- Change BaseImporter::GetExtensionList to add all known file extensions to a std::set, so uniqueness is guaranteed. Also rewrite all related functions in Importer. NOTE: This does *not* change the public interface.

- FIX build error on vc8/release-noboost x64, ConvertUTF.c had wrong PCH settings.
- ADD knowext and listext verbs to assimp_cmd, add some raw docs.
- Update unit tests to reflect these changes. Currently I keep getting failures in some tests, this needs to be resolved *urgently*.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@567 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
pull/1/head
aramis_acg 2010-03-02 17:38:01 +00:00
parent 8ef1e5b4ba
commit 5738860990
72 changed files with 417 additions and 262 deletions

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@ -109,9 +109,10 @@ bool Discreet3DSImporter::CanRead( const std::string& pFile, IOSystem* pIOHandle
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Get list of all extension supported by this loader // Get list of all extension supported by this loader
void Discreet3DSImporter::GetExtensionList(std::string& append) void Discreet3DSImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.3ds;*.prj"); extensions.insert("3ds");
extensions.insert("prj");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -130,8 +131,9 @@ void Discreet3DSImporter::InternReadFile( const std::string& pFile,
this->stream = &stream; this->stream = &stream;
// We should have at least one chunk // We should have at least one chunk
if (stream.GetRemainingSize() < 16) if (stream.GetRemainingSize() < 16) {
throw new ImportErrorException("3DS file is either empty or corrupt: " + pFile); throw new ImportErrorException("3DS file is either empty or corrupt: " + pFile);
}
// Allocate our temporary 3DS representation // Allocate our temporary 3DS representation
mScene = new D3DS::Scene(); mScene = new D3DS::Scene();

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@ -92,7 +92,7 @@ protected:
/** Called by Importer::GetExtensionList() for each loaded importer. /** Called by Importer::GetExtensionList() for each loaded importer.
* See BaseImporter::GetExtensionList() for details * See BaseImporter::GetExtensionList() for details
*/ */
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Imports the given file into the given scene structure. /** Imports the given file into the given scene structure.

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@ -137,9 +137,11 @@ bool AC3DImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Get list of file extensions handled by this loader // Get list of file extensions handled by this loader
void AC3DImporter::GetExtensionList(std::string& append) void AC3DImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.ac;*.acc;*.ac3d"); extensions.insert("ac");
extensions.insert("acc");
extensions.insert("ac3d");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

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@ -189,7 +189,7 @@ protected:
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Called by Importer::GetExtensionList() for each loaded importer. /** Called by Importer::GetExtensionList() for each loaded importer.
* See BaseImporter::GetExtensionList() for details */ * See BaseImporter::GetExtensionList() for details */
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Imports the given file into the given scene structure. /** Imports the given file into the given scene structure.

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@ -87,9 +87,10 @@ bool ASEImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void ASEImporter::GetExtensionList(std::string& append) void ASEImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.ase;*.ask"); extensions.insert("ase");
extensions.insert("ask");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

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@ -86,7 +86,7 @@ protected:
/** Called by Importer::GetExtensionList() for each loaded importer. /** Called by Importer::GetExtensionList() for each loaded importer.
* See BaseImporter::GetExtensionList() for details * See BaseImporter::GetExtensionList() for details
*/ */
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Imports the given file into the given scene structure. /** Imports the given file into the given scene structure.

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@ -524,8 +524,7 @@ void aiGetExtensionList(aiString* szOut)
boost::mutex::scoped_lock lock(gMutex); boost::mutex::scoped_lock lock(gMutex);
#endif #endif
if (!gActiveImports.empty()) if (!gActiveImports.empty()) {
{
(*(gActiveImports.begin())).second->GetExtensionList(*szOut); (*(gActiveImports.begin())).second->GetExtensionList(*szOut);
return; return;
} }

View File

@ -74,8 +74,8 @@ bool B3DImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void B3DImporter::GetExtensionList( std::string& append ){ void B3DImporter::GetExtensionList( std::set<std::string>& extensions ){
append.append("*.b3d"); extensions.insert("b3d");
} }
#ifdef DEBUG_B3D #ifdef DEBUG_B3D

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@ -60,7 +60,7 @@ public:
protected: protected:
virtual void GetExtensionList(std::string& append); virtual void GetExtensionList(std::set<std::string>& extensions);
virtual void InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler); virtual void InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
private: private:

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@ -101,9 +101,9 @@ protected:
/** Called by Importer::GetExtensionList() for each loaded importer. /** Called by Importer::GetExtensionList() for each loaded importer.
* See BaseImporter::GetExtensionList() for details * See BaseImporter::GetExtensionList() for details
*/ */
void GetExtensionList( std::string& append) void GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.bvh"); extensions.insert("bvh");
} }
/** Imports the given file into the given scene structure. /** Imports the given file into the given scene structure.

