merge master and adjust assimp/DefaultIOSystem.h

pull/1212/head
aoowweenn 2017-03-27 22:35:19 +08:00
commit 51dae22828
150 changed files with 636 additions and 474 deletions

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@ -18,6 +18,7 @@ This is the development trunk containing the latest features and bugfixes. For p
The current build status is:
Gitter chat: [![Join the chat at https://gitter.im/assimp/assimp](https://badges.gitter.im/assimp/assimp.svg)](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)<br>
And we also have an IRC-channel at freenode: #assetimporterlib . You can easily join us via: [KiwiIRC/freenote](https://kiwiirc.com/client/irc.freenode.net), choose your nickname and type
> /join #assetimporterlib

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@ -48,7 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory>
#include "StreamWriter.h"
#include "./../include/assimp/material.h"
#include <assimp/material.h>
struct aiScene;
struct aiNode;

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@ -48,10 +48,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "SmoothingGroups.h"
#include "StringUtils.h"
#include "qnan.h"
#include "./../include/assimp/material.h"
#include "./../include/assimp/camera.h"
#include "./../include/assimp/light.h"
#include "./../include/assimp/anim.h"
#include <assimp/material.h>
#include <assimp/camera.h>
#include <assimp/light.h>
#include <assimp/anim.h>
#include <stdio.h> //sprintf
namespace Assimp {

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@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
#include "StringComparison.h"
using namespace Assimp;

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@ -60,6 +60,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h>
#include <assimp/config.h>
#include <assimp/IOSystem.hpp>
#include <assimp/importerdesc.h>
#include <memory>
using namespace Assimp;

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@ -51,11 +51,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "AMFImporter_Macro.hpp"
#include "fast_atof.h"
#include "DefaultIOSystem.h"
#include <assimp/DefaultIOSystem.h>
// Header files, stdlib.
#include <memory>
#include <string>
namespace Assimp
{

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@ -52,9 +52,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "AMFImporter_Node.hpp"
// Header files, Assimp.
#include "assimp/DefaultLogger.hpp"
#include "assimp/importerdesc.h"
#include "assimp/ProgressHandler.hpp"
#include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
#include "assimp/types.h"
#include "BaseImporter.h"
#include "irrXMLWrapper.h"

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@ -54,7 +54,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "StringUtils.h"
// Header files, stdlib.
#include <algorithm>
#include <iterator>
namespace Assimp
@ -62,7 +61,7 @@ namespace Assimp
aiColor4D AMFImporter::SPP_Material::GetColor(const float pX, const float pY, const float pZ) const
{
aiColor4D tcol;
aiColor4D tcol;
// Check if stored data are supported.
if(Composition.size() != 0)
@ -93,8 +92,8 @@ aiColor4D tcol;
void AMFImporter::PostprocessHelper_CreateMeshDataArray(const CAMFImporter_NodeElement_Mesh& pNodeElement, std::vector<aiVector3D>& pVertexCoordinateArray,
std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray) const
{
CAMFImporter_NodeElement_Vertices* vn = nullptr;
size_t col_idx;
CAMFImporter_NodeElement_Vertices* vn = nullptr;
size_t col_idx;
// All data stored in "vertices", search for it.
for(CAMFImporter_NodeElement* ne_child: pNodeElement.Child)
@ -142,8 +141,8 @@ size_t col_idx;
size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B,
const std::string& pID_A)
{
size_t TextureConverted_Index;
std::string TextureConverted_ID;
size_t TextureConverted_Index;
std::string TextureConverted_ID;
// check input data
if(pID_R.empty() && pID_G.empty() && pID_B.empty() && pID_A.empty())
@ -302,8 +301,8 @@ std::string TextureConverted_ID;
void AMFImporter::PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace>& pInputList, std::list<std::list<SComplexFace> >& pOutputList_Separated)
{
auto texmap_is_equal = [](const CAMFImporter_NodeElement_TexMap* pTexMap1, const CAMFImporter_NodeElement_TexMap* pTexMap2) -> bool
{
auto texmap_is_equal = [](const CAMFImporter_NodeElement_TexMap* pTexMap1, const CAMFImporter_NodeElement_TexMap* pTexMap2) -> bool
{
if((pTexMap1 == nullptr) && (pTexMap2 == nullptr)) return true;
if(pTexMap1 == nullptr) return false;
if(pTexMap2 == nullptr) return false;
@ -314,7 +313,7 @@ auto texmap_is_equal = [](const CAMFImporter_NodeElement_TexMap* pTexMap1, const
if(pTexMap1->TextureID_A != pTexMap2->TextureID_A) return false;
return true;
};
};
pOutputList_Separated.clear();
if(pInputList.size() == 0) return;

