- Change BaseImporter::GetExtensionList to add all known file extensions to a std::set, so uniqueness is guaranteed. Also rewrite all related functions in Importer. NOTE: This does *not* change the public interface.
- FIX build error on vc8/release-noboost x64, ConvertUTF.c had wrong PCH settings. - ADD knowext and listext verbs to assimp_cmd, add some raw docs. - Update unit tests to reflect these changes. Currently I keep getting failures in some tests, this needs to be resolved *urgently*. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@567 67173fc5-114c-0410-ac8e-9d2fd5bffc1fpull/1/head
parent
8ef1e5b4ba
commit
5738860990
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@ -109,9 +109,10 @@ bool Discreet3DSImporter::CanRead( const std::string& pFile, IOSystem* pIOHandle
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// ------------------------------------------------------------------------------------------------
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// Get list of all extension supported by this loader
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void Discreet3DSImporter::GetExtensionList(std::string& append)
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void Discreet3DSImporter::GetExtensionList(std::set<std::string>& extensions)
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{
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append.append("*.3ds;*.prj");
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extensions.insert("3ds");
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extensions.insert("prj");
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}
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// ------------------------------------------------------------------------------------------------
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@ -130,8 +131,9 @@ void Discreet3DSImporter::InternReadFile( const std::string& pFile,
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this->stream = &stream;
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// We should have at least one chunk
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if (stream.GetRemainingSize() < 16)
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if (stream.GetRemainingSize() < 16) {
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throw new ImportErrorException("3DS file is either empty or corrupt: " + pFile);
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}
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// Allocate our temporary 3DS representation
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mScene = new D3DS::Scene();
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@ -92,7 +92,7 @@ protected:
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/** Called by Importer::GetExtensionList() for each loaded importer.
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* See BaseImporter::GetExtensionList() for details
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*/
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void GetExtensionList(std::string& append);
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void GetExtensionList(std::set<std::string>& extensions);
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// -------------------------------------------------------------------
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/** Imports the given file into the given scene structure.
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@ -137,9 +137,11 @@ bool AC3DImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
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// ------------------------------------------------------------------------------------------------
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// Get list of file extensions handled by this loader
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void AC3DImporter::GetExtensionList(std::string& append)
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void AC3DImporter::GetExtensionList(std::set<std::string>& extensions)
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{
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append.append("*.ac;*.acc;*.ac3d");
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extensions.insert("ac");
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extensions.insert("acc");
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extensions.insert("ac3d");
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}
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// ------------------------------------------------------------------------------------------------
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@ -189,7 +189,7 @@ protected:
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// -------------------------------------------------------------------
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/** Called by Importer::GetExtensionList() for each loaded importer.
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* See BaseImporter::GetExtensionList() for details */
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void GetExtensionList(std::string& append);
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void GetExtensionList(std::set<std::string>& extensions);
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// -------------------------------------------------------------------
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/** Imports the given file into the given scene structure.
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@ -87,9 +87,10 @@ bool ASEImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
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}
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// ------------------------------------------------------------------------------------------------
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void ASEImporter::GetExtensionList(std::string& append)
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void ASEImporter::GetExtensionList(std::set<std::string>& extensions)
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{
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append.append("*.ase;*.ask");
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extensions.insert("ase");
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extensions.insert("ask");
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}
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// ------------------------------------------------------------------------------------------------
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@ -86,7 +86,7 @@ protected:
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/** Called by Importer::GetExtensionList() for each loaded importer.
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* See BaseImporter::GetExtensionList() for details
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*/
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void GetExtensionList(std::string& append);
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void GetExtensionList(std::set<std::string>& extensions);
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// -------------------------------------------------------------------
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/** Imports the given file into the given scene structure.
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@ -524,8 +524,7 @@ void aiGetExtensionList(aiString* szOut)
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boost::mutex::scoped_lock lock(gMutex);
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#endif
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if (!gActiveImports.empty())
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{
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if (!gActiveImports.empty()) {
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(*(gActiveImports.begin())).second->GetExtensionList(*szOut);
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return;
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}
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@ -74,8 +74,8 @@ bool B3DImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
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}
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// ------------------------------------------------------------------------------------------------
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void B3DImporter::GetExtensionList( std::string& append ){
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append.append("*.b3d");
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void B3DImporter::GetExtensionList( std::set<std::string>& extensions ){
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extensions.insert("b3d");
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}
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#ifdef DEBUG_B3D
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@ -60,7 +60,7 @@ public:
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protected:
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virtual void GetExtensionList(std::string& append);
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virtual void GetExtensionList(std::set<std::string>& extensions);
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virtual void InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
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private:
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@ -101,9 +101,9 @@ protected:
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/** Called by Importer::GetExtensionList() for each loaded importer.
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* See BaseImporter::GetExtensionList() for details
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*/
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void GetExtensionList( std::string& append)
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void GetExtensionList(std::set<std::string>& extensions)
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{
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append.append("*.bvh");
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extensions.insert("bvh");
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}
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/** Imports the given file into the given scene structure.
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@ -63,8 +63,7 @@ class ASSIMP_API ImportErrorException
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{
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public:
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/** Constructor with arguments */
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ImportErrorException( const std::string& pErrorText)
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{
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ImportErrorException( const std::string& pErrorText) {
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mErrorText = pErrorText;
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}
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@ -164,7 +163,7 @@ public:
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* the file extension is enough. If no suitable loader is found with
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* this strategy, CanRead() is called again, the 'checkSig' parameter
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* set to true this time. Now the implementation is expected to
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* perform a full check of the file format, possibly searching the
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* perform a full check of the file structure, possibly searching the
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* first bytes of the file for magic identifiers or keywords.
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*
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* @param pFile Path and file name of the file to be examined.
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@ -174,14 +173,12 @@ public:
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* contents of the file to be loaded for magic bytes, keywords, etc
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* to be able to load files with unknown/not existent file extensions.
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* @return true if the class can read this file, false if not.
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*
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* @note Sometimes ASSIMP uses this method to determine whether a
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* a given file extension is generally supported. In this case the
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* file extension is passed in the pFile parameter, pIOHandler is NULL
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*/
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virtual bool CanRead( const std::string& pFile,
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IOSystem* pIOHandler, bool checkSig) const = 0;
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virtual bool CanRead(
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const std::string& pFile,
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IOSystem* pIOHandler,
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bool checkSig
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) const = 0;
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// -------------------------------------------------------------------
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/** Imports the given file and returns the imported data.
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@ -201,7 +198,10 @@ public:
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* in InternReadFile(), this function will catch it and transform it into
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* a suitable response to the caller.
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*/
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aiScene* ReadFile( const std::string& pFile, IOSystem* pIOHandler);
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aiScene* ReadFile(
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const std::string& pFile,
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IOSystem* pIOHandler
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);
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// -------------------------------------------------------------------
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/** Returns the error description of the last error that occured.
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@ -218,18 +218,22 @@ public:
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* basing on the Importer's configuration property list.
