Merge branch 'master' into master
commit
56e1a80e24
|
@ -8,30 +8,39 @@ on:
|
||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
job:
|
job:
|
||||||
name: ${{ matrix.os }}-${{ matrix.cxx }}-build-and-test
|
name: ${{ matrix.name }}-build-and-test
|
||||||
runs-on: ${{ matrix.os }}
|
runs-on: ${{ matrix.os }}
|
||||||
strategy:
|
strategy:
|
||||||
fail-fast: false
|
fail-fast: false
|
||||||
matrix:
|
matrix:
|
||||||
name: [ubuntu-gcc, macos-clang, windows-msvc, ubuntu-clang]
|
name: [ubuntu-latest-g++, macos-latest-clang++, windows-latest-cl.exe, ubuntu-latest-clang++, ubuntu-gcc-hunter, macos-clang-hunter, windows-msvc-hunter]
|
||||||
# For Windows msvc, for Linux and macOS let's use the clang compiler, use gcc for Linux.
|
# For Windows msvc, for Linux and macOS let's use the clang compiler, use gcc for Linux.
|
||||||
include:
|
include:
|
||||||
- name: windows-msvc
|
- name: windows-latest-cl.exe
|
||||||
os: windows-latest
|
os: windows-latest
|
||||||
cxx: cl.exe
|
cxx: cl.exe
|
||||||
cc: cl.exe
|
cc: cl.exe
|
||||||
- name: ubuntu-clang
|
- name: ubuntu-latest-clang++
|
||||||
os: ubuntu-latest
|
os: ubuntu-latest
|
||||||
cxx: clang++
|
cxx: clang++
|
||||||
cc: clang
|
cc: clang
|
||||||
- name: macos-clang
|
- name: macos-latest-clang++
|
||||||
os: macos-latest
|
os: macos-latest
|
||||||
cxx: clang++
|
cxx: clang++
|
||||||
cc: clang
|
cc: clang
|
||||||
- name: ubuntu-gcc
|
- name: ubuntu-latest-g++
|
||||||
os: ubuntu-latest
|
os: ubuntu-latest
|
||||||
cxx: g++
|
cxx: g++
|
||||||
cc: gcc
|
cc: gcc
|
||||||
|
- name: ubuntu-gcc-hunter
|
||||||
|
os: ubuntu-latest
|
||||||
|
toolchain: ninja-gcc-cxx17-fpic
|
||||||
|
- name: macos-clang-hunter
|
||||||
|
os: macos-latest
|
||||||
|
toolchain: ninja-clang-cxx17-fpic
|
||||||
|
- name: windows-msvc-hunter
|
||||||
|
os: windows-latest
|
||||||
|
toolchain: ninja-vs-win64-cxx17
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v2
|
- uses: actions/checkout@v2
|
||||||
|
@ -40,20 +49,75 @@ jobs:
|
||||||
|
|
||||||
- uses: ilammy/msvc-dev-cmd@v1
|
- uses: ilammy/msvc-dev-cmd@v1
|
||||||
|
|
||||||
- uses: lukka/set-shell-env@v1
|
- name: Set Compiler Environment
|
||||||
|
if: "!endsWith(matrix.name, 'hunter')"
|
||||||
|
uses: lukka/set-shell-env@v1
|
||||||
with:
|
with:
|
||||||
CXX: ${{ matrix.cxx }}
|
CXX: ${{ matrix.cxx }}
|
||||||
CC: ${{ matrix.cc }}
|
CC: ${{ matrix.cc }}
|
||||||
|
|
||||||
|
- name: Set Compiler Environment for Hunter on Windows
|
||||||
|
if: startsWith(matrix.name, 'windows') && endsWith(matrix.name, 'hunter')
|
||||||
|
uses: lukka/set-shell-env@v1
|
||||||
|
with:
|
||||||
|
VS160COMNTOOLS: C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\Tools
|
||||||
|
|
||||||
|
- name: Checkout Hunter toolchains
|
||||||
|
if: endsWith(matrix.name, 'hunter')
|
||||||
|
uses: actions/checkout@v2
|
||||||
|
with:
|
||||||
|
repository: cpp-pm/polly
|
||||||
|
path: cmake/polly
|
||||||
|
|
||||||
|
- name: Cache DX SDK
|
||||||
|
id: dxcache
|
||||||
|
if: contains(matrix.name, 'windows')
|
||||||
|
uses: actions/cache@v2
|
||||||
|
with:
|
||||||
|
path: '${{ github.workspace }}/DX_SDK'
|
||||||
|
key: ${{ runner.os }}-DX_SDK
|
||||||
|
restore-keys: |
|
||||||
|
${{ runner.os }}-DX_SDK
|
||||||
|
|
||||||
|
- name: Download DXSetup
|
||||||
|
if: contains(matrix.name, 'windows') && steps.dxcache.outputs.cache-hit != 'true'
|
||||||
|
run: |
|
||||||
|
curl -s -o DXSDK_Jun10.exe --location https://download.microsoft.com/download/A/E/7/AE743F1F-632B-4809-87A9-AA1BB3458E31/DXSDK_Jun10.exe
|
||||||
|
cmd.exe /c start /wait .\DXSDK_Jun10.exe /U /O /F /S /P "${{ github.workspace }}\DX_SDK"
|
||||||
|
|
||||||
|
- name: Set Windows specific CMake arguments
|
||||||
|
if: contains(matrix.name, 'windows')
|
||||||
|
id: windows_extra_cmake_args
|
||||||
|
run: echo "::set-output name=args::-DASSIMP_BUILD_ASSIMP_TOOLS=1 -DASSIMP_BUILD_ASSIMP_VIEW=1"
|
||||||
|
|
||||||
|
- name: Set Hunter specific CMake arguments
|
||||||
|
if: contains(matrix.name, 'hunter')
|
||||||
|
id: hunter_extra_cmake_args
|
||||||
|
run: echo "::set-output name=args::-DBUILD_SHARED_LIBS=OFF -DASSIMP_HUNTER_ENABLED=ON -DCMAKE_TOOLCHAIN_FILE=${{ github.workspace }}/cmake/polly/${{ matrix.toolchain }}.cmake"
|
||||||
|
|
||||||
- name: configure and build
|
- name: configure and build
|
||||||
uses: lukka/run-cmake@v2
|
uses: lukka/run-cmake@v3
|
||||||
|
env:
|
||||||
|
DXSDK_DIR: '${{ github.workspace }}/DX_SDK'
|
||||||
|
|
||||||
with:
|
with:
|
||||||
cmakeListsOrSettingsJson: CMakeListsTxtAdvanced
|
cmakeListsOrSettingsJson: CMakeListsTxtAdvanced
|
||||||
cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt'
|
cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt'
|
||||||
cmakeAppendedArgs: '-GNinja -DCMAKE_BUILD_TYPE=Release'
|
cmakeAppendedArgs: '-GNinja -DCMAKE_BUILD_TYPE=Release ${{ steps.windows_extra_cmake_args.outputs.args }} ${{ steps.hunter_extra_cmake_args.outputs.args }}'
|
||||||
buildWithCMakeArgs: '-- -v'
|
buildWithCMakeArgs: '-- -v'
|
||||||
buildDirectory: '${{ github.workspace }}/build/'
|
buildDirectory: '${{ github.workspace }}/build/'
|
||||||
|
|
||||||
|
- name: Exclude certain tests in Hunter specific builds
|
||||||
|
if: contains(matrix.name, 'hunter')
|
||||||
|
id: hunter_extra_test_args
|
||||||
|
run: echo "::set-output name=args::--gtest_filter=-utOpenGEXImportExport.Importissue1340_EmptyCameraObject:utColladaZaeImportExport.importBlenFromFileTest"
|
||||||
|
|
||||||
- name: test
|
- name: test
|
||||||
run: cd build/bin && ./unit
|
run: cd build/bin && ./unit ${{ steps.hunter_extra_test_args.outputs.args }}
|
||||||
shell: bash
|
shell: bash
|
||||||
|
|
||||||
|
- uses: actions/upload-artifact@v2
|
||||||
|
if: matrix.name == 'windows-msvc'
|
||||||
|
with:
|
||||||
|
name: 'assimp-bins-${{ matrix.name }}-${{ github.sha }}'
|
||||||
|
path: build/bin
|
||||||
|
|
|
@ -19,7 +19,7 @@ jobs:
|
||||||
CC: clang
|
CC: clang
|
||||||
|
|
||||||
- name: configure and build
|
- name: configure and build
|
||||||
uses: lukka/run-cmake@v2
|
uses: lukka/run-cmake@v3
|
||||||
with:
|
with:
|
||||||
cmakeListsOrSettingsJson: CMakeListsTxtAdvanced
|
cmakeListsOrSettingsJson: CMakeListsTxtAdvanced
|
||||||
cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt'
|
cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt'
|
||||||
|
|
116
CMakeLists.txt
116
CMakeLists.txt
|
@ -35,6 +35,7 @@
|
||||||
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#----------------------------------------------------------------------
|
#----------------------------------------------------------------------
|
||||||
SET(CMAKE_POLICY_DEFAULT_CMP0074 NEW)
|
SET(CMAKE_POLICY_DEFAULT_CMP0074 NEW)
|
||||||
|
SET(CMAKE_POLICY_DEFAULT_CMP0092 NEW)
|
||||||
|
|
||||||
CMAKE_MINIMUM_REQUIRED( VERSION 3.0 )
|
CMAKE_MINIMUM_REQUIRED( VERSION 3.0 )
|
||||||
|
|
||||||
|
@ -44,8 +45,8 @@ option(ASSIMP_HUNTER_ENABLED "Enable Hunter package manager support" OFF)
|
||||||
IF(ASSIMP_HUNTER_ENABLED)
|
IF(ASSIMP_HUNTER_ENABLED)
|
||||||
include("cmake/HunterGate.cmake")
|
include("cmake/HunterGate.cmake")
|
||||||
HunterGate(
|
HunterGate(
|
||||||
URL "https://github.com/ruslo/hunter/archive/v0.23.176.tar.gz"
|
URL "https://github.com/cpp-pm/hunter/archive/v0.23.269.tar.gz"
|
||||||
SHA1 "2e9ae973d028660b735ac4c6142725ca36a0048a"
|
SHA1 "64024b7b95b4c86d50ae05b926814448c93a70a0"
|
||||||
)
|
)
|
||||||
|
|
||||||
add_definitions(-DASSIMP_USE_HUNTER)
|
add_definitions(-DASSIMP_USE_HUNTER)
|
||||||
|
@ -116,10 +117,6 @@ OPTION ( ASSIMP_UBSAN
|
||||||
"Enable Undefined Behavior sanitizer."
|
"Enable Undefined Behavior sanitizer."
|
||||||
OFF
|
OFF
|
||||||
)
|
)
|
||||||
OPTION ( ASSIMP_SYSTEM_IRRXML
|
|
||||||
"Use system installed Irrlicht/IrrXML library."
|
|
||||||
OFF
|
|
||||||
)
|
|
||||||
OPTION ( ASSIMP_BUILD_DOCS
|
OPTION ( ASSIMP_BUILD_DOCS
|
||||||
"Build documentation using Doxygen."
|
"Build documentation using Doxygen."
|
||||||
OFF
|
OFF
|
||||||
|
@ -213,7 +210,7 @@ IF(NOT GIT_COMMIT_HASH)
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
IF(ASSIMP_DOUBLE_PRECISION)
|
IF(ASSIMP_DOUBLE_PRECISION)
|
||||||
ADD_DEFINITIONS(-DASSIMP_DOUBLE_PRECISION)
|
ADD_DEFINITIONS(-DASSIMP_DOUBLE_PRECISION)
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
CONFIGURE_FILE(
|
CONFIGURE_FILE(
|
||||||
|
@ -257,7 +254,11 @@ IF ((CMAKE_C_COMPILER_ID MATCHES "GNU") AND NOT CMAKE_COMPILER_IS_MINGW)
|
||||||
SET(LIBSTDC++_LIBRARIES -lstdc++)
|
SET(LIBSTDC++_LIBRARIES -lstdc++)
|
||||||
ELSEIF(MSVC)
|
ELSEIF(MSVC)
|
||||||
# enable multi-core compilation with MSVC
|
# enable multi-core compilation with MSVC
|
||||||
ADD_COMPILE_OPTIONS(/MP /bigobj /W4 /WX )
|
IF( "${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang" ) # clang-cl
|
||||||
|
ADD_COMPILE_OPTIONS(/bigobj /W4 /WX )
|
||||||
|
ELSE() # msvc
|
||||||
|
ADD_COMPILE_OPTIONS(/MP /bigobj /W4 /WX)
|
||||||
|
ENDIF()
|
||||||
# disable "elements of array '' will be default initialized" warning on MSVC2013
|
# disable "elements of array '' will be default initialized" warning on MSVC2013
|
||||||
IF(MSVC12)
|
IF(MSVC12)
|
||||||
ADD_COMPILE_OPTIONS(/wd4351)
|
ADD_COMPILE_OPTIONS(/wd4351)
|
||||||
|
@ -321,26 +322,27 @@ ENDIF()
|
||||||
|
|
||||||
IF (ASSIMP_UBSAN)
|
IF (ASSIMP_UBSAN)
|
||||||
MESSAGE(STATUS "Undefined Behavior sanitizer enabled")
|
MESSAGE(STATUS "Undefined Behavior sanitizer enabled")
|
||||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined -fno-sanitize-recover=all")
|
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined,shift,shift-exponent,integer-divide-by-zero,unreachable,vla-bound,null,return,signed-integer-overflow,bounds,float-divide-by-zero,float-cast-overflow,nonnull-attribute,returns-nonnull-attribute,bool,enum,vptr,pointer-overflow,builtin -fno-sanitize-recover=all")
|
||||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fsanitize=undefined -fno-sanitize-recover=all")
|
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fsanitize=undefined,shift,shift-exponent,integer-divide-by-zero,unreachable,vla-bound,null,return,signed-integer-overflow,bounds,float-divide-by-zero,float-cast-overflow,nonnull-attribute,returns-nonnull-attribute,bool,enum,vptr,pointer-overflow,builtin -fno-sanitize-recover=all")
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
INCLUDE (FindPkgMacros)
|
INCLUDE (FindPkgMacros)
|
||||||
INCLUDE (PrecompiledHeader)
|
INCLUDE (PrecompiledHeader)
|
||||||
|
|
||||||
# If this is an in-source build (CMAKE_SOURCE_DIR == CMAKE_BINARY_DIR),
|
# Set Assimp project output directory variables.
|
||||||
# write the library/executable files to the respective directories in the
|
SET(ASSIMP_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin")
|
||||||
# source tree. During an out-of-source build, however, do not litter this
|
SET(ASSIMP_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin")
|
||||||
# directory, since that is probably what the user wanted to avoid.
|
SET(ASSIMP_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/lib")
|
||||||
IF ( CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR )
|
|
||||||
SET( CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin" )
|
# Macro used to set the output directories of a target to the
|
||||||
SET( CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/lib" )
|
# respective Assimp output directories.
|
||||||
SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin" )
|
MACRO(TARGET_USE_COMMON_OUTPUT_DIRECTORY target)
|
||||||
ELSE()
|
set_target_properties(${target} PROPERTIES
|
||||||
SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/lib")
|
RUNTIME_OUTPUT_DIRECTORY ${ASSIMP_RUNTIME_OUTPUT_DIRECTORY}
|
||||||
SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin")
|
LIBRARY_OUTPUT_DIRECTORY ${ASSIMP_LIBRARY_OUTPUT_DIRECTORY}
|
||||||
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin")
|
ARCHIVE_OUTPUT_DIRECTORY ${ASSIMP_ARCHIVE_OUTPUT_DIRECTORY}
|
||||||
ENDIF ()
|
)
|
||||||
|
ENDMACRO()
|
||||||
|
|
||||||
get_cmake_property(is_multi_config GENERATOR_IS_MULTI_CONFIG)
|
get_cmake_property(is_multi_config GENERATOR_IS_MULTI_CONFIG)
|
||||||
|
|
||||||
|
@ -357,6 +359,34 @@ IF (NOT TARGET uninstall AND ASSIMP_INSTALL)
|
||||||
ADD_CUSTOM_TARGET(uninstall "${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
|
ADD_CUSTOM_TARGET(uninstall "${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
|
# cmake configuration files
|
||||||
|
if(${BUILD_SHARED_LIBS})
|
||||||
|
set(BUILD_LIB_TYPE SHARED)
|
||||||
|
else()
|
||||||
|
set(BUILD_LIB_TYPE STATIC)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
IF( UNIX )
|
||||||
|
# Use GNUInstallDirs for Unix predefined directories
|
||||||
|
INCLUDE(GNUInstallDirs)
|
||||||
|
|
||||||
|
SET( ASSIMP_LIB_INSTALL_DIR ${CMAKE_INSTALL_LIBDIR})
|
||||||
|
SET( ASSIMP_INCLUDE_INSTALL_DIR ${CMAKE_INSTALL_INCLUDEDIR})
|
||||||
|
SET( ASSIMP_BIN_INSTALL_DIR ${CMAKE_INSTALL_BINDIR})
|
||||||
|
ELSE()
|
||||||
|
# Cache these to allow the user to override them on non-Unix platforms
|
||||||
|
SET( ASSIMP_LIB_INSTALL_DIR "lib" CACHE STRING
|
||||||
|
"Path the built library files are installed to." )
|
||||||
|
SET( ASSIMP_INCLUDE_INSTALL_DIR "include" CACHE STRING
|
||||||
|
"Path the header files are installed to." )
|
||||||
|
SET( ASSIMP_BIN_INSTALL_DIR "bin" CACHE STRING
|
||||||
|
"Path the tool executables are installed to." )
|
||||||
|
|
||||||
|
SET(CMAKE_INSTALL_FULL_INCLUDEDIR ${CMAKE_INSTALL_PREFIX}/${ASSIMP_INCLUDE_INSTALL_DIR})
|
||||||
|
SET(CMAKE_INSTALL_FULL_LIBDIR ${CMAKE_INSTALL_PREFIX}/${ASSIMP_LIB_INSTALL_DIR})
|
||||||
|
SET(CMAKE_INSTALL_FULL_BINDIR ${CMAKE_INSTALL_PREFIX}/${ASSIMP_BIN_INSTALL_DIR})
|
||||||
|
ENDIF()
|
||||||
|
|
||||||
IF(ASSIMP_HUNTER_ENABLED)
|
IF(ASSIMP_HUNTER_ENABLED)
|
||||||
set(CONFIG_INSTALL_DIR "lib/cmake/${PROJECT_NAME}")
|
set(CONFIG_INSTALL_DIR "lib/cmake/${PROJECT_NAME}")
|
||||||
set(INCLUDE_INSTALL_DIR "include")
|
set(INCLUDE_INSTALL_DIR "include")
|
||||||
|
@ -395,34 +425,6 @@ IF(ASSIMP_HUNTER_ENABLED)
|
||||||
DESTINATION "${CONFIG_INSTALL_DIR}"
|
DESTINATION "${CONFIG_INSTALL_DIR}"
|
||||||
)
|
)
|
||||||
ELSE()
|
ELSE()
|
||||||
# cmake configuration files
|
|
||||||
if(${BUILD_SHARED_LIBS})
|
|
||||||
set(BUILD_LIB_TYPE SHARED)
|
|
||||||
else()
|
|
||||||
set(BUILD_LIB_TYPE STATIC)
|
|
||||||
endif()
|
|
||||||
|
|
||||||
IF( UNIX )
|
|
||||||
# Use GNUInstallDirs for Unix predefined directories
|
|
||||||
INCLUDE(GNUInstallDirs)
|
|
||||||
|
|
||||||
SET( ASSIMP_LIB_INSTALL_DIR ${CMAKE_INSTALL_LIBDIR})
|
|
||||||
SET( ASSIMP_INCLUDE_INSTALL_DIR ${CMAKE_INSTALL_INCLUDEDIR})
|
|
||||||
SET( ASSIMP_BIN_INSTALL_DIR ${CMAKE_INSTALL_BINDIR})
|
|
||||||
ELSE()
|
|
||||||
# Cache these to allow the user to override them on non-Unix platforms
|
|
||||||
SET( ASSIMP_LIB_INSTALL_DIR "lib" CACHE STRING
|
|
||||||
"Path the built library files are installed to." )
|
|
||||||
SET( ASSIMP_INCLUDE_INSTALL_DIR "include" CACHE STRING
|
|
||||||
"Path the header files are installed to." )
|
|
||||||
SET( ASSIMP_BIN_INSTALL_DIR "bin" CACHE STRING
|
|
||||||
"Path the tool executables are installed to." )
|
|
||||||
|
|
||||||
SET(CMAKE_INSTALL_FULL_INCLUDEDIR ${CMAKE_INSTALL_PREFIX}/${ASSIMP_INCLUDE_INSTALL_DIR})
|
|
||||||
SET(CMAKE_INSTALL_FULL_LIBDIR ${CMAKE_INSTALL_PREFIX}/${ASSIMP_LIB_INSTALL_DIR})
|
|
||||||
SET(CMAKE_INSTALL_FULL_BINDIR ${CMAKE_INSTALL_PREFIX}/${ASSIMP_BIN_INSTALL_DIR})
|
|
||||||
ENDIF()
|
|
||||||
|
|
||||||
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/assimp-config.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimp-config.cmake" @ONLY IMMEDIATE)
|
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/assimp-config.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimp-config.cmake" @ONLY IMMEDIATE)
|
||||||
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/assimpTargets.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimpTargets.cmake" @ONLY IMMEDIATE)
|
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/assimpTargets.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimpTargets.cmake" @ONLY IMMEDIATE)
|
||||||
IF (is_multi_config)
|
IF (is_multi_config)
|
||||||
|
@ -450,11 +452,6 @@ IF( ASSIMP_BUILD_DOCS )
|
||||||
ADD_SUBDIRECTORY(doc)
|
ADD_SUBDIRECTORY(doc)
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
# Look for system installed irrXML
|
|
||||||
IF ( ASSIMP_SYSTEM_IRRXML )
|
|
||||||
FIND_PACKAGE( IrrXML REQUIRED )
|
|
||||||
ENDIF()
|
|
||||||
|
|
||||||
# Search for external dependencies, and build them from source if not found
|
# Search for external dependencies, and build them from source if not found
|
||||||
# Search for zlib
|
# Search for zlib
|
||||||
IF(ASSIMP_HUNTER_ENABLED)
|
IF(ASSIMP_HUNTER_ENABLED)
|
||||||
|
@ -581,9 +578,9 @@ ELSE ()
|
||||||
ADD_DEFINITIONS( -DASSIMP_BUILD_NO_C4D_IMPORTER )
|
ADD_DEFINITIONS( -DASSIMP_BUILD_NO_C4D_IMPORTER )
|
||||||
ENDIF ()
|
ENDIF ()
|
||||||
|
|
||||||
IF(NOT ASSIMP_HUNTER_ENABLED)
|
#IF(NOT ASSIMP_HUNTER_ENABLED)
|
||||||
ADD_SUBDIRECTORY(contrib)
|
ADD_SUBDIRECTORY(contrib)
|
||||||
ENDIF()
|
#ENDIF()
|
||||||
|
|
||||||
ADD_SUBDIRECTORY( code/ )
|
ADD_SUBDIRECTORY( code/ )
|
||||||
IF ( ASSIMP_BUILD_ASSIMP_TOOLS )
|
IF ( ASSIMP_BUILD_ASSIMP_TOOLS )
|
||||||
|
@ -679,7 +676,8 @@ if(WIN32)
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
IF(MSVC_TOOLSET_VERSION)
|
IF(MSVC_TOOLSET_VERSION)
|
||||||
set(MSVC_PREFIX "vc${MSVC_TOOLSET_VERSION}")
|
SET(MSVC_PREFIX "vc${MSVC_TOOLSET_VERSION}")
|
||||||
|
SET(ASSIMP_MSVC_VERSION ${MCVS_PREFIX})
|
||||||
ELSE()
|
ELSE()
|
||||||
IF(MSVC12)
|
IF(MSVC12)
|
||||||
SET(ASSIMP_MSVC_VERSION "vc120")
|
SET(ASSIMP_MSVC_VERSION "vc120")
|
||||||
|
|
|
@ -4,8 +4,6 @@ A library to import and export various 3d-model-formats including scene-post-pro
|
||||||
### Current project status ###
|
### Current project status ###
|
||||||
[![Financial Contributors on Open Collective](https://opencollective.com/assimp/all/badge.svg?label=financial+contributors)](https://opencollective.com/assimp)
|
[![Financial Contributors on Open Collective](https://opencollective.com/assimp/all/badge.svg?label=financial+contributors)](https://opencollective.com/assimp)
|
||||||
![C/C++ CI](https://github.com/assimp/assimp/workflows/C/C++%20CI/badge.svg)
|
![C/C++ CI](https://github.com/assimp/assimp/workflows/C/C++%20CI/badge.svg)
|
||||||
[![Linux Build Status](https://travis-ci.org/assimp/assimp.svg)](https://travis-ci.org/assimp/assimp)
|
|
||||||
[![Windows Build Status](https://ci.appveyor.com/api/projects/status/tmo433wax6u6cjp4?svg=true)](https://ci.appveyor.com/project/kimkulling/assimp)
|
|
||||||
<a href="https://scan.coverity.com/projects/5607">
|
<a href="https://scan.coverity.com/projects/5607">
|
||||||
<img alt="Coverity Scan Build Status"
|
<img alt="Coverity Scan Build Status"
|
||||||
src="https://scan.coverity.com/projects/5607/badge.svg"/>
|
src="https://scan.coverity.com/projects/5607/badge.svg"/>
|
||||||
|
@ -72,7 +70,7 @@ The source code is organized in the following way:
|
||||||
For more information, visit [our website](http://assimp.org/). Or check out the `./doc`- folder, which contains the official documentation in HTML format.
|
For more information, visit [our website](http://assimp.org/). Or check out the `./doc`- folder, which contains the official documentation in HTML format.
|
||||||
(CHMs for Windows are included in some release packages and should be located right here in the root folder).
|
(CHMs for Windows are included in some release packages and should be located right here in the root folder).
|
||||||
|
|
||||||
If the docs don't solve your problem, ask on [StackOverflow](http://stackoverflow.com/questions/tagged/assimp?sort=newest). If you think you found a bug, please open an issue on Github.
|
If the docs don't solve your problem, ask on [StackOverflow with the assimp-tag](http://stackoverflow.com/questions/tagged/assimp?sort=newest). If you think you found a bug, please open an issue on Github.
|
||||||
|
|
||||||
For development discussions, there is also a (very low-volume) mailing list, _assimp-discussions_
|
For development discussions, there is also a (very low-volume) mailing list, _assimp-discussions_
|
||||||
[(subscribe here)]( https://lists.sourceforge.net/lists/listinfo/assimp-discussions)
|
[(subscribe here)]( https://lists.sourceforge.net/lists/listinfo/assimp-discussions)
|
||||||
|
|
|
@ -16,5 +16,5 @@ set(RT_LIBRARIES ${RT_LIBRARY})
|
||||||
# handle the QUIETLY and REQUIRED arguments and set
|
# handle the QUIETLY and REQUIRED arguments and set
|
||||||
# RT_FOUND to TRUE if all listed variables are TRUE
|
# RT_FOUND to TRUE if all listed variables are TRUE
|
||||||
include(FindPackageHandleStandardArgs)
|
include(FindPackageHandleStandardArgs)
|
||||||
find_package_handle_standard_args(rt DEFAULT_MSG RT_LIBRARY)
|
find_package_handle_standard_args(RT DEFAULT_MSG RT_LIBRARY)
|
||||||
mark_as_advanced(RT_LIBRARY)
|
mark_as_advanced(RT_LIBRARY)
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
# Copyright (c) 2013-2018, Ruslan Baratov
|
# Copyright (c) 2013-2019, Ruslan Baratov
|
||||||
# All rights reserved.
|
# All rights reserved.
|
||||||
#
|
#
|
||||||
# Redistribution and use in source and binary forms, with or without
|
# Redistribution and use in source and binary forms, with or without
|
||||||
|
@ -60,7 +60,7 @@ option(HUNTER_STATUS_PRINT "Print working status" ON)
|
||||||
option(HUNTER_STATUS_DEBUG "Print a lot info" OFF)
|
option(HUNTER_STATUS_DEBUG "Print a lot info" OFF)
|
||||||
option(HUNTER_TLS_VERIFY "Enable/disable TLS certificate checking on downloads" ON)
|
option(HUNTER_TLS_VERIFY "Enable/disable TLS certificate checking on downloads" ON)
|
||||||
|
|
||||||
set(HUNTER_WIKI "https://github.com/ruslo/hunter/wiki")
|
set(HUNTER_ERROR_PAGE "https://docs.hunter.sh/en/latest/reference/errors")
|
||||||
|
|
||||||
function(hunter_gate_status_print)
|
function(hunter_gate_status_print)
|
||||||
if(HUNTER_STATUS_PRINT OR HUNTER_STATUS_DEBUG)
|
if(HUNTER_STATUS_PRINT OR HUNTER_STATUS_DEBUG)
|
||||||
|
@ -79,9 +79,9 @@ function(hunter_gate_status_debug)
|
||||||
endif()
|
endif()
|
||||||
endfunction()
|
endfunction()
|
||||||
|
|
||||||
function(hunter_gate_wiki wiki_page)
|
function(hunter_gate_error_page error_page)
|
||||||
message("------------------------------ WIKI -------------------------------")
|
message("------------------------------ ERROR ------------------------------")
|
||||||
message(" ${HUNTER_WIKI}/${wiki_page}")
|
message(" ${HUNTER_ERROR_PAGE}/${error_page}.html")
|
||||||
message("-------------------------------------------------------------------")
|
message("-------------------------------------------------------------------")
|
||||||
message("")
|
message("")
|
||||||
message(FATAL_ERROR "")
|
message(FATAL_ERROR "")
|
||||||
|
@ -94,14 +94,13 @@ function(hunter_gate_internal_error)
|
||||||
endforeach()
|
endforeach()
|
||||||
message("[hunter ** INTERNAL **] [Directory:${CMAKE_CURRENT_LIST_DIR}]")
|
message("[hunter ** INTERNAL **] [Directory:${CMAKE_CURRENT_LIST_DIR}]")
|
||||||
message("")
|
message("")
|
||||||
hunter_gate_wiki("error.internal")
|
hunter_gate_error_page("error.internal")
|
||||||
endfunction()
|
endfunction()
|
||||||
|
|
||||||
function(hunter_gate_fatal_error)
|
function(hunter_gate_fatal_error)
|
||||||
cmake_parse_arguments(hunter "" "WIKI" "" "${ARGV}")
|
cmake_parse_arguments(hunter "" "ERROR_PAGE" "" "${ARGV}")
|
||||||
string(COMPARE EQUAL "${hunter_WIKI}" "" have_no_wiki)
|
if("${hunter_ERROR_PAGE}" STREQUAL "")
|
||||||
if(have_no_wiki)
|
hunter_gate_internal_error("Expected ERROR_PAGE")
|
||||||
hunter_gate_internal_error("Expected wiki")
|
|
||||||
endif()
|
endif()
|
||||||
message("")
|
message("")
|
||||||
foreach(x ${hunter_UNPARSED_ARGUMENTS})
|
foreach(x ${hunter_UNPARSED_ARGUMENTS})
|
||||||
|
@ -109,11 +108,11 @@ function(hunter_gate_fatal_error)
|
||||||
endforeach()
|
endforeach()
|
||||||
message("[hunter ** FATAL ERROR **] [Directory:${CMAKE_CURRENT_LIST_DIR}]")
|
message("[hunter ** FATAL ERROR **] [Directory:${CMAKE_CURRENT_LIST_DIR}]")
|
||||||
message("")
|
message("")
|
||||||
hunter_gate_wiki("${hunter_WIKI}")
|
hunter_gate_error_page("${hunter_ERROR_PAGE}")
|
||||||
endfunction()
|
endfunction()
|
||||||
|
|
||||||
function(hunter_gate_user_error)
|
function(hunter_gate_user_error)
|
||||||
hunter_gate_fatal_error(${ARGV} WIKI "error.incorrect.input.data")
|
hunter_gate_fatal_error(${ARGV} ERROR_PAGE "error.incorrect.input.data")
|
||||||
endfunction()
|
endfunction()
|
||||||
|
|
||||||
function(hunter_gate_self root version sha1 result)
|
function(hunter_gate_self root version sha1 result)
|
||||||
|
@ -195,7 +194,7 @@ function(hunter_gate_detect_root)
|
||||||
|
|
||||||
hunter_gate_fatal_error(
|
hunter_gate_fatal_error(
|
||||||
"Can't detect HUNTER_ROOT"
|
"Can't detect HUNTER_ROOT"
|
||||||
WIKI "error.detect.hunter.root"
|
ERROR_PAGE "error.detect.hunter.root"
|
||||||
)
|
)
|
||||||
endfunction()
|
endfunction()
|
||||||
|
|
||||||
|
@ -214,7 +213,7 @@ function(hunter_gate_download dir)
|
||||||
"Settings:"
|
"Settings:"
|
||||||
" HUNTER_ROOT: ${HUNTER_GATE_ROOT}"
|
" HUNTER_ROOT: ${HUNTER_GATE_ROOT}"
|
||||||
" HUNTER_SHA1: ${HUNTER_GATE_SHA1}"
|
" HUNTER_SHA1: ${HUNTER_GATE_SHA1}"
|
||||||
WIKI "error.run.install"
|
ERROR_PAGE "error.run.install"
|
||||||
)
|
)
|
||||||
endif()
|
endif()
|
||||||
string(COMPARE EQUAL "${dir}" "" is_bad)
|
string(COMPARE EQUAL "${dir}" "" is_bad)
|
||||||
|
@ -400,7 +399,7 @@ macro(HunterGate)
|
||||||
hunter_gate_fatal_error(
|
hunter_gate_fatal_error(
|
||||||
"Please set HunterGate *before* 'project' command. "
|
"Please set HunterGate *before* 'project' command. "
|
||||||
"Detected project: ${PROJECT_NAME}"
|
"Detected project: ${PROJECT_NAME}"
|
||||||
WIKI "error.huntergate.before.project"
|
ERROR_PAGE "error.huntergate.before.project"
|
||||||
)
|
)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
@ -470,7 +469,7 @@ macro(HunterGate)
|
||||||
"HUNTER_ROOT (${HUNTER_GATE_ROOT}) contains spaces."
|
"HUNTER_ROOT (${HUNTER_GATE_ROOT}) contains spaces."
|
||||||
"Set HUNTER_ALLOW_SPACES_IN_PATH=ON to skip this error"
|
"Set HUNTER_ALLOW_SPACES_IN_PATH=ON to skip this error"
|
||||||
"(Use at your own risk!)"
|
"(Use at your own risk!)"
|
||||||
WIKI "error.spaces.in.hunter.root"
|
ERROR_PAGE "error.spaces.in.hunter.root"
|
||||||
)
|
)
|
||||||
endif()
|
endif()
|
||||||
endif()
|
endif()
|
||||||
|
|
|
@ -2,13 +2,13 @@
|
||||||
|
|
||||||
find_package(RapidJSON CONFIG REQUIRED)
|
find_package(RapidJSON CONFIG REQUIRED)
|
||||||
find_package(ZLIB CONFIG REQUIRED)
|
find_package(ZLIB CONFIG REQUIRED)
|
||||||
find_package(utf8 CONFIG REQUIRED)
|
find_package(utf8cpp CONFIG REQUIRED)
|
||||||
find_package(irrXML CONFIG REQUIRED)
|
|
||||||
find_package(minizip CONFIG REQUIRED)
|
find_package(minizip CONFIG REQUIRED)
|
||||||
find_package(openddlparser CONFIG REQUIRED)
|
find_package(openddlparser CONFIG REQUIRED)
|
||||||
find_package(poly2tri CONFIG REQUIRED)
|
find_package(poly2tri CONFIG REQUIRED)
|
||||||
find_package(polyclipping CONFIG REQUIRED)
|
find_package(polyclipping CONFIG REQUIRED)
|
||||||
find_package(zip CONFIG REQUIRED)
|
find_package(zip CONFIG REQUIRED)
|
||||||
|
find_package(pugixml CONFIG REQUIRED)
|
||||||
|
|
||||||
include("${CMAKE_CURRENT_LIST_DIR}/@TARGETS_EXPORT_NAME@.cmake")
|
include("${CMAKE_CURRENT_LIST_DIR}/@TARGETS_EXPORT_NAME@.cmake")
|
||||||
check_required_components("@PROJECT_NAME@")
|
check_required_components("@PROJECT_NAME@")
|
||||||
|
|
|
@ -0,0 +1,978 @@
|
||||||
|
/*
|
||||||
|
---------------------------------------------------------------------------
|
||||||
|
Open Asset Import Library (assimp)
|
||||||
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
Copyright (c) 2006-2020, assimp team
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
All rights reserved.
|
||||||
|
|
||||||
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
with or without modification, are permitted provided that the following
|
||||||
|
conditions are met:
|
||||||
|
|
||||||
|
* Redistributions of source code must retain the above
|
||||||
|
copyright notice, this list of conditions and the
|
||||||
|
following disclaimer.
|
||||||
|
|
||||||
|
* Redistributions in binary form must reproduce the above
|
||||||
|
copyright notice, this list of conditions and the
|
||||||
|
following disclaimer in the documentation and/or other
|
||||||
|
materials provided with the distribution.
|
||||||
|
|
||||||
|
* Neither the name of the assimp team, nor the names of its
|
||||||
|
contributors may be used to endorse or promote products
|
||||||
|
derived from this software without specific prior
|
||||||
|
written permission of the assimp team.
|
||||||
|
|
||||||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||||
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||||
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||||
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||||
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||||
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||||
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
---------------------------------------------------------------------------
|
||||||
|
*/
|
||||||
|
|
||||||
|
/// \file AMFImporter_Postprocess.cpp
|
||||||
|
/// \brief Convert built scenegraph and objects to Assimp scenegraph.
|
||||||
|
/// \date 2016
|
||||||
|
/// \author smal.root@gmail.com
|
||||||
|
|
||||||
|
#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
|
||||||
|
|
||||||
|
#include "AMFImporter.hpp"
|
||||||
|
|
||||||
|
// Header files, Assimp.
|
||||||
|
#include <assimp/SceneCombiner.h>
|
||||||
|
#include <assimp/StandardShapes.h>
|
||||||
|
#include <assimp/StringUtils.h>
|
||||||
|
|
||||||
|
// Header files, stdlib.
|
||||||
|
#include <iterator>
|
||||||
|
|
||||||
|
namespace Assimp
|
||||||
|
{
|
||||||
|
|
||||||
|
aiColor4D AMFImporter::SPP_Material::GetColor(const float /*pX*/, const float /*pY*/, const float /*pZ*/) const
|
||||||
|
{
|
||||||
|
aiColor4D tcol;
|
||||||
|
|
||||||
|
// Check if stored data are supported.
|
||||||
|
if(!Composition.empty())
|
||||||
|
{
|
||||||
|
throw DeadlyImportError("IME. GetColor for composition");
|
||||||
|
}
|
||||||
|
else if(Color->Composed)
|
||||||
|
{
|
||||||
|
throw DeadlyImportError("IME. GetColor, composed color");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
tcol = Color->Color;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check if default color must be used
|
||||||
|
if((tcol.r == 0) && (tcol.g == 0) && (tcol.b == 0) && (tcol.a == 0))
|
||||||
|
{
|
||||||
|
tcol.r = 0.5f;
|
||||||
|
tcol.g = 0.5f;
|
||||||
|
tcol.b = 0.5f;
|
||||||
|
tcol.a = 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
return tcol;
|
||||||
|
}
|
||||||
|
|
||||||
|
void AMFImporter::PostprocessHelper_CreateMeshDataArray(const AMFMesh& pNodeElement, std::vector<aiVector3D>& pVertexCoordinateArray,
|
||||||
|
std::vector<AMFColor*>& pVertexColorArray) const
|
||||||
|
{
|
||||||
|
AMFVertices* vn = nullptr;
|
||||||
|
size_t col_idx;
|
||||||
|
|
||||||
|
// All data stored in "vertices", search for it.
|
||||||
|
for(AMFNodeElementBase* ne_child: pNodeElement.Child)
|
||||||
|
{
|
||||||
|
if(ne_child->Type == AMFNodeElementBase::ENET_Vertices) vn = (AMFVertices*)ne_child;
|
||||||
|
}
|
||||||
|
|
||||||
|
// If "vertices" not found then no work for us.
|
||||||
|
if(vn == nullptr) return;
|
||||||
|
|
||||||
|
pVertexCoordinateArray.reserve(vn->Child.size());// all coordinates stored as child and we need to reserve space for future push_back's.
|
||||||
|
pVertexColorArray.resize(vn->Child.size());// colors count equal vertices count.
|
||||||
|
col_idx = 0;
|
||||||
|
// Inside vertices collect all data and place to arrays
|
||||||
|
for(AMFNodeElementBase* vn_child: vn->Child)
|
||||||
|
{
|
||||||
|
// vertices, colors
|
||||||
|
if(vn_child->Type == AMFNodeElementBase::ENET_Vertex)
|
||||||
|
{
|
||||||
|
// by default clear color for current vertex
|
||||||
|
pVertexColorArray[col_idx] = nullptr;
|
||||||
|
|
||||||
|
for(AMFNodeElementBase* vtx: vn_child->Child)
|
||||||
|
{
|
||||||
|
if(vtx->Type == AMFNodeElementBase::ENET_Coordinates)
|
||||||
|
{
|
||||||
|
pVertexCoordinateArray.push_back(((AMFCoordinates*)vtx)->Coordinate);
|
||||||
|
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(vtx->Type == AMFNodeElementBase::ENET_Color)
|
||||||
|
{
|
||||||
|
pVertexColorArray[col_idx] = (AMFColor*)vtx;
|
||||||
|
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
}// for(CAMFImporter_NodeElement* vtx: vn_child->Child)
|
||||||
|
|
||||||
|
col_idx++;
|
||||||
|
}// if(vn_child->Type == CAMFImporter_NodeElement::ENET_Vertex)
|
||||||
|
}// for(CAMFImporter_NodeElement* vn_child: vn->Child)
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B,
|
||||||
|
const std::string& pID_A)
|
||||||
|
{
|
||||||
|
size_t TextureConverted_Index;
|
||||||
|
std::string TextureConverted_ID;
|
||||||
|
|
||||||
|
// check input data
|
||||||
|
if(pID_R.empty() && pID_G.empty() && pID_B.empty() && pID_A.empty())
|
||||||
|
throw DeadlyImportError("PostprocessHelper_GetTextureID_Or_Create. At least one texture ID must be defined.");
|
||||||
|
|
||||||
|
// Create ID
|
||||||
|
TextureConverted_ID = pID_R + "_" + pID_G + "_" + pID_B + "_" + pID_A;
|
||||||
|
// Check if texture specified by set of IDs is converted already.
|
||||||
|
TextureConverted_Index = 0;
|
||||||
|
for(const SPP_Texture& tex_convd: mTexture_Converted)
|
||||||
|
{
|
||||||
|
if ( tex_convd.ID == TextureConverted_ID ) {
|
||||||
|
return TextureConverted_Index;
|
||||||
|
} else {
|
||||||
|
++TextureConverted_Index;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//
|
||||||
|
// Converted texture not found, create it.
|
||||||
|
//
|
||||||
|
AMFTexture* src_texture[4]{nullptr};
|
||||||
|
std::vector<AMFTexture*> src_texture_4check;
|
||||||
|
SPP_Texture converted_texture;
|
||||||
|
|
||||||
|
{// find all specified source textures
|
||||||
|
AMFNodeElementBase* t_tex;
|
||||||
|
|
||||||
|
// R
|
||||||
|
if(!pID_R.empty())
|
||||||
|
{
|
||||||
|
if(!Find_NodeElement(pID_R, AMFNodeElementBase::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_R);
|
||||||
|
|
||||||
|
src_texture[0] = (AMFTexture*)t_tex;
|
||||||
|
src_texture_4check.push_back((AMFTexture*)t_tex);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
src_texture[0] = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
// G
|
||||||
|
if(!pID_G.empty())
|
||||||
|
{
|
||||||
|
if(!Find_NodeElement(pID_G, AMFNodeElementBase::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_G);
|
||||||
|
|
||||||
|
src_texture[1] = (AMFTexture*)t_tex;
|
||||||
|
src_texture_4check.push_back((AMFTexture*)t_tex);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
src_texture[1] = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
// B
|
||||||
|
if(!pID_B.empty())
|
||||||
|
{
|
||||||
|
if(!Find_NodeElement(pID_B, AMFNodeElementBase::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_B);
|
||||||
|
|
||||||
|
src_texture[2] = (AMFTexture*)t_tex;
|
||||||
|
src_texture_4check.push_back((AMFTexture*)t_tex);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
src_texture[2] = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
// A
|
||||||
|
if(!pID_A.empty())
|
||||||
|
{
|
||||||
|
if(!Find_NodeElement(pID_A, AMFNodeElementBase::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_A);
|
||||||
|
|
||||||
|
src_texture[3] = (AMFTexture*)t_tex;
|
||||||
|
src_texture_4check.push_back((AMFTexture*)t_tex);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
src_texture[3] = nullptr;
|
||||||
|
}
|
||||||
|
}// END: find all specified source textures
|
||||||
|
|
||||||
|
// check that all textures has same size
|
||||||
|
if(src_texture_4check.size() > 1)
|
||||||
|
{
|
||||||
|
for (size_t i = 0, i_e = (src_texture_4check.size() - 1); i < i_e; i++)
|
||||||
|
{
|
||||||
|
if((src_texture_4check[i]->Width != src_texture_4check[i + 1]->Width) || (src_texture_4check[i]->Height != src_texture_4check[i + 1]->Height) ||
|
||||||
|
(src_texture_4check[i]->Depth != src_texture_4check[i + 1]->Depth))
|
||||||
|
{
|
||||||
|
throw DeadlyImportError("PostprocessHelper_GetTextureID_Or_Create. Source texture must has the same size.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}// if(src_texture_4check.size() > 1)
|
||||||
|
|
||||||
|
// set texture attributes
|
||||||
|
converted_texture.Width = src_texture_4check[0]->Width;
|
||||||
|
converted_texture.Height = src_texture_4check[0]->Height;
|
||||||
|
converted_texture.Depth = src_texture_4check[0]->Depth;
|
||||||
|
// if one of source texture is tiled then converted texture is tiled too.
|
||||||
|
converted_texture.Tiled = false;
|
||||||
|
for(uint8_t i = 0; i < src_texture_4check.size(); i++) converted_texture.Tiled |= src_texture_4check[i]->Tiled;
|
||||||
|
|
||||||
|
// Create format hint.
|
||||||
|
strcpy(converted_texture.FormatHint, "rgba0000");// copy initial string.
|
||||||
|
if(!pID_R.empty()) converted_texture.FormatHint[4] = '8';
|
||||||
|
if(!pID_G.empty()) converted_texture.FormatHint[5] = '8';
|
||||||
|
if(!pID_B.empty()) converted_texture.FormatHint[6] = '8';
|
||||||
|
if(!pID_A.empty()) converted_texture.FormatHint[7] = '8';
|
||||||
|
|
||||||
|
//
|
||||||
|
// Сopy data of textures.
|
||||||
|
//
|
||||||
|
size_t tex_size = 0;
|
||||||
|
size_t step = 0;
|
||||||
|
size_t off_g = 0;
|
||||||
|
size_t off_b = 0;
|
||||||
|
|
||||||
|
// Calculate size of the target array and rule how data will be copied.
|
||||||
|
if(!pID_R.empty() && nullptr != src_texture[ 0 ] ) {
|
||||||
|
tex_size += src_texture[0]->Data.size(); step++, off_g++, off_b++;
|
||||||
|
}
|
||||||
|
if(!pID_G.empty() && nullptr != src_texture[ 1 ] ) {
|
||||||
|
tex_size += src_texture[1]->Data.size(); step++, off_b++;
|
||||||
|
}
|
||||||
|
if(!pID_B.empty() && nullptr != src_texture[ 2 ] ) {
|
||||||
|
tex_size += src_texture[2]->Data.size(); step++;
|
||||||
|
}
|
||||||
|
if(!pID_A.empty() && nullptr != src_texture[ 3 ] ) {
|
||||||
|
tex_size += src_texture[3]->Data.size(); step++;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Create target array.
|
||||||
|
converted_texture.Data = new uint8_t[tex_size];
|
||||||
|
// And copy data
|
||||||
|
auto CopyTextureData = [&](const std::string& pID, const size_t pOffset, const size_t pStep, const uint8_t pSrcTexNum) -> void
|
||||||
|
{
|
||||||
|
if(!pID.empty())
|
||||||
|
{
|
||||||
|
for(size_t idx_target = pOffset, idx_src = 0; idx_target < tex_size; idx_target += pStep, idx_src++) {
|
||||||
|
AMFTexture* tex = src_texture[pSrcTexNum];
|
||||||
|
ai_assert(tex);
|
||||||
|
converted_texture.Data[idx_target] = tex->Data.at(idx_src);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};// auto CopyTextureData = [&](const size_t pOffset, const size_t pStep, const uint8_t pSrcTexNum) -> void
|
||||||
|
|
||||||
|
CopyTextureData(pID_R, 0, step, 0);
|
||||||
|
CopyTextureData(pID_G, off_g, step, 1);
|
||||||
|
CopyTextureData(pID_B, off_b, step, 2);
|
||||||
|
CopyTextureData(pID_A, step - 1, step, 3);
|
||||||
|
|
||||||
|
// Store new converted texture ID
|
||||||
|
converted_texture.ID = TextureConverted_ID;
|
||||||
|
// Store new converted texture
|
||||||
|
mTexture_Converted.push_back(converted_texture);
|
||||||
|
|
||||||
|
return TextureConverted_Index;
|
||||||
|
}
|
||||||
|
|
||||||
|
void AMFImporter::PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace>& pInputList, std::list<std::list<SComplexFace> >& pOutputList_Separated)
|
||||||
|
{
|
||||||
|
auto texmap_is_equal = [](const AMFTexMap* pTexMap1, const AMFTexMap* pTexMap2) -> bool
|
||||||
|
{
|
||||||
|
if((pTexMap1 == nullptr) && (pTexMap2 == nullptr)) return true;
|
||||||
|
if(pTexMap1 == nullptr) return false;
|
||||||
|
if(pTexMap2 == nullptr) return false;
|
||||||
|
|
||||||
|
if(pTexMap1->TextureID_R != pTexMap2->TextureID_R) return false;
|
||||||
|
if(pTexMap1->TextureID_G != pTexMap2->TextureID_G) return false;
|
||||||
|
if(pTexMap1->TextureID_B != pTexMap2->TextureID_B) return false;
|
||||||
|
if(pTexMap1->TextureID_A != pTexMap2->TextureID_A) return false;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
};
|
||||||
|
|
||||||
|
pOutputList_Separated.clear();
|
||||||
|
if(pInputList.empty()) return;
|
||||||
|
|
||||||
|
do
|
||||||
|
{
|
||||||
|
SComplexFace face_start = pInputList.front();
|
||||||
|
std::list<SComplexFace> face_list_cur;
|
||||||
|
|
||||||
|
for(std::list<SComplexFace>::iterator it = pInputList.begin(), it_end = pInputList.end(); it != it_end;)
|
||||||
|
{
|
||||||
|
if(texmap_is_equal(face_start.TexMap, it->TexMap))
|
||||||
|
{
|
||||||
|
auto it_old = it;
|
||||||
|
|
||||||
|
++it;
|
||||||
|
face_list_cur.push_back(*it_old);
|
||||||
|
pInputList.erase(it_old);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
++it;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if(!face_list_cur.empty()) pOutputList_Separated.push_back(face_list_cur);
|
||||||
|
|
||||||
|
} while(!pInputList.empty());
|
||||||
|
}
|
||||||
|
|
||||||
|
void AMFImporter::Postprocess_AddMetadata(const std::list<AMFMetadata*>& metadataList, aiNode& sceneNode) const
|
||||||
|
{
|
||||||
|
if ( !metadataList.empty() )
|
||||||
|
{
|
||||||
|
if(sceneNode.mMetaData != nullptr) throw DeadlyImportError("Postprocess. MetaData member in node are not nullptr. Something went wrong.");
|
||||||
|
|
||||||
|
// copy collected metadata to output node.
|
||||||
|
sceneNode.mMetaData = aiMetadata::Alloc( static_cast<unsigned int>(metadataList.size()) );
|
||||||
|
size_t meta_idx( 0 );
|
||||||
|
|
||||||
|
for(const AMFMetadata& metadata: metadataList)
|
||||||
|
{
|
||||||
|
sceneNode.mMetaData->Set(static_cast<unsigned int>(meta_idx++), metadata.Type, aiString(metadata.Value));
|
||||||
|
}
|
||||||
|
}// if(!metadataList.empty())
|
||||||
|
}
|
||||||
|
|
||||||
|
void AMFImporter::Postprocess_BuildNodeAndObject(const AMFObject& pNodeElement, std::list<aiMesh*>& pMeshList, aiNode** pSceneNode)
|
||||||
|
{
|
||||||
|
AMFColor* object_color = nullptr;
|
||||||
|
|
||||||
|
// create new aiNode and set name as <object> has.
|
||||||
|
*pSceneNode = new aiNode;
|
||||||
|
(*pSceneNode)->mName = pNodeElement.ID;
|
||||||
|
// read mesh and color
|
||||||
|
for(const AMFNodeElementBase* ne_child: pNodeElement.Child)
|
||||||
|
{
|
||||||
|
std::vector<aiVector3D> vertex_arr;
|
||||||
|
std::vector<AMFColor*> color_arr;
|
||||||
|
|
||||||
|
// color for object
|
||||||
|
if(ne_child->Type == AMFNodeElementBase::ENET_Color) object_color = (AMFColor*)ne_child;
|
||||||
|
|
||||||
|
if(ne_child->Type == AMFNodeElementBase::ENET_Mesh)
|
||||||
|
{
|
||||||
|
// Create arrays from children of mesh: vertices.
|
||||||
|
PostprocessHelper_CreateMeshDataArray(*((AMFMesh*)ne_child), vertex_arr, color_arr);
|
||||||
|
// Use this arrays as a source when creating every aiMesh
|
||||||
|
Postprocess_BuildMeshSet(*((AMFMesh*)ne_child), vertex_arr, color_arr, object_color, pMeshList, **pSceneNode);
|
||||||
|
}
|
||||||
|
}// for(const CAMFImporter_NodeElement* ne_child: pNodeElement)
|
||||||
|
}
|
||||||
|
|
||||||
|
void AMFImporter::Postprocess_BuildMeshSet(const AMFMesh& pNodeElement, const std::vector<aiVector3D>& pVertexCoordinateArray,
|
||||||
|
const std::vector<AMFColor*>& pVertexColorArray,
|
||||||
|
const AMFColor* pObjectColor, std::list<aiMesh*>& pMeshList, aiNode& pSceneNode)
|
||||||
|
{
|
||||||
|
std::list<unsigned int> mesh_idx;
|
||||||
|
|
||||||
|
// all data stored in "volume", search for it.
|
||||||
|
for(const AMFNodeElementBase* ne_child: pNodeElement.Child)
|
||||||
|
{
|
||||||
|
const AMFColor* ne_volume_color = nullptr;
|
||||||
|
const SPP_Material* cur_mat = nullptr;
|
||||||
|
|
||||||
|
if(ne_child->Type == AMFNodeElementBase::ENET_Volume)
|
||||||
|
{
|
||||||
|
/******************* Get faces *******************/
|
||||||
|
const AMFVolume* ne_volume = reinterpret_cast<const AMFVolume*>(ne_child);
|
||||||
|
|
||||||
|
std::list<SComplexFace> complex_faces_list;// List of the faces of the volume.
|
||||||
|
std::list<std::list<SComplexFace> > complex_faces_toplist;// List of the face list for every mesh.
|
||||||
|
|
||||||
|
// check if volume use material
|
||||||
|
if(!ne_volume->MaterialID.empty())
|
||||||
|
{
|
||||||
|
if(!Find_ConvertedMaterial(ne_volume->MaterialID, &cur_mat)) Throw_ID_NotFound(ne_volume->MaterialID);
|
||||||
|
}
|
||||||
|
|
||||||
|
// inside "volume" collect all data and place to arrays or create new objects
|
||||||
|
for(const AMFNodeElementBase* ne_volume_child: ne_volume->Child)
|
||||||
|
{
|
||||||
|
// color for volume
|
||||||
|
if(ne_volume_child->Type == AMFNodeElementBase::ENET_Color)
|
||||||
|
{
|
||||||
|
ne_volume_color = reinterpret_cast<const AMFColor*>(ne_volume_child);
|
||||||
|
}
|
||||||
|
else if(ne_volume_child->Type == AMFNodeElementBase::ENET_Triangle)// triangles, triangles colors
|
||||||
|
{
|
||||||
|
const AMFTriangle& tri_al = *reinterpret_cast<const AMFTriangle*>(ne_volume_child);
|
||||||
|
|
||||||
|
SComplexFace complex_face;
|
||||||
|
|
||||||
|
// initialize pointers
|
||||||
|
complex_face.Color = nullptr;
|
||||||
|
complex_face.TexMap = nullptr;
|
||||||
|
// get data from triangle children: color, texture coordinates.
|
||||||
|
if(tri_al.Child.size())
|
||||||
|
{
|
||||||
|
for(const AMFNodeElementBase* ne_triangle_child: tri_al.Child)
|
||||||
|
{
|
||||||
|
if(ne_triangle_child->Type == AMFNodeElementBase::ENET_Color)
|
||||||
|
complex_face.Color = reinterpret_cast<const AMFColor*>(ne_triangle_child);
|
||||||
|
else if(ne_triangle_child->Type == AMFNodeElementBase::ENET_TexMap)
|
||||||
|
complex_face.TexMap = reinterpret_cast<const AMFTexMap*>(ne_triangle_child);
|
||||||
|
}
|
||||||
|
}// if(tri_al.Child.size())
|
||||||
|
|
||||||
|
// create new face and store it.
|
||||||
|
complex_face.Face.mNumIndices = 3;
|
||||||
|
complex_face.Face.mIndices = new unsigned int[3];
|
||||||
|
complex_face.Face.mIndices[0] = static_cast<unsigned int>(tri_al.V[0]);
|
||||||
|
complex_face.Face.mIndices[1] = static_cast<unsigned int>(tri_al.V[1]);
|
||||||
|
complex_face.Face.mIndices[2] = static_cast<unsigned int>(tri_al.V[2]);
|
||||||
|
complex_faces_list.push_back(complex_face);
|
||||||
|
}
|
||||||
|
}// for(const CAMFImporter_NodeElement* ne_volume_child: ne_volume->Child)
|
||||||
|
|
||||||
|
/**** Split faces list: one list per mesh ****/
|
||||||
|
PostprocessHelper_SplitFacesByTextureID(complex_faces_list, complex_faces_toplist);
|
||||||
|
|
||||||
|
/***** Create mesh for every faces list ******/
|
||||||
|
for(std::list<SComplexFace>& face_list_cur: complex_faces_toplist)
|
||||||
|
{
|
||||||
|
auto VertexIndex_GetMinimal = [](const std::list<SComplexFace>& pFaceList, const size_t* pBiggerThan) -> size_t
|
||||||
|
{
|
||||||
|
size_t rv;
|
||||||
|
|
||||||
|
if(pBiggerThan != nullptr)
|
||||||
|
{
|
||||||
|
bool found = false;
|
||||||
|
|
||||||
|
for(const SComplexFace& face: pFaceList)
|
||||||
|
{
|
||||||
|
for(size_t idx_vert = 0; idx_vert < face.Face.mNumIndices; idx_vert++)
|
||||||
|
{
|
||||||
|
if(face.Face.mIndices[idx_vert] > *pBiggerThan)
|
||||||
|
{
|
||||||
|
rv = face.Face.mIndices[idx_vert];
|
||||||
|
found = true;
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if(found) break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(!found) return *pBiggerThan;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
rv = pFaceList.front().Face.mIndices[0];
|
||||||
|
}// if(pBiggerThan != nullptr) else
|
||||||
|
|
||||||
|
for(const SComplexFace& face: pFaceList)
|
||||||
|
{
|
||||||
|
for(size_t vi = 0; vi < face.Face.mNumIndices; vi++)
|
||||||
|
{
|
||||||
|
if(face.Face.mIndices[vi] < rv)
|
||||||
|
{
|
||||||
|
if(pBiggerThan != nullptr)
|
||||||
|
{
|
||||||
|
if(face.Face.mIndices[vi] > *pBiggerThan) rv = face.Face.mIndices[vi];
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
rv = face.Face.mIndices[vi];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}// for(const SComplexFace& face: pFaceList)
|
||||||
|
|
||||||
|
return rv;
|
||||||
|
};// auto VertexIndex_GetMinimal = [](const std::list<SComplexFace>& pFaceList, const size_t* pBiggerThan) -> size_t
|
||||||
|
|
||||||
|
auto VertexIndex_Replace = [](std::list<SComplexFace>& pFaceList, const size_t pIdx_From, const size_t pIdx_To) -> void
|
||||||
|
{
|
||||||
|
for(const SComplexFace& face: pFaceList)
|
||||||
|
{
|
||||||
|
for(size_t vi = 0; vi < face.Face.mNumIndices; vi++)
|
||||||
|
{
|
||||||
|
if(face.Face.mIndices[vi] == pIdx_From) face.Face.mIndices[vi] = static_cast<unsigned int>(pIdx_To);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};// auto VertexIndex_Replace = [](std::list<SComplexFace>& pFaceList, const size_t pIdx_From, const size_t pIdx_To) -> void
|
||||||
|
|
||||||
|
auto Vertex_CalculateColor = [&](const size_t pIdx) -> aiColor4D
|
||||||
|
{
|
||||||
|
// Color priorities(In descending order):
|
||||||
|
// 1. triangle color;
|
||||||
|
// 2. vertex color;
|
||||||
|
// 3. volume color;
|
||||||
|
// 4. object color;
|
||||||
|
// 5. material;
|
||||||
|
// 6. default - invisible coat.
|
||||||
|
//
|
||||||
|
// Fill vertices colors in color priority list above that's points from 1 to 6.
|
||||||
|
if((pIdx < pVertexColorArray.size()) && (pVertexColorArray[pIdx] != nullptr))// check for vertex color
|
||||||
|
{
|
||||||
|
if(pVertexColorArray[pIdx]->Composed)
|
||||||
|
throw DeadlyImportError("IME: vertex color composed");
|
||||||
|
else
|
||||||
|
return pVertexColorArray[pIdx]->Color;
|
||||||
|
}
|
||||||
|
else if(ne_volume_color != nullptr)// check for volume color
|
||||||
|
{
|
||||||
|
if(ne_volume_color->Composed)
|
||||||
|
throw DeadlyImportError("IME: volume color composed");
|
||||||
|
else
|
||||||
|
return ne_volume_color->Color;
|
||||||
|
}
|
||||||
|
else if(pObjectColor != nullptr)// check for object color
|
||||||
|
{
|
||||||
|
if(pObjectColor->Composed)
|
||||||
|
throw DeadlyImportError("IME: object color composed");
|
||||||
|
else
|
||||||
|
return pObjectColor->Color;
|
||||||
|
}
|
||||||
|
else if(cur_mat != nullptr)// check for material
|
||||||
|
{
|
||||||
|
return cur_mat->GetColor(pVertexCoordinateArray.at(pIdx).x, pVertexCoordinateArray.at(pIdx).y, pVertexCoordinateArray.at(pIdx).z);
|
||||||
|
}
|
||||||
|
else// set default color.
|
||||||
|
{
|
||||||
|
return {0, 0, 0, 0};
|
||||||
|
}// if((vi < pVertexColorArray.size()) && (pVertexColorArray[vi] != nullptr)) else
|
||||||
|
|
||||||
|
};// auto Vertex_CalculateColor = [&](const size_t pIdx) -> aiColor4D
|
||||||
|
|
||||||
|
aiMesh* tmesh = new aiMesh;
|
||||||
|
|
||||||
|
tmesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;// Only triangles is supported by AMF.
|
||||||
|
//
|
||||||
|
// set geometry and colors (vertices)
|
||||||
|
//
|
||||||
|
// copy faces/triangles
|
||||||
|
tmesh->mNumFaces = static_cast<unsigned int>(face_list_cur.size());
|
||||||
|
tmesh->mFaces = new aiFace[tmesh->mNumFaces];
|
||||||
|
|
||||||
|
// Create vertices list and optimize indices. Optimisation mean following.In AMF all volumes use one big list of vertices. And one volume
|
||||||
|
// can use only part of vertices list, for example: vertices list contain few thousands of vertices and volume use vertices 1, 3, 10.
|
||||||
|
// Do you need all this thousands of garbage? Of course no. So, optimisation step transformate sparse indices set to continuous.
|
||||||
|
size_t VertexCount_Max = tmesh->mNumFaces * 3;// 3 - triangles.
|
||||||
|
std::vector<aiVector3D> vert_arr, texcoord_arr;
|
||||||
|
std::vector<aiColor4D> col_arr;
|
||||||
|
|
||||||
|
vert_arr.reserve(VertexCount_Max * 2);// "* 2" - see below TODO.
|
||||||
|
col_arr.reserve(VertexCount_Max * 2);
|
||||||
|
|
||||||
|
{// fill arrays
|
||||||
|
size_t vert_idx_from, vert_idx_to;
|
||||||
|
|
||||||
|
// first iteration.
|
||||||
|
vert_idx_to = 0;
|
||||||
|
vert_idx_from = VertexIndex_GetMinimal(face_list_cur, nullptr);
|
||||||
|
vert_arr.push_back(pVertexCoordinateArray.at(vert_idx_from));
|
||||||
|
col_arr.push_back(Vertex_CalculateColor(vert_idx_from));
|
||||||
|
if(vert_idx_from != vert_idx_to) VertexIndex_Replace(face_list_cur, vert_idx_from, vert_idx_to);
|
||||||
|
|
||||||
|
// rest iterations
|
||||||
|
do
|
||||||
|
{
|
||||||
|
vert_idx_from = VertexIndex_GetMinimal(face_list_cur, &vert_idx_to);
|
||||||
|
if(vert_idx_from == vert_idx_to) break;// all indices are transferred,
|
||||||
|
|
||||||
|
vert_arr.push_back(pVertexCoordinateArray.at(vert_idx_from));
|
||||||
|
col_arr.push_back(Vertex_CalculateColor(vert_idx_from));
|
||||||
|
vert_idx_to++;
|
||||||
|
if(vert_idx_from != vert_idx_to) VertexIndex_Replace(face_list_cur, vert_idx_from, vert_idx_to);
|
||||||
|
|
||||||
|
} while(true);
|
||||||
|
}// fill arrays. END.
|
||||||
|
|
||||||
|
//
|
||||||
|
// check if triangle colors are used and create additional faces if needed.
|
||||||
|
//
|
||||||
|
for(const SComplexFace& face_cur: face_list_cur)
|
||||||
|
{
|
||||||
|
if(face_cur.Color != nullptr)
|
||||||
|
{
|
||||||
|
aiColor4D face_color;
|
||||||
|
size_t vert_idx_new = vert_arr.size();
|
||||||
|
|
||||||
|
if(face_cur.Color->Composed)
|
||||||
|
throw DeadlyImportError("IME: face color composed");
|
||||||
|
else
|
||||||
|
face_color = face_cur.Color->Color;
|
||||||
|
|
||||||
|
for(size_t idx_ind = 0; idx_ind < face_cur.Face.mNumIndices; idx_ind++)
|
||||||
|
{
|
||||||
|
vert_arr.push_back(vert_arr.at(face_cur.Face.mIndices[idx_ind]));
|
||||||
|
col_arr.push_back(face_color);
|
||||||
|
face_cur.Face.mIndices[idx_ind] = static_cast<unsigned int>(vert_idx_new++);
|
||||||
|
}
|
||||||
|
}// if(face_cur.Color != nullptr)
|
||||||
|
}// for(const SComplexFace& face_cur: face_list_cur)
|
||||||
|
|
||||||
|
//
|
||||||
|
// if texture is used then copy texture coordinates too.
|
||||||
|
//
|
||||||
|
if(face_list_cur.front().TexMap != nullptr)
|
||||||
|
{
|
||||||
|
size_t idx_vert_new = vert_arr.size();
|
||||||
|
///TODO: clean unused vertices. "* 2": in certain cases - mesh full of triangle colors - vert_arr will contain duplicated vertices for
|
||||||
|
/// colored triangles and initial vertices (for colored vertices) which in real became unused. This part need more thinking about
|
||||||
|
/// optimisation.
|
||||||
|
bool* idx_vert_used;
|
||||||
|
|
||||||
|
idx_vert_used = new bool[VertexCount_Max * 2];
|
||||||
|
for(size_t i = 0, i_e = VertexCount_Max * 2; i < i_e; i++) idx_vert_used[i] = false;
|
||||||
|
|
||||||
|
// This ID's will be used when set materials ID in scene.
|
||||||
|
tmesh->mMaterialIndex = static_cast<unsigned int>(PostprocessHelper_GetTextureID_Or_Create(face_list_cur.front().TexMap->TextureID_R,
|
||||||
|
face_list_cur.front().TexMap->TextureID_G,
|
||||||
|
face_list_cur.front().TexMap->TextureID_B,
|
||||||
|
face_list_cur.front().TexMap->TextureID_A));
|
||||||
|
texcoord_arr.resize(VertexCount_Max * 2);
|
||||||
|
for(const SComplexFace& face_cur: face_list_cur)
|
||||||
|
{
|
||||||
|
for(size_t idx_ind = 0; idx_ind < face_cur.Face.mNumIndices; idx_ind++)
|
||||||
|
{
|
||||||
|
const size_t idx_vert = face_cur.Face.mIndices[idx_ind];
|
||||||
|
|
||||||
|
if(!idx_vert_used[idx_vert])
|
||||||
|
{
|
||||||
|
texcoord_arr.at(idx_vert) = face_cur.TexMap->TextureCoordinate[idx_ind];
|
||||||
|
idx_vert_used[idx_vert] = true;
|
||||||
|
}
|
||||||
|
else if(texcoord_arr.at(idx_vert) != face_cur.TexMap->TextureCoordinate[idx_ind])
|
||||||
|
{
|
||||||
|
// in that case one vertex is shared with many texture coordinates. We need to duplicate vertex with another texture
|
||||||
|
// coordinates.
|
||||||
|
vert_arr.push_back(vert_arr.at(idx_vert));
|
||||||
|
col_arr.push_back(col_arr.at(idx_vert));
|
||||||
|
texcoord_arr.at(idx_vert_new) = face_cur.TexMap->TextureCoordinate[idx_ind];
|
||||||
|
face_cur.Face.mIndices[idx_ind] = static_cast<unsigned int>(idx_vert_new++);
|
||||||
|
}
|
||||||
|
}// for(size_t idx_ind = 0; idx_ind < face_cur.Face.mNumIndices; idx_ind++)
|
||||||
|
}// for(const SComplexFace& face_cur: face_list_cur)
|
||||||
|
|
||||||
|
delete [] idx_vert_used;
|
||||||
|
// shrink array
|
||||||
|
texcoord_arr.resize(idx_vert_new);
|
||||||
|
}// if(face_list_cur.front().TexMap != nullptr)
|
||||||
|
|
||||||
|
//
|
||||||
|
// copy collected data to mesh
|
||||||
|
//
|
||||||
|
tmesh->mNumVertices = static_cast<unsigned int>(vert_arr.size());
|
||||||
|
tmesh->mVertices = new aiVector3D[tmesh->mNumVertices];
|
||||||
|
tmesh->mColors[0] = new aiColor4D[tmesh->mNumVertices];
|
||||||
|
|
||||||
|
memcpy(tmesh->mVertices, vert_arr.data(), tmesh->mNumVertices * sizeof(aiVector3D));
|
||||||
|
memcpy(tmesh->mColors[0], col_arr.data(), tmesh->mNumVertices * sizeof(aiColor4D));
|
||||||
|
if(texcoord_arr.size() > 0)
|
||||||
|
{
|
||||||
|
tmesh->mTextureCoords[0] = new aiVector3D[tmesh->mNumVertices];
|
||||||
|
memcpy(tmesh->mTextureCoords[0], texcoord_arr.data(), tmesh->mNumVertices * sizeof(aiVector3D));
|
||||||
|
tmesh->mNumUVComponents[0] = 2;// U and V stored in "x", "y" of aiVector3D.