View File

@ -63,8 +63,7 @@ class ASSIMP_API ImportErrorException
{ {
public: public:
/** Constructor with arguments */ /** Constructor with arguments */
ImportErrorException( const std::string& pErrorText) ImportErrorException( const std::string& pErrorText) {
{
mErrorText = pErrorText; mErrorText = pErrorText;
} }
@ -164,7 +163,7 @@ public:
* the file extension is enough. If no suitable loader is found with * the file extension is enough. If no suitable loader is found with
* this strategy, CanRead() is called again, the 'checkSig' parameter * this strategy, CanRead() is called again, the 'checkSig' parameter
* set to true this time. Now the implementation is expected to * set to true this time. Now the implementation is expected to
* perform a full check of the file format, possibly searching the * perform a full check of the file structure, possibly searching the
* first bytes of the file for magic identifiers or keywords. * first bytes of the file for magic identifiers or keywords.
* *
* @param pFile Path and file name of the file to be examined. * @param pFile Path and file name of the file to be examined.
@ -174,14 +173,12 @@ public:
* contents of the file to be loaded for magic bytes, keywords, etc * contents of the file to be loaded for magic bytes, keywords, etc
* to be able to load files with unknown/not existent file extensions. * to be able to load files with unknown/not existent file extensions.
* @return true if the class can read this file, false if not. * @return true if the class can read this file, false if not.
*
* @note Sometimes ASSIMP uses this method to determine whether a
* a given file extension is generally supported. In this case the
* file extension is passed in the pFile parameter, pIOHandler is NULL
*/ */
virtual bool CanRead( const std::string& pFile, virtual bool CanRead(
IOSystem* pIOHandler, bool checkSig) const = 0; const std::string& pFile,
IOSystem* pIOHandler,
bool checkSig
) const = 0;
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Imports the given file and returns the imported data. /** Imports the given file and returns the imported data.
@ -201,7 +198,10 @@ public:
* in InternReadFile(), this function will catch it and transform it into * in InternReadFile(), this function will catch it and transform it into
* a suitable response to the caller. * a suitable response to the caller.
*/ */
aiScene* ReadFile( const std::string& pFile, IOSystem* pIOHandler); aiScene* ReadFile(
const std::string& pFile,
IOSystem* pIOHandler
);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Returns the error description of the last error that occured. /** Returns the error description of the last error that occured.
@ -218,18 +218,22 @@ public:
* basing on the Importer's configuration property list. * basing on the Importer's configuration property list.
* @param pImp Importer instance * @param pImp Importer instance
*/ */
virtual void SetupProperties(const Importer* pImp); virtual void SetupProperties(
const Importer* pImp
);
protected: protected:
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Called by Importer::GetExtensionList() for each loaded importer. /** Called by Importer::GetExtensionList() for each loaded importer.
* Importer implementations should append all file extensions * Implementations are expected to insert() all file extensions
* which they supported to the passed string. * handled by them into the extension set. A loader capable of
* Example: "*.blabb;*.quak;*.gug;*.foo" (no delimiter after the last!) * reading certain files with the extension BLA would place the
* @param append Output string * string bla (lower-case!) in the output set.
*/ * @param extensions Output set. */
virtual void GetExtensionList(std::string& append) = 0; virtual void GetExtensionList(
std::set<std::string>& extensions
) = 0;
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Imports the given file into the given scene structure. The /** Imports the given file into the given scene structure. The
@ -274,10 +278,12 @@ protected:
* @param pScene The scene object to hold the imported data. * @param pScene The scene object to hold the imported data.
* NULL is not a valid parameter. * NULL is not a valid parameter.
* @param pIOHandler The IO handler to use for any file access. * @param pIOHandler The IO handler to use for any file access.
* NULL is not a valid parameter. * NULL is not a valid parameter. */
*/ virtual void InternReadFile(
virtual void InternReadFile( const std::string& pFile, const std::string& pFile,
aiScene* pScene, IOSystem* pIOHandler) = 0; aiScene* pScene,
IOSystem* pIOHandler
) = 0;
public: // static utilities public: // static utilities
@ -295,11 +301,12 @@ public: // static utilities
* @param numTokens Size of the token array * @param numTokens Size of the token array
* @param searchBytes Number of bytes to be searched for the tokens. * @param searchBytes Number of bytes to be searched for the tokens.
*/ */
static bool SearchFileHeaderForToken(IOSystem* pIOSystem, static bool SearchFileHeaderForToken(
IOSystem* pIOSystem,
const std::string& file, const std::string& file,
const char** tokens, const char** tokens,
unsigned int numTokens, unsigned int numTokens,
unsigned int searchBytes = 200); unsigned int searchBytes = 200);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
@ -310,7 +317,8 @@ public: // static utilities
* @param ext2 Optional third extension * @param ext2 Optional third extension
* @note Case-insensitive * @note Case-insensitive
*/ */
static bool SimpleExtensionCheck (const std::string& pFile, static bool SimpleExtensionCheck (
const std::string& pFile,
const char* ext0, const char* ext0,
const char* ext1 = NULL, const char* ext1 = NULL,
const char* ext2 = NULL); const char* ext2 = NULL);
@ -320,7 +328,8 @@ public: // static utilities
* @param pFile Input file * @param pFile Input file
* @return Extension without trailing dot, all lowercase * @return Extension without trailing dot, all lowercase
*/ */
static std::string GetExtension (const std::string& pFile); static std::string GetExtension (
const std::string& pFile);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** @brief Check whether a file starts with one or more magic tokens /** @brief Check whether a file starts with one or more magic tokens
@ -336,7 +345,9 @@ public: // static utilities
* byte-swapped variant of all tokens (big endian). Only for * byte-swapped variant of all tokens (big endian). Only for
* tokens of size 2,4. * tokens of size 2,4.
*/ */
static bool CheckMagicToken(IOSystem* pIOHandler, const std::string& pFile, static bool CheckMagicToken(
IOSystem* pIOHandler,
const std::string& pFile,
const void* magic, const void* magic,
unsigned int num, unsigned int num,
unsigned int offset = 0, unsigned int offset = 0,
@ -348,7 +359,8 @@ public: // static utilities
* *
* @param data File buffer to be converted to UTF8 data. The buffer * @param data File buffer to be converted to UTF8 data. The buffer
* is resized as appropriate. */ * is resized as appropriate. */
static void ConvertToUTF8(std::vector<char>& data); static void ConvertToUTF8(
std::vector<char>& data);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Utility for text file loaders which copies the contents of the /** Utility for text file loaders which copies the contents of the
@ -358,7 +370,8 @@ public: // static utilities
* @param data Output buffer to be resized and filled with the * @param data Output buffer to be resized and filled with the
* converted text file data. The buffer is terminated with * converted text file data. The buffer is terminated with
* a binary 0. */ * a binary 0. */
static void TextFileToBuffer(IOStream* stream, static void TextFileToBuffer(
IOStream* stream,
std::vector<char>& data); std::vector<char>& data);
protected: protected:
@ -408,10 +421,12 @@ public:
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Construct a batch loader from a given IO system to be used to acess external files */ /** Construct a batch loader from a given IO system to be used
* to acess external files */
BatchLoader(IOSystem* pIO); BatchLoader(IOSystem* pIO);
~BatchLoader(); ~BatchLoader();
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Add a new file to the list of files to be loaded. /** Add a new file to the list of files to be loaded.
* @param file File to be loaded * @param file File to be loaded
@ -420,8 +435,12 @@ public:
* @return 'Load request channel' - an unique ID that can later * @return 'Load request channel' - an unique ID that can later
* be used to access the imported file data. * be used to access the imported file data.
* @see GetImport */ * @see GetImport */
unsigned int AddLoadRequest (const std::string& file, unsigned int AddLoadRequest (
unsigned int steps = 0, const PropertyMap* map = NULL); const std::string& file,
unsigned int steps = 0,
const PropertyMap* map = NULL
);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Get an imported scene. /** Get an imported scene.
@ -432,10 +451,14 @@ public:
* @param which LRWC returned by AddLoadRequest(). * @param which LRWC returned by AddLoadRequest().
* @return NULL if there is no scene with this file name * @return NULL if there is no scene with this file name
* in the queue of the scene hasn't been loaded yet. */ * in the queue of the scene hasn't been loaded yet. */
aiScene* GetImport (unsigned int which); aiScene* GetImport(
unsigned int which
);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Waits until all scenes have been loaded. */ /** Waits until all scenes have been loaded. This returns
* immediately if no scenes are queued.*/
void LoadAll(); void LoadAll();
private: private:

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@ -83,9 +83,9 @@ bool CSMImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Build a string of all file extensions supported // Build a string of all file extensions supported
void CSMImporter::GetExtensionList(std::string& append) void CSMImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.csm"); extensions.insert("csm");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

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@ -76,7 +76,7 @@ public:
protected: protected:
// ------------------------------------------------------------------- // -------------------------------------------------------------------
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------

View File

@ -91,9 +91,9 @@ bool ColladaLoader::CanRead( const std::string& pFile, IOSystem* pIOHandler, boo
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Get file extension list // Get file extension list
void ColladaLoader::GetExtensionList( std::string& append) void ColladaLoader::GetExtensionList( std::set<std::string>& extensions )
{ {
append.append("*.dae"); extensions.insert("dae");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

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@ -96,7 +96,7 @@ protected:
/** Called by Importer::GetExtensionList() for each loaded importer. /** Called by Importer::GetExtensionList() for each loaded importer.
* See BaseImporter::GetExtensionList() for details * See BaseImporter::GetExtensionList() for details
*/ */
void GetExtensionList( std::string& append); void GetExtensionList( std::set<std::string>& extensions);
/** Imports the given file into the given scene structure. /** Imports the given file into the given scene structure.
* See BaseImporter::InternReadFile() for details * See BaseImporter::InternReadFile() for details

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@ -101,9 +101,9 @@ bool DXFImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Get a list of all supported file extensions // Get a list of all supported file extensions
void DXFImporter::GetExtensionList(std::string& append) void DXFImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.dxf"); extensions.insert("dxf");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -96,7 +96,7 @@ protected:
/** Called by Importer::GetExtensionList() for each loaded importer. /** Called by Importer::GetExtensionList() for each loaded importer.
* See BaseImporter::GetExtensionList() for details * See BaseImporter::GetExtensionList() for details
*/ */
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Imports the given file into the given scene structure. /** Imports the given file into the given scene structure.

