Merge branch 'master' into kimkulling_dev
commit
52122a9900
|
@ -1,2 +1,3 @@
|
|||
patreon: assimp
|
||||
custom: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=4JRJVPXC4QJM4
|
||||
open_collective: assimp
|
||||
|
|
|
@ -7,40 +7,53 @@ on:
|
|||
branches: [ master ]
|
||||
|
||||
jobs:
|
||||
linux:
|
||||
runs-on: ubuntu-latest
|
||||
job:
|
||||
name: ${{ matrix.os }}-${{ matrix.cxx }}-build-and-test
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
name: [ubuntu-gcc, macos-clang, windows-msvc, ubuntu-clang]
|
||||
# For Windows msvc, for Linux and macOS let's use the clang compiler, use gcc for Linux.
|
||||
include:
|
||||
- name: windows-msvc
|
||||
os: windows-latest
|
||||
cxx: cl.exe
|
||||
cc: cl.exe
|
||||
- name: ubuntu-clang
|
||||
os: ubuntu-latest
|
||||
cxx: clang++
|
||||
cc: clang
|
||||
- name: macos-clang
|
||||
os: macos-latest
|
||||
cxx: clang++
|
||||
cc: clang
|
||||
- name: ubuntu-gcc
|
||||
os: ubuntu-latest
|
||||
cxx: g++
|
||||
cc: gcc
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: configure
|
||||
run: cmake CMakeLists.txt
|
||||
- name: build
|
||||
run: cmake --build .
|
||||
|
||||
- uses: lukka/get-cmake@latest
|
||||
|
||||
- uses: ilammy/msvc-dev-cmd@v1
|
||||
|
||||
- uses: lukka/set-shell-env@v1
|
||||
with:
|
||||
CXX: ${{ matrix.cxx }}
|
||||
CC: ${{ matrix.cc }}
|
||||
|
||||
- name: configure and build
|
||||
uses: lukka/run-cmake@v2
|
||||
with:
|
||||
cmakeListsOrSettingsJson: CMakeListsTxtAdvanced
|
||||
cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt'
|
||||
cmakeAppendedArgs: '-GNinja -DCMAKE_BUILD_TYPE=Release'
|
||||
buildWithCMakeArgs: '-- -v'
|
||||
buildDirectory: '${{ github.workspace }}/build/'
|
||||
|
||||
- name: test
|
||||
run: cd bin && ./unit
|
||||
|
||||
mac:
|
||||
runs-on: macos-latest
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: configure
|
||||
run: cmake CMakeLists.txt
|
||||
- name: build
|
||||
run: cmake --build .
|
||||
- name: test
|
||||
run: cd bin && ./unit
|
||||
|
||||
windows:
|
||||
runs-on: windows-latest
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: configure
|
||||
run: cmake CMakeLists.txt
|
||||
- name: build
|
||||
run: cmake --build . --config Release
|
||||
- name: test
|
||||
run: |
|
||||
cd bin\Release
|
||||
.\unit
|
||||
run: cd build/bin && ./unit
|
||||
shell: bash
|
||||
|
|
|
@ -0,0 +1,56 @@
|
|||
name: C/C++ Sanitizer
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ master ]
|
||||
pull_request:
|
||||
branches: [ master ]
|
||||
|
||||
jobs:
|
||||
job1:
|
||||
name: adress-sanitizer
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: lukka/get-cmake@latest
|
||||
- uses: lukka/set-shell-env@v1
|
||||
with:
|
||||
CXX: clang++
|
||||
CC: clang
|
||||
|
||||
- name: configure and build
|
||||
uses: lukka/run-cmake@v2
|
||||
with:
|
||||
cmakeListsOrSettingsJson: CMakeListsTxtAdvanced
|
||||
cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt'
|
||||
cmakeAppendedArgs: '-GNinja -DCMAKE_BUILD_TYPE=Debug -DASSIMP_ASAN=ON'
|
||||
buildWithCMakeArgs: '-- -v'
|
||||