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@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <memory>

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@ -46,9 +46,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseImporter.h"
#include <assimp/types.h>
#include "ASEParser.h"
struct aiNode;
#include "ASEParser.h"
namespace Assimp {

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@ -49,7 +49,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers
#include "TextureTransform.h"
#include "ASELoader.h"
#include "MaterialSystem.h"
#include "fast_atof.h"
#include <assimp/DefaultLogger.hpp>

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@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/mesh.h>
#include <assimp/anim.h>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
#ifdef ASSIMP_BUILD_NO_OWN_ZLIB
# include <zlib.h>

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@ -46,7 +46,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_ASSBINIMPORTER_H_INC
#include "BaseImporter.h"
#include <assimp/types.h>
struct aiMesh;
struct aiNode;

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@ -41,7 +41,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* ASSXML exporter main code
*/
#include <stdarg.h>
#include "./../include/assimp/version.h"
#include <assimp/version.h>
#include "ProcessHelper.h"
#include <assimp/IOStream.hpp>
#include <assimp/IOSystem.hpp>

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@ -56,7 +56,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/anim.h>
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
using namespace Assimp;
using namespace std;

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@ -48,7 +48,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/material.h>
#include "BaseImporter.h"
#include <string>
#include <vector>
struct aiNodeAnim;

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@ -51,6 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "TinyFormatter.h"
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
using namespace Assimp;
using namespace Assimp::Formatter;

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@ -50,6 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h>
#include <assimp/Importer.hpp>
#include <assimp/postprocess.h>
#include <assimp/importerdesc.h>
#include <ios>
#include <list>
#include <memory>

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@ -44,14 +44,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "Exceptional.h"
#include <string>
#include <map>
#include <vector>
#include <set>
#include <assimp/types.h>
#include <assimp/ProgressHandler.hpp>
struct aiScene;
struct aiImporterDesc;
namespace Assimp {

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@ -43,8 +43,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_BASEPROCESS_H
#include <map>
#include <assimp/types.h>
#include "GenericProperty.h"
struct aiScene;

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@ -50,25 +50,21 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <stdint.h>
#include <cstddef>
struct aiTexture;
namespace Assimp {
class IOStream;
class Bitmap {
protected:
class Bitmap {
protected:
struct Header {
uint16_t type;
uint32_t size;
uint16_t reserved1;
uint16_t reserved2;
uint32_t offset;
// We define the struct size because sizeof(Header) might return a wrong result because of structure padding.
@ -79,31 +75,19 @@ class Bitmap {
sizeof(uint16_t) + // reserved1
sizeof(uint16_t) + // reserved2
sizeof(uint32_t); // offset
};
struct DIB {
uint32_t size;
int32_t width;
int32_t height;
uint16_t planes;
uint16_t bits_per_pixel;
uint32_t compression;
uint32_t image_size;
int32_t x_resolution;
int32_t y_resolution;
uint32_t nb_colors;
uint32_t nb_important_colors;
// We define the struct size because sizeof(DIB) might return a wrong result because of structure padding.
@ -120,23 +104,17 @@ class Bitmap {
sizeof(int32_t) + // y_resolution
sizeof(uint32_t) + // nb_colors
sizeof(uint32_t); // nb_important_colors
};
static const std::size_t mBytesPerPixel = 4;
public:
public:
static void Save(aiTexture* texture, IOStream* file);
protected:
protected:
static void WriteHeader(Header& header, IOStream* file);
static void WriteDIB(DIB& dib, IOStream* file);
static void WriteData(aiTexture* texture, IOStream* file);
};
}

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@ -48,6 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BlenderDNA.h"
#include "StreamReader.h"
#include "fast_atof.h"
#include "TinyFormatter.h"
using namespace Assimp;
using namespace Assimp::Blender;

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@ -46,12 +46,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_BLEND_DNA_H
#include "BaseImporter.h"
#include "TinyFormatter.h"
#include "StreamReader.h"
#include <assimp/DefaultLogger.hpp>
#include <stdint.h>
#include <memory>
#include <map>
// enable verbose log output. really verbose, so be careful.
#ifdef ASSIMP_BUILD_DEBUG

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@ -46,9 +46,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_BLEND_DNA_INL
#include <memory>
#include "TinyFormatter.h"
namespace Assimp {
namespace Blender {
namespace Blender {
//--------------------------------------------------------------------------------
const Field& Structure :: operator [] (const std::string& ss) const