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t idx_face = 0;
|
||||||
|
for(const SComplexFace& face_cur: face_list_cur) tmesh->mFaces[idx_face++] = face_cur.Face;
|
||||||
|
|
||||||
|
// store new aiMesh
|
||||||
|
mesh_idx.push_back(static_cast<unsigned int>(pMeshList.size()));
|
||||||
|
pMeshList.push_back(tmesh);
|
||||||
|
}// for(const std::list<SComplexFace>& face_list_cur: complex_faces_toplist)
|
||||||
|
}// if(ne_child->Type == CAMFImporter_NodeElement::ENET_Volume)
|
||||||
|
}// for(const CAMFImporter_NodeElement* ne_child: pNodeElement.Child)
|
||||||
|
|
||||||
|
// if meshes was created then assign new indices with current aiNode
|
||||||
|
if(!mesh_idx.empty())
|
||||||
|
{
|
||||||
|
std::list<unsigned int>::const_iterator mit = mesh_idx.begin();
|
||||||
|
|
||||||
|
pSceneNode.mNumMeshes = static_cast<unsigned int>(mesh_idx.size());
|
||||||
|
pSceneNode.mMeshes = new unsigned int[pSceneNode.mNumMeshes];
|
||||||
|
for(size_t i = 0; i < pSceneNode.mNumMeshes; i++) pSceneNode.mMeshes[i] = *mit++;
|
||||||
|
}// if(mesh_idx.size() > 0)
|
||||||
|
}
|
||||||
|
|
||||||
|
void AMFImporter::Postprocess_BuildMaterial(const AMFMaterial& pMaterial)
|
||||||
|
{
|
||||||
|
SPP_Material new_mat;
|
||||||
|
|
||||||
|
new_mat.ID = pMaterial.ID;
|
||||||
|
for(const AMFNodeElementBase* mat_child: pMaterial.Child)
|
||||||
|
{
|
||||||
|
if(mat_child->Type == AMFNodeElementBase::ENET_Color)
|
||||||
|
{
|
||||||
|
new_mat.Color = (AMFColor*)mat_child;
|
||||||
|
}
|
||||||
|
else if(mat_child->Type == AMFNodeElementBase::ENET_Metadata)
|
||||||
|
{
|
||||||
|
new_mat.Metadata.push_back((AMFMetadata*)mat_child);
|
||||||
|
}
|
||||||
|
}// for(const CAMFImporter_NodeElement* mat_child; pMaterial.Child)
|
||||||
|
|
||||||
|
// place converted material to special list
|
||||||
|
mMaterial_Converted.push_back(new_mat);
|
||||||
|
}
|
||||||
|
|
||||||
|
void AMFImporter::Postprocess_BuildConstellation(AMFConstellation& pConstellation, std::list<aiNode*>& pNodeList) const
|
||||||
|
{
|
||||||
|
aiNode* con_node;
|
||||||
|
std::list<aiNode*> ch_node;
|
||||||
|
|
||||||
|
// We will build next hierarchy:
|
||||||
|
// aiNode as parent (<constellation>) for set of nodes as a children
|
||||||
|
// |- aiNode for transformation (<instance> -> <delta...>, <r...>) - aiNode for pointing to object ("objectid")
|
||||||
|
// ...
|
||||||
|
// \_ aiNode for transformation (<instance> -> <delta...>, <r...>) - aiNode for pointing to object ("objectid")
|
||||||
|
con_node = new aiNode;
|
||||||
|
con_node->mName = pConstellation.ID;
|
||||||
|
// Walk through children and search for instances of another objects, constellations.
|
||||||
|
for(const AMFNodeElementBase* ne: pConstellation.Child)
|
||||||
|
{
|
||||||
|
aiMatrix4x4 tmat;
|
||||||
|
aiNode* t_node;
|
||||||
|
aiNode* found_node;
|
||||||
|
|
||||||
|
if(ne->Type == AMFNodeElementBase::ENET_Metadata) continue;
|
||||||
|
if(ne->Type != AMFNodeElementBase::ENET_Instance) throw DeadlyImportError("Only <instance> nodes can be in <constellation>.");
|
||||||
|
|
||||||
|
// create alias for conveniance
|
||||||
|
AMFInstance& als = *((AMFInstance*)ne);
|
||||||
|
// find referenced object
|
||||||
|
if(!Find_ConvertedNode(als.ObjectID, pNodeList, &found_node)) Throw_ID_NotFound(als.ObjectID);
|
||||||
|
|
||||||
|
// create node for applying transformation
|
||||||
|
t_node = new aiNode;
|
||||||
|
t_node->mParent = con_node;
|
||||||
|
// apply transformation
|
||||||
|
aiMatrix4x4::Translation(als.Delta, tmat), t_node->mTransformation *= tmat;
|
||||||
|
aiMatrix4x4::RotationX(als.Rotation.x, tmat), t_node->mTransformation *= tmat;
|
||||||
|
aiMatrix4x4::RotationY(als.Rotation.y, tmat), t_node->mTransformation *= tmat;
|
||||||
|
aiMatrix4x4::RotationZ(als.Rotation.z, tmat), t_node->mTransformation *= tmat;
|
||||||
|
// create array for one child node
|
||||||
|
t_node->mNumChildren = 1;
|
||||||
|
t_node->mChildren = new aiNode*[t_node->mNumChildren];
|
||||||
|
SceneCombiner::Copy(&t_node->mChildren[0], found_node);
|
||||||
|
t_node->mChildren[0]->mParent = t_node;
|
||||||
|
ch_node.push_back(t_node);
|
||||||
|
}// for(const CAMFImporter_NodeElement* ne: pConstellation.Child)
|
||||||
|
|
||||||
|
// copy found aiNode's as children
|
||||||
|
if(ch_node.empty()) throw DeadlyImportError("<constellation> must have at least one <instance>.");
|
||||||
|
|
||||||
|
size_t ch_idx = 0;
|
||||||
|
|
||||||
|
con_node->mNumChildren = static_cast<unsigned int>(ch_node.size());
|
||||||
|
con_node->mChildren = new aiNode*[con_node->mNumChildren];
|
||||||
|
for(aiNode* node: ch_node) con_node->mChildren[ch_idx++] = node;
|
||||||
|
|
||||||
|
// and place "root" of <constellation> node to node list
|
||||||
|
pNodeList.push_back(con_node);
|
||||||
|
}
|
||||||
|
|
||||||
|
void AMFImporter::Postprocess_BuildScene(aiScene* pScene)
|
||||||
|
{
|
||||||
|
std::list<aiNode*> node_list;
|
||||||
|
std::list<aiMesh*> mesh_list;
|
||||||
|
std::list<AMFMetadata*> meta_list;
|
||||||
|
|
||||||
|
//
|
||||||
|
// Because for AMF "material" is just complex colors mixing so aiMaterial will not be used.
|
||||||
|
// For building aiScene we are must to do few steps:
|
||||||
|
// at first creating root node for aiScene.
|
||||||
|
pScene->mRootNode = new aiNode;
|
||||||
|
pScene->mRootNode->mParent = nullptr;
|
||||||
|
pScene->mFlags |= AI_SCENE_FLAGS_ALLOW_SHARED;
|
||||||
|
// search for root(<amf>) element
|
||||||
|
AMFNodeElementBase* root_el = nullptr;
|
||||||
|
|
||||||
|
for(AMFNodeElementBase* ne: mNodeElement_List)
|
||||||
|
{
|
||||||
|
if(ne->Type != AMFNodeElementBase::ENET_Root) continue;
|
||||||
|
|
||||||
|
root_el = ne;
|
||||||
|
|
||||||
|
break;
|
||||||
|
}// for(const CAMFImporter_NodeElement* ne: mNodeElement_List)
|
||||||
|
|
||||||
|
// Check if root element are found.
|
||||||
|
if(root_el == nullptr) throw DeadlyImportError("Root(<amf>) element not found.");
|
||||||
|
|
||||||
|
// after that walk through children of root and collect data. Five types of nodes can be placed at top level - in <amf>: <object>, <material>, <texture>,
|
||||||
|
// <constellation> and <metadata>. But at first we must read <material> and <texture> because they will be used in <object>. <metadata> can be read
|
||||||
|
// at any moment.
|
||||||
|
//
|
||||||
|
// 1. <material>
|
||||||
|
// 2. <texture> will be converted later when processing triangles list. \sa Postprocess_BuildMeshSet
|
||||||
|
for(const AMFNodeElementBase* root_child: root_el->Child)
|
||||||
|
{
|
||||||
|
if(root_child->Type == AMFNodeElementBase::ENET_Material) Postprocess_BuildMaterial(*((AMFMaterial*)root_child));
|
||||||
|
}
|
||||||
|
|
||||||
|
// After "appearance" nodes we must read <object> because it will be used in <constellation> -> <instance>.
|
||||||
|
//
|
||||||
|
// 3. <object>
|
||||||
|
for(const AMFNodeElementBase* root_child: root_el->Child)
|
||||||
|
{
|
||||||
|
if(root_child->Type == AMFNodeElementBase::ENET_Object)
|
||||||
|
{
|
||||||
|
aiNode* tnode = nullptr;
|
||||||
|
|
||||||
|
// for <object> mesh and node must be built: object ID assigned to aiNode name and will be used in future for <instance>
|
||||||
|
Postprocess_BuildNodeAndObject(*((AMFObject*)root_child), mesh_list, &tnode);
|
||||||
|
if(tnode != nullptr) node_list.push_back(tnode);
|
||||||
|
|
||||||
|
}
|
||||||
|
}// for(const CAMFImporter_NodeElement* root_child: root_el->Child)
|
||||||
|
|
||||||
|
// And finally read rest of nodes.
|
||||||
|
//
|
||||||
|
for(const AMFNodeElementBase* root_child: root_el->Child)
|
||||||
|
{
|
||||||
|
// 4. <constellation>
|
||||||
|
if(root_child->Type == AMFNodeElementBase::ENET_Constellation)
|
||||||
|
{
|
||||||
|
// <object> and <constellation> at top of self abstraction use aiNode. So we can use only aiNode list for creating new aiNode's.
|
||||||
|
Postprocess_BuildConstellation(*((AMFConstellation*)root_child), node_list);
|
||||||
|
}
|
||||||
|
|
||||||
|
// 5, <metadata>
|
||||||
|
if(root_child->Type == AMFNodeElementBase::ENET_Metadata) meta_list.push_back((AMFMetadata*)root_child);
|
||||||
|
}// for(const CAMFImporter_NodeElement* root_child: root_el->Child)
|
||||||
|
|
||||||
|
// at now we can add collected metadata to root node
|
||||||
|
Postprocess_AddMetadata(meta_list, *pScene->mRootNode);
|
||||||
|
//
|
||||||
|
// Check constellation children
|
||||||
|
//
|
||||||
|
// As said in specification:
|
||||||
|
// "When multiple objects and constellations are defined in a single file, only the top level objects and constellations are available for printing."
|
||||||
|
// What that means? For example: if some object is used in constellation then you must show only constellation but not original object.
|
||||||
|
// And at this step we are checking that relations.
|
||||||
|
nl_clean_loop:
|
||||||
|
|
||||||
|
if(node_list.size() > 1)
|
||||||
|
{
|
||||||
|
// walk through all nodes
|
||||||
|
for(std::list<aiNode*>::iterator nl_it = node_list.begin(); nl_it != node_list.end(); ++nl_it)
|
||||||
|
{
|
||||||
|
// and try to find them in another top nodes.
|
||||||
|
std::list<aiNode*>::const_iterator next_it = nl_it;
|
||||||
|
|
||||||
|
++next_it;
|
||||||
|
for(; next_it != node_list.end(); ++next_it)
|
||||||
|
{
|
||||||
|
if((*next_it)->FindNode((*nl_it)->mName) != nullptr)
|
||||||
|
{
|
||||||
|
// if current top node(nl_it) found in another top node then erase it from node_list and restart search loop.
|
||||||
|
node_list.erase(nl_it);
|
||||||
|
|
||||||
|
goto nl_clean_loop;
|
||||||
|
}
|
||||||
|
}// for(; next_it != node_list.end(); next_it++)
|
||||||
|
}// for(std::list<aiNode*>::const_iterator nl_it = node_list.begin(); nl_it != node_list.end(); nl_it++)
|
||||||
|
}
|
||||||
|
|
||||||
|
//
|
||||||
|
// move created objects to aiScene
|
||||||
|
//
|
||||||
|
//
|
||||||
|
// Nodes
|
||||||
|
if(!node_list.empty())
|
||||||
|
{
|
||||||
|
std::list<aiNode*>::const_iterator nl_it = node_list.begin();
|
||||||
|
|
||||||
|
pScene->mRootNode->mNumChildren = static_cast<unsigned int>(node_list.size());
|
||||||
|
pScene->mRootNode->mChildren = new aiNode*[pScene->mRootNode->mNumChildren];
|
||||||
|
for(size_t i = 0; i < pScene->mRootNode->mNumChildren; i++)
|
||||||
|
{
|
||||||
|
// Objects and constellation that must be showed placed at top of hierarchy in <amf> node. So all aiNode's in node_list must have
|
||||||
|
// mRootNode only as parent.
|
||||||
|
(*nl_it)->mParent = pScene->mRootNode;
|
||||||
|
pScene->mRootNode->mChildren[i] = *nl_it++;
|
||||||
|
}
|
||||||
|
}// if(node_list.size() > 0)
|
||||||
|
|
||||||
|
//
|
||||||
|
// Meshes
|
||||||
|
if(!mesh_list.empty())
|
||||||
|
{
|
||||||
|
std::list<aiMesh*>::const_iterator ml_it = mesh_list.begin();
|
||||||
|
|
||||||
|
pScene->mNumMeshes = static_cast<unsigned int>(mesh_list.size());
|
||||||
|
pScene->mMeshes = new aiMesh*[pScene->mNumMeshes];
|
||||||
|
for(size_t i = 0; i < pScene->mNumMeshes; i++) pScene->mMeshes[i] = *ml_it++;
|
||||||
|
}// if(mesh_list.size() > 0)
|
||||||
|
|
||||||
|
//
|
||||||
|
// Textures
|
||||||
|
pScene->mNumTextures = static_cast<unsigned int>(mTexture_Converted.size());
|
||||||
|
if(pScene->mNumTextures > 0)
|
||||||
|
{
|
||||||
|
size_t idx;
|
||||||
|
|
||||||
|
idx = 0;
|
||||||
|
pScene->mTextures = new aiTexture*[pScene->mNumTextures];
|
||||||
|
for(const SPP_Texture& tex_convd: mTexture_Converted)
|
||||||
|
{
|
||||||
|
pScene->mTextures[idx] = new aiTexture;
|
||||||
|
pScene->mTextures[idx]->mWidth = static_cast<unsigned int>(tex_convd.Width);
|
||||||
|
pScene->mTextures[idx]->mHeight = static_cast<unsigned int>(tex_convd.Height);
|
||||||
|
pScene->mTextures[idx]->pcData = (aiTexel*)tex_convd.Data;
|
||||||
|
// texture format description.
|
||||||
|
strcpy(pScene->mTextures[idx]->achFormatHint, tex_convd.FormatHint);
|
||||||
|
idx++;
|
||||||
|
}// for(const SPP_Texture& tex_convd: mTexture_Converted)
|
||||||
|
|
||||||
|
// Create materials for embedded textures.
|
||||||
|
idx = 0;
|
||||||
|
pScene->mNumMaterials = static_cast<unsigned int>(mTexture_Converted.size());
|
||||||
|
pScene->mMaterials = new aiMaterial*[pScene->mNumMaterials];
|
||||||
|
for(const SPP_Texture& tex_convd: mTexture_Converted)
|
||||||
|
{
|
||||||
|
const aiString texture_id(AI_EMBEDDED_TEXNAME_PREFIX + to_string(idx));
|
||||||
|
const int mode = aiTextureOp_Multiply;
|
||||||
|
const int repeat = tex_convd.Tiled ? 1 : 0;
|
||||||
|
|
||||||
|
pScene->mMaterials[idx] = new aiMaterial;
|
||||||
|
pScene->mMaterials[idx]->AddProperty(&texture_id, AI_MATKEY_TEXTURE_DIFFUSE(0));
|
||||||
|
pScene->mMaterials[idx]->AddProperty(&mode, 1, AI_MATKEY_TEXOP_DIFFUSE(0));
|
||||||
|
pScene->mMaterials[idx]->AddProperty(&repeat, 1, AI_MATKEY_MAPPINGMODE_U_DIFFUSE(0));
|
||||||
|
pScene->mMaterials[idx]->AddProperty(&repeat, 1, AI_MATKEY_MAPPINGMODE_V_DIFFUSE(0));
|
||||||
|
idx++;
|
||||||
|
}
|
||||||
|
}// if(pScene->mNumTextures > 0)
|
||||||
|
}// END: after that walk through children of root and collect data
|
||||||
|
|
||||||
|
}// namespace Assimp
|
||||||
|
|
||||||
|
#endif // !ASSIMP_BUILD_NO_AMF_IMPORTER
|
|
@ -290,12 +290,18 @@ void Discreet3DSExporter::WriteMaterials() {
|
||||||
ChunkWriter curChunk(writer, Discreet3DS::CHUNK_MAT_SPECULAR);
|
ChunkWriter curChunk(writer, Discreet3DS::CHUNK_MAT_SPECULAR);
|
||||||
WriteColor(color);
|
WriteColor(color);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mat.Get(AI_MATKEY_COLOR_AMBIENT, color) == AI_SUCCESS) {
|
if (mat.Get(AI_MATKEY_COLOR_AMBIENT, color) == AI_SUCCESS) {
|
||||||
ChunkWriter curChunk(writer, Discreet3DS::CHUNK_MAT_AMBIENT);
|
ChunkWriter curChunk(writer, Discreet3DS::CHUNK_MAT_AMBIENT);
|
||||||
WriteColor(color);
|
WriteColor(color);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
float f;
|
||||||
|
if (mat.Get(AI_MATKEY_OPACITY, f) == AI_SUCCESS) {
|
||||||
|
ChunkWriter chunk(writer, Discreet3DS::CHUNK_MAT_TRANSPARENCY);
|
||||||
|
WritePercentChunk(1.0f - f);
|
||||||
|
}
|
||||||
|
|
||||||
if (mat.Get(AI_MATKEY_COLOR_EMISSIVE, color) == AI_SUCCESS) {
|
if (mat.Get(AI_MATKEY_COLOR_EMISSIVE, color) == AI_SUCCESS) {
|
||||||
ChunkWriter curChunk(writer, Discreet3DS::CHUNK_MAT_SELF_ILLUM);
|
ChunkWriter curChunk(writer, Discreet3DS::CHUNK_MAT_SELF_ILLUM);
|
||||||
WriteColor(color);
|
WriteColor(color);
|
||||||
|
@ -333,7 +339,6 @@ void Discreet3DSExporter::WriteMaterials() {
|
||||||
writer.PutU2(static_cast<uint16_t>(shading_mode_out));
|
writer.PutU2(static_cast<uint16_t>(shading_mode_out));
|
||||||
}
|
}
|
||||||
|
|
||||||
float f;
|
|
||||||
if (mat.Get(AI_MATKEY_SHININESS, f) == AI_SUCCESS) {
|
if (mat.Get(AI_MATKEY_SHININESS, f) == AI_SUCCESS) {
|
||||||
ChunkWriter chunk(writer, Discreet3DS::CHUNK_MAT_SHININESS);
|
ChunkWriter chunk(writer, Discreet3DS::CHUNK_MAT_SHININESS);
|
||||||
WritePercentChunk(f);
|
WritePercentChunk(f);
|
||||||
|
|
|
@ -321,9 +321,10 @@ public:
|
||||||
struct Face : public FaceWithSmoothingGroup {
|
struct Face : public FaceWithSmoothingGroup {
|
||||||
};
|
};
|
||||||
|
|
||||||
#if _MSC_VER > 1920
|
#ifdef _MSC_VER
|
||||||
|
#pragma warning(push)
|
||||||
#pragma warning(disable : 4315)
|
#pragma warning(disable : 4315)
|
||||||
#endif
|
#endif // _MSC_VER
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Helper structure representing a texture */
|
/** Helper structure representing a texture */
|
||||||
|
@ -412,6 +413,10 @@ struct Texture {
|
||||||
|
|
||||||
#include <assimp/Compiler/poppack1.h>
|
#include <assimp/Compiler/poppack1.h>
|
||||||
|
|
||||||
|
#ifdef _MSC_VER
|
||||||
|
#pragma warning(pop)
|
||||||
|
#endif // _MSC_VER
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Helper structure representing a 3ds material */
|
/** Helper structure representing a 3ds material */
|
||||||
struct Material {
|
struct Material {
|
||||||
|
|
|
@ -147,7 +147,7 @@ void Discreet3DSImporter::InternReadFile(const std::string &pFile,
|
||||||
|
|
||||||
// We should have at least one chunk
|
// We should have at least one chunk
|
||||||
if (theStream.GetRemainingSize() < 16) {
|
if (theStream.GetRemainingSize() < 16) {
|
||||||
throw DeadlyImportError("3DS file is either empty or corrupt: " + pFile);
|
throw DeadlyImportError("3DS file is either empty or corrupt: ", pFile);
|
||||||
}
|
}
|
||||||
this->stream = &theStream;
|
this->stream = &theStream;
|
||||||
|
|
||||||
|
@ -178,7 +178,7 @@ void Discreet3DSImporter::InternReadFile(const std::string &pFile,
|
||||||
// file.
|
// file.
|
||||||
for (auto &mesh : mScene->mMeshes) {
|
for (auto &mesh : mScene->mMeshes) {
|
||||||
if (mesh.mFaces.size() > 0 && mesh.mPositions.size() == 0) {
|
if (mesh.mFaces.size() > 0 && mesh.mPositions.size() == 0) {
|
||||||
throw DeadlyImportError("3DS file contains faces but no vertices: " + pFile);
|
throw DeadlyImportError("3DS file contains faces but no vertices: ", pFile);
|
||||||
}
|
}
|
||||||
CheckIndices(mesh);
|
CheckIndices(mesh);
|
||||||
MakeUnique(mesh);
|
MakeUnique(mesh);
|
||||||
|
|
|
@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2020, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
|
|
@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2020, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
|
|
@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2020, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
|
|
@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2020, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
@ -46,12 +45,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
#include <assimp/StringComparison.h>
|
#include <assimp/StringComparison.h>
|
||||||
#include <assimp/StringUtils.h>
|
#include <assimp/StringUtils.h>
|
||||||
|
#include <assimp/XmlParser.h>
|
||||||
#include <assimp/ZipArchiveIOSystem.h>
|
#include <assimp/ZipArchiveIOSystem.h>
|
||||||
#include <assimp/importerdesc.h>
|
#include <assimp/importerdesc.h>
|
||||||
#include <assimp/scene.h>
|
#include <assimp/scene.h>
|
||||||
#include <assimp/DefaultLogger.hpp>
|
#include <assimp/DefaultLogger.hpp>
|
||||||
#include <assimp/IOSystem.hpp>
|
#include <assimp/IOSystem.hpp>
|
||||||
|
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
#include <map>
|
#include <map>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
@ -61,7 +60,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include "3MFXmlTags.h"
|
#include "3MFXmlTags.h"
|
||||||
#include "D3MFOpcPackage.h"
|
#include "D3MFOpcPackage.h"
|
||||||
#include <assimp/fast_atof.h>
|
#include <assimp/fast_atof.h>
|
||||||
#include <assimp/irrXMLWrapper.h>
|
|
||||||
|
|
||||||
#include <iomanip>
|
#include <iomanip>
|
||||||
|
|
||||||
|
@ -73,12 +71,12 @@ public:
|
||||||
using MatArray = std::vector<aiMaterial *>;
|
using MatArray = std::vector<aiMaterial *>;
|
||||||
using MatId2MatArray = std::map<unsigned int, std::vector<unsigned int>>;
|
using MatId2MatArray = std::map<unsigned int, std::vector<unsigned int>>;
|
||||||
|
|
||||||
XmlSerializer(XmlReader *xmlReader) :
|
XmlSerializer(XmlParser *xmlParser) :
|
||||||
mMeshes(),
|
mMeshes(),
|
||||||
mMatArray(),
|
mMatArray(),
|
||||||
mActiveMatGroup(99999999),
|
mActiveMatGroup(99999999),
|
||||||
mMatId2MatArray(),
|
mMatId2MatArray(),
|
||||||
xmlReader(xmlReader) {
|
mXmlParser(xmlParser) {
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -95,16 +93,21 @@ public:
|
||||||
std::vector<aiNode *> children;
|
std::vector<aiNode *> children;
|
||||||
|
|
||||||
std::string nodeName;
|
std::string nodeName;
|
||||||
while (ReadToEndElement(D3MF::XmlTag::model)) {
|
XmlNode node = mXmlParser->getRootNode().child("model");
|
||||||
nodeName = xmlReader->getNodeName();
|
if (node.empty()) {
|
||||||
if (nodeName == D3MF::XmlTag::object) {
|
return;
|
||||||
children.push_back(ReadObject(scene));
|
}
|
||||||
} else if (nodeName == D3MF::XmlTag::build) {
|
XmlNode resNode = node.child("resources");
|
||||||
|
for (XmlNode currentNode = resNode.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||||
|
const std::string ¤tNodeName = currentNode.name();
|
||||||
|
if (currentNodeName == D3MF::XmlTag::object) {
|
||||||
|
children.push_back(ReadObject(currentNode, scene));
|
||||||
|
} else if (currentNodeName == D3MF::XmlTag::build) {
|
||||||
//
|
//
|
||||||
} else if (nodeName == D3MF::XmlTag::basematerials) {
|
} else if (currentNodeName == D3MF::XmlTag::basematerials) {
|
||||||
ReadBaseMaterials();
|
ReadBaseMaterials(currentNode);
|
||||||
} else if (nodeName == D3MF::XmlTag::meta) {
|
} else if (currentNodeName == D3MF::XmlTag::meta) {
|
||||||
ReadMetadata();
|
ReadMetadata(currentNode);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -134,38 +137,37 @@ public:
|
||||||
std::copy(mMatArray.begin(), mMatArray.end(), scene->mMaterials);
|
std::copy(mMatArray.begin(), mMatArray.end(), scene->mMaterials);
|
||||||
}
|
}
|
||||||
|
|
||||||
// create the scenegraph
|
// create the scene-graph
|
||||||
scene->mRootNode->mNumChildren = static_cast<unsigned int>(children.size());
|
scene->mRootNode->mNumChildren = static_cast<unsigned int>(children.size());
|
||||||
scene->mRootNode->mChildren = new aiNode *[scene->mRootNode->mNumChildren]();
|
scene->mRootNode->mChildren = new aiNode *[scene->mRootNode->mNumChildren]();
|
||||||
std::copy(children.begin(), children.end(), scene->mRootNode->mChildren);
|
std::copy(children.begin(), children.end(), scene->mRootNode->mChildren);
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
aiNode *ReadObject(aiScene *scene) {
|
aiNode *ReadObject(XmlNode &node, aiScene *scene) {
|
||||||
std::unique_ptr<aiNode> node(new aiNode());
|
std::unique_ptr<aiNode> nodePtr(new aiNode());
|
||||||
|
|
||||||
std::vector<unsigned long> meshIds;
|
std::vector<unsigned long> meshIds;
|
||||||
|
|
||||||
const char *attrib(nullptr);
|
|
||||||
std::string name, type;
|
std::string name, type;
|
||||||
attrib = xmlReader->getAttributeValue(D3MF::XmlTag::id.c_str());
|
pugi::xml_attribute attr = node.attribute(D3MF::XmlTag::id.c_str());
|
||||||
if (nullptr != attrib) {
|
if (!attr.empty()) {
|
||||||
name = attrib;
|
name = attr.as_string();
|
||||||
}
|
}
|
||||||
attrib = xmlReader->getAttributeValue(D3MF::XmlTag::type.c_str());
|
attr = node.attribute(D3MF::XmlTag::type.c_str());
|
||||||
if (nullptr != attrib) {
|
if (!attr.empty()) {
|
||||||
type = attrib;
|
type = attr.as_string();
|
||||||
}
|
}
|
||||||
|
|
||||||
node->mParent = scene->mRootNode;
|
nodePtr->mParent = scene->mRootNode;
|
||||||
node->mName.Set(name);
|
nodePtr->mName.Set(name);
|
||||||
|
|
||||||
size_t meshIdx = mMeshes.size();
|
size_t meshIdx = mMeshes.size();
|
||||||
|
|
||||||
while (ReadToEndElement(D3MF::XmlTag::object)) {
|
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||||
if (xmlReader->getNodeName() == D3MF::XmlTag::mesh) {
|
const std::string ¤tName = currentNode.name();
|
||||||
auto mesh = ReadMesh();
|
if (currentName == D3MF::XmlTag::mesh) {
|
||||||
|
auto mesh = ReadMesh(currentNode);
|
||||||
mesh->mName.Set(name);
|
mesh->mName.Set(name);
|
||||||
mMeshes.push_back(mesh);
|
mMeshes.push_back(mesh);
|
||||||
meshIds.push_back(static_cast<unsigned long>(meshIdx));
|
meshIds.push_back(static_cast<unsigned long>(meshIdx));
|
||||||
|
@ -173,33 +175,34 @@ private:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
node->mNumMeshes = static_cast<unsigned int>(meshIds.size());
|
nodePtr->mNumMeshes = static_cast<unsigned int>(meshIds.size());
|
||||||
|
|
||||||
node->mMeshes = new unsigned int[node->mNumMeshes];
|
nodePtr->mMeshes = new unsigned int[nodePtr->mNumMeshes];
|
||||||
|
|
||||||
std::copy(meshIds.begin(), meshIds.end(), node->mMeshes);
|
std::copy(meshIds.begin(), meshIds.end(), nodePtr->mMeshes);
|
||||||
|
|
||||||
return node.release();
|
return nodePtr.release();
|
||||||
}
|
}
|
||||||
|
|
||||||
aiMesh *ReadMesh() {
|
aiMesh *ReadMesh(XmlNode &node) {
|
||||||
aiMesh *mesh = new aiMesh();
|
aiMesh *mesh = new aiMesh();
|
||||||
while (ReadToEndElement(D3MF::XmlTag::mesh)) {
|
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||||
if (xmlReader->getNodeName() == D3MF::XmlTag::vertices) {
|
const std::string ¤tName = currentNode.name();
|
||||||
ImportVertices(mesh);
|
if (currentName == D3MF::XmlTag::vertices) {
|
||||||
} else if (xmlReader->getNodeName() == D3MF::XmlTag::triangles) {
|
ImportVertices(currentNode, mesh);
|
||||||
ImportTriangles(mesh);
|
} else if (currentName == D3MF::XmlTag::triangles) {
|
||||||
|
ImportTriangles(currentNode, mesh);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return mesh;
|
return mesh;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ReadMetadata() {
|
void ReadMetadata(XmlNode &node) {
|
||||||
const std::string name = xmlReader->getAttributeValue(D3MF::XmlTag::meta_name.c_str());
|
pugi::xml_attribute attribute = node.attribute(D3MF::XmlTag::meta_name.c_str());
|
||||||
xmlReader->read();
|
const std::string name = attribute.as_string();
|
||||||
const std::string value = xmlReader->getNodeData();
|
const std::string value = node.value();
|
||||||
|
|
||||||
if (name.empty()) {
|
if (name.empty()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -210,37 +213,36 @@ private:
|
||||||
mMetaData.push_back(entry);
|
mMetaData.push_back(entry);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ImportVertices(aiMesh *mesh) {
|
void ImportVertices(XmlNode &node, aiMesh *mesh) {
|
||||||
std::vector<aiVector3D> vertices;
|
std::vector<aiVector3D> vertices;
|
||||||
while (ReadToEndElement(D3MF::XmlTag::vertices)) {
|
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||||
if (xmlReader->getNodeName() == D3MF::XmlTag::vertex) {
|
const std::string ¤tName = currentNode.name();
|
||||||
vertices.push_back(ReadVertex());
|
if (currentName == D3MF::XmlTag::vertex) {
|
||||||
|
vertices.push_back(ReadVertex(currentNode));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
mesh->mNumVertices = static_cast<unsigned int>(vertices.size());
|
mesh->mNumVertices = static_cast<unsigned int>(vertices.size());
|
||||||
mesh->mVertices = new aiVector3D[mesh->mNumVertices];
|
mesh->mVertices = new aiVector3D[mesh->mNumVertices];
|
||||||
|
|
||||||
std::copy(vertices.begin(), vertices.end(), mesh->mVertices);
|
std::copy(vertices.begin(), vertices.end(), mesh->mVertices);
|
||||||
}
|
}
|
||||||
|
|
||||||
aiVector3D ReadVertex() {
|
aiVector3D ReadVertex(XmlNode &node) {
|
||||||
aiVector3D vertex;
|
aiVector3D vertex;
|
||||||
|
vertex.x = ai_strtof(node.attribute(D3MF::XmlTag::x.c_str()).as_string(), nullptr);
|
||||||
vertex.x = ai_strtof(xmlReader->getAttributeValue(D3MF::XmlTag::x.c_str()), nullptr);
|
vertex.y = ai_strtof(node.attribute(D3MF::XmlTag::y.c_str()).as_string(), nullptr);
|
||||||
vertex.y = ai_strtof(xmlReader->getAttributeValue(D3MF::XmlTag::y.c_str()), nullptr);
|
vertex.z = ai_strtof(node.attribute(D3MF::XmlTag::z.c_str()).as_string(), nullptr);
|
||||||
vertex.z = ai_strtof(xmlReader->getAttributeValue(D3MF::XmlTag::z.c_str()), nullptr);
|
|
||||||
|
|
||||||
return vertex;
|
return vertex;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ImportTriangles(aiMesh *mesh) {
|
void ImportTriangles(XmlNode &node, aiMesh *mesh) {
|
||||||
std::vector<aiFace> faces;
|
std::vector<aiFace> faces;
|
||||||
|
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||||
while (ReadToEndElement(D3MF::XmlTag::triangles)) {
|
const std::string ¤tName = currentNode.name();
|
||||||
const std::string nodeName(xmlReader->getNodeName());
|
if (currentName == D3MF::XmlTag::triangle) {
|
||||||
if (xmlReader->getNodeName() == D3MF::XmlTag::triangle) {
|
faces.push_back(ReadTriangle(currentNode));
|
||||||
faces.push_back(ReadTriangle());
|
const char *pidToken = currentNode.attribute(D3MF::XmlTag::p1.c_str()).as_string();
|
||||||
const char *pidToken(xmlReader->getAttributeValue(D3MF::XmlTag::p1.c_str()));
|
|
||||||
if (nullptr != pidToken) {
|
if (nullptr != pidToken) {
|
||||||
int matIdx(std::atoi(pidToken));
|
int matIdx(std::atoi(pidToken));
|
||||||
mesh->mMaterialIndex = matIdx;
|
mesh->mMaterialIndex = matIdx;
|
||||||
|
@ -255,21 +257,21 @@ private:
|
||||||
std::copy(faces.begin(), faces.end(), mesh->mFaces);
|
std::copy(faces.begin(), faces.end(), mesh->mFaces);
|
||||||
}
|
}
|
||||||
|
|
||||||
aiFace ReadTriangle() {
|
aiFace ReadTriangle(XmlNode &node) {
|
||||||
aiFace face;
|
aiFace face;
|
||||||
|
|
||||||
face.mNumIndices = 3;
|
face.mNumIndices = 3;
|
||||||
face.mIndices = new unsigned int[face.mNumIndices];
|
face.mIndices = new unsigned int[face.mNumIndices];
|
||||||
face.mIndices[0] = static_cast<unsigned int>(std::atoi(xmlReader->getAttributeValue(D3MF::XmlTag::v1.c_str())));
|
face.mIndices[0] = static_cast<unsigned int>(std::atoi(node.attribute(D3MF::XmlTag::v1.c_str()).as_string()));
|
||||||
face.mIndices[1] = static_cast<unsigned int>(std::atoi(xmlReader->getAttributeValue(D3MF::XmlTag::v2.c_str())));
|
face.mIndices[1] = static_cast<unsigned int>(std::atoi(node.attribute(D3MF::XmlTag::v2.c_str()).as_string()));
|
||||||
face.mIndices[2] = static_cast<unsigned int>(std::atoi(xmlReader->getAttributeValue(D3MF::XmlTag::v3.c_str())));
|
face.mIndices[2] = static_cast<unsigned int>(std::atoi(node.attribute(D3MF::XmlTag::v3.c_str()).as_string()));
|
||||||
|
|
||||||
return face;
|
return face;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ReadBaseMaterials() {
|
void ReadBaseMaterials(XmlNode &node) {
|
||||||
std::vector<unsigned int> MatIdArray;
|
std::vector<unsigned int> MatIdArray;
|
||||||
const char *baseMaterialId(xmlReader->getAttributeValue(D3MF::XmlTag::basematerials_id.c_str()));
|
const char *baseMaterialId = node.attribute(D3MF::XmlTag::basematerials_id.c_str()).as_string();
|
||||||
if (nullptr != baseMaterialId) {
|
if (nullptr != baseMaterialId) {
|
||||||
unsigned int id = std::atoi(baseMaterialId);
|
unsigned int id = std::atoi(baseMaterialId);
|
||||||
const size_t newMatIdx(mMatArray.size());
|
const size_t newMatIdx(mMatArray.size());
|
||||||
|
@ -287,9 +289,7 @@ private:
|
||||||
mMatId2MatArray[mActiveMatGroup] = MatIdArray;
|
mMatId2MatArray[mActiveMatGroup] = MatIdArray;
|
||||||
}
|
}
|
||||||
|
|
||||||
while (ReadToEndElement(D3MF::XmlTag::basematerials)) {
|
mMatArray.push_back(readMaterialDef(node));
|
||||||
mMatArray.push_back(readMaterialDef());
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool parseColor(const char *color, aiColor4D &diffuse) {
|
bool parseColor(const char *color, aiColor4D &diffuse) {
|
||||||
|
@ -339,19 +339,20 @@ private:
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void assignDiffuseColor(aiMaterial *mat) {
|
void assignDiffuseColor(XmlNode &node, aiMaterial *mat) {
|
||||||
const char *color = xmlReader->getAttributeValue(D3MF::XmlTag::basematerials_displaycolor.c_str());
|
const char *color = node.attribute(D3MF::XmlTag::basematerials_displaycolor.c_str()).as_string();
|
||||||
aiColor4D diffuse;
|
aiColor4D diffuse;
|
||||||
if (parseColor(color, diffuse)) {
|
if (parseColor(color, diffuse)) {
|
||||||
mat->AddProperty<aiColor4D>(&diffuse, 1, AI_MATKEY_COLOR_DIFFUSE);
|
mat->AddProperty<aiColor4D>(&diffuse, 1, AI_MATKEY_COLOR_DIFFUSE);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
aiMaterial *readMaterialDef() {
|
|
||||||
|
aiMaterial *readMaterialDef(XmlNode &node) {
|
||||||
aiMaterial *mat(nullptr);
|
aiMaterial *mat(nullptr);
|
||||||
const char *name(nullptr);
|
const char *name(nullptr);
|
||||||
const std::string nodeName(xmlReader->getNodeName());
|
const std::string nodeName = node.name();
|
||||||
if (nodeName == D3MF::XmlTag::basematerials_base) {
|
if (nodeName == D3MF::XmlTag::basematerials_base) {
|
||||||
name = xmlReader->getAttributeValue(D3MF::XmlTag::basematerials_name.c_str());
|
name = node.attribute(D3MF::XmlTag::basematerials_name.c_str()).as_string();
|
||||||
std::string stdMatName;
|
std::string stdMatName;
|
||||||
aiString matName;
|
aiString matName;
|
||||||
std::string strId(to_string(mActiveMatGroup));
|
std::string strId(to_string(mActiveMatGroup));
|
||||||
|
@ -368,40 +369,12 @@ private:
|
||||||
mat = new aiMaterial;
|
mat = new aiMaterial;
|
||||||
mat->AddProperty(&matName, AI_MATKEY_NAME);
|
mat->AddProperty(&matName, AI_MATKEY_NAME);
|
||||||
|
|
||||||
assignDiffuseColor(mat);
|
assignDiffuseColor(node, mat);
|
||||||
}
|
}
|
||||||
|
|
||||||
return mat;
|
return mat;
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
|
||||||
bool ReadToStartElement(const std::string &startTag) {
|
|
||||||
while (xmlReader->read()) {
|
|
||||||
const std::string &nodeName(xmlReader->getNodeName());
|
|
||||||
if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT && nodeName == startTag) {
|
|
||||||
return true;
|
|
||||||
} else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END && nodeName == startTag) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ReadToEndElement(const std::string &closeTag) {
|
|
||||||
while (xmlReader->read()) {
|
|
||||||
const std::string &nodeName(xmlReader->getNodeName());
|
|
||||||
if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
|
||||||
return true;
|
|
||||||
} else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END && nodeName == closeTag) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
ASSIMP_LOG_ERROR("unexpected EOF, expected closing <" + closeTag + "> tag");
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
struct MetaEntry {
|
struct MetaEntry {
|
||||||
std::string name;
|
std::string name;
|
||||||
|
@ -412,7 +385,7 @@ private:
|
||||||
MatArray mMatArray;
|
MatArray mMatArray;
|
||||||
unsigned int mActiveMatGroup;
|
unsigned int mActiveMatGroup;
|
||||||
MatId2MatArray mMatId2MatArray;
|
MatId2MatArray mMatId2MatArray;
|
||||||
XmlReader *xmlReader;
|
XmlParser *mXmlParser;
|
||||||
};
|
};
|
||||||
|
|
||||||
} //namespace D3MF
|
} //namespace D3MF
|
||||||
|
@ -468,12 +441,11 @@ const aiImporterDesc *D3MFImporter::GetInfo() const {
|
||||||
void D3MFImporter::InternReadFile(const std::string &filename, aiScene *pScene, IOSystem *pIOHandler) {
|
void D3MFImporter::InternReadFile(const std::string &filename, aiScene *pScene, IOSystem *pIOHandler) {
|
||||||
D3MF::D3MFOpcPackage opcPackage(pIOHandler, filename);
|
D3MF::D3MFOpcPackage opcPackage(pIOHandler, filename);
|
||||||
|
|
||||||
std::unique_ptr<CIrrXML_IOStreamReader> xmlStream(new CIrrXML_IOStreamReader(opcPackage.RootStream()));
|
XmlParser xmlParser;
|
||||||
std::unique_ptr<D3MF::XmlReader> xmlReader(irr::io::createIrrXMLReader(xmlStream.get()));
|
if (xmlParser.parse(opcPackage.RootStream())) {
|
||||||
|
D3MF::XmlSerializer xmlSerializer(&xmlParser);
|
||||||
D3MF::XmlSerializer xmlSerializer(xmlReader.get());
|
xmlSerializer.ImportXml(pScene);
|
||||||
|
}
|
||||||
xmlSerializer.ImportXml(pScene);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
} // Namespace Assimp
|
} // Namespace Assimp
|
||||||
|
|
|
@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2020, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
@ -45,6 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include "D3MFOpcPackage.h"
|
#include "D3MFOpcPackage.h"
|
||||||
#include <assimp/Exceptional.h>
|
#include <assimp/Exceptional.h>
|
||||||
|
|
||||||
|
#include <assimp/XmlParser.h>
|
||||||
#include <assimp/ZipArchiveIOSystem.h>
|
#include <assimp/ZipArchiveIOSystem.h>
|
||||||
#include <assimp/ai_assert.h>
|
#include <assimp/ai_assert.h>
|
||||||
#include <assimp/DefaultLogger.hpp>
|
#include <assimp/DefaultLogger.hpp>
|
||||||
|
@ -68,27 +68,22 @@ typedef std::shared_ptr<OpcPackageRelationship> OpcPackageRelationshipPtr;
|
||||||
|
|
||||||
class OpcPackageRelationshipReader {
|
class OpcPackageRelationshipReader {
|
||||||
public:
|
public:
|
||||||
OpcPackageRelationshipReader(XmlReader *xmlReader) {
|
OpcPackageRelationshipReader(XmlParser &parser) {
|
||||||
while (xmlReader->read()) {
|
XmlNode root = parser.getRootNode();
|
||||||
if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT &&
|
ParseRootNode(root);
|
||||||
xmlReader->getNodeName() == XmlTag::RELS_RELATIONSHIP_CONTAINER) {
|
}
|
||||||
ParseRootNode(xmlReader);
|
|
||||||
|
void ParseRootNode(XmlNode &node) {
|
||||||
|
ParseAttributes(node);
|
||||||
|
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||||
|
std::string name = currentNode.name();
|
||||||
|
if (name == "Relationships") {
|
||||||
|
ParseRelationsNode(currentNode);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ParseRootNode(XmlReader *xmlReader) {
|
void ParseAttributes(XmlNode & /*node*/) {
|
||||||
ParseAttributes(xmlReader);
|
|
||||||
|
|
||||||
while (xmlReader->read()) {
|
|
||||||
if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT &&
|
|
||||||
xmlReader->getNodeName() == XmlTag::RELS_RELATIONSHIP_NODE) {
|
|
||||||
ParseChildNode(xmlReader);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ParseAttributes(XmlReader *) {
|
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -99,14 +94,22 @@ public:
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ParseChildNode(XmlReader *xmlReader) {
|
void ParseRelationsNode(XmlNode &node) {
|
||||||
OpcPackageRelationshipPtr relPtr(new OpcPackageRelationship());
|
if (node.empty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
relPtr->id = xmlReader->getAttributeValueSafe(XmlTag::RELS_ATTRIB_ID.c_str());
|
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||||
relPtr->type = xmlReader->getAttributeValueSafe(XmlTag::RELS_ATTRIB_TYPE.c_str());
|
std::string name = currentNode.name();
|
||||||
relPtr->target = xmlReader->getAttributeValueSafe(XmlTag::RELS_ATTRIB_TARGET.c_str());
|
if (name == "Relationship") {
|
||||||
if (validateRels(relPtr)) {
|
OpcPackageRelationshipPtr relPtr(new OpcPackageRelationship());
|
||||||
m_relationShips.push_back(relPtr);
|
relPtr->id = currentNode.attribute(XmlTag::RELS_ATTRIB_ID.c_str()).as_string();
|
||||||
|
relPtr->type = currentNode.attribute(XmlTag::RELS_ATTRIB_TYPE.c_str()).as_string();
|
||||||
|
relPtr->target = currentNode.attribute(XmlTag::RELS_ATTRIB_TARGET.c_str()).as_string();
|
||||||
|
if (validateRels(relPtr)) {
|
||||||
|
m_relationShips.push_back(relPtr);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -115,10 +118,11 @@ public:
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
D3MFOpcPackage::D3MFOpcPackage(IOSystem *pIOHandler, const std::string &rFile) :
|
D3MFOpcPackage::D3MFOpcPackage(IOSystem *pIOHandler, const std::string &rFile) :
|
||||||
mRootStream(nullptr), mZipArchive() {
|
mRootStream(nullptr),
|
||||||
|
mZipArchive() {
|
||||||
mZipArchive.reset(new ZipArchiveIOSystem(pIOHandler, rFile));
|
mZipArchive.reset(new ZipArchiveIOSystem(pIOHandler, rFile));
|
||||||
if (!mZipArchive->isOpen()) {
|
if (!mZipArchive->isOpen()) {
|
||||||
throw DeadlyImportError("Failed to open file " + rFile + ".");
|
throw DeadlyImportError("Failed to open file ", rFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<std::string> fileList;
|
std::vector<std::string> fileList;
|
||||||
|
@ -182,17 +186,19 @@ bool D3MFOpcPackage::validate() {
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string D3MFOpcPackage::ReadPackageRootRelationship(IOStream *stream) {
|
std::string D3MFOpcPackage::ReadPackageRootRelationship(IOStream *stream) {
|
||||||
std::unique_ptr<CIrrXML_IOStreamReader> xmlStream(new CIrrXML_IOStreamReader(stream));
|
XmlParser xmlParser;
|
||||||
std::unique_ptr<XmlReader> xml(irr::io::createIrrXMLReader(xmlStream.get()));
|
if (!xmlParser.parse(stream)) {
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
OpcPackageRelationshipReader reader(xml.get());
|
OpcPackageRelationshipReader reader(xmlParser);
|
||||||
|
|
||||||
auto itr = std::find_if(reader.m_relationShips.begin(), reader.m_relationShips.end(), [](const OpcPackageRelationshipPtr &rel) {
|
auto itr = std::find_if(reader.m_relationShips.begin(), reader.m_relationShips.end(), [](const OpcPackageRelationshipPtr &rel) {
|
||||||
return rel->type == XmlTag::PACKAGE_START_PART_RELATIONSHIP_TYPE;
|
return rel->type == XmlTag::PACKAGE_START_PART_RELATIONSHIP_TYPE;
|
||||||
});
|
});
|
||||||
|
|
||||||
if (itr == reader.m_relationShips.end()) {
|
if (itr == reader.m_relationShips.end()) {
|
||||||
throw DeadlyImportError("Cannot find " + XmlTag::PACKAGE_START_PART_RELATIONSHIP_TYPE);
|
throw DeadlyImportError("Cannot find ", XmlTag::PACKAGE_START_PART_RELATIONSHIP_TYPE);
|
||||||
}
|
}
|
||||||
|
|
||||||
return (*itr)->target;
|
return (*itr)->target;
|
||||||
|
|
|
@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2020, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
@ -44,18 +43,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#define D3MFOPCPACKAGE_H
|
#define D3MFOPCPACKAGE_H
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
#include <string>
|
||||||
#include <assimp/IOSystem.hpp>
|
#include <assimp/IOSystem.hpp>
|
||||||
#include <assimp/irrXMLWrapper.h>
|
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
class ZipArchiveIOSystem;
|
class ZipArchiveIOSystem;
|
||||||
|
|
||||||
namespace D3MF {
|
namespace D3MF {
|
||||||
|
|
||||||
using XmlReader = irr::io::IrrXMLReader ;
|
|
||||||
using XmlReaderPtr = std::shared_ptr<XmlReader> ;
|
|
||||||
|
|
||||||
struct OpcPackageRelationship {
|
struct OpcPackageRelationship {
|
||||||
std::string id;
|
std::string id;
|
||||||
std::string type;
|
std::string type;
|
||||||
|
@ -64,7 +59,7 @@ struct OpcPackageRelationship {
|
||||||
|
|
||||||
class D3MFOpcPackage {
|
class D3MFOpcPackage {
|
||||||
public:
|
public:
|
||||||
D3MFOpcPackage( IOSystem* pIOHandler, const std::string& rFile );
|
D3MFOpcPackage( IOSystem* pIOHandler, const std::string& file );
|
||||||
~D3MFOpcPackage();
|
~D3MFOpcPackage();
|
||||||
IOStream* RootStream() const;
|
IOStream* RootStream() const;
|
||||||
bool validate();
|
bool validate();
|
||||||
|
|
|
@ -471,26 +471,33 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
|
||||||
++node->mNumMeshes;
|
++node->mNumMeshes;
|
||||||
}
|
}
|
||||||
|
|
||||||
switch ((*it).flags & 0xf) {
|
switch ((*it).GetType()) {
|
||||||
// closed line
|
// closed line
|
||||||
case 0x1:
|
case Surface::ClosedLine:
|
||||||
needMat[idx].first += (unsigned int)(*it).entries.size();
|
needMat[idx].first += (unsigned int)(*it).entries.size();
|
||||||
needMat[idx].second += (unsigned int)(*it).entries.size() << 1u;
|
needMat[idx].second += (unsigned int)(*it).entries.size() << 1u;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
// unclosed line
|
// unclosed line
|
||||||
case 0x2:
|
case Surface::OpenLine:
|
||||||
needMat[idx].first += (unsigned int)(*it).entries.size() - 1;
|
needMat[idx].first += (unsigned int)(*it).entries.size() - 1;
|
||||||
needMat[idx].second += ((unsigned int)(*it).entries.size() - 1) << 1u;
|
needMat[idx].second += ((unsigned int)(*it).entries.size() - 1) << 1u;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
// 0 == polygon, else unknown
|
// triangle strip
|
||||||
default:
|
case Surface::TriangleStrip:
|
||||||
if ((*it).flags & 0xf) {
|
needMat[idx].first += (unsigned int)(*it).entries.size() - 2;
|
||||||
ASSIMP_LOG_WARN("AC3D: The type flag of a surface is unknown");
|
needMat[idx].second += ((unsigned int)(*it).entries.size() - 2) * 3;
|
||||||
(*it).flags &= ~(0xf);
|
break;
|
||||||
}
|
|
||||||
|
|
||||||
|
default:
|
||||||
|
// Coerce unknowns to a polygon and warn
|
||||||
|
ASSIMP_LOG_WARN_F("AC3D: The type flag of a surface is unknown: ", (*it).flags);
|
||||||
|
(*it).flags &= ~(Surface::Mask);
|
||||||
|
// fallthrough
|
||||||
|
|
||||||
|
// polygon
|
||||||
|
case Surface::Polygon:
|
||||||
// the number of faces increments by one, the number
|
// the number of faces increments by one, the number
|
||||||
// of vertices by surface.numref.
|
// of vertices by surface.numref.
|
||||||
needMat[idx].first++;
|
needMat[idx].first++;
|
||||||
|
@ -546,8 +553,8 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
|
||||||
const Surface &src = *it;
|
const Surface &src = *it;
|
||||||
|
|
||||||
// closed polygon
|
// closed polygon
|
||||||
unsigned int type = (*it).flags & 0xf;
|
uint8_t type = (*it).GetType();
|
||||||
if (!type) {
|
if (type == Surface::Polygon) {
|
||||||
aiFace &face = *faces++;
|
aiFace &face = *faces++;
|
||||||
face.mNumIndices = (unsigned int)src.entries.size();
|
face.mNumIndices = (unsigned int)src.entries.size();
|
||||||
if (0 != face.mNumIndices) {
|
if (0 != face.mNumIndices) {
|
||||||
|
@ -570,13 +577,71 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
} else if (type == Surface::TriangleStrip) {
|
||||||
|
for (unsigned int i = 0; i < (unsigned int)src.entries.size() - 2; ++i) {
|
||||||
|
const Surface::SurfaceEntry &entry1 = src.entries[i];
|
||||||
|
const Surface::SurfaceEntry &entry2 = src.entries[i + 1];
|
||||||
|
const Surface::SurfaceEntry &entry3 = src.entries[i + 2];
|
||||||
|
|
||||||
|
// skip degenerate triangles
|
||||||
|
if (object.vertices[entry1.first] == object.vertices[entry2.first] ||
|
||||||
|
object.vertices[entry1.first] == object.vertices[entry3.first] ||
|
||||||
|
object.vertices[entry2.first] == object.vertices[entry3.first]) {
|
||||||
|
mesh->mNumFaces--;
|
||||||
|
mesh->mNumVertices -= 3;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
aiFace &face = *faces++;
|
||||||
|
face.mNumIndices = 3;
|
||||||
|
face.mIndices = new unsigned int[face.mNumIndices];
|
||||||
|
face.mIndices[0] = cur++;
|
||||||
|
face.mIndices[1] = cur++;
|
||||||
|
face.mIndices[2] = cur++;
|
||||||
|
if (!(i & 1)) {
|
||||||
|
*vertices++ = object.vertices[entry1.first] + object.translation;
|
||||||
|
if (uv) {
|
||||||
|
uv->x = entry1.second.x;
|
||||||
|
uv->y = entry1.second.y;
|
||||||
|
++uv;
|
||||||
|
}
|
||||||
|
*vertices++ = object.vertices[entry2.first] + object.translation;
|
||||||
|
if (uv) {
|
||||||
|
uv->x = entry2.second.x;
|
||||||
|
uv->y = entry2.second.y;
|
||||||
|
++uv;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
*vertices++ = object.vertices[entry2.first] + object.translation;
|
||||||
|
if (uv) {
|
||||||
|
uv->x = entry2.second.x;
|
||||||
|
uv->y = entry2.second.y;
|
||||||
|
++uv;
|
||||||
|
}
|
||||||
|
*vertices++ = object.vertices[entry1.first] + object.translation;
|
||||||
|
if (uv) {
|
||||||
|
uv->x = entry1.second.x;
|
||||||
|
uv->y = entry1.second.y;
|
||||||
|
++uv;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (static_cast<unsigned>(vertices - mesh->mVertices) >= mesh->mNumVertices) {
|
||||||
|
throw DeadlyImportError("AC3D: Invalid number of vertices");
|
||||||
|
}
|
||||||
|
*vertices++ = object.vertices[entry3.first] + object.translation;
|
||||||
|
if (uv) {
|
||||||
|
uv->x = entry3.second.x;
|
||||||
|
uv->y = entry3.second.y;
|
||||||
|
++uv;
|
||||||
|
}
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
|
|
||||||
it2 = (*it).entries.begin();
|
it2 = (*it).entries.begin();
|
||||||
|
|
||||||
// either a closed or an unclosed line
|
// either a closed or an unclosed line
|
||||||
unsigned int tmp = (unsigned int)(*it).entries.size();
|
unsigned int tmp = (unsigned int)(*it).entries.size();
|
||||||
if (0x2 == type) --tmp;
|
if (Surface::OpenLine == type) --tmp;
|
||||||
for (unsigned int m = 0; m < tmp; ++m) {
|
for (unsigned int m = 0; m < tmp; ++m) {
|
||||||
aiFace &face = *faces++;
|
aiFace &face = *faces++;
|
||||||
|
|
||||||
|
@ -599,7 +664,7 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
|
||||||
++uv;
|
++uv;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (0x1 == type && tmp - 1 == m) {
|
if (Surface::ClosedLine == type && tmp - 1 == m) {
|
||||||
// if this is a closed line repeat its beginning now
|
// if this is a closed line repeat its beginning now
|
||||||
it2 = (*it).entries.begin();
|
it2 = (*it).entries.begin();
|
||||||
} else
|
} else
|
||||||
|
@ -697,7 +762,7 @@ void AC3DImporter::InternReadFile(const std::string &pFile,
|
||||||
|
|
||||||
// Check whether we can read from the file
|
// Check whether we can read from the file
|
||||||
if (file.get() == nullptr) {
|
if (file.get() == nullptr) {
|
||||||
throw DeadlyImportError("Failed to open AC3D file " + pFile + ".");
|
throw DeadlyImportError("Failed to open AC3D file ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
// allocate storage and copy the contents of the file to a memory buffer
|
// allocate storage and copy the contents of the file to a memory buffer
|
||||||
|
|
|
@ -69,7 +69,10 @@ public:
|
||||||
// Represents an AC3D material
|
// Represents an AC3D material
|
||||||
struct Material {
|
struct Material {
|
||||||
Material() :
|
Material() :
|
||||||
rgb(0.6f, 0.6f, 0.6f), spec(1.f, 1.f, 1.f), shin(0.f), trans(0.f) {}
|
rgb(0.6f, 0.6f, 0.6f),
|
||||||
|
spec(1.f, 1.f, 1.f),
|
||||||
|
shin(0.f),
|
||||||
|
trans(0.f) {}
|
||||||
|
|
||||||
// base color of the material
|
// base color of the material
|
||||||
aiColor3D rgb;
|
aiColor3D rgb;
|
||||||
|
@ -96,18 +99,43 @@ public:
|
||||||
// Represents an AC3D surface
|
// Represents an AC3D surface
|
||||||
struct Surface {
|
struct Surface {
|
||||||
Surface() :
|
Surface() :
|
||||||
mat(0), flags(0) {}
|
mat(0),
|
||||||
|
flags(0) {}
|
||||||
|
|
||||||
unsigned int mat, flags;
|
unsigned int mat, flags;
|
||||||
|
|
||||||
typedef std::pair<unsigned int, aiVector2D> SurfaceEntry;
|
typedef std::pair<unsigned int, aiVector2D> SurfaceEntry;
|
||||||
std::vector<SurfaceEntry> entries;
|
std::vector<SurfaceEntry> entries;
|
||||||
|
|
||||||
|
// Type is low nibble of flags
|
||||||
|
enum Type : uint8_t {
|
||||||
|
Polygon = 0x0,
|
||||||
|
ClosedLine = 0x1,
|
||||||
|
OpenLine = 0x2,
|
||||||
|
TriangleStrip = 0x4, // ACC extension (TORCS and Speed Dreams)
|
||||||
|
|
||||||
|
Mask = 0xf,
|
||||||
|
};
|
||||||
|
|
||||||
|
inline constexpr uint8_t GetType() const { return (flags & Mask); }
|
||||||
};
|
};
|
||||||
|
|
||||||
// Represents an AC3D object
|
// Represents an AC3D object
|
||||||
struct Object {
|
struct Object {
|
||||||
Object() :
|
Object() :
|
||||||
type(World), name(""), children(), texture(""), texRepeat(1.f, 1.f), texOffset(0.0f, 0.0f), rotation(), translation(), vertices(), surfaces(), numRefs(0), subDiv(0), crease() {}
|
type(World),
|
||||||
|
name(""),
|
||||||
|
children(),
|
||||||
|
texture(""),
|
||||||
|
texRepeat(1.f, 1.f),
|
||||||
|
texOffset(0.0f, 0.0f),
|
||||||
|
rotation(),
|
||||||
|
translation(),
|
||||||
|
vertices(),
|
||||||
|
surfaces(),
|
||||||
|
numRefs(0),
|
||||||
|
subDiv(0),
|
||||||
|
crease() {}
|
||||||
|
|
||||||
// Type description
|
// Type description
|
||||||
enum Type {
|
enum Type {
|
||||||
|
|
|
@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2020, assimp team
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
@ -60,8 +58,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
|
||||||
/// \var aiImporterDesc AMFImporter::Description
|
|
||||||
/// Conastant which hold importer description
|
|
||||||
const aiImporterDesc AMFImporter::Description = {
|
const aiImporterDesc AMFImporter::Description = {
|
||||||
"Additive manufacturing file format(AMF) Importer",
|
"Additive manufacturing file format(AMF) Importer",
|
||||||
"smalcom",
|
"smalcom",
|
||||||
|
@ -82,7 +78,7 @@ void AMFImporter::Clear() {
|
||||||
mTexture_Converted.clear();
|
mTexture_Converted.clear();
|
||||||
// Delete all elements
|
// Delete all elements
|
||||||
if (!mNodeElement_List.empty()) {
|
if (!mNodeElement_List.empty()) {
|
||||||
for (CAMFImporter_NodeElement *ne : mNodeElement_List) {
|
for (AMFNodeElementBase *ne : mNodeElement_List) {
|
||||||
delete ne;
|
delete ne;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -90,8 +86,18 @@ void AMFImporter::Clear() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
AMFImporter::AMFImporter() AI_NO_EXCEPT :
|
||||||
|
mNodeElement_Cur(nullptr),
|
||||||
|
mXmlParser(nullptr),
|
||||||
|
mUnit(),
|
||||||
|
mVersion(),
|
||||||
|
mMaterial_Converted(),
|
||||||
|
mTexture_Converted() {
|
||||||
|
// empty
|
||||||
|
}
|
||||||
|
|
||||||
AMFImporter::~AMFImporter() {
|
AMFImporter::~AMFImporter() {
|
||||||
if (mReader != nullptr) delete mReader;
|
delete mXmlParser;
|
||||||
// Clear() is accounting if data already is deleted. So, just check again if all data is deleted.
|
// Clear() is accounting if data already is deleted. So, just check again if all data is deleted.
|
||||||
Clear();
|
Clear();
|
||||||
}
|
}
|
||||||
|
@ -100,10 +106,12 @@ AMFImporter::~AMFImporter() {
|
||||||
/************************************************************ Functions: find set ************************************************************/
|
/************************************************************ Functions: find set ************************************************************/
|
||||||
/*********************************************************************************************************************************************/
|
/*********************************************************************************************************************************************/
|
||||||
|
|
||||||
bool AMFImporter::Find_NodeElement(const std::string &pID, const CAMFImporter_NodeElement::EType pType, CAMFImporter_NodeElement **pNodeElement) const {
|
bool AMFImporter::Find_NodeElement(const std::string &pID, const AMFNodeElementBase::EType pType, AMFNodeElementBase **pNodeElement) const {
|
||||||
for (CAMFImporter_NodeElement *ne : mNodeElement_List) {
|
for (AMFNodeElementBase *ne : mNodeElement_List) {
|
||||||
if ((ne->ID == pID) && (ne->Type == pType)) {
|
if ((ne->ID == pID) && (ne->Type == pType)) {
|
||||||
if (pNodeElement != nullptr) *pNodeElement = ne;
|
if (pNodeElement != nullptr) {
|
||||||
|
*pNodeElement = ne;
|
||||||
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -112,12 +120,13 @@ bool AMFImporter::Find_NodeElement(const std::string &pID, const CAMFImporter_No
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool AMFImporter::Find_ConvertedNode(const std::string &pID, std::list<aiNode *> &pNodeList, aiNode **pNode) const {
|
bool AMFImporter::Find_ConvertedNode(const std::string &pID, NodeArray &nodeArray, aiNode **pNode) const {
|
||||||
aiString node_name(pID.c_str());
|
aiString node_name(pID.c_str());
|
||||||
|
for (aiNode *node : nodeArray) {
|
||||||
for (aiNode *node : pNodeList) {
|
|
||||||
if (node->mName == node_name) {
|
if (node->mName == node_name) {
|
||||||
if (pNode != nullptr) *pNode = node;
|
if (pNode != nullptr) {
|
||||||
|
*pNode = node;
|
||||||
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -129,7 +138,9 @@ bool AMFImporter::Find_ConvertedNode(const std::string &pID, std::list<aiNode *>
|
||||||
bool AMFImporter::Find_ConvertedMaterial(const std::string &pID, const SPP_Material **pConvertedMaterial) const {
|
bool AMFImporter::Find_ConvertedMaterial(const std::string &pID, const SPP_Material **pConvertedMaterial) const {
|
||||||
for (const SPP_Material &mat : mMaterial_Converted) {
|
for (const SPP_Material &mat : mMaterial_Converted) {
|
||||||
if (mat.ID == pID) {
|
if (mat.ID == pID) {
|
||||||
if (pConvertedMaterial != nullptr) *pConvertedMaterial = &mat;
|
if (pConvertedMaterial != nullptr) {
|
||||||
|
*pConvertedMaterial = &mat;
|
||||||
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -142,148 +153,38 @@ bool AMFImporter::Find_ConvertedMaterial(const std::string &pID, const SPP_Mater
|
||||||
/************************************************************ Functions: throw set ***********************************************************/
|
/************************************************************ Functions: throw set ***********************************************************/
|
||||||
/*********************************************************************************************************************************************/
|
/*********************************************************************************************************************************************/
|
||||||
|
|
||||||
void AMFImporter::Throw_CloseNotFound(const std::string &pNode) {
|
void AMFImporter::Throw_CloseNotFound(const std::string &nodeName) {
|
||||||
throw DeadlyImportError("Close tag for node <" + pNode + "> not found. Seems file is corrupt.");
|
throw DeadlyImportError("Close tag for node <" + nodeName + "> not found. Seems file is corrupt.");
|
||||||
}
|
}
|
||||||
|
|
||||||
void AMFImporter::Throw_IncorrectAttr(const std::string &pAttrName) {
|
void AMFImporter::Throw_IncorrectAttr(const std::string &nodeName, const std::string &attrName) {
|
||||||
throw DeadlyImportError("Node <" + std::string(mReader->getNodeName()) + "> has incorrect attribute \"" + pAttrName + "\".");
|
throw DeadlyImportError("Node <" + nodeName + "> has incorrect attribute \"" + attrName + "\".");
|
||||||
}
|
}
|
||||||
|
|
||||||
void AMFImporter::Throw_IncorrectAttrValue(const std::string &pAttrName) {
|
void AMFImporter::Throw_IncorrectAttrValue(const std::string &nodeName, const std::string &attrName) {
|
||||||
throw DeadlyImportError("Attribute \"" + pAttrName + "\" in node <" + std::string(mReader->getNodeName()) + "> has incorrect value.");
|
throw DeadlyImportError("Attribute \"" + attrName + "\" in node <" + nodeName + "> has incorrect value.");
|
||||||
}
|
}
|
||||||
|
|
||||||
void AMFImporter::Throw_MoreThanOnceDefined(const std::string &pNodeType, const std::string &pDescription) {
|
void AMFImporter::Throw_MoreThanOnceDefined(const std::string &nodeName, const std::string &pNodeType, const std::string &pDescription) {
|
||||||
throw DeadlyImportError("\"" + pNodeType + "\" node can be used only once in " + mReader->getNodeName() + ". Description: " + pDescription);
|
throw DeadlyImportError("\"" + pNodeType + "\" node can be used only once in " + nodeName + ". Description: " + pDescription);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AMFImporter::Throw_ID_NotFound(const std::string &pID) const {
|
void AMFImporter::Throw_ID_NotFound(const std::string &pID) const {
|
||||||
throw DeadlyImportError("Not found node with name \"" + pID + "\".");
|
throw DeadlyImportError("Not found node with name \"", pID, "\".");
|
||||||
}
|
}
|
||||||
|
|
||||||
/*********************************************************************************************************************************************/
|
/*********************************************************************************************************************************************/
|
||||||
/************************************************************* Functions: XML set ************************************************************/
|
/************************************************************* Functions: XML set ************************************************************/
|
||||||
/*********************************************************************************************************************************************/
|
/*********************************************************************************************************************************************/
|
||||||
|
|
||||||
void AMFImporter::XML_CheckNode_MustHaveChildren() {
|
void AMFImporter::XML_CheckNode_MustHaveChildren(pugi::xml_node &node) {
|
||||||
if (mReader->isEmptyElement()) throw DeadlyImportError(std::string("Node <") + mReader->getNodeName() + "> must have children.");
|
if (node.children().begin() == node.children().end()) {
|
||||||
}
|
throw DeadlyImportError(std::string("Node <") + node.name() + "> must have children.");
|
||||||
|
|
||||||
void AMFImporter::XML_CheckNode_SkipUnsupported(const std::string &pParentNodeName) {
|
|
||||||
static const size_t Uns_Skip_Len = 3;
|
|
||||||
const char *Uns_Skip[Uns_Skip_Len] = { "composite", "edge", "normal" };
|
|
||||||
|
|
||||||
static bool skipped_before[Uns_Skip_Len] = { false, false, false };
|
|
||||||
|
|
||||||
std::string nn(mReader->getNodeName());
|
|
||||||
bool found = false;
|
|
||||||
bool close_found = false;
|
|
||||||
size_t sk_idx;
|
|
||||||
|
|
||||||
for (sk_idx = 0; sk_idx < Uns_Skip_Len; sk_idx++) {
|
|
||||||
if (nn != Uns_Skip[sk_idx]) continue;
|
|
||||||
|
|
||||||
found = true;
|
|
||||||
if (mReader->isEmptyElement()) {
|
|
||||||
close_found = true;
|
|
||||||
|
|
||||||
goto casu_cres;
|
|
||||||
}
|
|
||||||
|
|
||||||
while (mReader->read()) {
|
|
||||||
if ((mReader->getNodeType() == irr::io::EXN_ELEMENT_END) && (nn == mReader->getNodeName())) {
|
|
||||||
close_found = true;
|
|
||||||
|
|
||||||
goto casu_cres;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} // for(sk_idx = 0; sk_idx < Uns_Skip_Len; sk_idx++)
|
|
||||||
|
|
||||||
casu_cres:
|
|
||||||
|
|
||||||
if (!found) throw DeadlyImportError("Unknown node \"" + nn + "\" in " + pParentNodeName + ".");
|
|
||||||
if (!close_found) Throw_CloseNotFound(nn);
|
|
||||||
|
|
||||||
if (!skipped_before[sk_idx]) {
|
|
||||||
skipped_before[sk_idx] = true;
|
|
||||||
ASSIMP_LOG_WARN_F("Skipping node \"", nn, "\" in ", pParentNodeName, ".");
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool AMFImporter::XML_SearchNode(const std::string &pNodeName) {
|
bool AMFImporter::XML_SearchNode(const std::string &nodeName) {
|
||||||
while (mReader->read()) {
|
return nullptr != mXmlParser->findNode(nodeName);
|
||||||
if ((mReader->getNodeType() == irr::io::EXN_ELEMENT) && XML_CheckNode_NameEqual(pNodeName)) return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool AMFImporter::XML_ReadNode_GetAttrVal_AsBool(const int pAttrIdx) {
|
|
||||||
std::string val(mReader->getAttributeValue(pAttrIdx));
|
|
||||||
|
|
||||||
if ((val == "false") || (val == "0"))
|
|
||||||
return false;
|
|
||||||
else if ((val == "true") || (val == "1"))
|
|
||||||
return true;
|
|
||||||
else
|
|
||||||
throw DeadlyImportError("Bool attribute value can contain \"false\"/\"0\" or \"true\"/\"1\" not the \"" + val + "\"");
|
|
||||||
}
|
|
||||||
|
|
||||||
float AMFImporter::XML_ReadNode_GetAttrVal_AsFloat(const int pAttrIdx) {
|
|
||||||
std::string val;
|
|
||||||
float tvalf;
|
|
||||||
|
|
||||||
ParseHelper_FixTruncatedFloatString(mReader->getAttributeValue(pAttrIdx), val);
|
|
||||||
fast_atoreal_move(val.c_str(), tvalf, false);
|
|
||||||
|
|
||||||
return tvalf;
|
|
||||||
}
|
|
||||||
|
|
||||||
uint32_t AMFImporter::XML_ReadNode_GetAttrVal_AsU32(const int pAttrIdx) {
|
|
||||||
return strtoul10(mReader->getAttributeValue(pAttrIdx));
|
|
||||||
}
|
|
||||||
|
|
||||||
float AMFImporter::XML_ReadNode_GetVal_AsFloat() {
|
|
||||||
std::string val;
|
|
||||||
float tvalf;
|
|
||||||
|
|
||||||
if (!mReader->read()) throw DeadlyImportError("XML_ReadNode_GetVal_AsFloat. No data, seems file is corrupt.");
|
|
||||||
if (mReader->getNodeType() != irr::io::EXN_TEXT) throw DeadlyImportError("XML_ReadNode_GetVal_AsFloat. Invalid type of XML element, seems file is corrupt.");
|
|
||||||
|
|
||||||
ParseHelper_FixTruncatedFloatString(mReader->getNodeData(), val);
|
|
||||||
fast_atoreal_move(val.c_str(), tvalf, false);
|
|
||||||
|
|
||||||
return tvalf;
|
|
||||||
}
|
|
||||||
|
|
||||||
uint32_t AMFImporter::XML_ReadNode_GetVal_AsU32() {
|
|
||||||
if (!mReader->read()) throw DeadlyImportError("XML_ReadNode_GetVal_AsU32. No data, seems file is corrupt.");
|
|
||||||
if (mReader->getNodeType() != irr::io::EXN_TEXT) throw DeadlyImportError("XML_ReadNode_GetVal_AsU32. Invalid type of XML element, seems file is corrupt.");
|
|
||||||
|
|
||||||
return strtoul10(mReader->getNodeData());
|
|
||||||
}
|
|
||||||
|
|
||||||
void AMFImporter::XML_ReadNode_GetVal_AsString(std::string &pValue) {
|
|
||||||
if (!mReader->read()) throw DeadlyImportError("XML_ReadNode_GetVal_AsString. No data, seems file is corrupt.");
|
|
||||||
if (mReader->getNodeType() != irr::io::EXN_TEXT)
|
|
||||||
throw DeadlyImportError("XML_ReadNode_GetVal_AsString. Invalid type of XML element, seems file is corrupt.");
|
|
||||||
|
|
||||||
pValue = mReader->getNodeData();
|
|
||||||
}
|
|
||||||
|
|
||||||
/*********************************************************************************************************************************************/
|
|
||||||
/************************************************************ Functions: parse set ***********************************************************/
|
|
||||||
/*********************************************************************************************************************************************/
|
|
||||||
|
|
||||||
void AMFImporter::ParseHelper_Node_Enter(CAMFImporter_NodeElement *pNode) {
|
|
||||||
mNodeElement_Cur->Child.push_back(pNode); // add new element to current element child list.