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@ -86,9 +86,9 @@ bool HMPImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Get list of all file extensions that are handled by this loader // Get list of all file extensions that are handled by this loader
void HMPImporter::GetExtensionList(std::string& append) void HMPImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.hmp"); extensions.insert("hmp");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -87,7 +87,7 @@ protected:
/** Called by Importer::GetExtensionList() for each loaded importer. /** Called by Importer::GetExtensionList() for each loaded importer.
* See BaseImporter::GetExtensionList() for details * See BaseImporter::GetExtensionList() for details
*/ */
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Imports the given file into the given scene structure. /** Imports the given file into the given scene structure.

View File

@ -103,13 +103,10 @@ bool IRRImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void IRRImporter::GetExtensionList(std::string& append) void IRRImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
/* NOTE: The file extenxsion .xml is too generic. We'll extensions.insert("irr");
* need to open the file in CanRead() and check whether it is extensions.insert("xml");
* a real irrlicht file
*/
append.append("*.xml;*.irr");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -84,7 +84,7 @@ protected:
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** /**
*/ */
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** /**

View File

@ -88,10 +88,10 @@ bool IRRMeshImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, b
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Get a list of all file extensions which are handled by this class // Get a list of all file extensions which are handled by this class
void IRRMeshImporter::GetExtensionList(std::string& append) void IRRMeshImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
// fixme: consider cleaner handling of xml extension extensions.insert("xml");
append.append("*.xml;*.irrmesh"); extensions.insert("irrmesh");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -83,7 +83,7 @@ protected:
/** Called by Importer::GetExtensionList() for each loaded importer. /** Called by Importer::GetExtensionList() for each loaded importer.
* See BaseImporter::GetExtensionList() for details * See BaseImporter::GetExtensionList() for details
*/ */
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Imports the given file into the given scene structure. /** Imports the given file into the given scene structure.