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@ -48,9 +48,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BlenderLoader.h"
#include "BlenderDNA.h"
#include "BlenderScene.h"
#include "BlenderSceneGen.h"
#include <deque>
#include "./../include/assimp/material.h"
#include <assimp/material.h>
struct aiTexture;

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@ -54,12 +54,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BlenderBMesh.h"
#include "StringUtils.h"
#include <assimp/scene.h>
#include "StringComparison.h"
#include <assimp/importerdesc.h>
#include "StringComparison.h"
#include "StreamReader.h"
#include "MemoryIOWrapper.h"
#include <cctype>
#include <cstdint>
// zlib is needed for compressed blend files

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@ -44,9 +44,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER
#include "BlenderDNA.h"
#include "BlenderScene.h"
#include "BlenderSceneGen.h"
#include "BlenderDNA.h"
using namespace Assimp;
using namespace Assimp::Blender;

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@ -45,10 +45,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_BLOBIOSYSTEM_H_INCLUDED
#define AI_BLOBIOSYSTEM_H_INCLUDED
#include "./../include/assimp/IOStream.hpp"
#include "./../include/assimp/cexport.h"
#include "./../include/assimp/IOSystem.hpp"
#include "./../include/assimp/DefaultLogger.hpp"
#include <assimp/IOStream.hpp>
#include <assimp/cexport.h>
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <stdint.h>
#include <set>
#include <vector>

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@ -93,6 +93,8 @@ SET( PUBLIC_HEADERS
${HEADER_PATH}/NullLogger.hpp
${HEADER_PATH}/cexport.h
${HEADER_PATH}/Exporter.hpp
${HEADER_PATH}/DefaultIOStream.h
${HEADER_PATH}/DefaultIOSystem.h
)
SET( Core_SRCS
@ -125,9 +127,7 @@ SET( Common_SRCS
ByteSwapper.h
DefaultProgressHandler.h
DefaultIOStream.cpp
DefaultIOStream.h
DefaultIOSystem.cpp
DefaultIOSystem.h
CInterfaceIOWrapper.cpp
CInterfaceIOWrapper.h
Hash.h

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@ -57,7 +57,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
using namespace Assimp;
using namespace Assimp::COB;

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@ -46,12 +46,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory>
#include <deque>
#include <map>
#include "BaseImporter.h"
#include "./../include/assimp/material.h"
#include <assimp/material.h>
namespace Assimp {
namespace COB {
namespace COB {
// ------------------
/** Represents a single vertex index in a face */

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@ -57,7 +57,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/anim.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
using namespace Assimp;

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@ -38,18 +38,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
#ifndef ASSIMP_BUILD_NO_EXPORT
#ifndef ASSIMP_BUILD_NO_COLLADA_EXPORTER
#include "ColladaExporter.h"
#include "ColladaExporter.h"
#include "Bitmap.h"
#include "fast_atof.h"
#include "SceneCombiner.h"
#include "DefaultIOSystem.h"
#include "StringUtils.h"
#include "XMLTools.h"
#include <assimp/DefaultIOSystem.h>
#include <assimp/IOSystem.hpp>
#include <assimp/Exporter.hpp>
#include <assimp/scene.h>

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@ -43,7 +43,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_COLLADAHELPER_H_INC
#define AI_COLLADAHELPER_H_INC
#include <string>
#include <map>
#include <vector>
#include <stdint.h>

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@ -49,21 +49,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/Importer.hpp>
#include "ColladaParser.h"
#include <assimp/importerdesc.h>
#include "ColladaParser.h"
#include "fast_atof.h"
#include "ParsingUtils.h"
#include "SkeletonMeshBuilder.h"
#include "Defines.h"
#include "CreateAnimMesh.h"
#include "time.h"
#include "math.h"
#include <algorithm>
#include <cstdint>
#include <numeric>
#include "Defines.h"
#include <assimp/Defines.h>
using namespace Assimp;
using namespace Assimp::Formatter;

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@ -49,7 +49,6 @@
#include "ColladaHelper.h"
#include <assimp/ai_assert.h>
#include "TinyFormatter.h"
#include <memory>
namespace Assimp
{

