Fix Heap-buffer-overflow WRITE in Assimp::ObjFileImporter::createVertexArray
parent
bee751b5f9
commit
54f5d01190
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@ -323,7 +323,7 @@ aiMesh *ObjFileImporter::createTopology(const ObjFile::Model *pModel, const ObjF
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return nullptr;
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}
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aiMesh *pMesh = new aiMesh;
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std::unique_ptr<aiMesh> pMesh(new aiMesh);
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if (!pObjMesh->m_name.empty()) {
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pMesh->mName.Set(pObjMesh->m_name);
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}
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@ -385,9 +385,9 @@ aiMesh *ObjFileImporter::createTopology(const ObjFile::Model *pModel, const ObjF
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}
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// Create mesh vertices
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createVertexArray(pModel, pData, meshIndex, pMesh, uiIdxCount);
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createVertexArray(pModel, pData, meshIndex, pMesh.get(), uiIdxCount);
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return pMesh;
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return pMesh.release();
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}
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// ------------------------------------------------------------------------------------------------
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@ -498,6 +498,10 @@ void ObjFileImporter::createVertexArray(const ObjFile::Model *pModel,
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if (vertexIndex) {
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if (!last) {
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if (pMesh->mNumVertices <= newIndex + 1) {
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throw DeadlyImportError("OBJ: bad vertex index");
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}
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pMesh->mVertices[newIndex + 1] = pMesh->mVertices[newIndex];
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if (!sourceFace->m_normals.empty() && !pModel->mNormals.empty()) {
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pMesh->mNormals[newIndex + 1] = pMesh->mNormals[newIndex];
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