diff --git a/CMakeLists.txt b/CMakeLists.txt index 5d8972b1d..15374a3fb 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -230,6 +230,11 @@ ELSEIF( CMAKE_COMPILER_IS_MINGW ) ADD_DEFINITIONS( -U__STRICT_ANSI__ ) ENDIF() +if (IOS) + set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fembed-bitcode -O3") + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fembed-bitcode -O3") +endif() + if (ASSIMP_COVERALLS) MESSAGE(STATUS "Coveralls enabled") INCLUDE(Coveralls) diff --git a/code/3DSLoader.cpp b/code/3DSLoader.cpp index 9d61e125c..92a64e3d8 100644 --- a/code/3DSLoader.cpp +++ b/code/3DSLoader.cpp @@ -349,7 +349,7 @@ void Discreet3DSImporter::ParseObjectChunk() case Discreet3DS::CHUNK_MAT_MATERIAL: // Add a new material to the list - mScene->mMaterials.push_back(D3DS::Material(std::string("UNNAMED_" + std::to_string(mScene->mMaterials.size())))); + mScene->mMaterials.push_back(D3DS::Material(std::string("UNNAMED_" + to_string(mScene->mMaterials.size())))); ParseMaterialChunk(); break; diff --git a/code/CMakeLists.txt b/code/CMakeLists.txt index 6430187b0..6e2db91db 100644 --- a/code/CMakeLists.txt +++ b/code/CMakeLists.txt @@ -72,6 +72,7 @@ SET( PUBLIC_HEADERS ${HEADER_PATH}/matrix4x4.h ${HEADER_PATH}/matrix4x4.inl ${HEADER_PATH}/mesh.h + ${HEADER_PATH}/pbrmaterial.h ${HEADER_PATH}/postprocess.h ${HEADER_PATH}/quaternion.h ${HEADER_PATH}/quaternion.inl diff --git a/code/glTF2Asset.inl b/code/glTF2Asset.inl index 520785081..8f2b14e1a 100644 --- a/code/glTF2Asset.inl +++ b/code/glTF2Asset.inl @@ -669,7 +669,7 @@ inline Image::Image() } -inline void Image::Read(Value& obj, Asset& /*r*/) +inline void Image::Read(Value& obj, Asset& r) { if (!mDataLength) { if (Value* uri = FindString(obj, "uri")) { @@ -686,6 +686,19 @@ inline void Image::Read(Value& obj, Asset& /*r*/) this->uri = uristr; } } + else if (Value* bufferViewVal = FindUInt(obj, "bufferView")) { + this->bufferView = r.bufferViews.Retrieve(bufferViewVal->GetUint()); + Ref buffer = this->bufferView->buffer; + + this->mDataLength = this->bufferView->byteLength; + // maybe this memcpy could be avoided if aiTexture does not delete[] pcData at destruction. + this->mData = new uint8_t [this->mDataLength]; + memcpy(this->mData, buffer->GetPointer() + this->bufferView->byteOffset, this->mDataLength); + + if (Value* mtype = FindString(obj, "mimeType")) { + this->mimeType = mtype->GetString(); + } + } } } diff --git a/code/glTFAsset.inl b/code/glTFAsset.inl index b31846abd..bd43b19f2 100644 --- a/code/glTFAsset.inl +++ b/code/glTFAsset.inl @@ -948,24 +948,24 @@ Ref buf = pAsset_Root.buffers.Get(pCompression_Open3DGC.Buffer); size_t size_coordindex = ifs.GetNCoordIndex() * 3;// See float attributes note. if(primitives[0].indices->count != size_coordindex) - throw DeadlyImportError("GLTF: Open3DGC. Compressed indices count (" + std::to_string(size_coordindex) + - ") not equal to uncompressed (" + std::to_string(primitives[0].indices->count) + ")."); + throw DeadlyImportError("GLTF: Open3DGC. Compressed indices count (" + to_string(size_coordindex) + + ") not equal to uncompressed (" + to_string(primitives[0].indices->count) + ")."); size_coordindex *= sizeof(IndicesType); // Coordinates size_t size_coord = ifs.GetNCoord();// See float attributes note. if(primitives[0].attributes.position[0]->count != size_coord) - throw DeadlyImportError("GLTF: Open3DGC. Compressed positions count (" + std::to_string(size_coord) + - ") not equal to uncompressed (" + std::to_string(primitives[0].attributes.position[0]->count) + ")."); + throw DeadlyImportError("GLTF: Open3DGC. Compressed positions count (" + to_string(size_coord) + + ") not equal to uncompressed (" + to_string(primitives[0].attributes.position[0]->count) + ")."); size_coord *= 3 * sizeof(float); // Normals size_t size_normal = ifs.GetNNormal();// See float attributes note. if(primitives[0].attributes.normal[0]->count != size_normal) - throw DeadlyImportError("GLTF: Open3DGC. Compressed normals count (" + std::to_string(size_normal) + - ") not equal to uncompressed (" + std::to_string(primitives[0].attributes.normal[0]->count) + ")."); + throw DeadlyImportError("GLTF: Open3DGC. Compressed normals count (" + to_string(size_normal) + + ") not equal to uncompressed (" + to_string(primitives[0].attributes.normal[0]->count) + ")."); size_normal *= 3 * sizeof(float); // Additional attributes. @@ -989,8 +989,8 @@ Ref buf = pAsset_Root.buffers.Get(pCompression_Open3DGC.Buffer); if(idx_texcoord < primitives[0].attributes.texcoord.size()) { if(primitives[0].attributes.texcoord[idx]->count != tval) - throw DeadlyImportError("GLTF: Open3DGC. Compressed texture coordinates count (" + std::to_string(tval) + - ") not equal to uncompressed (" + std::to_string(primitives[0].attributes.texcoord[idx]->count) + ")."); + throw DeadlyImportError("GLTF: Open3DGC. Compressed texture coordinates count (" + to_string(tval) + + ") not equal to uncompressed (" + to_string(primitives[0].attributes.texcoord[idx]->count) + ")."); idx_texcoord++; } diff --git a/code/glTFImporter.cpp b/code/glTFImporter.cpp index 2c3fa2046..54c32fb8b 100644 --- a/code/glTFImporter.cpp +++ b/code/glTFImporter.cpp @@ -194,9 +194,16 @@ void glTFImporter::ImportMaterials(glTF::Asset& r) aimat->AddProperty(&str, AI_MATKEY_NAME); } - SetMaterialColorProperty(embeddedTexIdxs, r, mat.diffuse, aimat, aiTextureType_DIFFUSE, AI_MATKEY_COLOR_DIFFUSE); + SetMaterialColorProperty(embeddedTexIdxs, r, mat.ambient, aimat, aiTextureType_AMBIENT, AI_MATKEY_COLOR_AMBIENT ); + SetMaterialColorProperty(embeddedTexIdxs, r, mat.diffuse, aimat, aiTextureType_DIFFUSE, AI_MATKEY_COLOR_DIFFUSE ); SetMaterialColorProperty(embeddedTexIdxs, r, mat.specular, aimat, aiTextureType_SPECULAR, AI_MATKEY_COLOR_SPECULAR); - SetMaterialColorProperty(embeddedTexIdxs, r, mat.ambient, aimat, aiTextureType_AMBIENT, AI_MATKEY_COLOR_AMBIENT); + SetMaterialColorProperty(embeddedTexIdxs, r, mat.emission, aimat, aiTextureType_EMISSIVE, AI_MATKEY_COLOR_EMISSIVE); + + aimat->AddProperty(&mat.doubleSided, 1, AI_MATKEY_TWOSIDED); + + if (mat.transparent && (mat.transparency != 1.0f)) { + aimat->AddProperty(&mat.transparency, 1, AI_MATKEY_OPACITY); + } if (mat.shininess > 0.f) { aimat->AddProperty(&mat.shininess, 1, AI_MATKEY_SHININESS); diff --git a/contrib/zlib/zlib.h b/contrib/zlib/zlib.h index 2d6bb2976..dcb7b5063 100644 --- a/contrib/zlib/zlib.h +++ b/contrib/zlib/zlib.h @@ -77,8 +77,9 @@ extern "C" { the consistency of the compressed data, so the library should never crash even in the case of corrupted input. */ -#ifdef __ANDROID__ -using zcrc_t = unsigned_long; + +#ifdef __ANDROID__ +typedef unsigned long zcrc_t; #endif typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size));