buildDirectory: '${{ github.workspace }}/build/'
|
||||
|
||||
- name: test
|
||||
run: cd build/bin && ./unit
|
||||
shell: bash
|
||||
|
||||
job2:
|
||||
name: undefined-behavior-sanitizer
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: lukka/get-cmake@latest
|
||||
- uses: lukka/set-shell-env@v1
|
||||
with:
|
||||
CXX: clang++
|
||||
CC: clang
|
||||
|
||||
- name: configure and build
|
||||
uses: lukka/run-cmake@v2
|
||||
with:
|
||||
cmakeListsOrSettingsJson: CMakeListsTxtAdvanced
|
||||
cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt'
|
||||
cmakeAppendedArgs: '-GNinja -DCMAKE_BUILD_TYPE=Debug -DASSIMP_UBSAN=ON'
|
||||
buildWithCMakeArgs: '-- -v'
|
||||
buildDirectory: '${{ github.workspace }}/build/'
|
||||
|
||||
- name: test
|
||||
run: cd build/bin && ./unit
|
||||
shell: bash
|
|
@ -239,22 +239,14 @@ IF( UNIX )
|
|||
INCLUDE(GNUInstallDirs)
|
||||
ENDIF()
|
||||
|
||||
# enable warnings as errors ########################################
|
||||
IF (MSVC)
|
||||
ADD_COMPILE_OPTIONS(/WX)
|
||||
ELSE()
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Werror")
|
||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Werror")
|
||||
ENDIF()
|
||||
|
||||
# Grouped compiler settings ########################################
|
||||
IF ((CMAKE_C_COMPILER_ID MATCHES "GNU") AND NOT CMAKE_COMPILER_IS_MINGW)
|
||||
IF(NOT ASSIMP_HUNTER_ENABLED)
|
||||
SET(CMAKE_CXX_FLAGS "-fPIC -std=c++0x ${CMAKE_CXX_FLAGS}")
|
||||
SET(CMAKE_C_FLAGS "-fPIC ${CMAKE_C_FLAGS}")
|
||||
SET(CMAKE_CXX_STANDARD 11)
|
||||
SET(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
||||
ENDIF()
|
||||
# hide all not-exported symbols
|
||||
SET(CMAKE_CXX_FLAGS "-g -fvisibility=hidden -fno-strict-aliasing -Wall ${CMAKE_CXX_FLAGS}")
|
||||
SET(CMAKE_CXX_FLAGS "-fvisibility=hidden -fno-strict-aliasing -Wall ${CMAKE_CXX_FLAGS}")
|
||||
SET(CMAKE_C_FLAGS "-fno-strict-aliasing ${CMAKE_C_FLAGS}")
|
||||
SET(LIBSTDC++_LIBRARIES -lstdc++)
|
||||
ELSEIF(MSVC)
|
||||
|
@ -267,10 +259,10 @@ ELSEIF(MSVC)
|
|||
SET(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /D_DEBUG /Zi /Od")
|
||||
ELSEIF ( "${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang" )
|
||||
IF(NOT ASSIMP_HUNTER_ENABLED)
|
||||
SET(CMAKE_CXX_FLAGS "-fPIC -std=c++11 ${CMAKE_CXX_FLAGS}")
|
||||
SET(CMAKE_C_FLAGS "-fPIC ${CMAKE_C_FLAGS}")
|
||||
SET(CMAKE_CXX_STANDARD 11)
|
||||
SET(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
||||
ENDIF()
|
||||
SET(CMAKE_CXX_FLAGS "-g -fvisibility=hidden -fno-strict-aliasing -Wall -Wno-long-long ${CMAKE_CXX_FLAGS}" )
|
||||
SET(CMAKE_CXX_FLAGS "-fvisibility=hidden -fno-strict-aliasing -Wall -Wno-long-long ${CMAKE_CXX_FLAGS}" )
|
||||
SET(CMAKE_C_FLAGS "-fno-strict-aliasing ${CMAKE_C_FLAGS}")
|
||||
ELSEIF( CMAKE_COMPILER_IS_MINGW )
|
||||
IF (CMAKE_CXX_COMPILER_VERSION VERSION_LESS 7.0)
|
||||
|
|
23
Readme.md
23
Readme.md
|
@ -2,6 +2,7 @@ Open Asset Import Library (assimp)
|
|||
==================================
|
||||
A library to import and export various 3d-model-formats including scene-post-processing to generate missing render data.
|
||||
### Current project status ###
|
||||
[![Financial Contributors on Open Collective](https://opencollective.com/assimp/all/badge.svg?label=financial+contributors)](https://opencollective.com/assimp)
|
||||
![C/C++ CI](https://github.com/assimp/assimp/workflows/C/C++%20CI/badge.svg)
|
||||
[![Linux Build Status](https://travis-ci.org/assimp/assimp.svg)](https://travis-ci.org/assimp/assimp)
|
||||
[![Windows Build Status](https://ci.appveyor.com/api/projects/status/tmo433wax6u6cjp4?svg=true)](https://ci.appveyor.com/project/kimkulling/assimp)
|
||||
|
@ -179,6 +180,28 @@ And we also have a Gitter-channel:Gitter [![Join the chat at https://gitter.im/a
|
|||
Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
|
||||
a pull request with your changes against the main repository's `master` branch.
|
||||
|
||||
## Contributors
|
||||
|
||||
### Code Contributors
|
||||
|
||||
This project exists thanks to all the people who contribute. [[Contribute](CONTRIBUTING.md)].
|
||||
|
||||
<a href="https://github.com/assimp/assimp/graphs/contributors"><img src="https://opencollective.com/assimp/contributors.svg?width=890&button=false" /></a>
|
||||
|
||||
### Financial Contributors
|
||||
|
||||
Become a financial contributor and help us sustain our community. [[Contribute](https://opencollective.com/assimp/contribute)]
|
||||
|
||||
#### Individuals
|
||||
|
||||
<a href="https://opencollective.com/assimp"><img src="https://opencollective.com/assimp/individuals.svg?width=890"></a>
|
||||
|
||||
#### Organizations
|
||||
|
||||
Support this project with your organization. Your logo will show up here with a link to your website. [[Contribute](https://opencollective.com/assimp/contribute)]
|
||||
|
||||
<a href="https://opencollective.com/assimp/organization/0/website"><img src="https://opencollective.com/assimp/organization/0/avatar.svg"></a>
|
||||
|
||||
### License ###
|
||||
Our license is based on the modified, __3-clause BSD__-License.
|
||||
|
||||
|
|
|
@ -142,11 +142,11 @@ void Parser::LogWarning(const char* szWarn)
|
|||
{
|
||||
ai_assert(NULL != szWarn);
|
||||
|
||||
char szTemp[1024];
|
||||
char szTemp[2048];
|
||||
#if _MSC_VER >= 1400
|
||||
sprintf_s(szTemp, "Line %u: %s",iLineNumber,szWarn);
|
||||
#else
|
||||
ai_snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
|
||||
ai_snprintf(szTemp,sizeof(szTemp),"Line %u: %s",iLineNumber,szWarn);
|
||||
#endif
|
||||
|
||||
// output the warning to the logger ...
|
||||
|
|
|
@ -42,7 +42,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
* @brief Conversion of Blender's new BMesh stuff
|
||||
*/
|
||||
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER
|
||||
|
||||
#include "BlenderDNA.h"
|
||||
|
@ -181,6 +180,7 @@ void BlenderBMeshConverter::AddFace( int v1, int v2, int v3, int v4 )
|
|||
face.v2 = v2;
|
||||
face.v3 = v3;
|
||||
face.v4 = v4;
|
||||
face.flag = 0;
|
||||
// TODO - Work out how materials work
|
||||
face.mat_nr = 0;
|
||||
triMesh->mface.push_back( face );
|
||||
|
|
|
@ -73,11 +73,11 @@ ASSIMP_API const aiExportFormatDesc* aiGetExportFormatDescription( size_t index)
|
|||
|
||||
aiExportFormatDesc *desc = new aiExportFormatDesc;
|
||||
desc->description = new char[ strlen( orig->description ) + 1 ]();
|
||||
::strncpy( (char*) desc->description, orig->description, strlen( orig->description ) );
|
||||
::memcpy( (char*) desc->description, orig->description, strlen( orig->description ) );
|
||||
desc->fileExtension = new char[ strlen( orig->fileExtension ) + 1 ]();
|
||||
::strncpy( ( char* ) desc->fileExtension, orig->fileExtension, strlen( orig->fileExtension ) );
|
||||
::memcpy( ( char* ) desc->fileExtension, orig->fileExtension, strlen( orig->fileExtension ) );
|
||||
desc->id = new char[ strlen( orig->id ) + 1 ]();
|
||||
::strncpy( ( char* ) desc->id, orig->id, strlen( orig->id ) );
|
||||
::memcpy( ( char* ) desc->id, orig->id, strlen( orig->id ) );
|
||||
|
||||
return desc;
|
||||
}
|
||||
|
|
|
@ -1134,6 +1134,13 @@ ENDIF ()
|
|||
ADD_LIBRARY( assimp ${assimp_src} )
|
||||
ADD_LIBRARY(assimp::assimp ALIAS assimp)
|
||||
|
||||
# enable warnings as errors ########################################
|
||||
IF (MSVC)
|
||||
TARGET_COMPILE_OPTIONS(assimp PRIVATE /WX)
|
||||
ELSE()
|
||||
TARGET_COMPILE_OPTIONS(assimp PRIVATE -Werror)
|
||||
ENDIF()
|
||||
|
||||
TARGET_INCLUDE_DIRECTORIES ( assimp PUBLIC
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/../include>
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/../include>
|
||||
|
|
|
@ -1065,7 +1065,7 @@ void SceneCombiner::Copy( aiMesh** _dest, const aiMesh* src ) {
|
|||
aiMesh* dest = *_dest = new aiMesh();
|
||||
|
||||
// get a flat copy
|
||||
::memcpy(dest,src,sizeof(aiMesh));
|
||||
*dest = *src;
|
||||
|
||||
// and reallocate all arrays
|
||||
GetArrayCopy( dest->mVertices, dest->mNumVertices );
|
||||
|
@ -1104,7 +1104,7 @@ void SceneCombiner::Copy(aiAnimMesh** _dest, const aiAnimMesh* src) {
|
|||
aiAnimMesh* dest = *_dest = new aiAnimMesh();
|
||||
|
||||
// get a flat copy
|
||||
::memcpy(dest, src, sizeof(aiAnimMesh));
|
||||
*dest = *src;
|
||||
|
||||
// and reallocate all arrays
|
||||
GetArrayCopy(dest->mVertices, dest->mNumVertices);
|
||||
|
@ -1161,7 +1161,7 @@ void SceneCombiner::Copy(aiTexture** _dest, const aiTexture* src) {
|
|||
aiTexture* dest = *_dest = new aiTexture();
|
||||
|
||||
// get a flat copy
|
||||
::memcpy(dest,src,sizeof(aiTexture));
|
||||
*dest = *src;
|
||||
|
||||
// and reallocate all arrays. We must do it manually here
|
||||
const char* old = (const char*)dest->pcData;
|
||||
|
@ -1191,7 +1191,7 @@ void SceneCombiner::Copy( aiAnimation** _dest, const aiAnimation* src ) {
|
|||
aiAnimation* dest = *_dest = new aiAnimation();
|
||||
|
||||
// get a flat copy
|
||||
::memcpy(dest,src,sizeof(aiAnimation));
|
||||
*dest = *src;
|
||||
|
||||
// and reallocate all arrays
|
||||
CopyPtrArray( dest->mChannels, src->mChannels, dest->mNumChannels );
|
||||
|
@ -1207,7 +1207,7 @@ void SceneCombiner::Copy(aiNodeAnim** _dest, const aiNodeAnim* src) {
|
|||
aiNodeAnim* dest = *_dest = new aiNodeAnim();
|
||||
|
||||
// get a flat copy
|
||||
::memcpy(dest,src,sizeof(aiNodeAnim));
|
||||
*dest = *src;
|
||||
|
||||
// and reallocate all arrays
|
||||
GetArrayCopy( dest->mPositionKeys, dest->mNumPositionKeys );
|
||||
|
@ -1223,7 +1223,7 @@ void SceneCombiner::Copy(aiMeshMorphAnim** _dest, const aiMeshMorphAnim* src) {
|
|||
aiMeshMorphAnim* dest = *_dest = new aiMeshMorphAnim();
|
||||
|
||||
// get a flat copy
|
||||
::memcpy(dest,src,sizeof(aiMeshMorphAnim));
|
||||
*dest = *src;
|
||||
|
||||
// and reallocate all arrays
|
||||
GetArrayCopy( dest->mKeys, dest->mNumKeys );
|
||||
|
@ -1244,7 +1244,7 @@ void SceneCombiner::Copy( aiCamera** _dest,const aiCamera* src) {
|
|||
aiCamera* dest = *_dest = new aiCamera();
|
||||
|
||||
// get a flat copy, that's already OK
|
||||
::memcpy(dest,src,sizeof(aiCamera));
|
||||
*dest = *src;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -1256,7 +1256,7 @@ void SceneCombiner::Copy(aiLight** _dest, const aiLight* src) {
|
|||
aiLight* dest = *_dest = new aiLight();
|
||||
|
||||
// get a flat copy, that's already OK
|
||||
::memcpy(dest,src,sizeof(aiLight));
|
||||
*dest = *src;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -1268,10 +1268,7 @@ void SceneCombiner::Copy(aiBone** _dest, const aiBone* src) {
|
|||
aiBone* dest = *_dest = new aiBone();
|
||||
|
||||
// get a flat copy
|
||||
::memcpy(dest,src,sizeof(aiBone));
|
||||
|
||||
// and reallocate all arrays
|
||||
GetArrayCopy( dest->mWeights, dest->mNumWeights );
|
||||
*dest = *src;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -1282,7 +1279,7 @@ void SceneCombiner::Copy (aiNode** _dest, const aiNode* src)
|
|||
aiNode* dest = *_dest = new aiNode();
|
||||
|
||||
// get a flat copy
|
||||
::memcpy(dest,src,sizeof(aiNode));
|
||||
*dest = *src;
|
||||
|
||||
if (src->mMetaData) {
|
||||
Copy(&dest->mMetaData, src->mMetaData);
|
||||
|
|
|
@ -3401,7 +3401,8 @@ void FBXConverter::ConvertGlobalSettings() {
|
|||
mSceneOut->mMetaData->Set(5, "CoordAxisSign", doc.GlobalSettings().CoordAxisSign());
|
||||
mSceneOut->mMetaData->Set(6, "OriginalUpAxis", doc.GlobalSettings().OriginalUpAxis());
|
||||
mSceneOut->mMetaData->Set(7, "OriginalUpAxisSign", doc.GlobalSettings().OriginalUpAxisSign());
|
||||
mSceneOut->mMetaData->Set(8, "UnitScaleFactor", (double)doc.GlobalSettings().UnitScaleFactor());
|
||||
//const double unitScaleFactor = (double)doc.GlobalSettings().UnitScaleFactor();
|
||||
mSceneOut->mMetaData->Set(8, "UnitScaleFactor", doc.GlobalSettings().UnitScaleFactor());
|
||||
mSceneOut->mMetaData->Set(9, "OriginalUnitScaleFactor", doc.GlobalSettings().OriginalUnitScaleFactor());
|
||||
mSceneOut->mMetaData->Set(10, "AmbientColor", doc.GlobalSettings().AmbientColor());
|
||||
mSceneOut->mMetaData->Set(11, "FrameRate", (int)doc.GlobalSettings().TimeMode());
|
||||
|
|
|
@ -1556,7 +1556,7 @@ static int _m3dstbi__create_png_image(_m3dstbi__png *a, unsigned char *image_dat
|
|||
return 1;
|
||||
}
|
||||
|
||||
static int _m3dstbi__compute_transparency(_m3dstbi__png *z, unsigned char tc[3], int out_n) {
|
||||
static int _m3dstbi__compute_transparency(_m3dstbi__png *z, unsigned char* tc, int out_n) {
|
||||
_m3dstbi__context *s = z->s;
|
||||
_m3dstbi__uint32 i, pixel_count = s->img_x * s->img_y;
|
||||
unsigned char *p = z->out;
|
||||
|
@ -1639,7 +1639,7 @@ static int _m3dstbi__expand_png_palette(_m3dstbi__png *a, unsigned char *palette
|
|||
|
||||
static int _m3dstbi__parse_png_file(_m3dstbi__png *z, int scan, int req_comp) {
|
||||
unsigned char palette[1024], pal_img_n = 0;
|
||||
unsigned char has_trans = 0, tc[3];
|
||||
unsigned char has_trans = 0, tc[3] = {};
|
||||
_m3dstbi__uint16 tc16[3];
|
||||
_m3dstbi__uint32 ioff = 0, idata_limit = 0, i, pal_len = 0;
|
||||
int first = 1, k, interlace = 0, color = 0;
|
||||
|
@ -4350,7 +4350,7 @@ unsigned char *m3d_save(m3d_t *model, int quality, int flags, unsigned int *size
|
|||
M3D_INDEX last, *vrtxidx = NULL, *mtrlidx = NULL, *tmapidx = NULL, *skinidx = NULL;
|
||||
uint32_t idx, numcmap = 0, *cmap = NULL, numvrtx = 0, maxvrtx = 0, numtmap = 0, maxtmap = 0, numproc = 0;
|
||||
uint32_t numskin = 0, maxskin = 0, numstr = 0, maxt = 0, maxbone = 0, numgrp = 0, maxgrp = 0, *grpidx = NULL;
|
||||
uint8_t *opa;
|
||||
uint8_t *opa = nullptr;
|
||||
m3dcd_t *cd;
|
||||
m3dc_t *cmd;
|
||||
m3dstr_t *str = NULL;
|
||||
|
|
|
@ -382,7 +382,12 @@ namespace glTF
|
|||
{
|
||||
friend struct Accessor;
|
||||
|
||||
// This field is reported as not used, making it protectd is the easiest way to work around it without going to the bottom of what the problem is:
|
||||
// ../code/glTF2/glTF2Asset.h:392:19: error: private field 'accessor' is not used [-Werror,-Wunused-private-field]
|
||||
protected:
|
||||
Accessor &accessor;
|
||||
|
||||
private:
|
||||
uint8_t* data;
|
||||
size_t elemSize, stride;
|
||||
|
||||
|
|
|
@ -389,12 +389,18 @@ struct Accessor : public Object {
|
|||
class Indexer {
|
||||
friend struct Accessor;
|
||||
|
||||
// This field is reported as not used, making it protectd is the easiest way to work around it without going to the bottom of what the problem is:
|
||||
// ../code/glTF2/glTF2Asset.h:392:19: error: private field 'accessor' is not used [-Werror,-Wunused-private-field]
|
||||
protected:
|
||||
Accessor &accessor;
|
||||
|
||||
private:
|
||||
uint8_t *data;
|
||||
size_t elemSize, stride;
|
||||
|
||||
Indexer(Accessor &acc);
|
||||
|
||||
|
||||
public:
|
||||
//! Accesses the i-th value as defined by the accessor
|
||||
template <class T>
|
||||
|
|
|
@ -636,9 +636,6 @@ private:
|
|||
for (s32 i=0; i<amount; ++i)
|
||||
array[i] = old_array[i];
|
||||
|
||||
if (allocated < used)
|
||||
used = allocated;
|
||||
|
||||
delete [] old_array;
|
||||
}
|
||||
|
||||
|
|
|
@ -308,7 +308,10 @@ struct aiBone {
|
|||
|
||||
//! Copy constructor
|
||||
aiBone(const aiBone &other) :
|
||||
mName(other.mName), mNumWeights(other.mNumWeights), mWeights(nullptr), mOffsetMatrix(other.mOffsetMatrix) {
|
||||
mName(other.mName),
|
||||
mNumWeights(other.mNumWeights),
|
||||
mWeights(nullptr),
|
||||
mOffsetMatrix(other.mOffsetMatrix) {
|
||||
if (other.mWeights && other.mNumWeights) {
|
||||
mWeights = new aiVertexWeight[mNumWeights];
|
||||
::memcpy(mWeights, other.mWeights, mNumWeights * sizeof(aiVertexWeight));
|
||||
|
|
|
@ -210,13 +210,13 @@ TEST_F(utFBXImporterExporter, importUnitScaleFactor) {
|
|||
EXPECT_NE(nullptr, scene);
|
||||
EXPECT_NE(nullptr, scene->mMetaData);
|
||||
|
||||
double factor(0.0);
|
||||
float factor(0.0f);
|
||||
scene->mMetaData->Get("UnitScaleFactor", factor);
|
||||
EXPECT_DOUBLE_EQ(500.0, factor);
|
||||
EXPECT_EQ(500.0f, factor);
|
||||
|
||||
scene->mMetaData->Set("UnitScaleFactor", factor * 2);
|
||||
scene->mMetaData->Set("UnitScaleFactor", factor * 2.0f);
|
||||
scene->mMetaData->Get("UnitScaleFactor", factor);
|
||||
EXPECT_DOUBLE_EQ(1000.0, factor);
|
||||
EXPECT_EQ(1000.0f, factor);
|
||||
}
|
||||
|
||||
TEST_F(utFBXImporterExporter, importEmbeddedAsciiTest) {
|
||||
|
|
Loading…
Reference in New Issue