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@ -43,23 +43,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "D3MFImporter.h"
#include <assimp/scene.h>
#include <assimp/IOStream.hpp>
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
#include "StringComparison.h"
#include "StringUtils.h"
#include <string>
#include <sstream>
#include <vector>
#include <map>
#include <algorithm>
#include <cassert>
#include <cstdlib>
#include <memory>
#include <assimp/ai_assert.h>
#include "D3MFOpcPackage.h"
#include <contrib/unzip/unzip.h>
#include "irrXMLWrapper.h"
@ -102,31 +97,21 @@ public:
}
void ImportXml(aiScene* scene)
{
scene->mFlags |= AI_SCENE_FLAGS_NON_VERBOSE_FORMAT;
void ImportXml(aiScene* scene) {
scene->mRootNode = new aiNode();
std::vector<aiNode*> children;
while(ReadToEndElement(D3MF::XmlTag::model))
{
if(xmlReader->getNodeName() == D3MF::XmlTag::object)
{
while(ReadToEndElement(D3MF::XmlTag::model)) {
if(xmlReader->getNodeName() == D3MF::XmlTag::object) {
children.push_back(ReadObject(scene));
}
else if(xmlReader->getNodeName() == D3MF::XmlTag::build)
{
} else if(xmlReader->getNodeName() == D3MF::XmlTag::build) {
// ???
}
}
if(scene->mRootNode->mName.length == 0)
scene->mRootNode->mName.Set("3MF");
scene->mNumMeshes = static_cast<unsigned int>(meshes.size());
scene->mMeshes = new aiMesh*[scene->mNumMeshes]();
@ -311,8 +296,6 @@ private:
private:
std::vector<aiMesh*> meshes;
XmlReader* xmlReader;
};
} //namespace D3MF

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@ -41,9 +41,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_D3MFLOADER_H_INCLUDED
#define AI_D3MFLOADER_H_INCLUDED
#include <vector>
#include <cstdint>
#include "BaseImporter.h"
namespace Assimp {

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@ -53,7 +53,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <map>
#include <algorithm>
#include <cassert>
#include <cstdlib>
#include <contrib/unzip/unzip.h>

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@ -41,7 +41,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef D3MFOPCPACKAGE_H
#define D3MFOPCPACKAGE_H
#include <string>
#include <memory>
#include <assimp/IOSystem.hpp>

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@ -54,6 +54,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "DXFHelper.h"
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <numeric>
using namespace Assimp;

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@ -45,6 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_DXFLOADER_H_INCLUDED
#include "BaseImporter.h"
#include <map>
namespace Assimp {
namespace DXF {

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/ai_assert.h>
#include "DefaultIOStream.h"
#include <assimp/DefaultIOStream.h>
#include <sys/types.h>
#include <sys/stat.h>

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@ -40,10 +40,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/** @file Default implementation of IOSystem using the standard C file functions */
#include "DefaultIOSystem.h"
#include "DefaultIOStream.h"
#include "StringComparison.h"
#include <assimp/DefaultIOSystem.h>
#include <assimp/DefaultIOStream.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/ai_assert.h>
#include <stdlib.h>

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@ -43,13 +43,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* @brief Implementation of DefaultLogger (and Logger)
*/
#include "DefaultIOSystem.h"
// Default log streams
#include "Win32DebugLogStream.h"
#include "StdOStreamLogStream.h"
#include "FileLogStream.h"
#include "StringUtils.h"
#include <assimp/DefaultIOSystem.h>
#include <assimp/NullLogger.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/ai_assert.h>

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@ -42,7 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_EXCEPTIONAL_H
#include <stdexcept>
#include "DefaultIOStream.h"
#include <assimp/DefaultIOStream.h>
using std::runtime_error;
#ifdef _MSC_VER

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@ -52,7 +52,6 @@ Here we implement only the C++ interface (Assimp::Exporter).
#ifndef ASSIMP_BUILD_NO_EXPORT
#include "DefaultIOSystem.h"
#include "BlobIOSystem.h"
#include "SceneCombiner.h"
#include "BaseProcess.h"
@ -64,11 +63,12 @@ Here we implement only the C++ interface (Assimp::Exporter).
#include "Exceptional.h"
#include "ScenePrivate.h"
#include <memory>
#include <assimp/DefaultIOSystem.h>
#include <assimp/Exporter.hpp>
#include <assimp/mesh.h>
#include <assimp/postprocess.h>
#include <assimp/scene.h>
#include <memory>
namespace Assimp {

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@ -48,7 +48,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXParser.h"
#include "FBXDocument.h"
#include "FBXImporter.h"
#include "FBXImportSettings.h"
#include "FBXDocumentUtil.h"
#include "FBXProperties.h"

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@ -44,6 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_FBX_COMPILECONFIG_H
#define INCLUDED_AI_FBX_COMPILECONFIG_H
#include <map>
//
#if _MSC_VER > 1500 || (defined __GNUC___)
# define ASSIMP_FBX_USE_UNORDERED_MULTIMAP

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@ -58,7 +58,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory>
#include <iterator>
#include <sstream>
#include <vector>
namespace Assimp {

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@ -47,9 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXParser.h"
#include "FBXDocument.h"
#include "FBXImporter.h"
#include "FBXImportSettings.h"
#include "FBXDocumentUtil.h"
#include "FBXProperties.h"
namespace Assimp {
namespace FBX {

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@ -55,7 +55,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory>
#include <functional>
#include <map>
namespace Assimp {
namespace FBX {

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@ -55,9 +55,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "StreamReader.h"
#include "MemoryIOWrapper.h"
#include <assimp/Importer.hpp>
#include <exception>
#include <iterator>
#include <assimp/importerdesc.h>
namespace Assimp {
template<> const std::string LogFunctions<FBXImporter>::log_prefix = "FBX: ";

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@ -48,9 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXMeshGeometry.h"
#include "FBXDocument.h"
#include "FBXImporter.h"
#include "FBXImportSettings.h"
#include "FBXDocumentUtil.h"
#include "FBXProperties.h"
namespace Assimp {
namespace FBX {

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@ -47,9 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXParser.h"
#include "FBXDocument.h"
#include "FBXImporter.h"
#include "FBXImportSettings.h"
#include "FBXDocumentUtil.h"
#include "FBXProperties.h"
namespace Assimp {
namespace FBX {

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@ -51,7 +51,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# include "../contrib/zlib/zlib.h"
#endif
#include "FBXTokenizer.h"
#include "FBXParser.h"
#include "FBXUtil.h"

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@ -44,14 +44,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_FBX_PROPERTIES_H
#define INCLUDED_AI_FBX_PROPERTIES_H
#include <map>
#include "FBXCompileConfig.h"
#include <memory>
#include <string>
namespace Assimp {
namespace FBX {
class Element;
// Forward declarations
class Element;
/** Represents a dynamic property. Type info added by deriving classes,

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@ -44,7 +44,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_FBX_TOKENIZER_H
#define INCLUDED_AI_FBX_TOKENIZER_H
#include <memory>
#include "FBXCompileConfig.h"
#include <assimp/ai_assert.h>
#include <vector>

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@ -46,6 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXTokenizer.h"
#include "TinyFormatter.h"
#include <string>
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER

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@ -44,7 +44,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_FBX_UTIL_H
#define INCLUDED_AI_FBX_UTIL_H
#include <string>
#include "FBXCompileConfig.h"
#include "FBXTokenizer.h"

View File

@ -1,9 +1,50 @@
/*
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2017, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
/** @file FileLofStream.h
*/
#ifndef ASSIMP_FILELOGSTREAM_H_INC
#define ASSIMP_FILELOGSTREAM_H_INC
#include <assimp/LogStream.hpp>
#include <assimp/IOStream.hpp>
#include "DefaultIOSystem.h"
#include <assimp/DefaultIOSystem.h>
namespace Assimp {

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@ -51,6 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
using namespace Assimp;

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@ -44,11 +44,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_HMPLOADER_H_INCLUDED
#define AI_HMPLOADER_H_INCLUDED
// public ASSIMP headers
#include <assimp/types.h>
#include <assimp/texture.h>
#include <assimp/material.h>
// internal headers
#include "BaseImporter.h"
#include "MDLLoader.h"

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@ -49,7 +49,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_MDLFILEHELPER2_H_INC
#define AI_MDLFILEHELPER2_H_INC
#include "MDLFileData.h"
#include "./../include/assimp/Compiler/pushpack1.h"
namespace Assimp {

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@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "IFCUtil.h"
#include "PolyTools.h"
#include "ProcessHelper.h"
#include "Defines.h"
#include <assimp/Defines.h>
#include <iterator>
#include <tuple>

View File

@ -258,7 +258,7 @@ void ProcessRevolvedAreaSolid(const IfcRevolvedAreaSolid& solid, TempMesh& resul
return;
}
const unsigned int cnt_segments = std::max(2u,static_cast<unsigned int>(16 * std::fabs(max_angle)/AI_MATH_HALF_PI_F));
const unsigned int cnt_segments = std::max(2u,static_cast<unsigned int>(conv.settings.cylindricalTessellation * std::fabs(max_angle)/AI_MATH_HALF_PI_F));
const IfcFloat delta = max_angle/cnt_segments;
has_area = has_area && std::fabs(max_angle) < AI_MATH_TWO_PI_F*0.99;
@ -327,7 +327,7 @@ void ProcessSweptDiskSolid(const IfcSweptDiskSolid solid, TempMesh& result, Conv
return;
}
const unsigned int cnt_segments = 16;
const unsigned int cnt_segments = conv.settings.cylindricalTessellation;
const IfcFloat deltaAngle = AI_MATH_TWO_PI/cnt_segments;
const size_t samples = curve->EstimateSampleCount(solid.StartParam,solid.EndParam);

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@ -58,10 +58,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "IFCUtil.h"
#include "StreamReader.h"
#include "MemoryIOWrapper.h"
#include <assimp/scene.h>
#include <assimp/Importer.hpp>
#include <assimp/importerdesc.h>
namespace Assimp {
@ -153,10 +153,9 @@ const aiImporterDesc* IFCImporter::GetInfo () const
void IFCImporter::SetupProperties(const Importer* pImp)
{
settings.skipSpaceRepresentations = pImp->GetPropertyBool(AI_CONFIG_IMPORT_IFC_SKIP_SPACE_REPRESENTATIONS,true);
settings.skipCurveRepresentations = pImp->GetPropertyBool(AI_CONFIG_IMPORT_IFC_SKIP_CURVE_REPRESENTATIONS,true);
settings.useCustomTriangulation = pImp->GetPropertyBool(AI_CONFIG_IMPORT_IFC_CUSTOM_TRIANGULATION,true);
settings.conicSamplingAngle = 10.f;
settings.conicSamplingAngle = std::min(std::max(pImp->GetPropertyFloat(AI_CONFIG_IMPORT_IFC_SMOOTHING_ANGLE, AI_IMPORT_IFC_DEFAULT_SMOOTHING_ANGLE), 5.0f), 120.0f);
settings.cylindricalTessellation = std::min(std::max(pImp->GetPropertyInteger(AI_CONFIG_IMPORT_IFC_CYLINDRICAL_TESSELLATION, AI_IMPORT_IFC_DEFAULT_CYLINDRICAL_TESSELLATION), 3), 180);
settings.skipAnnotations = true;
}

View File

@ -107,18 +107,18 @@ public:
{
Settings()
: skipSpaceRepresentations()
, skipCurveRepresentations()
, useCustomTriangulation()
, skipAnnotations()
, conicSamplingAngle(10.f)
, cylindricalTessellation(32)
{}
bool skipSpaceRepresentations;
bool skipCurveRepresentations;
bool useCustomTriangulation;
bool skipAnnotations;
float conicSamplingAngle;
int cylindricalTessellation;
};

View File

@ -901,13 +901,21 @@ size_t CloseWindows(ContourVector& contours,
curmesh.verts.reserve(curmesh.verts.size() + (*it).contour.size() * 4);
curmesh.vertcnt.reserve(curmesh.vertcnt.size() + (*it).contour.size());
bool reverseCountourFaces = false;
// compare base poly normal and contour normal to detect if we need to reverse the face winding
IfcVector3 basePolyNormal = TempMesh::ComputePolygonNormal( curmesh.verts.data(), curmesh.vertcnt.front());
std::vector<IfcVector3> worldSpaceContourVtx( it->contour.size());
for( size_t a = 0; a < it->contour.size(); ++a )
worldSpaceContourVtx[a] = minv * IfcVector3( it->contour[a].x, it->contour[a].y, 0.0);
IfcVector3 contourNormal = TempMesh::ComputePolygonNormal( worldSpaceContourVtx.data(), worldSpaceContourVtx.size());
bool reverseCountourFaces = (contourNormal * basePolyNormal) > 0.0;
if(curmesh.vertcnt.size() > 0) {
IfcVector3 basePolyNormal = TempMesh::ComputePolygonNormal(curmesh.verts.data(), curmesh.vertcnt.front());
std::vector<IfcVector3> worldSpaceContourVtx(it->contour.size());
for(size_t a = 0; a < it->contour.size(); ++a)
worldSpaceContourVtx[a] = minv * IfcVector3(it->contour[a].x, it->contour[a].y, 0.0);
IfcVector3 contourNormal = TempMesh::ComputePolygonNormal(worldSpaceContourVtx.data(), worldSpaceContourVtx.size());
reverseCountourFaces = (contourNormal * basePolyNormal) > 0.0;
}
// XXX this algorithm is really a bit inefficient - both in terms
// of constant factor and of asymptotic runtime.

View File

@ -101,7 +101,7 @@ void ProcessOpenProfile(const IfcArbitraryOpenProfileDef& def, TempMesh& meshout
}
// ------------------------------------------------------------------------------------------------
void ProcessParametrizedProfile(const IfcParameterizedProfileDef& def, TempMesh& meshout, ConversionData& /*conv*/)
void ProcessParametrizedProfile(const IfcParameterizedProfileDef& def, TempMesh& meshout, ConversionData& conv)
{
if(const IfcRectangleProfileDef* const cprofile = def.ToPtr<IfcRectangleProfileDef>()) {
const IfcFloat x = cprofile->XDim*0.5f, y = cprofile->YDim*0.5f;
@ -117,7 +117,7 @@ void ProcessParametrizedProfile(const IfcParameterizedProfileDef& def, TempMesh&
if(def.ToPtr<IfcCircleHollowProfileDef>()) {
// TODO
}
const size_t segments = 32;
const size_t segments = conv.settings.cylindricalTessellation;
const IfcFloat delta = AI_MATH_TWO_PI_F/segments, radius = circle->Radius;
meshout.verts.reserve(segments);

View File

@ -49,7 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "IFCUtil.h"
#include "PolyTools.h"
#include "ProcessHelper.h"
#include "Defines.h"
#include <assimp/Defines.h>
namespace Assimp {
namespace IFC {

View File

@ -44,8 +44,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOStream.hpp>
#include "ParsingUtils.h"
#include <iostream>
namespace Assimp {
// ---------------------------------------------------------------------------

View File

@ -65,7 +65,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h>
#include <assimp/IOSystem.hpp>
#include <assimp/postprocess.h>
#include <assimp/importerdesc.h>
using namespace Assimp;
using namespace irr;

View File

@ -54,9 +54,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/DefaultLogger.hpp>
#include <assimp/material.h>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include "Macros.h"
using namespace Assimp;
using namespace irr;
using namespace irr::io;

View File

@ -45,6 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/version.h>
#include <assimp/config.h>
#include <assimp/importerdesc.h>
// ------------------------------------------------------------------------------------------------
/* Uncomment this line to prevent Assimp from catching unknown exceptions.
@ -65,8 +66,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseImporter.h"
#include "BaseProcess.h"
#include "DefaultIOStream.h"
#include "DefaultIOSystem.h"
#include "DefaultProgressHandler.h"
#include "GenericProperty.h"
#include "ProcessHelper.h"
@ -81,6 +80,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory>
#include <cctype>
#include <assimp/DefaultIOStream.h>
#include <assimp/DefaultIOSystem.h>
#ifndef ASSIMP_BUILD_NO_VALIDATEDS_PROCESS
# include "ValidateDataStructure.h"
#endif

View File

@ -44,8 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_IMPORTER_H
#include <map>
#include <string>
#include <vector>
#include <string>
#include <assimp/matrix4x4.h>
struct aiScene;

View File

@ -54,10 +54,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "ProcessHelper.h"
#include "ConvertToLHProcess.h"
#include <assimp/IOSystem.hpp>
#include <assimp/importerdesc.h>
#include <memory>
#include <sstream>
#include <iomanip>
#include <map>
using namespace Assimp;

View File

@ -49,6 +49,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "LWOFileData.h"
#include "BaseImporter.h"
#include <map>
struct aiTexture;
struct aiNode;
struct aiMaterial;

View File

@ -58,9 +58,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
#include <assimp/IOSystem.hpp>
#include <assimp/importerdesc.h>
#include <memory>
using namespace Assimp;
static const aiImporterDesc desc = {

View File

@ -46,8 +46,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_MD2FILEHELPER_H_INC
#include <assimp/types.h>
#include <assimp/mesh.h>
#include <assimp/anim.h>
#include <stdint.h>
#include <assimp/Compiler/pushpack1.h>

View File

@ -50,6 +50,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/Importer.hpp>
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <memory>
using namespace Assimp;

View File

@ -62,10 +62,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/material.h>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <cctype>
using namespace Assimp;
static const aiImporterDesc desc = {

View File

@ -56,6 +56,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h>
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
#include <memory>
using namespace Assimp;

View File

@ -52,6 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/Importer.hpp>
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <memory>

View File

@ -58,10 +58,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
#include <memory>
using namespace Assimp;
static const aiImporterDesc desc = {

View File

@ -52,8 +52,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
#include <assimp/Defines.h>
#include "qnan.h"
#include "Defines.h"
using namespace Assimp;