View File

@ -530,24 +530,26 @@ aiReturn Importer::RegisterLoader(BaseImporter* pImp)
// -------------------------------------------------------------------- // --------------------------------------------------------------------
// Check whether we would have two loaders for the same file extension // Check whether we would have two loaders for the same file extension
// This is absolutely OK, but we should warn the developer of the new // This is absolutely OK, but we should warn the developer of the new
// loader that his code will probably never be called.s // loader that his code will probably never be called if the first
// loader is a bit too lazy in his file checking.
// -------------------------------------------------------------------- // --------------------------------------------------------------------
std::string st; std::set<std::string> st;
std::string baked;
pImp->GetExtensionList(st); pImp->GetExtensionList(st);
#ifdef _DEBUG for(std::set<std::string>::const_iterator it = st.begin(); it != st.end(); ++it) {
const char* sz = ::strtok(const_cast<char*>(st.c_str()),";"); // evil
while (sz) {
if (IsExtensionSupported(std::string(sz)))
DefaultLogger::get()->warn(std::string( "The file extension " ) + sz + " is already in use");
sz = ::strtok(NULL,";"); #ifdef _DEBUG
} if (IsExtensionSupported(*it)) {
DefaultLogger::get()->warn("The file extension " + *it + " is already in use");
}
#endif #endif
baked += *it;
}
// add the loader // add the loader
pimpl->mImporter.push_back(pImp); pimpl->mImporter.push_back(pImp);
DefaultLogger::get()->info("Registering custom importer: " + st); DefaultLogger::get()->info("Registering custom importer for these file extensions: " + baked);
return AI_SUCCESS; return AI_SUCCESS;
} }
@ -555,14 +557,19 @@ aiReturn Importer::RegisterLoader(BaseImporter* pImp)
// Unregister a custom loader plugin // Unregister a custom loader plugin
aiReturn Importer::UnregisterLoader(BaseImporter* pImp) aiReturn Importer::UnregisterLoader(BaseImporter* pImp)
{ {
ai_assert(NULL != pImp); if(!pImp) {
// unregistering a NULL importer is no problem for us ... really!
return AI_SUCCESS;
}
std::vector<BaseImporter*>::iterator it = std::find(pimpl->mImporter.begin(),pimpl->mImporter.end(),pImp); std::vector<BaseImporter*>::iterator it = std::find(pimpl->mImporter.begin(),pimpl->mImporter.end(),pImp);
if (it != pimpl->mImporter.end()) { if (it != pimpl->mImporter.end()) {
pimpl->mImporter.erase(it); pimpl->mImporter.erase(it);
std::string st; std::set<std::string> st;
pImp->GetExtensionList(st); pImp->GetExtensionList(st);
DefaultLogger::get()->info("Unregistering custom importer: " + st);
DefaultLogger::get()->info("Unregistering custom importer: ");
return AI_SUCCESS; return AI_SUCCESS;
} }
DefaultLogger::get()->warn("Unable to remove custom importer: I can't find you ..."); DefaultLogger::get()->warn("Unable to remove custom importer: I can't find you ...");
@ -573,7 +580,11 @@ aiReturn Importer::UnregisterLoader(BaseImporter* pImp)
// Unregister a custom loader plugin // Unregister a custom loader plugin
aiReturn Importer::UnregisterPPStep(BaseProcess* pImp) aiReturn Importer::UnregisterPPStep(BaseProcess* pImp)
{ {
ai_assert(NULL != pImp); if(!pImp) {
// unregistering a NULL ppstep is no problem for us ... really!
return AI_SUCCESS;
}
std::vector<BaseProcess*>::iterator it = std::find(pimpl->mPostProcessingSteps.begin(),pimpl->mPostProcessingSteps.end(),pImp); std::vector<BaseProcess*>::iterator it = std::find(pimpl->mPostProcessingSteps.begin(),pimpl->mPostProcessingSteps.end(),pImp);
if (it != pimpl->mPostProcessingSteps.end()) { if (it != pimpl->mPostProcessingSteps.end()) {
pimpl->mPostProcessingSteps.erase(it); pimpl->mPostProcessingSteps.erase(it);
@ -949,22 +960,27 @@ bool Importer::IsExtensionSupported(const char* szExtension)
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Find a loader plugin for a given file extension // Find a loader plugin for a given file extension
BaseImporter* Importer::FindLoader (const char* _szExtension) BaseImporter* Importer::FindLoader (const char* szExtension)
{ {
std::string ext(_szExtension); ai_assert(szExtension);
// skip over wildcard and dot characters at string head --
for(;*szExtension == '*' || *szExtension == '.'; ++szExtension);
std::string ext(szExtension);
if (ext.length() <= 1) if (ext.length() <= 1)
return NULL; return NULL;
if (ext[0] != '.') { std::set<std::string> str;
// trailing dot is explicitly requested in the doc but we don't care for now ..
ext.erase(0,1);
}
for (std::vector<BaseImporter*>::const_iterator i = pimpl->mImporter.begin();i != pimpl->mImporter.end();++i) { for (std::vector<BaseImporter*>::const_iterator i = pimpl->mImporter.begin();i != pimpl->mImporter.end();++i) {
str.clear();
// pass the file extension to the CanRead(..,NULL)-method (*i)->GetExtensionList(str);
if ((*i)->CanRead(ext,NULL,false)) for (std::set<std::string>::const_iterator it = str.begin(); it != str.end(); ++it) {
return *i; if (ext == *it) {
return (*i);
}
}
} }
return NULL; return NULL;
} }
@ -973,20 +989,20 @@ BaseImporter* Importer::FindLoader (const char* _szExtension)
// Helper function to build a list of all file extensions supported by ASSIMP // Helper function to build a list of all file extensions supported by ASSIMP
void Importer::GetExtensionList(aiString& szOut) void Importer::GetExtensionList(aiString& szOut)
{ {
unsigned int iNum = 0; std::set<std::string> str;
std::string tmp; for (std::vector<BaseImporter*>::const_iterator i = pimpl->mImporter.begin();i != pimpl->mImporter.end();++i) {
for (std::vector<BaseImporter*>::const_iterator i = pimpl->mImporter.begin();i != pimpl->mImporter.end();++i,++iNum) (*i)->GetExtensionList(str);
{ }
// Insert a comma as delimiter character
// FIX: to take lazy loader implementations into account, we are for (std::set<std::string>::const_iterator it = str.begin();; ) {
// slightly more tolerant here than we'd need to be. szOut.Append("*.");
if (0 != iNum && ';' != *(tmp.end()-1)) szOut.Append((*it).c_str());
tmp.append(";");
if (++it == str.end()) {
(*i)->GetExtensionList(tmp); break;
}
szOut.Append(";");
} }
szOut.Set(tmp);
return;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -1044,8 +1060,10 @@ inline void AddNodeWeight(unsigned int& iScene,const aiNode* pcNode)
iScene += sizeof(aiNode); iScene += sizeof(aiNode);
iScene += sizeof(unsigned int) * pcNode->mNumMeshes; iScene += sizeof(unsigned int) * pcNode->mNumMeshes;
iScene += sizeof(void*) * pcNode->mNumChildren; iScene += sizeof(void*) * pcNode->mNumChildren;
for (unsigned int i = 0; i < pcNode->mNumChildren;++i)
for (unsigned int i = 0; i < pcNode->mNumChildren;++i) {
AddNodeWeight(iScene,pcNode->mChildren[i]); AddNodeWeight(iScene,pcNode->mChildren[i]);
}
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -1066,32 +1084,33 @@ void Importer::GetMemoryRequirements(aiMemoryInfo& in) const
for (unsigned int i = 0; i < mScene->mNumMeshes;++i) for (unsigned int i = 0; i < mScene->mNumMeshes;++i)
{ {
in.meshes += sizeof(aiMesh); in.meshes += sizeof(aiMesh);
if (mScene->mMeshes[i]->HasPositions()) if (mScene->mMeshes[i]->HasPositions()) {
in.meshes += sizeof(aiVector3D) * mScene->mMeshes[i]->mNumVertices; in.meshes += sizeof(aiVector3D) * mScene->mMeshes[i]->mNumVertices;
}
if (mScene->mMeshes[i]->HasNormals()) if (mScene->mMeshes[i]->HasNormals()) {
in.meshes += sizeof(aiVector3D) * mScene->mMeshes[i]->mNumVertices; in.meshes += sizeof(aiVector3D) * mScene->mMeshes[i]->mNumVertices;
}
if (mScene->mMeshes[i]->HasTangentsAndBitangents()) if (mScene->mMeshes[i]->HasTangentsAndBitangents()) {
in.meshes += sizeof(aiVector3D) * mScene->mMeshes[i]->mNumVertices * 2; in.meshes += sizeof(aiVector3D) * mScene->mMeshes[i]->mNumVertices * 2;
}
for (unsigned int a = 0; a < AI_MAX_NUMBER_OF_COLOR_SETS;++a) for (unsigned int a = 0; a < AI_MAX_NUMBER_OF_COLOR_SETS;++a) {
{ if (mScene->mMeshes[i]->HasVertexColors(a)) {
if (mScene->mMeshes[i]->HasVertexColors(a))
in.meshes += sizeof(aiColor4D) * mScene->mMeshes[i]->mNumVertices; in.meshes += sizeof(aiColor4D) * mScene->mMeshes[i]->mNumVertices;
}
else break; else break;
} }
for (unsigned int a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS;++a) for (unsigned int a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS;++a) {
{ if (mScene->mMeshes[i]->HasTextureCoords(a)) {
if (mScene->mMeshes[i]->HasTextureCoords(a))
in.meshes += sizeof(aiVector3D) * mScene->mMeshes[i]->mNumVertices; in.meshes += sizeof(aiVector3D) * mScene->mMeshes[i]->mNumVertices;
}
else break; else break;
} }
if (mScene->mMeshes[i]->HasBones()) if (mScene->mMeshes[i]->HasBones()) {
{
in.meshes += sizeof(void*) * mScene->mMeshes[i]->mNumBones; in.meshes += sizeof(void*) * mScene->mMeshes[i]->mNumBones;
for (unsigned int p = 0; p < mScene->mMeshes[i]->mNumBones;++p) for (unsigned int p = 0; p < mScene->mMeshes[i]->mNumBones;++p) {
{
in.meshes += sizeof(aiBone); in.meshes += sizeof(aiBone);
in.meshes += mScene->mMeshes[i]->mBones[p]->mNumWeights * sizeof(aiVertexWeight); in.meshes += mScene->mMeshes[i]->mBones[p]->mNumWeights * sizeof(aiVertexWeight);
} }
@ -1101,12 +1120,10 @@ void Importer::GetMemoryRequirements(aiMemoryInfo& in) const
in.total += in.meshes; in.total += in.meshes;
// add all embedded textures // add all embedded textures
for (unsigned int i = 0; i < mScene->mNumTextures;++i) for (unsigned int i = 0; i < mScene->mNumTextures;++i) {
{
const aiTexture* pc = mScene->mTextures[i]; const aiTexture* pc = mScene->mTextures[i];
in.textures += sizeof(aiTexture); in.textures += sizeof(aiTexture);
if (pc->mHeight) if (pc->mHeight) {
{
in.textures += 4 * pc->mHeight * pc->mWidth; in.textures += 4 * pc->mHeight * pc->mWidth;
} }
else in.textures += pc->mWidth; else in.textures += pc->mWidth;
@ -1114,14 +1131,12 @@ void Importer::GetMemoryRequirements(aiMemoryInfo& in) const
in.total += in.textures; in.total += in.textures;
// add all animations // add all animations
for (unsigned int i = 0; i < mScene->mNumAnimations;++i) for (unsigned int i = 0; i < mScene->mNumAnimations;++i) {
{
const aiAnimation* pc = mScene->mAnimations[i]; const aiAnimation* pc = mScene->mAnimations[i];
in.animations += sizeof(aiAnimation); in.animations += sizeof(aiAnimation);
// add all bone anims // add all bone anims
for (unsigned int a = 0; a < pc->mNumChannels; ++a) for (unsigned int a = 0; a < pc->mNumChannels; ++a) {
{
const aiNodeAnim* pc2 = pc->mChannels[i]; const aiNodeAnim* pc2 = pc->mChannels[i];
in.animations += sizeof(aiNodeAnim); in.animations += sizeof(aiNodeAnim);
in.animations += pc2->mNumPositionKeys * sizeof(aiVectorKey); in.animations += pc2->mNumPositionKeys * sizeof(aiVectorKey);
@ -1140,13 +1155,12 @@ void Importer::GetMemoryRequirements(aiMemoryInfo& in) const
in.total += in.nodes; in.total += in.nodes;
// add all materials // add all materials
for (unsigned int i = 0; i < mScene->mNumMaterials;++i) for (unsigned int i = 0; i < mScene->mNumMaterials;++i) {
{
const aiMaterial* pc = mScene->mMaterials[i]; const aiMaterial* pc = mScene->mMaterials[i];
in.materials += sizeof(aiMaterial); in.materials += sizeof(aiMaterial);
in.materials += pc->mNumAllocated * sizeof(void*); in.materials += pc->mNumAllocated * sizeof(void*);
for (unsigned int a = 0; a < pc->mNumProperties;++a)
{ for (unsigned int a = 0; a < pc->mNumProperties;++a) {
in.materials += pc->mProperties[a]->mDataLength; in.materials += pc->mProperties[a]->mDataLength;
} }
} }

View File

@ -100,9 +100,10 @@ protected:
/** Called by Importer::GetExtensionList() for each loaded importer. /** Called by Importer::GetExtensionList() for each loaded importer.
* See BaseImporter::GetExtensionList() for details * See BaseImporter::GetExtensionList() for details
*/ */
void GetExtensionList(std::string& append) void GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.lwo;*.lxo"); extensions.insert("lxo");
extensions.insert("lwo");
} }
// ------------------------------------------------------------------- // -------------------------------------------------------------------

View File

@ -140,9 +140,10 @@ bool LWSImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler,bool c
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Get list of file extensions // Get list of file extensions
void LWSImporter::GetExtensionList(std::string& append) void LWSImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.lws;*.mot"); extensions.insert("lws");
extensions.insert("mot");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -186,7 +186,7 @@ protected:
// ------------------------------------------------------------------- // -------------------------------------------------------------------
// Get list of supported extensions // Get list of supported extensions
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
// Import file into given scene data structure // Import file into given scene data structure

View File

@ -99,9 +99,9 @@ bool MD2Importer::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Get a list of all extensions supported by this loader // Get a list of all extensions supported by this loader
void MD2Importer::GetExtensionList(std::string& append) void MD2Importer::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.md2"); extensions.insert("md2");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -91,7 +91,7 @@ protected:
/** Called by Importer::GetExtensionList() for each loaded importer. /** Called by Importer::GetExtensionList() for each loaded importer.
* See BaseImporter::GetExtensionList() for details * See BaseImporter::GetExtensionList() for details
*/ */
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Imports the given file into the given scene structure. /** Imports the given file into the given scene structure.

