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@ -3315,6 +3315,7 @@ void FBXConverter::InterpolateKeys(aiQuatKey *valOut, const KeyTimeList &keys, c
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// http://www.3dkingdoms.com/weekly/weekly.php?a=36
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if (quat.x * lastq.x + quat.y * lastq.y + quat.z * lastq.z + quat.w * lastq.w < 0) {
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quat.Conjugate();
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quat.w = -quat.w;
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}
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lastq = quat;
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