Added loading of mesh name from Collada mesh to aiMesh struct.
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a540c6255c
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57e34cc90a
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@ -542,6 +542,8 @@ aiMesh* ColladaLoader::CreateMesh( const ColladaParser& pParser, const Collada::
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{
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aiMesh* dstMesh = new aiMesh;
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dstMesh->mName = pSrcMesh->mName;
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// count the vertices addressed by its faces
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const size_t numVertices = std::accumulate( pSrcMesh->mFaceSize.begin() + pStartFace,
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pSrcMesh->mFaceSize.begin() + pStartFace + pSubMesh.mNumFaces, 0);
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