|
|
||||||
mNodeElement_Cur = pNode; // switch current element to new one.
|
|
||||||
}
|
|
||||||
|
|
||||||
void AMFImporter::ParseHelper_Node_Exit() {
|
|
||||||
// check if we can walk up.
|
|
||||||
if (mNodeElement_Cur != nullptr) mNodeElement_Cur = mNodeElement_Cur->Parent;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void AMFImporter::ParseHelper_FixTruncatedFloatString(const char *pInStr, std::string &pOutString) {
|
void AMFImporter::ParseHelper_FixTruncatedFloatString(const char *pInStr, std::string &pOutString) {
|
||||||
|
@ -362,29 +263,33 @@ void AMFImporter::ParseHelper_Decode_Base64(const std::string &pInputBase64, std
|
||||||
}
|
}
|
||||||
|
|
||||||
void AMFImporter::ParseFile(const std::string &pFile, IOSystem *pIOHandler) {
|
void AMFImporter::ParseFile(const std::string &pFile, IOSystem *pIOHandler) {
|
||||||
irr::io::IrrXMLReader *OldReader = mReader; // store current XMLreader.
|
|
||||||
std::unique_ptr<IOStream> file(pIOHandler->Open(pFile, "rb"));
|
std::unique_ptr<IOStream> file(pIOHandler->Open(pFile, "rb"));
|
||||||
|
|
||||||
// Check whether we can read from the file
|
// Check whether we can read from the file
|
||||||
if (file.get() == nullptr) {
|
if (file.get() == nullptr) {
|
||||||
throw DeadlyImportError("Failed to open AMF file " + pFile + ".");
|
throw DeadlyImportError("Failed to open AMF file ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
// generate a XML reader for it
|
mXmlParser = new XmlParser();
|
||||||
std::unique_ptr<CIrrXML_IOStreamReader> mIOWrapper(new CIrrXML_IOStreamReader(file.get()));
|
if (!mXmlParser->parse(file.get())) {
|
||||||
mReader = irr::io::createIrrXMLReader(mIOWrapper.get());
|
delete mXmlParser;
|
||||||
if (!mReader) throw DeadlyImportError("Failed to create XML reader for file" + pFile + ".");
|
throw DeadlyImportError("Failed to create XML reader for file" + pFile + ".");
|
||||||
//
|
}
|
||||||
// start reading
|
|
||||||
// search for root tag <amf>
|
|
||||||
if (XML_SearchNode("amf"))
|
|
||||||
ParseNode_Root();
|
|
||||||
else
|
|
||||||
throw DeadlyImportError("Root node \"amf\" not found.");
|
|
||||||
|
|
||||||
delete mReader;
|
// Start reading, search for root tag <amf>
|
||||||
// restore old XMLreader
|
if (!mXmlParser->hasNode("amf")) {
|
||||||
mReader = OldReader;
|
throw DeadlyImportError("Root node \"amf\" not found.");
|
||||||
|
}
|
||||||
|
ParseNode_Root();
|
||||||
|
} // namespace Assimp
|
||||||
|
|
||||||
|
void AMFImporter::ParseHelper_Node_Enter(AMFNodeElementBase *node) {
|
||||||
|
mNodeElement_Cur->Child.push_back(node); // add new element to current element child list.
|
||||||
|
mNodeElement_Cur = node;
|
||||||
|
}
|
||||||
|
|
||||||
|
void AMFImporter::ParseHelper_Node_Exit() {
|
||||||
|
if (mNodeElement_Cur != nullptr) mNodeElement_Cur = mNodeElement_Cur->Parent;
|
||||||
}
|
}
|
||||||
|
|
||||||
// <amf
|
// <amf
|
||||||
|
@ -395,54 +300,48 @@ void AMFImporter::ParseFile(const std::string &pFile, IOSystem *pIOHandler) {
|
||||||
// Root XML element.
|
// Root XML element.
|
||||||
// Multi elements - No.
|
// Multi elements - No.
|
||||||
void AMFImporter::ParseNode_Root() {
|
void AMFImporter::ParseNode_Root() {
|
||||||
std::string unit, version;
|
AMFNodeElementBase *ne = nullptr;
|
||||||
CAMFImporter_NodeElement *ne(nullptr);
|
XmlNode *root = mXmlParser->findNode("amf");
|
||||||
|
if (nullptr == root) {
|
||||||
|
throw DeadlyImportError("Root node \"amf\" not found.");
|
||||||
|
}
|
||||||
|
XmlNode node = *root;
|
||||||
|
mUnit = node.attribute("unit").as_string();
|
||||||
|
mVersion = node.attribute("version").as_string();
|
||||||
|
|
||||||
// Read attributes for node <amf>.
|
// Read attributes for node <amf>.
|
||||||
MACRO_ATTRREAD_LOOPBEG;
|
|
||||||
MACRO_ATTRREAD_CHECK_RET("unit", unit, mReader->getAttributeValue);
|
|
||||||
MACRO_ATTRREAD_CHECK_RET("version", version, mReader->getAttributeValue);
|
|
||||||
MACRO_ATTRREAD_LOOPEND_WSKIP;
|
|
||||||
|
|
||||||
// Check attributes
|
// Check attributes
|
||||||
if (!mUnit.empty()) {
|
if (!mUnit.empty()) {
|
||||||
if ((mUnit != "inch") && (mUnit != "millimeter") && (mUnit != "meter") && (mUnit != "feet") && (mUnit != "micron")) Throw_IncorrectAttrValue("unit");
|
if ((mUnit != "inch") && (mUnit != "millimeter") && (mUnit != "meter") && (mUnit != "feet") && (mUnit != "micron")) {
|
||||||
|
Throw_IncorrectAttrValue("unit", mUnit);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// create root node element.
|
// create root node element.
|
||||||
ne = new CAMFImporter_NodeElement_Root(nullptr);
|
ne = new AMFRoot(nullptr);
|
||||||
|
|
||||||
mNodeElement_Cur = ne; // set first "current" element
|
mNodeElement_Cur = ne; // set first "current" element
|
||||||
// and assign attribute's values
|
// and assign attribute's values
|
||||||
((CAMFImporter_NodeElement_Root *)ne)->Unit = unit;
|
((AMFRoot *)ne)->Unit = mUnit;
|
||||||
((CAMFImporter_NodeElement_Root *)ne)->Version = version;
|
((AMFRoot *)ne)->Version = mVersion;
|
||||||
|
|
||||||
// Check for child nodes
|
// Check for child nodes
|
||||||
if (!mReader->isEmptyElement()) {
|
for (XmlNode ¤tNode : node.children() ) {
|
||||||
MACRO_NODECHECK_LOOPBEGIN("amf");
|
const std::string currentName = currentNode.name();
|
||||||
if (XML_CheckNode_NameEqual("object")) {
|
if (currentName == "object") {
|
||||||
ParseNode_Object();
|
ParseNode_Object(currentNode);
|
||||||
continue;
|
} else if (currentName == "material") {
|
||||||
|
ParseNode_Material(currentNode);
|
||||||
|
} else if (currentName == "texture") {
|
||||||
|
ParseNode_Texture(currentNode);
|
||||||
|
} else if (currentName == "constellation") {
|
||||||
|
ParseNode_Constellation(currentNode);
|
||||||
|
} else if (currentName == "metadata") {
|
||||||
|
ParseNode_Metadata(currentNode);
|
||||||
}
|
}
|
||||||
if (XML_CheckNode_NameEqual("material")) {
|
mNodeElement_Cur = ne;
|
||||||
ParseNode_Material();
|
}
|
||||||
continue;
|
mNodeElement_Cur = ne; // force restore "current" element
|
||||||
}
|
|
||||||
if (XML_CheckNode_NameEqual("texture")) {
|
|
||||||
ParseNode_Texture();
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (XML_CheckNode_NameEqual("constellation")) {
|
|
||||||
ParseNode_Constellation();
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (XML_CheckNode_NameEqual("metadata")) {
|
|
||||||
ParseNode_Metadata();
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
MACRO_NODECHECK_LOOPEND("amf");
|
|
||||||
mNodeElement_Cur = ne; // force restore "current" element
|
|
||||||
} // if(!mReader->isEmptyElement())
|
|
||||||
|
|
||||||
mNodeElement_List.push_back(ne); // add to node element list because its a new object in graph.
|
mNodeElement_List.push_back(ne); // add to node element list because its a new object in graph.
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -453,40 +352,34 @@ void AMFImporter::ParseNode_Root() {
|
||||||
// A collection of objects or constellations with specific relative locations.
|
// A collection of objects or constellations with specific relative locations.
|
||||||
// Multi elements - Yes.
|
// Multi elements - Yes.
|
||||||
// Parent element - <amf>.
|
// Parent element - <amf>.
|
||||||
void AMFImporter::ParseNode_Constellation() {
|
void AMFImporter::ParseNode_Constellation(XmlNode &node) {
|
||||||
std::string id;
|
std::string id;
|
||||||
CAMFImporter_NodeElement *ne(nullptr);
|
id = node.attribute("id").as_string();
|
||||||
|
|
||||||
// Read attributes for node <constellation>.
|
|
||||||
MACRO_ATTRREAD_LOOPBEG;
|
|
||||||
MACRO_ATTRREAD_CHECK_RET("id", id, mReader->getAttributeValue);
|
|
||||||
MACRO_ATTRREAD_LOOPEND;
|
|
||||||
|
|
||||||
// create and if needed - define new grouping object.
|
// create and if needed - define new grouping object.
|
||||||
ne = new CAMFImporter_NodeElement_Constellation(mNodeElement_Cur);
|
AMFNodeElementBase *ne = new AMFConstellation(mNodeElement_Cur);
|
||||||
|
|
||||||
CAMFImporter_NodeElement_Constellation &als = *((CAMFImporter_NodeElement_Constellation *)ne); // alias for convenience
|
AMFConstellation &als = *((AMFConstellation *)ne); // alias for convenience
|
||||||
|
|
||||||
|
if (!id.empty()) {
|
||||||
|
als.ID = id;
|
||||||
|
}
|
||||||
|
|
||||||
if (!id.empty()) als.ID = id;
|
|
||||||
// Check for child nodes
|
// Check for child nodes
|
||||||
if (!mReader->isEmptyElement()) {
|
if (!node.empty()) {
|
||||||
ParseHelper_Node_Enter(ne);
|
ParseHelper_Node_Enter(ne);
|
||||||
MACRO_NODECHECK_LOOPBEGIN("constellation");
|
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||||
if (XML_CheckNode_NameEqual("instance")) {
|
std::string name = currentNode.name();
|
||||||
ParseNode_Instance();
|
if (name == "instance") {
|
||||||
continue;
|
ParseNode_Instance(currentNode);
|
||||||
|
} else if (name == "metadata") {
|
||||||
|
ParseNode_Metadata(currentNode);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if (XML_CheckNode_NameEqual("metadata")) {
|
|
||||||
ParseNode_Metadata();
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
MACRO_NODECHECK_LOOPEND("constellation");
|
|
||||||
ParseHelper_Node_Exit();
|
ParseHelper_Node_Exit();
|
||||||
} // if(!mReader->isEmptyElement())
|
} else {
|
||||||
else {
|
mNodeElement_Cur->Child.push_back(ne);
|
||||||
mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
|
}
|
||||||
} // if(!mReader->isEmptyElement()) else
|
|
||||||
|
|
||||||
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -497,47 +390,43 @@ void AMFImporter::ParseNode_Constellation() {
|
||||||
// A collection of objects or constellations with specific relative locations.
|
// A collection of objects or constellations with specific relative locations.
|
||||||
// Multi elements - Yes.
|
// Multi elements - Yes.
|
||||||
// Parent element - <amf>.
|
// Parent element - <amf>.
|
||||||
void AMFImporter::ParseNode_Instance() {
|
void AMFImporter::ParseNode_Instance(XmlNode &node) {
|
||||||
std::string objectid;
|
AMFNodeElementBase *ne(nullptr);
|
||||||
CAMFImporter_NodeElement *ne(nullptr);
|
|
||||||
|
|
||||||
// Read attributes for node <constellation>.
|
// Read attributes for node <constellation>.
|
||||||
MACRO_ATTRREAD_LOOPBEG;
|
std::string objectid = node.attribute("objectid").as_string();
|
||||||
MACRO_ATTRREAD_CHECK_RET("objectid", objectid, mReader->getAttributeValue);
|
|
||||||
MACRO_ATTRREAD_LOOPEND;
|
|
||||||
|
|
||||||
// used object id must be defined, check that.
|
// used object id must be defined, check that.
|
||||||
if (objectid.empty()) throw DeadlyImportError("\"objectid\" in <instance> must be defined.");
|
if (objectid.empty()) {
|
||||||
|
throw DeadlyImportError("\"objectid\" in <instance> must be defined.");
|
||||||
|
}
|
||||||
// create and define new grouping object.
|
// create and define new grouping object.
|
||||||
ne = new CAMFImporter_NodeElement_Instance(mNodeElement_Cur);
|
ne = new AMFInstance(mNodeElement_Cur);
|
||||||
|
AMFInstance &als = *((AMFInstance *)ne);
|
||||||
CAMFImporter_NodeElement_Instance &als = *((CAMFImporter_NodeElement_Instance *)ne); // alias for convenience
|
|
||||||
|
|
||||||
als.ObjectID = objectid;
|
als.ObjectID = objectid;
|
||||||
// Check for child nodes
|
|
||||||
if (!mReader->isEmptyElement()) {
|
|
||||||
bool read_flag[6] = { false, false, false, false, false, false };
|
|
||||||
|
|
||||||
als.Delta.Set(0, 0, 0);
|
if (!node.empty()) {
|
||||||
als.Rotation.Set(0, 0, 0);
|
|
||||||
ParseHelper_Node_Enter(ne);
|
ParseHelper_Node_Enter(ne);
|
||||||
MACRO_NODECHECK_LOOPBEGIN("instance");
|
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||||
MACRO_NODECHECK_READCOMP_F("deltax", read_flag[0], als.Delta.x);
|
const std::string ¤tName = currentNode.name();
|
||||||
MACRO_NODECHECK_READCOMP_F("deltay", read_flag[1], als.Delta.y);
|
if (currentName == "deltax") {
|
||||||
MACRO_NODECHECK_READCOMP_F("deltaz", read_flag[2], als.Delta.z);
|
als.Delta.x = (ai_real)std::atof(currentNode.value());
|
||||||
MACRO_NODECHECK_READCOMP_F("rx", read_flag[3], als.Rotation.x);
|
} else if (currentName == "deltay") {
|
||||||
MACRO_NODECHECK_READCOMP_F("ry", read_flag[4], als.Rotation.y);
|
als.Delta.y = (ai_real)std::atof(currentNode.value());
|
||||||
MACRO_NODECHECK_READCOMP_F("rz", read_flag[5], als.Rotation.z);
|
} else if (currentName == "deltaz") {
|
||||||
MACRO_NODECHECK_LOOPEND("instance");
|
als.Delta.z = (ai_real)std::atof(currentNode.value());
|
||||||
|
} else if (currentName == "rx") {
|
||||||
|
als.Delta.x = (ai_real)std::atof(currentNode.value());
|
||||||
|
} else if (currentName == "ry") {
|
||||||
|
als.Delta.y = (ai_real)std::atof(currentNode.value());
|
||||||
|
} else if (currentName == "rz") {
|
||||||
|
als.Delta.z = (ai_real)std::atof(currentNode.value());
|
||||||
|
}
|
||||||
|
}
|
||||||
ParseHelper_Node_Exit();
|
ParseHelper_Node_Exit();
|
||||||
// also convert degrees to radians.
|
} else {
|
||||||
als.Rotation.x = AI_MATH_PI_F * als.Rotation.x / 180.0f;
|
mNodeElement_Cur->Child.push_back(ne);
|
||||||
als.Rotation.y = AI_MATH_PI_F * als.Rotation.y / 180.0f;
|
}
|
||||||
als.Rotation.z = AI_MATH_PI_F * als.Rotation.z / 180.0f;
|
|
||||||
} // if(!mReader->isEmptyElement())
|
|
||||||
else {
|
|
||||||
mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
|
|
||||||
} // if(!mReader->isEmptyElement()) else
|
|
||||||
|
|
||||||
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
||||||
}
|
}
|
||||||
|
@ -549,51 +438,38 @@ void AMFImporter::ParseNode_Instance() {
|
||||||
// An object definition.
|
// An object definition.
|
||||||
// Multi elements - Yes.
|
// Multi elements - Yes.
|
||||||
// Parent element - <amf>.
|
// Parent element - <amf>.
|
||||||
void AMFImporter::ParseNode_Object() {
|
void AMFImporter::ParseNode_Object(XmlNode &node) {
|
||||||
std::string id;
|
AMFNodeElementBase *ne = nullptr;
|
||||||
CAMFImporter_NodeElement *ne(nullptr);
|
|
||||||
|
|
||||||
// Read attributes for node <object>.
|
// Read attributes for node <object>.
|
||||||
MACRO_ATTRREAD_LOOPBEG;
|
std::string id = node.attribute("id").as_string();
|
||||||
MACRO_ATTRREAD_CHECK_RET("id", id, mReader->getAttributeValue);
|
|
||||||
MACRO_ATTRREAD_LOOPEND;
|
|
||||||
|
|
||||||
// create and if needed - define new geometry object.
|
// create and if needed - define new geometry object.
|
||||||
ne = new CAMFImporter_NodeElement_Object(mNodeElement_Cur);
|
ne = new AMFObject(mNodeElement_Cur);
|
||||||
|
|
||||||
CAMFImporter_NodeElement_Object &als = *((CAMFImporter_NodeElement_Object *)ne); // alias for convenience
|
AMFObject &als = *((AMFObject *)ne); // alias for convenience
|
||||||
|
|
||||||
|
if (!id.empty()) {
|
||||||
|
als.ID = id;
|
||||||
|
}
|
||||||
|
|
||||||
if (!id.empty()) als.ID = id;
|
|
||||||
// Check for child nodes
|
// Check for child nodes
|
||||||
if (!mReader->isEmptyElement()) {
|
if (!node.empty()) {
|
||||||
bool col_read = false;
|
|
||||||
|
|
||||||
ParseHelper_Node_Enter(ne);
|
ParseHelper_Node_Enter(ne);
|
||||||
MACRO_NODECHECK_LOOPBEGIN("object");
|
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||||
if (XML_CheckNode_NameEqual("color")) {
|
const std::string ¤tName = currentNode.name();
|
||||||
// Check if color already defined for object.
|
if (currentName == "color") {
|
||||||
if (col_read) Throw_MoreThanOnceDefined("color", "Only one color can be defined for <object>.");
|
ParseNode_Color(currentNode);
|
||||||
// read data and set flag about it
|
} else if (currentName == "mesh") {
|
||||||
ParseNode_Color();
|
ParseNode_Mesh(currentNode);
|
||||||
col_read = true;
|
} else if (currentName == "metadata") {
|
||||||
|
ParseNode_Metadata(currentNode);
|
||||||
continue;
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (XML_CheckNode_NameEqual("mesh")) {
|
|
||||||
ParseNode_Mesh();
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (XML_CheckNode_NameEqual("metadata")) {
|
|
||||||
ParseNode_Metadata();
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
MACRO_NODECHECK_LOOPEND("object");
|
|
||||||
ParseHelper_Node_Exit();
|
ParseHelper_Node_Exit();
|
||||||
} // if(!mReader->isEmptyElement())
|
} else {
|
||||||
else {
|
|
||||||
mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
|
mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
|
||||||
} // if(!mReader->isEmptyElement()) else
|
}
|
||||||
|
|
||||||
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
||||||
}
|
}
|
||||||
|
@ -616,28 +492,20 @@ void AMFImporter::ParseNode_Object() {
|
||||||
// "Revision" - specifies the revision of the entity
|
// "Revision" - specifies the revision of the entity
|
||||||
// "Tolerance" - specifies the desired manufacturing tolerance of the entity in entity's unit system
|
// "Tolerance" - specifies the desired manufacturing tolerance of the entity in entity's unit system
|
||||||
// "Volume" - specifies the total volume of the entity, in the entity's unit system, to be used for verification (object and volume only)
|
// "Volume" - specifies the total volume of the entity, in the entity's unit system, to be used for verification (object and volume only)
|
||||||
void AMFImporter::ParseNode_Metadata() {
|
void AMFImporter::ParseNode_Metadata(XmlNode &node) {
|
||||||
std::string type, value;
|
AMFNodeElementBase *ne = nullptr;
|
||||||
CAMFImporter_NodeElement *ne(nullptr);
|
|
||||||
|
std::string type = node.attribute("type").as_string(), value;
|
||||||
|
XmlParser::getValueAsString(node, value);
|
||||||
|
|
||||||
// read attribute
|
// read attribute
|
||||||
MACRO_ATTRREAD_LOOPBEG;
|
ne = new AMFMetadata(mNodeElement_Cur);
|
||||||
MACRO_ATTRREAD_CHECK_RET("type", type, mReader->getAttributeValue);
|
((AMFMetadata *)ne)->Type = type;
|
||||||
MACRO_ATTRREAD_LOOPEND;
|
((AMFMetadata *)ne)->Value = value;
|
||||||
// and value of node.
|
|
||||||
value = mReader->getNodeData();
|
|
||||||
// Create node element and assign read data.
|
|
||||||
ne = new CAMFImporter_NodeElement_Metadata(mNodeElement_Cur);
|
|
||||||
((CAMFImporter_NodeElement_Metadata *)ne)->Type = type;
|
|
||||||
((CAMFImporter_NodeElement_Metadata *)ne)->Value = value;
|
|
||||||
mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
|
mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
|
||||||
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
||||||
}
|
}
|
||||||
|
|
||||||
/*********************************************************************************************************************************************/
|
|
||||||
/******************************************************** Functions: BaseImporter set ********************************************************/
|
|
||||||
/*********************************************************************************************************************************************/
|
|
||||||
|
|
||||||
bool AMFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool pCheckSig) const {
|
bool AMFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool pCheckSig) const {
|
||||||
const std::string extension = GetExtension(pFile);
|
const std::string extension = GetExtension(pFile);
|
||||||
|
|
||||||
|
@ -645,9 +513,8 @@ bool AMFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool p
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!extension.length() || pCheckSig) {
|
if (extension.empty() || pCheckSig) {
|
||||||
const char *tokens[] = { "<amf" };
|
const char *tokens[] = { "<amf" };
|
||||||
|
|
||||||
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, 1);
|
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2020, assimp team
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
@ -54,11 +52,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include "AMFImporter_Node.hpp"
|
#include "AMFImporter_Node.hpp"
|
||||||
|
|
||||||
// Header files, Assimp.
|
// Header files, Assimp.
|
||||||
#include <assimp/DefaultLogger.hpp>
|
|
||||||
#include <assimp/importerdesc.h>
|
|
||||||
#include "assimp/types.h"
|
#include "assimp/types.h"
|
||||||
#include <assimp/BaseImporter.h>
|
#include <assimp/BaseImporter.h>
|
||||||
#include <assimp/irrXMLWrapper.h>
|
#include <assimp/XmlParser.h>
|
||||||
|
#include <assimp/importerdesc.h>
|
||||||
|
#include <assimp/DefaultLogger.hpp>
|
||||||
|
|
||||||
// Header files, stdlib.
|
// Header files, stdlib.
|
||||||
#include <set>
|
#include <set>
|
||||||
|
@ -101,22 +99,21 @@ namespace Assimp {
|
||||||
///
|
///
|
||||||
class AMFImporter : public BaseImporter {
|
class AMFImporter : public BaseImporter {
|
||||||
private:
|
private:
|
||||||
struct SPP_Material;// forward declaration
|
struct SPP_Material; // forward declaration
|
||||||
|
|
||||||
/// \struct SPP_Composite
|
/// Data type for post-processing step. More suitable container for part of material's composition.
|
||||||
/// Data type for post-processing step. More suitable container for part of material's composition.
|
|
||||||
struct SPP_Composite {
|
struct SPP_Composite {
|
||||||
SPP_Material* Material;///< Pointer to material - part of composition.
|
SPP_Material *Material; ///< Pointer to material - part of composition.
|
||||||
std::string Formula;///< Formula for calculating ratio of \ref Material.
|
std::string Formula; ///< Formula for calculating ratio of \ref Material.
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct SPP_Material
|
/// \struct SPP_Material
|
||||||
/// Data type for post-processing step. More suitable container for material.
|
/// Data type for post-processing step. More suitable container for material.
|
||||||
struct SPP_Material {
|
struct SPP_Material {
|
||||||
std::string ID;///< Material ID.
|
std::string ID; ///< Material ID.
|
||||||
std::list<CAMFImporter_NodeElement_Metadata*> Metadata;///< Metadata of material.
|
std::list<AMFMetadata *> Metadata; ///< Metadata of material.
|
||||||
CAMFImporter_NodeElement_Color* Color;///< Color of material.
|
AMFColor *Color; ///< Color of material.
|
||||||
std::list<SPP_Composite> Composition;///< List of child materials if current material is composition of few another.
|
std::list<SPP_Composite> Composition; ///< List of child materials if current material is composition of few another.
|
||||||
|
|
||||||
/// Return color calculated for specified coordinate.
|
/// Return color calculated for specified coordinate.
|
||||||
/// \param [in] pX - "x" coordinate.
|
/// \param [in] pX - "x" coordinate.
|
||||||
|
@ -129,304 +126,186 @@ private:
|
||||||
/// Data type for post-processing step. More suitable container for texture.
|
/// Data type for post-processing step. More suitable container for texture.
|
||||||
struct SPP_Texture {
|
struct SPP_Texture {
|
||||||
std::string ID;
|
std::string ID;
|
||||||
size_t Width, Height, Depth;
|
size_t Width, Height, Depth;
|
||||||
bool Tiled;
|
bool Tiled;
|
||||||
char FormatHint[9];// 8 for string + 1 for terminator.
|
char FormatHint[9]; // 8 for string + 1 for terminator.
|
||||||
uint8_t *Data;
|
uint8_t *Data;
|
||||||
};
|
};
|
||||||
|
|
||||||
/// Data type for post-processing step. Contain face data.
|
/// Data type for post-processing step. Contain face data.
|
||||||
struct SComplexFace {
|
struct SComplexFace {
|
||||||
aiFace Face;///< Face vertices.
|
aiFace Face; ///< Face vertices.
|
||||||
const CAMFImporter_NodeElement_Color* Color;///< Face color. Equal to nullptr if color is not set for the face.
|
const AMFColor *Color; ///< Face color. Equal to nullptr if color is not set for the face.
|
||||||
const CAMFImporter_NodeElement_TexMap* TexMap;///< Face texture mapping data. Equal to nullptr if texture mapping is not set for the face.
|
const AMFTexMap *TexMap; ///< Face texture mapping data. Equal to nullptr if texture mapping is not set for the face.
|
||||||
};
|
};
|
||||||
|
|
||||||
/// Clear all temporary data.
|
using AMFMetaDataArray = std::vector<AMFMetadata*>;
|
||||||
void Clear();
|
using MeshArray = std::vector<aiMesh*>;
|
||||||
|
using NodeArray = std::vector<aiNode*>;
|
||||||
|
|
||||||
/***********************************************/
|
/// Clear all temporary data.
|
||||||
/************* Functions: find set *************/
|
void Clear();
|
||||||
/***********************************************/
|
|
||||||
|
|
||||||
/// Find specified node element in node elements list ( \ref mNodeElement_List).
|
/// Get data stored in <vertices> and place it to arrays.
|
||||||
/// \param [in] pID - ID(name) of requested node element.
|
/// \param [in] pNodeElement - reference to node element which kept <object> data.
|
||||||
/// \param [in] pType - type of node element.
|
/// \param [in] pVertexCoordinateArray - reference to vertices coordinates kept in <vertices>.
|
||||||
/// \param [out] pNode - pointer to pointer to item found.
|
/// \param [in] pVertexColorArray - reference to vertices colors for all <vertex's. If color for vertex is not set then corresponding member of array
|
||||||
/// \return true - if the node element is found, else - false.
|
/// contain nullptr.
|
||||||
bool Find_NodeElement(const std::string& pID, const CAMFImporter_NodeElement::EType pType, CAMFImporter_NodeElement** pNodeElement) const;
|
void PostprocessHelper_CreateMeshDataArray(const AMFMesh &pNodeElement, std::vector<aiVector3D> &pVertexCoordinateArray,
|
||||||
|
std::vector<AMFColor *> &pVertexColorArray) const;
|
||||||
|
|
||||||
/// Find requested aiNode in node list.
|
/// Return converted texture ID which related to specified source textures ID's. If converted texture does not exist then it will be created and ID on new
|
||||||
/// \param [in] pID - ID(name) of requested node.
|
/// converted texture will be returned. Conversion: set of textures from \ref CAMFImporter_NodeElement_Texture to one \ref SPP_Texture and place it
|
||||||
/// \param [in] pNodeList - list of nodes where to find the node.
|
/// to converted textures list.
|
||||||
/// \param [out] pNode - pointer to pointer to item found.
|
/// Any of source ID's can be absent(empty string) or even one ID only specified. But at least one ID must be specified.
|
||||||
/// \return true - if the node is found, else - false.
|
/// \param [in] pID_R - ID of source "red" texture.
|
||||||
bool Find_ConvertedNode(const std::string& pID, std::list<aiNode*>& pNodeList, aiNode** pNode) const;
|
/// \param [in] pID_G - ID of source "green" texture.
|
||||||
|
/// \param [in] pID_B - ID of source "blue" texture.
|
||||||
|
/// \param [in] pID_A - ID of source "alpha" texture.
|
||||||
|
/// \return index of the texture in array of the converted textures.
|
||||||
|
size_t PostprocessHelper_GetTextureID_Or_Create(const std::string &pID_R, const std::string &pID_G, const std::string &pID_B, const std::string &pID_A);
|
||||||
|
|
||||||
/// Find material in list for converted materials. Use at postprocessing step.
|
/// Separate input list by texture IDs. This step is needed because aiMesh can contain mesh which is use only one texture (or set: diffuse, bump etc).
|
||||||
/// \param [in] pID - material ID.
|
/// \param [in] pInputList - input list with faces. Some of them can contain color or texture mapping, or both of them, or nothing. Will be cleared after
|
||||||
/// \param [out] pConvertedMaterial - pointer to found converted material (\ref SPP_Material).
|
/// processing.
|
||||||
/// \return true - if the material is found, else - false.
|
/// \param [out] pOutputList_Separated - output list of the faces lists. Separated faces list by used texture IDs. Will be cleared before processing.
|
||||||
bool Find_ConvertedMaterial(const std::string& pID, const SPP_Material** pConvertedMaterial) const;
|
void PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace> &pInputList, std::list<std::list<SComplexFace>> &pOutputList_Separated);
|
||||||
|
|
||||||
/// Find texture in list of converted textures. Use at postprocessing step,
|
/// Check if child elements of node element is metadata and add it to scene node.
|
||||||
/// \param [in] pID_R - ID of source "red" texture.
|
/// \param [in] pMetadataList - reference to list with collected metadata.
|
||||||
/// \param [in] pID_G - ID of source "green" texture.
|
/// \param [out] pSceneNode - scene node in which metadata will be added.
|
||||||
/// \param [in] pID_B - ID of source "blue" texture.
|
void Postprocess_AddMetadata(const AMFMetaDataArray &pMetadataList, aiNode &pSceneNode) const;
|
||||||
/// \param [in] pID_A - ID of source "alpha" texture. Use empty string to find RGB-texture.
|
|
||||||
/// \param [out] pConvertedTextureIndex - pointer where index in list of found texture will be written. If equivalent to nullptr then nothing will be
|
|
||||||
/// written.
|
|
||||||
/// \return true - if the texture is found, else - false.
|
|
||||||
bool Find_ConvertedTexture(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B, const std::string& pID_A,
|
|
||||||
uint32_t* pConvertedTextureIndex = nullptr) const;
|
|
||||||
|
|
||||||
|
/// To create aiMesh and aiNode for it from <object>.
|
||||||
|
/// \param [in] pNodeElement - reference to node element which kept <object> data.
|
||||||
|
/// \param [out] meshList - reference to a list with all aiMesh of the scene.
|
||||||
|
/// \param [out] pSceneNode - pointer to place where new aiNode will be created.
|
||||||
|
void Postprocess_BuildNodeAndObject(const AMFObject &pNodeElement, MeshArray &meshList, aiNode **pSceneNode);
|
||||||
|
|
||||||
/// Get data stored in <vertices> and place it to arrays.
|
/// Create mesh for every <volume> in <mesh>.
|
||||||
/// \param [in] pNodeElement - reference to node element which kept <object> data.
|
/// \param [in] pNodeElement - reference to node element which kept <mesh> data.
|
||||||
/// \param [in] pVertexCoordinateArray - reference to vertices coordinates kept in <vertices>.
|
/// \param [in] pVertexCoordinateArray - reference to vertices coordinates for all <volume>'s.
|
||||||
/// \param [in] pVertexColorArray - reference to vertices colors for all <vertex's. If color for vertex is not set then corresponding member of array
|
/// \param [in] pVertexColorArray - reference to vertices colors for all <volume>'s. If color for vertex is not set then corresponding member of array
|
||||||
/// contain nullptr.
|
/// contain nullptr.
|
||||||
void PostprocessHelper_CreateMeshDataArray(const CAMFImporter_NodeElement_Mesh& pNodeElement, std::vector<aiVector3D>& pVertexCoordinateArray,
|
/// \param [in] pObjectColor - pointer to colors for <object>. If color is not set then argument contain nullptr.
|
||||||
std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray) const;
|
/// \param [in] pMaterialList - reference to a list with defined materials.
|
||||||
|
/// \param [out] pMeshList - reference to a list with all aiMesh of the scene.
|
||||||
|
/// \param [out] pSceneNode - reference to aiNode which will own new aiMesh's.
|
||||||
|
void Postprocess_BuildMeshSet(const AMFMesh &pNodeElement, const std::vector<aiVector3D> &pVertexCoordinateArray,
|
||||||
|
const std::vector<AMFColor *> &pVertexColorArray, const AMFColor *pObjectColor,
|
||||||
|
MeshArray &pMeshList, aiNode &pSceneNode);
|
||||||
|
|
||||||
/// Return converted texture ID which related to specified source textures ID's. If converted texture does not exist then it will be created and ID on new
|
/// Convert material from \ref CAMFImporter_NodeElement_Material to \ref SPP_Material.
|
||||||
/// converted texture will be returned. Conversion: set of textures from \ref CAMFImporter_NodeElement_Texture to one \ref SPP_Texture and place it
|
/// \param [in] pMaterial - source CAMFImporter_NodeElement_Material.
|
||||||
/// to converted textures list.
|
void Postprocess_BuildMaterial(const AMFMaterial &pMaterial);
|
||||||
/// Any of source ID's can be absent(empty string) or even one ID only specified. But at least one ID must be specified.
|
|
||||||
/// \param [in] pID_R - ID of source "red" texture.
|
|
||||||
/// \param [in] pID_G - ID of source "green" texture.
|
|
||||||
/// \param [in] pID_B - ID of source "blue" texture.
|
|
||||||
/// \param [in] pID_A - ID of source "alpha" texture.
|
|
||||||
/// \return index of the texture in array of the converted textures.
|
|
||||||
size_t PostprocessHelper_GetTextureID_Or_Create(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B, const std::string& pID_A);
|
|
||||||
|
|
||||||
/// Separate input list by texture IDs. This step is needed because aiMesh can contain mesh which is use only one texture (or set: diffuse, bump etc).
|
/// Create and add to aiNode's list new part of scene graph defined by <constellation>.
|
||||||
/// \param [in] pInputList - input list with faces. Some of them can contain color or texture mapping, or both of them, or nothing. Will be cleared after
|
/// \param [in] pConstellation - reference to <constellation> node.
|
||||||
/// processing.
|
/// \param [out] nodeArray - reference to aiNode's list.
|
||||||
/// \param [out] pOutputList_Separated - output list of the faces lists. Separated faces list by used texture IDs. Will be cleared before processing.
|
void Postprocess_BuildConstellation(AMFConstellation &pConstellation, NodeArray &nodeArray) const;
|
||||||
void PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace>& pInputList, std::list<std::list<SComplexFace> >& pOutputList_Separated);
|
|
||||||
|
|
||||||
/// Check if child elements of node element is metadata and add it to scene node.
|
/// Build Assimp scene graph in aiScene from collected data.
|
||||||
/// \param [in] pMetadataList - reference to list with collected metadata.
|
/// \param [out] pScene - pointer to aiScene where tree will be built.
|
||||||
/// \param [out] pSceneNode - scene node in which metadata will be added.
|
void Postprocess_BuildScene(aiScene *pScene);
|
||||||
void Postprocess_AddMetadata(const std::list<CAMFImporter_NodeElement_Metadata*>& pMetadataList, aiNode& pSceneNode) const;
|
|
||||||
|
|
||||||
/// To create aiMesh and aiNode for it from <object>.
|
/// Decode Base64-encoded data.
|
||||||
/// \param [in] pNodeElement - reference to node element which kept <object> data.
|
/// \param [in] pInputBase64 - reference to input Base64-encoded string.
|
||||||
/// \param [out] pMeshList - reference to a list with all aiMesh of the scene.
|
/// \param [out] pOutputData - reference to output array for decoded data.
|
||||||
/// \param [out] pSceneNode - pointer to place where new aiNode will be created.
|
void ParseHelper_Decode_Base64(const std::string &pInputBase64, std::vector<uint8_t> &pOutputData) const;
|
||||||
void Postprocess_BuildNodeAndObject(const CAMFImporter_NodeElement_Object& pNodeElement, std::list<aiMesh*>& pMeshList, aiNode** pSceneNode);
|
|
||||||
|
|
||||||
/// Create mesh for every <volume> in <mesh>.
|
/// Parse <AMF> node of the file.
|
||||||
/// \param [in] pNodeElement - reference to node element which kept <mesh> data.
|
void ParseNode_Root();
|
||||||
/// \param [in] pVertexCoordinateArray - reference to vertices coordinates for all <volume>'s.
|
|
||||||
/// \param [in] pVertexColorArray - reference to vertices colors for all <volume>'s. If color for vertex is not set then corresponding member of array
|
|
||||||
/// contain nullptr.
|
|
||||||
/// \param [in] pObjectColor - pointer to colors for <object>. If color is not set then argument contain nullptr.
|
|
||||||
/// \param [in] pMaterialList - reference to a list with defined materials.
|
|
||||||
/// \param [out] pMeshList - reference to a list with all aiMesh of the scene.
|
|
||||||
/// \param [out] pSceneNode - reference to aiNode which will own new aiMesh's.
|
|
||||||
void Postprocess_BuildMeshSet(const CAMFImporter_NodeElement_Mesh& pNodeElement, const std::vector<aiVector3D>& pVertexCoordinateArray,
|
|
||||||
const std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray, const CAMFImporter_NodeElement_Color* pObjectColor,
|
|
||||||
std::list<aiMesh*>& pMeshList, aiNode& pSceneNode);
|
|
||||||
|
|
||||||
/// Convert material from \ref CAMFImporter_NodeElement_Material to \ref SPP_Material.
|
/// Parse <constellation> node of the file.
|
||||||
/// \param [in] pMaterial - source CAMFImporter_NodeElement_Material.
|
void ParseNode_Constellation(XmlNode &node);
|
||||||
void Postprocess_BuildMaterial(const CAMFImporter_NodeElement_Material& pMaterial);
|
|
||||||
|
|
||||||
/// Create and add to aiNode's list new part of scene graph defined by <constellation>.
|
/// Parse <instance> node of the file.
|
||||||
/// \param [in] pConstellation - reference to <constellation> node.
|
void ParseNode_Instance(XmlNode &node);
|
||||||
/// \param [out] pNodeList - reference to aiNode's list.
|
|
||||||
void Postprocess_BuildConstellation(CAMFImporter_NodeElement_Constellation& pConstellation, std::list<aiNode*>& pNodeList) const;
|
|
||||||
|
|
||||||
/// Build Assimp scene graph in aiScene from collected data.
|
/// Parse <material> node of the file.
|
||||||
/// \param [out] pScene - pointer to aiScene where tree will be built.
|
void ParseNode_Material(XmlNode &node);
|
||||||
void Postprocess_BuildScene(aiScene* pScene);
|
|
||||||
|
|
||||||
|
/// Parse <metadata> node.
|
||||||
|
void ParseNode_Metadata(XmlNode &node);
|
||||||
|
|
||||||
/// Call that function when close tag of node not found and exception must be raised.
|
/// Parse <object> node of the file.
|
||||||
/// E.g.:
|
void ParseNode_Object(XmlNode &node);
|
||||||
/// <amf>
|
|
||||||
/// <object>
|
|
||||||
/// </amf> <!--- object not closed --->
|
|
||||||
/// \throw DeadlyImportError.
|
|
||||||
/// \param [in] pNode - node name in which exception happened.
|
|
||||||
void Throw_CloseNotFound(const std::string& pNode);
|
|
||||||
|
|
||||||
/// Call that function when attribute name is incorrect and exception must be raised.
|
/// Parse <texture> node of the file.
|
||||||
/// \param [in] pAttrName - attribute name.
|
void ParseNode_Texture(XmlNode &node);
|
||||||
/// \throw DeadlyImportError.
|
|
||||||
void Throw_IncorrectAttr(const std::string& pAttrName);
|
|
||||||
|
|
||||||
/// Call that function when attribute value is incorrect and exception must be raised.
|
/// Parse <coordinates> node of the file.
|
||||||
/// \param [in] pAttrName - attribute name.
|
void ParseNode_Coordinates(XmlNode &node);
|
||||||
/// \throw DeadlyImportError.
|
|
||||||
void Throw_IncorrectAttrValue(const std::string& pAttrName);
|
|
||||||
|
|
||||||
/// Call that function when some type of nodes are defined twice or more when must be used only once and exception must be raised.
|
/// Parse <edge> node of the file.
|
||||||
/// E.g.:
|
void ParseNode_Edge(XmlNode &node);
|
||||||
/// <object>
|
|
||||||
/// <color>... <!--- color defined --->
|
|
||||||
/// <color>... <!--- color defined again --->
|
|
||||||
/// </object>
|
|
||||||
/// \throw DeadlyImportError.
|
|
||||||
/// \param [in] pNodeType - type of node which defined one more time.
|
|
||||||
/// \param [in] pDescription - message about error. E.g. what the node defined while exception raised.
|
|
||||||
void Throw_MoreThanOnceDefined(const std::string& pNodeType, const std::string& pDescription);
|
|
||||||
|
|
||||||
/// Call that function when referenced element ID are not found in graph and exception must be raised.
|
/// Parse <mesh> node of the file.
|
||||||
/// \param [in] pID - ID of of element which not found.
|
void ParseNode_Mesh(XmlNode &node);
|
||||||
/// \throw DeadlyImportError.
|
|
||||||
void Throw_ID_NotFound(const std::string& pID) const;
|
|
||||||
|
|
||||||
/// Check if current node have children: <node>...</node>. If not then exception will throwed.
|
/// Parse <triangle> node of the file.
|
||||||
void XML_CheckNode_MustHaveChildren();
|
void ParseNode_Triangle(XmlNode &node);
|
||||||
|
|
||||||
/// Check if current node name is equal to pNodeName.
|
/// Parse <vertex> node of the file.
|
||||||
/// \param [in] pNodeName - name for checking.
|
void ParseNode_Vertex(XmlNode &node);
|
||||||
/// return true if current node name is equal to pNodeName, else - false.
|
|
||||||
bool XML_CheckNode_NameEqual(const std::string& pNodeName) { return mReader->getNodeName() == pNodeName; }
|
|
||||||
|
|
||||||
/// Skip unsupported node and report about that. Depend on node name can be skipped begin tag of node all whole node.
|
/// Parse <vertices> node of the file.
|
||||||
/// \param [in] pParentNodeName - parent node name. Used for reporting.
|
void ParseNode_Vertices(XmlNode &node);
|
||||||
void XML_CheckNode_SkipUnsupported(const std::string& pParentNodeName);
|
|
||||||
|
|
||||||
/// Search for specified node in file. XML file read pointer(mReader) will point to found node or file end after search is end.
|
/// Parse <volume> node of the file.
|
||||||
/// \param [in] pNodeName - requested node name.
|
void ParseNode_Volume(XmlNode &node);
|
||||||
/// return true - if node is found, else - false.
|
|
||||||
bool XML_SearchNode(const std::string& pNodeName);
|
|
||||||
|
|
||||||
/// Read attribute value.
|
/// Parse <color> node of the file.
|
||||||
/// \param [in] pAttrIdx - attribute index (\ref mReader->getAttribute* set).
|
void ParseNode_Color(XmlNode &node);
|
||||||
/// \return read data.
|
|
||||||
bool XML_ReadNode_GetAttrVal_AsBool(const int pAttrIdx);
|
|
||||||
|
|
||||||
/// Read attribute value.
|
/// Parse <texmap> of <map> node of the file.
|
||||||
/// \param [in] pAttrIdx - attribute index (\ref mReader->getAttribute* set).
|
/// \param [in] pUseOldName - if true then use old name of node(and children) - <map>, instead of new name - <texmap>.
|
||||||
/// \return read data.
|
void ParseNode_TexMap(XmlNode &node, const bool pUseOldName = false);
|
||||||
float XML_ReadNode_GetAttrVal_AsFloat(const int pAttrIdx);
|
|
||||||
|
|
||||||
/// Read attribute value.
|
|
||||||
/// \param [in] pAttrIdx - attribute index (\ref mReader->getAttribute* set).
|
|
||||||
/// \return read data.
|
|
||||||
uint32_t XML_ReadNode_GetAttrVal_AsU32(const int pAttrIdx);
|
|
||||||
|
|
||||||
/// Read node value.
|
|
||||||
/// \return read data.
|
|
||||||
float XML_ReadNode_GetVal_AsFloat();
|
|
||||||
|
|
||||||
/// Read node value.
|
|
||||||
/// \return read data.
|
|
||||||
uint32_t XML_ReadNode_GetVal_AsU32();
|
|
||||||
|
|
||||||
/// Read node value.
|
|
||||||
/// \return read data.
|
|
||||||
void XML_ReadNode_GetVal_AsString(std::string& pValue);
|
|
||||||
|
|
||||||
/// Make pNode as current and enter deeper for parsing child nodes. At end \ref ParseHelper_Node_Exit must be called.
|
|
||||||
/// \param [in] pNode - new current node.
|
|
||||||
void ParseHelper_Node_Enter(CAMFImporter_NodeElement* pNode);
|
|
||||||
|
|
||||||
/// This function must be called when exiting from grouping node. \ref ParseHelper_Group_Begin.
|
|
||||||
void ParseHelper_Node_Exit();
|
|
||||||
|
|
||||||
/// Attribute values of floating point types can take form ".x"(without leading zero). irrXMLReader can not read this form of values and it
|
|
||||||
/// must be converted to right form - "0.xxx".
|
|
||||||
/// \param [in] pInStr - pointer to input string which can contain incorrect form of values.
|
|
||||||
/// \param [out[ pOutString - output string with right form of values.
|
|
||||||
void ParseHelper_FixTruncatedFloatString(const char* pInStr, std::string& pOutString);
|
|
||||||
|
|
||||||
/// Decode Base64-encoded data.
|
|
||||||
/// \param [in] pInputBase64 - reference to input Base64-encoded string.
|
|
||||||
/// \param [out] pOutputData - reference to output array for decoded data.
|
|
||||||
void ParseHelper_Decode_Base64(const std::string& pInputBase64, std::vector<uint8_t>& pOutputData) const;
|
|
||||||
|
|
||||||
/// Parse <AMF> node of the file.
|
|
||||||
void ParseNode_Root();
|
|
||||||
|
|
||||||
/// Parse <constellation> node of the file.
|
|
||||||
void ParseNode_Constellation();
|
|
||||||
|
|
||||||
/// Parse <instance> node of the file.
|
|
||||||
void ParseNode_Instance();
|
|
||||||
|
|
||||||
/// Parse <material> node of the file.
|
|
||||||
void ParseNode_Material();
|
|
||||||
|
|
||||||
/// Parse <metadata> node.
|
|
||||||
void ParseNode_Metadata();
|
|
||||||
|
|
||||||
/// Parse <object> node of the file.
|
|
||||||
void ParseNode_Object();
|
|
||||||
|
|
||||||
/// Parse <texture> node of the file.
|
|
||||||
void ParseNode_Texture();
|
|
||||||
|
|
||||||
/// Parse <coordinates> node of the file.
|
|
||||||
void ParseNode_Coordinates();
|
|
||||||
|
|
||||||
/// Parse <edge> node of the file.
|
|
||||||
void ParseNode_Edge();
|
|
||||||
|
|
||||||
/// Parse <mesh> node of the file.
|
|
||||||
void ParseNode_Mesh();
|
|
||||||
|
|
||||||
/// Parse <triangle> node of the file.
|
|
||||||
void ParseNode_Triangle();
|
|
||||||
|
|
||||||
/// Parse <vertex> node of the file.
|
|
||||||
void ParseNode_Vertex();
|
|
||||||
|
|
||||||
/// Parse <vertices> node of the file.
|
|
||||||
void ParseNode_Vertices();
|
|
||||||
|
|
||||||
/// Parse <volume> node of the file.
|
|
||||||
void ParseNode_Volume();
|
|
||||||
|
|
||||||
/// Parse <color> node of the file.
|
|
||||||
void ParseNode_Color();
|
|
||||||
|
|
||||||
/// Parse <texmap> of <map> node of the file.
|
|
||||||
/// \param [in] pUseOldName - if true then use old name of node(and children) - <map>, instead of new name - <texmap>.
|
|
||||||
void ParseNode_TexMap(const bool pUseOldName = false);
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
/// Default constructor.
|
/// Default constructor.
|
||||||
AMFImporter() AI_NO_EXCEPT
|
AMFImporter() AI_NO_EXCEPT;
|
||||||
: mNodeElement_Cur(nullptr)
|
|
||||||
, mReader(nullptr) {
|
|
||||||
// empty
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Default destructor.
|
/// Default destructor.
|
||||||
~AMFImporter();
|
~AMFImporter();
|
||||||
|
|
||||||
/// Parse AMF file and fill scene graph. The function has no return value. Result can be found by analyzing the generated graph.
|
/// Parse AMF file and fill scene graph. The function has no return value. Result can be found by analyzing the generated graph.
|
||||||
/// Also exception can be thrown if trouble will found.
|
/// Also exception can be thrown if trouble will found.
|
||||||
/// \param [in] pFile - name of file to be parsed.
|
/// \param [in] pFile - name of file to be parsed.
|
||||||
/// \param [in] pIOHandler - pointer to IO helper object.
|
/// \param [in] pIOHandler - pointer to IO helper object.
|
||||||
void ParseFile(const std::string& pFile, IOSystem* pIOHandler);
|
void ParseFile(const std::string &pFile, IOSystem *pIOHandler);
|
||||||
|
void ParseHelper_Node_Enter(AMFNodeElementBase *child);
|
||||||
bool CanRead(const std::string& pFile, IOSystem* pIOHandler, bool pCheckSig) const;
|
void ParseHelper_Node_Exit();
|
||||||
void GetExtensionList(std::set<std::string>& pExtensionList);
|
bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool pCheckSig) const;
|
||||||
void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
|
void GetExtensionList(std::set<std::string> &pExtensionList);
|
||||||
const aiImporterDesc* GetInfo ()const;
|
void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler);
|
||||||
|
const aiImporterDesc *GetInfo() const;
|
||||||
AMFImporter(const AMFImporter& pScene) = delete;
|
bool Find_NodeElement(const std::string &pID, const AMFNodeElementBase::EType pType, AMFNodeElementBase **pNodeElement) const;
|
||||||
AMFImporter& operator=(const AMFImporter& pScene) = delete;
|
bool Find_ConvertedNode(const std::string &pID, NodeArray &nodeArray, aiNode **pNode) const;
|
||||||
|
bool Find_ConvertedMaterial(const std::string &pID, const SPP_Material **pConvertedMaterial) const;
|
||||||
|
void Throw_CloseNotFound(const std::string &nodeName);
|
||||||
|
void Throw_IncorrectAttr(const std::string &nodeName, const std::string &pAttrName);
|
||||||
|
void Throw_IncorrectAttrValue(const std::string &nodeName, const std::string &pAttrName);
|
||||||
|
void Throw_MoreThanOnceDefined(const std::string &nodeName, const std::string &pNodeType, const std::string &pDescription);
|
||||||
|
void Throw_ID_NotFound(const std::string &pID) const;
|
||||||
|
void XML_CheckNode_MustHaveChildren(pugi::xml_node &node);
|
||||||
|
bool XML_SearchNode(const std::string &nodeName);
|
||||||
|
void ParseHelper_FixTruncatedFloatString(const char *pInStr, std::string &pOutString);
|
||||||
|
AMFImporter(const AMFImporter &pScene) = delete;
|
||||||
|
AMFImporter &operator=(const AMFImporter &pScene) = delete;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
static const aiImporterDesc Description;
|
static const aiImporterDesc Description;
|
||||||
|
|
||||||
CAMFImporter_NodeElement* mNodeElement_Cur;///< Current element.
|
AMFNodeElementBase *mNodeElement_Cur; ///< Current element.
|
||||||
std::list<CAMFImporter_NodeElement*> mNodeElement_List;///< All elements of scene graph.
|
std::list<AMFNodeElementBase *> mNodeElement_List; ///< All elements of scene graph.
|
||||||
irr::io::IrrXMLReader* mReader;///< Pointer to XML-reader object
|
XmlParser *mXmlParser;
|
||||||
std::string mUnit;
|
std::string mUnit;
|
||||||
std::list<SPP_Material> mMaterial_Converted;///< List of converted materials for postprocessing step.
|
std::string mVersion;
|
||||||
std::list<SPP_Texture> mTexture_Converted;///< List of converted textures for postprocessing step.
|
std::list<SPP_Material> mMaterial_Converted; ///< List of converted materials for postprocessing step.
|
||||||
|
std::list<SPP_Texture> mTexture_Converted; ///< List of converted textures for postprocessing step.
|
||||||
};
|
};
|
||||||
|
|
||||||
}// namespace Assimp
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // INCLUDED_AI_AMF_IMPORTER_H
|
#endif // INCLUDED_AI_AMF_IMPORTER_H
|
||||||
|
|
|
@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2020, assimp team
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
@ -51,48 +49,47 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include "AMFImporter.hpp"
|
#include "AMFImporter.hpp"
|
||||||
#include "AMFImporter_Macro.hpp"
|
#include "AMFImporter_Macro.hpp"
|
||||||
|
|
||||||
namespace Assimp
|
#include <assimp/ParsingUtils.h>
|
||||||
{
|
|
||||||
|
namespace Assimp {
|
||||||
|
|
||||||
// <mesh>
|
// <mesh>
|
||||||
// </mesh>
|
// </mesh>
|
||||||
// A 3D mesh hull.
|
// A 3D mesh hull.
|
||||||
// Multi elements - Yes.
|
// Multi elements - Yes.
|
||||||
// Parent element - <object>.
|
// Parent element - <object>.
|
||||||
void AMFImporter::ParseNode_Mesh()
|
void AMFImporter::ParseNode_Mesh(XmlNode &node) {
|
||||||
{
|
AMFNodeElementBase *ne = nullptr;
|
||||||
CAMFImporter_NodeElement* ne;
|
|
||||||
|
|
||||||
// create new mesh object.
|
// create new mesh object.
|
||||||
ne = new CAMFImporter_NodeElement_Mesh(mNodeElement_Cur);
|
ne = new AMFMesh(mNodeElement_Cur);
|
||||||
// Check for child nodes
|
// Check for child nodes
|
||||||
if(!mReader->isEmptyElement())
|
if (0 != ASSIMP_stricmp(node.name(), "mesh")) {
|
||||||
{
|
return;
|
||||||
bool vert_read = false;
|
}
|
||||||
|
bool found_verts = false, found_volumes = false;
|
||||||
|
if (!node.empty()) {
|
||||||
|
ParseHelper_Node_Enter(ne);
|
||||||
|
pugi::xml_node vertNode = node.child("vertices");
|
||||||
|
if (!vertNode.empty()) {
|
||||||
|
ParseNode_Vertices(vertNode);
|
||||||
|
found_verts = true;
|
||||||
|
}
|
||||||
|
|
||||||
ParseHelper_Node_Enter(ne);
|
pugi::xml_node volumeNode = node.child("volume");
|
||||||
MACRO_NODECHECK_LOOPBEGIN("mesh");
|
if (!volumeNode.empty()) {
|
||||||
if(XML_CheckNode_NameEqual("vertices"))
|
ParseNode_Volume(volumeNode);
|
||||||
{
|
found_volumes = true;
|
||||||
// Check if data already defined.
|
}
|
||||||
if(vert_read) Throw_MoreThanOnceDefined("vertices", "Only one vertices set can be defined for <mesh>.");
|
ParseHelper_Node_Exit();
|
||||||
// read data and set flag about it
|
}
|
||||||
ParseNode_Vertices();
|
|
||||||
vert_read = true;
|
|
||||||
|
|
||||||
continue;
|
if (!found_verts && !found_volumes) {
|
||||||
}
|
mNodeElement_Cur->Child.push_back(ne);
|
||||||
|
} // if(!mReader->isEmptyElement()) else
|
||||||
|
|
||||||
if(XML_CheckNode_NameEqual("volume")) { ParseNode_Volume(); continue; }
|
// and to node element list because its a new object in graph.
|
||||||
MACRO_NODECHECK_LOOPEND("mesh");
|
mNodeElement_List.push_back(ne);
|
||||||
ParseHelper_Node_Exit();
|
|
||||||
}// if(!mReader->isEmptyElement())
|
|
||||||
else
|
|
||||||
{
|
|
||||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
|
||||||
}// if(!mReader->isEmptyElement()) else
|
|
||||||
|
|
||||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// <vertices>
|
// <vertices>
|
||||||
|
@ -100,27 +97,25 @@ CAMFImporter_NodeElement* ne;
|
||||||
// The list of vertices to be used in defining triangles.
|
// The list of vertices to be used in defining triangles.
|
||||||
// Multi elements - No.
|
// Multi elements - No.
|
||||||
// Parent element - <mesh>.
|
// Parent element - <mesh>.
|
||||||
void AMFImporter::ParseNode_Vertices()
|
void AMFImporter::ParseNode_Vertices(XmlNode &node) {
|
||||||
{
|
AMFNodeElementBase *ne = nullptr;
|
||||||
CAMFImporter_NodeElement* ne;
|
|
||||||
|
|
||||||
// create new mesh object.
|
// create new mesh object.
|
||||||
ne = new CAMFImporter_NodeElement_Vertices(mNodeElement_Cur);
|
ne = new AMFVertices(mNodeElement_Cur);
|
||||||
// Check for child nodes
|
// Check for child nodes
|
||||||
if(!mReader->isEmptyElement())
|
pugi::xml_node vertexNode = node.child("vertex");
|
||||||
{
|
if (!vertexNode.empty()) {
|
||||||
ParseHelper_Node_Enter(ne);
|
ParseHelper_Node_Enter(ne);
|
||||||
MACRO_NODECHECK_LOOPBEGIN("vertices");
|
|
||||||
if(XML_CheckNode_NameEqual("vertex")) { ParseNode_Vertex(); continue; }
|
|
||||||
MACRO_NODECHECK_LOOPEND("vertices");
|
|
||||||
ParseHelper_Node_Exit();
|
|
||||||
}// if(!mReader->isEmptyElement())
|
|
||||||
else
|
|
||||||
{
|
|
||||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
|
||||||
}// if(!mReader->isEmptyElement()) else
|
|
||||||
|
|
||||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
ParseNode_Vertex(vertexNode);
|
||||||
|
|
||||||
|
ParseHelper_Node_Exit();
|
||||||
|
|
||||||
|
} else {
|
||||||
|
mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
|
||||||
|
} // if(!mReader->isEmptyElement()) else
|
||||||
|
|
||||||
|
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
||||||
}
|
}
|
||||||
|
|
||||||
// <vertex>
|
// <vertex>
|
||||||
|
@ -128,52 +123,35 @@ CAMFImporter_NodeElement* ne;
|
||||||
// A vertex to be referenced in triangles.
|
// A vertex to be referenced in triangles.
|
||||||
// Multi elements - Yes.
|
// Multi elements - Yes.
|
||||||
// Parent element - <vertices>.
|
// Parent element - <vertices>.
|
||||||
void AMFImporter::ParseNode_Vertex()
|
void AMFImporter::ParseNode_Vertex(XmlNode &node) {
|
||||||
{
|
AMFNodeElementBase *ne = nullptr;
|
||||||
CAMFImporter_NodeElement* ne;
|
|
||||||
|
|
||||||
// create new mesh object.
|
// create new mesh object.
|
||||||
ne = new CAMFImporter_NodeElement_Vertex(mNodeElement_Cur);
|
ne = new AMFVertex(mNodeElement_Cur);
|
||||||
// Check for child nodes
|
|
||||||
if(!mReader->isEmptyElement())
|
|
||||||
{
|
|
||||||
bool col_read = false;
|
|
||||||
bool coord_read = false;
|
|
||||||
|
|
||||||
ParseHelper_Node_Enter(ne);
|
// Check for child nodes
|
||||||
MACRO_NODECHECK_LOOPBEGIN("vertex");
|
pugi::xml_node colorNode = node.child("color");
|
||||||
if(XML_CheckNode_NameEqual("color"))
|
bool col_read = false;
|
||||||
{
|
bool coord_read = false;
|
||||||
// Check if data already defined.
|
if (!node.empty()) {
|
||||||
if(col_read) Throw_MoreThanOnceDefined("color", "Only one color can be defined for <vertex>.");
|
ParseHelper_Node_Enter(ne);
|
||||||
// read data and set flag about it
|
if (!colorNode.empty()) {
|
||||||
ParseNode_Color();
|
ParseNode_Color(colorNode);
|
||||||
col_read = true;
|
col_read = true;
|
||||||
|
}
|
||||||
|
pugi::xml_node coordNode = node.child("coordinates");
|
||||||
|
if (!coordNode.empty()) {
|
||||||
|
ParseNode_Coordinates(coordNode);
|
||||||
|
coord_read = true;
|
||||||
|
}
|
||||||
|
ParseHelper_Node_Exit();
|
||||||
|
}
|
||||||
|
|
||||||
continue;
|
if (!coord_read && !col_read) {
|
||||||
}
|
mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
|
||||||
|
}
|
||||||
|
|
||||||
if(XML_CheckNode_NameEqual("coordinates"))
|
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
||||||
{
|
|
||||||
// Check if data already defined.
|
|
||||||
if(coord_read) Throw_MoreThanOnceDefined("coordinates", "Only one coordinates set can be defined for <vertex>.");
|
|
||||||
// read data and set flag about it
|
|
||||||
ParseNode_Coordinates();
|
|
||||||
coord_read = true;
|
|
||||||
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(XML_CheckNode_NameEqual("metadata")) { ParseNode_Metadata(); continue; }
|
|
||||||
MACRO_NODECHECK_LOOPEND("vertex");
|
|
||||||
ParseHelper_Node_Exit();
|
|
||||||
}// if(!mReader->isEmptyElement())
|
|
||||||
else
|
|
||||||
{
|
|
||||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
|
||||||
}// if(!mReader->isEmptyElement()) else
|
|
||||||
|
|
||||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// <coordinates>
|
// <coordinates>
|
||||||
|
@ -186,37 +164,32 @@ CAMFImporter_NodeElement* ne;
|
||||||
// <x>, <y>, <z>
|
// <x>, <y>, <z>
|
||||||
// Multi elements - No.
|
// Multi elements - No.
|
||||||
// X, Y, or Z coordinate, respectively, of a vertex position in space.
|
// X, Y, or Z coordinate, respectively, of a vertex position in space.
|
||||||
void AMFImporter::ParseNode_Coordinates()
|
void AMFImporter::ParseNode_Coordinates(XmlNode &node) {
|
||||||
{
|
AMFNodeElementBase *ne = nullptr;
|
||||||
CAMFImporter_NodeElement* ne;
|
|
||||||
|
|
||||||
// create new color object.
|
// create new color object.
|
||||||
ne = new CAMFImporter_NodeElement_Coordinates(mNodeElement_Cur);
|
ne = new AMFCoordinates(mNodeElement_Cur);
|
||||||
|
|
||||||
CAMFImporter_NodeElement_Coordinates& als = *((CAMFImporter_NodeElement_Coordinates*)ne);// alias for convenience
|
AMFCoordinates &als = *((AMFCoordinates *)ne); // alias for convenience
|
||||||
|
if (!node.empty()) {
|
||||||
|
ParseHelper_Node_Enter(ne);
|
||||||
|
for (XmlNode ¤tNode : node.children()) {
|
||||||
|
const std::string ¤tName = currentNode.name();
|
||||||
|
if (currentName == "X") {
|
||||||
|
XmlParser::getValueAsFloat(currentNode, als.Coordinate.x);
|
||||||
|
} else if (currentName == "Y") {
|
||||||
|
XmlParser::getValueAsFloat(currentNode, als.Coordinate.y);
|
||||||
|
} else if (currentName == "Z") {
|
||||||
|
XmlParser::getValueAsFloat(currentNode, als.Coordinate.z);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Check for child nodes
|
ParseHelper_Node_Exit();
|
||||||
if(!mReader->isEmptyElement())
|
} else {
|
||||||
{
|
mNodeElement_Cur->Child.push_back(ne);
|
||||||
bool read_flag[3] = { false, false, false };
|
}
|
||||||
|
|
||||||
ParseHelper_Node_Enter(ne);
|
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
||||||
MACRO_NODECHECK_LOOPBEGIN("coordinates");
|
|
||||||
MACRO_NODECHECK_READCOMP_F("x", read_flag[0], als.Coordinate.x);
|
|
||||||
MACRO_NODECHECK_READCOMP_F("y", read_flag[1], als.Coordinate.y);
|
|
||||||
MACRO_NODECHECK_READCOMP_F("z", read_flag[2], als.Coordinate.z);
|
|
||||||
MACRO_NODECHECK_LOOPEND("coordinates");
|
|
||||||
ParseHelper_Node_Exit();
|
|
||||||
// check that all components was defined
|
|
||||||
if((read_flag[0] && read_flag[1] && read_flag[2]) == 0) throw DeadlyImportError("Not all coordinate's components are defined.");
|
|
||||||
|
|
||||||
}// if(!mReader->isEmptyElement())
|
|
||||||
else
|
|
||||||
{
|
|
||||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
|
||||||
}// if(!mReader->isEmptyElement()) else
|
|
||||||
|
|
||||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// <volume
|
// <volume
|
||||||
|
@ -228,52 +201,41 @@ CAMFImporter_NodeElement* ne;
|
||||||
// Defines a volume from the established vertex list.
|
// Defines a volume from the established vertex list.
|
||||||
// Multi elements - Yes.
|
// Multi elements - Yes.
|
||||||
// Parent element - <mesh>.
|
// Parent element - <mesh>.
