diff --git a/code/DefaultIOSystem.cpp b/code/DefaultIOSystem.cpp index acf33a24e..04a10591e 100644 --- a/code/DefaultIOSystem.cpp +++ b/code/DefaultIOSystem.cpp @@ -130,7 +130,7 @@ bool IOSystem::ComparePaths (const char* one, const char* second) const // Convert a relative path into an absolute path inline void MakeAbsolutePath (const char* in, char* _out) { - ai_assert(in & _out); + ai_assert(in && _out); char* ret; #ifdef _WIN32 ret = ::_fullpath(_out, in,PATHLIMIT); diff --git a/include/aiAnim.h b/include/aiAnim.h index 2ce4d2784..1f0f28f98 100644 --- a/include/aiAnim.h +++ b/include/aiAnim.h @@ -166,7 +166,9 @@ enum aiAnimBehaviour /** This value is not used, it is just here to force the * the compiler to map this enum to a 32 Bit integer */ +#ifndef SWIG _aiAnimBehaviour_Force32Bit = 0x8fffffff +#endif }; // --------------------------------------------------------------------------- diff --git a/include/aiConfig.h b/include/aiConfig.h index 856036b46..2a1d5b6ce 100644 --- a/include/aiConfig.h +++ b/include/aiConfig.h @@ -259,10 +259,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. enum aiComponent { /** Normal vectors */ +#ifdef SWIG + aiComponent_NORMALS = 0x2, +#else aiComponent_NORMALS = 0x2u, +#endif /** Tangents and bitangents go always together ... */ +#ifdef SWIG + aiComponent_TANGENTS_AND_BITANGENTS = 0x4, +#else aiComponent_TANGENTS_AND_BITANGENTS = 0x4u, +#endif /** ALL color sets * Use aiComponent_COLORn(N) to specify the N'th set */ @@ -305,7 +313,9 @@ enum aiComponent /** This value is not used. It is just there to force the * compiler to map this enum to a 32 Bit integer. */ +#ifndef SWIG _aiComponent_Force32Bit = 0x9fffffff +#endif }; // Remove a specific color channel 'n' diff --git a/include/aiLight.h b/include/aiLight.h index b610f4d9b..f3848bee3 100644 --- a/include/aiLight.h +++ b/include/aiLight.h @@ -79,7 +79,9 @@ enum aiLightSourceType /** This value is not used. It is just there to force the * compiler to map this enum to a 32 Bit integer. */ +#ifndef SWIG _aiLightSource_Force32Bit = 0x9fffffff +#endif }; // --------------------------------------------------------------------------- diff --git a/include/aiMaterial.h b/include/aiMaterial.h index 8488acf8c..f3c94aade 100644 --- a/include/aiMaterial.h +++ b/include/aiMaterial.h @@ -100,7 +100,9 @@ enum aiTextureOp * This value is not used. It forces the compiler to use at least * 32 Bit integers to represent this enum. */ +#ifndef SWIG _aiTextureOp_Force32Bit = 0x9fffffff +#endif //! @endcond }; @@ -134,7 +136,9 @@ enum aiTextureMapMode * This value is not used. It forces the compiler to use at least * 32 Bit integers to represent this enum. */ +#ifndef SWIG _aiTextureMapMode_Force32Bit = 0x9fffffff +#endif //! @endcond }; @@ -177,7 +181,9 @@ enum aiTextureMapping * This value is not used. It forces the compiler to use at least * 32 Bit integers to represent this enum. */ +#ifndef SWIG _aiTextureMapping_Force32Bit = 0x9fffffff +#endif //! @endcond }; @@ -295,7 +301,9 @@ enum aiTextureType * This value is not used. It forces the compiler to use at least * 32 Bit integers to represent this enum. */ +#ifndef SWIG _aiTextureType_Force32Bit = 0x9fffffff +#endif //! @endcond }; @@ -371,7 +379,9 @@ enum aiShadingMode * This value is not used. It forces the compiler to use at least * 32 Bit integers to represent this enum. */ +#ifndef SWIG _aiShadingMode_Force32Bit = 0x9fffffff +#endif //! @endcond }; @@ -415,7 +425,9 @@ enum aiTextureFlags * This value is not used. It forces the compiler to use at least * 32 Bit integers to represent this enum. */ - _aiTextureFlags_Force32Bit = 0x9fffffff +#ifndef SWIG + _aiTextureFlags_Force32Bit = 