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* @param pImp Importer instance
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*/
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virtual void SetupProperties(const Importer* pImp);
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virtual void SetupProperties(
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const Importer* pImp
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);
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protected:
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// -------------------------------------------------------------------
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/** Called by Importer::GetExtensionList() for each loaded importer.
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* Importer implementations should append all file extensions
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* which they supported to the passed string.
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* Example: "*.blabb;*.quak;*.gug;*.foo" (no delimiter after the last!)
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* @param append Output string
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*/
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virtual void GetExtensionList(std::string& append) = 0;
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* Implementations are expected to insert() all file extensions
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* handled by them into the extension set. A loader capable of
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* reading certain files with the extension BLA would place the
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* string bla (lower-case!) in the output set.
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* @param extensions Output set. */
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virtual void GetExtensionList(
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std::set<std::string>& extensions
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) = 0;
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// -------------------------------------------------------------------
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/** Imports the given file into the given scene structure. The
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* @param pScene The scene object to hold the imported data.
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* NULL is not a valid parameter.
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* @param pIOHandler The IO handler to use for any file access.
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* NULL is not a valid parameter.
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*/
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virtual void InternReadFile( const std::string& pFile,
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aiScene* pScene, IOSystem* pIOHandler) = 0;
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* NULL is not a valid parameter. */
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virtual void InternReadFile(
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const std::string& pFile,
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aiScene* pScene,
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IOSystem* pIOHandler
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) = 0;
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public: // static utilities
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* @param numTokens Size of the token array
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* @param searchBytes Number of bytes to be searched for the tokens.
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*/
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static bool SearchFileHeaderForToken(IOSystem* pIOSystem,
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static bool SearchFileHeaderForToken(
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IOSystem* pIOSystem,
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const std::string& file,
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const char** tokens,
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unsigned int numTokens,
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unsigned int searchBytes = 200);
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const char** tokens,
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unsigned int numTokens,
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unsigned int searchBytes = 200);
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// -------------------------------------------------------------------
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@ -310,7 +317,8 @@ public: // static utilities
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* @param ext2 Optional third extension
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* @note Case-insensitive
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*/
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static bool SimpleExtensionCheck (const std::string& pFile,
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static bool SimpleExtensionCheck (
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const std::string& pFile,
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const char* ext0,
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const char* ext1 = NULL,
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const char* ext2 = NULL);
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* @param pFile Input file
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* @return Extension without trailing dot, all lowercase
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*/
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static std::string GetExtension (const std::string& pFile);
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static std::string GetExtension (
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const std::string& pFile);
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// -------------------------------------------------------------------
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/** @brief Check whether a file starts with one or more magic tokens
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* byte-swapped variant of all tokens (big endian). Only for
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* tokens of size 2,4.
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*/
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static bool CheckMagicToken(IOSystem* pIOHandler, const std::string& pFile,
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static bool CheckMagicToken(
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IOSystem* pIOHandler,
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const std::string& pFile,
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const void* magic,
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unsigned int num,
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unsigned int offset = 0,
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*
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* @param data File buffer to be converted to UTF8 data. The buffer
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* is resized as appropriate. */
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static void ConvertToUTF8(std::vector<char>& data);
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static void ConvertToUTF8(
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std::vector<char>& data);
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// -------------------------------------------------------------------
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/** Utility for text file loaders which copies the contents of the
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* @param data Output buffer to be resized and filled with the
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* converted text file data. The buffer is terminated with
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* a binary 0. */
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static void TextFileToBuffer(IOStream* stream,
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static void TextFileToBuffer(
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IOStream* stream,
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std::vector<char>& data);
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protected:
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// -------------------------------------------------------------------
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/** Construct a batch loader from a given IO system to be used to acess external files */
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/** Construct a batch loader from a given IO system to be used
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* to acess external files */
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BatchLoader(IOSystem* pIO);
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~BatchLoader();
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// -------------------------------------------------------------------
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/** Add a new file to the list of files to be loaded.
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* @param file File to be loaded
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* @return 'Load request channel' - an unique ID that can later
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* be used to access the imported file data.
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* @see GetImport */
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unsigned int AddLoadRequest (const std::string& file,
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unsigned int steps = 0, const PropertyMap* map = NULL);
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unsigned int AddLoadRequest (
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const std::string& file,
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unsigned int steps = 0,
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const PropertyMap* map = NULL
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);
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// -------------------------------------------------------------------
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/** Get an imported scene.
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* @param which LRWC returned by AddLoadRequest().
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* @return NULL if there is no scene with this file name
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* in the queue of the scene hasn't been loaded yet. */
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aiScene* GetImport (unsigned int which);
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aiScene* GetImport(
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unsigned int which
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);
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// -------------------------------------------------------------------
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/** Waits until all scenes have been loaded. */
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/** Waits until all scenes have been loaded. This returns
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* immediately if no scenes are queued.*/
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void LoadAll();
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private:
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@ -83,9 +83,9 @@ bool CSMImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
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// ------------------------------------------------------------------------------------------------
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// Build a string of all file extensions supported
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void CSMImporter::GetExtensionList(std::string& append)
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void CSMImporter::GetExtensionList(std::set<std::string>& extensions)
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{
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append.append("*.csm");
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extensions.insert("csm");
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}
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// ------------------------------------------------------------------------------------------------
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@ -76,7 +76,7 @@ public:
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protected:
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// -------------------------------------------------------------------
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void GetExtensionList(std::string& append);
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void GetExtensionList(std::set<std::string>& extensions);
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// -------------------------------------------------------------------
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@ -91,9 +91,9 @@ bool ColladaLoader::CanRead( const std::string& pFile, IOSystem* pIOHandler, boo
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// ------------------------------------------------------------------------------------------------
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// Get file extension list
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void ColladaLoader::GetExtensionList( std::string& append)
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void ColladaLoader::GetExtensionList( std::set<std::string>& extensions )
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{
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append.append("*.dae");
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extensions.insert("dae");
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}
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// ------------------------------------------------------------------------------------------------
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@ -96,7 +96,7 @@ protected:
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/** Called by Importer::GetExtensionList() for each loaded importer.
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* See BaseImporter::GetExtensionList() for details
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*/
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void GetExtensionList( std::string& append);
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void GetExtensionList( std::set<std::string>& extensions);
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/** Imports the given file into the given scene structure.
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* See BaseImporter::InternReadFile() for details
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@ -101,9 +101,9 @@ bool DXFImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
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// ------------------------------------------------------------------------------------------------
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// Get a list of all supported file extensions
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void DXFImporter::GetExtensionList(std::string& append)
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void DXFImporter::GetExtensionList(std::set<std::string>& extensions)
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{
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append.append("*.dxf");
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extensions.insert("dxf");
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}
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// ------------------------------------------------------------------------------------------------
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@ -96,7 +96,7 @@ protected:
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/** Called by Importer::GetExtensionList() for each loaded importer.
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* See BaseImporter::GetExtensionList() for details
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*/
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void GetExtensionList(std::string& append);
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void GetExtensionList(std::set<std::string>& extensions);
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// -------------------------------------------------------------------
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/** Imports the given file into the given scene structure.