|
||||||
void AMFImporter::ParseNode_Volume()
|
void AMFImporter::ParseNode_Volume(XmlNode &node) {
|
||||||
{
|
std::string materialid;
|
||||||
std::string materialid;
|
std::string type;
|
||||||
std::string type;
|
AMFNodeElementBase *ne = new AMFVolume(mNodeElement_Cur);
|
||||||
CAMFImporter_NodeElement* ne;
|
|
||||||
|
|
||||||
// Read attributes for node <color>.
|
// Read attributes for node <color>.
|
||||||
MACRO_ATTRREAD_LOOPBEG;
|
// and assign read data
|
||||||
MACRO_ATTRREAD_CHECK_RET("materialid", materialid, mReader->getAttributeValue);
|
|
||||||
MACRO_ATTRREAD_CHECK_RET("type", type, mReader->getAttributeValue);
|
((AMFVolume *)ne)->MaterialID = node.attribute("materialid").as_string();
|
||||||
MACRO_ATTRREAD_LOOPEND;
|
|
||||||
|
((AMFVolume *)ne)->Type = type;
|
||||||
|
// Check for child nodes
|
||||||
|
bool col_read = false;
|
||||||
|
if (!node.empty()) {
|
||||||
|
ParseHelper_Node_Enter(ne);
|
||||||
|
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||||
|
const std::string currentName = currentNode.name();
|
||||||
|
if (currentName == "color") {
|
||||||
|
if (col_read) Throw_MoreThanOnceDefined(currentName, "color", "Only one color can be defined for <volume>.");
|
||||||
|
ParseNode_Color(currentNode);
|
||||||
|
col_read = true;
|
||||||
|
} else if (currentName == "triangle") {
|
||||||
|
ParseNode_Triangle(currentNode);
|
||||||
|
} else if (currentName == "metadata") {
|
||||||
|
ParseNode_Metadata(currentNode);
|
||||||
|
} else if (currentName == "volume") {
|
||||||
|
ParseNode_Metadata(currentNode);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
ParseHelper_Node_Exit();
|
||||||
|
} else {
|
||||||
|
mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
|
||||||
|
}
|
||||||
|
|
||||||
// create new object.
|
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
||||||
ne = new CAMFImporter_NodeElement_Volume(mNodeElement_Cur);
|
|
||||||
// and assign read data
|
|
||||||
((CAMFImporter_NodeElement_Volume*)ne)->MaterialID = materialid;
|
|
||||||
((CAMFImporter_NodeElement_Volume*)ne)->Type = type;
|
|
||||||
// Check for child nodes
|
|
||||||
if(!mReader->isEmptyElement())
|
|
||||||
{
|
|
||||||
bool col_read = false;
|
|
||||||
|
|
||||||
ParseHelper_Node_Enter(ne);
|
|
||||||
MACRO_NODECHECK_LOOPBEGIN("volume");
|
|
||||||
if(XML_CheckNode_NameEqual("color"))
|
|
||||||
{
|
|
||||||
// Check if data already defined.
|
|
||||||
if(col_read) Throw_MoreThanOnceDefined("color", "Only one color can be defined for <volume>.");
|
|
||||||
// read data and set flag about it
|
|
||||||
ParseNode_Color();
|
|
||||||
col_read = true;
|
|
||||||
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(XML_CheckNode_NameEqual("triangle")) { ParseNode_Triangle(); continue; }
|
|
||||||
if(XML_CheckNode_NameEqual("metadata")) { ParseNode_Metadata(); continue; }
|
|
||||||
MACRO_NODECHECK_LOOPEND("volume");
|
|
||||||
ParseHelper_Node_Exit();
|
|
||||||
}// if(!mReader->isEmptyElement())
|
|
||||||
else
|
|
||||||
{
|
|
||||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
|
||||||
}// if(!mReader->isEmptyElement()) else
|
|
||||||
|
|
||||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// <triangle>
|
// <triangle>
|
||||||
|
@ -286,72 +248,42 @@ CAMFImporter_NodeElement* ne;
|
||||||
// <v1>, <v2>, <v3>
|
// <v1>, <v2>, <v3>
|
||||||
// Multi elements - No.
|
// Multi elements - No.
|
||||||
// Index of the desired vertices in a triangle or edge.
|
// Index of the desired vertices in a triangle or edge.
|
||||||
void AMFImporter::ParseNode_Triangle()
|
void AMFImporter::ParseNode_Triangle(XmlNode &node) {
|
||||||
{
|
AMFNodeElementBase *ne = new AMFTriangle(mNodeElement_Cur);
|
||||||
CAMFImporter_NodeElement* ne;
|
|
||||||
|
|
||||||
// create new color object.
|
// create new triangle object.
|
||||||
ne = new CAMFImporter_NodeElement_Triangle(mNodeElement_Cur);
|
|
||||||
|
|
||||||
CAMFImporter_NodeElement_Triangle& als = *((CAMFImporter_NodeElement_Triangle*)ne);// alias for convenience
|
AMFTriangle &als = *((AMFTriangle *)ne); // alias for convenience
|
||||||
|
|
||||||
// Check for child nodes
|
bool col_read = false;
|
||||||
if(!mReader->isEmptyElement())
|
if (!node.empty()) {
|
||||||
{
|
ParseHelper_Node_Enter(ne);
|
||||||
bool col_read = false, tex_read = false;
|
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||||
bool read_flag[3] = { false, false, false };
|
const std::string currentName = currentNode.name();
|
||||||
|
if (currentName == "color") {
|
||||||
|
if (col_read) Throw_MoreThanOnceDefined(currentName, "color", "Only one color can be defined for <triangle>.");
|
||||||
|
ParseNode_Color(currentNode);
|
||||||
|
col_read = true;
|
||||||
|
} else if (currentName == "texmap") {
|
||||||
|
ParseNode_TexMap(currentNode);
|
||||||
|
} else if (currentName == "map") {
|
||||||
|
ParseNode_TexMap(currentNode, true);
|
||||||
|
} else if (currentName == "v1") {
|
||||||
|
als.V[0] = std::atoi(currentNode.value());
|
||||||
|
} else if (currentName == "v2") {
|
||||||
|
als.V[1] = std::atoi(currentNode.value());
|
||||||
|
} else if (currentName == "v3") {
|
||||||
|
als.V[2] = std::atoi(currentNode.value());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
ParseHelper_Node_Exit();
|
||||||
|
} else {
|
||||||
|
mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
|
||||||
|
}
|
||||||
|
|
||||||
ParseHelper_Node_Enter(ne);
|
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
||||||
MACRO_NODECHECK_LOOPBEGIN("triangle");
|
|
||||||
if(XML_CheckNode_NameEqual("color"))
|
|
||||||
{
|
|
||||||
// Check if data already defined.
|
|
||||||
if(col_read) Throw_MoreThanOnceDefined("color", "Only one color can be defined for <triangle>.");
|
|
||||||
// read data and set flag about it
|
|
||||||
ParseNode_Color();
|
|
||||||
col_read = true;
|
|
||||||
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(XML_CheckNode_NameEqual("texmap"))// new name of node: "texmap".
|
|
||||||
{
|
|
||||||
// Check if data already defined.
|
|
||||||
if(tex_read) Throw_MoreThanOnceDefined("texmap", "Only one texture coordinate can be defined for <triangle>.");
|
|
||||||
// read data and set flag about it
|
|
||||||
ParseNode_TexMap();
|
|
||||||
tex_read = true;
|
|
||||||
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
else if(XML_CheckNode_NameEqual("map"))// old name of node: "map".
|
|
||||||
{
|
|
||||||
// Check if data already defined.
|
|
||||||
if(tex_read) Throw_MoreThanOnceDefined("map", "Only one texture coordinate can be defined for <triangle>.");
|
|
||||||
// read data and set flag about it
|
|
||||||
ParseNode_TexMap(true);
|
|
||||||
tex_read = true;
|
|
||||||
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
MACRO_NODECHECK_READCOMP_U32("v1", read_flag[0], als.V[0]);
|
|
||||||
MACRO_NODECHECK_READCOMP_U32("v2", read_flag[1], als.V[1]);
|
|
||||||
MACRO_NODECHECK_READCOMP_U32("v3", read_flag[2], als.V[2]);
|
|
||||||
MACRO_NODECHECK_LOOPEND("triangle");
|
|
||||||
ParseHelper_Node_Exit();
|
|
||||||
// check that all components was defined
|
|
||||||
if((read_flag[0] && read_flag[1] && read_flag[2]) == 0) throw DeadlyImportError("Not all vertices of the triangle are defined.");
|
|
||||||
|
|
||||||
}// if(!mReader->isEmptyElement())
|
|
||||||
else
|
|
||||||
{
|
|
||||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
|
||||||
}// if(!mReader->isEmptyElement()) else
|
|
||||||
|
|
||||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}// namespace Assimp
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // !ASSIMP_BUILD_NO_AMF_IMPORTER
|
#endif // !ASSIMP_BUILD_NO_AMF_IMPORTER
|
||||||
|
|
|
@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2020, assimp team
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
|
|
@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2020, assimp team
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
@ -49,10 +47,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
|
#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
|
||||||
|
|
||||||
#include "AMFImporter.hpp"
|
#include "AMFImporter.hpp"
|
||||||
#include "AMFImporter_Macro.hpp"
|
|
||||||
|
|
||||||
namespace Assimp
|
namespace Assimp {
|
||||||
{
|
|
||||||
|
|
||||||
// <color
|
// <color
|
||||||
// profile="" - The ICC color space used to interpret the three color channels <r>, <g> and <b>.
|
// profile="" - The ICC color space used to interpret the three color channels <r>, <g> and <b>.
|
||||||
|
@ -68,46 +64,44 @@ namespace Assimp
|
||||||
// Multi elements - No.
|
// Multi elements - No.
|
||||||
// Red, Greed, Blue and Alpha (transparency) component of a color in sRGB space, values ranging from 0 to 1. The
|
// Red, Greed, Blue and Alpha (transparency) component of a color in sRGB space, values ranging from 0 to 1. The
|
||||||
// values can be specified as constants, or as a formula depending on the coordinates.
|
// values can be specified as constants, or as a formula depending on the coordinates.
|
||||||
void AMFImporter::ParseNode_Color() {
|
void AMFImporter::ParseNode_Color(XmlNode &node) {
|
||||||
std::string profile;
|
std::string profile = node.attribute("profile").as_string();
|
||||||
CAMFImporter_NodeElement* ne;
|
|
||||||
|
|
||||||
// Read attributes for node <color>.
|
|
||||||
MACRO_ATTRREAD_LOOPBEG;
|
|
||||||
MACRO_ATTRREAD_CHECK_RET("profile", profile, mReader->getAttributeValue);
|
|
||||||
MACRO_ATTRREAD_LOOPEND;
|
|
||||||
|
|
||||||
// create new color object.
|
// create new color object.
|
||||||
ne = new CAMFImporter_NodeElement_Color(mNodeElement_Cur);
|
AMFNodeElementBase *ne = new AMFColor(mNodeElement_Cur);
|
||||||
|
AMFColor& als = *((AMFColor*)ne);// alias for convenience
|
||||||
CAMFImporter_NodeElement_Color& als = *((CAMFImporter_NodeElement_Color*)ne);// alias for convenience
|
|
||||||
|
|
||||||
als.Profile = profile;
|
als.Profile = profile;
|
||||||
// Check for child nodes
|
if (!node.empty()) {
|
||||||
if(!mReader->isEmptyElement())
|
ParseHelper_Node_Enter(ne);
|
||||||
{
|
|
||||||
bool read_flag[4] = { false, false, false, false };
|
bool read_flag[4] = { false, false, false, false };
|
||||||
|
for (pugi::xml_node &child : node.children()) {
|
||||||
ParseHelper_Node_Enter(ne);
|
std::string name = child.name();
|
||||||
MACRO_NODECHECK_LOOPBEGIN("color");
|
if ( name == "r") {
|
||||||
MACRO_NODECHECK_READCOMP_F("r", read_flag[0], als.Color.r);
|
read_flag[0] = true;
|
||||||
MACRO_NODECHECK_READCOMP_F("g", read_flag[1], als.Color.g);
|
XmlParser::getValueAsFloat(child, als.Color.r);
|
||||||
MACRO_NODECHECK_READCOMP_F("b", read_flag[2], als.Color.b);
|
} else if (name == "g") {
|
||||||
MACRO_NODECHECK_READCOMP_F("a", read_flag[3], als.Color.a);
|
read_flag[1] = true;
|
||||||
MACRO_NODECHECK_LOOPEND("color");
|
XmlParser::getValueAsFloat(child, als.Color.g);
|
||||||
ParseHelper_Node_Exit();
|
} else if (name == "b") {
|
||||||
|
read_flag[2] = true;
|
||||||
|
XmlParser::getValueAsFloat(child, als.Color.b);
|
||||||
|
} else if (name == "a") {
|
||||||
|
read_flag[3] = true;
|
||||||
|
XmlParser::getValueAsFloat(child, als.Color.a);
|
||||||
|
}
|
||||||
|
ParseHelper_Node_Exit();
|
||||||
|
}
|
||||||
// check that all components was defined
|
// check that all components was defined
|
||||||
if (!(read_flag[0] && read_flag[1] && read_flag[2])) {
|
if (!(read_flag[0] && read_flag[1] && read_flag[2])) {
|
||||||
throw DeadlyImportError("Not all color components are defined.");
|
throw DeadlyImportError("Not all color components are defined.");
|
||||||
}
|
}
|
||||||
|
|
||||||
// check if <a> is absent. Then manually add "a == 1".
|
// check if <a> is absent. Then manually add "a == 1".
|
||||||
if (!read_flag[3]) {
|
if (!read_flag[3]) {
|
||||||
als.Color.a = 1;
|
als.Color.a = 1;
|
||||||
}
|
}
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -122,45 +116,25 @@ void AMFImporter::ParseNode_Color() {
|
||||||
// An available material.
|
// An available material.
|
||||||
// Multi elements - Yes.
|
// Multi elements - Yes.
|
||||||
// Parent element - <amf>.
|
// Parent element - <amf>.
|
||||||
void AMFImporter::ParseNode_Material() {
|
void AMFImporter::ParseNode_Material(XmlNode &node) {
|
||||||
std::string id;
|
// create new object and assign read data
|
||||||
CAMFImporter_NodeElement* ne;
|
std::string id = node.attribute("id").as_string();
|
||||||
|
AMFNodeElementBase *ne = new AMFMaterial(mNodeElement_Cur);
|
||||||
// Read attributes for node <color>.
|
((AMFMaterial*)ne)->ID = id;
|
||||||
MACRO_ATTRREAD_LOOPBEG;
|
|
||||||
MACRO_ATTRREAD_CHECK_RET("id", id, mReader->getAttributeValue);
|
|
||||||
MACRO_ATTRREAD_LOOPEND;
|
|
||||||
|
|
||||||
// create new object.
|
|
||||||
ne = new CAMFImporter_NodeElement_Material(mNodeElement_Cur);
|
|
||||||
|
|
||||||
// and assign read data
|
|
||||||
((CAMFImporter_NodeElement_Material*)ne)->ID = id;
|
|
||||||
|
|
||||||
// Check for child nodes
|
// Check for child nodes
|
||||||
if(!mReader->isEmptyElement())
|
if (!node.empty()) {
|
||||||
{
|
ParseHelper_Node_Enter(ne);
|
||||||
bool col_read = false;
|
for (pugi::xml_node &child : node.children()) {
|
||||||
|
const std::string name = child.name();
|
||||||
ParseHelper_Node_Enter(ne);
|
if (name == "color") {
|
||||||
MACRO_NODECHECK_LOOPBEGIN("material");
|
ParseNode_Color(child);
|
||||||
if(XML_CheckNode_NameEqual("color"))
|
} else if (name == "metadata") {
|
||||||
{
|
ParseNode_Metadata(child);
|
||||||
// Check if data already defined.
|
|
||||||
if(col_read) Throw_MoreThanOnceDefined("color", "Only one color can be defined for <material>.");
|
|
||||||
// read data and set flag about it
|
|
||||||
ParseNode_Color();
|
|
||||||
col_read = true;
|
|
||||||
|
|
||||||
continue;
|
|
||||||
}
|
}
|
||||||
|
}
|
||||||
if(XML_CheckNode_NameEqual("metadata")) { ParseNode_Metadata(); continue; }
|
ParseHelper_Node_Exit();
|
||||||
MACRO_NODECHECK_LOOPEND("material");
|
} else {
|
||||||
ParseHelper_Node_Exit();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -183,51 +157,41 @@ void AMFImporter::ParseNode_Material() {
|
||||||
// then layer by layer.
|
// then layer by layer.
|
||||||
// Multi elements - Yes.
|
// Multi elements - Yes.
|
||||||
// Parent element - <amf>.
|
// Parent element - <amf>.
|
||||||
void AMFImporter::ParseNode_Texture()
|
void AMFImporter::ParseNode_Texture(XmlNode &node) {
|
||||||
{
|
std::string id = node.attribute("id").as_string();
|
||||||
std::string id;
|
uint32_t width = node.attribute("width").as_uint();
|
||||||
uint32_t width = 0;
|
uint32_t height = node.attribute("height").as_uint();
|
||||||
uint32_t height = 0;
|
uint32_t depth = node.attribute("depth").as_uint();
|
||||||
uint32_t depth = 1;
|
std::string type = node.attribute("type").as_string();
|
||||||
std::string type;
|
bool tiled = node.attribute("tiled").as_bool();
|
||||||
bool tiled = false;
|
|
||||||
std::string enc64_data;
|
|
||||||
|
|
||||||
// Read attributes for node <color>.
|
|
||||||
MACRO_ATTRREAD_LOOPBEG;
|
|
||||||
MACRO_ATTRREAD_CHECK_RET("id", id, mReader->getAttributeValue);
|
|
||||||
MACRO_ATTRREAD_CHECK_RET("width", width, XML_ReadNode_GetAttrVal_AsU32);
|
|
||||||
MACRO_ATTRREAD_CHECK_RET("height", height, XML_ReadNode_GetAttrVal_AsU32);
|
|
||||||
MACRO_ATTRREAD_CHECK_RET("depth", depth, XML_ReadNode_GetAttrVal_AsU32);
|
|
||||||
MACRO_ATTRREAD_CHECK_RET("type", type, mReader->getAttributeValue);
|
|
||||||
MACRO_ATTRREAD_CHECK_RET("tiled", tiled, XML_ReadNode_GetAttrVal_AsBool);
|
|
||||||
MACRO_ATTRREAD_LOOPEND;
|
|
||||||
|
|
||||||
// create new texture object.
|
// create new texture object.
|
||||||
CAMFImporter_NodeElement *ne = new CAMFImporter_NodeElement_Texture(mNodeElement_Cur);
|
AMFNodeElementBase *ne = new AMFTexture(mNodeElement_Cur);
|
||||||
|
|
||||||
CAMFImporter_NodeElement_Texture& als = *((CAMFImporter_NodeElement_Texture*)ne);// alias for convenience
|
AMFTexture& als = *((AMFTexture*)ne);// alias for convenience
|
||||||
|
|
||||||
// Check for child nodes
|
if (node.empty()) {
|
||||||
if (!mReader->isEmptyElement()) {
|
return;
|
||||||
XML_ReadNode_GetVal_AsString(enc64_data);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::string enc64_data = node.value();
|
||||||
|
// Check for child nodes
|
||||||
|
|
||||||
// check that all components was defined
|
// check that all components was defined
|
||||||
if (id.empty()) {
|
if (id.empty()) {
|
||||||
throw DeadlyImportError("ID for texture must be defined.");
|
throw DeadlyImportError("ID for texture must be defined.");
|
||||||
}
|
}
|
||||||
if (width < 1) {
|
if (width < 1) {
|
||||||
Throw_IncorrectAttrValue("width");
|
throw DeadlyImportError("INvalid width for texture.");
|
||||||
}
|
}
|
||||||
if (height < 1) {
|
if (height < 1) {
|
||||||
Throw_IncorrectAttrValue("height");
|
throw DeadlyImportError("Invalid height for texture.");
|
||||||
}
|
}
|
||||||
if (depth < 1) {
|
if (depth < 1) {
|
||||||
Throw_IncorrectAttrValue("depth");
|
throw DeadlyImportError("Invalid depth for texture.");
|
||||||
}
|
}
|
||||||
if (type != "grayscale") {
|
if (type != "grayscale") {
|
||||||
Throw_IncorrectAttrValue("type");
|
throw DeadlyImportError("Invalid type for texture.");
|
||||||
}
|
}
|
||||||
if (enc64_data.empty()) {
|
if (enc64_data.empty()) {
|
||||||
throw DeadlyImportError("Texture data not defined.");
|
throw DeadlyImportError("Texture data not defined.");
|
||||||
|
@ -263,57 +227,94 @@ void AMFImporter::ParseNode_Texture()
|
||||||
// <utex1>, <utex2>, <utex3>, <vtex1>, <vtex2>, <vtex3>. Old name: <u1>, <u2>, <u3>, <v1>, <v2>, <v3>.
|
// <utex1>, <utex2>, <utex3>, <vtex1>, <vtex2>, <vtex3>. Old name: <u1>, <u2>, <u3>, <v1>, <v2>, <v3>.
|
||||||
// Multi elements - No.
|
// Multi elements - No.
|
||||||
// Texture coordinates for every vertex of triangle.
|
// Texture coordinates for every vertex of triangle.
|
||||||
void AMFImporter::ParseNode_TexMap(const bool pUseOldName) {
|
void AMFImporter::ParseNode_TexMap(XmlNode &node, const bool pUseOldName) {
|
||||||
std::string rtexid, gtexid, btexid, atexid;
|
|
||||||
|
|
||||||
// Read attributes for node <color>.
|
// Read attributes for node <color>.
|
||||||
MACRO_ATTRREAD_LOOPBEG;
|
AMFNodeElementBase *ne = new AMFTexMap(mNodeElement_Cur);
|
||||||
MACRO_ATTRREAD_CHECK_RET("rtexid", rtexid, mReader->getAttributeValue);
|
AMFTexMap &als = *((AMFTexMap *)ne); //
|
||||||
MACRO_ATTRREAD_CHECK_RET("gtexid", gtexid, mReader->getAttributeValue);
|
std::string rtexid, gtexid, btexid, atexid;
|
||||||
MACRO_ATTRREAD_CHECK_RET("btexid", btexid, mReader->getAttributeValue);
|
if (!node.empty()) {
|
||||||
MACRO_ATTRREAD_CHECK_RET("atexid", atexid, mReader->getAttributeValue);
|
ParseHelper_Node_Enter(ne);
|
||||||
MACRO_ATTRREAD_LOOPEND;
|
for (XmlNode ¤tNode : node.children()) {
|
||||||
|
const std::string ¤tName = currentNode.name();
|
||||||
|
if (currentName == "rtexid") {
|
||||||
|
XmlParser::getValueAsString(node, rtexid);
|
||||||
|
} else if (currentName == "gtexid") {
|
||||||
|
XmlParser::getValueAsString(node, gtexid);
|
||||||
|
} else if (currentName == "btexid") {
|
||||||
|
XmlParser::getValueAsString(node, btexid);
|
||||||
|
} else if (currentName == "atexid") {
|
||||||
|
XmlParser::getValueAsString(node, atexid);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
ParseHelper_Node_Exit();
|
||||||
|
}
|
||||||
|
|
||||||
// create new texture coordinates object.
|
// create new texture coordinates object, alias for convenience
|
||||||
CAMFImporter_NodeElement *ne = new CAMFImporter_NodeElement_TexMap(mNodeElement_Cur);
|
|
||||||
|
|
||||||
CAMFImporter_NodeElement_TexMap& als = *((CAMFImporter_NodeElement_TexMap*)ne);// alias for convenience
|
|
||||||
// check data
|
// check data
|
||||||
if(rtexid.empty() && gtexid.empty() && btexid.empty()) throw DeadlyImportError("ParseNode_TexMap. At least one texture ID must be defined.");
|
if (rtexid.empty() && gtexid.empty() && btexid.empty()) {
|
||||||
|
throw DeadlyImportError("ParseNode_TexMap. At least one texture ID must be defined.");
|
||||||
|
}
|
||||||
|
|
||||||
// Check for children nodes
|
// Check for children nodes
|
||||||
XML_CheckNode_MustHaveChildren();
|
//XML_CheckNode_MustHaveChildren();
|
||||||
|
if (node.children().begin() == node.children().end()) {
|
||||||
|
throw DeadlyImportError("Invalid children definition.");
|
||||||
|
}
|
||||||
// read children nodes
|
// read children nodes
|
||||||
bool read_flag[6] = { false, false, false, false, false, false };
|
bool read_flag[6] = { false, false, false, false, false, false };
|
||||||
|
|
||||||
ParseHelper_Node_Enter(ne);
|
if (!pUseOldName) {
|
||||||
if(!pUseOldName)
|
for (pugi::xml_attribute &attr : node.attributes()) {
|
||||||
{
|
const std::string name = attr.name();
|
||||||
MACRO_NODECHECK_LOOPBEGIN("texmap");
|
if (name == "utex1") {
|
||||||
MACRO_NODECHECK_READCOMP_F("utex1", read_flag[0], als.TextureCoordinate[0].x);
|
read_flag[0] = true;
|
||||||
MACRO_NODECHECK_READCOMP_F("utex2", read_flag[1], als.TextureCoordinate[1].x);
|
als.TextureCoordinate[0].x = attr.as_float();
|
||||||
MACRO_NODECHECK_READCOMP_F("utex3", read_flag[2], als.TextureCoordinate[2].x);
|
} else if (name == "utex2") {
|
||||||
MACRO_NODECHECK_READCOMP_F("vtex1", read_flag[3], als.TextureCoordinate[0].y);
|
read_flag[1] = true;
|
||||||
MACRO_NODECHECK_READCOMP_F("vtex2", read_flag[4], als.TextureCoordinate[1].y);
|
als.TextureCoordinate[1].x = attr.as_float();
|
||||||
MACRO_NODECHECK_READCOMP_F("vtex3", read_flag[5], als.TextureCoordinate[2].y);
|
} else if (name == "utex3") {
|
||||||
MACRO_NODECHECK_LOOPEND("texmap");
|
read_flag[2] = true;
|
||||||
|
als.TextureCoordinate[2].x = attr.as_float();
|
||||||
|
} else if (name == "vtex1") {
|
||||||
|
read_flag[3] = true;
|
||||||
|
als.TextureCoordinate[0].y = attr.as_float();
|
||||||
|
} else if (name == "vtex2") {
|
||||||
|
read_flag[4] = true;
|
||||||
|
als.TextureCoordinate[1].y = attr.as_float();
|
||||||
|
} else if (name == "vtex3") {
|
||||||
|
read_flag[5] = true;
|
||||||
|
als.TextureCoordinate[0].y = attr.as_float();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
for (pugi::xml_attribute &attr : node.attributes()) {
|
||||||
|
const std::string name = attr.name();
|
||||||
|
if (name == "u") {
|
||||||
|
read_flag[0] = true;
|
||||||
|
als.TextureCoordinate[0].x = attr.as_float();
|
||||||
|
} else if (name == "u2") {
|
||||||
|
read_flag[1] = true;
|
||||||
|
als.TextureCoordinate[1].x = attr.as_float();
|
||||||
|
} else if (name == "u3") {
|
||||||
|
read_flag[2] = true;
|
||||||
|
als.TextureCoordinate[2].x = attr.as_float();
|
||||||
|
} else if (name == "v1") {
|
||||||
|
read_flag[3] = true;
|
||||||
|
als.TextureCoordinate[0].y = attr.as_float();
|
||||||
|
} else if (name == "v2") {
|
||||||
|
read_flag[4] = true;
|
||||||
|
als.TextureCoordinate[1].y = attr.as_float();
|
||||||
|
} else if (name == "v3") {
|
||||||
|
read_flag[5] = true;
|
||||||
|
als.TextureCoordinate[0].y = attr.as_float();
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
MACRO_NODECHECK_LOOPBEGIN("map");
|
|
||||||
MACRO_NODECHECK_READCOMP_F("u1", read_flag[0], als.TextureCoordinate[0].x);
|
|
||||||
MACRO_NODECHECK_READCOMP_F("u2", read_flag[1], als.TextureCoordinate[1].x);
|
|
||||||
MACRO_NODECHECK_READCOMP_F("u3", read_flag[2], als.TextureCoordinate[2].x);
|
|
||||||
MACRO_NODECHECK_READCOMP_F("v1", read_flag[3], als.TextureCoordinate[0].y);
|
|
||||||
MACRO_NODECHECK_READCOMP_F("v2", read_flag[4], als.TextureCoordinate[1].y);
|
|
||||||
MACRO_NODECHECK_READCOMP_F("v3", read_flag[5], als.TextureCoordinate[2].y);
|
|
||||||
MACRO_NODECHECK_LOOPEND("map");
|
|
||||||
}// if(!pUseOldName) else
|
|
||||||
|
|
||||||
ParseHelper_Node_Exit();
|
|
||||||
|
|
||||||
// check that all components was defined
|
// check that all components was defined
|
||||||
if(!(read_flag[0] && read_flag[1] && read_flag[2] && read_flag[3] && read_flag[4] && read_flag[5]))
|
if (!(read_flag[0] && read_flag[1] && read_flag[2] && read_flag[3] && read_flag[4] && read_flag[5])) {
|
||||||
throw DeadlyImportError("Not all texture coordinates are defined.");
|
throw DeadlyImportError("Not all texture coordinates are defined.");
|
||||||
|
}
|
||||||
|
|
||||||
// copy attributes data
|
// copy attributes data
|
||||||
als.TextureID_R = rtexid;
|
als.TextureID_R = rtexid;
|
||||||
|
@ -321,7 +322,7 @@ void AMFImporter::ParseNode_TexMap(const bool pUseOldName) {
|
||||||
als.TextureID_B = btexid;
|
als.TextureID_B = btexid;
|
||||||
als.TextureID_A = atexid;
|
als.TextureID_A = atexid;
|
||||||
|
|
||||||
mNodeElement_List.push_back(ne);// add to node element list because its a new object in graph.
|
mNodeElement_List.push_back(ne);
|
||||||
}
|
}
|
||||||
|
|
||||||
}// namespace Assimp
|
}// namespace Assimp
|
||||||
|
|
|
@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2020, assimp team
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
@ -56,80 +54,76 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
// Header files, Assimp.
|
// Header files, Assimp.
|
||||||
#include "assimp/types.h"
|
|
||||||
#include "assimp/scene.h"
|
#include "assimp/scene.h"
|
||||||
|
#include "assimp/types.h"
|
||||||
|
|
||||||
/// \class CAMFImporter_NodeElement
|
/// \class CAMFImporter_NodeElement
|
||||||
/// Base class for elements of nodes.
|
/// Base class for elements of nodes.
|
||||||
class CAMFImporter_NodeElement {
|
class AMFNodeElementBase {
|
||||||
public:
|
public:
|
||||||
/// Define what data type contain node element.
|
/// Define what data type contain node element.
|
||||||
enum EType {
|
enum EType {
|
||||||
ENET_Color, ///< Color element: <color>.
|
ENET_Color, ///< Color element: <color>.
|
||||||
ENET_Constellation,///< Grouping element: <constellation>.
|
ENET_Constellation, ///< Grouping element: <constellation>.
|
||||||
ENET_Coordinates, ///< Coordinates element: <coordinates>.
|
ENET_Coordinates, ///< Coordinates element: <coordinates>.
|
||||||
ENET_Edge, ///< Edge element: <edge>.
|
ENET_Edge, ///< Edge element: <edge>.
|
||||||
ENET_Instance, ///< Grouping element: <constellation>.
|
ENET_Instance, ///< Grouping element: <constellation>.
|
||||||
ENET_Material, ///< Material element: <material>.
|
ENET_Material, ///< Material element: <material>.
|
||||||
ENET_Metadata, ///< Metadata element: <metadata>.
|
ENET_Metadata, ///< Metadata element: <metadata>.
|
||||||
ENET_Mesh, ///< Metadata element: <mesh>.
|
ENET_Mesh, ///< Metadata element: <mesh>.
|
||||||
ENET_Object, ///< Element which hold object: <object>.
|
ENET_Object, ///< Element which hold object: <object>.
|
||||||
ENET_Root, ///< Root element: <amf>.
|
ENET_Root, ///< Root element: <amf>.
|
||||||
ENET_Triangle, ///< Triangle element: <triangle>.
|
ENET_Triangle, ///< Triangle element: <triangle>.
|
||||||
ENET_TexMap, ///< Texture coordinates element: <texmap> or <map>.
|
ENET_TexMap, ///< Texture coordinates element: <texmap> or <map>.
|
||||||
ENET_Texture, ///< Texture element: <texture>.
|
ENET_Texture, ///< Texture element: <texture>.
|
||||||
ENET_Vertex, ///< Vertex element: <vertex>.
|
ENET_Vertex, ///< Vertex element: <vertex>.
|
||||||
ENET_Vertices, ///< Vertex element: <vertices>.
|
ENET_Vertices, ///< Vertex element: <vertices>.
|
||||||
ENET_Volume, ///< Volume element: <volume>.
|
ENET_Volume, ///< Volume element: <volume>.
|
||||||
|
|
||||||
ENET_Invalid ///< Element has invalid type and possible contain invalid data.
|
ENET_Invalid ///< Element has invalid type and possible contain invalid data.
|
||||||
};
|
};
|
||||||
|
|
||||||
const EType Type;///< Type of element.
|
const EType Type; ///< Type of element.
|
||||||
std::string ID;///< ID of element.
|
std::string ID; ///< ID of element.
|
||||||
CAMFImporter_NodeElement* Parent;///< Parent element. If nullptr then this node is root.
|
AMFNodeElementBase *Parent; ///< Parent element. If nullptr then this node is root.
|
||||||
std::list<CAMFImporter_NodeElement*> Child;///< Child elements.
|
std::list<AMFNodeElementBase *> Child; ///< Child elements.
|
||||||
|
|
||||||
public: /// Destructor, virtual..
|
public: /// Destructor, virtual..
|
||||||
virtual ~CAMFImporter_NodeElement() {
|
virtual ~AMFNodeElementBase() {
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Disabled copy constructor and co.
|
/// Disabled copy constructor and co.
|
||||||
CAMFImporter_NodeElement(const CAMFImporter_NodeElement& pNodeElement) = delete;
|
AMFNodeElementBase(const AMFNodeElementBase &pNodeElement) = delete;
|
||||||
CAMFImporter_NodeElement(CAMFImporter_NodeElement&&) = delete;
|
AMFNodeElementBase(AMFNodeElementBase &&) = delete;
|
||||||
CAMFImporter_NodeElement& operator=(const CAMFImporter_NodeElement& pNodeElement) = delete;
|
AMFNodeElementBase &operator=(const AMFNodeElementBase &pNodeElement) = delete;
|
||||||
CAMFImporter_NodeElement() = delete;
|
AMFNodeElementBase() = delete;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
/// In constructor inheritor must set element type.
|
/// In constructor inheritor must set element type.
|
||||||
/// \param [in] pType - element type.
|
/// \param [in] pType - element type.
|
||||||
/// \param [in] pParent - parent element.
|
/// \param [in] pParent - parent element.
|
||||||
CAMFImporter_NodeElement(const EType pType, CAMFImporter_NodeElement* pParent)
|
AMFNodeElementBase(const EType pType, AMFNodeElementBase *pParent) :
|
||||||
: Type(pType)
|
Type(pType), ID(), Parent(pParent), Child() {
|
||||||
, ID()
|
// empty
|
||||||
, Parent(pParent)
|
}
|
||||||
, Child() {
|
}; // class IAMFImporter_NodeElement
|
||||||
// empty
|
|
||||||
}
|
|
||||||
};// class IAMFImporter_NodeElement
|
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Constellation
|
/// \struct CAMFImporter_NodeElement_Constellation
|
||||||
/// A collection of objects or constellations with specific relative locations.
|
/// A collection of objects or constellations with specific relative locations.
|
||||||
struct CAMFImporter_NodeElement_Constellation : public CAMFImporter_NodeElement {
|
struct AMFConstellation : public AMFNodeElementBase {
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Constellation(CAMFImporter_NodeElement* pParent)
|
AMFConstellation(AMFNodeElementBase *pParent) :
|
||||||
: CAMFImporter_NodeElement(ENET_Constellation, pParent)
|
AMFNodeElementBase(ENET_Constellation, pParent) {}
|
||||||
{}
|
|
||||||
|
|
||||||
};// struct CAMFImporter_NodeElement_Constellation
|
}; // struct CAMFImporter_NodeElement_Constellation
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Instance
|
/// \struct CAMFImporter_NodeElement_Instance
|
||||||
/// Part of constellation.
|
/// Part of constellation.
|
||||||
struct CAMFImporter_NodeElement_Instance : public CAMFImporter_NodeElement {
|
struct AMFInstance : public AMFNodeElementBase {
|
||||||
|
|
||||||
std::string ObjectID;///< ID of object for instantiation.
|
std::string ObjectID; ///< ID of object for instantiation.
|
||||||
/// \var Delta - The distance of translation in the x, y, or z direction, respectively, in the referenced object's coordinate system, to
|
/// \var Delta - The distance of translation in the x, y, or z direction, respectively, in the referenced object's coordinate system, to
|
||||||
/// create an instance of the object in the current constellation.
|
/// create an instance of the object in the current constellation.
|
||||||
aiVector3D Delta;
|
aiVector3D Delta;
|
||||||
|
@ -140,201 +134,173 @@ struct CAMFImporter_NodeElement_Instance : public CAMFImporter_NodeElement {
|
||||||
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Instance(CAMFImporter_NodeElement* pParent)
|
AMFInstance(AMFNodeElementBase *pParent) :
|
||||||
: CAMFImporter_NodeElement(ENET_Instance, pParent)
|
AMFNodeElementBase(ENET_Instance, pParent) {}
|
||||||
{}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Metadata
|
/// \struct CAMFImporter_NodeElement_Metadata
|
||||||
/// Structure that define metadata node.
|
/// Structure that define metadata node.
|
||||||
struct CAMFImporter_NodeElement_Metadata : public CAMFImporter_NodeElement {
|
struct AMFMetadata : public AMFNodeElementBase {
|
||||||
|
|
||||||
std::string Type;///< Type of "Value".
|
std::string Type; ///< Type of "Value".
|
||||||
std::string Value;///< Value.
|
std::string Value; ///< Value.
|
||||||
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Metadata(CAMFImporter_NodeElement* pParent)
|
AMFMetadata(AMFNodeElementBase *pParent) :
|
||||||
: CAMFImporter_NodeElement(ENET_Metadata, pParent)
|
AMFNodeElementBase(ENET_Metadata, pParent) {}
|
||||||
{}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Root
|
/// \struct CAMFImporter_NodeElement_Root
|
||||||
/// Structure that define root node.
|
/// Structure that define root node.
|
||||||
struct CAMFImporter_NodeElement_Root : public CAMFImporter_NodeElement {
|
struct AMFRoot : public AMFNodeElementBase {
|
||||||
|
|
||||||
std::string Unit;///< The units to be used. May be "inch", "millimeter", "meter", "feet", or "micron".
|
std::string Unit; ///< The units to be used. May be "inch", "millimeter", "meter", "feet", or "micron".
|
||||||
std::string Version;///< Version of format.
|
std::string Version; ///< Version of format.
|
||||||
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Root(CAMFImporter_NodeElement* pParent)
|
AMFRoot(AMFNodeElementBase *pParent) :
|
||||||
: CAMFImporter_NodeElement(ENET_Root, pParent)
|
AMFNodeElementBase(ENET_Root, pParent) {}
|
||||||
{}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Color
|
/// \struct CAMFImporter_NodeElement_Color
|
||||||
/// Structure that define object node.
|
/// Structure that define object node.
|
||||||
struct CAMFImporter_NodeElement_Color : public CAMFImporter_NodeElement {
|
struct AMFColor : public AMFNodeElementBase {
|
||||||
bool Composed; ///< Type of color stored: if true then look for formula in \ref Color_Composed[4], else - in \ref Color.
|
bool Composed; ///< Type of color stored: if true then look for formula in \ref Color_Composed[4], else - in \ref Color.
|
||||||
std::string Color_Composed[4]; ///< By components formulas of composed color. [0..3] - RGBA.
|
std::string Color_Composed[4]; ///< By components formulas of composed color. [0..3] - RGBA.
|
||||||
aiColor4D Color; ///< Constant color.
|
aiColor4D Color; ///< Constant color.
|
||||||
std::string Profile; ///< The ICC color space used to interpret the three color channels r, g and b..
|
std::string Profile; ///< The ICC color space used to interpret the three color channels r, g and b..
|
||||||
|
|
||||||
/// @brief Constructor.
|
/// @brief Constructor.
|
||||||
/// @param [in] pParent - pointer to parent node.
|
/// @param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Color(CAMFImporter_NodeElement* pParent)
|
AMFColor(AMFNodeElementBase *pParent) :
|
||||||
: CAMFImporter_NodeElement(ENET_Color, pParent)
|
AMFNodeElementBase(ENET_Color, pParent), Composed(false), Color(), Profile() {
|
||||||
, Composed( false )
|
// empty
|
||||||
, Color()
|
}
|
||||||
, Profile() {
|
|
||||||
// empty
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Material
|
/// \struct CAMFImporter_NodeElement_Material
|
||||||
/// Structure that define material node.
|
/// Structure that define material node.
|
||||||
struct CAMFImporter_NodeElement_Material : public CAMFImporter_NodeElement {
|
struct AMFMaterial : public AMFNodeElementBase {
|
||||||
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Material(CAMFImporter_NodeElement* pParent)
|
AMFMaterial(AMFNodeElementBase *pParent) :
|
||||||
: CAMFImporter_NodeElement(ENET_Material, pParent)
|
AMFNodeElementBase(ENET_Material, pParent) {}
|
||||||
{}
|
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Object
|
/// \struct CAMFImporter_NodeElement_Object
|
||||||
/// Structure that define object node.
|
/// Structure that define object node.
|
||||||
struct CAMFImporter_NodeElement_Object : public CAMFImporter_NodeElement {
|
struct AMFObject : public AMFNodeElementBase {
|
||||||
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Object(CAMFImporter_NodeElement* pParent)
|
AMFObject(AMFNodeElementBase *pParent) :
|
||||||
: CAMFImporter_NodeElement(ENET_Object, pParent)
|
AMFNodeElementBase(ENET_Object, pParent) {}
|
||||||
{}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Mesh
|
/// \struct CAMFImporter_NodeElement_Mesh
|
||||||
/// Structure that define mesh node.
|
/// Structure that define mesh node.
|
||||||
struct CAMFImporter_NodeElement_Mesh : public CAMFImporter_NodeElement {
|
struct AMFMesh : public AMFNodeElementBase {
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Mesh(CAMFImporter_NodeElement* pParent)
|
AMFMesh(AMFNodeElementBase *pParent) :
|
||||||
: CAMFImporter_NodeElement(ENET_Mesh, pParent)
|
AMFNodeElementBase(ENET_Mesh, pParent) {}
|
||||||
{}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Vertex
|
/// \struct CAMFImporter_NodeElement_Vertex
|
||||||
/// Structure that define vertex node.
|
/// Structure that define vertex node.
|
||||||
struct CAMFImporter_NodeElement_Vertex : public CAMFImporter_NodeElement {
|
struct AMFVertex : public AMFNodeElementBase {
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Vertex(CAMFImporter_NodeElement* pParent)
|
AMFVertex(AMFNodeElementBase *pParent) :
|
||||||
: CAMFImporter_NodeElement(ENET_Vertex, pParent)
|
AMFNodeElementBase(ENET_Vertex, pParent) {}
|
||||||
{}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Edge
|
/// \struct CAMFImporter_NodeElement_Edge
|
||||||
/// Structure that define edge node.
|
/// Structure that define edge node.
|
||||||
struct CAMFImporter_NodeElement_Edge : public CAMFImporter_NodeElement {
|
struct AMFEdge : public AMFNodeElementBase {
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Edge(CAMFImporter_NodeElement* pParent)
|
AMFEdge(AMFNodeElementBase *pParent) :
|
||||||
: CAMFImporter_NodeElement(ENET_Edge, pParent)
|
AMFNodeElementBase(ENET_Edge, pParent) {}
|
||||||
{}
|
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Vertices
|
/// \struct CAMFImporter_NodeElement_Vertices
|
||||||
/// Structure that define vertices node.
|
/// Structure that define vertices node.
|
||||||
struct CAMFImporter_NodeElement_Vertices : public CAMFImporter_NodeElement {
|
struct AMFVertices : public AMFNodeElementBase {
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Vertices(CAMFImporter_NodeElement* pParent)
|
AMFVertices(AMFNodeElementBase *pParent) :
|
||||||
: CAMFImporter_NodeElement(ENET_Vertices, pParent)
|
AMFNodeElementBase(ENET_Vertices, pParent) {}
|
||||||
{}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Volume
|
/// \struct CAMFImporter_NodeElement_Volume
|
||||||
/// Structure that define volume node.
|
/// Structure that define volume node.
|
||||||
struct CAMFImporter_NodeElement_Volume : public CAMFImporter_NodeElement {
|
struct AMFVolume : public AMFNodeElementBase {
|
||||||
std::string MaterialID;///< Which material to use.
|
std::string MaterialID; ///< Which material to use.
|
||||||
std::string Type;///< What this volume describes can be “region” or “support”. If none specified, “object” is assumed.
|
std::string Type; ///< What this volume describes can be “region” or “support”. If none specified, “object” is assumed.
|
||||||
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Volume(CAMFImporter_NodeElement* pParent)
|
AMFVolume(AMFNodeElementBase *pParent) :
|
||||||
: CAMFImporter_NodeElement(ENET_Volume, pParent)
|
AMFNodeElementBase(ENET_Volume, pParent) {}
|
||||||
{}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Coordinates
|
/// \struct CAMFImporter_NodeElement_Coordinates
|
||||||
/// Structure that define coordinates node.
|
/// Structure that define coordinates node.
|
||||||
struct CAMFImporter_NodeElement_Coordinates : public CAMFImporter_NodeElement
|
struct AMFCoordinates : public AMFNodeElementBase {
|
||||||
{
|
aiVector3D Coordinate; ///< Coordinate.
|
||||||
aiVector3D Coordinate;///< Coordinate.
|
|
||||||
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Coordinates(CAMFImporter_NodeElement* pParent)
|
AMFCoordinates(AMFNodeElementBase *pParent) :
|
||||||
: CAMFImporter_NodeElement(ENET_Coordinates, pParent)
|
AMFNodeElementBase(ENET_Coordinates, pParent) {}
|
||||||
{}
|
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_TexMap
|
/// \struct CAMFImporter_NodeElement_TexMap
|
||||||
/// Structure that define texture coordinates node.
|
/// Structure that define texture coordinates node.
|
||||||
struct CAMFImporter_NodeElement_TexMap : public CAMFImporter_NodeElement {
|
struct AMFTexMap : public AMFNodeElementBase {
|
||||||
aiVector3D TextureCoordinate[3];///< Texture coordinates.
|
aiVector3D TextureCoordinate[3]; ///< Texture coordinates.
|
||||||
std::string TextureID_R;///< Texture ID for red color component.
|
std::string TextureID_R; ///< Texture ID for red color component.
|
||||||
std::string TextureID_G;///< Texture ID for green color component.
|
std::string TextureID_G; ///< Texture ID for green color component.
|
||||||
std::string TextureID_B;///< Texture ID for blue color component.
|
std::string TextureID_B; ///< Texture ID for blue color component.
|
||||||
std::string TextureID_A;///< Texture ID for alpha color component.
|
std::string TextureID_A; ///< Texture ID for alpha color component.
|
||||||
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_TexMap(CAMFImporter_NodeElement* pParent)
|
AMFTexMap(AMFNodeElementBase *pParent) :
|
||||||
: CAMFImporter_NodeElement(ENET_TexMap, pParent)
|
AMFNodeElementBase(ENET_TexMap, pParent), TextureCoordinate{}, TextureID_R(), TextureID_G(), TextureID_B(), TextureID_A() {
|
||||||
, TextureCoordinate{}
|
// empty
|
||||||
, TextureID_R()
|
}
|
||||||
, TextureID_G()
|
|
||||||
, TextureID_B()
|
|
||||||
, TextureID_A() {
|
|
||||||
// empty
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Triangle
|
/// \struct CAMFImporter_NodeElement_Triangle
|
||||||
/// Structure that define triangle node.
|
/// Structure that define triangle node.
|
||||||
struct CAMFImporter_NodeElement_Triangle : public CAMFImporter_NodeElement {
|
struct AMFTriangle : public AMFNodeElementBase {
|
||||||
size_t V[3];///< Triangle vertices.
|
size_t V[3]; ///< Triangle vertices.
|
||||||
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Triangle(CAMFImporter_NodeElement* pParent)
|
AMFTriangle(AMFNodeElementBase *pParent) :
|
||||||
: CAMFImporter_NodeElement(ENET_Triangle, pParent) {
|
AMFNodeElementBase(ENET_Triangle, pParent) {
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
/// Structure that define texture node.
|
/// Structure that define texture node.
|
||||||
struct CAMFImporter_NodeElement_Texture : public CAMFImporter_NodeElement {
|
struct AMFTexture : public AMFNodeElementBase {
|
||||||
size_t Width, Height, Depth;///< Size of the texture.
|
size_t Width, Height, Depth; ///< Size of the texture.
|
||||||
std::vector<uint8_t> Data;///< Data of the texture.
|
std::vector<uint8_t> Data; ///< Data of the texture.
|
||||||
bool Tiled;
|
bool Tiled;
|
||||||
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
CAMFImporter_NodeElement_Texture(CAMFImporter_NodeElement* pParent)
|
AMFTexture(AMFNodeElementBase *pParent) :
|
||||||
: CAMFImporter_NodeElement(ENET_Texture, pParent)
|
AMFNodeElementBase(ENET_Texture, pParent), Width(0), Height(0), Depth(0), Data(), Tiled(false) {
|
||||||
, Width( 0 )
|
// empty
|
||||||
, Height( 0 )
|
}
|
||||||
, Depth( 0 )
|
|
||||||
, Data()
|
|
||||||
, Tiled( false ){
|
|
||||||
// empty
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // INCLUDED_AI_AMF_IMPORTER_NODE_H
|
#endif // INCLUDED_AI_AMF_IMPORTER_NODE_H
|
||||||
|
|
|
@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2020, assimp team
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
@ -50,12 +48,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
#include "AMFImporter.hpp"
|
#include "AMFImporter.hpp"
|
||||||
|
|
||||||
// Header files, Assimp.
|
|
||||||
#include <assimp/SceneCombiner.h>
|
#include <assimp/SceneCombiner.h>
|
||||||
#include <assimp/StandardShapes.h>
|
#include <assimp/StandardShapes.h>
|
||||||
#include <assimp/StringUtils.h>
|
#include <assimp/StringUtils.h>
|
||||||
|
|
||||||
// Header files, stdlib.
|
|
||||||
#include <iterator>
|
#include <iterator>
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
@ -83,61 +79,61 @@ aiColor4D AMFImporter::SPP_Material::GetColor(const float /*pX*/, const float /*
|
||||||
return tcol;
|
return tcol;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AMFImporter::PostprocessHelper_CreateMeshDataArray(const CAMFImporter_NodeElement_Mesh &pNodeElement, std::vector<aiVector3D> &pVertexCoordinateArray,
|
void AMFImporter::PostprocessHelper_CreateMeshDataArray(const AMFMesh &pNodeElement, std::vector<aiVector3D> &pVertexCoordinateArray,
|
||||||
std::vector<CAMFImporter_NodeElement_Color *> &pVertexColorArray) const {
|
std::vector<AMFColor *> &pVertexColorArray) const {
|
||||||
CAMFImporter_NodeElement_Vertices *vn = nullptr;
|
AMFVertices *vn = nullptr;
|
||||||
size_t col_idx;
|
size_t col_idx;
|
||||||
|
|
||||||
// All data stored in "vertices", search for it.
|
// All data stored in "vertices", search for it.
|
||||||
for (CAMFImporter_NodeElement *ne_child : pNodeElement.Child) {
|
for (AMFNodeElementBase *ne_child : pNodeElement.Child) {
|
||||||
if (ne_child->Type == CAMFImporter_NodeElement::ENET_Vertices) vn = (CAMFImporter_NodeElement_Vertices *)ne_child;
|
if (ne_child->Type == AMFNodeElementBase::ENET_Vertices) {
|
||||||
|
vn = (AMFVertices*)ne_child;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// If "vertices" not found then no work for us.
|
// If "vertices" not found then no work for us.
|
||||||
if (vn == nullptr) return;
|
if (vn == nullptr) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
pVertexCoordinateArray.reserve(vn->Child.size()); // all coordinates stored as child and we need to reserve space for future push_back's.
|
// all coordinates stored as child and we need to reserve space for future push_back's.
|
||||||
pVertexColorArray.resize(vn->Child.size()); // colors count equal vertices count.
|
pVertexCoordinateArray.reserve(vn->Child.size());
|
||||||
|
|
||||||
|
// colors count equal vertices count.
|
||||||
|
pVertexColorArray.resize(vn->Child.size());
|
||||||
col_idx = 0;
|
col_idx = 0;
|
||||||
|
|
||||||
// Inside vertices collect all data and place to arrays
|
// Inside vertices collect all data and place to arrays
|
||||||
for (CAMFImporter_NodeElement *vn_child : vn->Child) {
|
for (AMFNodeElementBase *vn_child : vn->Child) {
|
||||||
// vertices, colors
|
// vertices, colors
|
||||||
if (vn_child->Type == CAMFImporter_NodeElement::ENET_Vertex) {
|
if (vn_child->Type == AMFNodeElementBase::ENET_Vertex) {
|
||||||
// by default clear color for current vertex
|
// by default clear color for current vertex
|
||||||
pVertexColorArray[col_idx] = nullptr;
|
pVertexColorArray[col_idx] = nullptr;
|
||||||
|
|
||||||
for (CAMFImporter_NodeElement *vtx : vn_child->Child) {
|
for (AMFNodeElementBase *vtx : vn_child->Child) {
|
||||||
if (vtx->Type == CAMFImporter_NodeElement::ENET_Coordinates) {
|
if (vtx->Type == AMFNodeElementBase::ENET_Coordinates) {
|
||||||
pVertexCoordinateArray.push_back(((CAMFImporter_NodeElement_Coordinates *)vtx)->Coordinate);
|
pVertexCoordinateArray.push_back(((AMFCoordinates *)vtx)->Coordinate);
|
||||||
|
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (vtx->Type == CAMFImporter_NodeElement::ENET_Color) {
|
if (vtx->Type == AMFNodeElementBase::ENET_Color) {
|
||||||
pVertexColorArray[col_idx] = (CAMFImporter_NodeElement_Color *)vtx;
|
pVertexColorArray[col_idx] = (AMFColor *)vtx;
|
||||||
|
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
} // for(CAMFImporter_NodeElement* vtx: vn_child->Child)
|
}
|
||||||
|
|
||||||
col_idx++;
|
++col_idx;
|
||||||
} // if(vn_child->Type == CAMFImporter_NodeElement::ENET_Vertex)
|
}
|
||||||
} // for(CAMFImporter_NodeElement* vn_child: vn->Child)
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string &pID_R, const std::string &pID_G, const std::string &pID_B,
|
size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string &r, const std::string &g, const std::string &b, const std::string &a) {
|
||||||
const std::string &pID_A) {
|
if (r.empty() && g.empty() && b.empty() && a.empty()) {
|
||||||
size_t TextureConverted_Index;
|
|
||||||
std::string TextureConverted_ID;
|
|
||||||
|
|
||||||
// check input data
|
|
||||||
if (pID_R.empty() && pID_G.empty() && pID_B.empty() && pID_A.empty())
|
|
||||||
throw DeadlyImportError("PostprocessHelper_GetTextureID_Or_Create. At least one texture ID must be defined.");
|
throw DeadlyImportError("PostprocessHelper_GetTextureID_Or_Create. At least one texture ID must be defined.");
|
||||||
|
}
|
||||||
|
|
||||||
// Create ID
|
std::string TextureConverted_ID = r + "_" + g + "_" + b + "_" + a;
|
||||||
TextureConverted_ID = pID_R + "_" + pID_G + "_" + pID_B + "_" + pID_A;
|
size_t TextureConverted_Index = 0;
|
||||||
// Check if texture specified by set of IDs is converted already.
|
|
||||||
TextureConverted_Index = 0;
|
|
||||||
for (const SPP_Texture &tex_convd : mTexture_Converted) {
|
for (const SPP_Texture &tex_convd : mTexture_Converted) {
|
||||||
if (tex_convd.ID == TextureConverted_ID) {
|
if (tex_convd.ID == TextureConverted_ID) {
|
||||||
return TextureConverted_Index;
|
return TextureConverted_Index;
|
||||||
|
@ -146,52 +142,60 @@ size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string &
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
|
||||||
// Converted texture not found, create it.
|
// Converted texture not found, create it.
|
||||||
//
|
AMFTexture *src_texture[4] {
|
||||||
CAMFImporter_NodeElement_Texture *src_texture[4]{ nullptr };
|
nullptr
|
||||||
std::vector<CAMFImporter_NodeElement_Texture *> src_texture_4check;
|
};
|
||||||
|
std::vector<AMFTexture *> src_texture_4check;
|
||||||
SPP_Texture converted_texture;
|
SPP_Texture converted_texture;
|
||||||
|
|
||||||
{ // find all specified source textures
|
{ // find all specified source textures
|
||||||
CAMFImporter_NodeElement *t_tex;
|
AMFNodeElementBase *t_tex = nullptr;
|
||||||
|
|
||||||
// R
|
// R
|
||||||
if (!pID_R.empty()) {
|
if (!r.empty()) {
|
||||||
if (!Find_NodeElement(pID_R, CAMFImporter_NodeElement::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_R);
|
if (!Find_NodeElement(r, AMFNodeElementBase::EType::ENET_Texture, &t_tex)) {
|
||||||
|
Throw_ID_NotFound(r);
|
||||||
|
}
|
||||||
|
|
||||||
src_texture[0] = (CAMFImporter_NodeElement_Texture *)t_tex;
|
src_texture[0] = (AMFTexture *)t_tex;
|
||||||
src_texture_4check.push_back((CAMFImporter_NodeElement_Texture *)t_tex);
|
src_texture_4check.push_back((AMFTexture *)t_tex);
|
||||||
} else {
|
} else {
|
||||||
src_texture[0] = nullptr;
|
src_texture[0] = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
// G
|
// G
|
||||||
if (!pID_G.empty()) {
|
if (!g.empty()) {
|
||||||
if (!Find_NodeElement(pID_G, CAMFImporter_NodeElement::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_G);
|
if (!Find_NodeElement(g, AMFNodeElementBase::ENET_Texture, &t_tex)) {
|
||||||
|
Throw_ID_NotFound(g);
|
||||||
|
}
|
||||||
|
|
||||||
src_texture[1] = (CAMFImporter_NodeElement_Texture *)t_tex;
|
src_texture[1] = (AMFTexture *)t_tex;
|
||||||
src_texture_4check.push_back((CAMFImporter_NodeElement_Texture *)t_tex);
|
src_texture_4check.push_back((AMFTexture *)t_tex);
|
||||||
} else {
|
} else {
|
||||||
src_texture[1] = nullptr;
|
src_texture[1] = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
// B
|
// B
|
||||||
if (!pID_B.empty()) {
|
if (!b.empty()) {
|
||||||
if (!Find_NodeElement(pID_B, CAMFImporter_NodeElement::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_B);
|
if (!Find_NodeElement(b, AMFNodeElementBase::ENET_Texture, &t_tex)) {
|
||||||
|
Throw_ID_NotFound(b);
|
||||||
|
}
|
||||||
|
|
||||||
src_texture[2] = (CAMFImporter_NodeElement_Texture *)t_tex;
|
src_texture[2] = (AMFTexture *)t_tex;
|
||||||
src_texture_4check.push_back((CAMFImporter_NodeElement_Texture *)t_tex);
|
src_texture_4check.push_back((AMFTexture *)t_tex);
|
||||||
} else {
|
} else {
|
||||||
src_texture[2] = nullptr;
|
src_texture[2] = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
// A
|
// A
|
||||||
if (!pID_A.empty()) {
|
if (!a.empty()) {
|
||||||
if (!Find_NodeElement(pID_A, CAMFImporter_NodeElement::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_A);
|
if (!Find_NodeElement(a, AMFNodeElementBase::ENET_Texture, &t_tex)) {
|
||||||
|
Throw_ID_NotFound(a);
|
||||||
|
}
|
||||||
|
|
||||||
src_texture[3] = (CAMFImporter_NodeElement_Texture *)t_tex;
|
src_texture[3] = (AMFTexture *)t_tex;
|
||||||
src_texture_4check.push_back((CAMFImporter_NodeElement_Texture *)t_tex);
|
src_texture_4check.push_back((AMFTexture *)t_tex);
|
||||||
} else {
|
} else {
|
||||||
src_texture[3] = nullptr;
|
src_texture[3] = nullptr;
|
||||||
}
|
}
|
||||||
|
@ -213,38 +217,37 @@ size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string &
|
||||||
converted_texture.Depth = src_texture_4check[0]->Depth;
|
converted_texture.Depth = src_texture_4check[0]->Depth;
|
||||||
// if one of source texture is tiled then converted texture is tiled too.
|
// if one of source texture is tiled then converted texture is tiled too.
|
||||||
converted_texture.Tiled = false;
|
converted_texture.Tiled = false;
|
||||||
for (uint8_t i = 0; i < src_texture_4check.size(); i++)
|
for (uint8_t i = 0; i < src_texture_4check.size(); ++i) {
|
||||||
converted_texture.Tiled |= src_texture_4check[i]->Tiled;
|
converted_texture.Tiled |= src_texture_4check[i]->Tiled;
|
||||||
|
}
|
||||||
|
|
||||||
// Create format hint.
|
// Create format hint.
|
||||||
strcpy(converted_texture.FormatHint, "rgba0000"); // copy initial string.
|
strcpy(converted_texture.FormatHint, "rgba0000"); // copy initial string.
|
||||||
if (!pID_R.empty()) converted_texture.FormatHint[4] = '8';
|
if (!r.empty()) converted_texture.FormatHint[4] = '8';
|
||||||
if (!pID_G.empty()) converted_texture.FormatHint[5] = '8';
|
if (!g.empty()) converted_texture.FormatHint[5] = '8';
|
||||||
if (!pID_B.empty()) converted_texture.FormatHint[6] = '8';
|
if (!b.empty()) converted_texture.FormatHint[6] = '8';
|
||||||
if (!pID_A.empty()) converted_texture.FormatHint[7] = '8';
|
if (!a.empty()) converted_texture.FormatHint[7] = '8';
|
||||||
|
|
||||||
//
|
|
||||||
// Сopy data of textures.
|
// Сopy data of textures.
|
||||||
//
|
|
||||||
size_t tex_size = 0;
|
size_t tex_size = 0;
|
||||||
size_t step = 0;
|
size_t step = 0;
|
||||||
size_t off_g = 0;
|
size_t off_g = 0;
|
||||||
size_t off_b = 0;
|
size_t off_b = 0;
|
||||||
|
|
||||||
// Calculate size of the target array and rule how data will be copied.
|
// Calculate size of the target array and rule how data will be copied.
|
||||||
if (!pID_R.empty() && nullptr != src_texture[0]) {
|
if (!r.empty() && nullptr != src_texture[0]) {
|
||||||
tex_size += src_texture[0]->Data.size();
|
tex_size += src_texture[0]->Data.size();
|
||||||
step++, off_g++, off_b++;
|
step++, off_g++, off_b++;
|
||||||
}
|
}
|
||||||
if (!pID_G.empty() && nullptr != src_texture[1]) {
|
if (!g.empty() && nullptr != src_texture[1]) {
|
||||||
tex_size += src_texture[1]->Data.size();
|
tex_size += src_texture[1]->Data.size();
|
||||||
step++, off_b++;
|
step++, off_b++;
|
||||||
}
|
}
|
||||||
if (!pID_B.empty() && nullptr != src_texture[2]) {
|
if (!b.empty() && nullptr != src_texture[2]) {
|
||||||
tex_size += src_texture[2]->Data.size();
|
tex_size += src_texture[2]->Data.size();
|
||||||
step++;
|
step++;
|
||||||
}
|
}
|
||||||
if (!pID_A.empty() && nullptr != src_texture[3]) {
|
if (!a.empty() && nullptr != src_texture[3]) {
|
||||||
tex_size += src_texture[3]->Data.size();
|
tex_size += src_texture[3]->Data.size();
|
||||||
step++;
|
step++;
|
||||||
}
|
}
|
||||||
|
@ -255,17 +258,17 @@ size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string &
|
||||||
auto CopyTextureData = [&](const std::string &pID, const size_t pOffset, const size_t pStep, const uint8_t pSrcTexNum) -> void {
|
auto CopyTextureData = [&](const std::string &pID, const size_t pOffset, const size_t pStep, const uint8_t pSrcTexNum) -> void {
|
||||||
if (!pID.empty()) {
|
if (!pID.empty()) {
|
||||||
for (size_t idx_target = pOffset, idx_src = 0; idx_target < tex_size; idx_target += pStep, idx_src++) {
|
for (size_t idx_target = pOffset, idx_src = 0; idx_target < tex_size; idx_target += pStep, idx_src++) {
|
||||||
CAMFImporter_NodeElement_Texture *tex = src_texture[pSrcTexNum];
|
AMFTexture *tex = src_texture[pSrcTexNum];
|
||||||
ai_assert(tex);
|
ai_assert(tex);
|
||||||
converted_texture.Data[idx_target] = tex->Data.at(idx_src);
|
converted_texture.Data[idx_target] = tex->Data.at(idx_src);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}; // auto CopyTextureData = [&](const size_t pOffset, const size_t pStep, const uint8_t pSrcTexNum) -> void
|
}; // auto CopyTextureData = [&](const size_t pOffset, const size_t pStep, const uint8_t pSrcTexNum) -> void
|
||||||
|
|
||||||
CopyTextureData(pID_R, 0, step, 0);
|
CopyTextureData(r, 0, step, 0);
|
||||||
CopyTextureData(pID_G, off_g, step, 1);
|
CopyTextureData(g, off_g, step, 1);
|
||||||
CopyTextureData(pID_B, off_b, step, 2);
|
CopyTextureData(b, off_b, step, 2);
|
||||||
CopyTextureData(pID_A, step - 1, step, 3);
|
CopyTextureData(a, step - 1, step, 3);
|
||||||
|
|
||||||
// Store new converted texture ID
|
// Store new converted texture ID
|
||||||
converted_texture.ID = TextureConverted_ID;
|
converted_texture.ID = TextureConverted_ID;
|
||||||
|
@ -276,7 +279,7 @@ size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string &
|
||||||
}
|
}
|
||||||
|
|
||||||
void AMFImporter::PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace> &pInputList, std::list<std::list<SComplexFace>> &pOutputList_Separated) {
|
void AMFImporter::PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace> &pInputList, std::list<std::list<SComplexFace>> &pOutputList_Separated) {
|
||||||
auto texmap_is_equal = [](const CAMFImporter_NodeElement_TexMap *pTexMap1, const CAMFImporter_NodeElement_TexMap *pTexMap2) -> bool {
|
auto texmap_is_equal = [](const AMFTexMap *pTexMap1, const AMFTexMap *pTexMap2) -> bool {
|
||||||
if ((pTexMap1 == nullptr) && (pTexMap2 == nullptr)) return true;
|
if ((pTexMap1 == nullptr) && (pTexMap2 == nullptr)) return true;
|
||||||
if (pTexMap1 == nullptr) return false;
|
if (pTexMap1 == nullptr) return false;
|
||||||
if (pTexMap2 == nullptr) return false;
|
if (pTexMap2 == nullptr) return false;
|
||||||
|
@ -313,73 +316,80 @@ void AMFImporter::PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace
|
||||||
} while (!pInputList.empty());
|
} while (!pInputList.empty());
|
||||||
}
|
}
|
||||||
|
|
||||||
void AMFImporter::Postprocess_AddMetadata(const std::list<CAMFImporter_NodeElement_Metadata *> &metadataList, aiNode &sceneNode) const {
|
void AMFImporter::Postprocess_AddMetadata(const AMFMetaDataArray &metadataList, aiNode &sceneNode) const {
|
||||||
if (!metadataList.empty()) {
|
if (metadataList.empty()) {
|
||||||
if (sceneNode.mMetaData != nullptr) throw DeadlyImportError("Postprocess. MetaData member in node are not nullptr. Something went wrong.");
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
// copy collected metadata to output node.
|
if (sceneNode.mMetaData != nullptr) {
|
||||||
sceneNode.mMetaData = aiMetadata::Alloc(static_cast<unsigned int>(metadataList.size()));
|
throw DeadlyImportError("Postprocess. MetaData member in node are not nullptr. Something went wrong.");
|
||||||
size_t meta_idx(0);
|
}
|
||||||
|
|
||||||
for (const CAMFImporter_NodeElement_Metadata &metadata : metadataList) {
|
// copy collected metadata to output node.
|
||||||
sceneNode.mMetaData->Set(static_cast<unsigned int>(meta_idx++), metadata.Type, aiString(metadata.Value));
|
sceneNode.mMetaData = aiMetadata::Alloc(static_cast<unsigned int>(metadataList.size()));
|
||||||
}
|
size_t meta_idx(0);
|
||||||
} // if(!metadataList.empty())
|
|
||||||
|
for (const AMFMetadata &metadata : metadataList) {
|
||||||
|
sceneNode.mMetaData->Set(static_cast<unsigned int>(meta_idx++), metadata.Type, aiString(metadata.Value));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AMFImporter::Postprocess_BuildNodeAndObject(const CAMFImporter_NodeElement_Object &pNodeElement, std::list<aiMesh *> &pMeshList, aiNode **pSceneNode) {
|
void AMFImporter::Postprocess_BuildNodeAndObject(const AMFObject &pNodeElement, MeshArray &meshList, aiNode **pSceneNode) {
|
||||||
CAMFImporter_NodeElement_Color *object_color = nullptr;
|
AMFColor *object_color = nullptr;
|
||||||
|
|
||||||
// create new aiNode and set name as <object> has.
|
// create new aiNode and set name as <object> has.
|
||||||
*pSceneNode = new aiNode;
|
*pSceneNode = new aiNode;
|
||||||
(*pSceneNode)->mName = pNodeElement.ID;
|
(*pSceneNode)->mName = pNodeElement.ID;
|
||||||
// read mesh and color
|
// read mesh and color
|
||||||
for (const CAMFImporter_NodeElement *ne_child : pNodeElement.Child) {
|
for (const AMFNodeElementBase *ne_child : pNodeElement.Child) {
|
||||||
std::vector<aiVector3D> vertex_arr;
|
std::vector<aiVector3D> vertex_arr;
|
||||||
std::vector<CAMFImporter_NodeElement_Color *> color_arr;
|
std::vector<AMFColor *> color_arr;
|
||||||
|
|
||||||
// color for object
|
// color for object
|
||||||
if (ne_child->Type == CAMFImporter_NodeElement::ENET_Color) object_color = (CAMFImporter_NodeElement_Color *)ne_child;
|
if (ne_child->Type == AMFNodeElementBase::ENET_Color) {
|
||||||
|
object_color = (AMFColor *) ne_child;
|
||||||
|
}
|
||||||
|
|
||||||
if (ne_child->Type == CAMFImporter_NodeElement::ENET_Mesh) {
|
if (ne_child->Type == AMFNodeElementBase::ENET_Mesh) {
|
||||||
// Create arrays from children of mesh: vertices.
|
// Create arrays from children of mesh: vertices.
