[D] Use non-templated loading code to slightly reduce binary size.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@547 67173fc5-114c-0410-ac8e-9d2fd5bffc1fpull/1/head
parent
52228add3a
commit
552c64bf4d
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@ -81,11 +81,11 @@ public:
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}
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}
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// Versioning
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// Versioning
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bind( aiGetLegalString )( "aiGetLegalString" );
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mixin( bindCode( "aiGetLegalString" ) );
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bind( aiGetVersionMinor )( "aiGetVersionMinor" );
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mixin( bindCode( "aiGetVersionMinor" ) );
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bind( aiGetVersionMajor )( "aiGetVersionMajor" );
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mixin( bindCode( "aiGetVersionMajor" ) );
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bind( aiGetVersionRevision )( "aiGetVersionRevision" );
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mixin( bindCode( "aiGetVersionRevision" ) );
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bind( aiGetCompileFlags )( "aiGetCompileFlags" );
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mixin( bindCode( "aiGetCompileFlags" ) );
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// Check for version mismatch between the external, dynamically loaded
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// Check for version mismatch between the external, dynamically loaded
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// library and the version the bindings were created against.
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// library and the version the bindings were created against.
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@ -116,44 +116,44 @@ public:
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}
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}
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// General API
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// General API
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bind( aiImportFile )( "aiImportFile" );
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mixin( bindCode( "aiImportFile" ) );
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bind( aiImportFileEx )( "aiImportFileEx" );
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mixin( bindCode( "aiImportFileEx" ) );
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bind( aiImportFileFromMemory )( "aiImportFileFromMemory" );
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mixin( bindCode( "aiImportFileFromMemory" ) );
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bind( aiApplyPostProcessing )( "aiApplyPostProcessing" );
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mixin( bindCode( "aiApplyPostProcessing" ) );
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bind( aiGetPredefinedLogStream )( "aiGetPredefinedLogStream" );
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mixin( bindCode( "aiGetPredefinedLogStream" ) );
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bind( aiAttachLogStream )( "aiAttachLogStream" );
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mixin( bindCode( "aiAttachLogStream" ) );
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bind( aiEnableVerboseLogging )( "aiEnableVerboseLogging" );
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mixin( bindCode( "aiEnableVerboseLogging" ) );
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bind( aiDetachLogStream )( "aiDetachLogStream" );
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mixin( bindCode( "aiDetachLogStream" ) );
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bind( aiDetachAllLogStreams )( "aiDetachAllLogStreams" );
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mixin( bindCode( "aiDetachAllLogStreams" ) );
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bind( aiReleaseImport )( "aiReleaseImport" );
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mixin( bindCode( "aiReleaseImport" ) );
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bind( aiGetErrorString )( "aiGetErrorString" );
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mixin( bindCode( "aiGetErrorString" ) );
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bind( aiIsExtensionSupported )( "aiIsExtensionSupported" );
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mixin( bindCode( "aiIsExtensionSupported" ) );
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bind( aiGetExtensionList )( "aiGetExtensionList" );
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mixin( bindCode( "aiGetExtensionList" ) );
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bind( aiGetMemoryRequirements )( "aiGetMemoryRequirements" );
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mixin( bindCode( "aiGetMemoryRequirements" ) );
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bind( aiSetImportPropertyInteger )( "aiSetImportPropertyInteger" );
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mixin( bindCode( "aiSetImportPropertyInteger" ) );
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bind( aiSetImportPropertyFloat )( "aiSetImportPropertyFloat" );
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mixin( bindCode( "aiSetImportPropertyFloat" ) );
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bind( aiSetImportPropertyString )( "aiSetImportPropertyString" );
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mixin( bindCode( "aiSetImportPropertyString" ) );
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// Mathematical functions
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// Mathematical functions
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bind( aiCreateQuaternionFromMatrix )( "aiCreateQuaternionFromMatrix" );
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mixin( bindCode( "aiCreateQuaternionFromMatrix" ) );
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bind( aiDecomposeMatrix )( "aiDecomposeMatrix" );
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mixin( bindCode( "aiDecomposeMatrix" ) );
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bind( aiTransposeMatrix4 )( "aiTransposeMatrix4" );
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mixin( bindCode( "aiTransposeMatrix4" ) );
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bind( aiTransposeMatrix3 )( "aiTransposeMatrix3" );