0x9fffffff +#endif //! @endcond }; @@ -462,7 +474,9 @@ enum aiBlendMode * This value is not used. It forces the compiler to use at least * 32 Bit integers to represent this enum. */ +#ifndef SWIG _aiBlendMode_Force32Bit = 0x9fffffff +#endif //! @endcond }; @@ -554,7 +568,9 @@ enum aiPropertyTypeInfo /** This value is not used. It is just there to force the * compiler to map this enum to a 32 Bit integer. */ - _aiPTI_Force32Bit = 0x9fffffff +#ifndef SWIG + _aiPTI_Force32Bit = 0x9fffffff +#endif }; // --------------------------------------------------------------------------- diff --git a/include/aiMesh.h b/include/aiMesh.h index 47b2953fd..84da86625 100644 --- a/include/aiMesh.h +++ b/include/aiMesh.h @@ -293,7 +293,9 @@ enum aiPrimitiveType /** This value is not used. It is just here to force the * compiler to map this enum to a 32 Bit integer. */ +#ifndef SWIG _aiPrimitiveType_Force32Bit = 0x9fffffff +#endif }; //! enum aiPrimitiveType // Get the #aiPrimitiveType flag for a specific number of face indices diff --git a/port/Assimp.NET/Assimp.NET.sln b/port/Assimp.NET/Assimp.NET.sln index c395256d5..02ee33d15 100644 --- a/port/Assimp.NET/Assimp.NET.sln +++ b/port/Assimp.NET/Assimp.NET.sln @@ -5,6 +5,13 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Assimp.NET", "Assimp.NET\As EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AssimpNetDemo", "AssimpNetDemo\AssimpNetDemo.csproj", "{76085EBB-B11E-4C2B-82C7-47A781D2B4BE}" EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Assimp.NET_SWIG", "Assimp.NET_SWIG\Assimp.NET_SWIG.vcproj", "{521DD721-C184-412B-AA80-0E741F2FDD4F}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assimp.NET_SWIG_CS", "Assimp.NET_SWIG_CS\Assimp.NET_SWIG_CS.csproj", "{D88CA6D2-F511-4BAA-99FF-38E12380E58D}" + ProjectSection(ProjectDependencies) = postProject + {521DD721-C184-412B-AA80-0E741F2FDD4F} = {521DD721-C184-412B-AA80-0E741F2FDD4F} + EndProjectSection +EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Any CPU = Debug|Any CPU @@ -35,6 +42,26 @@ Global {76085EBB-B11E-4C2B-82C7-47A781D2B4BE}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU {76085EBB-B11E-4C2B-82C7-47A781D2B4BE}.Release|Mixed Platforms.Build.0 = Release|Any CPU {76085EBB-B11E-4C2B-82C7-47A781D2B4BE}.Release|Win32.ActiveCfg = Release|Any CPU + {521DD721-C184-412B-AA80-0E741F2FDD4F}.Debug|Any CPU.ActiveCfg = Debug|Win32 + {521DD721-C184-412B-AA80-0E741F2FDD4F}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32 + {521DD721-C184-412B-AA80-0E741F2FDD4F}.Debug|Mixed Platforms.Build.0 = Debug|Win32 + {521DD721-C184-412B-AA80-0E741F2FDD4F}.Debug|Win32.ActiveCfg = Debug|Win32 + {521DD721-C184-412B-AA80-0E741F2FDD4F}.Debug|Win32.Build.0 = Debug|Win32 + {521DD721-C184-412B-AA80-0E741F2FDD4F}.Release|Any CPU.ActiveCfg = Release|Win32 + {521DD721-C184-412B-AA80-0E741F2FDD4F}.Release|Mixed Platforms.ActiveCfg = Release|Win32 + {521DD721-C184-412B-AA80-0E741F2FDD4F}.Release|Mixed Platforms.Build.0 = Release|Win32 + {521DD721-C184-412B-AA80-0E741F2FDD4F}.Release|Win32.ActiveCfg = Release|Win32 + {521DD721-C184-412B-AA80-0E741F2FDD4F}.Release|Win32.Build.0 = Release|Win32 + {D88CA6D2-F511-4BAA-99FF-38E12380E58D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {D88CA6D2-F511-4BAA-99FF-38E12380E58D}.Debug|Any CPU.Build.0 = Debug|Any CPU + {D88CA6D2-F511-4BAA-99FF-38E12380E58D}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU + {D88CA6D2-F511-4BAA-99FF-38E12380E58D}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU + {D88CA6D2-F511-4BAA-99FF-38E12380E58D}.Debug|Win32.ActiveCfg = Debug|Any CPU + {D88CA6D2-F511-4BAA-99FF-38E12380E58D}.Release|Any CPU.ActiveCfg = Release|Any CPU + {D88CA6D2-F511-4BAA-99FF-38E12380E58D}.Release|Any