View File

@ -401,20 +401,27 @@ void MD3Importer::ValidateSurfaceHeaderOffsets(const MD3::Surface* pcSurf)
// Check whether all requirements for Q3 files are met. We don't // Check whether all requirements for Q3 files are met. We don't
// care, but probably someone does. // care, but probably someone does.
if (pcSurf->NUM_TRIANGLES > AI_MD3_MAX_TRIANGLES) if (pcSurf->NUM_TRIANGLES > AI_MD3_MAX_TRIANGLES) {
DefaultLogger::get()->warn("MD3: Quake III triangle limit exceeded"); DefaultLogger::get()->warn("MD3: Quake III triangle limit exceeded");
if (pcSurf->NUM_SHADER > AI_MD3_MAX_SHADERS) }
if (pcSurf->NUM_SHADER > AI_MD3_MAX_SHADERS) {
DefaultLogger::get()->warn("MD3: Quake III shader limit exceeded"); DefaultLogger::get()->warn("MD3: Quake III shader limit exceeded");
if (pcSurf->NUM_VERTICES > AI_MD3_MAX_VERTS) }
if (pcSurf->NUM_VERTICES > AI_MD3_MAX_VERTS) {
DefaultLogger::get()->warn("MD3: Quake III vertex limit exceeded"); DefaultLogger::get()->warn("MD3: Quake III vertex limit exceeded");
if (pcSurf->NUM_FRAMES > AI_MD3_MAX_FRAMES) }
if (pcSurf->NUM_FRAMES > AI_MD3_MAX_FRAMES) {
DefaultLogger::get()->warn("MD3: Quake III frame limit exceeded"); DefaultLogger::get()->warn("MD3: Quake III frame limit exceeded");
}
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void MD3Importer::GetExtensionList(std::string& append) void MD3Importer::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.md3"); extensions.insert("md3");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -242,7 +242,7 @@ protected:
/** Called by Importer::GetExtensionList() for each loaded importer. /** Called by Importer::GetExtensionList() for each loaded importer.
* See BaseImporter::GetExtensionList() for details * See BaseImporter::GetExtensionList() for details
*/ */
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Imports the given file into the given scene structure. /** Imports the given file into the given scene structure.

View File

@ -89,9 +89,11 @@ bool MD5Importer::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Get list of all supported extensions // Get list of all supported extensions
void MD5Importer::GetExtensionList(std::string& append) void MD5Importer::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.md5mesh;*.md5anim;*.md5camera"); extensions.insert("md5anim");
extensions.insert("md5mesh");
extensions.insert("md5camera");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -85,7 +85,7 @@ protected:
/** Called by Importer::GetExtensionList() for each loaded importer. /** Called by Importer::GetExtensionList() for each loaded importer.
* See BaseImporter::GetExtensionList() for details * See BaseImporter::GetExtensionList() for details
*/ */
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Called prior to ReadFile(). /** Called prior to ReadFile().

View File

@ -103,9 +103,9 @@ bool MDCImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void MDCImporter::GetExtensionList(std::string& append) void MDCImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.mdc"); extensions.insert("mdc");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -88,7 +88,7 @@ protected:
/** Called by Importer::GetExtensionList() for each loaded importer. /** Called by Importer::GetExtensionList() for each loaded importer.
* See BaseImporter::GetExtensionList() for details * See BaseImporter::GetExtensionList() for details
*/ */
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Imports the given file into the given scene structure. /** Imports the given file into the given scene structure.

View File

@ -117,9 +117,9 @@ void MDLImporter::SetupProperties(const Importer* pImp)
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Get a list of all supported extensions // Get a list of all supported extensions
void MDLImporter::GetExtensionList(std::string& append) void MDLImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append( ".mdl" ); extensions.insert( "mdl" );
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -114,7 +114,7 @@ protected:
/** Called by Importer::GetExtensionList() for each loaded importer. /** Called by Importer::GetExtensionList() for each loaded importer.
* See BaseImporter::GetExtensionList() for details * See BaseImporter::GetExtensionList() for details
*/ */
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Imports the given file into the given scene structure. /** Imports the given file into the given scene structure.

View File

@ -84,9 +84,9 @@ bool MS3DImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void MS3DImporter::GetExtensionList(std::string& append) void MS3DImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.ms3d"); extensions.insert("ms3d");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -73,7 +73,7 @@ protected:
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Called by Importer::GetExtensionList() for each loaded importer. /** Called by Importer::GetExtensionList() for each loaded importer.
* See BaseImporter::GetExtensionList() for details */ * See BaseImporter::GetExtensionList() for details */
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Imports the given file into the given scene structure. /** Imports the given file into the given scene structure.

View File

@ -72,9 +72,10 @@ bool NFFImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Get the list of all supported file extensions // Get the list of all supported file extensions
void NFFImporter::GetExtensionList(std::string& append) void NFFImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.nff;*.enff"); extensions.insert("enff");
extensions.insert("nff");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -84,7 +84,7 @@ protected:
/** Called by Importer::GetExtensionList() for each loaded importer. /** Called by Importer::GetExtensionList() for each loaded importer.
* See BaseImporter::GetExtensionList() for details * See BaseImporter::GetExtensionList() for details
*/ */
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Imports the given file into the given scene structure. /** Imports the given file into the given scene structure.

View File

@ -82,9 +82,9 @@ bool OFFImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void OFFImporter::GetExtensionList(std::string& append) void OFFImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.off"); extensions.insert("off");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -78,7 +78,7 @@ protected:
/** Called by Importer::GetExtensionList() for each loaded importer. /** Called by Importer::GetExtensionList() for each loaded importer.
* See BaseImporter::GetExtensionList() for details * See BaseImporter::GetExtensionList() for details
*/ */
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Imports the given file into the given scene structure. /** Imports the given file into the given scene structure.

View File

@ -81,7 +81,7 @@ public:
private: private:
//! \brief Appends the supported extention. //! \brief Appends the supported extention.
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
//! \brief File import implementation. //! \brief File import implementation.
void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler); void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
@ -124,9 +124,9 @@ private:
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// //
inline void ObjFileImporter::GetExtensionList(std::string& append) inline void ObjFileImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.obj"); extensions.insert("obj");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -129,9 +129,9 @@ void OgreImporter::InternReadFile(const std::string &pFile, aiScene *pScene, Ass
void OgreImporter::GetExtensionList(std::string &append) void OgreImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
append+="*.mesh.xml"; extensions.insert("mesh.xml");
} }

View File

@ -26,7 +26,7 @@ class OgreImporter : public BaseImporter
public: public:
virtual bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const; virtual bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const;
virtual void InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler); virtual void InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
virtual void GetExtensionList(std::string& append); virtual void GetExtensionList(std::set<std::string>& extensions);
virtual void SetupProperties(const Importer* pImp); virtual void SetupProperties(const Importer* pImp);
private: private:

View File

@ -80,9 +80,9 @@ bool PLYImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void PLYImporter::GetExtensionList(std::string& append) void PLYImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.ply"); extensions.insert("ply");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -85,7 +85,7 @@ protected:
/** Called by Importer::GetExtensionList() for each loaded importer. /** Called by Importer::GetExtensionList() for each loaded importer.
* See BaseImporter::GetExtensionList() for details * See BaseImporter::GetExtensionList() for details
*/ */
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Imports the given file into the given scene structure. /** Imports the given file into the given scene structure.