|
||||||
PostprocessHelper_CreateMeshDataArray(*((CAMFImporter_NodeElement_Mesh *)ne_child), vertex_arr, color_arr);
|
PostprocessHelper_CreateMeshDataArray(*((AMFMesh *)ne_child), vertex_arr, color_arr);
|
||||||
// Use this arrays as a source when creating every aiMesh
|
// Use this arrays as a source when creating every aiMesh
|
||||||
Postprocess_BuildMeshSet(*((CAMFImporter_NodeElement_Mesh *)ne_child), vertex_arr, color_arr, object_color, pMeshList, **pSceneNode);
|
Postprocess_BuildMeshSet(*((AMFMesh *)ne_child), vertex_arr, color_arr, object_color, meshList, **pSceneNode);
|
||||||
}
|
}
|
||||||
} // for(const CAMFImporter_NodeElement* ne_child: pNodeElement)
|
} // for(const CAMFImporter_NodeElement* ne_child: pNodeElement)
|
||||||
}
|
}
|
||||||
|
|
||||||
void AMFImporter::Postprocess_BuildMeshSet(const CAMFImporter_NodeElement_Mesh &pNodeElement, const std::vector<aiVector3D> &pVertexCoordinateArray,
|
void AMFImporter::Postprocess_BuildMeshSet(const AMFMesh &pNodeElement, const std::vector<aiVector3D> &pVertexCoordinateArray,
|
||||||
const std::vector<CAMFImporter_NodeElement_Color *> &pVertexColorArray,
|
const std::vector<AMFColor *> &pVertexColorArray, const AMFColor *pObjectColor, MeshArray &pMeshList, aiNode &pSceneNode) {
|
||||||
const CAMFImporter_NodeElement_Color *pObjectColor, std::list<aiMesh *> &pMeshList, aiNode &pSceneNode) {
|
|
||||||
std::list<unsigned int> mesh_idx;
|
std::list<unsigned int> mesh_idx;
|
||||||
|
|
||||||
// all data stored in "volume", search for it.
|
// all data stored in "volume", search for it.
|
||||||
for (const CAMFImporter_NodeElement *ne_child : pNodeElement.Child) {
|
for (const AMFNodeElementBase *ne_child : pNodeElement.Child) {
|
||||||
const CAMFImporter_NodeElement_Color *ne_volume_color = nullptr;
|
const AMFColor *ne_volume_color = nullptr;
|
||||||
const SPP_Material *cur_mat = nullptr;
|
const SPP_Material *cur_mat = nullptr;
|
||||||
|
|
||||||
if (ne_child->Type == CAMFImporter_NodeElement::ENET_Volume) {
|
if (ne_child->Type == AMFNodeElementBase::ENET_Volume) {
|
||||||
/******************* Get faces *******************/
|
/******************* Get faces *******************/
|
||||||
const CAMFImporter_NodeElement_Volume *ne_volume = reinterpret_cast<const CAMFImporter_NodeElement_Volume *>(ne_child);
|
const AMFVolume *ne_volume = reinterpret_cast<const AMFVolume *>(ne_child);
|
||||||
|
|
||||||
std::list<SComplexFace> complex_faces_list; // List of the faces of the volume.
|
std::list<SComplexFace> complex_faces_list; // List of the faces of the volume.
|
||||||
std::list<std::list<SComplexFace>> complex_faces_toplist; // List of the face list for every mesh.
|
std::list<std::list<SComplexFace>> complex_faces_toplist; // List of the face list for every mesh.
|
||||||
|
|
||||||
// check if volume use material
|
// check if volume use material
|
||||||
if (!ne_volume->MaterialID.empty()) {
|
if (!ne_volume->MaterialID.empty()) {
|
||||||
if (!Find_ConvertedMaterial(ne_volume->MaterialID, &cur_mat)) Throw_ID_NotFound(ne_volume->MaterialID);
|
if (!Find_ConvertedMaterial(ne_volume->MaterialID, &cur_mat)) {
|
||||||
|
Throw_ID_NotFound(ne_volume->MaterialID);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// inside "volume" collect all data and place to arrays or create new objects
|
// inside "volume" collect all data and place to arrays or create new objects
|
||||||
for (const CAMFImporter_NodeElement *ne_volume_child : ne_volume->Child) {
|
for (const AMFNodeElementBase *ne_volume_child : ne_volume->Child) {
|
||||||
// color for volume
|
// color for volume
|
||||||
if (ne_volume_child->Type == CAMFImporter_NodeElement::ENET_Color) {
|
if (ne_volume_child->Type == AMFNodeElementBase::ENET_Color) {
|
||||||
ne_volume_color = reinterpret_cast<const CAMFImporter_NodeElement_Color *>(ne_volume_child);
|
ne_volume_color = reinterpret_cast<const AMFColor *>(ne_volume_child);
|
||||||
} else if (ne_volume_child->Type == CAMFImporter_NodeElement::ENET_Triangle) // triangles, triangles colors
|
} else if (ne_volume_child->Type == AMFNodeElementBase::ENET_Triangle) // triangles, triangles colors
|
||||||
{
|
{
|
||||||
const CAMFImporter_NodeElement_Triangle &tri_al = *reinterpret_cast<const CAMFImporter_NodeElement_Triangle *>(ne_volume_child);
|
const AMFTriangle &tri_al = *reinterpret_cast<const AMFTriangle *>(ne_volume_child);
|
||||||
|
|
||||||
SComplexFace complex_face;
|
SComplexFace complex_face;
|
||||||
|
|
||||||
|
@ -388,11 +398,11 @@ void AMFImporter::Postprocess_BuildMeshSet(const CAMFImporter_NodeElement_Mesh &
|
||||||
complex_face.TexMap = nullptr;
|
complex_face.TexMap = nullptr;
|
||||||
// get data from triangle children: color, texture coordinates.
|
// get data from triangle children: color, texture coordinates.
|
||||||
if (tri_al.Child.size()) {
|
if (tri_al.Child.size()) {
|
||||||
for (const CAMFImporter_NodeElement *ne_triangle_child : tri_al.Child) {
|
for (const AMFNodeElementBase *ne_triangle_child : tri_al.Child) {
|
||||||
if (ne_triangle_child->Type == CAMFImporter_NodeElement::ENET_Color)
|
if (ne_triangle_child->Type == AMFNodeElementBase::ENET_Color)
|
||||||
complex_face.Color = reinterpret_cast<const CAMFImporter_NodeElement_Color *>(ne_triangle_child);
|
complex_face.Color = reinterpret_cast<const AMFColor *>(ne_triangle_child);
|
||||||
else if (ne_triangle_child->Type == CAMFImporter_NodeElement::ENET_TexMap)
|
else if (ne_triangle_child->Type == AMFNodeElementBase::ENET_TexMap)
|
||||||
complex_face.TexMap = reinterpret_cast<const CAMFImporter_NodeElement_TexMap *>(ne_triangle_child);
|
complex_face.TexMap = reinterpret_cast<const AMFTexMap *>(ne_triangle_child);
|
||||||
}
|
}
|
||||||
} // if(tri_al.Child.size())
|
} // if(tri_al.Child.size())
|
||||||
|
|
||||||
|
@ -422,15 +432,18 @@ void AMFImporter::Postprocess_BuildMeshSet(const CAMFImporter_NodeElement_Mesh &
|
||||||
if (face.Face.mIndices[idx_vert] > *pBiggerThan) {
|
if (face.Face.mIndices[idx_vert] > *pBiggerThan) {
|
||||||
rv = face.Face.mIndices[idx_vert];
|
rv = face.Face.mIndices[idx_vert];
|
||||||
found = true;
|
found = true;
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (found) break;
|
if (found) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!found) return *pBiggerThan;
|
if (!found) {
|
||||||
|
return *pBiggerThan;
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
rv = pFaceList.front().Face.mIndices[0];
|
rv = pFaceList.front().Face.mIndices[0];
|
||||||
} // if(pBiggerThan != nullptr) else
|
} // if(pBiggerThan != nullptr) else
|
||||||
|
@ -505,9 +518,9 @@ void AMFImporter::Postprocess_BuildMeshSet(const CAMFImporter_NodeElement_Mesh &
|
||||||
tmesh->mNumFaces = static_cast<unsigned int>(face_list_cur.size());
|
tmesh->mNumFaces = static_cast<unsigned int>(face_list_cur.size());
|
||||||
tmesh->mFaces = new aiFace[tmesh->mNumFaces];
|
tmesh->mFaces = new aiFace[tmesh->mNumFaces];
|
||||||
|
|
||||||
// Create vertices list and optimize indices. Optimisation mean following.In AMF all volumes use one big list of vertices. And one volume
|
// Create vertices list and optimize indices. Optimization mean following.In AMF all volumes use one big list of vertices. And one volume
|
||||||
// can use only part of vertices list, for example: vertices list contain few thousands of vertices and volume use vertices 1, 3, 10.
|
// can use only part of vertices list, for example: vertices list contain few thousands of vertices and volume use vertices 1, 3, 10.
|
||||||
// Do you need all this thousands of garbage? Of course no. So, optimisation step transformate sparse indices set to continuous.
|
// Do you need all this thousands of garbage? Of course no. So, optimization step transform sparse indices set to continuous.
|
||||||
size_t VertexCount_Max = tmesh->mNumFaces * 3; // 3 - triangles.
|
size_t VertexCount_Max = tmesh->mNumFaces * 3; // 3 - triangles.
|
||||||
std::vector<aiVector3D> vert_arr, texcoord_arr;
|
std::vector<aiVector3D> vert_arr, texcoord_arr;
|
||||||
std::vector<aiColor4D> col_arr;
|
std::vector<aiColor4D> col_arr;
|
||||||
|
@ -566,7 +579,7 @@ void AMFImporter::Postprocess_BuildMeshSet(const CAMFImporter_NodeElement_Mesh &
|
||||||
size_t idx_vert_new = vert_arr.size();
|
size_t idx_vert_new = vert_arr.size();
|
||||||
///TODO: clean unused vertices. "* 2": in certain cases - mesh full of triangle colors - vert_arr will contain duplicated vertices for
|
///TODO: clean unused vertices. "* 2": in certain cases - mesh full of triangle colors - vert_arr will contain duplicated vertices for
|
||||||
/// colored triangles and initial vertices (for colored vertices) which in real became unused. This part need more thinking about
|
/// colored triangles and initial vertices (for colored vertices) which in real became unused. This part need more thinking about
|
||||||
/// optimisation.
|
/// optimization.
|
||||||
bool *idx_vert_used;
|
bool *idx_vert_used;
|
||||||
|
|
||||||
idx_vert_used = new bool[VertexCount_Max * 2];
|
idx_vert_used = new bool[VertexCount_Max * 2];
|
||||||
|
@ -639,15 +652,15 @@ void AMFImporter::Postprocess_BuildMeshSet(const CAMFImporter_NodeElement_Mesh &
|
||||||
} // if(mesh_idx.size() > 0)
|
} // if(mesh_idx.size() > 0)
|
||||||
}
|
}
|
||||||
|
|
||||||
void AMFImporter::Postprocess_BuildMaterial(const CAMFImporter_NodeElement_Material &pMaterial) {
|
void AMFImporter::Postprocess_BuildMaterial(const AMFMaterial &pMaterial) {
|
||||||
SPP_Material new_mat;
|
SPP_Material new_mat;
|
||||||
|
|
||||||
new_mat.ID = pMaterial.ID;
|
new_mat.ID = pMaterial.ID;
|
||||||
for (const CAMFImporter_NodeElement *mat_child : pMaterial.Child) {
|
for (const AMFNodeElementBase *mat_child : pMaterial.Child) {
|
||||||
if (mat_child->Type == CAMFImporter_NodeElement::ENET_Color) {
|
if (mat_child->Type == AMFNodeElementBase::ENET_Color) {
|
||||||
new_mat.Color = (CAMFImporter_NodeElement_Color *)mat_child;
|
new_mat.Color = (AMFColor*)mat_child;
|
||||||
} else if (mat_child->Type == CAMFImporter_NodeElement::ENET_Metadata) {
|
} else if (mat_child->Type == AMFNodeElementBase::ENET_Metadata) {
|
||||||
new_mat.Metadata.push_back((CAMFImporter_NodeElement_Metadata *)mat_child);
|
new_mat.Metadata.push_back((AMFMetadata *)mat_child);
|
||||||
}
|
}
|
||||||
} // for(const CAMFImporter_NodeElement* mat_child; pMaterial.Child)
|
} // for(const CAMFImporter_NodeElement* mat_child; pMaterial.Child)
|
||||||
|
|
||||||
|
@ -655,7 +668,7 @@ void AMFImporter::Postprocess_BuildMaterial(const CAMFImporter_NodeElement_Mater
|
||||||
mMaterial_Converted.push_back(new_mat);
|
mMaterial_Converted.push_back(new_mat);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AMFImporter::Postprocess_BuildConstellation(CAMFImporter_NodeElement_Constellation &pConstellation, std::list<aiNode *> &pNodeList) const {
|
void AMFImporter::Postprocess_BuildConstellation(AMFConstellation &pConstellation, NodeArray &nodeArray) const {
|
||||||
aiNode *con_node;
|
aiNode *con_node;
|
||||||
std::list<aiNode *> ch_node;
|
std::list<aiNode *> ch_node;
|
||||||
|
|
||||||
|
@ -667,18 +680,18 @@ void AMFImporter::Postprocess_BuildConstellation(CAMFImporter_NodeElement_Conste
|
||||||
con_node = new aiNode;
|
con_node = new aiNode;
|
||||||
con_node->mName = pConstellation.ID;
|
con_node->mName = pConstellation.ID;
|
||||||
// Walk through children and search for instances of another objects, constellations.
|
// Walk through children and search for instances of another objects, constellations.
|
||||||
for (const CAMFImporter_NodeElement *ne : pConstellation.Child) {
|
for (const AMFNodeElementBase *ne : pConstellation.Child) {
|
||||||
aiMatrix4x4 tmat;
|
aiMatrix4x4 tmat;
|
||||||
aiNode *t_node;
|
aiNode *t_node;
|
||||||
aiNode *found_node;
|
aiNode *found_node;
|
||||||
|
|
||||||
if (ne->Type == CAMFImporter_NodeElement::ENET_Metadata) continue;
|
if (ne->Type == AMFNodeElementBase::ENET_Metadata) continue;
|
||||||
if (ne->Type != CAMFImporter_NodeElement::ENET_Instance) throw DeadlyImportError("Only <instance> nodes can be in <constellation>.");
|
if (ne->Type != AMFNodeElementBase::ENET_Instance) throw DeadlyImportError("Only <instance> nodes can be in <constellation>.");
|
||||||
|
|
||||||
// create alias for conveniance
|
// create alias for conveniance
|
||||||
CAMFImporter_NodeElement_Instance &als = *((CAMFImporter_NodeElement_Instance *)ne);
|
AMFInstance &als = *((AMFInstance *)ne);
|
||||||
// find referenced object
|
// find referenced object
|
||||||
if (!Find_ConvertedNode(als.ObjectID, pNodeList, &found_node)) Throw_ID_NotFound(als.ObjectID);
|
if (!Find_ConvertedNode(als.ObjectID, nodeArray, &found_node)) Throw_ID_NotFound(als.ObjectID);
|
||||||
|
|
||||||
// create node for applying transformation
|
// create node for applying transformation
|
||||||
t_node = new aiNode;
|
t_node = new aiNode;
|
||||||
|
@ -707,13 +720,13 @@ void AMFImporter::Postprocess_BuildConstellation(CAMFImporter_NodeElement_Conste
|
||||||
con_node->mChildren[ch_idx++] = node;
|
con_node->mChildren[ch_idx++] = node;
|
||||||
|
|
||||||
// and place "root" of <constellation> node to node list
|
// and place "root" of <constellation> node to node list
|
||||||
pNodeList.push_back(con_node);
|
nodeArray.push_back(con_node);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AMFImporter::Postprocess_BuildScene(aiScene *pScene) {
|
void AMFImporter::Postprocess_BuildScene(aiScene *pScene) {
|
||||||
std::list<aiNode *> node_list;
|
NodeArray nodeArray;
|
||||||
std::list<aiMesh *> mesh_list;
|
MeshArray mesh_list;
|
||||||
std::list<CAMFImporter_NodeElement_Metadata *> meta_list;
|
AMFMetaDataArray meta_list;
|
||||||
|
|
||||||
//
|
//
|
||||||
// Because for AMF "material" is just complex colors mixing so aiMaterial will not be used.
|
// Because for AMF "material" is just complex colors mixing so aiMaterial will not be used.
|
||||||
|
@ -723,18 +736,21 @@ void AMFImporter::Postprocess_BuildScene(aiScene *pScene) {
|
||||||
pScene->mRootNode->mParent = nullptr;
|
pScene->mRootNode->mParent = nullptr;
|
||||||
pScene->mFlags |= AI_SCENE_FLAGS_ALLOW_SHARED;
|
pScene->mFlags |= AI_SCENE_FLAGS_ALLOW_SHARED;
|
||||||
// search for root(<amf>) element
|
// search for root(<amf>) element
|
||||||
CAMFImporter_NodeElement *root_el = nullptr;
|
AMFNodeElementBase *root_el = nullptr;
|
||||||
|
|
||||||
for (CAMFImporter_NodeElement *ne : mNodeElement_List) {
|
for (AMFNodeElementBase *ne : mNodeElement_List) {
|
||||||
if (ne->Type != CAMFImporter_NodeElement::ENET_Root) continue;
|
if (ne->Type != AMFNodeElementBase::ENET_Root) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
root_el = ne;
|
root_el = ne;
|
||||||
|
|
||||||
break;
|
break;
|
||||||
} // for(const CAMFImporter_NodeElement* ne: mNodeElement_List)
|
} // for(const CAMFImporter_NodeElement* ne: mNodeElement_List)
|
||||||
|
|
||||||
// Check if root element are found.
|
// Check if root element are found.
|
||||||
if (root_el == nullptr) throw DeadlyImportError("Root(<amf>) element not found.");
|
if (root_el == nullptr) {
|
||||||
|
throw DeadlyImportError("Root(<amf>) element not found.");
|
||||||
|
}
|
||||||
|
|
||||||
// after that walk through children of root and collect data. Five types of nodes can be placed at top level - in <amf>: <object>, <material>, <texture>,
|
// after that walk through children of root and collect data. Five types of nodes can be placed at top level - in <amf>: <object>, <material>, <texture>,
|
||||||
// <constellation> and <metadata>. But at first we must read <material> and <texture> because they will be used in <object>. <metadata> can be read
|
// <constellation> and <metadata>. But at first we must read <material> and <texture> because they will be used in <object>. <metadata> can be read
|
||||||
|
@ -742,34 +758,38 @@ void AMFImporter::Postprocess_BuildScene(aiScene *pScene) {
|
||||||
//
|
//
|
||||||
// 1. <material>
|
// 1. <material>
|
||||||
// 2. <texture> will be converted later when processing triangles list. \sa Postprocess_BuildMeshSet
|
// 2. <texture> will be converted later when processing triangles list. \sa Postprocess_BuildMeshSet
|
||||||
for (const CAMFImporter_NodeElement *root_child : root_el->Child) {
|
for (const AMFNodeElementBase *root_child : root_el->Child) {
|
||||||
if (root_child->Type == CAMFImporter_NodeElement::ENET_Material) Postprocess_BuildMaterial(*((CAMFImporter_NodeElement_Material *)root_child));
|
if (root_child->Type == AMFNodeElementBase::ENET_Material) {
|
||||||
|
Postprocess_BuildMaterial(*((AMFMaterial *)root_child));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// After "appearance" nodes we must read <object> because it will be used in <constellation> -> <instance>.
|
// After "appearance" nodes we must read <object> because it will be used in <constellation> -> <instance>.
|
||||||
//
|
//
|
||||||
// 3. <object>
|
// 3. <object>
|
||||||
for (const CAMFImporter_NodeElement *root_child : root_el->Child) {
|
for (const AMFNodeElementBase *root_child : root_el->Child) {
|
||||||
if (root_child->Type == CAMFImporter_NodeElement::ENET_Object) {
|
if (root_child->Type == AMFNodeElementBase::ENET_Object) {
|
||||||
aiNode *tnode = nullptr;
|
aiNode *tnode = nullptr;
|
||||||
|
|
||||||
// for <object> mesh and node must be built: object ID assigned to aiNode name and will be used in future for <instance>
|
// for <object> mesh and node must be built: object ID assigned to aiNode name and will be used in future for <instance>
|
||||||
Postprocess_BuildNodeAndObject(*((CAMFImporter_NodeElement_Object *)root_child), mesh_list, &tnode);
|
Postprocess_BuildNodeAndObject(*((AMFObject *)root_child), mesh_list, &tnode);
|
||||||
if (tnode != nullptr) node_list.push_back(tnode);
|
if (tnode != nullptr) {
|
||||||
|
nodeArray.push_back(tnode);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
} // for(const CAMFImporter_NodeElement* root_child: root_el->Child)
|
} // for(const CAMFImporter_NodeElement* root_child: root_el->Child)
|
||||||
|
|
||||||
// And finally read rest of nodes.
|
// And finally read rest of nodes.
|
||||||
//
|
//
|
||||||
for (const CAMFImporter_NodeElement *root_child : root_el->Child) {
|
for (const AMFNodeElementBase *root_child : root_el->Child) {
|
||||||
// 4. <constellation>
|
// 4. <constellation>
|
||||||
if (root_child->Type == CAMFImporter_NodeElement::ENET_Constellation) {
|
if (root_child->Type == AMFNodeElementBase::ENET_Constellation) {
|
||||||
// <object> and <constellation> at top of self abstraction use aiNode. So we can use only aiNode list for creating new aiNode's.
|
// <object> and <constellation> at top of self abstraction use aiNode. So we can use only aiNode list for creating new aiNode's.
|
||||||
Postprocess_BuildConstellation(*((CAMFImporter_NodeElement_Constellation *)root_child), node_list);
|
Postprocess_BuildConstellation(*((AMFConstellation *)root_child), nodeArray);
|
||||||
}
|
}
|
||||||
|
|
||||||
// 5, <metadata>
|
// 5, <metadata>
|
||||||
if (root_child->Type == CAMFImporter_NodeElement::ENET_Metadata) meta_list.push_back((CAMFImporter_NodeElement_Metadata *)root_child);
|
if (root_child->Type == AMFNodeElementBase::ENET_Metadata) meta_list.push_back((AMFMetadata *)root_child);
|
||||||
} // for(const CAMFImporter_NodeElement* root_child: root_el->Child)
|
} // for(const CAMFImporter_NodeElement* root_child: root_el->Child)
|
||||||
|
|
||||||
// at now we can add collected metadata to root node
|
// at now we can add collected metadata to root node
|
||||||
|
@ -783,17 +803,17 @@ void AMFImporter::Postprocess_BuildScene(aiScene *pScene) {
|
||||||
// And at this step we are checking that relations.
|
// And at this step we are checking that relations.
|
||||||
nl_clean_loop:
|
nl_clean_loop:
|
||||||
|
|
||||||
if (node_list.size() > 1) {
|
if (nodeArray.size() > 1) {
|
||||||
// walk through all nodes
|
// walk through all nodes
|
||||||
for (std::list<aiNode *>::iterator nl_it = node_list.begin(); nl_it != node_list.end(); ++nl_it) {
|
for (NodeArray::iterator nl_it = nodeArray.begin(); nl_it != nodeArray.end(); ++nl_it) {
|
||||||
// and try to find them in another top nodes.
|
// and try to find them in another top nodes.
|
||||||
std::list<aiNode *>::const_iterator next_it = nl_it;
|
NodeArray::const_iterator next_it = nl_it;
|
||||||
|
|
||||||
++next_it;
|
++next_it;
|
||||||
for (; next_it != node_list.end(); ++next_it) {
|
for (; next_it != nodeArray.end(); ++next_it) {
|
||||||
if ((*next_it)->FindNode((*nl_it)->mName) != nullptr) {
|
if ((*next_it)->FindNode((*nl_it)->mName) != nullptr) {
|
||||||
// if current top node(nl_it) found in another top node then erase it from node_list and restart search loop.
|
// if current top node(nl_it) found in another top node then erase it from node_list and restart search loop.
|
||||||
node_list.erase(nl_it);
|
nodeArray.erase(nl_it);
|
||||||
|
|
||||||
goto nl_clean_loop;
|
goto nl_clean_loop;
|
||||||
}
|
}
|
||||||
|
@ -806,10 +826,10 @@ nl_clean_loop:
|
||||||
//
|
//
|
||||||
//
|
//
|
||||||
// Nodes
|
// Nodes
|
||||||
if (!node_list.empty()) {
|
if (!nodeArray.empty()) {
|
||||||
std::list<aiNode *>::const_iterator nl_it = node_list.begin();
|
NodeArray::const_iterator nl_it = nodeArray.begin();
|
||||||
|
|
||||||
pScene->mRootNode->mNumChildren = static_cast<unsigned int>(node_list.size());
|
pScene->mRootNode->mNumChildren = static_cast<unsigned int>(nodeArray.size());
|
||||||
pScene->mRootNode->mChildren = new aiNode *[pScene->mRootNode->mNumChildren];
|
pScene->mRootNode->mChildren = new aiNode *[pScene->mRootNode->mNumChildren];
|
||||||
for (size_t i = 0; i < pScene->mRootNode->mNumChildren; i++) {
|
for (size_t i = 0; i < pScene->mRootNode->mNumChildren; i++) {
|
||||||
// Objects and constellation that must be showed placed at top of hierarchy in <amf> node. So all aiNode's in node_list must have
|
// Objects and constellation that must be showed placed at top of hierarchy in <amf> node. So all aiNode's in node_list must have
|
||||||
|
@ -822,7 +842,7 @@ nl_clean_loop:
|
||||||
//
|
//
|
||||||
// Meshes
|
// Meshes
|
||||||
if (!mesh_list.empty()) {
|
if (!mesh_list.empty()) {
|
||||||
std::list<aiMesh *>::const_iterator ml_it = mesh_list.begin();
|
MeshArray::const_iterator ml_it = mesh_list.begin();
|
||||||
|
|
||||||
pScene->mNumMeshes = static_cast<unsigned int>(mesh_list.size());
|
pScene->mNumMeshes = static_cast<unsigned int>(mesh_list.size());
|
||||||
pScene->mMeshes = new aiMesh *[pScene->mNumMeshes];
|
pScene->mMeshes = new aiMesh *[pScene->mNumMeshes];
|
||||||
|
|
|
@ -137,7 +137,7 @@ void ASEImporter::InternReadFile(const std::string &pFile,
|
||||||
|
|
||||||
// Check whether we can read from the file
|
// Check whether we can read from the file
|
||||||
if (file.get() == nullptr) {
|
if (file.get() == nullptr) {
|
||||||
throw DeadlyImportError("Failed to open ASE file " + pFile + ".");
|
throw DeadlyImportError("Failed to open ASE file ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Allocate storage and copy the contents of the file to a memory buffer
|
// Allocate storage and copy the contents of the file to a memory buffer
|
||||||
|
|
|
@ -60,10 +60,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
#include <time.h>
|
#include <time.h>
|
||||||
|
|
||||||
#ifdef _WIN32
|
#if _MSC_VER
|
||||||
#pragma warning(push)
|
#pragma warning(push)
|
||||||
#pragma warning(disable : 4706)
|
#pragma warning(disable : 4706)
|
||||||
#endif // _WIN32
|
#endif // _MSC_VER
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
|
||||||
|
@ -825,8 +825,8 @@ void DumpSceneToAssbin(
|
||||||
AssbinFileWriter fileWriter(shortened, compressed);
|
AssbinFileWriter fileWriter(shortened, compressed);
|
||||||
fileWriter.WriteBinaryDump(pFile, cmd, pIOSystem, pScene);
|
fileWriter.WriteBinaryDump(pFile, cmd, pIOSystem, pScene);
|
||||||
}
|
}
|
||||||
#ifdef _WIN32
|
#if _MSC_VER
|
||||||
#pragma warning(pop)
|
#pragma warning(pop)
|
||||||
#endif // _WIN32
|
#endif // _MSC_VER
|
||||||
|
|
||||||
} // end of namespace Assimp
|
} // end of namespace Assimp
|
||||||
|
|
|
@ -8,9 +8,9 @@ For details, see http://sourceforge.net/projects/libb64
|
||||||
#ifndef BASE64_CENCODE_H
|
#ifndef BASE64_CENCODE_H
|
||||||
#define BASE64_CENCODE_H
|
#define BASE64_CENCODE_H
|
||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _MSC_VER
|
||||||
#pragma warning(disable : 4127 )
|
#pragma warning(disable : 4127 )
|
||||||
#endif // _WIN32
|
#endif // _MSC_VER
|
||||||
|
|
||||||
typedef enum
|
typedef enum
|
||||||
{
|
{
|
||||||
|
|
|
@ -119,7 +119,7 @@ void B3DImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
||||||
|
|
||||||
// Check whether we can read from the file
|
// Check whether we can read from the file
|
||||||
if (file.get() == nullptr) {
|
if (file.get() == nullptr) {
|
||||||
throw DeadlyImportError("Failed to open B3D file " + pFile + ".");
|
throw DeadlyImportError("Failed to open B3D file ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
// check whether the .b3d file is large enough to contain
|
// check whether the .b3d file is large enough to contain
|
||||||
|
@ -147,7 +147,7 @@ AI_WONT_RETURN void B3DImporter::Fail(string str) {
|
||||||
#ifdef DEBUG_B3D
|
#ifdef DEBUG_B3D
|
||||||
ASSIMP_LOG_ERROR_F("Error in B3D file data: ", str);
|
ASSIMP_LOG_ERROR_F("Error in B3D file data: ", str);
|
||||||
#endif
|
#endif
|
||||||
throw DeadlyImportError("B3D Importer - error in B3D file data: " + str);
|
throw DeadlyImportError("B3D Importer - error in B3D file data: ", str);
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
|
|
@ -71,6 +71,13 @@ static const aiImporterDesc desc = {
|
||||||
"bvh"
|
"bvh"
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
// Aborts the file reading with an exception
|
||||||
|
template<typename... T>
|
||||||
|
AI_WONT_RETURN void BVHLoader::ThrowException(T&&... args) {
|
||||||
|
throw DeadlyImportError(mFileName, ":", mLine, " - ", args...);
|
||||||
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Constructor to be privately used by Importer
|
// Constructor to be privately used by Importer
|
||||||
BVHLoader::BVHLoader() :
|
BVHLoader::BVHLoader() :
|
||||||
|
@ -118,7 +125,7 @@ void BVHLoader::InternReadFile(const std::string &pFile, aiScene *pScene, IOSyst
|
||||||
// read file into memory
|
// read file into memory
|
||||||
std::unique_ptr<IOStream> file(pIOHandler->Open(pFile));
|
std::unique_ptr<IOStream> file(pIOHandler->Open(pFile));
|
||||||
if (file.get() == nullptr) {
|
if (file.get() == nullptr) {
|
||||||
throw DeadlyImportError("Failed to open file " + pFile + ".");
|
throw DeadlyImportError("Failed to open file ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
size_t fileSize = file->FileSize();
|
size_t fileSize = file->FileSize();
|
||||||
|
@ -176,12 +183,12 @@ aiNode *BVHLoader::ReadNode() {
|
||||||
// first token is name
|
// first token is name
|
||||||
std::string nodeName = GetNextToken();
|
std::string nodeName = GetNextToken();
|
||||||
if (nodeName.empty() || nodeName == "{")
|
if (nodeName.empty() || nodeName == "{")
|
||||||
ThrowException(format() << "Expected node name, but found \"" << nodeName << "\".");
|
ThrowException("Expected node name, but found \"", nodeName, "\".");
|
||||||
|
|
||||||
// then an opening brace should follow
|
// then an opening brace should follow
|
||||||
std::string openBrace = GetNextToken();
|
std::string openBrace = GetNextToken();
|
||||||
if (openBrace != "{")
|
if (openBrace != "{")
|
||||||
ThrowException(format() << "Expected opening brace \"{\", but found \"" << openBrace << "\".");
|
ThrowException("Expected opening brace \"{\", but found \"", openBrace, "\".");
|
||||||
|
|
||||||
// Create a node
|
// Create a node
|
||||||
aiNode *node = new aiNode(nodeName);
|
aiNode *node = new aiNode(nodeName);
|
||||||
|
@ -211,7 +218,7 @@ aiNode *BVHLoader::ReadNode() {
|
||||||
siteToken.clear();
|
siteToken.clear();
|
||||||
siteToken = GetNextToken();
|
siteToken = GetNextToken();
|
||||||
if (siteToken != "Site")
|
if (siteToken != "Site")
|
||||||
ThrowException(format() << "Expected \"End Site\" keyword, but found \"" << token << " " << siteToken << "\".");
|
ThrowException("Expected \"End Site\" keyword, but found \"", token, " ", siteToken, "\".");
|
||||||
|
|
||||||
aiNode *child = ReadEndSite(nodeName);
|
aiNode *child = ReadEndSite(nodeName);
|
||||||
child->mParent = node;
|
child->mParent = node;
|
||||||
|
@ -221,7 +228,7 @@ aiNode *BVHLoader::ReadNode() {
|
||||||
break;
|
break;
|
||||||
} else {
|
} else {
|
||||||
// everything else is a parse error
|
// everything else is a parse error
|
||||||
ThrowException(format() << "Unknown keyword \"" << token << "\".");
|
ThrowException("Unknown keyword \"", token, "\".");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -242,7 +249,7 @@ aiNode *BVHLoader::ReadEndSite(const std::string &pParentName) {
|
||||||
// check opening brace
|
// check opening brace
|
||||||
std::string openBrace = GetNextToken();
|
std::string openBrace = GetNextToken();
|
||||||
if (openBrace != "{")
|
if (openBrace != "{")
|
||||||
ThrowException(format() << "Expected opening brace \"{\", but found \"" << openBrace << "\".");
|
ThrowException("Expected opening brace \"{\", but found \"", openBrace, "\".");
|
||||||
|
|
||||||
// Create a node
|
// Create a node
|
||||||
aiNode *node = new aiNode("EndSite_" + pParentName);
|
aiNode *node = new aiNode("EndSite_" + pParentName);
|
||||||
|
@ -261,7 +268,7 @@ aiNode *BVHLoader::ReadEndSite(const std::string &pParentName) {
|
||||||
break;
|
break;
|
||||||
} else {
|
} else {
|
||||||
// everything else is a parse error
|
// everything else is a parse error
|
||||||
ThrowException(format() << "Unknown keyword \"" << token << "\".");
|
ThrowException("Unknown keyword \"", token, "\".");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -307,7 +314,7 @@ void BVHLoader::ReadNodeChannels(BVHLoader::Node &pNode) {
|
||||||
else if (channelToken == "Zrotation")
|
else if (channelToken == "Zrotation")
|
||||||
pNode.mChannels.push_back(Channel_RotationZ);
|
pNode.mChannels.push_back(Channel_RotationZ);
|
||||||
else
|
else
|
||||||
ThrowException(format() << "Invalid channel specifier \"" << channelToken << "\".");
|
ThrowException("Invalid channel specifier \"", channelToken, "\".");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -317,7 +324,7 @@ void BVHLoader::ReadMotion(aiScene * /*pScene*/) {
|
||||||
// Read number of frames
|
// Read number of frames
|
||||||
std::string tokenFrames = GetNextToken();
|
std::string tokenFrames = GetNextToken();
|
||||||
if (tokenFrames != "Frames:")
|
if (tokenFrames != "Frames:")
|
||||||
ThrowException(format() << "Expected frame count \"Frames:\", but found \"" << tokenFrames << "\".");
|
ThrowException("Expected frame count \"Frames:\", but found \"", tokenFrames, "\".");
|
||||||
|
|
||||||
float numFramesFloat = GetNextTokenAsFloat();
|
float numFramesFloat = GetNextTokenAsFloat();
|
||||||
mAnimNumFrames = (unsigned int)numFramesFloat;
|
mAnimNumFrames = (unsigned int)numFramesFloat;
|
||||||
|
@ -326,7 +333,7 @@ void BVHLoader::ReadMotion(aiScene * /*pScene*/) {
|
||||||
std::string tokenDuration1 = GetNextToken();
|
std::string tokenDuration1 = GetNextToken();
|
||||||
std::string tokenDuration2 = GetNextToken();
|
std::string tokenDuration2 = GetNextToken();
|
||||||
if (tokenDuration1 != "Frame" || tokenDuration2 != "Time:")
|
if (tokenDuration1 != "Frame" || tokenDuration2 != "Time:")
|
||||||
ThrowException(format() << "Expected frame duration \"Frame Time:\", but found \"" << tokenDuration1 << " " << tokenDuration2 << "\".");
|
ThrowException("Expected frame duration \"Frame Time:\", but found \"", tokenDuration1, " ", tokenDuration2, "\".");
|
||||||
|
|
||||||
mAnimTickDuration = GetNextTokenAsFloat();
|
mAnimTickDuration = GetNextTokenAsFloat();
|
||||||
|
|
||||||
|
@ -393,17 +400,11 @@ float BVHLoader::GetNextTokenAsFloat() {
|
||||||
ctoken = fast_atoreal_move<float>(ctoken, result);
|
ctoken = fast_atoreal_move<float>(ctoken, result);
|
||||||
|
|
||||||
if (ctoken != token.c_str() + token.length())
|
if (ctoken != token.c_str() + token.length())
|
||||||
ThrowException(format() << "Expected a floating point number, but found \"" << token << "\".");
|
ThrowException("Expected a floating point number, but found \"", token, "\".");
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Aborts the file reading with an exception
|
|
||||||
AI_WONT_RETURN void BVHLoader::ThrowException(const std::string &pError) {
|
|
||||||
throw DeadlyImportError(format() << mFileName << ":" << mLine << " - " << pError);
|
|
||||||
}
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Constructs an animation for the motion data and stores it in the given scene
|
// Constructs an animation for the motion data and stores it in the given scene
|
||||||
void BVHLoader::CreateAnimation(aiScene *pScene) {
|
void BVHLoader::CreateAnimation(aiScene *pScene) {
|
||||||
|
@ -453,7 +454,7 @@ void BVHLoader::CreateAnimation(aiScene *pScene) {
|
||||||
std::map<BVHLoader::ChannelType, int>::iterator mapIter = channelMap.find(channel);
|
std::map<BVHLoader::ChannelType, int>::iterator mapIter = channelMap.find(channel);
|
||||||
|
|
||||||
if (mapIter == channelMap.end())
|
if (mapIter == channelMap.end())
|
||||||
throw DeadlyImportError("Missing position channel in node " + nodeName);
|
throw DeadlyImportError("Missing position channel in node ", nodeName);
|
||||||
else {
|
else {
|
||||||
int channelIdx = mapIter->second;
|
int channelIdx = mapIter->second;
|
||||||
switch (channel) {
|
switch (channel) {
|
||||||
|
|
|
@ -134,7 +134,8 @@ protected:
|
||||||
float GetNextTokenAsFloat();
|
float GetNextTokenAsFloat();
|
||||||
|
|
||||||
/** Aborts the file reading with an exception */
|
/** Aborts the file reading with an exception */
|
||||||
AI_WONT_RETURN void ThrowException(const std::string &pError) AI_WONT_RETURN_SUFFIX;
|
template<typename... T>
|
||||||
|
AI_WONT_RETURN void ThrowException(T&&... args) AI_WONT_RETURN_SUFFIX;
|
||||||
|
|
||||||
/** Constructs an animation for the motion data and stores it in the given scene */
|
/** Constructs an animation for the motion data and stores it in the given scene */
|
||||||
void CreateAnimation(aiScene *pScene);
|
void CreateAnimation(aiScene *pScene);
|
||||||
|
|
|
@ -149,7 +149,7 @@ bool isValidCustomDataType(const int cdtype) {
|
||||||
|
|
||||||
bool readCustomData(std::shared_ptr<ElemBase> &out, const int cdtype, const size_t cnt, const FileDatabase &db) {
|
bool readCustomData(std::shared_ptr<ElemBase> &out, const int cdtype, const size_t cnt, const FileDatabase &db) {
|
||||||
if (!isValidCustomDataType(cdtype)) {
|
if (!isValidCustomDataType(cdtype)) {
|
||||||
throw Error((Formatter::format(), "CustomData.type ", cdtype, " out of index"));
|
throw Error("CustomData.type ", cdtype, " out of index");
|
||||||
}
|
}
|
||||||
|
|
||||||
const CustomDataTypeDescription cdtd = customDataTypeDescriptions[cdtype];
|
const CustomDataTypeDescription cdtd = customDataTypeDescriptions[cdtype];
|
||||||
|
|
|
@ -130,9 +130,7 @@ void DNAParser::Parse() {
|
||||||
|
|
||||||
uint16_t n = stream.GetI2();
|
uint16_t n = stream.GetI2();
|
||||||
if (n >= types.size()) {
|
if (n >= types.size()) {
|
||||||
throw DeadlyImportError((format(),
|
throw DeadlyImportError("BlenderDNA: Invalid type index in structure name", n, " (there are only ", types.size(), " entries)");
|
||||||
"BlenderDNA: Invalid type index in structure name", n,
|
|
||||||
" (there are only ", types.size(), " entries)"));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// maintain separate indexes
|
// maintain separate indexes
|
||||||
|
@ -151,9 +149,7 @@ void DNAParser::Parse() {
|
||||||
|
|
||||||
uint16_t j = stream.GetI2();
|
uint16_t j = stream.GetI2();
|
||||||
if (j >= types.size()) {
|
if (j >= types.size()) {
|
||||||
throw DeadlyImportError((format(),
|
throw DeadlyImportError("BlenderDNA: Invalid type index in structure field ", j, " (there are only ", types.size(), " entries)");
|
||||||
"BlenderDNA: Invalid type index in structure field ", j,
|
|
||||||
" (there are only ", types.size(), " entries)"));
|
|
||||||
}
|
}
|
||||||
s.fields.push_back(Field());
|
s.fields.push_back(Field());
|
||||||
Field &f = s.fields.back();
|
Field &f = s.fields.back();
|
||||||
|
@ -164,9 +160,7 @@ void DNAParser::Parse() {
|
||||||
|
|
||||||
j = stream.GetI2();
|
j = stream.GetI2();
|
||||||
if (j >= names.size()) {
|
if (j >= names.size()) {
|
||||||
throw DeadlyImportError((format(),
|
throw DeadlyImportError("BlenderDNA: Invalid name index in structure field ", j, " (there are only ", names.size(), " entries)");
|
||||||
"BlenderDNA: Invalid name index in structure field ", j,
|
|
||||||
" (there are only ", names.size(), " entries)"));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
f.name = names[j];
|
f.name = names[j];
|
||||||
|
@ -188,9 +182,7 @@ void DNAParser::Parse() {
|
||||||
if (*f.name.rbegin() == ']') {
|
if (*f.name.rbegin() == ']') {
|
||||||
const std::string::size_type rb = f.name.find('[');
|
const std::string::size_type rb = f.name.find('[');
|
||||||
if (rb == std::string::npos) {
|
if (rb == std::string::npos) {
|
||||||
throw DeadlyImportError((format(),
|
throw DeadlyImportError("BlenderDNA: Encountered invalid array declaration ", f.name);
|
||||||
"BlenderDNA: Encountered invalid array declaration ",
|
|
||||||
f.name));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
f.flags |= FieldFlag_Array;
|
f.flags |= FieldFlag_Array;
|
||||||
|
|
|
@ -83,9 +83,10 @@ class ObjectCache;
|
||||||
* ancestry. */
|
* ancestry. */
|
||||||
// -------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------
|
||||||
struct Error : DeadlyImportError {
|
struct Error : DeadlyImportError {
|
||||||
Error(const std::string &s) :
|
template<typename... T>
|
||||||
DeadlyImportError(s) {
|
explicit Error(T&&... args)
|
||||||
// empty
|
: DeadlyImportError(args...)
|
||||||
|
{
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -57,9 +57,7 @@ const Field& Structure :: operator [] (const std::string& ss) const
|
||||||
{
|
{
|
||||||
std::map<std::string, size_t>::const_iterator it = indices.find(ss);
|
std::map<std::string, size_t>::const_iterator it = indices.find(ss);
|
||||||
if (it == indices.end()) {
|
if (it == indices.end()) {
|
||||||
throw Error((Formatter::format(),
|
throw Error("BlendDNA: Did not find a field named `",ss,"` in structure `",name,"`");
|
||||||
"BlendDNA: Did not find a field named `",ss,"` in structure `",name,"`"
|
|
||||||
));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return fields[(*it).second];
|
return fields[(*it).second];
|
||||||
|
@ -76,9 +74,7 @@ const Field* Structure :: Get (const std::string& ss) const
|
||||||
const Field& Structure :: operator [] (const size_t i) const
|
const Field& Structure :: operator [] (const size_t i) const
|
||||||
{
|
{
|
||||||
if (i >= fields.size()) {
|
if (i >= fields.size()) {
|
||||||
throw Error((Formatter::format(),
|
throw Error("BlendDNA: There is no field with index `",i,"` in structure `",name,"`");
|
||||||
"BlendDNA: There is no field with index `",i,"` in structure `",name,"`"
|
|
||||||
));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return fields[i];
|
return fields[i];
|
||||||
|
@ -109,9 +105,7 @@ void Structure :: ReadFieldArray(T (& out)[M], const char* name, const FileDatab
|
||||||
|
|
||||||
// is the input actually an array?
|
// is the input actually an array?
|
||||||
if (!(f.flags & FieldFlag_Array)) {
|
if (!(f.flags & FieldFlag_Array)) {
|
||||||
throw Error((Formatter::format(),"Field `",name,"` of structure `",
|
throw Error("Field `",name,"` of structure `",this->name,"` ought to be an array of size ",M);
|
||||||
this->name,"` ought to be an array of size ",M
|
|
||||||
));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
db.reader->IncPtr(f.offset);
|
db.reader->IncPtr(f.offset);
|
||||||
|
@ -148,9 +142,9 @@ void Structure :: ReadFieldArray2(T (& out)[M][N], const char* name, const FileD
|
||||||
|
|
||||||
// is the input actually an array?
|
// is the input actually an array?
|
||||||
if (!(f.flags & FieldFlag_Array)) {
|
if (!(f.flags & FieldFlag_Array)) {
|
||||||
throw Error((Formatter::format(),"Field `",name,"` of structure `",
|
throw Error("Field `",name,"` of structure `",
|
||||||
this->name,"` ought to be an array of size ",M,"*",N
|
this->name,"` ought to be an array of size ",M,"*",N
|
||||||
));
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
db.reader->IncPtr(f.offset);
|
db.reader->IncPtr(f.offset);
|
||||||
|
@ -195,8 +189,8 @@ bool Structure :: ReadFieldPtr(TOUT<T>& out, const char* name, const FileDatabas
|
||||||
|
|
||||||
// sanity check, should never happen if the genblenddna script is right
|
// sanity check, should never happen if the genblenddna script is right
|
||||||
if (!(f->flags & FieldFlag_Pointer)) {
|
if (!(f->flags & FieldFlag_Pointer)) {
|
||||||
throw Error((Formatter::format(),"Field `",name,"` of structure `",
|
throw Error("Field `",name,"` of structure `",
|
||||||
this->name,"` ought to be a pointer"));
|
this->name,"` ought to be a pointer");
|
||||||
}
|
}
|
||||||
|
|
||||||
db.reader->IncPtr(f->offset);
|
db.reader->IncPtr(f->offset);
|
||||||
|
@ -241,8 +235,8 @@ bool Structure :: ReadFieldPtr(TOUT<T> (&out)[N], const char* name,
|
||||||
#ifdef _DEBUG
|
#ifdef _DEBUG
|
||||||
// sanity check, should never happen if the genblenddna script is right
|
// sanity check, should never happen if the genblenddna script is right
|
||||||
if ((FieldFlag_Pointer|FieldFlag_Pointer) != (f->flags & (FieldFlag_Pointer|FieldFlag_Pointer))) {
|
if ((FieldFlag_Pointer|FieldFlag_Pointer) != (f->flags & (FieldFlag_Pointer|FieldFlag_Pointer))) {
|
||||||
throw Error((Formatter::format(),"Field `",name,"` of structure `",
|
throw Error("Field `",name,"` of structure `",
|
||||||
this->name,"` ought to be a pointer AND an array"));
|
this->name,"` ought to be a pointer AND an array");
|
||||||
}
|
}
|
||||||
#endif // _DEBUG
|
#endif // _DEBUG
|
||||||
|
|
||||||
|
@ -322,8 +316,8 @@ bool Structure::ReadCustomDataPtr(std::shared_ptr<ElemBase>&out, int cdtype, con
|
||||||
|
|
||||||
// sanity check, should never happen if the genblenddna script is right
|
// sanity check, should never happen if the genblenddna script is right
|
||||||
if (!(f->flags & FieldFlag_Pointer)) {
|
if (!(f->flags & FieldFlag_Pointer)) {
|
||||||
throw Error((Formatter::format(), "Field `", name, "` of structure `",
|
throw Error("Field `", name, "` of structure `",
|
||||||
this->name, "` ought to be a pointer"));
|
this->name, "` ought to be a pointer");
|
||||||
}
|
}
|
||||||
|
|
||||||
db.reader->IncPtr(f->offset);
|
db.reader->IncPtr(f->offset);
|
||||||
|
@ -369,8 +363,8 @@ bool Structure::ReadFieldPtrVector(vector<TOUT<T>>&out, const char* name, const
|
||||||
|
|
||||||
// sanity check, should never happen if the genblenddna script is right
|
// sanity check, should never happen if the genblenddna script is right
|
||||||
if (!(f->flags & FieldFlag_Pointer)) {
|
if (!(f->flags & FieldFlag_Pointer)) {
|
||||||
throw Error((Formatter::format(), "Field `", name, "` of structure `",
|
throw Error("Field `", name, "` of structure `",
|
||||||
this->name, "` ought to be a pointer"));
|
this->name, "` ought to be a pointer");
|
||||||
}
|
}
|
||||||
|
|
||||||
db.reader->IncPtr(f->offset);
|
db.reader->IncPtr(f->offset);
|
||||||
|
@ -428,9 +422,9 @@ bool Structure :: ResolvePointer(TOUT<T>& out, const Pointer & ptrval, const Fil
|
||||||
// and check if it matches the type which we expect.
|
// and check if it matches the type which we expect.
|
||||||
const Structure& ss = db.dna[block->dna_index];
|
const Structure& ss = db.dna[block->dna_index];
|
||||||
if (ss != s) {
|
if (ss != s) {
|
||||||
throw Error((Formatter::format(),"Expected target to be of type `",s.name,
|
throw Error("Expected target to be of type `",s.name,
|
||||||
"` but seemingly it is a `",ss.name,"` instead"
|
"` but seemingly it is a `",ss.name,"` instead"
|
||||||
));
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
// try to retrieve the object from the cache
|
// try to retrieve the object from the cache
|
||||||
|
@ -614,16 +608,14 @@ const FileBlockHead* Structure :: LocateFileBlockForAddress(const Pointer & ptrv
|
||||||
if (it == db.entries.end()) {
|
if (it == db.entries.end()) {
|
||||||
// this is crucial, pointers may not be invalid.
|
// this is crucial, pointers may not be invalid.
|
||||||
// this is either a corrupted file or an attempted attack.
|
// this is either a corrupted file or an attempted attack.
|
||||||
throw DeadlyImportError((Formatter::format(),"Failure resolving pointer 0x",
|
throw DeadlyImportError("Failure resolving pointer 0x",
|
||||||
std::hex,ptrval.val,", no file block falls into this address range"
|
std::hex,ptrval.val,", no file block falls into this address range");
|
||||||
));
|
|
||||||
}
|
}
|
||||||
if (ptrval.val >= (*it).address.val + (*it).size) {
|
if (ptrval.val >= (*it).address.val + (*it).size) {
|
||||||
throw DeadlyImportError((Formatter::format(),"Failure resolving pointer 0x",
|
throw DeadlyImportError("Failure resolving pointer 0x",
|
||||||
std::hex,ptrval.val,", nearest file block starting at 0x",
|
std::hex,ptrval.val,", nearest file block starting at 0x",
|
||||||
(*it).address.val," ends at 0x",
|
(*it).address.val," ends at 0x",
|
||||||
(*it).address.val + (*it).size
|
(*it).address.val + (*it).size);
|
||||||
));
|
|
||||||
}
|
}
|
||||||
return &*it;
|
return &*it;
|
||||||
}
|
}
|
||||||
|
@ -676,7 +668,7 @@ template <typename T> inline void ConvertDispatcher(T& out, const Structure& in,
|
||||||
out = static_cast<T>(db.reader->GetF8());
|
out = static_cast<T>(db.reader->GetF8());
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
throw DeadlyImportError("Unknown source for conversion to primitive data type: "+in.name);
|
throw DeadlyImportError("Unknown source for conversion to primitive data type: ", in.name);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -784,9 +776,7 @@ const Structure& DNA :: operator [] (const std::string& ss) const
|
||||||
{
|
{
|
||||||
std::map<std::string, size_t>::const_iterator it = indices.find(ss);
|
std::map<std::string, size_t>::const_iterator it = indices.find(ss);
|
||||||
if (it == indices.end()) {
|
if (it == indices.end()) {
|
||||||
throw Error((Formatter::format(),
|
throw Error("BlendDNA: Did not find a structure named `",ss,"`");
|
||||||
"BlendDNA: Did not find a structure named `",ss,"`"
|
|
||||||
));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return structures[(*it).second];
|
return structures[(*it).second];
|
||||||
|
@ -803,9 +793,7 @@ const Structure* DNA :: Get (const std::string& ss) const
|
||||||
const Structure& DNA :: operator [] (const size_t i) const
|
const Structure& DNA :: operator [] (const size_t i) const
|
||||||
{
|
{
|
||||||
if (i >= structures.size()) {
|
if (i >= structures.size()) {
|
||||||
throw Error((Formatter::format(),
|
throw Error("BlendDNA: There is no structure with index `",i,"`");
|
||||||
"BlendDNA: There is no structure with index `",i,"`"
|
|
||||||
));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return structures[i];
|
return structures[i];
|
||||||
|
|
|
@ -748,9 +748,8 @@ void BlenderImporter::BuildMaterials(ConversionData &conv_data) {
|
||||||
void BlenderImporter::CheckActualType(const ElemBase *dt, const char *check) {
|
void BlenderImporter::CheckActualType(const ElemBase *dt, const char *check) {
|
||||||
ai_assert(dt);
|
ai_assert(dt);
|
||||||
if (strcmp(dt->dna_type, check)) {
|
if (strcmp(dt->dna_type, check)) {
|
||||||
ThrowException((format(),
|
ThrowException("Expected object at ", std::hex, dt, " to be of type `", check,
|
||||||
"Expected object at ", std::hex, dt, " to be of type `", check,
|
"`, but it claims to be a `", dt->dna_type, "`instead");
|
||||||
"`, but it claims to be a `", dt->dna_type, "`instead"));
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -386,7 +386,14 @@ void BlenderTessellatorP2T::ReferencePoints( std::vector< Blender::PointP2T >& p
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
inline PointP2T& BlenderTessellatorP2T::GetActualPointStructure( p2t::Point& point ) const
|
inline PointP2T& BlenderTessellatorP2T::GetActualPointStructure( p2t::Point& point ) const
|
||||||
{
|
{
|
||||||
|
#if defined __clang__
|
||||||
|
# pragma clang diagnostic push
|
||||||
|
# pragma clang diagnostic ignored "-Winvalid-offsetof"
|
||||||
|
#endif // __clang__
|
||||||
unsigned int pointOffset = offsetof( PointP2T, point2D );
|
unsigned int pointOffset = offsetof( PointP2T, point2D );
|
||||||
|
#if defined __clang__
|
||||||
|
# pragma clang diagnostic pop
|
||||||
|
#endif
|
||||||
PointP2T& pointStruct = *reinterpret_cast< PointP2T* >( reinterpret_cast< char* >( &point ) - pointOffset );
|
PointP2T& pointStruct = *reinterpret_cast< PointP2T* >( reinterpret_cast< char* >( &point ) - pointOffset );
|
||||||
if ( pointStruct.magic != static_cast<int>( BLEND_TESS_MAGIC ) )
|
if ( pointStruct.magic != static_cast<int>( BLEND_TESS_MAGIC ) )
|
||||||
{
|
{
|
||||||
|
@ -394,7 +401,6 @@ inline PointP2T& BlenderTessellatorP2T::GetActualPointStructure( p2t::Point& poi
|
||||||
}
|
}
|
||||||
return pointStruct;
|
return pointStruct;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
void BlenderTessellatorP2T::MakeFacesFromTriangles( std::vector< p2t::Triangle* >& triangles ) const
|
void BlenderTessellatorP2T::MakeFacesFromTriangles( std::vector< p2t::Triangle* >& triangles ) const
|
||||||
{
|
{
|
||||||
|
|
|
@ -125,7 +125,7 @@ void COBImporter::SetupProperties(const Importer * /*pImp*/) {
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
/*static*/ AI_WONT_RETURN void COBImporter::ThrowException(const std::string &msg) {
|
/*static*/ AI_WONT_RETURN void COBImporter::ThrowException(const std::string &msg) {
|
||||||
throw DeadlyImportError("COB: " + msg);
|
throw DeadlyImportError("COB: ", msg);
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
|
|
@ -128,7 +128,7 @@ void CSMImporter::InternReadFile( const std::string& pFile,
|
||||||
|
|
||||||
// Check whether we can read from the file
|
// Check whether we can read from the file
|
||||||
if( file.get() == nullptr) {
|
if( file.get() == nullptr) {
|
||||||
throw DeadlyImportError( "Failed to open CSM file " + pFile + ".");
|
throw DeadlyImportError( "Failed to open CSM file ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
// allocate storage and copy the contents of the file to a memory buffer
|
// allocate storage and copy the contents of the file to a memory buffer
|
||||||
|
|
|
@ -45,24 +45,21 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
#include "ColladaLoader.h"
|
#include "ColladaLoader.h"
|
||||||
#include "ColladaParser.h"
|
#include "ColladaParser.h"
|
||||||
|
|
||||||
#include <assimp/ColladaMetaData.h>
|
#include <assimp/ColladaMetaData.h>
|
||||||
#include <assimp/Defines.h>
|
|
||||||
#include <assimp/anim.h>
|
|
||||||
#include <assimp/importerdesc.h>
|
|
||||||
#include <assimp/scene.h>
|
|
||||||
#include <assimp/DefaultLogger.hpp>
|
|
||||||
#include <assimp/Importer.hpp>
|
|
||||||
|
|
||||||
#include <assimp/CreateAnimMesh.h>
|
#include <assimp/CreateAnimMesh.h>
|
||||||
|
#include <assimp/Defines.h>
|
||||||
#include <assimp/ParsingUtils.h>
|
#include <assimp/ParsingUtils.h>
|
||||||
#include <assimp/SkeletonMeshBuilder.h>
|
#include <assimp/SkeletonMeshBuilder.h>
|
||||||
#include <assimp/ZipArchiveIOSystem.h>
|
#include <assimp/ZipArchiveIOSystem.h>
|
||||||
|
#include <assimp/anim.h>
|
||||||
#include <assimp/fast_atof.h>
|
#include <assimp/fast_atof.h>
|
||||||
|
#include <assimp/importerdesc.h>
|
||||||
#include "math.h"
|
#include <assimp/scene.h>
|
||||||
#include "time.h"
|
#include <math.h>
|
||||||
|
#include <time.h>
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
|
#include <assimp/DefaultLogger.hpp>
|
||||||
|
#include <assimp/Importer.hpp>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <numeric>
|
#include <numeric>
|
||||||
|
|
||||||
|
@ -125,20 +122,17 @@ ColladaLoader::~ColladaLoader() {
|
||||||
bool ColladaLoader::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const {
|
bool ColladaLoader::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const {
|
||||||
// check file extension
|
// check file extension
|
||||||
const std::string extension = GetExtension(pFile);
|
const std::string extension = GetExtension(pFile);
|
||||||
|
const bool readSig = checkSig && (pIOHandler != nullptr);
|
||||||
bool readSig = checkSig && (pIOHandler != nullptr);
|
|
||||||
|
|
||||||
if (!readSig) {
|
if (!readSig) {
|
||||||
if (extension == "dae" || extension == "zae") {
|
if (extension == "dae" || extension == "zae") {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
} else {
|
||||||
|
|
||||||
if (readSig) {
|
|
||||||
// Look for a DAE file inside, but don't extract it
|
// Look for a DAE file inside, but don't extract it
|
||||||
ZipArchiveIOSystem zip_archive(pIOHandler, pFile);
|
ZipArchiveIOSystem zip_archive(pIOHandler, pFile);
|
||||||
if (zip_archive.isOpen())
|
if (zip_archive.isOpen()) {
|
||||||
return !ColladaParser::ReadZaeManifest(zip_archive).empty();
|
return !ColladaParser::ReadZaeManifest(zip_archive).empty();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// XML - too generic, we need to open the file and search for typical keywords
|
// XML - too generic, we need to open the file and search for typical keywords
|
||||||
|
@ -390,7 +384,11 @@ void ColladaLoader::BuildLightsForNode(const ColladaParser &pParser, const Colla
|
||||||
if (srcLight->mPenumbraAngle >= ASSIMP_COLLADA_LIGHT_ANGLE_NOT_SET * (1 - 1e-6f)) {
|
if (srcLight->mPenumbraAngle >= ASSIMP_COLLADA_LIGHT_ANGLE_NOT_SET * (1 - 1e-6f)) {
|
||||||
// Need to rely on falloff_exponent. I don't know how to interpret it, so I need to guess ....
|
// Need to rely on falloff_exponent. I don't know how to interpret it, so I need to guess ....
|
||||||
// epsilon chosen to be 0.1
|
// epsilon chosen to be 0.1
|
||||||
out->mAngleOuterCone = std::acos(std::pow(0.1f, 1.f / srcLight->mFalloffExponent)) +
|
float f = 1.0f;
|
||||||
|
if ( 0.0f != srcLight->mFalloffExponent ) {
|
||||||
|
f = 1.f / srcLight->mFalloffExponent;
|
||||||
|
}
|
||||||
|
out->mAngleOuterCone = std::acos(std::pow(0.1f, f)) +
|
||||||
out->mAngleInnerCone;
|
out->mAngleInnerCone;
|
||||||
} else {
|
} else {
|
||||||
out->mAngleOuterCone = out->mAngleInnerCone + AI_DEG_TO_RAD(srcLight->mPenumbraAngle);
|
out->mAngleOuterCone = out->mAngleInnerCone + AI_DEG_TO_RAD(srcLight->mPenumbraAngle);
|
||||||
|
@ -585,10 +583,10 @@ void ColladaLoader::BuildMeshesForNode(const ColladaParser &pParser, const Colla
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Find mesh from either meshes or morph target meshes
|
// Find mesh from either meshes or morph target meshes
|
||||||
aiMesh *ColladaLoader::findMesh(const std::string &meshid) {
|
aiMesh *ColladaLoader::findMesh(const std::string &meshid) {
|
||||||
if ( meshid.empty()) {
|
if (meshid.empty()) {
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (unsigned int i = 0; i < mMeshes.size(); ++i) {
|
for (unsigned int i = 0; i < mMeshes.size(); ++i) {
|
||||||
if (std::string(mMeshes[i]->mName.data) == meshid) {
|
if (std::string(mMeshes[i]->mName.data) == meshid) {
|
||||||
return mMeshes[i];
|
return mMeshes[i];
|
||||||
|
@ -1251,7 +1249,7 @@ void ColladaLoader::CreateAnimation(aiScene *pScene, const ColladaParser &pParse
|
||||||
|
|
||||||
// time count and value count must match
|
// time count and value count must match
|
||||||
if (e.mTimeAccessor->mCount != e.mValueAccessor->mCount)
|
if (e.mTimeAccessor->mCount != e.mValueAccessor->mCount)
|
||||||
throw DeadlyImportError(format() << "Time count / value count mismatch in animation channel \"" << e.mChannel->mTarget << "\".");
|
throw DeadlyImportError("Time count / value count mismatch in animation channel \"", e.mChannel->mTarget, "\".");
|
||||||
|
|
||||||
if (e.mTimeAccessor->mCount > 0) {
|
if (e.mTimeAccessor->mCount > 0) {
|
||||||
// find bounding times
|
// find bounding times
|
||||||
|
@ -1377,9 +1375,9 @@ void ColladaLoader::CreateAnimation(aiScene *pScene, const ColladaParser &pParse
|
||||||
double time = double(mat.d4); // remember? time is stored in mat.d4
|
double time = double(mat.d4); // remember? time is stored in mat.d4
|
||||||
mat.d4 = 1.0f;
|
mat.d4 = 1.0f;
|
||||||
|
|
||||||
dstAnim->mPositionKeys[a].mTime = time * kMillisecondsFromSeconds ;
|
dstAnim->mPositionKeys[a].mTime = time * kMillisecondsFromSeconds;
|
||||||
dstAnim->mRotationKeys[a].mTime = time * kMillisecondsFromSeconds ;
|
dstAnim->mRotationKeys[a].mTime = time * kMillisecondsFromSeconds;
|
||||||
dstAnim->mScalingKeys[a].mTime = time * kMillisecondsFromSeconds ;
|
dstAnim->mScalingKeys[a].mTime = time * kMillisecondsFromSeconds;
|
||||||
mat.Decompose(dstAnim->mScalingKeys[a].mValue, dstAnim->mRotationKeys[a].mValue, dstAnim->mPositionKeys[a].mValue);
|
mat.Decompose(dstAnim->mScalingKeys[a].mValue, dstAnim->mRotationKeys[a].mValue, dstAnim->mPositionKeys[a].mValue);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1400,7 +1398,7 @@ void ColladaLoader::CreateAnimation(aiScene *pScene, const ColladaParser &pParse
|
||||||
if (e.mTargetId.find("morph-weights") != std::string::npos)
|
if (e.mTargetId.find("morph-weights") != std::string::npos)
|
||||||
morphChannels.push_back(e);
|
morphChannels.push_back(e);
|
||||||
}
|
}
|
||||||
if (!morphChannels.empty() ) {
|
if (!morphChannels.empty()) {
|
||||||
// either 1) morph weight animation count should contain morph target count channels
|
// either 1) morph weight animation count should contain morph target count channels
|
||||||
// or 2) one channel with morph target count arrays
|
// or 2) one channel with morph target count arrays
|
||||||
// assume first
|
// assume first
|
||||||
|
@ -1434,8 +1432,8 @@ void ColladaLoader::CreateAnimation(aiScene *pScene, const ColladaParser &pParse
|
||||||
morphAnim->mKeys[key].mValues = new unsigned int[morphChannels.size()];
|
morphAnim->mKeys[key].mValues = new unsigned int[morphChannels.size()];
|
||||||
morphAnim->mKeys[key].mWeights = new double[morphChannels.size()];
|
morphAnim->mKeys[key].mWeights = new double[morphChannels.size()];
|
||||||
|
|
||||||
morphAnim->mKeys[key].mTime = morphTimeValues[key].mTime * kMillisecondsFromSeconds ;
|
morphAnim->mKeys[key].mTime = morphTimeValues[key].mTime * kMillisecondsFromSeconds;
|
||||||
for (unsigned int valueIndex = 0; valueIndex < morphChannels.size(); ++valueIndex ) {
|
for (unsigned int valueIndex = 0; valueIndex < morphChannels.size(); ++valueIndex) {
|
||||||
morphAnim->mKeys[key].mValues[valueIndex] = valueIndex;
|
morphAnim->mKeys[key].mValues[valueIndex] = valueIndex;
|
||||||
morphAnim->mKeys[key].mWeights[valueIndex] = getWeightAtKey(morphTimeValues, key, valueIndex);
|
morphAnim->mKeys[key].mWeights[valueIndex] = getWeightAtKey(morphTimeValues, key, valueIndex);
|
||||||
}
|
}
|
||||||
|
@ -1468,7 +1466,7 @@ void ColladaLoader::CreateAnimation(aiScene *pScene, const ColladaParser &pParse
|
||||||
for (size_t a = 0; a < morphAnims.size(); ++a) {
|
for (size_t a = 0; a < morphAnims.size(); ++a) {
|
||||||
anim->mDuration = std::max(anim->mDuration, morphAnims[a]->mKeys[morphAnims[a]->mNumKeys - 1].mTime);
|
anim->mDuration = std::max(anim->mDuration, morphAnims[a]->mKeys[morphAnims[a]->mNumKeys - 1].mTime);
|
||||||
}
|
}
|
||||||
anim->mTicksPerSecond = 1;
|
anim->mTicksPerSecond = 1000.0;
|
||||||
mAnims.push_back(anim);
|
mAnims.push_back(anim);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1552,23 +1550,23 @@ void ColladaLoader::FillMaterials(const ColladaParser &pParser, aiScene * /*pSce
|
||||||
shadeMode = aiShadingMode_Flat;
|
shadeMode = aiShadingMode_Flat;
|
||||||
} else {
|
} else {
|
||||||
switch (effect.mShadeType) {
|
switch (effect.mShadeType) {
|
||||||
case Collada::Shade_Constant:
|
case Collada::Shade_Constant:
|
||||||
shadeMode = aiShadingMode_NoShading;
|
shadeMode = aiShadingMode_NoShading;
|
||||||
break;
|
break;
|
||||||
case Collada::Shade_Lambert:
|
case Collada::Shade_Lambert:
|
||||||
shadeMode = aiShadingMode_Gouraud;
|
shadeMode = aiShadingMode_Gouraud;
|
||||||
break;
|
break;
|
||||||
case Collada::Shade_Blinn:
|
case Collada::Shade_Blinn:
|
||||||
shadeMode = aiShadingMode_Blinn;
|
shadeMode = aiShadingMode_Blinn;
|
||||||
break;
|
break;
|
||||||
case Collada::Shade_Phong:
|
case Collada::Shade_Phong:
|
||||||
shadeMode = aiShadingMode_Phong;
|
shadeMode = aiShadingMode_Phong;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
ASSIMP_LOG_WARN("Collada: Unrecognized shading mode, using gouraud shading");
|
ASSIMP_LOG_WARN("Collada: Unrecognized shading mode, using gouraud shading");
|
||||||
shadeMode = aiShadingMode_Gouraud;
|
shadeMode = aiShadingMode_Gouraud;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
mat.AddProperty<int>(&shadeMode, 1, AI_MATKEY_SHADING_MODEL);
|
mat.AddProperty<int>(&shadeMode, 1, AI_MATKEY_SHADING_MODEL);
|
||||||
|
@ -1658,7 +1656,7 @@ void ColladaLoader::BuildMaterials(ColladaParser &pParser, aiScene * /*pScene*/)
|
||||||
const Collada::Material &material = matIt->second;
|
const Collada::Material &material = matIt->second;
|
||||||
// a material is only a reference to an effect
|
// a material is only a reference to an effect
|
||||||
ColladaParser::EffectLibrary::iterator effIt = pParser.mEffectLibrary.find(material.mEffect);
|
ColladaParser::EffectLibrary::iterator effIt = pParser.mEffectLibrary.find(material.mEffect);
|
||||||
if (effIt == pParser.mEffectLibrary.end())
|
if (effIt == pParser.mEffectLibrary.end())
|
||||||
continue;
|
continue;
|
||||||
Collada::Effect &effect = effIt->second;
|
Collada::Effect &effect = effIt->second;
|
||||||
|
|
||||||
|
@ -1734,7 +1732,7 @@ aiString ColladaLoader::FindFilenameForEffectTexture(const ColladaParser &pParse
|
||||||
// and add this texture to the list
|
// and add this texture to the list
|
||||||
mTextures.push_back(tex);
|
mTextures.push_back(tex);
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (imIt->second.mFileName.empty()) {
|
if (imIt->second.mFileName.empty()) {
|
||||||
throw DeadlyImportError("Collada: Invalid texture, no data or file reference given");
|
throw DeadlyImportError("Collada: Invalid texture, no data or file reference given");
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -4,7 +4,6 @@
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2020, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
@ -50,9 +49,12 @@
|
||||||
#include "ColladaHelper.h"
|
#include "ColladaHelper.h"
|
||||||
#include <assimp/TinyFormatter.h>
|
#include <assimp/TinyFormatter.h>
|
||||||
#include <assimp/ai_assert.h>
|
#include <assimp/ai_assert.h>
|
||||||
#include <assimp/irrXMLWrapper.h>
|
#include <assimp/XmlParser.h>
|
||||||
|
|
||||||
|
#include <map>
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
|
||||||
class ZipArchiveIOSystem;
|
class ZipArchiveIOSystem;
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------
|
||||||
|
@ -81,25 +83,25 @@ protected:
|
||||||
static std::string ReadZaeManifest(ZipArchiveIOSystem &zip_archive);
|
static std::string ReadZaeManifest(ZipArchiveIOSystem &zip_archive);
|
||||||
|
|
||||||
/** Reads the contents of the file */
|
/** Reads the contents of the file */
|
||||||
void ReadContents();
|
void ReadContents(XmlNode &node);
|
||||||
|
|
||||||
/** Reads the structure of the file */
|
/** Reads the structure of the file */
|
||||||
void ReadStructure();
|
void ReadStructure(XmlNode &node);
|
||||||
|
|
||||||
/** Reads asset information such as coordinate system information and legal blah */
|
/** Reads asset information such as coordinate system information and legal blah */
|
||||||
void ReadAssetInfo();
|
void ReadAssetInfo(XmlNode &node);
|
||||||
|
|
||||||
/** Reads contributor information such as author and legal blah */
|
/** Reads contributor information such as author and legal blah */
|
||||||
void ReadContributorInfo();
|
void ReadContributorInfo(XmlNode &node);
|
||||||
|
|
||||||
/** Reads generic metadata into provided map and renames keys for Assimp */
|
/** Reads generic metadata into provided map and renames keys for Assimp */
|
||||||
void ReadMetaDataItem(StringMetaData &metadata);
|
void ReadMetaDataItem(XmlNode &node, StringMetaData &metadata);
|
||||||
|
|
||||||
/** Reads the animation library */
|
/** Reads the animation library */
|
||||||
void ReadAnimationLibrary();
|
void ReadAnimationLibrary(XmlNode &node);
|
||||||
|
|
||||||
/** Reads the animation clip library */
|
/** Reads the animation clip library */
|
||||||
void ReadAnimationClipLibrary();
|
void ReadAnimationClipLibrary(XmlNode &node);
|
||||||
|
|
||||||
/** Unwrap controllers dependency hierarchy */
|
/** Unwrap controllers dependency hierarchy */
|
||||||
void PostProcessControllers();
|
void PostProcessControllers();
|
||||||
|
@ -108,103 +110,103 @@ protected:
|
||||||
void PostProcessRootAnimations();
|
void PostProcessRootAnimations();
|
||||||
|
|
||||||
/** Reads an animation into the given parent structure */
|
/** Reads an animation into the given parent structure */
|
||||||
void ReadAnimation(Collada::Animation *pParent);
|
void ReadAnimation(XmlNode &node, Collada::Animation *pParent);
|
||||||
|
|
||||||
/** Reads an animation sampler into the given anim channel */
|
/** Reads an animation sampler into the given anim channel */
|
||||||
void ReadAnimationSampler(Collada::AnimationChannel &pChannel);
|
void ReadAnimationSampler(XmlNode &node, Collada::AnimationChannel &pChannel);
|
||||||
|
|
||||||
/** Reads the skeleton controller library */
|
/** Reads the skeleton controller library */
|
||||||
void ReadControllerLibrary();
|
void ReadControllerLibrary(XmlNode &node);
|
||||||
|
|
||||||
/** Reads a controller into the given mesh structure */
|
/** Reads a controller into the given mesh structure */
|
||||||
void ReadController(Collada::Controller &pController);
|
void ReadController(XmlNode &node, Collada::Controller &pController);
|
||||||
|
|
||||||
/** Reads the joint definitions for the given controller */
|
/** Reads the joint definitions for the given controller */
|
||||||
void ReadControllerJoints(Collada::Controller &pController);
|
void ReadControllerJoints(XmlNode &node, Collada::Controller &pController);
|
||||||
|
|
||||||
/** Reads the joint weights for the given controller */
|
/** Reads the joint weights for the given controller */
|
||||||
void ReadControllerWeights(Collada::Controller &pController);
|
void ReadControllerWeights(XmlNode &node, Collada::Controller &pController);
|
||||||
|
|
||||||
/** Reads the image library contents */
|
/** Reads the image library contents */
|
||||||
void ReadImageLibrary();
|
void ReadImageLibrary(XmlNode &node);
|
||||||
|
|
||||||
/** Reads an image entry into the given image */
|
/** Reads an image entry into the given image */
|
||||||
void ReadImage(Collada::Image &pImage);
|
void ReadImage(XmlNode &node, Collada::Image &pImage);
|
||||||
|
|
||||||
/** Reads the material library */
|
/** Reads the material library */
|
||||||
void ReadMaterialLibrary();
|
void ReadMaterialLibrary(XmlNode &node);
|
||||||
|
|
||||||
/** Reads a material entry into the given material */
|
/** Reads a material entry into the given material */
|
||||||
void ReadMaterial(Collada::Material &pMaterial);
|
void ReadMaterial(XmlNode &node, Collada::Material &pMaterial);
|
||||||
|
|
||||||
/** Reads the camera library */
|
/** Reads the camera library */
|
||||||
void ReadCameraLibrary();
|
void ReadCameraLibrary(XmlNode &node);
|
||||||
|
|
||||||
/** Reads a camera entry into the given camera */
|
/** Reads a camera entry into the given camera */
|
||||||
void ReadCamera(Collada::Camera &pCamera);
|
void ReadCamera(XmlNode &node, Collada::Camera &pCamera);
|
||||||
|
|
||||||
/** Reads the light library */
|
/** Reads the light library */
|
||||||
void ReadLightLibrary();
|
void ReadLightLibrary(XmlNode &node);
|
||||||
|
|
||||||
/** Reads a light entry into the given light */
|
/** Reads a light entry into the given light */
|
||||||
void ReadLight(Collada::Light &pLight);
|
void ReadLight(XmlNode &node, Collada::Light &pLight);
|
||||||
|
|
||||||
/** Reads the effect library */
|
/** Reads the effect library */
|
||||||
void ReadEffectLibrary();
|
void ReadEffectLibrary(XmlNode &node);
|
||||||
|
|
||||||
/** Reads an effect entry into the given effect*/
|
/** Reads an effect entry into the given effect*/
|
||||||
void ReadEffect(Collada::Effect &pEffect);
|
void ReadEffect(XmlNode &node, Collada::Effect &pEffect);
|
||||||
|
|
||||||
/** Reads an COMMON effect profile */
|
/** Reads an COMMON effect profile */
|
||||||
void ReadEffectProfileCommon(Collada::Effect &pEffect);
|
void ReadEffectProfileCommon(XmlNode &node, Collada::Effect &pEffect);
|
||||||
|
|
||||||
/** Read sampler properties */
|
/** Read sampler properties */
|
||||||
void ReadSamplerProperties(Collada::Sampler &pSampler);
|
void ReadSamplerProperties(XmlNode &node, Collada::Sampler &pSampler);
|
||||||
|
|
||||||
/** Reads an effect entry containing a color or a texture defining that color */
|
/** Reads an effect entry containing a color or a texture defining that color */
|
||||||
void ReadEffectColor(aiColor4D &pColor, Collada::Sampler &pSampler);
|
void ReadEffectColor(XmlNode &node, aiColor4D &pColor, Collada::Sampler &pSampler);
|
||||||
|
|
||||||
/** Reads an effect entry containing a float */
|
/** Reads an effect entry containing a float */
|
||||||
void ReadEffectFloat(ai_real &pFloat);
|
void ReadEffectFloat(XmlNode &node, ai_real &pFloat);
|
||||||
|
|
||||||
/** Reads an effect parameter specification of any kind */
|
/** Reads an effect parameter specification of any kind */
|
||||||
void ReadEffectParam(Collada::EffectParam &pParam);
|
void ReadEffectParam(XmlNode &node, Collada::EffectParam &pParam);
|
||||||
|
|
||||||
/** Reads the geometry library contents */
|
/** Reads the geometry library contents */
|
||||||
void ReadGeometryLibrary();
|
void ReadGeometryLibrary(XmlNode &node);
|
||||||
|
|
||||||
/** Reads a geometry from the geometry library. */
|
/** Reads a geometry from the geometry library. */
|
||||||
void ReadGeometry(Collada::Mesh &pMesh);
|
void ReadGeometry(XmlNode &node, Collada::Mesh &pMesh);
|
||||||
|
|
||||||
/** Reads a mesh from the geometry library */
|
/** Reads a mesh from the geometry library */
|
||||||
void ReadMesh(Collada::Mesh &pMesh);
|
void ReadMesh(XmlNode &node, Collada::Mesh &pMesh);
|
||||||
|
|
||||||
/** Reads a source element - a combination of raw data and an accessor defining
|
/** Reads a source element - a combination of raw data and an accessor defining
|
||||||
* things that should not be redefinable. Yes, that's another rant.