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|
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@ -86,9 +86,9 @@ bool HMPImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
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// ------------------------------------------------------------------------------------------------
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// Get list of all file extensions that are handled by this loader
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void HMPImporter::GetExtensionList(std::string& append)
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void HMPImporter::GetExtensionList(std::set<std::string>& extensions)
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{
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append.append("*.hmp");
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extensions.insert("hmp");
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}
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// ------------------------------------------------------------------------------------------------
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|
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@ -87,7 +87,7 @@ protected:
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/** Called by Importer::GetExtensionList() for each loaded importer.
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* See BaseImporter::GetExtensionList() for details
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*/
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void GetExtensionList(std::string& append);
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void GetExtensionList(std::set<std::string>& extensions);
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// -------------------------------------------------------------------
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/** Imports the given file into the given scene structure.
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|
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@ -103,13 +103,10 @@ bool IRRImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
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}
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// ------------------------------------------------------------------------------------------------
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void IRRImporter::GetExtensionList(std::string& append)
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void IRRImporter::GetExtensionList(std::set<std::string>& extensions)
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{
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/* NOTE: The file extenxsion .xml is too generic. We'll
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* need to open the file in CanRead() and check whether it is
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* a real irrlicht file
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*/
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append.append("*.xml;*.irr");
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extensions.insert("irr");
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extensions.insert("xml");
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}
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// ------------------------------------------------------------------------------------------------
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|
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@ -84,7 +84,7 @@ protected:
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// -------------------------------------------------------------------
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/**
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*/
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void GetExtensionList(std::string& append);
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void GetExtensionList(std::set<std::string>& extensions);
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// -------------------------------------------------------------------
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/**
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|
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@ -88,10 +88,10 @@ bool IRRMeshImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, b
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// ------------------------------------------------------------------------------------------------
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// Get a list of all file extensions which are handled by this class
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void IRRMeshImporter::GetExtensionList(std::string& append)
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void IRRMeshImporter::GetExtensionList(std::set<std::string>& extensions)
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{
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// fixme: consider cleaner handling of xml extension
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append.append("*.xml;*.irrmesh");
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extensions.insert("xml");
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extensions.insert("irrmesh");
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||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -83,7 +83,7 @@ protected:
|
|||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
*/
|
||||
void GetExtensionList(std::string& append);
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -530,24 +530,26 @@ aiReturn Importer::RegisterLoader(BaseImporter* pImp)
|
|||
// --------------------------------------------------------------------
|
||||
// Check whether we would have two loaders for the same file extension
|
||||
// This is absolutely OK, but we should warn the developer of the new
|
||||
// loader that his code will probably never be called.s
|
||||
// loader that his code will probably never be called if the first
|
||||
// loader is a bit too lazy in his file checking.
|
||||
// --------------------------------------------------------------------
|
||||
std::string st;
|
||||
std::set<std::string> st;
|
||||
std::string baked;
|
||||
pImp->GetExtensionList(st);
|
||||
|
||||
#ifdef _DEBUG
|
||||
const char* sz = ::strtok(const_cast<char*>(st.c_str()),";"); // evil
|
||||
while (sz) {
|
||||
if (IsExtensionSupported(std::string(sz)))
|
||||
DefaultLogger::get()->warn(std::string( "The file extension " ) + sz + " is already in use");
|
||||
for(std::set<std::string>::const_iterator it = st.begin(); it != st.end(); ++it) {
|
||||
|
||||
sz = ::strtok(NULL,";");
|
||||
}
|
||||
#ifdef _DEBUG
|
||||
if (IsExtensionSupported(*it)) {
|
||||
DefaultLogger::get()->warn("The file extension " + *it + " is already in use");
|
||||
}
|
||||
#endif
|
||||
baked += *it;
|
||||
}
|
||||
|
||||
// add the loader
|
||||
pimpl->mImporter.push_back(pImp);
|
||||
DefaultLogger::get()->info("Registering custom importer: " + st);
|
||||
DefaultLogger::get()->info("Registering custom importer for these file extensions: " + baked);
|
||||
return AI_SUCCESS;
|
||||
}
|
||||
|
||||
|
@ -555,14 +557,19 @@ aiReturn Importer::RegisterLoader(BaseImporter* pImp)
|
|||
// Unregister a custom loader plugin
|
||||
aiReturn Importer::UnregisterLoader(BaseImporter* pImp)
|
||||
{
|
||||
ai_assert(NULL != pImp);
|
||||
if(!pImp) {
|
||||
// unregistering a NULL importer is no problem for us ... really!
|
||||
return AI_SUCCESS;
|
||||
}
|
||||
|
||||
std::vector<BaseImporter*>::iterator it = std::find(pimpl->mImporter.begin(),pimpl->mImporter.end(),pImp);
|
||||
if (it != pimpl->mImporter.end()) {
|
||||
pimpl->mImporter.erase(it);
|
||||
|
||||
std::string st;
|
||||
std::set<std::string> st;
|
||||
pImp->GetExtensionList(st);
|
||||
DefaultLogger::get()->info("Unregistering custom importer: " + st);
|
||||
|
||||
DefaultLogger::get()->info("Unregistering custom importer: ");
|
||||
return AI_SUCCESS;
|
||||
}
|
||||
DefaultLogger::get()->warn("Unable to remove custom importer: I can't find you ...");
|
||||
|
@ -573,7 +580,11 @@ aiReturn Importer::UnregisterLoader(BaseImporter* pImp)
|
|||
// Unregister a custom loader plugin
|
||||
aiReturn Importer::UnregisterPPStep(BaseProcess* pImp)
|
||||
{
|
||||
ai_assert(NULL != pImp);
|
||||
if(!pImp) {
|
||||
// unregistering a NULL ppstep is no problem for us ... really!
|
||||
return AI_SUCCESS;
|
||||
}
|
||||
|
||||
std::vector<BaseProcess*>::iterator it = std::find(pimpl->mPostProcessingSteps.begin(),pimpl->mPostProcessingSteps.end(),pImp);
|
||||
if (it != pimpl->mPostProcessingSteps.end()) {
|
||||
pimpl->mPostProcessingSteps.erase(it);
|
||||
|
@ -949,22 +960,27 @@ bool Importer::IsExtensionSupported(const char* szExtension)
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Find a loader plugin for a given file extension
|
||||
BaseImporter* Importer::FindLoader (const char* _szExtension)
|
||||
BaseImporter* Importer::FindLoader (const char* szExtension)
|
||||
{
|
||||
std::string ext(_szExtension);
|
||||
ai_assert(szExtension);
|
||||
|
||||
// skip over wildcard and dot characters at string head --
|
||||
for(;*szExtension == '*' || *szExtension == '.'; ++szExtension);
|
||||
|
||||
std::string ext(szExtension);
|
||||
if (ext.length() <= 1)
|
||||
return NULL;
|
||||
|
||||
if (ext[0] != '.') {
|
||||
// trailing dot is explicitly requested in the doc but we don't care for now ..