View File

@ -81,9 +81,10 @@ bool Q3DImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void Q3DImporter::GetExtensionList(std::string& append) void Q3DImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.q3o;*.q3s"); extensions.insert("q3o");
extensions.insert("q3s");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -78,7 +78,7 @@ protected:
/** Called by Importer::GetExtensionList() for each loaded importer. /** Called by Importer::GetExtensionList() for each loaded importer.
* See BaseImporter::GetExtensionList() for details * See BaseImporter::GetExtensionList() for details
*/ */
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Imports the given file into the given scene structure. /** Imports the given file into the given scene structure.

View File

@ -72,9 +72,9 @@ bool RAWImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Get the list of all supported file extensions // Get the list of all supported file extensions
void RAWImporter::GetExtensionList(std::string& append) void RAWImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.raw"); extensions.insert("raw");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -79,7 +79,7 @@ protected:
/** Called by Importer::GetExtensionList() for each loaded importer. /** Called by Importer::GetExtensionList() for each loaded importer.
* See BaseImporter::GetExtensionList() for details * See BaseImporter::GetExtensionList() for details
*/ */
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Imports the given file into the given scene structure. /** Imports the given file into the given scene structure.

View File

@ -73,9 +73,10 @@ bool SMDImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool)
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Get a list of all supported file extensions // Get a list of all supported file extensions
void SMDImporter::GetExtensionList(std::string& append) void SMDImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.smd;*.vta"); extensions.insert("smd");
extensions.insert("vta");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -204,7 +204,7 @@ protected:
/** Called by Importer::GetExtensionList() for each loaded importer. /** Called by Importer::GetExtensionList() for each loaded importer.
* See BaseImporter::GetExtensionList() for details * See BaseImporter::GetExtensionList() for details
*/ */
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Imports the given file into the given scene structure. /** Imports the given file into the given scene structure.

View File

@ -80,9 +80,9 @@ bool STLImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void STLImporter::GetExtensionList(std::string& append) void STLImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.stl"); extensions.insert("stl");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -78,7 +78,7 @@ protected:
/** Called by Importer::GetExtensionList() for each loaded importer. /** Called by Importer::GetExtensionList() for each loaded importer.
* See BaseImporter::GetExtensionList() for details * See BaseImporter::GetExtensionList() for details
*/ */
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Imports the given file into the given scene structure. /** Imports the given file into the given scene structure.

View File

@ -83,9 +83,9 @@ bool TerragenImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler,
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Build a string of all file extensions supported // Build a string of all file extensions supported
void TerragenImporter::GetExtensionList(std::string& append) void TerragenImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.ter;"); extensions.insert("ter");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -87,7 +87,7 @@ public:
protected: protected:
// ------------------------------------------------------------------- // -------------------------------------------------------------------
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
void InternReadFile( const std::string& pFile, aiScene* pScene, void InternReadFile( const std::string& pFile, aiScene* pScene,

View File

@ -79,9 +79,10 @@ bool UnrealImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bo
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Build a string of all file extensions supported // Build a string of all file extensions supported
void UnrealImporter::GetExtensionList(std::string& append) void UnrealImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.3d;*.uc"); extensions.insert("3d");
extensions.insert("uc");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -322,7 +323,7 @@ void UnrealImporter::InternReadFile( const std::string& pFile,
++pScene->mNumMeshes; ++pScene->mNumMeshes;
} }
else { else {
tri.matIndex = nt-materials.begin(); tri.matIndex = static_cast<unsigned int>(nt-materials.begin());
++nt->numFaces; ++nt->numFaces;
} }
} }

View File

@ -171,7 +171,7 @@ protected:
* *
* See BaseImporter::GetExtensionList() for details * See BaseImporter::GetExtensionList() for details
*/ */
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------

View File

@ -78,9 +78,9 @@ bool XFileImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, boo
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void XFileImporter::GetExtensionList(std::string& append) void XFileImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.x"); extensions.insert("x");
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -88,7 +88,7 @@ protected:
/** Called by Importer::GetExtensionList() for each loaded importer. /** Called by Importer::GetExtensionList() for each loaded importer.
* See BaseImporter::GetExtensionList() for details * See BaseImporter::GetExtensionList() for details
*/ */
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Imports the given file into the given scene structure. /** Imports the given file into the given scene structure.

View File

@ -653,11 +653,11 @@
</FileConfiguration> </FileConfiguration>
</File> </File>
<File <File
RelativePath="..\..\include\cppunit\ui\text\TextTestRunner.h" RelativePath="..\..\include\cppunit\TextTestRunner.h"
> >
</File> </File>
<File <File
RelativePath="..\..\include\cppunit\TextTestRunner.h" RelativePath="..\..\include\cppunit\ui\text\TextTestRunner.h"
> >
</File> </File>
</Filter> </Filter>
@ -2694,11 +2694,11 @@
> >
</File> </File>
<File <File
RelativePath="Makefile.am" RelativePath="..\..\include\cppunit\Makefile.am"
> >
</File> </File>
<File <File
RelativePath="..\..\include\cppunit\Makefile.am" RelativePath="Makefile.am"
> >
</File> </File>
</Files> </Files>

View File

@ -964,9 +964,9 @@ bool xxxxImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler,
// ------------------------------------------------------------------------------- // -------------------------------------------------------------------------------
// Get list of file extensions handled by this loader // Get list of file extensions handled by this loader
void xxxxImporter::GetExtensionList(std::string& append) void xxxxImporter::GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.xxx"); extensions.insert("xxx");
} }
// ------------------------------------------------------------------------------- // -------------------------------------------------------------------------------