|
* things that should not be redefinable. Yes, that's another rant.
|
||||||
*/
|
*/
|
||||||
void ReadSource();
|
void ReadSource(XmlNode &node);
|
||||||
|
|
||||||
/** Reads a data array holding a number of elements, and stores it in the global library.
|
/** Reads a data array holding a number of elements, and stores it in the global library.
|
||||||
* Currently supported are array of floats and arrays of strings.
|
* Currently supported are array of floats and arrays of strings.
|
||||||
*/
|
*/
|
||||||
void ReadDataArray();
|
void ReadDataArray(XmlNode &node);
|
||||||
|
|
||||||
/** Reads an accessor and stores it in the global library under the given ID -
|
/** Reads an accessor and stores it in the global library under the given ID -
|
||||||
* accessors use the ID of the parent <source> element
|
* accessors use the ID of the parent <source> element
|
||||||
*/
|
*/
|
||||||
void ReadAccessor(const std::string &pID);
|
void ReadAccessor(XmlNode &node, const std::string &pID);
|
||||||
|
|
||||||
/** Reads input declarations of per-vertex mesh data into the given mesh */
|
/** Reads input declarations of per-vertex mesh data into the given mesh */
|
||||||
void ReadVertexData(Collada::Mesh &pMesh);
|
void ReadVertexData(XmlNode &node, Collada::Mesh &pMesh);
|
||||||
|
|
||||||
/** Reads input declarations of per-index mesh data into the given mesh */
|
/** Reads input declarations of per-index mesh data into the given mesh */
|
||||||
void ReadIndexData(Collada::Mesh &pMesh);
|
void ReadIndexData(XmlNode &node, Collada::Mesh &pMesh);
|
||||||
|
|
||||||
/** Reads a single input channel element and stores it in the given array, if valid */
|
/** Reads a single input channel element and stores it in the given array, if valid */
|
||||||
void ReadInputChannel(std::vector<Collada::InputChannel> &poChannels);
|
void ReadInputChannel(XmlNode &node, std::vector<Collada::InputChannel> &poChannels);
|
||||||
|
|
||||||
/** Reads a <p> primitive index list and assembles the mesh data into the given mesh */
|
/** Reads a <p> primitive index list and assembles the mesh data into the given mesh */
|
||||||
size_t ReadPrimitives(Collada::Mesh &pMesh, std::vector<Collada::InputChannel> &pPerIndexChannels,
|
size_t ReadPrimitives(XmlNode &node, Collada::Mesh &pMesh, std::vector<Collada::InputChannel> &pPerIndexChannels,
|
||||||
size_t pNumPrimitives, const std::vector<size_t> &pVCount, Collada::PrimitiveType pPrimType);
|
size_t pNumPrimitives, const std::vector<size_t> &pVCount, Collada::PrimitiveType pPrimType);
|
||||||
|
|
||||||
/** Copies the data for a single primitive into the mesh, based on the InputChannels */
|
/** Copies the data for a single primitive into the mesh, based on the InputChannels */
|
||||||
|
@ -220,68 +222,29 @@ protected:
|
||||||
void ExtractDataObjectFromChannel(const Collada::InputChannel &pInput, size_t pLocalIndex, Collada::Mesh &pMesh);
|
void ExtractDataObjectFromChannel(const Collada::InputChannel &pInput, size_t pLocalIndex, Collada::Mesh &pMesh);
|
||||||
|
|
||||||
/** Reads the library of node hierarchies and scene parts */
|
/** Reads the library of node hierarchies and scene parts */
|
||||||
void ReadSceneLibrary();
|
void ReadSceneLibrary(XmlNode &node);
|
||||||
|
|
||||||
/** Reads a scene node's contents including children and stores it in the given node */
|
/** Reads a scene node's contents including children and stores it in the given node */
|
||||||
void ReadSceneNode(Collada::Node *pNode);
|
void ReadSceneNode(XmlNode &node, Collada::Node *pNode);
|
||||||
|
|
||||||
/** Reads a node transformation entry of the given type and adds it to the given node's transformation list. */
|
/** Reads a node transformation entry of the given type and adds it to the given node's transformation list. */
|
||||||
void ReadNodeTransformation(Collada::Node *pNode, Collada::TransformType pType);
|
void ReadNodeTransformation(XmlNode &node, Collada::Node *pNode, Collada::TransformType pType);
|
||||||
|
|
||||||
/** Reads a mesh reference in a node and adds it to the node's mesh list */
|
/** Reads a mesh reference in a node and adds it to the node's mesh list */
|
||||||
void ReadNodeGeometry(Collada::Node *pNode);
|
void ReadNodeGeometry(XmlNode &node, Collada::Node *pNode);
|
||||||
|
|
||||||
/** Reads the collada scene */
|
/** Reads the collada scene */
|
||||||
void ReadScene();
|
void ReadScene(XmlNode &node);
|
||||||
|
|
||||||
// Processes bind_vertex_input and bind elements
|
// Processes bind_vertex_input and bind elements
|
||||||
void ReadMaterialVertexInputBinding(Collada::SemanticMappingTable &tbl);
|
void ReadMaterialVertexInputBinding(XmlNode &node, Collada::SemanticMappingTable &tbl);
|
||||||
|
|
||||||
/** Reads embedded textures from a ZAE archive*/
|
/** Reads embedded textures from a ZAE archive*/
|
||||||
void ReadEmbeddedTextures(ZipArchiveIOSystem &zip_archive);
|
void ReadEmbeddedTextures(ZipArchiveIOSystem &zip_archive);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
/** Aborts the file reading with an exception */
|
|
||||||
AI_WONT_RETURN void ThrowException(const std::string &pError) const AI_WONT_RETURN_SUFFIX;
|
|
||||||
void ReportWarning(const char *msg, ...);
|
void ReportWarning(const char *msg, ...);
|
||||||
|
|
||||||
/** Skips all data until the end node of the current element */
|
|
||||||
void SkipElement();
|
|
||||||
|
|
||||||
/** Skips all data until the end node of the given element */
|
|
||||||
void SkipElement(const char *pElement);
|
|
||||||
|
|
||||||
/** Compares the current xml element name to the given string and returns true if equal */
|
|
||||||
bool IsElement(const char *pName) const;
|
|
||||||
|
|
||||||
/** Tests for the opening tag of the given element, throws an exception if not found */
|
|
||||||
void TestOpening(const char *pName);
|
|
||||||
|
|
||||||
/** Tests for the closing tag of the given element, throws an exception if not found */
|
|
||||||
void TestClosing(const char *pName);
|
|
||||||
|
|
||||||
/** Checks the present element for the presence of the attribute, returns its index
|
|
||||||
or throws an exception if not found */
|
|
||||||
int GetAttribute(const char *pAttr) const;
|
|
||||||
|
|
||||||
/** Returns the index of the named attribute or -1 if not found. Does not throw,
|
|
||||||
therefore useful for optional attributes */
|
|
||||||
int TestAttribute(const char *pAttr) const;
|
|
||||||
|
|
||||||
/** Reads the text contents of an element, throws an exception if not given.
|
|
||||||
Skips leading whitespace. */
|
|
||||||
const char *GetTextContent();
|
|
||||||
|
|
||||||
/** Reads the text contents of an element, returns nullptr if not given.
|
|
||||||
Skips leading whitespace. */
|
|
||||||
const char *TestTextContent();
|
|
||||||
|
|
||||||
/** Reads a single bool from current text content */
|
|
||||||
bool ReadBoolFromTextContent();
|
|
||||||
|
|
||||||
/** Reads a single float from current text content */
|
|
||||||
ai_real ReadFloatFromTextContent();
|
|
||||||
|
|
||||||
/** Calculates the resulting transformation from all the given transform steps */
|
/** Calculates the resulting transformation from all the given transform steps */
|
||||||
aiMatrix4x4 CalculateResultTransform(const std::vector<Collada::Transform> &pTransforms) const;
|
aiMatrix4x4 CalculateResultTransform(const std::vector<Collada::Transform> &pTransforms) const;
|
||||||
|
|
||||||
|
@ -293,11 +256,12 @@ protected:
|
||||||
const Type &ResolveLibraryReference(const std::map<std::string, Type> &pLibrary, const std::string &pURL) const;
|
const Type &ResolveLibraryReference(const std::map<std::string, Type> &pLibrary, const std::string &pURL) const;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
/** Filename, for a verbose error message */
|
// Filename, for a verbose error message
|
||||||
std::string mFileName;
|
std::string mFileName;
|
||||||
|
|
||||||
/** XML reader, member for everyday use */
|
// XML reader, member for everyday use
|
||||||
irr::io::IrrXMLReader *mReader;
|
//irr::io::IrrXMLReader *mReader;
|
||||||
|
XmlParser mXmlParser;
|
||||||
|
|
||||||
/** All data arrays found in the file by ID. Might be referred to by actually
|
/** All data arrays found in the file by ID. Might be referred to by actually
|
||||||
everyone. Collada, you are a steaming pile of indirection. */
|
everyone. Collada, you are a steaming pile of indirection. */
|
||||||
|
@ -372,18 +336,19 @@ protected:
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Check for element match
|
// Check for element match
|
||||||
inline bool ColladaParser::IsElement(const char *pName) const {
|
/*inline bool ColladaParser::IsElement(const char *pName) const {
|
||||||
ai_assert(mReader->getNodeType() == irr::io::EXN_ELEMENT);
|
ai_assert(mReader->getNodeType() == irr::io::EXN_ELEMENT);
|
||||||
return ::strcmp(mReader->getNodeName(), pName) == 0;
|
return ::strcmp(mReader->getNodeName(), pName) == 0;
|
||||||
}
|
}*/
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Finds the item in the given library by its reference, throws if not found
|
// Finds the item in the given library by its reference, throws if not found
|
||||||
template <typename Type>
|
template <typename Type>
|
||||||
const Type &ColladaParser::ResolveLibraryReference(const std::map<std::string, Type> &pLibrary, const std::string &pURL) const {
|
const Type &ColladaParser::ResolveLibraryReference(const std::map<std::string, Type> &pLibrary, const std::string &pURL) const {
|
||||||
typename std::map<std::string, Type>::const_iterator it = pLibrary.find(pURL);
|
typename std::map<std::string, Type>::const_iterator it = pLibrary.find(pURL);
|
||||||
if (it == pLibrary.end())
|
if (it == pLibrary.end()) {
|
||||||
ThrowException(Formatter::format() << "Unable to resolve library reference \"" << pURL << "\".");
|
throw DeadlyImportError("Unable to resolve library reference \"", pURL, "\".");
|
||||||
|
}
|
||||||
return it->second;
|
return it->second;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -152,7 +152,7 @@ void DXFImporter::InternReadFile( const std::string& filename, aiScene* pScene,
|
||||||
|
|
||||||
// Check whether we can read the file
|
// Check whether we can read the file
|
||||||
if( file.get() == nullptr ) {
|
if( file.get() == nullptr ) {
|
||||||
throw DeadlyImportError( "Failed to open DXF file " + filename + "");
|
throw DeadlyImportError( "Failed to open DXF file ", filename, "");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check whether this is a binary DXF file - we can't read binary DXF files :-(
|
// Check whether this is a binary DXF file - we can't read binary DXF files :-(
|
||||||
|
|
|
@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/Exceptional.h>
|
#include <assimp/Exceptional.h>
|
||||||
#include <assimp/ByteSwapper.h>
|
#include <assimp/ByteSwapper.h>
|
||||||
#include <assimp/DefaultLogger.hpp>
|
#include <assimp/DefaultLogger.hpp>
|
||||||
|
#include <assimp/StringUtils.h>
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
namespace FBX {
|
namespace FBX {
|
||||||
|
@ -126,7 +127,7 @@ namespace {
|
||||||
AI_WONT_RETURN void TokenizeError(const std::string& message, size_t offset) AI_WONT_RETURN_SUFFIX;
|
AI_WONT_RETURN void TokenizeError(const std::string& message, size_t offset) AI_WONT_RETURN_SUFFIX;
|
||||||
AI_WONT_RETURN void TokenizeError(const std::string& message, size_t offset)
|
AI_WONT_RETURN void TokenizeError(const std::string& message, size_t offset)
|
||||||
{
|
{
|
||||||
throw DeadlyImportError(Util::AddOffset("FBX-Tokenize",message,offset));
|
throw DeadlyImportError("FBX-Tokenize", Util::GetOffsetText(offset), message);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -456,11 +457,21 @@ void TokenizeBinary(TokenList& output_tokens, const char* input, size_t length)
|
||||||
ASSIMP_LOG_DEBUG_F("FBX version: ", version);
|
ASSIMP_LOG_DEBUG_F("FBX version: ", version);
|
||||||
const bool is64bits = version >= 7500;
|
const bool is64bits = version >= 7500;
|
||||||
const char *end = input + length;
|
const char *end = input + length;
|
||||||
while (cursor < end ) {
|
try
|
||||||
if (!ReadScope(output_tokens, input, cursor, input + length, is64bits)) {
|
{
|
||||||
break;
|
while (cursor < end ) {
|
||||||
|
if (!ReadScope(output_tokens, input, cursor, input + length, is64bits)) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
catch (const DeadlyImportError& e)
|
||||||
|
{
|
||||||
|
if (!is64bits && (length > std::numeric_limits<std::uint32_t>::max())) {
|
||||||
|
throw DeadlyImportError("The FBX file is invalid. This may be because the content is too big for this older version (", to_string(version), ") of the FBX format. (", e.what(), ")");
|
||||||
|
}
|
||||||
|
throw;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
} // !FBX
|
} // !FBX
|
||||||
|
|
|
@ -61,7 +61,7 @@ namespace Util {
|
||||||
// signal DOM construction error, this is always unrecoverable. Throws DeadlyImportError.
|
// signal DOM construction error, this is always unrecoverable. Throws DeadlyImportError.
|
||||||
void DOMError(const std::string& message, const Token& token)
|
void DOMError(const std::string& message, const Token& token)
|
||||||
{
|
{
|
||||||
throw DeadlyImportError(Util::AddTokenText("FBX-DOM",message,&token));
|
throw DeadlyImportError("FBX-DOM", Util::GetTokenText(&token), message);
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
@ -70,7 +70,7 @@ void DOMError(const std::string& message, const Element* element /*= nullptr*/)
|
||||||
if(element) {
|
if(element) {
|
||||||
DOMError(message,element->KeyToken());
|
DOMError(message,element->KeyToken());
|
||||||
}
|
}
|
||||||
throw DeadlyImportError("FBX-DOM " + message);
|
throw DeadlyImportError("FBX-DOM ", message);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -79,7 +79,7 @@ void DOMError(const std::string& message, const Element* element /*= nullptr*/)
|
||||||
void DOMWarning(const std::string& message, const Token& token)
|
void DOMWarning(const std::string& message, const Token& token)
|
||||||
{
|
{
|
||||||
if(DefaultLogger::get()) {
|
if(DefaultLogger::get()) {
|
||||||
ASSIMP_LOG_WARN(Util::AddTokenText("FBX-DOM",message,&token));
|
ASSIMP_LOG_WARN_F("FBX-DOM", Util::GetTokenText(&token), message);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -400,6 +400,65 @@ void FBXExporter::WriteHeaderExtension ()
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// WriteGlobalSettings helpers
|
||||||
|
|
||||||
|
void WritePropInt(const aiScene* scene, FBX::Node& p, const std::string& key, int defaultValue)
|
||||||
|
{
|
||||||
|
int value;
|
||||||
|
if (scene->mMetaData != nullptr && scene->mMetaData->Get(key, value)) {
|
||||||
|
p.AddP70int(key, value);
|
||||||
|
} else {
|
||||||
|
p.AddP70int(key, defaultValue);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void WritePropDouble(const aiScene* scene, FBX::Node& p, const std::string& key, double defaultValue)
|
||||||
|
{
|
||||||
|
double value;
|
||||||
|
if (scene->mMetaData != nullptr && scene->mMetaData->Get(key, value)) {
|
||||||
|
p.AddP70double(key, value);
|
||||||
|
} else {
|
||||||
|
// fallback lookup float instead
|
||||||
|
float floatValue;
|
||||||
|
if (scene->mMetaData != nullptr && scene->mMetaData->Get(key, floatValue)) {
|
||||||
|
p.AddP70double(key, (double)floatValue);
|
||||||
|
} else {
|
||||||
|
p.AddP70double(key, defaultValue);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void WritePropEnum(const aiScene* scene, FBX::Node& p, const std::string& key, int defaultValue)
|
||||||
|
{
|
||||||
|
int value;
|
||||||
|
if (scene->mMetaData != nullptr && scene->mMetaData->Get(key, value)) {
|
||||||
|
p.AddP70enum(key, value);
|
||||||
|
} else {
|
||||||
|
p.AddP70enum(key, defaultValue);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void WritePropColor(const aiScene* scene, FBX::Node& p, const std::string& key, const aiVector3D& defaultValue)
|
||||||
|
{
|
||||||
|
aiVector3D value;
|
||||||
|
if (scene->mMetaData != nullptr && scene->mMetaData->Get(key, value)) {
|
||||||
|
// ai_real can be float or double, cast to avoid warnings
|
||||||
|
p.AddP70color(key, (double)value.x, (double)value.y, (double)value.z);
|
||||||
|
} else {
|
||||||
|
p.AddP70color(key, (double)defaultValue.x, (double)defaultValue.y, (double)defaultValue.z);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void WritePropString(const aiScene* scene, FBX::Node& p, const std::string& key, const std::string& defaultValue)
|
||||||
|
{
|
||||||
|
aiString value; // MetaData doesn't hold std::string
|
||||||
|
if (scene->mMetaData != nullptr && scene->mMetaData->Get(key, value)) {
|
||||||
|
p.AddP70string(key, value.C_Str());
|
||||||
|
} else {
|
||||||
|
p.AddP70string(key, defaultValue);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void FBXExporter::WriteGlobalSettings ()
|
void FBXExporter::WriteGlobalSettings ()
|
||||||
{
|
{
|
||||||
if (!binary) {
|
if (!binary) {
|
||||||
|
@ -409,26 +468,26 @@ void FBXExporter::WriteGlobalSettings ()
|
||||||
gs.AddChild("Version", int32_t(1000));
|
gs.AddChild("Version", int32_t(1000));
|
||||||
|
|
||||||
FBX::Node p("Properties70");
|
FBX::Node p("Properties70");
|
||||||
p.AddP70int("UpAxis", 1);
|
WritePropInt(mScene, p, "UpAxis", 1);
|
||||||
p.AddP70int("UpAxisSign", 1);
|
WritePropInt(mScene, p, "UpAxisSign", 1);
|
||||||
p.AddP70int("FrontAxis", 2);
|
WritePropInt(mScene, p, "FrontAxis", 2);
|
||||||
p.AddP70int("FrontAxisSign", 1);
|
WritePropInt(mScene, p, "FrontAxisSign", 1);
|
||||||
p.AddP70int("CoordAxis", 0);
|
WritePropInt(mScene, p, "CoordAxis", 0);
|
||||||
p.AddP70int("CoordAxisSign", 1);
|
WritePropInt(mScene, p, "CoordAxisSign", 1);
|
||||||
p.AddP70int("OriginalUpAxis", 1);
|
WritePropInt(mScene, p, "OriginalUpAxis", 1);
|
||||||
p.AddP70int("OriginalUpAxisSign", 1);
|
WritePropInt(mScene, p, "OriginalUpAxisSign", 1);
|
||||||
p.AddP70double("UnitScaleFactor", 1.0);
|
WritePropDouble(mScene, p, "UnitScaleFactor", 1.0);
|
||||||
p.AddP70double("OriginalUnitScaleFactor", 1.0);
|
WritePropDouble(mScene, p, "OriginalUnitScaleFactor", 1.0);
|
||||||
p.AddP70color("AmbientColor", 0.0, 0.0, 0.0);
|
WritePropColor(mScene, p, "AmbientColor", aiVector3D((ai_real)0.0, (ai_real)0.0, (ai_real)0.0));
|
||||||
p.AddP70string("DefaultCamera", "Producer Perspective");
|
WritePropString(mScene, p,"DefaultCamera", "Producer Perspective");
|
||||||
p.AddP70enum("TimeMode", 11);
|
WritePropEnum(mScene, p, "TimeMode", 11);
|
||||||
p.AddP70enum("TimeProtocol", 2);
|
WritePropEnum(mScene, p, "TimeProtocol", 2);
|
||||||
p.AddP70enum("SnapOnFrameMode", 0);
|
WritePropEnum(mScene, p, "SnapOnFrameMode", 0);
|
||||||
p.AddP70time("TimeSpanStart", 0); // TODO: animation support
|
p.AddP70time("TimeSpanStart", 0); // TODO: animation support
|
||||||
p.AddP70time("TimeSpanStop", FBX::SECOND); // TODO: animation support
|
p.AddP70time("TimeSpanStop", FBX::SECOND); // TODO: animation support
|
||||||
p.AddP70double("CustomFrameRate", -1.0);
|
WritePropDouble(mScene, p, "CustomFrameRate", -1.0);
|
||||||
p.AddP70("TimeMarker", "Compound", "", ""); // not sure what this is
|
p.AddP70("TimeMarker", "Compound", "", ""); // not sure what this is
|
||||||
p.AddP70int("CurrentTimeMarker", -1);
|
WritePropInt(mScene, p, "CurrentTimeMarker", -1);
|
||||||
gs.AddChild(p);
|
gs.AddChild(p);
|
||||||
|
|
||||||
gs.Dump(outfile, binary, 0);
|
gs.Dump(outfile, binary, 0);
|
||||||
|
|
|
@ -141,7 +141,10 @@ void FBXImporter::SetupProperties(const Importer *pImp) {
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Imports the given file into the given scene structure.
|
// Imports the given file into the given scene structure.
|
||||||
void FBXImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
|
void FBXImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
|
||||||
std::unique_ptr<IOStream> stream(pIOHandler->Open(pFile, "rb"));
|
auto streamCloser = [&](IOStream *pStream) {
|
||||||
|
pIOHandler->Close(pStream);
|
||||||
|
};
|
||||||
|
std::unique_ptr<IOStream, decltype(streamCloser)> stream(pIOHandler->Open(pFile, "rb"), streamCloser);
|
||||||
if (!stream) {
|
if (!stream) {
|
||||||
ThrowException("Could not open file for reading");
|
ThrowException("Could not open file for reading");
|
||||||
}
|
}
|
||||||
|
|
|
@ -73,7 +73,7 @@ namespace {
|
||||||
AI_WONT_RETURN void ParseError(const std::string& message, const Token& token) AI_WONT_RETURN_SUFFIX;
|
AI_WONT_RETURN void ParseError(const std::string& message, const Token& token) AI_WONT_RETURN_SUFFIX;
|
||||||
AI_WONT_RETURN void ParseError(const std::string& message, const Token& token)
|
AI_WONT_RETURN void ParseError(const std::string& message, const Token& token)
|
||||||
{
|
{
|
||||||
throw DeadlyImportError(Util::AddTokenText("FBX-Parser",message,&token));
|
throw DeadlyImportError("FBX-Parser", Util::GetTokenText(&token), message);
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
@ -83,7 +83,7 @@ namespace {
|
||||||
if(element) {
|
if(element) {
|
||||||
ParseError(message,element->KeyToken());
|
ParseError(message,element->KeyToken());
|
||||||
}
|
}
|
||||||
throw DeadlyImportError("FBX-Parser " + message);
|
throw DeadlyImportError("FBX-Parser ", message);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -76,23 +76,30 @@ Property* ReadTypedProperty(const Element& element)
|
||||||
ai_assert(element.KeyToken().StringContents() == "P");
|
ai_assert(element.KeyToken().StringContents() == "P");
|
||||||
|
|
||||||
const TokenList& tok = element.Tokens();
|
const TokenList& tok = element.Tokens();
|
||||||
ai_assert(tok.size() >= 5);
|
if (tok.size() < 2) {
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
const std::string& s = ParseTokenAsString(*tok[1]);
|
const std::string& s = ParseTokenAsString(*tok[1]);
|
||||||
const char* const cs = s.c_str();
|
const char* const cs = s.c_str();
|
||||||
if (!strcmp(cs,"KString")) {
|
if (!strcmp(cs,"KString")) {
|
||||||
|
ai_assert(tok.size() >= 5);
|
||||||
return new TypedProperty<std::string>(ParseTokenAsString(*tok[4]));
|
return new TypedProperty<std::string>(ParseTokenAsString(*tok[4]));
|
||||||
}
|
}
|
||||||
else if (!strcmp(cs,"bool") || !strcmp(cs,"Bool")) {
|
else if (!strcmp(cs,"bool") || !strcmp(cs,"Bool")) {
|
||||||
|
ai_assert(tok.size() >= 5);
|
||||||
return new TypedProperty<bool>(ParseTokenAsInt(*tok[4]) != 0);
|
return new TypedProperty<bool>(ParseTokenAsInt(*tok[4]) != 0);
|
||||||
}
|
}
|
||||||
else if (!strcmp(cs, "int") || !strcmp(cs, "Int") || !strcmp(cs, "enum") || !strcmp(cs, "Enum")) {
|
else if (!strcmp(cs, "int") || !strcmp(cs, "Int") || !strcmp(cs, "enum") || !strcmp(cs, "Enum")) {
|
||||||
|
ai_assert(tok.size() >= 5);
|
||||||
return new TypedProperty<int>(ParseTokenAsInt(*tok[4]));
|
return new TypedProperty<int>(ParseTokenAsInt(*tok[4]));
|
||||||
}
|
}
|
||||||
else if (!strcmp(cs, "ULongLong")) {
|
else if (!strcmp(cs, "ULongLong")) {
|
||||||
|
ai_assert(tok.size() >= 5);
|
||||||
return new TypedProperty<uint64_t>(ParseTokenAsID(*tok[4]));
|
return new TypedProperty<uint64_t>(ParseTokenAsID(*tok[4]));
|
||||||
}
|
}
|
||||||
else if (!strcmp(cs, "KTime")) {
|
else if (!strcmp(cs, "KTime")) {
|
||||||
|
ai_assert(tok.size() >= 5);
|
||||||
return new TypedProperty<int64_t>(ParseTokenAsInt64(*tok[4]));
|
return new TypedProperty<int64_t>(ParseTokenAsInt64(*tok[4]));
|
||||||
}
|
}
|
||||||
else if (!strcmp(cs,"Vector3D") ||
|
else if (!strcmp(cs,"Vector3D") ||
|
||||||
|
@ -103,6 +110,7 @@ Property* ReadTypedProperty(const Element& element)
|
||||||
!strcmp(cs,"Lcl Rotation") ||
|
!strcmp(cs,"Lcl Rotation") ||
|
||||||
!strcmp(cs,"Lcl Scaling")
|
!strcmp(cs,"Lcl Scaling")
|
||||||
) {
|
) {
|
||||||
|
ai_assert(tok.size() >= 7);
|
||||||
return new TypedProperty<aiVector3D>(aiVector3D(
|
return new TypedProperty<aiVector3D>(aiVector3D(
|
||||||
ParseTokenAsFloat(*tok[4]),
|
ParseTokenAsFloat(*tok[4]),
|
||||||
ParseTokenAsFloat(*tok[5]),
|
ParseTokenAsFloat(*tok[5]),
|
||||||
|
@ -110,6 +118,7 @@ Property* ReadTypedProperty(const Element& element)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
else if (!strcmp(cs,"double") || !strcmp(cs,"Number") || !strcmp(cs,"Float") || !strcmp(cs,"FieldOfView") || !strcmp( cs, "UnitScaleFactor" ) ) {
|
else if (!strcmp(cs,"double") || !strcmp(cs,"Number") || !strcmp(cs,"Float") || !strcmp(cs,"FieldOfView") || !strcmp( cs, "UnitScaleFactor" ) ) {
|
||||||
|
ai_assert(tok.size() >= 5);
|
||||||
return new TypedProperty<float>(ParseTokenAsFloat(*tok[4]));
|
return new TypedProperty<float>(ParseTokenAsFloat(*tok[4]));
|
||||||
}
|
}
|
||||||
return nullptr;
|
return nullptr;
|
||||||
|
|
|
@ -90,7 +90,7 @@ namespace {
|
||||||
AI_WONT_RETURN void TokenizeError(const std::string& message, unsigned int line, unsigned int column) AI_WONT_RETURN_SUFFIX;
|
AI_WONT_RETURN void TokenizeError(const std::string& message, unsigned int line, unsigned int column) AI_WONT_RETURN_SUFFIX;
|
||||||
AI_WONT_RETURN void TokenizeError(const std::string& message, unsigned int line, unsigned int column)
|
AI_WONT_RETURN void TokenizeError(const std::string& message, unsigned int line, unsigned int column)
|
||||||
{
|
{
|
||||||
throw DeadlyImportError(Util::AddLineAndColumn("FBX-Tokenize",message,line,column));
|
throw DeadlyImportError("FBX-Tokenize", Util::GetLineAndColumnText(line,column), message);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -86,32 +86,30 @@ const char* TokenTypeString(TokenType t)
|
||||||
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
std::string AddOffset(const std::string& prefix, const std::string& text, size_t offset)
|
std::string GetOffsetText(size_t offset)
|
||||||
{
|
{
|
||||||
return static_cast<std::string>( (Formatter::format() << prefix << " (offset 0x" << std::hex << offset << ") " << text) );
|
return static_cast<std::string>( Formatter::format() << " (offset 0x" << std::hex << offset << ") " );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
std::string AddLineAndColumn(const std::string& prefix, const std::string& text, unsigned int line, unsigned int column)
|
std::string GetLineAndColumnText(unsigned int line, unsigned int column)
|
||||||
{
|
{
|
||||||
return static_cast<std::string>( (Formatter::format() << prefix << " (line " << line << " << col " << column << ") " << text) );
|
return static_cast<std::string>( Formatter::format() << " (line " << line << " << col " << column << ") " );
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
std::string AddTokenText(const std::string& prefix, const std::string& text, const Token* tok)
|
std::string GetTokenText(const Token* tok)
|
||||||
{
|
{
|
||||||
if(tok->IsBinary()) {
|
if(tok->IsBinary()) {
|
||||||
return static_cast<std::string>( (Formatter::format() << prefix <<
|
return static_cast<std::string>( Formatter::format() <<
|
||||||
" (" << TokenTypeString(tok->Type()) <<
|
" (" << TokenTypeString(tok->Type()) <<
|
||||||
", offset 0x" << std::hex << tok->Offset() << ") " <<
|
", offset 0x" << std::hex << tok->Offset() << ") " );
|
||||||
text) );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return static_cast<std::string>( (Formatter::format() << prefix <<
|
return static_cast<std::string>( Formatter::format() <<
|
||||||
" (" << TokenTypeString(tok->Type()) <<
|
" (" << TokenTypeString(tok->Type()) <<
|
||||||
", line " << tok->Line() <<
|
", line " << tok->Line() <<
|
||||||
", col " << tok->Column() << ") " <<
|
", col " << tok->Column() << ") " );
|
||||||
text) );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Generated by this formula: T["ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"[i]] = i;
|
// Generated by this formula: T["ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"[i]] = i;
|
||||||
|
|
|
@ -73,31 +73,24 @@ const char* TokenTypeString(TokenType t);
|
||||||
|
|
||||||
/** Format log/error messages using a given offset in the source binary file
|
/** Format log/error messages using a given offset in the source binary file
|
||||||
*
|
*
|
||||||
* @param prefix Message prefix to be preprended to the location info.
|
* @param offset offset within the file
|
||||||
* @param text Message text
|
* @return A string of the following format: " (offset 0x{offset}) "*/
|
||||||
* @param line Line index, 1-based
|
std::string GetOffsetText(size_t offset);
|
||||||
* @param column Column index, 1-based
|
|
||||||
* @return A string of the following format: {prefix} (offset 0x{offset}) {text}*/
|
|
||||||
std::string AddOffset(const std::string& prefix, const std::string& text, size_t offset);
|
|
||||||
|
|
||||||
|
|
||||||
/** Format log/error messages using a given line location in the source file.
|
/** Format log/error messages using a given line location in the source file.
|
||||||
*
|
*
|
||||||
* @param prefix Message prefix to be preprended to the location info.
|
|
||||||
* @param text Message text
|
|
||||||
* @param line Line index, 1-based
|
* @param line Line index, 1-based
|
||||||
* @param column Column index, 1-based
|
* @param column Column index, 1-based
|
||||||
* @return A string of the following format: {prefix} (line {line}, col {column}) {text}*/
|
* @return A string of the following format: " (line {line}, col {column}) "*/
|
||||||
std::string AddLineAndColumn(const std::string& prefix, const std::string& text, unsigned int line, unsigned int column);
|
std::string GetLineAndColumnText(unsigned int line, unsigned int column);
|
||||||
|
|
||||||
|
|
||||||
/** Format log/error messages using a given cursor token.
|
/** Format log/error messages using a given cursor token.
|
||||||
*
|
*
|
||||||
* @param prefix Message prefix to be preprended to the location info.
|
|
||||||
* @param text Message text
|
|
||||||
* @param tok Token where parsing/processing stopped
|
* @param tok Token where parsing/processing stopped
|
||||||
* @return A string of the following format: {prefix} ({token-type}, line {line}, col {column}) {text}*/
|
* @return A string of the following format: " ({token-type}, line {line}, col {column}) "*/
|
||||||
std::string AddTokenText(const std::string& prefix, const std::string& text, const Token* tok);
|
std::string GetTokenText(const Token* tok);
|
||||||
|
|
||||||
/** Decode a single Base64-encoded character.
|
/** Decode a single Base64-encoded character.
|
||||||
*
|
*
|
||||||
|
|
|
@ -115,7 +115,7 @@ void HMPImporter::InternReadFile(const std::string &pFile,
|
||||||
|
|
||||||
// Check whether we can read from the file
|
// Check whether we can read from the file
|
||||||
if (file.get() == nullptr) {
|
if (file.get() == nullptr) {
|
||||||
throw DeadlyImportError("Failed to open HMP file " + pFile + ".");
|
throw DeadlyImportError("Failed to open HMP file ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check whether the HMP file is large enough to contain
|
// Check whether the HMP file is large enough to contain
|
||||||
|
@ -159,8 +159,8 @@ void HMPImporter::InternReadFile(const std::string &pFile,
|
||||||
szBuffer[4] = '\0';
|
szBuffer[4] = '\0';
|
||||||
|
|
||||||
// We're definitely unable to load this file
|
// We're definitely unable to load this file
|
||||||
throw DeadlyImportError("Unknown HMP subformat " + pFile +
|
throw DeadlyImportError("Unknown HMP subformat ", pFile,
|
||||||
". Magic word (" + szBuffer + ") is not known");
|
". Magic word (", szBuffer, ") is not known");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Set the AI_SCENE_FLAGS_TERRAIN bit
|
// Set the AI_SCENE_FLAGS_TERRAIN bit
|
||||||
|
|
|
@ -45,6 +45,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
#include "IFCReaderGen_2x3.h"
|
#include "IFCReaderGen_2x3.h"
|
||||||
|
|
||||||
|
#if _MSC_VER
|
||||||
|
# pragma warning(push)
|
||||||
|
# pragma warning(disable : 4702)
|
||||||
|
#endif // _MSC_VER
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
|
||||||
using namespace ::Assimp::IFC;
|
using namespace ::Assimp::IFC;
|
||||||
|
@ -3165,4 +3170,8 @@ template <> size_t GenericFill<IfcLightSourceDirectional>(const DB& db, const LI
|
||||||
} // ! STEP
|
} // ! STEP
|
||||||
} // ! Assimp
|
} // ! Assimp
|
||||||
|
|
||||||
|
#if _MSC_VER
|
||||||
|
# pragma warning(pop)
|
||||||
|
#endif // _MSC_VER
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -43,6 +43,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
#include "IFCReaderGen_2x3.h"
|
#include "IFCReaderGen_2x3.h"
|
||||||
|
|
||||||
|
#if _MSC_VER
|
||||||
|
# pragma warning(push)
|
||||||
|
# pragma warning(disable : 4702)
|
||||||
|
#endif // _MSC_VER
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
using namespace IFC;
|
using namespace IFC;
|
||||||
using namespace ::Assimp::IFC::Schema_2x3;
|
using namespace ::Assimp::IFC::Schema_2x3;
|
||||||
|
@ -1915,4 +1920,8 @@ template <> size_t GenericFill<IfcConditionCriterion>(const DB& db, const LIST&
|
||||||
} // ! STEP
|
} // ! STEP
|
||||||
} // ! Assimp
|
} // ! Assimp
|
||||||
|
|
||||||
|
#if _MSC_VER
|
||||||
|
# pragma warning(pop)
|
||||||
|
#endif // _MSC_VER
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -45,9 +45,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
#include "AssetLib/Step/STEPFile.h"
|
#include "AssetLib/Step/STEPFile.h"
|
||||||
|
|
||||||
#if _MSC_VER > 1920
|
#ifdef _MSC_VER
|
||||||
|
# pragma warning(push)
|
||||||
# pragma warning( disable : 4512 )
|
# pragma warning( disable : 4512 )
|
||||||
#endif // _WIN32
|
#endif // _MSC_VER
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
namespace IFC {
|
namespace IFC {
|
||||||
|
@ -4372,4 +4373,8 @@ namespace STEP {
|
||||||
} //! STEP
|
} //! STEP
|
||||||
} //! Assimp
|
} //! Assimp
|
||||||
|
|
||||||
|
#ifdef _MSC_VER
|
||||||
|
# pragma warning(pop)
|
||||||
|
#endif // _MSC_VER
|
||||||
|
|
||||||
#endif // INCLUDED_IFC_READER_GEN_H
|
#endif // INCLUDED_IFC_READER_GEN_H
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2020, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
@ -40,7 +39,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
||||||
/** @file IRRLoader.h
|
/** @file IRRLoader.h
|
||||||
* @brief Declaration of the .irrMesh (Irrlight Engine Mesh Format)
|
* @brief Declaration of the .irrMesh (Irrlight Engine Mesh Format)
|
||||||
* importer class.
|
* importer class.
|
||||||
|
@ -83,7 +81,7 @@ protected:
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
/** Data structure for a scenegraph node animator
|
/** Data structure for a scene-graph node animator
|
||||||
*/
|
*/
|
||||||
struct Animator {
|
struct Animator {
|
||||||
// Type of the animator
|
// Type of the animator
|
||||||
|
@ -129,7 +127,7 @@ private:
|
||||||
int timeForWay;
|
int timeForWay;
|
||||||
};
|
};
|
||||||
|
|
||||||
/** Data structure for a scenegraph node in an IRR file
|
/** Data structure for a scene-graph node in an IRR file
|
||||||
*/
|
*/
|
||||||
struct Node
|
struct Node
|
||||||
{
|
{
|
||||||
|
@ -227,8 +225,7 @@ private:
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Fill the scenegraph recursively
|
/// Fill the scene-graph recursively
|
||||||
*/
|
|
||||||
void GenerateGraph(Node* root,aiNode* rootOut ,aiScene* scene,
|
void GenerateGraph(Node* root,aiNode* rootOut ,aiScene* scene,
|
||||||
BatchLoader& batch,
|
BatchLoader& batch,
|
||||||
std::vector<aiMesh*>& meshes,
|
std::vector<aiMesh*>& meshes,
|
||||||
|
@ -237,27 +234,22 @@ private:
|
||||||
std::vector<aiMaterial*>& materials,
|
std::vector<aiMaterial*>& materials,
|
||||||
unsigned int& defaultMatIdx);
|
unsigned int& defaultMatIdx);
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Generate a mesh that consists of just a single quad
|
/// Generate a mesh that consists of just a single quad
|
||||||
*/
|
|
||||||
aiMesh* BuildSingleQuadMesh(const SkyboxVertex& v1,
|
aiMesh* BuildSingleQuadMesh(const SkyboxVertex& v1,
|
||||||
const SkyboxVertex& v2,
|
const SkyboxVertex& v2,
|
||||||
const SkyboxVertex& v3,
|
const SkyboxVertex& v3,
|
||||||
const SkyboxVertex& v4);
|
const SkyboxVertex& v4);
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Build a skybox
|
/// Build a sky-box
|
||||||
*
|
///
|
||||||
* @param meshes Receives 6 output meshes
|
/// @param meshes Receives 6 output meshes
|
||||||
* @param materials The last 6 materials are assigned to the newly
|
/// @param materials The last 6 materials are assigned to the newly
|
||||||
* created meshes. The names of the materials are adjusted.
|
/// created meshes. The names of the materials are adjusted.
|
||||||
*/
|
|
||||||
void BuildSkybox(std::vector<aiMesh*>& meshes,
|
void BuildSkybox(std::vector<aiMesh*>& meshes,
|
||||||
std::vector<aiMaterial*> materials);
|
std::vector<aiMaterial*> materials);
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Copy a material for a mesh to the output material list
|
/** Copy a material for a mesh to the output material list
|
||||||
*
|
*
|
||||||
|
@ -271,7 +263,6 @@ private:
|
||||||
unsigned int& defMatIdx,
|
unsigned int& defMatIdx,
|
||||||
aiMesh* mesh);
|
aiMesh* mesh);
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Compute animations for a specific node
|
/** Compute animations for a specific node
|
||||||
*
|
*
|
||||||
|
@ -281,13 +272,11 @@ private:
|
||||||
void ComputeAnimations(Node* root, aiNode* real,
|
void ComputeAnimations(Node* root, aiNode* real,
|
||||||
std::vector<aiNodeAnim*>& anims);
|
std::vector<aiNodeAnim*>& anims);
|
||||||
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
/// Configuration option: desired output FPS
|
||||||
/** Configuration option: desired output FPS */
|
|
||||||
double fps;
|
double fps;
|
||||||
|
|
||||||
/** Configuration option: speed flag was set? */
|
/// Configuration option: speed flag was set?
|
||||||
bool configSpeedFlag;
|
bool configSpeedFlag;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -43,494 +43,474 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
/** @file Implementation of the IrrMesh importer class */
|
/** @file Implementation of the IrrMesh importer class */
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef ASSIMP_BUILD_NO_IRRMESH_IMPORTER
|
#ifndef ASSIMP_BUILD_NO_IRRMESH_IMPORTER
|
||||||
|
|
||||||
#include "IRRMeshLoader.h"
|
#include "IRRMeshLoader.h"
|
||||||
#include <assimp/ParsingUtils.h>
|
#include <assimp/ParsingUtils.h>
|
||||||
#include <assimp/fast_atof.h>
|
#include <assimp/fast_atof.h>
|
||||||
#include <memory>
|
|
||||||
#include <assimp/IOSystem.hpp>
|
|
||||||
#include <assimp/mesh.h>
|
|
||||||
#include <assimp/DefaultLogger.hpp>
|
|
||||||
#include <assimp/material.h>
|
|
||||||
#include <assimp/scene.h>
|
|
||||||
#include <assimp/importerdesc.h>
|
#include <assimp/importerdesc.h>
|
||||||
|
#include <assimp/material.h>
|
||||||
|
#include <assimp/mesh.h>
|
||||||
|
#include <assimp/scene.h>
|
||||||
|
#include <assimp/DefaultLogger.hpp>
|
||||||
|
#include <assimp/IOSystem.hpp>
|
||||||
|
#include <memory>
|
||||||
|
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
using namespace irr;
|
|
||||||
using namespace irr::io;
|
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static const aiImporterDesc desc = {
|
||||||
"Irrlicht Mesh Reader",
|
"Irrlicht Mesh Reader",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
"http://irrlicht.sourceforge.net/",
|
"http://irrlicht.sourceforge.net/",
|
||||||
aiImporterFlags_SupportTextFlavour,
|
aiImporterFlags_SupportTextFlavour,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
"xml irrmesh"
|
"xml irrmesh"
|
||||||
};
|
};
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Constructor to be privately used by Importer
|
// Constructor to be privately used by Importer
|
||||||
IRRMeshImporter::IRRMeshImporter()
|
IRRMeshImporter::IRRMeshImporter() :
|
||||||
{}
|
BaseImporter(),
|
||||||
|
IrrlichtBase() {
|
||||||
|
// empty
|
||||||
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Destructor, private as well
|
// Destructor, private as well
|
||||||
IRRMeshImporter::~IRRMeshImporter()
|
IRRMeshImporter::~IRRMeshImporter() {}
|
||||||
{}
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool IRRMeshImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
|
bool IRRMeshImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const {
|
||||||
{
|
/* NOTE: A simple check for the file extension is not enough
|
||||||
/* NOTE: A simple check for the file extension is not enough
|
|
||||||
* here. Irrmesh and irr are easy, but xml is too generic
|
* here. Irrmesh and irr are easy, but xml is too generic
|
||||||
* and could be collada, too. So we need to open the file and
|
* and could be collada, too. So we need to open the file and
|
||||||
* search for typical tokens.
|
* search for typical tokens.
|
||||||
*/
|
*/
|
||||||
const std::string extension = GetExtension(pFile);
|
const std::string extension = GetExtension(pFile);
|
||||||
|
|
||||||
if (extension == "irrmesh")return true;
|
if (extension == "irrmesh")
|
||||||
else if (extension == "xml" || checkSig)
|
return true;
|
||||||
{
|
else if (extension == "xml" || checkSig) {
|
||||||
/* If CanRead() is called to check whether the loader
|
/* If CanRead() is called to check whether the loader
|
||||||
* supports a specific file extension in general we
|
* supports a specific file extension in general we
|
||||||
* must return true here.
|
* must return true here.
|
||||||
*/
|
*/
|
||||||
if (!pIOHandler)return true;
|
if (!pIOHandler) return true;
|
||||||
const char* tokens[] = {"irrmesh"};
|
const char *tokens[] = { "irrmesh" };
|
||||||
return SearchFileHeaderForToken(pIOHandler,pFile,tokens,1);
|
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, 1);
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Get a list of all file extensions which are handled by this class
|
// Get a list of all file extensions which are handled by this class
|
||||||
const aiImporterDesc* IRRMeshImporter::GetInfo () const
|
const aiImporterDesc *IRRMeshImporter::GetInfo() const {
|
||||||
{
|
return &desc;
|
||||||
return &desc;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void releaseMaterial( aiMaterial **mat ) {
|
static void releaseMaterial(aiMaterial **mat) {
|
||||||
if(*mat!= nullptr) {
|
if (*mat != nullptr) {
|
||||||
delete *mat;
|
delete *mat;
|
||||||
*mat = nullptr;
|
*mat = nullptr;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void releaseMesh( aiMesh **mesh ) {
|
static void releaseMesh(aiMesh **mesh) {
|
||||||
if (*mesh != nullptr){
|
if (*mesh != nullptr) {
|
||||||
delete *mesh;
|
delete *mesh;
|
||||||
*mesh = nullptr;
|
*mesh = nullptr;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Imports the given file into the given scene structure.
|
// Imports the given file into the given scene structure.
|
||||||
void IRRMeshImporter::InternReadFile( const std::string& pFile,
|
void IRRMeshImporter::InternReadFile(const std::string &pFile,
|
||||||
aiScene* pScene, IOSystem* pIOHandler)
|
aiScene *pScene, IOSystem *pIOHandler) {
|
||||||
{
|
std::unique_ptr<IOStream> file(pIOHandler->Open(pFile));
|
||||||
std::unique_ptr<IOStream> file( pIOHandler->Open( pFile));
|
|
||||||
|
|
||||||
// Check whether we can read from the file
|
// Check whether we can read from the file
|
||||||
if (file.get() == nullptr) {
|
if (file.get() == NULL)
|
||||||
throw DeadlyImportError("Failed to open IRRMESH file " + pFile + ".");
|
throw DeadlyImportError("Failed to open IRRMESH file " + pFile + "");
|
||||||
|
|
||||||
|
// Construct the irrXML parser
|
||||||
|
XmlParser parser;
|
||||||
|
if (!parser.parse( file.get() )) {
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
XmlNode root = parser.getRootNode();
|
||||||
// Construct the irrXML parser
|
|
||||||
CIrrXML_IOStreamReader st(file.get());
|
// final data
|
||||||
reader = createIrrXMLReader((IFileReadCallBack*) &st);
|
std::vector<aiMaterial *> materials;
|
||||||
|
std::vector<aiMesh *> meshes;
|
||||||
// final data
|
materials.reserve(5);
|
||||||
std::vector<aiMaterial*> materials;
|
meshes.reserve(5);
|
||||||
std::vector<aiMesh*> meshes;
|
|
||||||
materials.reserve (5);
|
// temporary data - current mesh buffer
|
||||||
meshes.reserve(5);
|
aiMaterial *curMat = nullptr;
|
||||||
|
aiMesh *curMesh = nullptr;
|
||||||
// temporary data - current mesh buffer
|
unsigned int curMatFlags = 0;
|
||||||
aiMaterial* curMat = nullptr;
|
|
||||||
aiMesh* curMesh = nullptr;
|
std::vector<aiVector3D> curVertices, curNormals, curTangents, curBitangents;
|
||||||
unsigned int curMatFlags = 0;
|
std::vector<aiColor4D> curColors;
|
||||||
|
std::vector<aiVector3D> curUVs, curUV2s;
|
||||||
std::vector<aiVector3D> curVertices,curNormals,curTangents,curBitangents;
|
|
||||||
std::vector<aiColor4D> curColors;
|
// some temporary variables
|
||||||
std::vector<aiVector3D> curUVs,curUV2s;
|
int textMeaning = 0;
|
||||||
|
int vertexFormat = 0; // 0 = normal; 1 = 2 tcoords, 2 = tangents
|
||||||
// some temporary variables
|
bool useColors = false;
|
||||||
int textMeaning = 0;
|
|
||||||
int vertexFormat = 0; // 0 = normal; 1 = 2 tcoords, 2 = tangents
|
// Parse the XML file
|
||||||
bool useColors = false;
|
for (pugi::xml_node child : root.children()) {
|
||||||
|
if (child.type() == pugi::node_element) {
|
||||||
// Parse the XML file
|
if (!ASSIMP_stricmp(child.name(), "buffer") && (curMat || curMesh)) {
|
||||||
while (reader->read()) {
|
// end of previous buffer. A material and a mesh should be there
|
||||||
switch (reader->getNodeType()) {
|
if (!curMat || !curMesh) {
|
||||||
case EXN_ELEMENT:
|
ASSIMP_LOG_ERROR("IRRMESH: A buffer must contain a mesh and a material");
|
||||||
|
releaseMaterial(&curMat);
|
||||||
if (!ASSIMP_stricmp(reader->getNodeName(),"buffer") && (curMat || curMesh)) {
|
releaseMesh(&curMesh);
|
||||||
// end of previous buffer. A material and a mesh should be there
|
} else {
|
||||||
if ( !curMat || !curMesh) {
|
materials.push_back(curMat);
|
||||||
ASSIMP_LOG_ERROR("IRRMESH: A buffer must contain a mesh and a material");
|
meshes.push_back(curMesh);
|
||||||
releaseMaterial( &curMat );
|
}
|
||||||
releaseMesh( &curMesh );
|
curMat = nullptr;
|
||||||
} else {
|
curMesh = nullptr;
|
||||||
materials.push_back(curMat);
|
|
||||||
meshes.push_back(curMesh);
|
curVertices.clear();
|
||||||
}
|
curColors.clear();
|
||||||
curMat = nullptr;
|
curNormals.clear();
|
||||||
curMesh = nullptr;
|
curUV2s.clear();
|
||||||
|
curUVs.clear();
|
||||||
curVertices.clear();
|
curTangents.clear();
|
||||||
curColors.clear();
|
curBitangents.clear();
|
||||||
curNormals.clear();
|
}
|
||||||
curUV2s.clear();
|
|
||||||
curUVs.clear();
|
if (!ASSIMP_stricmp(child.name(), "material")) {
|
||||||
curTangents.clear();
|
if (curMat) {
|
||||||
curBitangents.clear();
|
ASSIMP_LOG_WARN("IRRMESH: Only one material description per buffer, please");
|
||||||
}
|
releaseMaterial(&curMat);
|
||||||
|
}
|
||||||
|
curMat = ParseMaterial(curMatFlags);
|
||||||
if (!ASSIMP_stricmp(reader->getNodeName(),"material")) {
|
}
|
||||||
if (curMat) {
|
/* no else here! */ if (!ASSIMP_stricmp(child.name(), "vertices")) {
|
||||||
ASSIMP_LOG_WARN("IRRMESH: Only one material description per buffer, please");
|
pugi::xml_attribute attr = child.attribute("vertexCount");
|
||||||
releaseMaterial( &curMat );
|
int num = attr.as_int();
|
||||||
}
|
//int num = reader->getAttributeValueAsInt("vertexCount");
|
||||||
curMat = ParseMaterial(curMatFlags);
|
|
||||||
}
|
if (!num) {
|
||||||
/* no else here! */ if (!ASSIMP_stricmp(reader->getNodeName(),"vertices"))
|
// This is possible ... remove the mesh from the list and skip further reading
|
||||||
{
|
ASSIMP_LOG_WARN("IRRMESH: Found mesh with zero vertices");
|
||||||
int num = reader->getAttributeValueAsInt("vertexCount");
|
|
||||||
|
releaseMaterial(&curMat);
|
||||||
if (!num) {
|
releaseMesh(&curMesh);
|
||||||
// This is possible ... remove the mesh from the list and skip further reading
|
textMeaning = 0;
|
||||||
ASSIMP_LOG_WARN("IRRMESH: Found mesh with zero vertices");
|
continue;
|
||||||
|
}
|
||||||
releaseMaterial( &curMat );
|
|
||||||
releaseMesh( &curMesh );
|
curVertices.reserve(num);
|
||||||
textMeaning = 0;
|
curNormals.reserve(num);
|
||||||
continue;
|
curColors.reserve(num);
|
||||||
}
|
curUVs.reserve(num);
|
||||||
|
|
||||||
curVertices.reserve(num);
|
// Determine the file format
|
||||||
curNormals.reserve(num);
|
//const char *t = reader->getAttributeValueSafe("type");
|
||||||
curColors.reserve(num);
|
pugi::xml_attribute t = child.attribute("type");
|
||||||
curUVs.reserve(num);
|
if (!ASSIMP_stricmp("2tcoords", t.name())) {
|
||||||
|
curUV2s.reserve(num);
|
||||||
// Determine the file format
|
vertexFormat = 1;
|
||||||
const char* t = reader->getAttributeValueSafe("type");
|
|
||||||
if (!ASSIMP_stricmp("2tcoords", t)) {
|
if (curMatFlags & AI_IRRMESH_EXTRA_2ND_TEXTURE) {
|
||||||
curUV2s.reserve (num);
|
// *********************************************************
|
||||||
vertexFormat = 1;
|
// We have a second texture! So use this UV channel
|
||||||
|
// for it. The 2nd texture can be either a normal
|
||||||
if (curMatFlags & AI_IRRMESH_EXTRA_2ND_TEXTURE) {
|
// texture (solid_2layer or lightmap_xxx) or a normal
|
||||||
// *********************************************************
|
// map (normal_..., parallax_...)
|
||||||
// We have a second texture! So use this UV channel
|
// *********************************************************
|
||||||
// for it. The 2nd texture can be either a normal
|
int idx = 1;
|
||||||
// texture (solid_2layer or lightmap_xxx) or a normal
|
aiMaterial *mat = (aiMaterial *)curMat;
|
||||||
// map (normal_..., parallax_...)
|
|
||||||
// *********************************************************
|
if (curMatFlags & AI_IRRMESH_MAT_lightmap) {
|
||||||
int idx = 1;
|
mat->AddProperty(&idx, 1, AI_MATKEY_UVWSRC_LIGHTMAP(0));
|
||||||
aiMaterial* mat = ( aiMaterial* ) curMat;
|
} else if (curMatFlags & AI_IRRMESH_MAT_normalmap_solid) {
|
||||||
|
mat->AddProperty(&idx, 1, AI_MATKEY_UVWSRC_NORMALS(0));
|
||||||
if (curMatFlags & AI_IRRMESH_MAT_lightmap){
|
} else if (curMatFlags & AI_IRRMESH_MAT_solid_2layer) {
|
||||||
mat->AddProperty(&idx,1,AI_MATKEY_UVWSRC_LIGHTMAP(0));
|
mat->AddProperty(&idx, 1, AI_MATKEY_UVWSRC_DIFFUSE(1));
|
||||||
}
|
}
|
||||||
else if (curMatFlags & AI_IRRMESH_MAT_normalmap_solid){
|
}
|
||||||
mat->AddProperty(&idx,1,AI_MATKEY_UVWSRC_NORMALS(0));
|
} else if (!ASSIMP_stricmp("tangents", t.name())) {
|
||||||
}
|
curTangents.reserve(num);
|
||||||
else if (curMatFlags & AI_IRRMESH_MAT_solid_2layer) {
|
curBitangents.reserve(num);
|
||||||
mat->AddProperty(&idx,1,AI_MATKEY_UVWSRC_DIFFUSE(1));
|
vertexFormat = 2;
|
||||||
}
|
} else if (ASSIMP_stricmp("standard", t.name())) {
|
||||||
}
|
releaseMaterial(&curMat);
|
||||||
}
|
ASSIMP_LOG_WARN("IRRMESH: Unknown vertex format");
|
||||||
else if (!ASSIMP_stricmp("tangents", t)) {
|
} else
|
||||||
curTangents.reserve (num);
|
vertexFormat = 0;
|
||||||
curBitangents.reserve (num);
|
textMeaning = 1;
|
||||||
vertexFormat = 2;
|
} else if (!ASSIMP_stricmp(child.name(), "indices")) {
|
||||||
}
|
if (curVertices.empty() && curMat) {
|
||||||
else if (ASSIMP_stricmp("standard", t)) {
|
releaseMaterial(&curMat);
|
||||||
releaseMaterial( &curMat );
|
throw DeadlyImportError("IRRMESH: indices must come after vertices");
|
||||||
ASSIMP_LOG_WARN("IRRMESH: Unknown vertex format");
|
}
|
||||||
}
|
|
||||||
else vertexFormat = 0;
|
textMeaning = 2;
|
||||||
textMeaning = 1;
|
|
||||||
}
|
// start a new mesh
|
||||||
else if (!ASSIMP_stricmp(reader->getNodeName(),"indices")) {
|
curMesh = new aiMesh();
|
||||||
if (curVertices.empty() && curMat) {
|
|
||||||
releaseMaterial( &curMat );
|
// allocate storage for all faces
|
||||||
throw DeadlyImportError("IRRMESH: indices must come after vertices");
|
pugi::xml_attribute attr = child.attribute("indexCount");
|
||||||
}
|
curMesh->mNumVertices = attr.as_int();
|
||||||
|
if (!curMesh->mNumVertices) {
|
||||||
textMeaning = 2;
|
// This is possible ... remove the mesh from the list and skip further reading
|
||||||
|
ASSIMP_LOG_WARN("IRRMESH: Found mesh with zero indices");
|
||||||
// start a new mesh
|
|
||||||
curMesh = new aiMesh();
|
// mesh - away
|
||||||
|
releaseMesh(&curMesh);
|
||||||
// allocate storage for all faces
|
|
||||||
curMesh->mNumVertices = reader->getAttributeValueAsInt("indexCount");
|
// material - away
|
||||||
if (!curMesh->mNumVertices) {
|
releaseMaterial(&curMat);
|
||||||
// This is possible ... remove the mesh from the list and skip further reading
|
|
||||||
ASSIMP_LOG_WARN("IRRMESH: Found mesh with zero indices");
|
textMeaning = 0;
|
||||||
|
continue;
|
||||||
// mesh - away
|
}
|
||||||
releaseMesh( &curMesh );
|
|
||||||
|
if (curMesh->mNumVertices % 3) {
|
||||||
// material - away
|
ASSIMP_LOG_WARN("IRRMESH: Number if indices isn't divisible by 3");
|
||||||
releaseMaterial( &curMat );
|
}
|
||||||
|
|
||||||
textMeaning = 0;
|
curMesh->mNumFaces = curMesh->mNumVertices / 3;
|
||||||
continue;
|
curMesh->mFaces = new aiFace[curMesh->mNumFaces];
|
||||||
}
|
|
||||||
|
// setup some members
|
||||||
if (curMesh->mNumVertices % 3) {
|
curMesh->mMaterialIndex = (unsigned int)materials.size();
|
||||||
ASSIMP_LOG_WARN("IRRMESH: Number if indices isn't divisible by 3");
|
curMesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
|
||||||
}
|
|
||||||
|
// allocate storage for all vertices
|
||||||
curMesh->mNumFaces = curMesh->mNumVertices / 3;
|
curMesh->mVertices = new aiVector3D[curMesh->mNumVertices];
|
||||||
curMesh->mFaces = new aiFace[curMesh->mNumFaces];
|
|
||||||
|
if (curNormals.size() == curVertices.size()) {
|
||||||
// setup some members
|
curMesh->mNormals = new aiVector3D[curMesh->mNumVertices];
|
||||||
curMesh->mMaterialIndex = (unsigned int)materials.size();
|
}
|
||||||
curMesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
|
if (curTangents.size() == curVertices.size()) {
|
||||||
|
curMesh->mTangents = new aiVector3D[curMesh->mNumVertices];
|
||||||
// allocate storage for all vertices
|
}
|
||||||
curMesh->mVertices = new aiVector3D[curMesh->mNumVertices];
|
if (curBitangents.size() == curVertices.size()) {
|
||||||
|
curMesh->mBitangents = new aiVector3D[curMesh->mNumVertices];
|
||||||
if (curNormals.size() == curVertices.size()) {
|
}
|
||||||
curMesh->mNormals = new aiVector3D[curMesh->mNumVertices];
|
if (curColors.size() == curVertices.size() && useColors) {
|
||||||
}
|
curMesh->mColors[0] = new aiColor4D[curMesh->mNumVertices];
|
||||||
if (curTangents.size() == curVertices.size()) {
|
}
|
||||||
curMesh->mTangents = new aiVector3D[curMesh->mNumVertices];
|
if (curUVs.size() == curVertices.size()) {
|
||||||
}
|
curMesh->mTextureCoords[0] = new aiVector3D[curMesh->mNumVertices];
|
||||||
if (curBitangents.size() == curVertices.size()) {
|
}
|
||||||
curMesh->mBitangents = new aiVector3D[curMesh->mNumVertices];
|
if (curUV2s.size() == curVertices.size()) {
|
||||||
}
|
curMesh->mTextureCoords[1] = new aiVector3D[curMesh->mNumVertices];
|
||||||
if (curColors.size() == curVertices.size() && useColors) {
|
}
|
||||||
curMesh->mColors[0] = new aiColor4D[curMesh->mNumVertices];
|
}
|
||||||
}
|
//break;
|
||||||
if (curUVs.size() == curVertices.size()) {
|
|
||||||
curMesh->mTextureCoords[0] = new aiVector3D[curMesh->mNumVertices];
|
//case EXN_TEXT: {
|
||||||
}
|
const char *sz = child.child_value();
|
||||||
if (curUV2s.size() == curVertices.size()) {
|
if (textMeaning == 1) {
|
||||||
curMesh->mTextureCoords[1] = new aiVector3D[curMesh->mNumVertices];
|
textMeaning = 0;
|
||||||
}
|
|
||||||
}
|
// read vertices
|
||||||
break;
|
do {
|
||||||
|
SkipSpacesAndLineEnd(&sz);
|
||||||
case EXN_TEXT:
|
aiVector3D temp;
|
||||||
{
|
aiColor4D c;
|
||||||
const char* sz = reader->getNodeData();
|
|
||||||
if (textMeaning == 1) {
|
// Read the vertex position
|
||||||
textMeaning = 0;
|
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||||
|
SkipSpaces(&sz);
|
||||||
// read vertices
|
|
||||||
do {
|
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||||
SkipSpacesAndLineEnd(&sz);
|
SkipSpaces(&sz);
|
||||||
aiVector3D temp;aiColor4D c;
|
|
||||||
|
sz = fast_atoreal_move<float>(sz, (float &)temp.z);
|
||||||
// Read the vertex position
|
SkipSpaces(&sz);
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.x);
|
curVertices.push_back(temp);
|
||||||
SkipSpaces(&sz);
|
|
||||||
|
// Read the vertex normals
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.y);
|
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||||
SkipSpaces(&sz);
|
SkipSpaces(&sz);
|
||||||
|
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.z);
|
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||||
SkipSpaces(&sz);
|
SkipSpaces(&sz);
|
||||||
curVertices.push_back(temp);
|
|
||||||
|
sz = fast_atoreal_move<float>(sz, (float &)temp.z);
|
||||||
// Read the vertex normals
|
SkipSpaces(&sz);
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.x);
|
curNormals.push_back(temp);
|
||||||
SkipSpaces(&sz);
|
|
||||||
|
// read the vertex colors
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.y);
|
uint32_t clr = strtoul16(sz, &sz);
|
||||||
SkipSpaces(&sz);
|
ColorFromARGBPacked(clr, c);
|
||||||
|
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.z);
|
if (!curColors.empty() && c != *(curColors.end() - 1))
|
||||||
SkipSpaces(&sz);
|
useColors = true;
|
||||||
curNormals.push_back(temp);
|
|
||||||
|
curColors.push_back(c);
|
||||||
// read the vertex colors
|
SkipSpaces(&sz);
|
||||||
uint32_t clr = strtoul16(sz,&sz);
|
|
||||||
ColorFromARGBPacked(clr,c);
|
// read the first UV coordinate set
|
||||||
|
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||||
if (!curColors.empty() && c != *(curColors.end()-1))
|
SkipSpaces(&sz);
|
||||||
useColors = true;
|
|
||||||
|
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||||
curColors.push_back(c);
|
SkipSpaces(&sz);
|
||||||
SkipSpaces(&sz);
|
temp.z = 0.f;
|
||||||
|
temp.y = 1.f - temp.y; // DX to OGL
|
||||||
|
curUVs.push_back(temp);
|
||||||
// read the first UV coordinate set
|
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.x);
|
// read the (optional) second UV coordinate set
|
||||||
SkipSpaces(&sz);
|
if (vertexFormat == 1) {
|
||||||
|
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.y);
|
SkipSpaces(&sz);
|
||||||
SkipSpaces(&sz);
|
|
||||||
temp.z = 0.f;
|
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||||
temp.y = 1.f - temp.y; // DX to OGL
|
temp.y = 1.f - temp.y; // DX to OGL
|
||||||
curUVs.push_back(temp);
|
curUV2s.push_back(temp);
|
||||||
|
}
|
||||||
// read the (optional) second UV coordinate set
|
// read optional tangent and bitangent vectors
|
||||||
if (vertexFormat == 1) {
|
else if (vertexFormat == 2) {
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.x);
|
// tangents
|
||||||
SkipSpaces(&sz);
|
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||||
|
SkipSpaces(&sz);
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.y);
|
|
||||||
temp.y = 1.f - temp.y; // DX to OGL
|
sz = fast_atoreal_move<float>(sz, (float &)temp.z);
|
||||||
curUV2s.push_back(temp);
|
SkipSpaces(&sz);
|
||||||
}
|
|
||||||
// read optional tangent and bitangent vectors
|
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||||
else if (vertexFormat == 2) {
|
SkipSpaces(&sz);
|
||||||
// tangents
|
temp.y *= -1.0f;
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.x);
|
curTangents.push_back(temp);
|
||||||
SkipSpaces(&sz);
|
|
||||||
|
// bitangents
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.z);
|
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||||
SkipSpaces(&sz);
|
SkipSpaces(&sz);
|
||||||
|
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.y);
|
sz = fast_atoreal_move<float>(sz, (float &)temp.z);
|
||||||
SkipSpaces(&sz);
|
SkipSpaces(&sz);
|
||||||
temp.y *= -1.0f;
|
|
||||||
curTangents.push_back(temp);
|
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||||
|
SkipSpaces(&sz);
|
||||||
// bitangents
|
temp.y *= -1.0f;
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.x);
|
curBitangents.push_back(temp);
|
||||||
SkipSpaces(&sz);
|
}
|
||||||
|
}
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.z);
|
|
||||||
SkipSpaces(&sz);
|
/* IMPORTANT: We assume that each vertex is specified in one
|
||||||
|
line. So we can skip the rest of the line - unknown vertex
|
||||||
sz = fast_atoreal_move<float>(sz,(float&)temp.y);
|
elements are ignored.