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mixin( bindCode( "aiTransposeMatrix3" ) );
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bind( aiTransformVecByMatrix3 )( "aiTransformVecByMatrix3" );
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mixin( bindCode( "aiTransformVecByMatrix3" ) );
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bind( aiTransformVecByMatrix4 )( "aiTransformVecByMatrix4" );
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mixin( bindCode( "aiTransformVecByMatrix4" ) );
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bind( aiMultiplyMatrix4 )( "aiMultiplyMatrix4" );
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mixin( bindCode( "aiMultiplyMatrix4" ) );
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bind( aiMultiplyMatrix3 )( "aiMultiplyMatrix3" );
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mixin( bindCode( "aiMultiplyMatrix3" ) );
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bind( aiIdentityMatrix3 )( "aiIdentityMatrix3" );
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mixin( bindCode( "aiIdentityMatrix3" ) );
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bind( aiIdentityMatrix4 )( "aiIdentityMatrix4" );
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mixin( bindCode( "aiIdentityMatrix4" ) );
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// Material system
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// Material system
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bind( aiGetMaterialProperty )( "aiGetMaterialProperty" );
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mixin( bindCode( "aiGetMaterialProperty" ) );
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bind( aiGetMaterialFloatArray )( "aiGetMaterialFloatArray" );
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mixin( bindCode( "aiGetMaterialFloatArray" ) );
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bind( aiGetMaterialIntegerArray )( "aiGetMaterialIntegerArray" );
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mixin( bindCode( "aiGetMaterialIntegerArray" ) );
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bind( aiGetMaterialColor )( "aiGetMaterialColor" );
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mixin( bindCode( "aiGetMaterialColor" ) );
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bind( aiGetMaterialString )( "aiGetMaterialString" );
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mixin( bindCode( "aiGetMaterialString" ) );
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bind( aiGetMaterialTextureCount )( "aiGetMaterialTextureCount" );
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mixin( bindCode( "aiGetMaterialTextureCount" ) );
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bind( aiGetMaterialTexture )( "aiGetMaterialTexture" );
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mixin( bindCode( "aiGetMaterialTexture" ) );
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}
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}
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++m_sRefCount;
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++m_sRefCount;
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}
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}
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@ -172,33 +172,18 @@ public:
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}
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}
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private:
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private:
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// The binding magic is heavily inspired by the Derelict loading code.
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struct Binder {
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public:
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static Binder opCall( void** functionPointerAddress ) {
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Binder binder;
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binder.m_functionPointerAddress = functionPointerAddress;
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return binder;
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}
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void opCall( char* name ) {
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*m_functionPointerAddress = m_sLibrary.getSymbol( name );
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}
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private:
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void** m_functionPointerAddress;
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}
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template bind( Function ) {
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static Binder bind( inout Function a ) {
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Binder binder = Binder( cast( void** ) &a );
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return binder;
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}
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}
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/// Current number of references to the library.
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/// Current number of references to the library.
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static uint m_sRefCount;
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static uint m_sRefCount;
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/// Library handle.
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/// Library handle.
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static SharedLib m_sLibrary;
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static SharedLib m_sLibrary;
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}
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}
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/**
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* Private helper function which constructs the bind command for a symbol to
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* keep the code DRY.
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*/
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private char[] bindCode( char[] symbol ) {
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return symbol ~ " = cast( typeof( " ~ symbol ~
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" ) )m_sLibrary.getSymbol( `" ~ symbol ~ "` );";
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}
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