View File

@ -329,7 +329,9 @@ public:
* automatically. However, to enable automatic detection of the file * automatically. However, to enable automatic detection of the file
* format, the input path *must* not have an extension at all. * format, the input path *must* not have an extension at all.
*/ */
const aiScene* ReadFile( const char* pFile, unsigned int pFlags); const aiScene* ReadFile(
const char* pFile,
unsigned int pFlags);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Reads the given file from a memory buffer and returns its /** Reads the given file from a memory buffer and returns its
@ -367,7 +369,8 @@ public:
* external scripts. f you need the full functionality, provide * external scripts. f you need the full functionality, provide
* a custom IOSystem to make Assimp find these files. * a custom IOSystem to make Assimp find these files.
*/ */
const aiScene* ReadFileFromMemory( const void* pBuffer, const aiScene* ReadFileFromMemory(
const void* pBuffer,
size_t pLength, size_t pLength,
unsigned int pFlags, unsigned int pFlags,
const char* pHint = ""); const char* pHint = "");
@ -389,8 +392,7 @@ public:
* cause the scene to be reset to NULL. * cause the scene to be reset to NULL.
* *
* @note The method does nothing if no scene is currently bound * @note The method does nothing if no scene is currently bound
* to the #Importer instance. * to the #Importer instance. */
*/
const aiScene* ApplyPostProcessing(unsigned int pFlags); const aiScene* ApplyPostProcessing(unsigned int pFlags);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
@ -398,17 +400,17 @@ public:
* *
* This function is provided for backward compatibility. * This function is provided for backward compatibility.
* See the const char* version for detailled docs. * See the const char* version for detailled docs.
* @see ReadFile(const char*, pFlags) * @see ReadFile(const char*, pFlags) */
*/ const aiScene* ReadFile(
const aiScene* ReadFile( const std::string& pFile, unsigned int pFlags); const std::string& pFile,
unsigned int pFlags);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Frees the current scene. /** Frees the current scene.
* *
* The function does nothing if no scene has previously been * The function does nothing if no scene has previously been
* read via ReadFile(). FreeScene() is called automatically by the * read via ReadFile(). FreeScene() is called automatically by the
* destructor and ReadFile() itself. * destructor and ReadFile() itself. */
*/
void FreeScene( ); void FreeScene( );
// ------------------------------------------------------------------- // -------------------------------------------------------------------
@ -419,65 +421,66 @@ public:
* error occurred. The string is never NULL. * error occurred. The string is never NULL.
* *
* @note The returned function remains valid until one of the * @note The returned function remains valid until one of the
* following methods is called: #ReadFile(), #FreeScene(). * following methods is called: #ReadFile(), #FreeScene(). */
*/
const char* GetErrorString() const; const char* GetErrorString() const;
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Returns whether a given file extension is supported by ASSIMP. /** Returns whether a given file extension is supported by ASSIMP.
* *
* @param szExtension Extension to be checked. * @param szExtension Extension to be checked.
* Must include a trailing dot '.'. Example: ".3ds", ".md3". * Must include a trailing dot '.'. Example: ".3ds", ".md3".
* Cases-insensitive. * Cases-insensitive.
* @return true if the extension is supported, false otherwise * @return true if the extension is supported, false otherwise */
*/
bool IsExtensionSupported(const char* szExtension); bool IsExtensionSupported(const char* szExtension);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** @brief Returns whether a given file extension is supported by ASSIMP. /** @brief Returns whether a given file extension is supported by ASSIMP.
* *
* This function is provided for backward compatibility. * This function is provided for backward compatibility.
* See the const char* version for detailled docs. * See the const char* version for detailed and up-to-date docs.
* @see IsExtensionSupported(const char*) * @see IsExtensionSupported(const char*) */
*/
inline bool IsExtensionSupported(const std::string& szExtension); inline bool IsExtensionSupported(const std::string& szExtension);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Get a full list of all file extensions supported by ASSIMP. /** Get a full list of all file extensions supported by ASSIMP.
* *
* If a file extension is contained in the list this does of course not * If a file extension is contained in the list this does of course not
* mean that ASSIMP is able to load all files with this extension. * mean that ASSIMP is able to load all files with this extension ---
* @param szOut String to receive the extension list. It just means there * it simply means there is an importer loaded which claims to handle
* is a loader which handles such files. * files with this file extension.
* Format of the list: "*.3ds;*.obj;*.dae". * @param szOut String to receive the extension list.
*/ * Format of the list: "*.3ds;*.obj;*.dae". This is useful for
* use with the WinAPI call GetOpenFileName(Ex). */
void GetExtensionList(aiString& szOut); void GetExtensionList(aiString& szOut);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** @brief Get a full list of all file extensions supported by ASSIMP. /** @brief Get a full list of all file extensions supported by ASSIMP.
* *
* This function is provided for backward compatibility. * This function is provided for backward compatibility.
* See the aiString version for detailled docs. * See the aiString version for detailed and up-to-date docs.
* @see GetExtensionList(aiString&) * @see GetExtensionList(aiString&)*/
*/
inline void GetExtensionList(std::string& szOut); inline void GetExtensionList(std::string& szOut);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Find the loader corresponding to a specific file extension. /** Find the loader corresponding to a specific file extension.
* *
* This is quite similar to IsExtensionSupported() except a * This is quite similar to IsExtensionSupported() except a
* BaseImporter instance is returned. * BaseImporter instance is returned.
* @param szExtension Extension to be checked, cases insensitive, * @param szExtension Extension to check for. The following formats
* must include a trailing dot. * are recgnized (BAH being the file extension): "BAH" (comparison
* @return NULL if there is no loader for the extension. * is case-insensitive), ".bah", "*.bah" (wild card and dot
*/ * characters at the beginning of the extension are skipped).
* @return NULL if there is no loader for the extension.*/
BaseImporter* FindLoader (const char* szExtension); BaseImporter* FindLoader (const char* szExtension);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Returns the scene loaded by the last successful call to ReadFile() /** Returns the scene loaded by the last successful call to ReadFile()
* *
* @return Current scene or NULL if there is currently no scene loaded * @return Current scene or NULL if there is currently no scene loaded */
*/
const aiScene* GetScene() const; const aiScene* GetScene() const;
// ------------------------------------------------------------------- // -------------------------------------------------------------------
@ -488,9 +491,9 @@ public:
* will return NULL - until a new scene has been loaded via ReadFile(). * will return NULL - until a new scene has been loaded via ReadFile().
* *
* @return Current scene or NULL if there is currently no scene loaded * @return Current scene or NULL if there is currently no scene loaded
* @note Under windows, deleting the returned scene manually will * @note --- you know that the aiScene is allocated on Assimp's heap,
* probably not work properly in applications using static runtime linkage. * so you need to call Assimp's delete if the heap is not shared?
*/ * And that's why you shouldn't use this method at all. Thanks.*/
aiScene* GetOrphanedScene(); aiScene* GetOrphanedScene();
// ------------------------------------------------------------------- // -------------------------------------------------------------------
@ -499,17 +502,18 @@ public:
* *
* This refers to the currently loaded file, see #ReadFile(). * This refers to the currently loaded file, see #ReadFile().
* @param in Data structure to be filled. * @param in Data structure to be filled.
*/ * @note The returned memory statistics refer to the actual
* size of the use data of the aiScene. Heap-related overhead
* is (naturally) not included.*/
void GetMemoryRequirements(aiMemoryInfo& in) const; void GetMemoryRequirements(aiMemoryInfo& in) const;
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Enables "extra verbose" mode. /** Enables "extra verbose" mode.
* *
* In this mode the data structure is validated after every single * 'Extra verbose' means the data structure is validated after *every*
* post processing step to make sure everyone modifies the data * single post processing step to make sure everyone modifies the data
* structure in the defined manner. This is a debug feature and not * structure in a well-defined manner. This is a debug feature and not
* intended for public use. * intended for use in production environments. */
*/
void SetExtraVerbose(bool bDo); void SetExtraVerbose(bool bDo);
protected: protected:

View File

@ -30,6 +30,7 @@ int main (int argc, char* argv[])
aiDefaultLogStream_FILE, aiDefaultLogStream_FILE,
"AssimpLog_C.txt")); "AssimpLog_C.txt"));
// ............................................................................ // ............................................................................
// Informiert Test-Listener ueber Testresultate // Informiert Test-Listener ueber Testresultate