|
||||||
SkipSpaces(&sz);
|
*/
|
||||||
temp.y *= -1.0f;
|
|
||||||
curBitangents.push_back(temp);
|
while (SkipLine(&sz));
|
||||||
}
|
} else if (textMeaning == 2) {
|
||||||
}
|
textMeaning = 0;
|
||||||
|
|
||||||
/* IMPORTANT: We assume that each vertex is specified in one
|
// read indices
|
||||||
line. So we can skip the rest of the line - unknown vertex
|
aiFace *curFace = curMesh->mFaces;
|
||||||
elements are ignored.
|
aiFace *const faceEnd = curMesh->mFaces + curMesh->mNumFaces;
|
||||||
*/
|
|
||||||
|
aiVector3D *pcV = curMesh->mVertices;
|
||||||
while (SkipLine(&sz));
|
aiVector3D *pcN = curMesh->mNormals;
|
||||||
}
|
aiVector3D *pcT = curMesh->mTangents;
|
||||||
else if (textMeaning == 2) {
|
aiVector3D *pcB = curMesh->mBitangents;
|
||||||
textMeaning = 0;
|
aiColor4D *pcC0 = curMesh->mColors[0];
|
||||||
|
aiVector3D *pcT0 = curMesh->mTextureCoords[0];
|
||||||
// read indices
|
aiVector3D *pcT1 = curMesh->mTextureCoords[1];
|
||||||
aiFace* curFace = curMesh->mFaces;
|
|
||||||
aiFace* const faceEnd = curMesh->mFaces + curMesh->mNumFaces;
|
unsigned int curIdx = 0;
|
||||||
|
unsigned int total = 0;
|
||||||
aiVector3D* pcV = curMesh->mVertices;
|
while (SkipSpacesAndLineEnd(&sz)) {
|
||||||
aiVector3D* pcN = curMesh->mNormals;
|
if (curFace >= faceEnd) {
|
||||||
aiVector3D* pcT = curMesh->mTangents;
|
ASSIMP_LOG_ERROR("IRRMESH: Too many indices");
|
||||||
aiVector3D* pcB = curMesh->mBitangents;
|
break;
|
||||||
aiColor4D* pcC0 = curMesh->mColors[0];
|
}
|
||||||
aiVector3D* pcT0 = curMesh->mTextureCoords[0];
|
if (!curIdx) {
|
||||||
aiVector3D* pcT1 = curMesh->mTextureCoords[1];
|
curFace->mNumIndices = 3;
|
||||||
|
curFace->mIndices = new unsigned int[3];
|
||||||
unsigned int curIdx = 0;
|
}
|
||||||
unsigned int total = 0;
|
|
||||||
while(SkipSpacesAndLineEnd(&sz)) {
|
unsigned int idx = strtoul10(sz, &sz);
|
||||||
if (curFace >= faceEnd) {
|
if (idx >= curVertices.size()) {
|
||||||
ASSIMP_LOG_ERROR("IRRMESH: Too many indices");
|
ASSIMP_LOG_ERROR("IRRMESH: Index out of range");
|
||||||
break;
|
idx = 0;
|
||||||
}
|
}
|
||||||
if (!curIdx) {
|
|
||||||
curFace->mNumIndices = 3;
|
curFace->mIndices[curIdx] = total++;
|
||||||
curFace->mIndices = new unsigned int[3];
|
|
||||||
}
|
*pcV++ = curVertices[idx];
|
||||||
|
if (pcN) *pcN++ = curNormals[idx];
|
||||||
unsigned int idx = strtoul10(sz,&sz);
|
if (pcT) *pcT++ = curTangents[idx];
|
||||||
if (idx >= curVertices.size()) {
|
if (pcB) *pcB++ = curBitangents[idx];
|
||||||
ASSIMP_LOG_ERROR("IRRMESH: Index out of range");
|
if (pcC0) *pcC0++ = curColors[idx];
|
||||||
idx = 0;
|
if (pcT0) *pcT0++ = curUVs[idx];
|
||||||
}
|
if (pcT1) *pcT1++ = curUV2s[idx];
|
||||||
|
|
||||||
curFace->mIndices[curIdx] = total++;
|
if (++curIdx == 3) {
|
||||||
|
++curFace;
|
||||||
*pcV++ = curVertices[idx];
|
curIdx = 0;
|
||||||
if (pcN)*pcN++ = curNormals[idx];
|
}
|
||||||
if (pcT)*pcT++ = curTangents[idx];
|
}
|
||||||
if (pcB)*pcB++ = curBitangents[idx];
|
|
||||||
if (pcC0)*pcC0++ = curColors[idx];
|
if (curFace != faceEnd)
|
||||||
if (pcT0)*pcT0++ = curUVs[idx];
|
ASSIMP_LOG_ERROR("IRRMESH: Not enough indices");
|
||||||
if (pcT1)*pcT1++ = curUV2s[idx];
|
|
||||||
|
// Finish processing the mesh - do some small material workarounds
|
||||||
if (++curIdx == 3) {
|
if (curMatFlags & AI_IRRMESH_MAT_trans_vertex_alpha && !useColors) {
|
||||||
++curFace;
|
// Take the opacity value of the current material
|
||||||
curIdx = 0;
|
// from the common vertex color alpha
|
||||||
}
|
aiMaterial *mat = (aiMaterial *)curMat;
|
||||||
}
|
mat->AddProperty(&curColors[0].a, 1, AI_MATKEY_OPACITY);
|
||||||
|
}
|
||||||
if (curFace != faceEnd)
|
}
|
||||||
ASSIMP_LOG_ERROR("IRRMESH: Not enough indices");
|
}
|
||||||
|
}
|
||||||
// Finish processing the mesh - do some small material workarounds
|
|
||||||
if (curMatFlags & AI_IRRMESH_MAT_trans_vertex_alpha && !useColors) {
|
// End of the last buffer. A material and a mesh should be there
|
||||||
// Take the opacity value of the current material
|
if (curMat || curMesh) {
|
||||||
// from the common vertex color alpha
|
if (!curMat || !curMesh) {
|
||||||
aiMaterial* mat = (aiMaterial*)curMat;
|
ASSIMP_LOG_ERROR("IRRMESH: A buffer must contain a mesh and a material");
|
||||||
mat->AddProperty(&curColors[0].a,1,AI_MATKEY_OPACITY);
|
releaseMaterial(&curMat);
|
||||||
}
|
releaseMesh(&curMesh);
|
||||||
}}
|
} else {
|
||||||
break;
|
materials.push_back(curMat);
|
||||||
|
meshes.push_back(curMesh);
|
||||||
default:
|
}
|
||||||
// GCC complains here ...
|
}
|
||||||
break;
|
|
||||||
|
if (materials.empty()) {
|
||||||
};
|
throw DeadlyImportError("IRRMESH: Unable to read a mesh from this file");
|
||||||
}
|
}
|
||||||
|
|
||||||
// End of the last buffer. A material and a mesh should be there
|
// now generate the output scene
|
||||||
if (curMat || curMesh) {
|
pScene->mNumMeshes = (unsigned int)meshes.size();
|
||||||
if ( !curMat || !curMesh) {
|
pScene->mMeshes = new aiMesh *[pScene->mNumMeshes];
|
||||||
ASSIMP_LOG_ERROR("IRRMESH: A buffer must contain a mesh and a material");
|
for (unsigned int i = 0; i < pScene->mNumMeshes; ++i) {
|
||||||
releaseMaterial( &curMat );
|
pScene->mMeshes[i] = meshes[i];
|
||||||
releaseMesh( &curMesh );
|
|
||||||
}
|
// clean this value ...
|
||||||
else {
|
pScene->mMeshes[i]->mNumUVComponents[3] = 0;
|
||||||
materials.push_back(curMat);
|
}
|
||||||
meshes.push_back(curMesh);
|
|
||||||
}
|
pScene->mNumMaterials = (unsigned int)materials.size();
|
||||||
}
|
pScene->mMaterials = new aiMaterial *[pScene->mNumMaterials];
|
||||||
|
::memcpy(pScene->mMaterials, &materials[0], sizeof(void *) * pScene->mNumMaterials);
|
||||||
if (materials.empty())
|
|
||||||
throw DeadlyImportError("IRRMESH: Unable to read a mesh from this file");
|
pScene->mRootNode = new aiNode();
|
||||||
|
pScene->mRootNode->mName.Set("<IRRMesh>");
|
||||||
|
pScene->mRootNode->mNumMeshes = pScene->mNumMeshes;
|
||||||
// now generate the output scene
|
pScene->mRootNode->mMeshes = new unsigned int[pScene->mNumMeshes];
|
||||||
pScene->mNumMeshes = (unsigned int)meshes.size();
|
|
||||||
pScene->mMeshes = new aiMesh*[pScene->mNumMeshes];
|
for (unsigned int i = 0; i < pScene->mNumMeshes; ++i) {
|
||||||
for (unsigned int i = 0; i < pScene->mNumMeshes;++i) {
|
pScene->mRootNode->mMeshes[i] = i;
|
||||||
pScene->mMeshes[i] = meshes[i];
|
}
|
||||||
|
|
||||||
// clean this value ...
|
|
||||||
pScene->mMeshes[i]->mNumUVComponents[3] = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
pScene->mNumMaterials = (unsigned int)materials.size();
|
|
||||||
pScene->mMaterials = new aiMaterial*[pScene->mNumMaterials];
|
|
||||||
::memcpy(pScene->mMaterials,&materials[0],sizeof(void*)*pScene->mNumMaterials);
|
|
||||||
|
|
||||||
pScene->mRootNode = new aiNode();
|
|
||||||
pScene->mRootNode->mName.Set("<IRRMesh>");
|
|
||||||
pScene->mRootNode->mNumMeshes = pScene->mNumMeshes;
|
|
||||||
pScene->mRootNode->mMeshes = new unsigned int[pScene->mNumMeshes];
|
|
||||||
|
|
||||||
for (unsigned int i = 0; i < pScene->mNumMeshes;++i)
|
|
||||||
pScene->mRootNode->mMeshes[i] = i;
|
|
||||||
|
|
||||||
// clean up and return
|
|
||||||
delete reader;
|
|
||||||
AI_DEBUG_INVALIDATE_PTR(reader);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif // !! ASSIMP_BUILD_NO_IRRMESH_IMPORTER
|
#endif // !! ASSIMP_BUILD_NO_IRRMESH_IMPORTER
|
||||||
|
|
|
@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2020, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
@ -47,12 +46,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#ifndef AI_IRRMESHLOADER_H_INCLUDED
|
#ifndef AI_IRRMESHLOADER_H_INCLUDED
|
||||||
#define AI_IRRMESHLOADER_H_INCLUDED
|
#define AI_IRRMESHLOADER_H_INCLUDED
|
||||||
|
|
||||||
#include <assimp/BaseImporter.h>
|
|
||||||
#include "IRRShared.h"
|
#include "IRRShared.h"
|
||||||
|
#include <assimp/BaseImporter.h>
|
||||||
|
|
||||||
#ifndef ASSIMP_BUILD_NO_IRRMESH_IMPORTER
|
#ifndef ASSIMP_BUILD_NO_IRRMESH_IMPORTER
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** IrrMesh importer class.
|
/** IrrMesh importer class.
|
||||||
|
@ -61,37 +60,31 @@ namespace Assimp {
|
||||||
* irrEdit. As IrrEdit itself is capable of importing quite many file formats,
|
* irrEdit. As IrrEdit itself is capable of importing quite many file formats,
|
||||||
* it might be a good file format for data exchange.
|
* it might be a good file format for data exchange.
|
||||||
*/
|
*/
|
||||||
class IRRMeshImporter : public BaseImporter, public IrrlichtBase
|
class IRRMeshImporter : public BaseImporter, public IrrlichtBase {
|
||||||
{
|
|
||||||
public:
|
public:
|
||||||
IRRMeshImporter();
|
IRRMeshImporter();
|
||||||
~IRRMeshImporter();
|
~IRRMeshImporter();
|
||||||
|
|
||||||
|
|
||||||
public:
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Returns whether the class can handle the format of the given file.
|
/** Returns whether the class can handle the format of the given file.
|
||||||
* See BaseImporter::CanRead() for details.
|
* See BaseImporter::CanRead() for details.
|
||||||
*/
|
*/
|
||||||
bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
|
bool CanRead(const std::string &pFile, IOSystem *pIOHandler,
|
||||||
bool checkSig) const;
|
bool checkSig) const;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Return importer meta information.
|
/** Return importer meta information.
|
||||||
* See #BaseImporter::GetInfo for the details
|
* See #BaseImporter::GetInfo for the details
|
||||||
*/
|
*/
|
||||||
const aiImporterDesc* GetInfo () const;
|
const aiImporterDesc *GetInfo() const;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Imports the given file into the given scene structure.
|
/** Imports the given file into the given scene structure.
|
||||||
* See BaseImporter::InternReadFile() for details
|
* See BaseImporter::InternReadFile() for details
|
||||||
*/
|
*/
|
||||||
void InternReadFile( const std::string& pFile, aiScene* pScene,
|
void InternReadFile(const std::string &pFile, aiScene *pScene,
|
||||||
IOSystem* pIOHandler);
|
IOSystem *pIOHandler);
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
} // end of namespace Assimp
|
} // end of namespace Assimp
|
||||||
|
|
|
@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2020, assimp team
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
@ -45,8 +43,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
* @brief Shared utilities for the IRR and IRRMESH loaders
|
* @brief Shared utilities for the IRR and IRRMESH loaders
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//This section should be excluded only if both the Irrlicht AND the Irrlicht Mesh importers were omitted.
|
//This section should be excluded only if both the Irrlicht AND the Irrlicht Mesh importers were omitted.
|
||||||
#if !(defined(ASSIMP_BUILD_NO_IRR_IMPORTER) && defined(ASSIMP_BUILD_NO_IRRMESH_IMPORTER))
|
#if !(defined(ASSIMP_BUILD_NO_IRR_IMPORTER) && defined(ASSIMP_BUILD_NO_IRRMESH_IMPORTER))
|
||||||
|
|
||||||
|
@ -56,10 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/DefaultLogger.hpp>
|
#include <assimp/DefaultLogger.hpp>
|
||||||
#include <assimp/material.h>
|
#include <assimp/material.h>
|
||||||
|
|
||||||
|
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
using namespace irr;
|
|
||||||
using namespace irr::io;
|
|
||||||
|
|
||||||
// Transformation matrix to convert from Assimp to IRR space
|
// Transformation matrix to convert from Assimp to IRR space
|
||||||
const aiMatrix4x4 Assimp::AI_TO_IRR_MATRIX = aiMatrix4x4 (
|
const aiMatrix4x4 Assimp::AI_TO_IRR_MATRIX = aiMatrix4x4 (
|
||||||
|
@ -70,125 +63,94 @@ const aiMatrix4x4 Assimp::AI_TO_IRR_MATRIX = aiMatrix4x4 (
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// read a property in hexadecimal format (i.e. ffffffff)
|
// read a property in hexadecimal format (i.e. ffffffff)
|
||||||
void IrrlichtBase::ReadHexProperty (HexProperty& out)
|
void IrrlichtBase::ReadHexProperty(HexProperty &out ) {
|
||||||
{
|
for (pugi::xml_attribute attrib : mNode->attributes()) {
|
||||||
for (int i = 0; i < reader->getAttributeCount();++i)
|
if (!ASSIMP_stricmp(attrib.name(), "name")) {
|
||||||
{
|
out.name = std::string( attrib.value() );
|
||||||
if (!ASSIMP_stricmp(reader->getAttributeName(i),"name"))
|
} else if (!ASSIMP_stricmp(attrib.name(),"value")) {
|
||||||
{
|
|
||||||
out.name = std::string( reader->getAttributeValue(i) );
|
|
||||||
}
|
|
||||||
else if (!ASSIMP_stricmp(reader->getAttributeName(i),"value"))
|
|
||||||
{
|
|
||||||
// parse the hexadecimal value
|
// parse the hexadecimal value
|
||||||
out.value = strtoul16(reader->getAttributeValue(i));
|
out.value = strtoul16(attrib.name());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// read a decimal property
|
// read a decimal property
|
||||||
void IrrlichtBase::ReadIntProperty (IntProperty& out)
|
void IrrlichtBase::ReadIntProperty(IntProperty & out) {
|
||||||
{
|
for (pugi::xml_attribute attrib : mNode->attributes()) {
|
||||||
for (int i = 0; i < reader->getAttributeCount();++i)
|
if (!ASSIMP_stricmp(attrib.name(), "name")) {
|
||||||
{
|
out.name = std::string(attrib.value());
|
||||||
if (!ASSIMP_stricmp(reader->getAttributeName(i),"name"))
|
} else if (!ASSIMP_stricmp(attrib.value(),"value")) {
|
||||||
{
|
// parse the int value
|
||||||
out.name = std::string( reader->getAttributeValue(i) );
|
out.value = strtol10(attrib.name());
|
||||||
}
|
|
||||||
else if (!ASSIMP_stricmp(reader->getAttributeName(i),"value"))
|
|
||||||
{
|
|
||||||
// parse the ecimal value
|
|
||||||
out.value = strtol10(reader->getAttributeValue(i));
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// read a string property
|
// read a string property
|
||||||
void IrrlichtBase::ReadStringProperty (StringProperty& out)
|
void IrrlichtBase::ReadStringProperty( StringProperty& out) {
|
||||||
{
|
for (pugi::xml_attribute attrib : mNode->attributes()) {
|
||||||
for (int i = 0; i < reader->getAttributeCount();++i)
|
if (!ASSIMP_stricmp(attrib.name(), "name")) {
|
||||||
{
|
out.name = std::string(attrib.value());
|
||||||
if (!ASSIMP_stricmp(reader->getAttributeName(i),"name"))
|
} else if (!ASSIMP_stricmp(attrib.name(), "value")) {
|
||||||
{
|
|
||||||
out.name = std::string( reader->getAttributeValue(i) );
|
|
||||||
}
|
|
||||||
else if (!ASSIMP_stricmp(reader->getAttributeName(i),"value"))
|
|
||||||
{
|
|
||||||
// simple copy the string
|
// simple copy the string
|
||||||
out.value = std::string (reader->getAttributeValue(i));
|
out.value = std::string(attrib.value());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// read a boolean property
|
// read a boolean property
|
||||||
void IrrlichtBase::ReadBoolProperty (BoolProperty& out)
|
void IrrlichtBase::ReadBoolProperty(BoolProperty &out) {
|
||||||
{
|
for (pugi::xml_attribute attrib : mNode->attributes()) {
|
||||||
for (int i = 0; i < reader->getAttributeCount();++i)
|
if (!ASSIMP_stricmp(attrib.name(), "name")){
|
||||||
{
|
out.name = std::string(attrib.value());
|
||||||
if (!ASSIMP_stricmp(reader->getAttributeName(i),"name"))
|
} else if (!ASSIMP_stricmp(attrib.name(), "value")) {
|
||||||
{
|
|
||||||
out.name = std::string( reader->getAttributeValue(i) );
|
|
||||||
}
|
|
||||||
else if (!ASSIMP_stricmp(reader->getAttributeName(i),"value"))
|
|
||||||
{
|
|
||||||
// true or false, case insensitive
|
// true or false, case insensitive
|
||||||
out.value = (ASSIMP_stricmp( reader->getAttributeValue(i),
|
out.value = (ASSIMP_stricmp(attrib.value(), "true") ? false : true);
|
||||||
"true") ? false : true);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// read a float property
|
// read a float property
|
||||||
void IrrlichtBase::ReadFloatProperty (FloatProperty& out)
|
void IrrlichtBase::ReadFloatProperty(FloatProperty &out) {
|
||||||
{
|
for (pugi::xml_attribute attrib : mNode->attributes()) {
|
||||||
for (int i = 0; i < reader->getAttributeCount();++i)
|
if (!ASSIMP_stricmp(attrib.name(), "name")) {
|
||||||
{
|
out.name = std::string(attrib.value());
|
||||||
if (!ASSIMP_stricmp(reader->getAttributeName(i),"name"))
|
} else if (!ASSIMP_stricmp(attrib.name(), "value")) {
|
||||||
{
|
|
||||||
out.name = std::string( reader->getAttributeValue(i) );
|
|
||||||
}
|
|
||||||
else if (!ASSIMP_stricmp(reader->getAttributeName(i),"value"))
|
|
||||||
{
|
|
||||||
// just parse the float
|
// just parse the float
|
||||||
out.value = fast_atof( reader->getAttributeValue(i) );
|
out.value = fast_atof(attrib.value());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// read a vector property
|
// read a vector property
|
||||||
void IrrlichtBase::ReadVectorProperty (VectorProperty& out)
|
void IrrlichtBase::ReadVectorProperty( VectorProperty &out ) {
|
||||||
{
|
for (pugi::xml_attribute attrib : mNode->attributes()) {
|
||||||
for (int i = 0; i < reader->getAttributeCount();++i)
|
if (!ASSIMP_stricmp(attrib.name(), "name")) {
|
||||||
{
|
out.name = std::string(attrib.value());
|
||||||
if (!ASSIMP_stricmp(reader->getAttributeName(i),"name"))
|
} else if (!ASSIMP_stricmp(attrib.name(), "value")) {
|
||||||
{
|
|
||||||
out.name = std::string( reader->getAttributeValue(i) );
|
|
||||||
}
|
|
||||||
else if (!ASSIMP_stricmp(reader->getAttributeName(i),"value"))
|
|
||||||
{
|
|
||||||
// three floats, separated with commas
|
// three floats, separated with commas
|
||||||
const char* ptr = reader->getAttributeValue(i);
|
const char *ptr = attrib.value();
|
||||||
|
|
||||||
SkipSpaces(&ptr);
|
SkipSpaces(&ptr);
|
||||||
ptr = fast_atoreal_move<float>( ptr,(float&)out.value.x );
|
ptr = fast_atoreal_move<float>( ptr,(float&)out.value.x );
|
||||||
SkipSpaces(&ptr);
|
SkipSpaces(&ptr);
|
||||||
if (',' != *ptr)
|
if (',' != *ptr) {
|
||||||
{
|
|
||||||
ASSIMP_LOG_ERROR("IRR(MESH): Expected comma in vector definition");
|
ASSIMP_LOG_ERROR("IRR(MESH): Expected comma in vector definition");
|
||||||
}
|
} else {
|
||||||
else SkipSpaces(ptr+1,&ptr);
|
SkipSpaces(ptr + 1, &ptr);
|
||||||
|
}
|
||||||
ptr = fast_atoreal_move<float>( ptr,(float&)out.value.y );
|
ptr = fast_atoreal_move<float>( ptr,(float&)out.value.y );
|
||||||
SkipSpaces(&ptr);
|
SkipSpaces(&ptr);
|
||||||
if (',' != *ptr)
|
if (',' != *ptr) {
|
||||||
{
|
|
||||||
ASSIMP_LOG_ERROR("IRR(MESH): Expected comma in vector definition");
|
ASSIMP_LOG_ERROR("IRR(MESH): Expected comma in vector definition");
|
||||||
}
|
} else {
|
||||||
else SkipSpaces(ptr+1,&ptr);
|
SkipSpaces(ptr + 1, &ptr);
|
||||||
|
}
|
||||||
ptr = fast_atoreal_move<float>( ptr,(float&)out.value.z );
|
ptr = fast_atoreal_move<float>( ptr,(float&)out.value.z );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -196,22 +158,19 @@ void IrrlichtBase::ReadVectorProperty (VectorProperty& out)
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Convert a string to a proper aiMappingMode
|
// Convert a string to a proper aiMappingMode
|
||||||
int ConvertMappingMode(const std::string& mode)
|
int ConvertMappingMode(const std::string& mode) {
|
||||||
{
|
if (mode == "texture_clamp_repeat") {
|
||||||
if (mode == "texture_clamp_repeat")
|
|
||||||
{
|
|
||||||
return aiTextureMapMode_Wrap;
|
return aiTextureMapMode_Wrap;
|
||||||
}
|
} else if (mode == "texture_clamp_mirror") {
|
||||||
else if (mode == "texture_clamp_mirror")
|
return aiTextureMapMode_Mirror;
|
||||||
return aiTextureMapMode_Mirror;
|
}
|
||||||
|
|
||||||
return aiTextureMapMode_Clamp;
|
return aiTextureMapMode_Clamp;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Parse a material from the XML file
|
// Parse a material from the XML file
|
||||||
aiMaterial* IrrlichtBase::ParseMaterial(unsigned int& matFlags)
|
aiMaterial* IrrlichtBase::ParseMaterial(unsigned int& matFlags) {
|
||||||
{
|
|
||||||
aiMaterial* mat = new aiMaterial();
|
aiMaterial* mat = new aiMaterial();
|
||||||
aiColor4D clr;
|
aiColor4D clr;
|
||||||
aiString s;
|
aiString s;
|
||||||
|
@ -220,244 +179,170 @@ aiMaterial* IrrlichtBase::ParseMaterial(unsigned int& matFlags)
|
||||||
int cnt = 0; // number of used texture channels
|
int cnt = 0; // number of used texture channels
|
||||||
unsigned int nd = 0;
|
unsigned int nd = 0;
|
||||||
|
|
||||||
// Continue reading from the file
|
for (pugi::xml_node child : mNode->children()) {
|
||||||
while (reader->read())
|
if (!ASSIMP_stricmp(child.name(), "color")) { // Hex properties
|
||||||
{
|
HexProperty prop;
|
||||||
switch (reader->getNodeType())
|
ReadHexProperty(prop);
|
||||||
{
|
if (prop.name == "Diffuse") {
|
||||||
case EXN_ELEMENT:
|
ColorFromARGBPacked(prop.value, clr);
|
||||||
|
mat->AddProperty(&clr, 1, AI_MATKEY_COLOR_DIFFUSE);
|
||||||
|
} else if (prop.name == "Ambient") {
|
||||||
|
ColorFromARGBPacked(prop.value, clr);
|
||||||
|
mat->AddProperty(&clr, 1, AI_MATKEY_COLOR_AMBIENT);
|
||||||
|
} else if (prop.name == "Specular") {
|
||||||
|
ColorFromARGBPacked(prop.value, clr);
|
||||||
|
mat->AddProperty(&clr, 1, AI_MATKEY_COLOR_SPECULAR);
|
||||||
|
}
|
||||||
|
|
||||||
// Hex properties
|
// NOTE: The 'emissive' property causes problems. It is
|
||||||
if (!ASSIMP_stricmp(reader->getNodeName(),"color"))
|
// often != 0, even if there is obviously no light
|
||||||
{
|
// emitted by the described surface. In fact I think
|
||||||
HexProperty prop;
|
// IRRLICHT ignores this property, too.
|
||||||
ReadHexProperty(prop);
|
|
||||||
if (prop.name == "Diffuse")
|
|
||||||
{
|
|
||||||
ColorFromARGBPacked(prop.value,clr);
|
|
||||||
mat->AddProperty(&clr,1,AI_MATKEY_COLOR_DIFFUSE);
|
|
||||||
}
|
|
||||||
else if (prop.name == "Ambient")
|
|
||||||
{
|
|
||||||
ColorFromARGBPacked(prop.value,clr);
|
|
||||||
mat->AddProperty(&clr,1,AI_MATKEY_COLOR_AMBIENT);
|
|
||||||
}
|
|
||||||
else if (prop.name == "Specular")
|
|
||||||
{
|
|
||||||
ColorFromARGBPacked(prop.value,clr);
|
|
||||||
mat->AddProperty(&clr,1,AI_MATKEY_COLOR_SPECULAR);
|
|
||||||
}
|
|
||||||
|
|
||||||
// NOTE: The 'emissive' property causes problems. It is
|
|
||||||
// often != 0, even if there is obviously no light
|
|
||||||
// emitted by the described surface. In fact I think
|
|
||||||
// IRRLICHT ignores this property, too.
|
|
||||||
#if 0
|
#if 0
|
||||||
else if (prop.name == "Emissive")
|
else if (prop.name == "Emissive") {
|
||||||
{
|
ColorFromARGBPacked(prop.value,clr);
|
||||||
ColorFromARGBPacked(prop.value,clr);
|
mat->AddProperty(&clr,1,AI_MATKEY_COLOR_EMISSIVE);
|
||||||
mat->AddProperty(&clr,1,AI_MATKEY_COLOR_EMISSIVE);
|
}
|
||||||
}
|
|
||||||
#endif
|
#endif
|
||||||
}
|
} else if (!ASSIMP_stricmp(child.name(), "float")) { // Float properties
|
||||||
// Float properties
|
FloatProperty prop;
|
||||||
else if (!ASSIMP_stricmp(reader->getNodeName(),"float"))
|
ReadFloatProperty(prop);
|
||||||
{
|
if (prop.name == "Shininess") {
|
||||||
FloatProperty prop;
|
mat->AddProperty(&prop.value, 1, AI_MATKEY_SHININESS);
|
||||||
ReadFloatProperty(prop);
|
}
|
||||||
if (prop.name == "Shininess")
|
} else if (!ASSIMP_stricmp(child.name(), "bool")) { // Bool properties
|
||||||
{
|
BoolProperty prop;
|
||||||
mat->AddProperty(&prop.value,1,AI_MATKEY_SHININESS);
|
ReadBoolProperty(prop);
|
||||||
}
|
if (prop.name == "Wireframe") {
|
||||||
}
|
int val = (prop.value ? true : false);
|
||||||
// Bool properties
|
mat->AddProperty(&val, 1, AI_MATKEY_ENABLE_WIREFRAME);
|
||||||
else if (!ASSIMP_stricmp(reader->getNodeName(),"bool"))
|
} else if (prop.name == "GouraudShading") {
|
||||||
{
|
int val = (prop.value ? aiShadingMode_Gouraud : aiShadingMode_NoShading);
|
||||||
BoolProperty prop;
|
mat->AddProperty(&val, 1, AI_MATKEY_SHADING_MODEL);
|
||||||
ReadBoolProperty(prop);
|
} else if (prop.name == "BackfaceCulling") {
|
||||||
if (prop.name == "Wireframe")
|
int val = (!prop.value);
|
||||||
{
|
mat->AddProperty(&val, 1, AI_MATKEY_TWOSIDED);
|
||||||
int val = (prop.value ? true : false);
|
}
|
||||||
mat->AddProperty(&val,1,AI_MATKEY_ENABLE_WIREFRAME);
|
} else if (!ASSIMP_stricmp(child.name(), "texture") ||
|
||||||
}
|
!ASSIMP_stricmp(child.name(), "enum")) { // String properties - textures and texture related properties
|
||||||
else if (prop.name == "GouraudShading")
|
StringProperty prop;
|
||||||
{
|
ReadStringProperty(prop);
|
||||||
int val = (prop.value ? aiShadingMode_Gouraud
|
if (prop.value.length()) {
|
||||||
: aiShadingMode_NoShading);
|
// material type (shader)
|
||||||
mat->AddProperty(&val,1,AI_MATKEY_SHADING_MODEL);
|
if (prop.name == "Type") {
|
||||||
}
|
if (prop.value == "solid") {
|
||||||
else if (prop.name == "BackfaceCulling")
|
// default material ...
|
||||||
{
|
} else if (prop.value == "trans_vertex_alpha") {
|
||||||
int val = (!prop.value);
|
matFlags = AI_IRRMESH_MAT_trans_vertex_alpha;
|
||||||
mat->AddProperty(&val,1,AI_MATKEY_TWOSIDED);
|
} else if (prop.value == "lightmap") {
|
||||||
}
|
matFlags = AI_IRRMESH_MAT_lightmap;
|
||||||
}
|
} else if (prop.value == "solid_2layer") {
|
||||||
// String properties - textures and texture related properties
|
matFlags = AI_IRRMESH_MAT_solid_2layer;
|
||||||
else if (!ASSIMP_stricmp(reader->getNodeName(),"texture") ||
|
} else if (prop.value == "lightmap_m2") {
|
||||||
!ASSIMP_stricmp(reader->getNodeName(),"enum"))
|
matFlags = AI_IRRMESH_MAT_lightmap_m2;
|
||||||
{
|
} else if (prop.value == "lightmap_m4") {
|
||||||
StringProperty prop;
|
matFlags = AI_IRRMESH_MAT_lightmap_m4;
|
||||||
ReadStringProperty(prop);
|
} else if (prop.value == "lightmap_light") {
|
||||||
if (prop.value.length())
|
matFlags = AI_IRRMESH_MAT_lightmap_light;
|
||||||
{
|
} else if (prop.value == "lightmap_light_m2") {
|
||||||
// material type (shader)
|
matFlags = AI_IRRMESH_MAT_lightmap_light_m2;
|
||||||
if (prop.name == "Type")
|
} else if (prop.value == "lightmap_light_m4") {
|
||||||
{
|
matFlags = AI_IRRMESH_MAT_lightmap_light_m4;
|
||||||
if (prop.value == "solid")
|
} else if (prop.value == "lightmap_add") {
|
||||||
{
|
matFlags = AI_IRRMESH_MAT_lightmap_add;
|
||||||
// default material ...
|
} else if (prop.value == "normalmap_solid" ||
|
||||||
}
|
prop.value == "parallaxmap_solid") { // Normal and parallax maps are treated equally
|
||||||
else if (prop.value == "trans_vertex_alpha")
|
matFlags = AI_IRRMESH_MAT_normalmap_solid;
|
||||||
{
|
} else if (prop.value == "normalmap_trans_vertex_alpha" ||
|
||||||
matFlags = AI_IRRMESH_MAT_trans_vertex_alpha;
|
prop.value == "parallaxmap_trans_vertex_alpha") {
|
||||||
}
|
matFlags = AI_IRRMESH_MAT_normalmap_tva;
|
||||||
else if (prop.value == "lightmap")
|
} else if (prop.value == "normalmap_trans_add" ||
|
||||||
{
|
prop.value == "parallaxmap_trans_add") {
|
||||||
matFlags = AI_IRRMESH_MAT_lightmap;
|
matFlags = AI_IRRMESH_MAT_normalmap_ta;
|
||||||
}
|
} else {
|
||||||
else if (prop.value == "solid_2layer")
|
ASSIMP_LOG_WARN("IRRMat: Unrecognized material type: " + prop.value);
|
||||||
{
|
}
|
||||||
matFlags = AI_IRRMESH_MAT_solid_2layer;
|
}
|
||||||
}
|
|
||||||
else if (prop.value == "lightmap_m2")
|
|
||||||
{
|
|
||||||
matFlags = AI_IRRMESH_MAT_lightmap_m2;
|
|
||||||
}
|
|
||||||
else if (prop.value == "lightmap_m4")
|
|
||||||
{
|
|
||||||
matFlags = AI_IRRMESH_MAT_lightmap_m4;
|
|
||||||
}
|
|
||||||
else if (prop.value == "lightmap_light")
|
|
||||||
{
|
|
||||||
matFlags = AI_IRRMESH_MAT_lightmap_light;
|
|
||||||
}
|
|
||||||
else if (prop.value == "lightmap_light_m2")
|
|
||||||
{
|
|
||||||
matFlags = AI_IRRMESH_MAT_lightmap_light_m2;
|
|
||||||
}
|
|
||||||
else if (prop.value == "lightmap_light_m4")
|
|
||||||
{
|
|
||||||
matFlags = AI_IRRMESH_MAT_lightmap_light_m4;
|
|
||||||
}
|
|
||||||
else if (prop.value == "lightmap_add")
|
|
||||||
{
|
|
||||||
matFlags = AI_IRRMESH_MAT_lightmap_add;
|
|
||||||
}
|
|
||||||
// Normal and parallax maps are treated equally
|
|
||||||
else if (prop.value == "normalmap_solid" ||
|
|
||||||
prop.value == "parallaxmap_solid")
|
|
||||||
{
|
|
||||||
matFlags = AI_IRRMESH_MAT_normalmap_solid;
|
|
||||||
}
|
|
||||||
else if (prop.value == "normalmap_trans_vertex_alpha" ||
|
|
||||||
prop.value == "parallaxmap_trans_vertex_alpha")
|
|
||||||
{
|
|
||||||
matFlags = AI_IRRMESH_MAT_normalmap_tva;
|
|
||||||
}
|
|
||||||
else if (prop.value == "normalmap_trans_add" ||
|
|
||||||
prop.value == "parallaxmap_trans_add")
|
|
||||||
{
|
|
||||||
matFlags = AI_IRRMESH_MAT_normalmap_ta;
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
ASSIMP_LOG_WARN("IRRMat: Unrecognized material type: " + prop.value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Up to 4 texture channels are supported
|
// Up to 4 texture channels are supported
|
||||||
if (prop.name == "Texture1")
|
if (prop.name == "Texture1") {
|
||||||
{
|
// Always accept the primary texture channel
|
||||||
// Always accept the primary texture channel
|
++cnt;
|
||||||
++cnt;
|
s.Set(prop.value);
|
||||||
s.Set(prop.value);
|
mat->AddProperty(&s, AI_MATKEY_TEXTURE_DIFFUSE(0));
|
||||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_DIFFUSE(0));
|
} else if (prop.name == "Texture2" && cnt == 1) {
|
||||||
}
|
// 2-layer material lightmapped?
|
||||||
else if (prop.name == "Texture2" && cnt == 1)
|
if (matFlags & AI_IRRMESH_MAT_lightmap) {
|
||||||
{
|
++cnt;
|
||||||
// 2-layer material lightmapped?
|
s.Set(prop.value);
|
||||||
if (matFlags & AI_IRRMESH_MAT_lightmap) {
|
mat->AddProperty(&s, AI_MATKEY_TEXTURE_LIGHTMAP(0));
|
||||||
++cnt;
|
|
||||||
s.Set(prop.value);
|
|
||||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_LIGHTMAP(0));
|
|
||||||
|
|
||||||
// set the corresponding material flag
|
// set the corresponding material flag
|
||||||
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
||||||
}
|
} else if (matFlags & AI_IRRMESH_MAT_normalmap_solid) { // alternatively: normal or parallax mapping
|
||||||
// alternatively: normal or parallax mapping
|
++cnt;
|
||||||
else if (matFlags & AI_IRRMESH_MAT_normalmap_solid) {
|
s.Set(prop.value);
|
||||||
++cnt;
|
mat->AddProperty(&s, AI_MATKEY_TEXTURE_NORMALS(0));
|
||||||
s.Set(prop.value);
|
|
||||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_NORMALS(0));
|
|
||||||
|
|
||||||
// set the corresponding material flag
|
// set the corresponding material flag
|
||||||
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
||||||
} else if (matFlags & AI_IRRMESH_MAT_solid_2layer) {// or just as second diffuse texture
|
} else if (matFlags & AI_IRRMESH_MAT_solid_2layer) { // or just as second diffuse texture
|
||||||
++cnt;
|
++cnt;
|
||||||
s.Set(prop.value);
|
s.Set(prop.value);
|
||||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_DIFFUSE(1));
|
mat->AddProperty(&s, AI_MATKEY_TEXTURE_DIFFUSE(1));
|
||||||
++nd;
|
++nd;
|
||||||
|
|
||||||
// set the corresponding material flag
|
// set the corresponding material flag
|
||||||
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
||||||
} else {
|
} else {
|
||||||
ASSIMP_LOG_WARN("IRRmat: Skipping second texture");
|
ASSIMP_LOG_WARN("IRRmat: Skipping second texture");
|
||||||
}
|
}
|
||||||
} else if (prop.name == "Texture3" && cnt == 2) {
|
} else if (prop.name == "Texture3" && cnt == 2) {
|
||||||
// Irrlicht does not seem to use these channels.
|
// Irrlicht does not seem to use these channels.
|
||||||
++cnt;
|
++cnt;
|
||||||
s.Set(prop.value);
|
s.Set(prop.value);
|
||||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_DIFFUSE(nd+1));
|
mat->AddProperty(&s, AI_MATKEY_TEXTURE_DIFFUSE(nd + 1));
|
||||||
} else if (prop.name == "Texture4" && cnt == 3) {
|
} else if (prop.name == "Texture4" && cnt == 3) {
|
||||||
// Irrlicht does not seem to use these channels.
|
// Irrlicht does not seem to use these channels.
|
||||||
++cnt;
|
++cnt;
|
||||||
s.Set(prop.value);
|
s.Set(prop.value);
|
||||||
mat->AddProperty(&s,AI_MATKEY_TEXTURE_DIFFUSE(nd+2));
|
mat->AddProperty(&s, AI_MATKEY_TEXTURE_DIFFUSE(nd + 2));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Texture mapping options
|
// Texture mapping options
|
||||||
if (prop.name == "TextureWrap1" && cnt >= 1)
|
if (prop.name == "TextureWrap1" && cnt >= 1) {
|
||||||
{
|
int map = ConvertMappingMode(prop.value);
|
||||||
int map = ConvertMappingMode(prop.value);
|
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_U_DIFFUSE(0));
|
||||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_DIFFUSE(0));
|
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_V_DIFFUSE(0));
|
||||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_DIFFUSE(0));
|
} else if (prop.name == "TextureWrap2" && cnt >= 2) {
|
||||||
}
|
int map = ConvertMappingMode(prop.value);
|
||||||
else if (prop.name == "TextureWrap2" && cnt >= 2)
|
if (matFlags & AI_IRRMESH_MAT_lightmap) {
|
||||||
{
|
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_U_LIGHTMAP(0));
|
||||||
int map = ConvertMappingMode(prop.value);
|
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_V_LIGHTMAP(0));
|
||||||
if (matFlags & AI_IRRMESH_MAT_lightmap) {
|
} else if (matFlags & (AI_IRRMESH_MAT_normalmap_solid)) {
|
||||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_LIGHTMAP(0));
|
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_U_NORMALS(0));
|
||||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_LIGHTMAP(0));
|
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_V_NORMALS(0));
|
||||||
}
|
} else if (matFlags & AI_IRRMESH_MAT_solid_2layer) {
|
||||||
else if (matFlags & (AI_IRRMESH_MAT_normalmap_solid)) {
|
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_U_DIFFUSE(1));
|
||||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_NORMALS(0));
|
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_V_DIFFUSE(1));
|
||||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_NORMALS(0));
|
}
|
||||||
}
|
} else if (prop.name == "TextureWrap3" && cnt >= 3) {
|
||||||
else if (matFlags & AI_IRRMESH_MAT_solid_2layer) {
|
int map = ConvertMappingMode(prop.value);
|
||||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_DIFFUSE(1));
|
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_U_DIFFUSE(nd + 1));
|
||||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_DIFFUSE(1));
|
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_V_DIFFUSE(nd + 1));
|
||||||
}
|
} else if (prop.name == "TextureWrap4" && cnt >= 4) {
|
||||||
}
|
int map = ConvertMappingMode(prop.value);
|
||||||
else if (prop.name == "TextureWrap3" && cnt >= 3)
|
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_U_DIFFUSE(nd + 2));
|
||||||
{
|
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_V_DIFFUSE(nd + 2));
|
||||||
int map = ConvertMappingMode(prop.value);
|
}
|
||||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_DIFFUSE(nd+1));
|
}
|
||||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_DIFFUSE(nd+1));
|
}
|
||||||
}
|
//break;
|
||||||
else if (prop.name == "TextureWrap4" && cnt >= 4)
|
/*case EXN_ELEMENT_END:
|
||||||
{
|
|
||||||
int map = ConvertMappingMode(prop.value);
|
|
||||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_U_DIFFUSE(nd+2));
|
|
||||||
mat->AddProperty(&map,1,AI_MATKEY_MAPPINGMODE_V_DIFFUSE(nd+2));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case EXN_ELEMENT_END:
|
|
||||||
|
|
||||||
/* Assume there are no further nested nodes in <material> elements
|
// Assume there are no further nested nodes in <material> elements
|
||||||
*/
|
if ( !ASSIMP_stricmp(reader->getNodeName(),"material") ||
|
||||||
if (/* IRRMESH */ !ASSIMP_stricmp(reader->getNodeName(),"material") ||
|
!ASSIMP_stricmp(reader->getNodeName(),"attributes"))
|
||||||
/* IRR */ !ASSIMP_stricmp(reader->getNodeName(),"attributes"))
|
|
||||||
{
|
{
|
||||||
// Now process lightmapping flags
|
// Now process lightmapping flags
|
||||||
// We should have at least one textur to do that ..
|
// We should have at least one textur to do that ..
|
||||||
|
@ -492,7 +377,8 @@ aiMaterial* IrrlichtBase::ParseMaterial(unsigned int& matFlags)
|
||||||
// GCC complains here ...
|
// GCC complains here ...
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}*/
|
||||||
|
}
|
||||||
ASSIMP_LOG_ERROR("IRRMESH: Unexpected end of file. Material is not complete");
|
ASSIMP_LOG_ERROR("IRRMESH: Unexpected end of file. Material is not complete");
|
||||||
|
|
||||||
return mat;
|
return mat;
|
||||||
|
|
|
@ -7,50 +7,48 @@
|
||||||
#ifndef INCLUDED_AI_IRRSHARED_H
|
#ifndef INCLUDED_AI_IRRSHARED_H
|
||||||
#define INCLUDED_AI_IRRSHARED_H
|
#define INCLUDED_AI_IRRSHARED_H
|
||||||
|
|
||||||
#include <assimp/irrXMLWrapper.h>
|
|
||||||
#include <assimp/BaseImporter.h>
|
#include <assimp/BaseImporter.h>
|
||||||
|
#include <assimp/XmlParser.h>
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
|
|
||||||
struct aiMaterial;
|
struct aiMaterial;
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
|
||||||
|
|
||||||
/** @brief Matrix to convert from Assimp to IRR and backwards
|
/** @brief Matrix to convert from Assimp to IRR and backwards
|
||||||
*/
|
*/
|
||||||
extern const aiMatrix4x4 AI_TO_IRR_MATRIX;
|
extern const aiMatrix4x4 AI_TO_IRR_MATRIX;
|
||||||
|
|
||||||
|
|
||||||
// Default: 0 = solid, one texture
|
// Default: 0 = solid, one texture
|
||||||
#define AI_IRRMESH_MAT_solid_2layer 0x10000
|
#define AI_IRRMESH_MAT_solid_2layer 0x10000
|
||||||
|
|
||||||
// Transparency flags
|
// Transparency flags
|
||||||
#define AI_IRRMESH_MAT_trans_vertex_alpha 0x1
|
#define AI_IRRMESH_MAT_trans_vertex_alpha 0x1
|
||||||
#define AI_IRRMESH_MAT_trans_add 0x2
|
#define AI_IRRMESH_MAT_trans_add 0x2
|
||||||
|
|
||||||
// Lightmapping flags
|
// Lightmapping flags
|
||||||
#define AI_IRRMESH_MAT_lightmap 0x2
|
#define AI_IRRMESH_MAT_lightmap 0x2
|
||||||
#define AI_IRRMESH_MAT_lightmap_m2 (AI_IRRMESH_MAT_lightmap|0x4)
|
#define AI_IRRMESH_MAT_lightmap_m2 (AI_IRRMESH_MAT_lightmap | 0x4)
|
||||||
#define AI_IRRMESH_MAT_lightmap_m4 (AI_IRRMESH_MAT_lightmap|0x8)
|
#define AI_IRRMESH_MAT_lightmap_m4 (AI_IRRMESH_MAT_lightmap | 0x8)
|
||||||
#define AI_IRRMESH_MAT_lightmap_light (AI_IRRMESH_MAT_lightmap|0x10)
|
#define AI_IRRMESH_MAT_lightmap_light (AI_IRRMESH_MAT_lightmap | 0x10)
|
||||||
#define AI_IRRMESH_MAT_lightmap_light_m2 (AI_IRRMESH_MAT_lightmap|0x20)
|
#define AI_IRRMESH_MAT_lightmap_light_m2 (AI_IRRMESH_MAT_lightmap | 0x20)
|
||||||
#define AI_IRRMESH_MAT_lightmap_light_m4 (AI_IRRMESH_MAT_lightmap|0x40)
|
#define AI_IRRMESH_MAT_lightmap_light_m4 (AI_IRRMESH_MAT_lightmap | 0x40)
|
||||||
#define AI_IRRMESH_MAT_lightmap_add (AI_IRRMESH_MAT_lightmap|0x80)
|
#define AI_IRRMESH_MAT_lightmap_add (AI_IRRMESH_MAT_lightmap | 0x80)
|
||||||
|
|
||||||
// Standard NormalMap (or Parallax map, they're treated equally)
|
// Standard NormalMap (or Parallax map, they're treated equally)
|
||||||
#define AI_IRRMESH_MAT_normalmap_solid (0x100)
|
#define AI_IRRMESH_MAT_normalmap_solid (0x100)
|
||||||
|
|
||||||
// Normal map combined with vertex alpha
|
// Normal map combined with vertex alpha
|
||||||
#define AI_IRRMESH_MAT_normalmap_tva \
|
#define AI_IRRMESH_MAT_normalmap_tva \
|
||||||
(AI_IRRMESH_MAT_normalmap_solid | AI_IRRMESH_MAT_trans_vertex_alpha)
|
(AI_IRRMESH_MAT_normalmap_solid | AI_IRRMESH_MAT_trans_vertex_alpha)
|
||||||
|
|
||||||
// Normal map combined with additive transparency
|
// Normal map combined with additive transparency
|
||||||
#define AI_IRRMESH_MAT_normalmap_ta \
|
#define AI_IRRMESH_MAT_normalmap_ta \
|
||||||
(AI_IRRMESH_MAT_normalmap_solid | AI_IRRMESH_MAT_trans_add)
|
(AI_IRRMESH_MAT_normalmap_solid | AI_IRRMESH_MAT_trans_add)
|
||||||
|
|
||||||
// Special flag. It indicates a second texture has been found
|
// Special flag. It indicates a second texture has been found
|
||||||
// Its type depends ... either a normal textue or a normal map
|
// Its type depends ... either a normal textue or a normal map
|
||||||
#define AI_IRRMESH_EXTRA_2ND_TEXTURE 0x100000
|
#define AI_IRRMESH_EXTRA_2ND_TEXTURE 0x100000
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Base class for the Irr and IrrMesh importers.
|
/** Base class for the Irr and IrrMesh importers.
|
||||||
|
@ -58,61 +56,64 @@ extern const aiMatrix4x4 AI_TO_IRR_MATRIX;
|
||||||
* Declares some irrlight-related xml parsing utilities and provides tools
|
* Declares some irrlight-related xml parsing utilities and provides tools
|
||||||
* to load materials from IRR and IRRMESH files.
|
* to load materials from IRR and IRRMESH files.
|
||||||
*/
|
*/
|
||||||
class IrrlichtBase
|
class IrrlichtBase {
|
||||||
{
|
|
||||||
protected:
|
protected:
|
||||||
|
IrrlichtBase() :
|
||||||
|
mNode(nullptr) {
|
||||||
|
// empty
|
||||||
|
}
|
||||||
|
|
||||||
|
~IrrlichtBase() {
|
||||||
|
// empty
|
||||||
|
}
|
||||||
|
|
||||||
/** @brief Data structure for a simple name-value property
|
/** @brief Data structure for a simple name-value property
|
||||||
*/
|
*/
|
||||||
template <class T>
|
template <class T>
|
||||||
struct Property
|
struct Property {
|
||||||
{
|
|
||||||
std::string name;
|
std::string name;
|
||||||
T value;
|
T value;
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef Property<uint32_t> HexProperty;
|
typedef Property<uint32_t> HexProperty;
|
||||||
typedef Property<std::string> StringProperty;
|
typedef Property<std::string> StringProperty;
|
||||||
typedef Property<bool> BoolProperty;
|
typedef Property<bool> BoolProperty;
|
||||||
typedef Property<float> FloatProperty;
|
typedef Property<float> FloatProperty;
|
||||||
typedef Property<aiVector3D> VectorProperty;
|
typedef Property<aiVector3D> VectorProperty;
|
||||||
typedef Property<int> IntProperty;
|
typedef Property<int> IntProperty;
|
||||||
|
|
||||||
/** XML reader instance
|
/// XML reader instance
|
||||||
*/
|
XmlParser mParser;
|
||||||
irr::io::IrrXMLReader* reader;
|
pugi::xml_node *mNode;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Parse a material description from the XML
|
/** Parse a material description from the XML
|
||||||
* @return The created material
|
* @return The created material
|
||||||
* @param matFlags Receives AI_IRRMESH_MAT_XX flags
|
* @param matFlags Receives AI_IRRMESH_MAT_XX flags
|
||||||
*/
|
*/
|
||||||
aiMaterial* ParseMaterial(unsigned int& matFlags);
|
aiMaterial *ParseMaterial(unsigned int &matFlags);
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Read a property of the specified type from the current XML element.
|
/** Read a property of the specified type from the current XML element.
|
||||||
* @param out Receives output data
|
* @param out Receives output data
|
||||||
*/
|
*/
|
||||||
void ReadHexProperty (HexProperty& out);
|
void ReadHexProperty(HexProperty &out);
|
||||||
void ReadStringProperty (StringProperty& out);
|
void ReadStringProperty(StringProperty &out);
|
||||||
void ReadBoolProperty (BoolProperty& out);
|
void ReadBoolProperty(BoolProperty &out);
|
||||||
void ReadFloatProperty (FloatProperty& out);
|
void ReadFloatProperty(FloatProperty &out);
|
||||||
void ReadVectorProperty (VectorProperty& out);
|
void ReadVectorProperty(VectorProperty &out);
|
||||||
void ReadIntProperty (IntProperty& out);
|
void ReadIntProperty(IntProperty &out);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Unpack a hex color, e.g. 0xdcdedfff
|
// Unpack a hex color, e.g. 0xdcdedfff
|
||||||
inline void ColorFromARGBPacked(uint32_t in, aiColor4D& clr)
|
inline void ColorFromARGBPacked(uint32_t in, aiColor4D &clr) {
|
||||||
{
|
|
||||||
clr.a = ((in >> 24) & 0xff) / 255.f;
|
clr.a = ((in >> 24) & 0xff) / 255.f;
|
||||||
clr.r = ((in >> 16) & 0xff) / 255.f;
|
clr.r = ((in >> 16) & 0xff) / 255.f;
|
||||||
clr.g = ((in >> 8) & 0xff) / 255.f;
|
clr.g = ((in >> 8) & 0xff) / 255.f;
|
||||||
clr.b = ((in ) & 0xff) / 255.f;
|
clr.b = ((in)&0xff) / 255.f;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
} // end namespace Assimp
|
} // end namespace Assimp
|
||||||
|
|
||||||
#endif // !! INCLUDED_AI_IRRSHARED_H
|
#endif // !! INCLUDED_AI_IRRSHARED_H
|
||||||
|
|
|
@ -145,7 +145,7 @@ void LWOImporter::InternReadFile(const std::string &pFile,
|
||||||
|
|
||||||
// Check whether we can read from the file
|
// Check whether we can read from the file
|
||||||
if (file.get() == nullptr) {
|
if (file.get() == nullptr) {
|
||||||
throw DeadlyImportError("Failed to open LWO file " + pFile + ".");
|
throw DeadlyImportError("Failed to open LWO file ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((this->fileSize = (unsigned int)file->FileSize()) < 12) {
|
if ((this->fileSize = (unsigned int)file->FileSize()) < 12) {
|
||||||
|
@ -212,7 +212,7 @@ void LWOImporter::InternReadFile(const std::string &pFile,
|
||||||
szBuff[2] = (char)(fileType >> 8u);
|
szBuff[2] = (char)(fileType >> 8u);
|
||||||
szBuff[3] = (char)(fileType);
|
szBuff[3] = (char)(fileType);
|
||||||
szBuff[4] = '\0';
|
szBuff[4] = '\0';
|
||||||
throw DeadlyImportError(std::string("Unknown LWO sub format: ") + szBuff);
|
throw DeadlyImportError("Unknown LWO sub format: ", szBuff);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (AI_LWO_FOURCC_LWOB != fileType) {
|
if (AI_LWO_FOURCC_LWOB != fileType) {
|
||||||
|
@ -232,7 +232,7 @@ void LWOImporter::InternReadFile(const std::string &pFile,
|
||||||
}
|
}
|
||||||
|
|
||||||
if (configLayerName.length() && !hasNamedLayer) {
|
if (configLayerName.length() && !hasNamedLayer) {
|
||||||
throw DeadlyImportError("LWO2: Unable to find the requested layer: " + configLayerName);
|
throw DeadlyImportError("LWO2: Unable to find the requested layer: ", configLayerName);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -502,7 +502,7 @@ void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
||||||
|
|
||||||
// Check whether we can read from the file
|
// Check whether we can read from the file
|
||||||
if (file.get() == nullptr) {
|
if (file.get() == nullptr) {
|
||||||
throw DeadlyImportError("Failed to open LWS file " + pFile + ".");
|
throw DeadlyImportError("Failed to open LWS file ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Allocate storage and copy the contents of the file to a memory buffer
|
// Allocate storage and copy the contents of the file to a memory buffer
|
||||||
|
|
|
@ -197,12 +197,15 @@ M3D_INDEX addMaterial(const Assimp::M3DWrapper &m3d, const aiMaterial *mat) {
|
||||||
break;
|
break;
|
||||||
case m3dpf_float:
|
case m3dpf_float:
|
||||||
if (mat->Get(aiProps[k].pKey, aiProps[k].type,
|
if (mat->Get(aiProps[k].pKey, aiProps[k].type,
|
||||||
aiProps[k].index, f) == AI_SUCCESS)
|
aiProps[k].index, f) == AI_SUCCESS) {
|
||||||
|
uint32_t f_uint32;
|
||||||
|
memcpy(&f_uint32, &f, sizeof(uint32_t));
|
||||||
addProp(&m3d->material[mi],
|
addProp(&m3d->material[mi],
|
||||||
m3d_propertytypes[k].id,
|
m3d_propertytypes[k].id,
|
||||||
/* not (uint32_t)f, because we don't want to convert
|
/* not (uint32_t)f, because we don't want to convert
|
||||||
* it, we want to see it as 32 bits of memory */
|
* it, we want to see it as 32 bits of memory */
|
||||||
*((uint32_t *)&f));
|
f_uint32);
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
case m3dpf_uint8:
|
case m3dpf_uint8:
|
||||||
if (mat->Get(aiProps[k].pKey, aiProps[k].type,
|
if (mat->Get(aiProps[k].pKey, aiProps[k].type,
|
||||||
|
|
|
@ -160,21 +160,21 @@ void M3DImporter::InternReadFile(const std::string &file, aiScene *pScene, IOSys
|
||||||
// Read file into memory
|
// Read file into memory
|
||||||
std::unique_ptr<IOStream> pStream(pIOHandler->Open(file, "rb"));
|
std::unique_ptr<IOStream> pStream(pIOHandler->Open(file, "rb"));
|
||||||
if (!pStream.get()) {
|
if (!pStream.get()) {
|
||||||
throw DeadlyImportError("Failed to open file " + file + ".");
|
throw DeadlyImportError("Failed to open file ", file, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Get the file-size and validate it, throwing an exception when fails
|
// Get the file-size and validate it, throwing an exception when fails
|
||||||
size_t fileSize = pStream->FileSize();
|
size_t fileSize = pStream->FileSize();
|
||||||
if (fileSize < 8) {
|
if (fileSize < 8) {
|
||||||
throw DeadlyImportError("M3D-file " + file + " is too small.");
|
throw DeadlyImportError("M3D-file ", file, " is too small.");
|
||||||
}
|
}
|
||||||
std::vector<unsigned char> buffer(fileSize);
|
std::vector<unsigned char> buffer(fileSize);
|
||||||
if (fileSize != pStream->Read(buffer.data(), 1, fileSize)) {
|
if (fileSize != pStream->Read(buffer.data(), 1, fileSize)) {
|
||||||
throw DeadlyImportError("Failed to read the file " + file + ".");
|
throw DeadlyImportError("Failed to read the file ", file, ".");
|
||||||
}
|
}
|
||||||
// extra check for binary format's first 8 bytes. Not done for the ASCII variant
|
// extra check for binary format's first 8 bytes. Not done for the ASCII variant
|
||||||
if (!memcmp(buffer.data(), "3DMO", 4) && memcmp(buffer.data() + 4, &fileSize, 4)) {
|
if (!memcmp(buffer.data(), "3DMO", 4) && memcmp(buffer.data() + 4, &fileSize, 4)) {
|
||||||
throw DeadlyImportError("Bad binary header in file " + file + ".");
|
throw DeadlyImportError("Bad binary header in file ", file, ".");
|
||||||
}
|
}
|
||||||
#ifdef M3D_ASCII
|
#ifdef M3D_ASCII
|
||||||
// make sure there's a terminator zero character, as input must be ASCIIZ
|
// make sure there's a terminator zero character, as input must be ASCIIZ
|
||||||
|
@ -200,7 +200,7 @@ void M3DImporter::InternReadFile(const std::string &file, aiScene *pScene, IOSys
|
||||||
M3DWrapper m3d(pIOHandler, buffer);
|
M3DWrapper m3d(pIOHandler, buffer);
|
||||||
|
|
||||||
if (!m3d) {
|
if (!m3d) {
|
||||||
throw DeadlyImportError("Unable to parse " + file + " as M3D.");
|
throw DeadlyImportError("Unable to parse ", file, " as M3D.");
|
||||||
}
|
}
|
||||||
|
|
||||||
// create the root node
|
// create the root node
|
||||||
|
|
|
@ -133,6 +133,9 @@ unsigned char *M3DWrapper::Save(int quality, int flags, unsigned int &size) {
|
||||||
saved_output_ = m3d_save(m3d_, quality, flags, &size);
|
saved_output_ = m3d_save(m3d_, quality, flags, &size);
|
||||||
return saved_output_;
|
return saved_output_;
|
||||||
#else
|
#else
|
||||||
|
(void)quality;
|
||||||
|
(void)flags;
|
||||||
|
(void)size;
|
||||||
return nullptr;
|
return nullptr;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -222,7 +222,7 @@ void MD2Importer::InternReadFile( const std::string& pFile,
|
||||||
|
|
||||||
// Check whether we can read from the file
|
// Check whether we can read from the file
|
||||||
if (file.get() == nullptr) {
|
if (file.get() == nullptr) {
|
||||||
throw DeadlyImportError("Failed to open MD2 file " + pFile + "");
|
throw DeadlyImportError("Failed to open MD2 file ", pFile, "");
|
||||||
}
|
}
|
||||||
|
|
||||||
// check whether the md3 file is large enough to contain
|
// check whether the md3 file is large enough to contain
|
||||||
|
|
|
@ -715,7 +715,7 @@ void MD3Importer::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
||||||
|
|
||||||
// Check whether we can read from the file
|
// Check whether we can read from the file
|
||||||
if (file.get() == nullptr) {
|
if (file.get() == nullptr) {
|
||||||
throw DeadlyImportError("Failed to open MD3 file " + pFile + ".");
|
throw DeadlyImportError("Failed to open MD3 file ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check whether the md3 file is large enough to contain the header
|
// Check whether the md3 file is large enough to contain the header
|
||||||
|
|
|
@ -675,7 +675,7 @@ void MD5Importer::LoadMD5CameraFile() {
|
||||||
|
|
||||||
// Check whether we can read from the file
|
// Check whether we can read from the file
|
||||||
if (!file.get() || !file->FileSize()) {
|
if (!file.get() || !file->FileSize()) {
|
||||||
throw DeadlyImportError("Failed to read MD5CAMERA file: " + pFile);
|
throw DeadlyImportError("Failed to read MD5CAMERA file: ", pFile);
|
||||||
}
|
}
|
||||||
mHadMD5Camera = true;
|
mHadMD5Camera = true;
|
||||||
LoadFileIntoMemory(file.get());
|
LoadFileIntoMemory(file.get());
|
||||||
|
|
|
@ -219,7 +219,7 @@ void MDCImporter::InternReadFile(
|
||||||
|
|
||||||
// Check whether we can read from the file
|
// Check whether we can read from the file
|
||||||
if (file.get() == nullptr) {
|
if (file.get() == nullptr) {
|
||||||
throw DeadlyImportError("Failed to open MDC file " + pFile + ".");
|
throw DeadlyImportError("Failed to open MDC file ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
// check whether the mdc file is large enough to contain the file header
|
// check whether the mdc file is large enough to contain the file header
|
||||||
|
|
|
@ -68,9 +68,9 @@ namespace Assimp {
|
||||||
namespace MDL {
|
namespace MDL {
|
||||||
namespace HalfLife {
|
namespace HalfLife {
|
||||||
|
|
||||||
#if _MSC_VER > 1920
|
#ifdef _MSC_VER
|
||||||
# pragma warning(disable : 4706)
|
# pragma warning(disable : 4706)
|
||||||
#endif // _WIN32
|
#endif // _MSC_VER
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
HL1MDLLoader::HL1MDLLoader(
|
HL1MDLLoader::HL1MDLLoader(
|
||||||
|
|
|
@ -218,12 +218,12 @@ private:
|
||||||
template <typename MDLFileHeader>
|
template <typename MDLFileHeader>
|
||||||
void HL1MDLLoader::load_file_into_buffer(const std::string &file_path, unsigned char *&buffer) {
|
void HL1MDLLoader::load_file_into_buffer(const std::string &file_path, unsigned char *&buffer) {
|
||||||
if (!io_->Exists(file_path))
|
if (!io_->Exists(file_path))
|
||||||
throw DeadlyImportError("Missing file " + DefaultIOSystem::fileName(file_path) + ".");
|
throw DeadlyImportError("Missing file ", DefaultIOSystem::fileName(file_path), ".");
|
||||||
|
|
||||||
std::unique_ptr<IOStream> file(io_->Open(file_path));
|
std::unique_ptr<IOStream> file(io_->Open(file_path));
|
||||||
|
|
||||||
if (file.get() == nullptr) {
|
if (file.get() == nullptr) {
|
||||||
throw DeadlyImportError("Failed to open MDL file " + DefaultIOSystem::fileName(file_path) + ".");
|
throw DeadlyImportError("Failed to open MDL file ", DefaultIOSystem::fileName(file_path), ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
const size_t file_size = file->FileSize();
|
const size_t file_size = file->FileSize();
|
||||||
|
|
|
@ -167,7 +167,7 @@ void MDLImporter::InternReadFile(const std::string &pFile,
|
||||||
|
|
||||||
// Check whether we can read from the file
|
// Check whether we can read from the file
|
||||||
if (file.get() == nullptr) {
|
if (file.get() == nullptr) {
|
||||||
throw DeadlyImportError("Failed to open MDL file " + pFile + ".");
|
throw DeadlyImportError("Failed to open MDL file ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
// This should work for all other types of MDL files, too ...
|
// This should work for all other types of MDL files, too ...