|
||||
ext.erase(0,1);
|
||||
}
|
||||
|
||||
std::set<std::string> str;
|
||||
for (std::vector<BaseImporter*>::const_iterator i = pimpl->mImporter.begin();i != pimpl->mImporter.end();++i) {
|
||||
str.clear();
|
||||
|
||||
// pass the file extension to the CanRead(..,NULL)-method
|
||||
if ((*i)->CanRead(ext,NULL,false))
|
||||
return *i;
|
||||
(*i)->GetExtensionList(str);
|
||||
for (std::set<std::string>::const_iterator it = str.begin(); it != str.end(); ++it) {
|
||||
if (ext == *it) {
|
||||
return (*i);
|
||||
}
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
@ -973,20 +989,20 @@ BaseImporter* Importer::FindLoader (const char* _szExtension)
|
|||
// Helper function to build a list of all file extensions supported by ASSIMP
|
||||
void Importer::GetExtensionList(aiString& szOut)
|
||||
{
|
||||
unsigned int iNum = 0;
|
||||
std::string tmp;
|
||||
for (std::vector<BaseImporter*>::const_iterator i = pimpl->mImporter.begin();i != pimpl->mImporter.end();++i,++iNum)
|
||||
{
|
||||
// Insert a comma as delimiter character
|
||||
// FIX: to take lazy loader implementations into account, we are
|
||||
// slightly more tolerant here than we'd need to be.
|
||||
if (0 != iNum && ';' != *(tmp.end()-1))
|
||||
tmp.append(";");
|
||||
|
||||
(*i)->GetExtensionList(tmp);
|
||||
std::set<std::string> str;
|
||||
for (std::vector<BaseImporter*>::const_iterator i = pimpl->mImporter.begin();i != pimpl->mImporter.end();++i) {
|
||||
(*i)->GetExtensionList(str);
|
||||
}
|
||||
|
||||
for (std::set<std::string>::const_iterator it = str.begin();; ) {
|
||||
szOut.Append("*.");
|
||||
szOut.Append((*it).c_str());
|
||||
|
||||
if (++it == str.end()) {
|
||||
break;
|
||||
}
|
||||
szOut.Append(";");
|
||||
}
|
||||
szOut.Set(tmp);
|
||||
return;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -1044,8 +1060,10 @@ inline void AddNodeWeight(unsigned int& iScene,const aiNode* pcNode)
|
|||
iScene += sizeof(aiNode);
|
||||
iScene += sizeof(unsigned int) * pcNode->mNumMeshes;
|
||||
iScene += sizeof(void*) * pcNode->mNumChildren;
|
||||
for (unsigned int i = 0; i < pcNode->mNumChildren;++i)
|
||||
|
||||
for (unsigned int i = 0; i < pcNode->mNumChildren;++i) {
|
||||
AddNodeWeight(iScene,pcNode->mChildren[i]);
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -1066,32 +1084,33 @@ void Importer::GetMemoryRequirements(aiMemoryInfo& in) const
|
|||
for (unsigned int i = 0; i < mScene->mNumMeshes;++i)
|
||||
{
|
||||
in.meshes += sizeof(aiMesh);
|
||||
if (mScene->mMeshes[i]->HasPositions())
|
||||
if (mScene->mMeshes[i]->HasPositions()) {
|
||||
in.meshes += sizeof(aiVector3D) * mScene->mMeshes[i]->mNumVertices;
|
||||
}
|
||||
|
||||
if (mScene->mMeshes[i]->HasNormals())
|
||||
if (mScene->mMeshes[i]->HasNormals()) {
|
||||
in.meshes += sizeof(aiVector3D) * mScene->mMeshes[i]->mNumVertices;
|
||||
}
|
||||
|
||||
if (mScene->mMeshes[i]->HasTangentsAndBitangents())
|
||||
if (mScene->mMeshes[i]->HasTangentsAndBitangents()) {
|
||||
in.meshes += sizeof(aiVector3D) * mScene->mMeshes[i]->mNumVertices * 2;
|
||||
}
|
||||
|
||||
for (unsigned int a = 0; a < AI_MAX_NUMBER_OF_COLOR_SETS;++a)
|
||||
{
|
||||
if (mScene->mMeshes[i]->HasVertexColors(a))
|
||||
for (unsigned int a = 0; a < AI_MAX_NUMBER_OF_COLOR_SETS;++a) {
|
||||
if (mScene->mMeshes[i]->HasVertexColors(a)) {
|
||||
in.meshes += sizeof(aiColor4D) * mScene->mMeshes[i]->mNumVertices;
|
||||
}
|
||||
else break;
|
||||
}
|
||||
for (unsigned int a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS;++a)
|
||||
{
|
||||
if (mScene->mMeshes[i]->HasTextureCoords(a))
|
||||
for (unsigned int a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS;++a) {
|
||||
if (mScene->mMeshes[i]->HasTextureCoords(a)) {
|
||||
in.meshes += sizeof(aiVector3D) * mScene->mMeshes[i]->mNumVertices;
|
||||
}
|
||||
else break;
|
||||
}
|
||||
if (mScene->mMeshes[i]->HasBones())
|
||||
{
|
||||
if (mScene->mMeshes[i]->HasBones()) {
|
||||
in.meshes += sizeof(void*) * mScene->mMeshes[i]->mNumBones;
|
||||
for (unsigned int p = 0; p < mScene->mMeshes[i]->mNumBones;++p)
|
||||
{
|
||||
for (unsigned int p = 0; p < mScene->mMeshes[i]->mNumBones;++p) {
|
||||
in.meshes += sizeof(aiBone);
|
||||
in.meshes += mScene->mMeshes[i]->mBones[p]->mNumWeights * sizeof(aiVertexWeight);
|
||||
}
|
||||
|
@ -1101,12 +1120,10 @@ void Importer::GetMemoryRequirements(aiMemoryInfo& in) const
|
|||
in.total += in.meshes;
|
||||
|
||||
// add all embedded textures
|
||||
for (unsigned int i = 0; i < mScene->mNumTextures;++i)
|
||||
{
|
||||
for (unsigned int i = 0; i < mScene->mNumTextures;++i) {
|
||||
const aiTexture* pc = mScene->mTextures[i];
|
||||
in.textures += sizeof(aiTexture);
|
||||
if (pc->mHeight)
|
||||
{
|
||||
if (pc->mHeight) {
|
||||
in.textures += 4 * pc->mHeight * pc->mWidth;
|
||||
}
|
||||
else in.textures += pc->mWidth;
|
||||
|
@ -1114,14 +1131,12 @@ void Importer::GetMemoryRequirements(aiMemoryInfo& in) const
|
|||
in.total += in.textures;
|
||||
|
||||
// add all animations
|
||||
for (unsigned int i = 0; i < mScene->mNumAnimations;++i)
|
||||
{
|
||||
for (unsigned int i = 0; i < mScene->mNumAnimations;++i) {
|
||||
const aiAnimation* pc = mScene->mAnimations[i];
|
||||
in.animations += sizeof(aiAnimation);
|
||||
|
||||
// add all bone anims
|
||||
for (unsigned int a = 0; a < pc->mNumChannels; ++a)
|
||||
{
|
||||
for (unsigned int a = 0; a < pc->mNumChannels; ++a) {
|
||||
const aiNodeAnim* pc2 = pc->mChannels[i];
|
||||
in.animations += sizeof(aiNodeAnim);
|
||||
in.animations += pc2->mNumPositionKeys * sizeof(aiVectorKey);
|
||||
|
@ -1140,13 +1155,12 @@ void Importer::GetMemoryRequirements(aiMemoryInfo& in) const
|
|||
in.total += in.nodes;
|
||||
|
||||
// add all materials
|
||||
for (unsigned int i = 0; i < mScene->mNumMaterials;++i)
|
||||
{
|
||||
for (unsigned int i = 0; i < mScene->mNumMaterials;++i) {
|
||||
const aiMaterial* pc = mScene->mMaterials[i];
|
||||
in.materials += sizeof(aiMaterial);
|
||||
in.materials += pc->mNumAllocated * sizeof(void*);
|
||||
for (unsigned int a = 0; a < pc->mNumProperties;++a)
|
||||
{
|
||||
|
||||
for (unsigned int a = 0; a < pc->mNumProperties;++a) {
|
||||
in.materials += pc->mProperties[a]->mDataLength;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -100,9 +100,10 @@ protected:
|
|||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
*/
|
||||
void GetExtensionList(std::string& append)
|
||||
void GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
append.append("*.lwo;*.lxo");
|
||||
extensions.insert("lxo");
|
||||
extensions.insert("lwo");
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
|
|
|
@ -140,9 +140,10 @@ bool LWSImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler,bool c
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get list of file extensions
|
||||
void LWSImporter::GetExtensionList(std::string& append)
|
||||
void LWSImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
append.append("*.lws;*.mot");
|
||||
extensions.insert("lws");
|
||||
extensions.insert("mot");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -186,7 +186,7 @@ protected:
|
|||
|
||||
// -------------------------------------------------------------------
|
||||
// Get list of supported extensions
|
||||
void GetExtensionList(std::string& append);
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Import file into given scene data structure
|
||||
|
|
|
@ -99,9 +99,9 @@ bool MD2Importer::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a list of all extensions supported by this loader
|
||||
void MD2Importer::GetExtensionList(std::string& append)
|
||||
void MD2Importer::GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
append.append("*.md2");
|
||||
extensions.insert("md2");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -91,7 +91,7 @@ protected:
|
|||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
*/
|
||||
void GetExtensionList(std::string& append);
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -401,20 +401,27 @@ void MD3Importer::ValidateSurfaceHeaderOffsets(const MD3::Surface* pcSurf)
|
|||
|
||||
// Check whether all requirements for Q3 files are met. We don't
|
||||
// care, but probably someone does.
|
||||
if (pcSurf->NUM_TRIANGLES > AI_MD3_MAX_TRIANGLES)
|
||||
if (pcSurf->NUM_TRIANGLES > AI_MD3_MAX_TRIANGLES) {
|
||||
DefaultLogger::get()->warn("MD3: Quake III triangle limit exceeded");
|
||||
if (pcSurf->NUM_SHADER > AI_MD3_MAX_SHADERS)
|
||||
}
|
||||
|
||||
if (pcSurf->NUM_SHADER > AI_MD3_MAX_SHADERS) {
|
||||
DefaultLogger::get()->warn("MD3: Quake III shader limit exceeded");
|
||||
if (pcSurf->NUM_VERTICES > AI_MD3_MAX_VERTS)
|
||||
}
|
||||
|
||||
if (pcSurf->NUM_VERTICES > AI_MD3_MAX_VERTS) {
|
||||
DefaultLogger::get()->warn("MD3: Quake III vertex limit exceeded");
|
||||
if (pcSurf->NUM_FRAMES > AI_MD3_MAX_FRAMES)
|
||||
}
|
||||
|
||||
if (pcSurf->NUM_FRAMES > AI_MD3_MAX_FRAMES) {
|
||||
DefaultLogger::get()->warn("MD3: Quake III frame limit exceeded");
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void MD3Importer::GetExtensionList(std::string& append)
|
||||
void MD3Importer::GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
append.append("*.md3");
|
||||
extensions.insert("md3");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -242,7 +242,7 @@ protected:
|
|||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
*/
|
||||
void GetExtensionList(std::string& append);
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -89,9 +89,11 @@ bool MD5Importer::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get list of all supported extensions
|
||||
void MD5Importer::GetExtensionList(std::string& append)
|
||||
void MD5Importer::GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
append.append("*.md5mesh;*.md5anim;*.md5camera");
|
||||
extensions.insert("md5anim");
|
||||
extensions.insert("md5mesh");
|
||||
extensions.insert("md5camera");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -85,7 +85,7 @@ protected:
|
|||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
*/
|
||||
void GetExtensionList(std::string& append);
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called prior to ReadFile().
|
||||
|
|
|
@ -103,9 +103,9 @@ bool MDCImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void MDCImporter::GetExtensionList(std::string& append)
|
||||
void MDCImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
append.append("*.mdc");
|
||||
extensions.insert("mdc");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -88,7 +88,7 @@ protected:
|
|||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
*/
|
||||
void GetExtensionList(std::string& append);
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -117,9 +117,9 @@ void MDLImporter::SetupProperties(const Importer* pImp)
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a list of all supported extensions
|
||||
void MDLImporter::GetExtensionList(std::string& append)
|
||||
void MDLImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
append.append( ".mdl" );
|
||||
extensions.insert( "mdl" );
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -114,7 +114,7 @@ protected:
|
|||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
*/
|
||||
void GetExtensionList(std::string& append);
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -84,9 +84,9 @@ bool MS3DImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void MS3DImporter::GetExtensionList(std::string& append)
|
||||
void MS3DImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
append.append("*.ms3d");
|
||||
extensions.insert("ms3d");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -73,7 +73,7 @@ protected:
|
|||
// -------------------------------------------------------------------
|
||||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details */
|
||||
void GetExtensionList(std::string& append);
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -72,9 +72,10 @@ bool NFFImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get the list of all supported file extensions
|
||||
void NFFImporter::GetExtensionList(std::string& append)
|
||||
void NFFImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
append.append("*.nff;*.enff");
|
||||
extensions.insert("enff");
|
||||
extensions.insert("nff");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -84,7 +84,7 @@ protected:
|
|||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
*/
|
||||
void GetExtensionList(std::string& append);
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -82,9 +82,9 @@ bool OFFImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void OFFImporter::GetExtensionList(std::string& append)
|
||||
void OFFImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
append.append("*.off");
|
||||
extensions.insert("off");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -78,7 +78,7 @@ protected:
|
|||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
*/
|
||||
void GetExtensionList(std::string& append);
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -81,7 +81,7 @@ public:
|
|||
private:
|
||||
|
||||
//! \brief Appends the supported extention.