View File

@ -2,7 +2,6 @@
#include "UnitTestPCH.h" #include "UnitTestPCH.h"
#include "utImporter.h" #include "utImporter.h"
#define InputData_BLOCK_SIZE 1310 #define InputData_BLOCK_SIZE 1310
// test data for Importer::ReadFileFromMemory() - ./test/3DS/CameraRollAnim.3ds // test data for Importer::ReadFileFromMemory() - ./test/3DS/CameraRollAnim.3ds
@ -71,9 +70,12 @@ bool TestPlugin :: CanRead( const std::string& pFile,
extension == ".linux" || extension == ".windows" ); extension == ".linux" || extension == ".windows" );
} }
void TestPlugin :: GetExtensionList(std::string& append) void TestPlugin :: GetExtensionList(std::set<std::string>& extensions)
{ {
append.append("*.apple;*.mac;*.linux;*.windows"); extensions.insert("apple");
extensions.insert("mac");
extensions.insert("linux");
extensions.insert("windows");
} }
void TestPlugin :: InternReadFile( const std::string& pFile, void TestPlugin :: InternReadFile( const std::string& pFile,
@ -135,12 +137,13 @@ void ImporterTest :: testStringProperty (void)
void ImporterTest :: testPluginInterface (void) void ImporterTest :: testPluginInterface (void)
{ {
pImp->RegisterLoader(new TestPlugin()); pImp->RegisterLoader(new TestPlugin());
CPPUNIT_ASSERT(pImp->IsExtensionSupported(".apple")); CPPUNIT_ASSERT(pImp->IsExtensionSupported(".apple"));
CPPUNIT_ASSERT(pImp->IsExtensionSupported(".mac")); CPPUNIT_ASSERT(pImp->IsExtensionSupported(".mac"));
CPPUNIT_ASSERT(pImp->IsExtensionSupported(".linux")); CPPUNIT_ASSERT(pImp->IsExtensionSupported("*.linux"));
CPPUNIT_ASSERT(pImp->IsExtensionSupported(".windows")); CPPUNIT_ASSERT(pImp->IsExtensionSupported("windows"));
CPPUNIT_ASSERT(pImp->IsExtensionSupported(".x")); /* x and 3ds must be available of course */ CPPUNIT_ASSERT(pImp->IsExtensionSupported(".x")); /* x and 3ds must be available in this Assimp build, of course! */
CPPUNIT_ASSERT(pImp->IsExtensionSupported(".3ds")); CPPUNIT_ASSERT(pImp->IsExtensionSupported(".3ds"));
CPPUNIT_ASSERT(!pImp->IsExtensionSupported(".")); CPPUNIT_ASSERT(!pImp->IsExtensionSupported("."));

View File

@ -49,7 +49,7 @@ public:
IOSystem* pIOHandler, bool test) const; IOSystem* pIOHandler, bool test) const;
// overriden // overriden
void GetExtensionList(std::string& append); void GetExtensionList(std::set<std::string>& extensions);
// overriden // overriden
void InternReadFile( const std::string& pFile, void InternReadFile( const std::string& pFile,

View File

@ -37,15 +37,15 @@ void LimitBoneWeightsTest :: setUp (void)
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void LimitBoneWeightsTest :: tearDown (void) void LimitBoneWeightsTest :: tearDown (void)
{ {
delete this->pcMesh; delete pcMesh;
delete this->piProcess; delete piProcess;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void LimitBoneWeightsTest :: testProcess(void) void LimitBoneWeightsTest :: testProcess(void)
{ {
// execute the step on the given data // execute the step on the given data
this->piProcess->ProcessMesh(this->pcMesh); piProcess->ProcessMesh(pcMesh);
// check whether everything is ok ... // check whether everything is ok ...
typedef std::vector<LimitBoneWeightsProcess::Weight> VertexWeightList; typedef std::vector<LimitBoneWeightsProcess::Weight> VertexWeightList;

View File

@ -48,6 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
const char* AICMD_MSG_ABOUT = const char* AICMD_MSG_ABOUT =
"------------------------------------------------------ \n" "------------------------------------------------------ \n"
"Open Asset Import Library (Assimp) \n" "Open Asset Import Library (Assimp) \n"
"http://assimp.sourceforge.net \n"
"Command-line tools \n" "Command-line tools \n"
"------------------------------------------------------ \n\n" "------------------------------------------------------ \n\n"
@ -58,8 +59,15 @@ const char* AICMD_MSG_ABOUT =
const char* AICMD_MSG_HELP = const char* AICMD_MSG_HELP =
"todo help"; "assimp <verb> <arguments>\n\n"
"\tverbs:\n"
"\t\tversion - Display Assimp version\n"
"\t\tlistext - List all known file extension\n"
"\t\tknowext - Check whether a file extension is recognized by Assimp\n"
"\t\textract - Extract an embedded texture from a model\n"
"\t\tdump - Convert a model to binary or XML dumps (ASSBIN/ASSXML)\n"
"\n\n\tUse \'assimp <verb> --help\' to get detailed help for a command.\n"
;
/*extern*/ Assimp::Importer* globalImporter = NULL; /*extern*/ Assimp::Importer* globalImporter = NULL;
@ -103,6 +111,28 @@ int main (int argc, char* argv[])
Assimp::Importer imp; Assimp::Importer imp;
globalImporter = &imp; globalImporter = &imp;
// assimp listext
// List all file extensions supported by Assimp
if (! ::strcmp(argv[1], "listext")) {
aiString s;
imp.GetExtensionList(s);
printf(s.data);
return 0;
}
// assimp knowext
// Check whether a particular file extension is known by us, return 0 on success
if (! ::strcmp(argv[1], "knowext")) {
if (argc<3) {
printf("Expected a file extension to check for!");
return -10;
}
const bool b = imp.IsExtensionSupported(argv[2]);
printf("File extension %s is %sknown",argv[2],(b?"":"not "));
return b?0:-1;
}
// assimp dump // assimp dump
// Dump a model to a file // Dump a model to a file
if (! ::strcmp(argv[1], "dump")) { if (! ::strcmp(argv[1], "dump")) {

View File

@ -934,7 +934,7 @@ void WriteDump(const aiScene* scene, FILE* out, const char* src, const char* cmd
int Assimp_Dump (const char** params, unsigned int num) int Assimp_Dump (const char** params, unsigned int num)
{ {
if (num < 1) { if (num < 1) {
::printf("assimp dump: Invalid number of arguments. See \'assimp extract --help\'\r\n"); ::printf("assimp dump: Invalid number of arguments. See \'assimp dump --help\'\r\n");
return 1; return 1;
} }

View File

@ -3410,6 +3410,14 @@
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
/> />
</FileConfiguration> </FileConfiguration>
<FileConfiguration
Name="debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration <FileConfiguration
Name="release|Win32" Name="release|Win32"
> >
@ -3418,6 +3426,14 @@
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
/> />
</FileConfiguration> </FileConfiguration>
<FileConfiguration
Name="release|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration <FileConfiguration
Name="release-dll|Win32" Name="release-dll|Win32"
> >
@ -3426,6 +3442,14 @@
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
/> />
</FileConfiguration> </FileConfiguration>
<FileConfiguration
Name="release-dll|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration <FileConfiguration
Name="debug-dll|Win32" Name="debug-dll|Win32"
> >
@ -3434,6 +3458,14 @@
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
/> />
</FileConfiguration> </FileConfiguration>
<FileConfiguration
Name="debug-dll|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration <FileConfiguration
Name="release-noboost-st|Win32" Name="release-noboost-st|Win32"
> >
@ -3442,6 +3474,14 @@
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
/> />
</FileConfiguration> </FileConfiguration>
<FileConfiguration
Name="release-noboost-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration <FileConfiguration
Name="debug-noboost-st|Win32" Name="debug-noboost-st|Win32"
> >
@ -3450,6 +3490,14 @@
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
/> />
</FileConfiguration> </FileConfiguration>
<FileConfiguration
Name="debug-noboost-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration <FileConfiguration
Name="debug-st|Win32" Name="debug-st|Win32"
> >
@ -3458,6 +3506,14 @@
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
/> />
</FileConfiguration> </FileConfiguration>
<FileConfiguration
Name="debug-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration <FileConfiguration
Name="release-st|Win32" Name="release-st|Win32"
> >
@ -3466,6 +3522,14 @@
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
/> />
</FileConfiguration> </FileConfiguration>
<FileConfiguration
Name="release-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
</File> </File>
<File <File
RelativePath="..\..\contrib\ConvertUTF\ConvertUTF.h" RelativePath="..\..\contrib\ConvertUTF\ConvertUTF.h"