|
||||||
|
@ -251,8 +251,8 @@ void MDLImporter::InternReadFile(const std::string &pFile,
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
// print the magic word to the log file
|
// print the magic word to the log file
|
||||||
throw DeadlyImportError("Unknown MDL subformat " + pFile +
|
throw DeadlyImportError("Unknown MDL subformat ", pFile,
|
||||||
". Magic word (" + std::string((char *)&iMagicWord, 4) + ") is not known");
|
". Magic word (", std::string((char *)&iMagicWord, 4), ") is not known");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Now rotate the whole scene 90 degrees around the x axis to convert to internal coordinate system
|
// Now rotate the whole scene 90 degrees around the x axis to convert to internal coordinate system
|
||||||
|
|
|
@ -111,7 +111,7 @@ void MMDImporter::InternReadFile(const std::string &file, aiScene *pScene,
|
||||||
// Read file by istream
|
// Read file by istream
|
||||||
std::filebuf fb;
|
std::filebuf fb;
|
||||||
if (!fb.open(file, std::ios::in | std::ios::binary)) {
|
if (!fb.open(file, std::ios::in | std::ios::binary)) {
|
||||||
throw DeadlyImportError("Failed to open file " + file + ".");
|
throw DeadlyImportError("Failed to open file ", file, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
std::istream fileStream(&fb);
|
std::istream fileStream(&fb);
|
||||||
|
@ -122,7 +122,7 @@ void MMDImporter::InternReadFile(const std::string &file, aiScene *pScene,
|
||||||
fileStream.seekg(0, fileStream.beg);
|
fileStream.seekg(0, fileStream.beg);
|
||||||
|
|
||||||
if (fileSize < sizeof(pmx::PmxModel)) {
|
if (fileSize < sizeof(pmx::PmxModel)) {
|
||||||
throw DeadlyImportError(file + " is too small.");
|
throw DeadlyImportError(file, " is too small.");
|
||||||
}
|
}
|
||||||
|
|
||||||
pmx::PmxModel model;
|
pmx::PmxModel model;
|
||||||
|
|
|
@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include "MMDPmxParser.h"
|
#include "MMDPmxParser.h"
|
||||||
#include <assimp/StringUtils.h>
|
#include <assimp/StringUtils.h>
|
||||||
#ifdef ASSIMP_USE_HUNTER
|
#ifdef ASSIMP_USE_HUNTER
|
||||||
# include <utf8/utf8.h>
|
# include <utf8.h>
|
||||||
#else
|
#else
|
||||||
# include "../contrib/utf8cpp/source/utf8.h"
|
# include "../contrib/utf8cpp/source/utf8.h"
|
||||||
#endif
|
#endif
|
||||||
|
@ -524,7 +524,7 @@ namespace pmx
|
||||||
if (version != 2.0f && version != 2.1f)
|
if (version != 2.0f && version != 2.1f)
|
||||||
{
|
{
|
||||||
std::cerr << "this is not ver2.0 or ver2.1 but " << version << "." << std::endl;
|
std::cerr << "this is not ver2.0 or ver2.1 but " << version << "." << std::endl;
|
||||||
throw DeadlyImportError("MMD: this is not ver2.0 or ver2.1 but " + to_string(version));
|
throw DeadlyImportError("MMD: this is not ver2.0 or ver2.1 but ", to_string(version));
|
||||||
}
|
}
|
||||||
this->setting.Read(stream);
|
this->setting.Read(stream);
|
||||||
|
|
||||||
|
|
|
@ -229,7 +229,7 @@ void MS3DImporter::InternReadFile( const std::string& pFile,
|
||||||
stream.CopyAndAdvance(head,10);
|
stream.CopyAndAdvance(head,10);
|
||||||
stream >> version;
|
stream >> version;
|
||||||
if (strncmp(head,"MS3D000000",10)) {
|
if (strncmp(head,"MS3D000000",10)) {
|
||||||
throw DeadlyImportError("Not a MS3D file, magic string MS3D000000 not found: "+pFile);
|
throw DeadlyImportError("Not a MS3D file, magic string MS3D000000 not found: ", pFile);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (version != 4) {
|
if (version != 4) {
|
||||||
|
|
|
@ -96,7 +96,7 @@ const aiImporterDesc *NFFImporter::GetInfo() const {
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
#define AI_NFF_PARSE_FLOAT(f) \
|
#define AI_NFF_PARSE_FLOAT(f) \
|
||||||
SkipSpaces(&sz); \
|
SkipSpaces(&sz); \
|
||||||
if (!::IsLineEnd(*sz)) sz = fast_atoreal_move<float>(sz, (float &)f);
|
if (!::IsLineEnd(*sz)) sz = fast_atoreal_move<ai_real>(sz, (ai_real &)f);
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
#define AI_NFF_PARSE_TRIPLE(v) \
|
#define AI_NFF_PARSE_TRIPLE(v) \
|
||||||
|
@ -214,7 +214,7 @@ void NFFImporter::InternReadFile(const std::string &pFile,
|
||||||
|
|
||||||
// Check whether we can read from the file
|
// Check whether we can read from the file
|
||||||
if (!file.get())
|
if (!file.get())
|
||||||
throw DeadlyImportError("Failed to open NFF file " + pFile + ".");
|
throw DeadlyImportError("Failed to open NFF file ", pFile, ".");
|
||||||
|
|
||||||
// allocate storage and copy the contents of the file to a memory buffer
|
// allocate storage and copy the contents of the file to a memory buffer
|
||||||
// (terminate it with zero)
|
// (terminate it with zero)
|
||||||
|
@ -233,7 +233,7 @@ void NFFImporter::InternReadFile(const std::string &pFile,
|
||||||
|
|
||||||
// camera parameters
|
// camera parameters
|
||||||
aiVector3D camPos, camUp(0.f, 1.f, 0.f), camLookAt(0.f, 0.f, 1.f);
|
aiVector3D camPos, camUp(0.f, 1.f, 0.f), camLookAt(0.f, 0.f, 1.f);
|
||||||
float angle = 45.f;
|
ai_real angle = 45.f;
|
||||||
aiVector2D resolution;
|
aiVector2D resolution;
|
||||||
|
|
||||||
bool hasCam = false;
|
bool hasCam = false;
|
||||||
|
@ -262,7 +262,7 @@ void NFFImporter::InternReadFile(const std::string &pFile,
|
||||||
|
|
||||||
// check whether this is the NFF2 file format
|
// check whether this is the NFF2 file format
|
||||||
if (TokenMatch(buffer, "nff", 3)) {
|
if (TokenMatch(buffer, "nff", 3)) {
|
||||||
const float qnan = get_qnan();
|
const ai_real qnan = get_qnan();
|
||||||
const aiColor4D cQNAN = aiColor4D(qnan, 0.f, 0.f, 1.f);
|
const aiColor4D cQNAN = aiColor4D(qnan, 0.f, 0.f, 1.f);
|
||||||
const aiVector3D vQNAN = aiVector3D(qnan, 0.f, 0.f);
|
const aiVector3D vQNAN = aiVector3D(qnan, 0.f, 0.f);
|
||||||
|
|
||||||
|
@ -706,7 +706,7 @@ void NFFImporter::InternReadFile(const std::string &pFile,
|
||||||
}
|
}
|
||||||
// 'f' - shading information block
|
// 'f' - shading information block
|
||||||
else if (TokenMatch(sz, "f", 1)) {
|
else if (TokenMatch(sz, "f", 1)) {
|
||||||
float d;
|
ai_real d;
|
||||||
|
|
||||||
// read the RGB colors
|
// read the RGB colors
|
||||||
AI_NFF_PARSE_TRIPLE(s.color);
|
AI_NFF_PARSE_TRIPLE(s.color);
|
||||||
|
@ -856,7 +856,7 @@ void NFFImporter::InternReadFile(const std::string &pFile,
|
||||||
|
|
||||||
// read the two center points and the respective radii
|
// read the two center points and the respective radii
|
||||||
aiVector3D center1, center2;
|
aiVector3D center1, center2;
|
||||||
float radius1 = 0.f, radius2 = 0.f;
|
ai_real radius1 = 0.f, radius2 = 0.f;
|
||||||
AI_NFF_PARSE_TRIPLE(center1);
|
AI_NFF_PARSE_TRIPLE(center1);
|
||||||
AI_NFF_PARSE_FLOAT(radius1);
|
AI_NFF_PARSE_FLOAT(radius1);
|
||||||
|
|
||||||
|
@ -874,7 +874,7 @@ void NFFImporter::InternReadFile(const std::string &pFile,
|
||||||
curMesh.dir = center2 - center1;
|
curMesh.dir = center2 - center1;
|
||||||
curMesh.center = center1 + curMesh.dir / (ai_real)2.0;
|
curMesh.center = center1 + curMesh.dir / (ai_real)2.0;
|
||||||
|
|
||||||
float f;
|
ai_real f;
|
||||||
if ((f = curMesh.dir.Length()) < 10e-3f) {
|
if ((f = curMesh.dir.Length()) < 10e-3f) {
|
||||||
ASSIMP_LOG_ERROR("NFF: Cone height is close to zero");
|
ASSIMP_LOG_ERROR("NFF: Cone height is close to zero");
|
||||||
continue;
|
continue;
|
||||||
|
|
|
@ -113,14 +113,14 @@ private:
|
||||||
{}
|
{}
|
||||||
|
|
||||||
aiColor3D color,diffuse,specular,ambient,emissive;
|
aiColor3D color,diffuse,specular,ambient,emissive;
|
||||||
float refracti;
|
ai_real refracti;
|
||||||
|
|
||||||
std::string texFile;
|
std::string texFile;
|
||||||
|
|
||||||
// For NFF2
|
// For NFF2
|
||||||
bool twoSided;
|
bool twoSided;
|
||||||
bool shaded;
|
bool shaded;
|
||||||
float opacity, shininess;
|
ai_real opacity, shininess;
|
||||||
|
|
||||||
std::string name;
|
std::string name;
|
||||||
|
|
||||||
|
@ -155,7 +155,7 @@ private:
|
||||||
{}
|
{}
|
||||||
|
|
||||||
aiVector3D position;
|
aiVector3D position;
|
||||||
float intensity;
|
ai_real intensity;
|
||||||
aiColor3D color;
|
aiColor3D color;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -123,7 +123,7 @@ void OFFImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOS
|
||||||
|
|
||||||
// Check whether we can read from the file
|
// Check whether we can read from the file
|
||||||
if( file.get() == nullptr) {
|
if( file.get() == nullptr) {
|
||||||
throw DeadlyImportError( "Failed to open OFF file " + pFile + ".");
|
throw DeadlyImportError( "Failed to open OFF file ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
// allocate storage and copy the contents of the file to a memory buffer
|
// allocate storage and copy the contents of the file to a memory buffer
|
||||||
|
|
|
@ -75,7 +75,9 @@ using namespace std;
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Default constructor
|
// Default constructor
|
||||||
ObjFileImporter::ObjFileImporter() :
|
ObjFileImporter::ObjFileImporter() :
|
||||||
m_Buffer(), m_pRootObject(nullptr), m_strAbsPath(std::string(1, DefaultIOSystem().getOsSeparator())) {}
|
m_Buffer(),
|
||||||
|
m_pRootObject(nullptr),
|
||||||
|
m_strAbsPath(std::string(1, DefaultIOSystem().getOsSeparator())) {}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Destructor.
|
// Destructor.
|
||||||
|
@ -107,9 +109,12 @@ const aiImporterDesc *ObjFileImporter::GetInfo() const {
|
||||||
void ObjFileImporter::InternReadFile(const std::string &file, aiScene *pScene, IOSystem *pIOHandler) {
|
void ObjFileImporter::InternReadFile(const std::string &file, aiScene *pScene, IOSystem *pIOHandler) {
|
||||||
// Read file into memory
|
// Read file into memory
|
||||||
static const std::string mode = "rb";
|
static const std::string mode = "rb";
|
||||||
std::unique_ptr<IOStream> fileStream(pIOHandler->Open(file, mode));
|
auto streamCloser = [&](IOStream *pStream) {
|
||||||
|
pIOHandler->Close(pStream);
|
||||||
|
};
|
||||||
|
std::unique_ptr<IOStream, decltype(streamCloser)> fileStream(pIOHandler->Open(file, mode), streamCloser);
|
||||||
if (!fileStream.get()) {
|
if (!fileStream.get()) {
|
||||||
throw DeadlyImportError("Failed to open file " + file + ".");
|
throw DeadlyImportError("Failed to open file ", file, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Get the file-size and validate it, throwing an exception when fails
|
// Get the file-size and validate it, throwing an exception when fails
|
||||||
|
@ -589,18 +594,18 @@ void ObjFileImporter::createMaterials(const ObjFile::Model *pModel, aiScene *pSc
|
||||||
// convert illumination model
|
// convert illumination model
|
||||||
int sm = 0;
|
int sm = 0;
|
||||||
switch (pCurrentMaterial->illumination_model) {
|
switch (pCurrentMaterial->illumination_model) {
|
||||||
case 0:
|
case 0:
|
||||||
sm = aiShadingMode_NoShading;
|
sm = aiShadingMode_NoShading;
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
sm = aiShadingMode_Gouraud;
|
sm = aiShadingMode_Gouraud;
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
sm = aiShadingMode_Phong;
|
sm = aiShadingMode_Phong;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
sm = aiShadingMode_Gouraud;
|
sm = aiShadingMode_Gouraud;
|
||||||
ASSIMP_LOG_ERROR("OBJ: unexpected illumination model (0-2 recognized)");
|
ASSIMP_LOG_ERROR("OBJ: unexpected illumination model (0-2 recognized)");
|
||||||
}
|
}
|
||||||
|
|
||||||
mat->AddProperty<int>(&sm, 1, AI_MATKEY_SHADING_MODEL);
|
mat->AddProperty<int>(&sm, 1, AI_MATKEY_SHADING_MODEL);
|
||||||
|
|
|
@ -234,35 +234,6 @@ inline char_t getFloat(char_t it, char_t end, ai_real &value) {
|
||||||
return it;
|
return it;
|
||||||
}
|
}
|
||||||
|
|
||||||
/** @brief Will perform a simple tokenize.
|
|
||||||
* @param str String to tokenize.
|
|
||||||
* @param tokens Array with tokens, will be empty if no token was found.
|
|
||||||
* @param delimiters Delimiter for tokenize.
|
|
||||||
* @return Number of found token.
|
|
||||||
*/
|
|
||||||
template <class string_type>
|
|
||||||
unsigned int tokenize(const string_type &str, std::vector<string_type> &tokens,
|
|
||||||
const string_type &delimiters) {
|
|
||||||
// Skip delimiters at beginning.
|
|
||||||
typename string_type::size_type lastPos = str.find_first_not_of(delimiters, 0);
|
|
||||||
|
|
||||||
// Find first "non-delimiter".
|
|
||||||
typename string_type::size_type pos = str.find_first_of(delimiters, lastPos);
|
|
||||||
while (string_type::npos != pos || string_type::npos != lastPos) {
|
|
||||||
// Found a token, add it to the vector.
|
|
||||||
string_type tmp = str.substr(lastPos, pos - lastPos);
|
|
||||||
if (!tmp.empty() && ' ' != tmp[0])
|
|
||||||
tokens.push_back(tmp);
|
|
||||||
|
|
||||||
// Skip delimiters. Note the "not_of"
|
|
||||||
lastPos = str.find_first_not_of(delimiters, pos);
|
|
||||||
|
|
||||||
// Find next "non-delimiter"
|
|
||||||
pos = str.find_first_of(delimiters, lastPos);
|
|
||||||
}
|
|
||||||
|
|
||||||
return static_cast<unsigned int>(tokens.size());
|
|
||||||
}
|
|
||||||
|
|
||||||
template <class string_type>
|
template <class string_type>
|
||||||
string_type trim_whitespaces(string_type str) {
|
string_type trim_whitespaces(string_type str) {
|
||||||
|
|
|
@ -187,8 +187,8 @@ Mesh *OgreBinarySerializer::ImportMesh(MemoryStreamReader *stream) {
|
||||||
/// @todo Check what we can actually support.
|
/// @todo Check what we can actually support.
|
||||||
std::string version = serializer.ReadLine();
|
std::string version = serializer.ReadLine();
|
||||||
if (version != MESH_VERSION_1_8) {
|
if (version != MESH_VERSION_1_8) {
|
||||||
throw DeadlyExportError(Formatter::format() << "Mesh version " << version << " not supported by this importer. Run OgreMeshUpgrader tool on the file and try again."
|
throw DeadlyExportError("Mesh version ", version, " not supported by this importer. Run OgreMeshUpgrader tool on the file and try again.",
|
||||||
<< " Supported versions: " << MESH_VERSION_1_8);
|
" Supported versions: ", MESH_VERSION_1_8);
|
||||||
}
|
}
|
||||||
|
|
||||||
Mesh *mesh = new Mesh();
|
Mesh *mesh = new Mesh();
|
||||||
|
@ -471,7 +471,7 @@ void OgreBinarySerializer::ReadSubMeshNames(Mesh *mesh) {
|
||||||
uint16_t submeshIndex = Read<uint16_t>();
|
uint16_t submeshIndex = Read<uint16_t>();
|
||||||
SubMesh *submesh = mesh->GetSubMesh(submeshIndex);
|
SubMesh *submesh = mesh->GetSubMesh(submeshIndex);
|
||||||
if (!submesh) {
|
if (!submesh) {
|
||||||
throw DeadlyImportError(Formatter::format() << "Ogre Mesh does not include submesh " << submeshIndex << " referenced in M_SUBMESH_NAME_TABLE_ELEMENT. Invalid mesh file.");
|
throw DeadlyImportError("Ogre Mesh does not include submesh ", submeshIndex, " referenced in M_SUBMESH_NAME_TABLE_ELEMENT. Invalid mesh file.");
|
||||||
}
|
}
|
||||||
|
|
||||||
submesh->name = ReadLine();
|
submesh->name = ReadLine();
|
||||||
|
@ -788,7 +788,7 @@ MemoryStreamReaderPtr OgreBinarySerializer::OpenReader(Assimp::IOSystem *pIOHand
|
||||||
|
|
||||||
IOStream *f = pIOHandler->Open(filename, "rb");
|
IOStream *f = pIOHandler->Open(filename, "rb");
|
||||||
if (!f) {
|
if (!f) {
|
||||||
throw DeadlyImportError("Failed to open skeleton file " + filename);
|
throw DeadlyImportError("Failed to open skeleton file ", filename);
|
||||||
}
|
}
|
||||||
|
|
||||||
return MemoryStreamReaderPtr(new MemoryStreamReader(f));
|
return MemoryStreamReaderPtr(new MemoryStreamReader(f));
|
||||||
|
@ -803,8 +803,8 @@ void OgreBinarySerializer::ReadSkeleton(Skeleton *skeleton) {
|
||||||
// This deserialization supports both versions of the skeleton spec
|
// This deserialization supports both versions of the skeleton spec
|
||||||
std::string version = ReadLine();
|
std::string version = ReadLine();
|
||||||
if (version != SKELETON_VERSION_1_8 && version != SKELETON_VERSION_1_1) {
|
if (version != SKELETON_VERSION_1_8 && version != SKELETON_VERSION_1_1) {
|
||||||
throw DeadlyExportError(Formatter::format() << "Skeleton version " << version << " not supported by this importer."
|
throw DeadlyExportError("Skeleton version ", version, " not supported by this importer.",
|
||||||
<< " Supported versions: " << SKELETON_VERSION_1_8 << " and " << SKELETON_VERSION_1_1);
|
" Supported versions: ", SKELETON_VERSION_1_8, " and ", SKELETON_VERSION_1_1);
|
||||||
}
|
}
|
||||||
|
|
||||||
ASSIMP_LOG_VERBOSE_DEBUG("Reading Skeleton");
|
ASSIMP_LOG_VERBOSE_DEBUG("Reading Skeleton");
|
||||||
|
@ -871,7 +871,7 @@ void OgreBinarySerializer::ReadBone(Skeleton *skeleton) {
|
||||||
|
|
||||||
// Bone indexes need to start from 0 and be contiguous
|
// Bone indexes need to start from 0 and be contiguous
|
||||||
if (bone->id != skeleton->bones.size()) {
|
if (bone->id != skeleton->bones.size()) {
|
||||||
throw DeadlyImportError(Formatter::format() << "Ogre Skeleton bone indexes not contiguous. Error at bone index " << bone->id);
|
throw DeadlyImportError("Ogre Skeleton bone indexes not contiguous. Error at bone index ", bone->id);
|
||||||
}
|
}
|
||||||
|
|
||||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" ", bone->id, " ", bone->name);
|
ASSIMP_LOG_VERBOSE_DEBUG_F(" ", bone->id, " ", bone->name);
|
||||||
|
@ -889,7 +889,7 @@ void OgreBinarySerializer::ReadBoneParent(Skeleton *skeleton) {
|
||||||
if (child && parent)
|
if (child && parent)
|
||||||
parent->AddChild(child);
|
parent->AddChild(child);
|
||||||
else
|
else
|
||||||
throw DeadlyImportError(Formatter::format() << "Failed to find bones for parenting: Child id " << childId << " for parent id " << parentId);
|
throw DeadlyImportError("Failed to find bones for parenting: Child id ", childId, " for parent id ", parentId);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OgreBinarySerializer::ReadSkeletonAnimation(Skeleton *skeleton) {
|
void OgreBinarySerializer::ReadSkeletonAnimation(Skeleton *skeleton) {
|
||||||
|
@ -926,7 +926,7 @@ void OgreBinarySerializer::ReadSkeletonAnimationTrack(Skeleton * /*skeleton*/, A
|
||||||
uint16_t boneId = Read<uint16_t>();
|
uint16_t boneId = Read<uint16_t>();
|
||||||
Bone *bone = dest->parentSkeleton->BoneById(boneId);
|
Bone *bone = dest->parentSkeleton->BoneById(boneId);
|
||||||
if (!bone) {
|
if (!bone) {
|
||||||
throw DeadlyImportError(Formatter::format() << "Cannot read animation track, target bone " << boneId << " not in target Skeleton");
|
throw DeadlyImportError("Cannot read animation track, target bone ", boneId, " not in target Skeleton");
|
||||||
}
|
}
|
||||||
|
|
||||||
VertexAnimationTrack track;
|
VertexAnimationTrack track;
|
||||||
|
|
|
@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2020, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
@ -48,16 +47,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include "OgreStructs.h"
|
#include "OgreStructs.h"
|
||||||
#include <assimp/StreamReader.h>
|
#include <assimp/StreamReader.h>
|
||||||
|
|
||||||
namespace Assimp
|
namespace Assimp {
|
||||||
{
|
namespace Ogre {
|
||||||
namespace Ogre
|
|
||||||
{
|
|
||||||
|
|
||||||
typedef Assimp::StreamReaderLE MemoryStreamReader;
|
typedef Assimp::StreamReaderLE MemoryStreamReader;
|
||||||
typedef std::shared_ptr<MemoryStreamReader> MemoryStreamReaderPtr;
|
typedef std::shared_ptr<MemoryStreamReader> MemoryStreamReaderPtr;
|
||||||
|
|
||||||
class OgreBinarySerializer
|
class OgreBinarySerializer {
|
||||||
{
|
|
||||||
public:
|
public:
|
||||||
/// Imports mesh and returns the result.
|
/// Imports mesh and returns the result.
|
||||||
/** @note Fatal unrecoverable errors will throw a DeadlyImportError. */
|
/** @note Fatal unrecoverable errors will throw a DeadlyImportError. */
|
||||||
|
@ -71,17 +67,15 @@ public:
|
||||||
static bool ImportSkeleton(Assimp::IOSystem *pIOHandler, MeshXml *mesh);
|
static bool ImportSkeleton(Assimp::IOSystem *pIOHandler, MeshXml *mesh);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
enum AssetMode
|
enum AssetMode {
|
||||||
{
|
|
||||||
AM_Mesh,
|
AM_Mesh,
|
||||||
AM_Skeleton
|
AM_Skeleton
|
||||||
};
|
};
|
||||||
|
|
||||||
OgreBinarySerializer(MemoryStreamReader *reader, AssetMode mode) :
|
OgreBinarySerializer(MemoryStreamReader *reader, AssetMode mode) :
|
||||||
m_currentLen(0),
|
m_currentLen(0),
|
||||||
m_reader(reader),
|
m_reader(reader),
|
||||||
assetMode(mode)
|
assetMode(mode) {
|
||||||
{
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static MemoryStreamReaderPtr OpenReader(Assimp::IOSystem *pIOHandler, const std::string &filename);
|
static MemoryStreamReaderPtr OpenReader(Assimp::IOSystem *pIOHandler, const std::string &filename);
|
||||||
|
@ -136,7 +130,7 @@ private:
|
||||||
// Reader utils
|
// Reader utils
|
||||||
bool AtEnd() const;
|
bool AtEnd() const;
|
||||||
|
|
||||||
template<typename T>
|
template <typename T>
|
||||||
inline T Read();
|
inline T Read();
|
||||||
|
|
||||||
void ReadBytes(char *dest, size_t numBytes);
|
void ReadBytes(char *dest, size_t numBytes);
|
||||||
|
@ -158,155 +152,154 @@ private:
|
||||||
AssetMode assetMode;
|
AssetMode assetMode;
|
||||||
};
|
};
|
||||||
|
|
||||||
enum MeshChunkId
|
enum MeshChunkId {
|
||||||
{
|
|
||||||
M_HEADER = 0x1000,
|
M_HEADER = 0x1000,
|
||||||
// char* version : Version number check
|
// char* version : Version number check
|
||||||
M_MESH = 0x3000,
|
M_MESH = 0x3000,
|
||||||
// bool skeletallyAnimated // important flag which affects h/w buffer policies
|
// bool skeletallyAnimated // important flag which affects h/w buffer policies
|
||||||
// Optional M_GEOMETRY chunk
|
// Optional M_GEOMETRY chunk
|
||||||
M_SUBMESH = 0x4000,
|
M_SUBMESH = 0x4000,
|
||||||
// char* materialName
|
// char* materialName
|
||||||
// bool useSharedVertices
|
// bool useSharedVertices
|
||||||
// unsigned int indexCount
|
// unsigned int indexCount
|
||||||
// bool indexes32Bit
|
// bool indexes32Bit
|
||||||
// unsigned int* faceVertexIndices (indexCount)
|
// unsigned int* faceVertexIndices (indexCount)
|
||||||
// OR
|
// OR
|
||||||
// unsigned short* faceVertexIndices (indexCount)
|
// unsigned short* faceVertexIndices (indexCount)
|
||||||
// M_GEOMETRY chunk (Optional: present only if useSharedVertices = false)
|
// M_GEOMETRY chunk (Optional: present only if useSharedVertices = false)
|
||||||
M_SUBMESH_OPERATION = 0x4010, // optional, trilist assumed if missing
|
M_SUBMESH_OPERATION = 0x4010, // optional, trilist assumed if missing
|
||||||
// unsigned short operationType
|
// unsigned short operationType
|
||||||
M_SUBMESH_BONE_ASSIGNMENT = 0x4100,
|
M_SUBMESH_BONE_ASSIGNMENT = 0x4100,
|
||||||
// Optional bone weights (repeating section)
|
// Optional bone weights (repeating section)
|
||||||
// unsigned int vertexIndex;
|
// unsigned int vertexIndex;
|
||||||
// unsigned short boneIndex;
|
// unsigned short boneIndex;
|
||||||
// float weight;
|
// float weight;
|
||||||
// Optional chunk that matches a texture name to an alias
|
// Optional chunk that matches a texture name to an alias
|
||||||
// a texture alias is sent to the submesh material to use this texture name
|
// a texture alias is sent to the submesh material to use this texture name
|
||||||
// instead of the one in the texture unit with a matching alias name
|
// instead of the one in the texture unit with a matching alias name
|
||||||
M_SUBMESH_TEXTURE_ALIAS = 0x4200, // Repeating section
|
M_SUBMESH_TEXTURE_ALIAS = 0x4200, // Repeating section
|
||||||
// char* aliasName;
|
// char* aliasName;
|
||||||
// char* textureName;
|
// char* textureName;
|
||||||
|
|
||||||
M_GEOMETRY = 0x5000, // NB this chunk is embedded within M_MESH and M_SUBMESH
|
M_GEOMETRY = 0x5000, // NB this chunk is embedded within M_MESH and M_SUBMESH
|
||||||
// unsigned int vertexCount
|
// unsigned int vertexCount
|
||||||
M_GEOMETRY_VERTEX_DECLARATION = 0x5100,
|
M_GEOMETRY_VERTEX_DECLARATION = 0x5100,
|
||||||
M_GEOMETRY_VERTEX_ELEMENT = 0x5110, // Repeating section
|
M_GEOMETRY_VERTEX_ELEMENT = 0x5110, // Repeating section
|
||||||
// unsigned short source; // buffer bind source
|
// unsigned short source; // buffer bind source
|
||||||
// unsigned short type; // VertexElementType
|
// unsigned short type; // VertexElementType
|
||||||
// unsigned short semantic; // VertexElementSemantic
|
// unsigned short semantic; // VertexElementSemantic
|
||||||
// unsigned short offset; // start offset in buffer in bytes
|
// unsigned short offset; // start offset in buffer in bytes
|
||||||
// unsigned short index; // index of the semantic (for colours and texture coords)
|
// unsigned short index; // index of the semantic (for colours and texture coords)
|
||||||
M_GEOMETRY_VERTEX_BUFFER = 0x5200, // Repeating section
|
M_GEOMETRY_VERTEX_BUFFER = 0x5200, // Repeating section
|
||||||
// unsigned short bindIndex; // Index to bind this buffer to
|
// unsigned short bindIndex; // Index to bind this buffer to
|
||||||
// unsigned short vertexSize; // Per-vertex size, must agree with declaration at this index
|
// unsigned short vertexSize; // Per-vertex size, must agree with declaration at this index
|
||||||
M_GEOMETRY_VERTEX_BUFFER_DATA = 0x5210,
|
M_GEOMETRY_VERTEX_BUFFER_DATA = 0x5210,
|
||||||
// raw buffer data
|
// raw buffer data
|
||||||
M_MESH_SKELETON_LINK = 0x6000,
|
M_MESH_SKELETON_LINK = 0x6000,
|
||||||
// Optional link to skeleton
|
// Optional link to skeleton
|
||||||
// char* skeletonName : name of .skeleton to use
|
// char* skeletonName : name of .skeleton to use
|
||||||
M_MESH_BONE_ASSIGNMENT = 0x7000,
|
M_MESH_BONE_ASSIGNMENT = 0x7000,
|
||||||
// Optional bone weights (repeating section)
|
// Optional bone weights (repeating section)
|
||||||
// unsigned int vertexIndex;
|
// unsigned int vertexIndex;
|
||||||
// unsigned short boneIndex;
|
// unsigned short boneIndex;
|
||||||
// float weight;
|
// float weight;
|
||||||
M_MESH_LOD = 0x8000,
|
M_MESH_LOD = 0x8000,
|
||||||
// Optional LOD information
|
// Optional LOD information
|
||||||
// string strategyName;
|
// string strategyName;
|
||||||
// unsigned short numLevels;
|
// unsigned short numLevels;
|
||||||
// bool manual; (true for manual alternate meshes, false for generated)
|
// bool manual; (true for manual alternate meshes, false for generated)
|
||||||
M_MESH_LOD_USAGE = 0x8100,
|
M_MESH_LOD_USAGE = 0x8100,
|
||||||
// Repeating section, ordered in increasing depth
|
// Repeating section, ordered in increasing depth
|
||||||
// NB LOD 0 (full detail from 0 depth) is omitted
|
// NB LOD 0 (full detail from 0 depth) is omitted
|
||||||
// LOD value - this is a distance, a pixel count etc, based on strategy
|
// LOD value - this is a distance, a pixel count etc, based on strategy
|
||||||
// float lodValue;
|
// float lodValue;
|
||||||
M_MESH_LOD_MANUAL = 0x8110,
|
M_MESH_LOD_MANUAL = 0x8110,
|
||||||
// Required if M_MESH_LOD section manual = true
|
// Required if M_MESH_LOD section manual = true
|
||||||
// String manualMeshName;
|
// String manualMeshName;
|
||||||
M_MESH_LOD_GENERATED = 0x8120,
|
M_MESH_LOD_GENERATED = 0x8120,
|
||||||
// Required if M_MESH_LOD section manual = false
|
// Required if M_MESH_LOD section manual = false
|
||||||
// Repeating section (1 per submesh)
|
// Repeating section (1 per submesh)
|
||||||
// unsigned int indexCount;
|
// unsigned int indexCount;
|
||||||
// bool indexes32Bit
|
// bool indexes32Bit
|
||||||
// unsigned short* faceIndexes; (indexCount)
|
// unsigned short* faceIndexes; (indexCount)
|
||||||
// OR
|
// OR
|
||||||
// unsigned int* faceIndexes; (indexCount)
|
// unsigned int* faceIndexes; (indexCount)
|
||||||
M_MESH_BOUNDS = 0x9000,
|
M_MESH_BOUNDS = 0x9000,
|
||||||
// float minx, miny, minz
|
// float minx, miny, minz
|
||||||
// float maxx, maxy, maxz
|
// float maxx, maxy, maxz
|
||||||
// float radius
|
// float radius
|
||||||
|
|
||||||
// Added By DrEvil
|
// Added By DrEvil
|
||||||
// optional chunk that contains a table of submesh indexes and the names of
|
// optional chunk that contains a table of submesh indexes and the names of
|
||||||
// the sub-meshes.
|
// the sub-meshes.
|
||||||
M_SUBMESH_NAME_TABLE = 0xA000,
|
M_SUBMESH_NAME_TABLE = 0xA000,
|
||||||
// Subchunks of the name table. Each chunk contains an index & string
|
// Subchunks of the name table. Each chunk contains an index & string
|
||||||
M_SUBMESH_NAME_TABLE_ELEMENT = 0xA100,
|
M_SUBMESH_NAME_TABLE_ELEMENT = 0xA100,
|
||||||
// short index
|
// short index
|
||||||
// char* name
|
// char* name
|
||||||
// Optional chunk which stores precomputed edge data
|
// Optional chunk which stores precomputed edge data
|
||||||
M_EDGE_LISTS = 0xB000,
|
M_EDGE_LISTS = 0xB000,
|
||||||
// Each LOD has a separate edge list
|
// Each LOD has a separate edge list
|
||||||
M_EDGE_LIST_LOD = 0xB100,
|
M_EDGE_LIST_LOD = 0xB100,
|
||||||
// unsigned short lodIndex
|
// unsigned short lodIndex
|
||||||
// bool isManual // If manual, no edge data here, loaded from manual mesh
|
// bool isManual // If manual, no edge data here, loaded from manual mesh
|
||||||
// bool isClosed
|
// bool isClosed
|
||||||
// unsigned long numTriangles
|
// unsigned long numTriangles
|
||||||
// unsigned long numEdgeGroups
|
// unsigned long numEdgeGroups
|
||||||
// Triangle* triangleList
|
// Triangle* triangleList
|
||||||
// unsigned long indexSet
|
// unsigned long indexSet
|
||||||
// unsigned long vertexSet
|
// unsigned long vertexSet
|
||||||
// unsigned long vertIndex[3]
|
// unsigned long vertIndex[3]
|
||||||
// unsigned long sharedVertIndex[3]
|
// unsigned long sharedVertIndex[3]
|
||||||
// float normal[4]
|
// float normal[4]
|
||||||
|
|
||||||
M_EDGE_GROUP = 0xB110,
|
M_EDGE_GROUP = 0xB110,
|
||||||
// unsigned long vertexSet
|
// unsigned long vertexSet
|
||||||
// unsigned long triStart
|
// unsigned long triStart
|
||||||
// unsigned long triCount
|
// unsigned long triCount
|
||||||
// unsigned long numEdges
|
// unsigned long numEdges
|
||||||
// Edge* edgeList
|
// Edge* edgeList
|
||||||
// unsigned long triIndex[2]
|
// unsigned long triIndex[2]
|
||||||
// unsigned long vertIndex[2]
|
// unsigned long vertIndex[2]
|
||||||
// unsigned long sharedVertIndex[2]
|
// unsigned long sharedVertIndex[2]
|
||||||
// bool degenerate
|
// bool degenerate
|
||||||
// Optional poses section, referred to by pose keyframes
|
// Optional poses section, referred to by pose keyframes
|
||||||
M_POSES = 0xC000,
|
M_POSES = 0xC000,
|
||||||
M_POSE = 0xC100,
|
M_POSE = 0xC100,
|
||||||
// char* name (may be blank)
|
// char* name (may be blank)
|
||||||
// unsigned short target // 0 for shared geometry,
|
// unsigned short target // 0 for shared geometry,
|
||||||
// 1+ for submesh index + 1
|
// 1+ for submesh index + 1
|
||||||
// bool includesNormals [1.8+]
|
// bool includesNormals [1.8+]
|
||||||
M_POSE_VERTEX = 0xC111,
|
M_POSE_VERTEX = 0xC111,
|
||||||
// unsigned long vertexIndex
|
// unsigned long vertexIndex
|
||||||
// float xoffset, yoffset, zoffset
|
// float xoffset, yoffset, zoffset
|
||||||
// float xnormal, ynormal, znormal (optional, 1.8+)
|
// float xnormal, ynormal, znormal (optional, 1.8+)
|
||||||
// Optional vertex animation chunk
|
// Optional vertex animation chunk
|
||||||
M_ANIMATIONS = 0xD000,
|
M_ANIMATIONS = 0xD000,
|
||||||
M_ANIMATION = 0xD100,
|
M_ANIMATION = 0xD100,
|
||||||
// char* name
|
// char* name
|
||||||
// float length
|
// float length
|
||||||
M_ANIMATION_BASEINFO = 0xD105,
|
M_ANIMATION_BASEINFO = 0xD105,
|
||||||
// [Optional] base keyframe information (pose animation only)
|
// [Optional] base keyframe information (pose animation only)
|
||||||
// char* baseAnimationName (blank for self)
|
// char* baseAnimationName (blank for self)
|
||||||
// float baseKeyFrameTime
|
// float baseKeyFrameTime
|
||||||
M_ANIMATION_TRACK = 0xD110,
|
M_ANIMATION_TRACK = 0xD110,
|
||||||
// unsigned short type // 1 == morph, 2 == pose
|
// unsigned short type // 1 == morph, 2 == pose
|
||||||
// unsigned short target // 0 for shared geometry,
|
// unsigned short target // 0 for shared geometry,
|
||||||
// 1+ for submesh index + 1
|
// 1+ for submesh index + 1
|
||||||
M_ANIMATION_MORPH_KEYFRAME = 0xD111,
|
M_ANIMATION_MORPH_KEYFRAME = 0xD111,
|
||||||
// float time
|
// float time
|
||||||
// bool includesNormals [1.8+]
|
// bool includesNormals [1.8+]
|
||||||
// float x,y,z // repeat by number of vertices in original geometry
|
// float x,y,z // repeat by number of vertices in original geometry
|
||||||
M_ANIMATION_POSE_KEYFRAME = 0xD112,
|
M_ANIMATION_POSE_KEYFRAME = 0xD112,
|
||||||
// float time
|
// float time
|
||||||
M_ANIMATION_POSE_REF = 0xD113, // repeat for number of referenced poses
|
M_ANIMATION_POSE_REF = 0xD113, // repeat for number of referenced poses
|
||||||
// unsigned short poseIndex
|
// unsigned short poseIndex
|
||||||
// float influence
|
// float influence
|
||||||
// Optional submesh extreme vertex list chink
|
// Optional submesh extreme vertex list chink
|
||||||
M_TABLE_EXTREMES = 0xE000
|
M_TABLE_EXTREMES = 0xE000
|
||||||
// unsigned short submesh_index;
|
// unsigned short submesh_index;
|
||||||
// float extremes [n_extremes][3];
|
// float extremes [n_extremes][3];
|
||||||
};
|
};
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -353,49 +346,48 @@ static std::string MeshHeaderToString(MeshChunkId id)
|
||||||
}
|
}
|
||||||
*/
|
*/
|
||||||
|
|
||||||
enum SkeletonChunkId
|
enum SkeletonChunkId {
|
||||||
{
|
SKELETON_HEADER = 0x1000,
|
||||||
SKELETON_HEADER = 0x1000,
|
// char* version : Version number check
|
||||||
// char* version : Version number check
|
SKELETON_BLENDMODE = 0x1010, // optional
|
||||||
SKELETON_BLENDMODE = 0x1010, // optional
|
// unsigned short blendmode : SkeletonAnimationBlendMode
|
||||||
// unsigned short blendmode : SkeletonAnimationBlendMode
|
SKELETON_BONE = 0x2000,
|
||||||
SKELETON_BONE = 0x2000,
|
|
||||||
// Repeating section defining each bone in the system.
|
// Repeating section defining each bone in the system.
|
||||||
// Bones are assigned indexes automatically based on their order of declaration
|
// Bones are assigned indexes automatically based on their order of declaration
|
||||||
// starting with 0.
|
// starting with 0.
|
||||||
// char* name : name of the bone
|
// char* name : name of the bone
|
||||||
// unsigned short handle : handle of the bone, should be contiguous & start at 0
|
// unsigned short handle : handle of the bone, should be contiguous & start at 0
|
||||||
// Vector3 position : position of this bone relative to parent
|
// Vector3 position : position of this bone relative to parent
|
||||||
// Quaternion orientation : orientation of this bone relative to parent
|
// Quaternion orientation : orientation of this bone relative to parent
|
||||||
// Vector3 scale : scale of this bone relative to parent
|
// Vector3 scale : scale of this bone relative to parent
|
||||||
SKELETON_BONE_PARENT = 0x3000,
|
SKELETON_BONE_PARENT = 0x3000,
|
||||||
// Record of the parent of a single bone, used to build the node tree
|
// Record of the parent of a single bone, used to build the node tree
|
||||||
// Repeating section, listed in Bone Index order, one per Bone
|
// Repeating section, listed in Bone Index order, one per Bone
|
||||||
// unsigned short handle : child bone
|
// unsigned short handle : child bone
|
||||||
// unsigned short parentHandle : parent bone
|
// unsigned short parentHandle : parent bone
|
||||||
SKELETON_ANIMATION = 0x4000,
|
SKELETON_ANIMATION = 0x4000,
|
||||||
// A single animation for this skeleton
|
// A single animation for this skeleton
|
||||||
// char* name : Name of the animation
|
// char* name : Name of the animation
|
||||||
// float length : Length of the animation in seconds
|
// float length : Length of the animation in seconds
|
||||||
SKELETON_ANIMATION_BASEINFO = 0x4010,
|
SKELETON_ANIMATION_BASEINFO = 0x4010,
|
||||||
// [Optional] base keyframe information
|
// [Optional] base keyframe information
|
||||||
// char* baseAnimationName (blank for self)
|
// char* baseAnimationName (blank for self)
|
||||||
// float baseKeyFrameTime
|
// float baseKeyFrameTime
|
||||||
SKELETON_ANIMATION_TRACK = 0x4100,
|
SKELETON_ANIMATION_TRACK = 0x4100,
|
||||||
// A single animation track (relates to a single bone)
|
// A single animation track (relates to a single bone)
|
||||||
// Repeating section (within SKELETON_ANIMATION)
|
// Repeating section (within SKELETON_ANIMATION)
|
||||||
// unsigned short boneIndex : Index of bone to apply to
|
// unsigned short boneIndex : Index of bone to apply to
|
||||||
SKELETON_ANIMATION_TRACK_KEYFRAME = 0x4110,
|
SKELETON_ANIMATION_TRACK_KEYFRAME = 0x4110,
|
||||||
// A single keyframe within the track
|
// A single keyframe within the track
|
||||||
// Repeating section
|
// Repeating section
|
||||||
// float time : The time position (seconds)
|
// float time : The time position (seconds)
|
||||||
// Quaternion rotate : Rotation to apply at this keyframe
|
// Quaternion rotate : Rotation to apply at this keyframe
|
||||||
// Vector3 translate : Translation to apply at this keyframe
|
// Vector3 translate : Translation to apply at this keyframe
|
||||||
// Vector3 scale : Scale to apply at this keyframe
|
// Vector3 scale : Scale to apply at this keyframe
|
||||||
SKELETON_ANIMATION_LINK = 0x5000
|
SKELETON_ANIMATION_LINK = 0x5000
|
||||||
// Link to another skeleton, to re-use its animations
|
// Link to another skeleton, to re-use its animations
|
||||||
// char* skeletonName : name of skeleton to get animations from
|
// char* skeletonName : name of skeleton to get animations from
|
||||||
// float scale : scale to apply to trans/scale keys
|
// float scale : scale to apply to trans/scale keys
|
||||||
};
|
};
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -416,8 +408,8 @@ static std::string SkeletonHeaderToString(SkeletonChunkId id)
|
||||||
return "Unknown_SkeletonChunkId";
|
return "Unknown_SkeletonChunkId";
|
||||||
}
|
}
|
||||||
*/
|
*/
|
||||||
} // Ogre
|
} // namespace Ogre
|
||||||
} // Assimp
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // ASSIMP_BUILD_NO_OGRE_IMPORTER
|
#endif // ASSIMP_BUILD_NO_OGRE_IMPORTER
|
||||||
#endif // AI_OGREBINARYSERIALIZER_H_INC
|
#endif // AI_OGREBINARYSERIALIZER_H_INC
|
||||||
|
|
|
@ -44,8 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include "OgreImporter.h"
|
#include "OgreImporter.h"
|
||||||
#include "OgreBinarySerializer.h"
|
#include "OgreBinarySerializer.h"
|
||||||
#include "OgreXmlSerializer.h"
|
#include "OgreXmlSerializer.h"
|
||||||
#include <assimp/Importer.hpp>
|
|
||||||
#include <assimp/importerdesc.h>
|
#include <assimp/importerdesc.h>
|
||||||
|
#include <assimp/Importer.hpp>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static const aiImporterDesc desc = {
|
||||||
|
@ -61,51 +61,41 @@ static const aiImporterDesc desc = {
|
||||||
"mesh mesh.xml"
|
"mesh mesh.xml"
|
||||||
};
|
};
|
||||||
|
|
||||||
namespace Assimp
|
namespace Assimp {
|
||||||
{
|
namespace Ogre {
|
||||||
namespace Ogre
|
|
||||||
{
|
|
||||||
|
|
||||||
const aiImporterDesc* OgreImporter::GetInfo() const
|
const aiImporterDesc *OgreImporter::GetInfo() const {
|
||||||
{
|
|
||||||
return &desc;
|
return &desc;
|
||||||
}
|
}
|
||||||
|
|
||||||
void OgreImporter::SetupProperties(const Importer* pImp)
|
void OgreImporter::SetupProperties(const Importer *pImp) {
|
||||||
{
|
|
||||||
m_userDefinedMaterialLibFile = pImp->GetPropertyString(AI_CONFIG_IMPORT_OGRE_MATERIAL_FILE, "Scene.material");
|
m_userDefinedMaterialLibFile = pImp->GetPropertyString(AI_CONFIG_IMPORT_OGRE_MATERIAL_FILE, "Scene.material");
|
||||||
m_detectTextureTypeFromFilename = pImp->GetPropertyBool(AI_CONFIG_IMPORT_OGRE_TEXTURETYPE_FROM_FILENAME, false);
|
m_detectTextureTypeFromFilename = pImp->GetPropertyBool(AI_CONFIG_IMPORT_OGRE_TEXTURETYPE_FROM_FILENAME, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool OgreImporter::CanRead(const std::string &pFile, Assimp::IOSystem *pIOHandler, bool checkSig) const
|
bool OgreImporter::CanRead(const std::string &pFile, Assimp::IOSystem *pIOHandler, bool checkSig) const {
|
||||||
{
|
|
||||||
if (!checkSig) {
|
if (!checkSig) {
|
||||||
return EndsWith(pFile, ".mesh.xml", false) || EndsWith(pFile, ".mesh", false);
|
return EndsWith(pFile, ".mesh.xml", false) || EndsWith(pFile, ".mesh", false);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (EndsWith(pFile, ".mesh.xml", false))
|
if (EndsWith(pFile, ".mesh.xml", false)) {
|
||||||
{
|
const char *tokens[] = { "<mesh>" };
|
||||||
const char* tokens[] = { "<mesh>" };
|
|
||||||
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, 1);
|
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, 1);
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
/// @todo Read and validate first header chunk?
|
/// @todo Read and validate first header chunk?
|
||||||
return EndsWith(pFile, ".mesh", false);
|
return EndsWith(pFile, ".mesh", false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void OgreImporter::InternReadFile(const std::string &pFile, aiScene *pScene, Assimp::IOSystem *pIOHandler)
|
void OgreImporter::InternReadFile(const std::string &pFile, aiScene *pScene, Assimp::IOSystem *pIOHandler) {
|
||||||
{
|
|
||||||
// Open source file
|
// Open source file
|
||||||
IOStream *f = pIOHandler->Open(pFile, "rb");
|
IOStream *f = pIOHandler->Open(pFile, "rb");
|
||||||
if (!f) {
|
if (!f) {
|
||||||
throw DeadlyImportError("Failed to open file " + pFile);
|
throw DeadlyImportError("Failed to open file ", pFile);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Binary .mesh import
|
// Binary .mesh import
|
||||||
if (EndsWith(pFile, ".mesh", false))
|
if (EndsWith(pFile, ".mesh", false)) {
|
||||||
{
|
|
||||||
/// @note MemoryStreamReader takes ownership of f.
|
/// @note MemoryStreamReader takes ownership of f.
|
||||||
MemoryStreamReader reader(f);
|
MemoryStreamReader reader(f);
|
||||||
|
|
||||||
|
@ -122,15 +112,16 @@ void OgreImporter::InternReadFile(const std::string &pFile, aiScene *pScene, Ass
|
||||||
mesh->ConvertToAssimpScene(pScene);
|
mesh->ConvertToAssimpScene(pScene);
|
||||||
}
|
}
|
||||||
// XML .mesh.xml import
|
// XML .mesh.xml import
|
||||||
else
|
else {
|
||||||
{
|
|
||||||
/// @note XmlReader does not take ownership of f, hence the scoped ptr.
|
/// @note XmlReader does not take ownership of f, hence the scoped ptr.
|
||||||
std::unique_ptr<IOStream> scopedFile(f);
|
std::unique_ptr<IOStream> scopedFile(f);
|
||||||
std::unique_ptr<CIrrXML_IOStreamReader> xmlStream(new CIrrXML_IOStreamReader(scopedFile.get()));
|
XmlParser xmlParser;
|
||||||
std::unique_ptr<XmlReader> reader(irr::io::createIrrXMLReader(xmlStream.get()));
|
|
||||||
|
|
||||||
|
//std::unique_ptr<CIrrXML_IOStreamReader> xmlStream(new CIrrXML_IOStreamReader(scopedFile.get()));
|
||||||
|
//std::unique_ptr<XmlReader> reader(irr::io::createIrrXMLReader(xmlStream.get()));
|
||||||
|
xmlParser.parse(scopedFile.get());
|
||||||
// Import mesh
|
// Import mesh
|
||||||
std::unique_ptr<MeshXml> mesh(OgreXmlSerializer::ImportMesh(reader.get()));
|
std::unique_ptr<MeshXml> mesh(OgreXmlSerializer::ImportMesh(&xmlParser));
|
||||||
|
|
||||||
// Import skeleton
|
// Import skeleton
|
||||||
OgreXmlSerializer::ImportSkeleton(pIOHandler, mesh.get());
|
OgreXmlSerializer::ImportSkeleton(pIOHandler, mesh.get());
|
||||||
|
@ -143,7 +134,7 @@ void OgreImporter::InternReadFile(const std::string &pFile, aiScene *pScene, Ass
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
} // Ogre
|
} // namespace Ogre
|
||||||
} // Assimp
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // ASSIMP_BUILD_NO_OGRE_IMPORTER
|
#endif // ASSIMP_BUILD_NO_OGRE_IMPORTER
|
||||||
|
|
|
@ -476,7 +476,7 @@ void SubMesh::Reset(){
|
||||||
|
|
||||||
aiMesh *SubMesh::ConvertToAssimpMesh(Mesh *parent) {
|
aiMesh *SubMesh::ConvertToAssimpMesh(Mesh *parent) {
|
||||||
if (operationType != OT_TRIANGLE_LIST) {
|
if (operationType != OT_TRIANGLE_LIST) {
|
||||||
throw DeadlyImportError(Formatter::format() << "Only mesh operation type OT_TRIANGLE_LIST is supported. Found " << operationType);
|
throw DeadlyImportError("Only mesh operation type OT_TRIANGLE_LIST is supported. Found ", operationType);
|
||||||
}
|
}
|
||||||
|
|
||||||
aiMesh *dest = new aiMesh();
|
aiMesh *dest = new aiMesh();
|
||||||
|
@ -944,7 +944,7 @@ void Bone::AddChild(Bone *bone) {
|
||||||
if (!bone)
|
if (!bone)
|
||||||
return;
|
return;
|
||||||
if (bone->IsParented())
|
if (bone->IsParented())
|
||||||
throw DeadlyImportError("Attaching child Bone that is already parented: " + bone->name);
|
throw DeadlyImportError("Attaching child Bone that is already parented: ", bone->name);
|
||||||
|
|
||||||
bone->parent = this;
|
bone->parent = this;
|
||||||
bone->parentId = id;
|
bone->parentId = id;
|
||||||
|
@ -963,7 +963,7 @@ void Bone::CalculateWorldMatrixAndDefaultPose(Skeleton *skeleton) {
|
||||||
for (auto boneId : children) {
|
for (auto boneId : children) {
|
||||||
Bone *child = skeleton->BoneById(boneId);
|
Bone *child = skeleton->BoneById(boneId);
|
||||||
if (!child) {
|
if (!child) {
|
||||||
throw DeadlyImportError(Formatter::format() << "CalculateWorldMatrixAndDefaultPose: Failed to find child bone " << boneId << " for parent " << id << " " << name);
|
throw DeadlyImportError("CalculateWorldMatrixAndDefaultPose: Failed to find child bone ", boneId, " for parent ", id, " ", name);
|
||||||
}
|
}
|
||||||
child->CalculateWorldMatrixAndDefaultPose(skeleton);
|
child->CalculateWorldMatrixAndDefaultPose(skeleton);
|
||||||
}
|
}
|
||||||
|
@ -983,7 +983,7 @@ aiNode *Bone::ConvertToAssimpNode(Skeleton *skeleton, aiNode *parentNode) {
|
||||||
for (size_t i = 0, len = children.size(); i < len; ++i) {
|
for (size_t i = 0, len = children.size(); i < len; ++i) {
|
||||||
Bone *child = skeleton->BoneById(children[i]);
|
Bone *child = skeleton->BoneById(children[i]);
|
||||||
if (!child) {
|
if (!child) {
|
||||||
throw DeadlyImportError(Formatter::format() << "ConvertToAssimpNode: Failed to find child bone " << children[i] << " for parent " << id << " " << name);
|
throw DeadlyImportError("ConvertToAssimpNode: Failed to find child bone ", children[i], " for parent ", id, " ", name);
|
||||||
}
|
}
|
||||||
node->mChildren[i] = child->ConvertToAssimpNode(skeleton, node);
|
node->mChildren[i] = child->ConvertToAssimpNode(skeleton, node);
|
||||||
}
|
}
|
||||||
|
@ -1022,7 +1022,7 @@ aiNodeAnim *VertexAnimationTrack::ConvertToAssimpAnimationNode(Skeleton *skeleto
|
||||||
|
|
||||||
Bone *bone = skeleton->BoneByName(boneName);
|
Bone *bone = skeleton->BoneByName(boneName);
|
||||||
if (!bone) {
|
if (!bone) {
|
||||||
throw DeadlyImportError("VertexAnimationTrack::ConvertToAssimpAnimationNode: Failed to find bone " + boneName + " from parent Skeleton");
|
throw DeadlyImportError("VertexAnimationTrack::ConvertToAssimpAnimationNode: Failed to find bone ", boneName, " from parent Skeleton");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Keyframes
|
// Keyframes
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -46,73 +46,57 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER
|
#ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER
|
||||||
|
|
||||||
#include "OgreStructs.h"
|
#include "OgreStructs.h"
|
||||||
#include <assimp/irrXMLWrapper.h>
|
#include <assimp/XmlParser.h>
|
||||||
|
|
||||||
namespace Assimp
|
namespace Assimp {
|
||||||
{
|
|
||||||
namespace Ogre
|
|
||||||
{
|
|
||||||
|
|
||||||
typedef irr::io::IrrXMLReader XmlReader;
|
namespace Ogre {
|
||||||
typedef std::shared_ptr<XmlReader> XmlReaderPtr;
|
|
||||||
|
|
||||||
class OgreXmlSerializer
|
using XmlParserPtr = std::shared_ptr<::Assimp::XmlParser> ;
|
||||||
{
|
|
||||||
|
class OgreXmlSerializer {
|
||||||
public:
|
public:
|
||||||
/// Imports mesh and returns the result.
|
/// Imports mesh and returns the result.
|
||||||
/** @note Fatal unrecoverable errors will throw a DeadlyImportError. */
|
/// @note Fatal unrecoverable errors will throw a DeadlyImportError.
|
||||||
static MeshXml *ImportMesh(XmlReader *reader);
|
static MeshXml *ImportMesh(XmlParser *parser);
|
||||||
|
|
||||||
/// Imports skeleton to @c mesh.
|
/// Imports skeleton to @c mesh.
|
||||||
/** If mesh does not have a skeleton reference or the skeleton file
|
/// If mesh does not have a skeleton reference or the skeleton file
|
||||||
cannot be found it is not a fatal DeadlyImportError.
|
/// cannot be found it is not a fatal DeadlyImportError.
|
||||||
@return If skeleton import was successful. */
|
/// @return If skeleton import was successful.
|
||||||
static bool ImportSkeleton(Assimp::IOSystem *pIOHandler, MeshXml *mesh);
|
static bool ImportSkeleton(IOSystem *pIOHandler, MeshXml *mesh);
|
||||||
static bool ImportSkeleton(Assimp::IOSystem *pIOHandler, Mesh *mesh);
|
static bool ImportSkeleton(IOSystem *pIOHandler, Mesh *mesh);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
explicit OgreXmlSerializer(XmlReader *reader) :
|
explicit OgreXmlSerializer(XmlParser *xmlParser);
|
||||||
m_reader(reader)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
static XmlReaderPtr OpenReader(Assimp::IOSystem *pIOHandler, const std::string &filename);
|
static XmlParserPtr OpenXmlParser(Assimp::IOSystem *pIOHandler, const std::string &filename);
|
||||||
|
|
||||||
// Mesh
|
// Mesh
|
||||||
void ReadMesh(MeshXml *mesh);
|
void ReadMesh(MeshXml *mesh);
|
||||||
void ReadSubMesh(MeshXml *mesh);
|
void ReadSubMesh(XmlNode &node, MeshXml *mesh);
|
||||||
|
void ReadGeometry(XmlNode &node, VertexDataXml *dest);
|
||||||
void ReadGeometry(VertexDataXml *dest);
|
void ReadGeometryVertexBuffer(XmlNode &node, VertexDataXml *dest);
|
||||||
void ReadGeometryVertexBuffer(VertexDataXml *dest);
|
void ReadBoneAssignments(XmlNode &node, VertexDataXml *dest);
|
||||||
|
|
||||||
void ReadBoneAssignments(VertexDataXml *dest);
|
|
||||||
|
|
||||||
// Skeleton
|
// Skeleton
|
||||||
void ReadSkeleton(Skeleton *skeleton);
|
void ReadSkeleton(XmlNode &node, Skeleton *skeleton);
|
||||||
|
void ReadBones(XmlNode &node, Skeleton *skeleton);
|
||||||
|
void ReadBoneHierarchy(XmlNode &node, Skeleton *skeleton);
|
||||||
|
void ReadAnimations(XmlNode &node, Skeleton *skeleton);
|
||||||
|
void ReadAnimationTracks(XmlNode &node, Animation *dest);
|
||||||
|
void ReadAnimationKeyFrames(XmlNode &node, Animation *anim, VertexAnimationTrack *dest);
|
||||||
|
|
||||||
void ReadBones(Skeleton *skeleton);
|
template <typename T>
|
||||||
void ReadBoneHierarchy(Skeleton *skeleton);
|
T ReadAttribute(XmlNode &xmlNode, const char *name) const;
|
||||||
|
|
||||||
void ReadAnimations(Skeleton *skeleton);
|
private:
|
||||||
void ReadAnimationTracks(Animation *dest);
|
XmlParser *mParser;
|
||||||
void ReadAnimationKeyFrames(Animation *anim, VertexAnimationTrack *dest);
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
T ReadAttribute(const char *name) const;
|
|
||||||
bool HasAttribute(const char *name) const;
|
|
||||||
|
|
||||||
std::string &NextNode();
|
|
||||||
std::string &SkipCurrentNode();
|
|
||||||
|
|
||||||
bool CurrentNodeNameEquals(const std::string &name) const;
|
|
||||||
std::string CurrentNodeName(bool forceRead = false);
|
|
||||||
|
|
||||||
XmlReader *m_reader;
|
|
||||||
std::string m_currentNodeName;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
} // Ogre
|
|
||||||
} // Assimp
|
} // namespace Ogre
|
||||||
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // ASSIMP_BUILD_NO_OGRE_IMPORTER
|
#endif // ASSIMP_BUILD_NO_OGRE_IMPORTER
|
||||||
#endif // AI_OGREXMLSERIALIZER_H_INC
|
#endif // AI_OGREXMLSERIALIZER_H_INC
|
||||||
|
|
|
@ -302,7 +302,7 @@ void OpenGEXImporter::InternReadFile( const std::string &filename, aiScene *pSce
|
||||||
// open source file
|
// open source file
|
||||||
IOStream *file = pIOHandler->Open( filename, "rb" );
|
IOStream *file = pIOHandler->Open( filename, "rb" );
|
||||||
if( !file ) {
|
if( !file ) {
|
||||||
throw DeadlyImportError( "Failed to open file " + filename );
|
throw DeadlyImportError( "Failed to open file ", filename );
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<char> buffer;
|
std::vector<char> buffer;
|
||||||
|
|
|
@ -151,13 +151,13 @@ void PLYImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
||||||
const std::string mode = "rb";
|
const std::string mode = "rb";
|
||||||
std::unique_ptr<IOStream> fileStream(pIOHandler->Open(pFile, mode));
|
std::unique_ptr<IOStream> fileStream(pIOHandler->Open(pFile, mode));
|
||||||
if (!fileStream.get()) {
|
if (!fileStream.get()) {
|
||||||
throw DeadlyImportError("Failed to open file " + pFile + ".");
|
throw DeadlyImportError("Failed to open file ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Get the file-size
|
// Get the file-size
|
||||||
const size_t fileSize(fileStream->FileSize());
|
const size_t fileSize(fileStream->FileSize());
|
||||||
if (0 == fileSize) {
|
if (0 == fileSize) {
|
||||||
throw DeadlyImportError("File " + pFile + " is empty.");
|
throw DeadlyImportError("File ", pFile, " is empty.");
|
||||||
}
|
}
|
||||||
|
|
||||||
IOStreamBuffer<char> streamedBuffer(1024 * 1024);
|
IOStreamBuffer<char> streamedBuffer(1024 * 1024);
|
||||||
|
|
|
@ -180,7 +180,7 @@ const aiImporterDesc *Q3BSPFileImporter::GetInfo() const {
|
||||||
void Q3BSPFileImporter::InternReadFile(const std::string &rFile, aiScene *scene, IOSystem *ioHandler) {
|
void Q3BSPFileImporter::InternReadFile(const std::string &rFile, aiScene *scene, IOSystem *ioHandler) {
|
||||||
ZipArchiveIOSystem Archive(ioHandler, rFile);
|
ZipArchiveIOSystem Archive(ioHandler, rFile);
|
||||||
if (!Archive.isOpen()) {
|
if (!Archive.isOpen()) {
|
||||||
throw DeadlyImportError("Failed to open file " + rFile + ".");
|
throw DeadlyImportError("Failed to open file ", rFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string archiveName(""), mapName("");
|
std::string archiveName(""), mapName("");
|
||||||
|
|
|
@ -110,13 +110,12 @@ void Q3DImporter::InternReadFile(const std::string &pFile,
|
||||||
|
|
||||||
// The header is 22 bytes large
|
// The header is 22 bytes large
|
||||||
if (stream.GetRemainingSize() < 22)
|
if (stream.GetRemainingSize() < 22)
|
||||||
throw DeadlyImportError("File is either empty or corrupt: " + pFile);
|
throw DeadlyImportError("File is either empty or corrupt: ", pFile);
|
||||||
|
|
||||||
// Check the file's signature
|
// Check the file's signature
|
||||||
if (ASSIMP_strincmp((const char *)stream.GetPtr(), "quick3Do", 8) &&
|
if (ASSIMP_strincmp((const char *)stream.GetPtr(), "quick3Do", 8) &&
|
||||||
ASSIMP_strincmp((const char *)stream.GetPtr(), "quick3Ds", 8)) {
|
ASSIMP_strincmp((const char *)stream.GetPtr(), "quick3Ds", 8)) {
|
||||||
throw DeadlyImportError("Not a Quick3D file. Signature string is: " +
|
throw DeadlyImportError("Not a Quick3D file. Signature string is: ", std::string((const char *)stream.GetPtr(), 8));
|
||||||
std::string((const char *)stream.GetPtr(), 8));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Print the file format version
|
// Print the file format version
|
||||||
|
|
|
@ -101,7 +101,7 @@ void RAWImporter::InternReadFile(const std::string &pFile,
|
||||||
|
|
||||||
// Check whether we can read from the file
|
// Check whether we can read from the file
|
||||||
if (file.get() == nullptr) {
|
if (file.get() == nullptr) {
|
||||||
throw DeadlyImportError("Failed to open RAW file " + pFile + ".");
|
throw DeadlyImportError("Failed to open RAW file ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
// allocate storage and copy the contents of the file to a memory buffer
|
// allocate storage and copy the contents of the file to a memory buffer
|
||||||
|
|
|
@ -59,7 +59,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/StreamReader.h>
|
#include <assimp/StreamReader.h>
|
||||||
#include <assimp/TinyFormatter.h>
|
#include <assimp/TinyFormatter.h>
|
||||||
#ifdef ASSIMP_USE_HUNTER
|
#ifdef ASSIMP_USE_HUNTER
|
||||||
#include <utf8/utf8.h>
|
#include <utf8.h>
|
||||||
#else
|
#else
|
||||||
//# include "../contrib/ConvertUTF/ConvertUTF.h"
|
//# include "../contrib/ConvertUTF/ConvertUTF.h"
|
||||||
#include "../contrib/utf8cpp/source/utf8.h"
|
#include "../contrib/utf8cpp/source/utf8.h"
|
||||||
|
@ -808,7 +808,7 @@ void SIBImporter::InternReadFile(const std::string &pFile,
|
||||||
|
|
||||||
// We should have at least one chunk
|
// We should have at least one chunk
|
||||||
if (stream.GetRemainingSize() < 16)
|
if (stream.GetRemainingSize() < 16)
|
||||||
throw DeadlyImportError("SIB file is either empty or corrupt: " + pFile);
|
throw DeadlyImportError("SIB file is either empty or corrupt: ", pFile);
|
||||||
|
|
||||||
SIB sib;
|
SIB sib;
|
||||||
|
|
||||||
|
|
|
@ -695,7 +695,7 @@ void SMDImporter::ReadSmd(const std::string &pFile, IOSystem* pIOHandler) {
|
||||||
|
|
||||||
// Check whether we can read from the file
|
// Check whether we can read from the file
|
||||||
if (file.get() == nullptr) {
|
if (file.get() == nullptr) {
|
||||||
throw DeadlyImportError("Failed to open SMD/VTA file " + pFile + ".");
|
throw DeadlyImportError("Failed to open SMD/VTA file ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
iFileSize = (unsigned int)file->FileSize();
|
iFileSize = (unsigned int)file->FileSize();
|
||||||
|
|
|
@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include "STEPFileEncoding.h"
|
#include "STEPFileEncoding.h"
|
||||||
#include <assimp/fast_atof.h>
|
#include <assimp/fast_atof.h>
|
||||||
#ifdef ASSIMP_USE_HUNTER
|
#ifdef ASSIMP_USE_HUNTER
|
||||||
# include <utf8/utf8.h>
|
# include <utf8.h>
|
||||||
#else
|
#else
|
||||||
# include <contrib/utf8cpp/source/utf8.h>
|
# include <contrib/utf8cpp/source/utf8.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -181,7 +181,7 @@ void STLImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
||||||
|
|
||||||
// Check whether we can read from the file
|
// Check whether we can read from the file
|
||||||
if (file.get() == nullptr) {
|
if (file.get() == nullptr) {
|
||||||
throw DeadlyImportError("Failed to open STL file " + pFile + ".");
|
throw DeadlyImportError("Failed to open STL file ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
mFileSize = (unsigned int)file->FileSize();
|
mFileSize = (unsigned int)file->FileSize();
|
||||||
|
@ -207,7 +207,7 @@ void STLImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
||||||
} else if (IsAsciiSTL(mBuffer, mFileSize)) {
|
} else if (IsAsciiSTL(mBuffer, mFileSize)) {
|
||||||
LoadASCIIFile(mScene->mRootNode);
|
LoadASCIIFile(mScene->mRootNode);
|
||||||
} else {
|
} else {
|
||||||
throw DeadlyImportError("Failed to determine STL storage representation for " + pFile + ".");
|
throw DeadlyImportError("Failed to determine STL storage representation for ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
// create a single default material, using a white diffuse color for consistency with
|
// create a single default material, using a white diffuse color for consistency with
|
||||||
|
|
|
@ -54,10 +54,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
#include <assimp/DefaultLogger.hpp>
|
#include <assimp/DefaultLogger.hpp>
|
||||||
|
|
||||||
#if _MSC_VER > 1920
|
#ifdef _MSC_VER
|
||||||
# pragma warning(push)
|
# pragma warning(push)
|
||||||
# pragma warning(disable : 4127 4456 4245 4512 )
|
# pragma warning(disable : 4127 4456 4245 4512 )
|
||||||
#endif // _WIN32
|
#endif // _MSC_VER
|
||||||
|
|
||||||
//
|
//
|
||||||
#if _MSC_VER > 1500 || (defined __GNUC___)
|
#if _MSC_VER > 1500 || (defined __GNUC___)
|
||||||
|
@ -130,8 +130,8 @@ namespace STEP {
|
||||||
* coupled with a line number. */
|
* coupled with a line number. */
|
||||||
// -------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------
|
||||||
struct SyntaxError : DeadlyImportError {
|
struct SyntaxError : DeadlyImportError {
|
||||||
enum {
|
enum : uint64_t {
|
||||||
LINE_NOT_SPECIFIED = 0xffffffffffffffffLL
|
LINE_NOT_SPECIFIED = 0xfffffffffffffffLL
|
||||||
};
|
};
|
||||||
|
|
||||||
SyntaxError(const std::string &s, uint64_t line = LINE_NOT_SPECIFIED);
|
SyntaxError(const std::string &s, uint64_t line = LINE_NOT_SPECIFIED);
|
||||||
|
@ -143,8 +143,8 @@ struct SyntaxError : DeadlyImportError {
|
||||||
* It is typically coupled with both an entity id and a line number.*/
|
* It is typically coupled with both an entity id and a line number.*/
|
||||||
// -------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------
|
||||||
struct TypeError : DeadlyImportError {
|
struct TypeError : DeadlyImportError {
|
||||||
enum {
|
enum : uint64_t {
|
||||||
ENTITY_NOT_SPECIFIED = 0xffffffffffffffffLL,
|
ENTITY_NOT_SPECIFIED = 0xffffffffffffffffUL,
|
||||||
ENTITY_NOT_SPECIFIED_32 = 0x00000000ffffffff
|
ENTITY_NOT_SPECIFIED_32 = 0x00000000ffffffff
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -960,9 +960,9 @@ private:
|
||||||
const EXPRESS::ConversionSchema *schema;
|
const EXPRESS::ConversionSchema *schema;
|
||||||
};
|
};
|
||||||
|
|
||||||
#if _MSC_VER > 1920
|
#ifdef _MSC_VER
|
||||||
#pragma warning(pop)
|
#pragma warning(pop)
|
||||||
#endif // _WIN32
|
#endif // _MSC_VER
|
||||||
|
|
||||||
} // namespace STEP
|
} // namespace STEP
|
||||||
|
|
||||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue