Properly export COLLADA <transparency> value

pull/1080/head
John Senneker 2016-11-25 12:09:49 -05:00
parent f1254639d0
commit 578ed3f5d0
1 changed files with 1 additions and 1 deletions

View File

@ -691,7 +691,7 @@ void ColladaExporter::WriteMaterials()
materials[a].shininess.exist = mat->Get( AI_MATKEY_SHININESS, materials[a].shininess.value) == aiReturn_SUCCESS; materials[a].shininess.exist = mat->Get( AI_MATKEY_SHININESS, materials[a].shininess.value) == aiReturn_SUCCESS;
materials[a].transparency.exist = mat->Get( AI_MATKEY_OPACITY, materials[a].transparency.value) == aiReturn_SUCCESS; materials[a].transparency.exist = mat->Get( AI_MATKEY_OPACITY, materials[a].transparency.value) == aiReturn_SUCCESS;
materials[a].transparency.value = 1 - materials[a].transparency.value; materials[a].transparency.value = materials[a].transparency.value;
materials[a].index_refraction.exist = mat->Get( AI_MATKEY_REFRACTI, materials[a].index_refraction.value) == aiReturn_SUCCESS; materials[a].index_refraction.exist = mat->Get( AI_MATKEY_REFRACTI, materials[a].index_refraction.value) == aiReturn_SUCCESS;
} }