|
||||
void GetExtensionList(std::string& append);
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
|
||||
//! \brief File import implementation.
|
||||
void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
|
||||
|
@ -124,9 +124,9 @@ private:
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
//
|
||||
inline void ObjFileImporter::GetExtensionList(std::string& append)
|
||||
inline void ObjFileImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
append.append("*.obj");
|
||||
extensions.insert("obj");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -129,9 +129,9 @@ void OgreImporter::InternReadFile(const std::string &pFile, aiScene *pScene, Ass
|
|||
|
||||
|
||||
|
||||
void OgreImporter::GetExtensionList(std::string &append)
|
||||
void OgreImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
append+="*.mesh.xml";
|
||||
extensions.insert("mesh.xml");
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -26,7 +26,7 @@ class OgreImporter : public BaseImporter
|
|||
public:
|
||||
virtual bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const;
|
||||
virtual void InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
|
||||
virtual void GetExtensionList(std::string& append);
|
||||
virtual void GetExtensionList(std::set<std::string>& extensions);
|
||||
virtual void SetupProperties(const Importer* pImp);
|
||||
private:
|
||||
|
||||
|
|
|
@ -80,9 +80,9 @@ bool PLYImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void PLYImporter::GetExtensionList(std::string& append)
|
||||
void PLYImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
append.append("*.ply");
|
||||
extensions.insert("ply");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -85,7 +85,7 @@ protected:
|
|||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
*/
|
||||
void GetExtensionList(std::string& append);
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -81,9 +81,10 @@ bool Q3DImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void Q3DImporter::GetExtensionList(std::string& append)
|
||||
void Q3DImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
append.append("*.q3o;*.q3s");
|
||||
extensions.insert("q3o");
|
||||
extensions.insert("q3s");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -78,7 +78,7 @@ protected:
|
|||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
*/
|
||||
void GetExtensionList(std::string& append);
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -72,9 +72,9 @@ bool RAWImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get the list of all supported file extensions
|
||||
void RAWImporter::GetExtensionList(std::string& append)
|
||||
void RAWImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
append.append("*.raw");
|
||||
extensions.insert("raw");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -79,7 +79,7 @@ protected:
|
|||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
*/
|
||||
void GetExtensionList(std::string& append);
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -73,9 +73,10 @@ bool SMDImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool)
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a list of all supported file extensions
|
||||
void SMDImporter::GetExtensionList(std::string& append)
|
||||
void SMDImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
append.append("*.smd;*.vta");
|
||||
extensions.insert("smd");
|
||||
extensions.insert("vta");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -204,7 +204,7 @@ protected:
|
|||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
*/
|
||||
void GetExtensionList(std::string& append);
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -80,9 +80,9 @@ bool STLImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void STLImporter::GetExtensionList(std::string& append)
|
||||
void STLImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
append.append("*.stl");
|
||||
extensions.insert("stl");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -78,7 +78,7 @@ protected:
|
|||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
*/
|
||||
void GetExtensionList(std::string& append);
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -83,9 +83,9 @@ bool TerragenImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler,
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Build a string of all file extensions supported
|
||||
void TerragenImporter::GetExtensionList(std::string& append)
|
||||
void TerragenImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
append.append("*.ter;");
|
||||
extensions.insert("ter");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -87,7 +87,7 @@ public:
|
|||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
void GetExtensionList(std::string& append);
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
void InternReadFile( const std::string& pFile, aiScene* pScene,
|
||||
|
|
|
@ -79,9 +79,10 @@ bool UnrealImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bo
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Build a string of all file extensions supported
|
||||
void UnrealImporter::GetExtensionList(std::string& append)
|
||||
void UnrealImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
append.append("*.3d;*.uc");
|
||||
extensions.insert("3d");
|
||||
extensions.insert("uc");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -322,7 +323,7 @@ void UnrealImporter::InternReadFile( const std::string& pFile,
|
|||
++pScene->mNumMeshes;
|
||||
}
|
||||
else {
|
||||
tri.matIndex = nt-materials.begin();
|
||||
tri.matIndex = static_cast<unsigned int>(nt-materials.begin());
|
||||
++nt->numFaces;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -171,7 +171,7 @@ protected:
|
|||
*
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
*/
|
||||
void GetExtensionList(std::string& append);
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
|
|
|
@ -78,9 +78,9 @@ bool XFileImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, boo
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void XFileImporter::GetExtensionList(std::string& append)
|
||||
void XFileImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
append.append("*.x");
|
||||
extensions.insert("x");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -88,7 +88,7 @@ protected:
|
|||
/** Called by Importer::GetExtensionList() for each loaded importer.
|
||||
* See BaseImporter::GetExtensionList() for details
|
||||
*/
|
||||
void GetExtensionList(std::string& append);
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure.
|
||||
|
|
|
@ -653,11 +653,11 @@
|
|||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\cppunit\ui\text\TextTestRunner.h"
|
||||
RelativePath="..\..\include\cppunit\TextTestRunner.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\cppunit\TextTestRunner.h"
|
||||
RelativePath="..\..\include\cppunit\ui\text\TextTestRunner.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
|
@ -2694,11 +2694,11 @@
|
|||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="Makefile.am"
|
||||
RelativePath="..\..\include\cppunit\Makefile.am"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\cppunit\Makefile.am"
|
||||
RelativePath="Makefile.am"
|
||||
>
|
||||
</File>
|
||||
</Files>
|
||||
|
|
|
@ -964,9 +964,9 @@ bool xxxxImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler,
|
|||
|
||||
// -------------------------------------------------------------------------------
|
||||
// Get list of file extensions handled by this loader
|
||||
void xxxxImporter::GetExtensionList(std::string& append)
|
||||
void xxxxImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
append.append("*.xxx");
|
||||
extensions.insert("xxx");
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
|
|
|
@ -329,7 +329,9 @@ public:
|
|||
* automatically. However, to enable automatic detection of the file
|
||||
* format, the input path *must* not have an extension at all.
|
||||
*/
|
||||
const aiScene* ReadFile( const char* pFile, unsigned int pFlags);
|
||||
const aiScene* ReadFile(
|
||||
const char* pFile,
|
||||
unsigned int pFlags);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Reads the given file from a memory buffer and returns its
|
||||
|
@ -367,7 +369,8 @@ public:
|
|||
* external scripts. f you need the full functionality, provide
|
||||
* a custom IOSystem to make Assimp find these files.
|
||||
*/
|
||||
const aiScene* ReadFileFromMemory( const void* pBuffer,
|
||||
const aiScene* ReadFileFromMemory(
|
||||
const void* pBuffer,
|
||||
size_t pLength,
|
||||
unsigned int pFlags,
|
||||
const char* pHint = "");
|
||||
|
@ -389,8 +392,7 @@ public:
|
|||
* cause the scene to be reset to NULL.
|
||||
*
|
||||
* @note The method does nothing if no scene is currently bound
|
||||
* to the #Importer instance.
|
||||
*/
|
||||
* to the #Importer instance. */
|
||||
const aiScene* ApplyPostProcessing(unsigned int pFlags);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
|
@ -398,17 +400,17 @@ public:
|
|||
*
|
||||
* This function is provided for backward compatibility.
|
||||
* See the const char* version for detailled docs.
|
||||
* @see ReadFile(const char*, pFlags)
|
||||
*/
|
||||
const aiScene* ReadFile( const std::string& pFile, unsigned int pFlags);
|
||||
* @see ReadFile(const char*, pFlags) */
|
||||
const aiScene* ReadFile(
|
||||
const std::string& pFile,
|
||||
unsigned int pFlags);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Frees the current scene.
|
||||
*
|
||||
* The function does nothing if no scene has previously been
|
||||
* read via ReadFile(). FreeScene() is called automatically by the
|
||||
* destructor and ReadFile() itself.
|
||||
*/
|
||||
* destructor and ReadFile() itself. */
|
||||
void FreeScene( );
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
|
@ -419,65 +421,66 @@ public:
|
|||
* error occurred. The string is never NULL.
|
||||
*
|
||||
* @note The returned function remains valid until one of the
|
||||
* following methods is called: #ReadFile(), #FreeScene().
|
||||
*/
|
||||
* following methods is called: #ReadFile(), #FreeScene(). */
|
||||
const char* GetErrorString() const;
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns whether a given file extension is supported by ASSIMP.
|
||||
*
|
||||
* @param szExtension Extension to be checked.
|
||||
* Must include a trailing dot '.'. Example: ".3ds", ".md3".
|
||||
* Cases-insensitive.
|
||||
* @return true if the extension is supported, false otherwise
|
||||
*/
|
||||
* @return true if the extension is supported, false otherwise */
|
||||
bool IsExtensionSupported(const char* szExtension);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Returns whether a given file extension is supported by ASSIMP.
|
||||
*
|
||||
* This function is provided for backward compatibility.
|
||||
* See the const char* version for detailled docs.
|
||||
* @see IsExtensionSupported(const char*)
|
||||
*/
|
||||
* See the const char* version for detailed and up-to-date docs.
|
||||
* @see IsExtensionSupported(const char*) */
|
||||
inline bool IsExtensionSupported(const std::string& szExtension);
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Get a full list of all file extensions supported by ASSIMP.
|
||||
*
|
||||
* If a file extension is contained in the list this does of course not
|
||||
* mean that ASSIMP is able to load all files with this extension.
|
||||
* @param szOut String to receive the extension list. It just means there
|
||||
* is a loader which handles such files.
|
||||
* Format of the list: "*.3ds;*.obj;*.dae".
|
||||
*/
|
||||
* mean that ASSIMP is able to load all files with this extension ---
|
||||
* it simply means there is an importer loaded which claims to handle
|
||||
* files with this file extension.
|
||||
* @param szOut String to receive the extension list.
|
||||
* Format of the list: "*.3ds;*.obj;*.dae". This is useful for
|
||||
* use with the WinAPI call GetOpenFileName(Ex). */
|
||||
void GetExtensionList(aiString& szOut);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Get a full list of all file extensions supported by ASSIMP.
|
||||
*
|
||||
* This function is provided for backward compatibility.
|
||||
* See the aiString version for detailled docs.
|
||||
* @see GetExtensionList(aiString&)
|
||||
*/
|
||||
* See the aiString version for detailed and up-to-date docs.
|
||||
* @see GetExtensionList(aiString&)*/
|
||||
inline void GetExtensionList(std::string& szOut);
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Find the loader corresponding to a specific file extension.
|
||||
*
|
||||
* This is quite similar to IsExtensionSupported() except a
|
||||
* BaseImporter instance is returned.
|
||||
* @param szExtension Extension to be checked, cases insensitive,
|
||||
* must include a trailing dot.
|
||||
* @return NULL if there is no loader for the extension.
|
||||
*/
|
||||
* @param szExtension Extension to check for. The following formats
|
||||
* are recgnized (BAH being the file extension): "BAH" (comparison
|
||||
* is case-insensitive), ".bah", "*.bah" (wild card and dot
|
||||
* characters at the beginning of the extension are skipped).
|
||||
* @return NULL if there is no loader for the extension.*/
|
||||
BaseImporter* FindLoader (const char* szExtension);
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns the scene loaded by the last successful call to ReadFile()
|
||||
*
|
||||
* @return Current scene or NULL if there is currently no scene loaded
|
||||
*/
|
||||
* @return Current scene or NULL if there is currently no scene loaded */
|
||||
const aiScene* GetScene() const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
|
@ -488,9 +491,9 @@ public:
|
|||
* will return NULL - until a new scene has been loaded via ReadFile().
|
||||
*
|
||||
* @return Current scene or NULL if there is currently no scene loaded
|
||||
* @note Under windows, deleting the returned scene manually will
|
||||
* probably not work properly in applications using static runtime linkage.
|
||||
*/
|
||||
* @note --- you know that the aiScene is allocated on Assimp's heap,
|
||||
* so you need to call Assimp's delete if the heap is not shared?
|
||||
* And that's why you shouldn't use this method at all. Thanks.*/
|
||||
aiScene* GetOrphanedScene();
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
|
@ -499,17 +502,18 @@ public:
|
|||
*
|
||||
* This refers to the currently loaded file, see #ReadFile().
|
||||
* @param in Data structure to be filled.
|
||||
*/
|
||||
* @note The returned memory statistics refer to the actual
|
||||
* size of the use data of the aiScene. Heap-related overhead
|
||||
* is (naturally) not included.*/
|
||||
void GetMemoryRequirements(aiMemoryInfo& in) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Enables "extra verbose" mode.
|
||||
*
|
||||
* In this mode the data structure is validated after every single
|
||||
* post processing step to make sure everyone modifies the data
|
||||
* structure in the defined manner. This is a debug feature and not
|
||||
* intended for public use.
|
||||
*/
|
||||
* 'Extra verbose' means the data structure is validated after *every*
|
||||
* single post processing step to make sure everyone modifies the data
|
||||
* structure in a well-defined manner. This is a debug feature and not
|
||||
* intended for use in production environments. */
|
||||
void SetExtraVerbose(bool bDo);
|
||||
|
||||
protected:
|
||||
|
|
|
@ -30,6 +30,7 @@ int main (int argc, char* argv[])
|
|||
aiDefaultLogStream_FILE,
|
||||
"AssimpLog_C.txt"));
|
||||
|
||||
|
||||
// ............................................................................
|
||||
|
||||
// Informiert Test-Listener ueber Testresultate
|
||||
|
|
|
@ -2,7 +2,6 @@
|
|||
#include "UnitTestPCH.h"
|
||||
#include "utImporter.h"
|
||||
|
||||
|
||||
#define InputData_BLOCK_SIZE 1310
|
||||
|
||||
// test data for Importer::ReadFileFromMemory() - ./test/3DS/CameraRollAnim.3ds
|
||||
|
@ -71,9 +70,12 @@ bool TestPlugin :: CanRead( const std::string& pFile,
|
|||
extension == ".linux" || extension == ".windows" );
|
||||
}
|
||||
|
||||
void TestPlugin :: GetExtensionList(std::string& append)
|
||||
void TestPlugin :: GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
append.append("*.apple;*.mac;*.linux;*.windows");
|
||||
extensions.insert("apple");
|
||||
extensions.insert("mac");
|
||||
extensions.insert("linux");
|
||||
extensions.insert("windows");
|
||||
}
|
||||
|
||||
void TestPlugin :: InternReadFile( const std::string& pFile,
|
||||
|
@ -135,12 +137,13 @@ void ImporterTest :: testStringProperty (void)
|
|||
|
||||
void ImporterTest :: testPluginInterface (void)
|
||||
{
|
||||
|
||||
pImp->RegisterLoader(new TestPlugin());
|
||||
CPPUNIT_ASSERT(pImp->IsExtensionSupported(".apple"));
|
||||
CPPUNIT_ASSERT(pImp->IsExtensionSupported(".mac"));
|
||||
CPPUNIT_ASSERT(pImp->IsExtensionSupported(".linux"));
|
||||
CPPUNIT_ASSERT(pImp->IsExtensionSupported(".windows"));
|
||||
CPPUNIT_ASSERT(pImp->IsExtensionSupported(".x")); /* x and 3ds must be available of course */
|
||||
CPPUNIT_ASSERT(pImp->IsExtensionSupported("*.linux"));
|
||||
CPPUNIT_ASSERT(pImp->IsExtensionSupported("windows"));
|
||||
CPPUNIT_ASSERT(pImp->IsExtensionSupported(".x")); /* x and 3ds must be available in this Assimp build, of course! */
|
||||
CPPUNIT_ASSERT(pImp->IsExtensionSupported(".3ds"));
|
||||
CPPUNIT_ASSERT(!pImp->IsExtensionSupported("."));
|
||||
|
||||
|
|
|
@ -49,7 +49,7 @@ public:
|
|||
IOSystem* pIOHandler, bool test) const;
|
||||
|
||||
// overriden
|
||||
void GetExtensionList(std::string& append);
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
|
||||
// overriden
|
||||
void InternReadFile( const std::string& pFile,
|
||||
|
|
|
@ -37,15 +37,15 @@ void LimitBoneWeightsTest :: setUp (void)
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
void LimitBoneWeightsTest :: tearDown (void)
|
||||
{
|
||||
delete this->pcMesh;
|
||||
delete this->piProcess;
|
||||
delete pcMesh;
|
||||
delete piProcess;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void LimitBoneWeightsTest :: testProcess(void)
|
||||
{
|
||||
// execute the step on the given data
|
||||
this->piProcess->ProcessMesh(this->pcMesh);
|
||||
piProcess->ProcessMesh(pcMesh);
|
||||
|
||||
// check whether everything is ok ...
|
||||
typedef std::vector<LimitBoneWeightsProcess::Weight> VertexWeightList;
|
||||
|
|
|
@ -48,6 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
const char* AICMD_MSG_ABOUT =
|
||||
"------------------------------------------------------ \n"
|
||||
"Open Asset Import Library (Assimp) \n"
|
||||
"http://assimp.sourceforge.net \n"
|
||||
"Command-line tools \n"
|
||||
"------------------------------------------------------ \n\n"
|
||||
|
||||
|
@ -58,8 +59,15 @@ const char* AICMD_MSG_ABOUT =
|
|||
|
||||
|
||||
const char* AICMD_MSG_HELP =
|
||||
"todo help";
|
||||
|
||||
"assimp <verb> <arguments>\n\n"
|
||||
"\tverbs:\n"
|
||||
"\t\tversion - Display Assimp version\n"
|
||||
"\t\tlistext - List all known file extension\n"
|
||||
"\t\tknowext - Check whether a file extension is recognized by Assimp\n"
|
||||
"\t\textract - Extract an embedded texture from a model\n"
|
||||
"\t\tdump - Convert a model to binary or XML dumps (ASSBIN/ASSXML)\n"
|
||||
"\n\n\tUse \'assimp <verb> --help\' to get detailed help for a command.\n"
|
||||
;
|
||||
|
||||
/*extern*/ Assimp::Importer* globalImporter = NULL;
|
||||
|
||||
|
@ -103,6 +111,28 @@ int main (int argc, char* argv[])
|
|||
Assimp::Importer imp;
|
||||
globalImporter = &imp;
|
||||
|
||||
// assimp listext
|
||||
// List all file extensions supported by Assimp
|
||||
if (! ::strcmp(argv[1], "listext")) {
|
||||
aiString s;
|
||||
imp.GetExtensionList(s);
|
||||
|
||||
printf(s.data);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// assimp knowext
|
||||
// Check whether a particular file extension is known by us, return 0 on success
|
||||
if (! ::strcmp(argv[1], "knowext")) {
|
||||
if (argc<3) {
|
||||
printf("Expected a file extension to check for!");
|
||||
return -10;
|
||||
}
|
||||
const bool b = imp.IsExtensionSupported(argv[2]);
|
||||
printf("File extension %s is %sknown",argv[2],(b?"":"not "));
|
||||
return b?0:-1;
|
||||
}
|
||||
|
||||
// assimp dump
|
||||
// Dump a model to a file
|
||||
if (! ::strcmp(argv[1], "dump")) {
|
||||
|
|
|
@ -934,7 +934,7 @@ void WriteDump(const aiScene* scene, FILE* out, const char* src, const char* cmd
|
|||
int Assimp_Dump (const char** params, unsigned int num)
|
||||
{
|
||||
if (num < 1) {
|
||||
::printf("assimp dump: Invalid number of arguments. See \'assimp extract --help\'\r\n");
|
||||
::printf("assimp dump: Invalid number of arguments. See \'assimp dump --help\'\r\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
|
|
@ -3410,6 +3410,14 @@
|
|||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="debug|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="release|Win32"
|
||||
>
|
||||
|
@ -3418,6 +3426,14 @@
|
|||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="release-dll|Win32"
|
||||
>
|
||||
|
@ -3426,6 +3442,14 @@
|
|||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="release-dll|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="debug-dll|Win32"
|
||||
>
|
||||
|
@ -3434,6 +3458,14 @@
|
|||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="debug-dll|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="release-noboost-st|Win32"
|
||||
>
|
||||
|
@ -3442,6 +3474,14 @@
|
|||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="release-noboost-st|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="debug-noboost-st|Win32"
|
||||
>
|
||||
|
@ -3450,6 +3490,14 @@
|
|||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="debug-noboost-st|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="debug-st|Win32"
|
||||
>
|
||||
|
@ -3458,6 +3506,14 @@
|
|||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="debug-st|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="release-st|Win32"
|
||||
>
|
||||
|
@ -3466,6 +3522,14 @@
|
|||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="release-st|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\contrib\ConvertUTF\ConvertUTF.h"
|
||||
|
|
Loading…
Reference in New Issue