View File

@ -42,14 +42,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_MMD_IMPORTER
#include "MMDImporter.h"
#include "DefaultIOSystem.h"
#include "MMDPmdParser.h"
#include "MMDPmxParser.h"
#include "MMDVmdParser.h"
#include "SkeletonMeshBuilder.h"
//#include "IOStreamBuffer.h"
#include "ConvertToLHProcess.h"
#include <assimp/DefaultLogger.hpp>
#include <assimp/DefaultIOSystem.h>
#include <assimp/Importer.hpp>
#include <assimp/ai_assert.h>
#include <assimp/scene.h>

View File

@ -53,7 +53,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
#include <assimp/IOSystem.hpp>
#include <assimp/importerdesc.h>
#include <map>
using namespace Assimp;

View File

@ -49,7 +49,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/DefaultLogger.hpp>
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include "StreamReader.h"
#include <map>
using namespace Assimp;

View File

@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <memory>

View File

@ -54,7 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
using namespace Assimp;

View File

@ -41,16 +41,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_OBJ_IMPORTER
#include "DefaultIOSystem.h"
#include "ObjFileImporter.h"
#include "ObjFileParser.h"
#include "ObjFileData.h"
#include "IOStreamBuffer.h"
#include <memory>
#include <assimp/DefaultIOSystem.h>
#include <assimp/Importer.hpp>
#include <assimp/scene.h>
#include <assimp/ai_assert.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
static const aiImporterDesc desc = {
"Wavefront Object Importer",

View File

@ -45,8 +45,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "ObjTools.h"
#include "ObjFileData.h"
#include "ParsingUtils.h"
#include "DefaultIOSystem.h"
#include "BaseImporter.h"
#include <assimp/DefaultIOSystem.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/material.h>
#include <assimp/Importer.hpp>

View File

@ -40,12 +40,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER
#include "OgreImporter.h"
#include "OgreBinarySerializer.h"
#include "OgreXmlSerializer.h"
#include <assimp/Importer.hpp>
#include <assimp/importerdesc.h>
#include <memory>
static const aiImporterDesc desc = {

View File

@ -40,7 +40,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_OPENGEX_IMPORTER
#include "OpenGEXImporter.h"
#include "DefaultIOSystem.h"
#include <assimp/DefaultIOSystem.h>
#include <assimp/DefaultLogger.hpp>
#include "MakeVerboseFormat.h"
#include "StringComparison.h"
@ -48,6 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <openddlparser/OpenDDLParser.h>
#include <assimp/scene.h>
#include <assimp/ai_assert.h>
#include <assimp/importerdesc.h>
#include <vector>

View File

@ -47,6 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <vector>
#include <list>
#include <map>
namespace ODDLParser {
class DDLNode;

View File

@ -51,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory>
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
using namespace Assimp;

View File

@ -40,7 +40,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_Q3BSP_IMPORTER
#include "DefaultIOSystem.h"
#include "Q3BSPFileImporter.h"
#include "Q3BSPZipArchive.h"
#include "Q3BSPFileParser.h"
@ -56,6 +55,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/mesh.h>
#include <assimp/scene.h>
#include <assimp/ai_assert.h>
#include <assimp/DefaultIOSystem.h>
#include <assimp/importerdesc.h>
#include <vector>
#include <sstream>
#include "StringComparison.h"

View File

@ -42,30 +42,27 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseImporter.h"
#include <map>
struct aiMesh;
struct aiNode;
struct aiFace;
struct aiMaterial;
struct aiTexture;
namespace Assimp
{
namespace Q3BSP
{
class Q3BSPZipArchive;
struct Q3BSPModel;
struct sQ3BSPFace;
namespace Assimp {
namespace Q3BSP {
class Q3BSPZipArchive;
struct Q3BSPModel;
struct sQ3BSPFace;
}
// ------------------------------------------------------------------------------------------------
/** Loader to import BSP-levels from a PK3 archive or from a unpacked BSP-level.
*/
// ------------------------------------------------------------------------------------------------
class Q3BSPFileImporter : public BaseImporter
{
class Q3BSPFileImporter : public BaseImporter {
public:
/// @brief Default constructor.
Q3BSPFileImporter();

View File

@ -42,10 +42,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_Q3BSP_IMPORTER
#include "Q3BSPFileParser.h"
#include "DefaultIOSystem.h"
#include "Q3BSPFileData.h"
#include "Q3BSPZipArchive.h"
#include <vector>
#include <assimp/DefaultIOSystem.h>
#include <assimp/ai_assert.h>
namespace Assimp {

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