CPU.Build.0 = Release|Any CPU + {D88CA6D2-F511-4BAA-99FF-38E12380E58D}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU + {D88CA6D2-F511-4BAA-99FF-38E12380E58D}.Release|Mixed Platforms.Build.0 = Release|Any CPU + {D88CA6D2-F511-4BAA-99FF-38E12380E58D}.Release|Win32.ActiveCfg = Release|Any CPU EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE diff --git a/port/Assimp.NET/Assimp.NET/Animation.h b/port/Assimp.NET/Assimp.NET/Animation.h index 21ddfc94d..b00d7b0d3 100644 --- a/port/Assimp.NET/Assimp.NET/Animation.h +++ b/port/Assimp.NET/Assimp.NET/Animation.h @@ -49,6 +49,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. using namespace System; +#pragma managed + namespace AssimpNET { public ref class Animation @@ -121,3 +123,6 @@ namespace AssimpNET }; }//namespace + + + diff --git a/scripts/SWIG_WIP/AssimpSwigPort.i b/scripts/SWIG_WIP/AssimpSwigPort.i new file mode 100644 index 000000000..1b607e824 --- /dev/null +++ b/scripts/SWIG_WIP/AssimpSwigPort.i @@ -0,0 +1,81 @@ +/* File : example.i */ +%module(directors="1") AssimpNET_SWIG +%{ +//#include "..\..\..\include\aiAssert.h" +#include "..\..\..\include\aiDefines.h" +#include "..\..\..\include\aiConfig.h" +#include "..\..\..\include\aiTypes.h" +#include "..\..\..\include\aiVersion.h" +#include "..\..\..\include\aiPostProcess.h" +#include "..\..\..\include\aiVector2D.h" +#include "..\..\..\include\aiVector3D.h" +#include "..\..\..\include\aiMatrix3x3.h" +#include "..\..\..\include\aiMatrix4x4.h" +#include "..\..\..\include\aiCamera.h" +#include "..\..\..\include\aiLight.h" +#include "..\..\..\include\aiAnim.h" +#include "..\..\..\include\aiMesh.h" +#include "..\..\..\include\aiFileIO.h" +//#include "..\..\..\include\aiMaterial.h" +#include "..\..\..\include\aiQuaternion.h" +#include "..\..\..\include\aiScene.h" +#include "..\..\..\include\aiTexture.h" +#include "..\..\..\include\assimp.hpp" +#include "..\..\..\include\IOSystem.h" +#include "..\..\..\include\IOStream.h" +#include "..\..\..\include\Logger.h" +#include "..\..\..\include\LogStream.h" +#include "..\..\..\include\NullLogger.h" +%} + +#define C_STRUCT +#define C_ENUM +#define ASSIMP_API +#define PACK_STRUCT + +%rename(__add__) operator+; +%rename(__addnset__) operator+=; +%rename(__sub__) operator-; +%rename(__subnset__) operator-=; +%rename(__mul__) operator*; +%rename(__mulnset__) operator*=; +%rename(__div__) operator/; +%rename(__divnset__) operator/=; +%rename(__equal__) operator==; +%rename(__nequal__) operator!=; +%rename(__idx__) operator[]; +%rename(__set__) operator=; +%rename(__greater__) operator>; +%rename(__smaller__) operator<; + +%include "std_string.i" + +//%include "..\..\..\include\aiAssert.h" +%include "..\..\..\include\aiDefines.h" +%include "..\..\..\include\aiConfig.h" +%include "..\..\..\include\aiTypes.h" +%include "..\..\..\include\aiVersion.h" +%include "..\..\..\include\aiPostProcess.h" +%include "..\..\..\include\aiVector2D.h" +%include "..\..\..\include\aiVector3D.h" +%include "..\..\..\include\aiMatrix3x3.h" +%include "..\..\..\include\aiMatrix4x4.h" +%include "..\..\..\include\aiCamera.h" +%include "..\..\..\include\aiLight.h" +%include "..\..\..\include\aiAnim.h" +%include "..\..\..\include\aiMesh.h" +%include "..\..\..\include\aiFileIO.h" +//%include "..\..\..\include\aiMaterial.h" +%include "..\..\..\include\aiQuaternion.h" +%include "..\..\..\include\aiScene.h" +%include "..\..\..\include\aiTexture.h" +%include "..\..\..\include\assimp.hpp" +%include "..\..\..\include\IOSystem.h" +%include "..\..\..\include\IOStream.h" +%include "..\..\..\include\Logger.h" +%include "..\..\..\include\LogStream.h" +%include "..\..\..\include\NullLogger.h" + + + +