Merge branch 'master' into UpdateZli

pull/5147/head
Kim Kulling 2023-06-28 13:06:59 +02:00 committed by GitHub
commit 507a3d2f8d
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GPG Key ID: 4AEE18F83AFDEB23
24 changed files with 1849 additions and 1885 deletions

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@ -479,6 +479,11 @@ void Parser::ParseLV1MaterialListBlock() {
if (TokenMatch(filePtr, "MATERIAL_COUNT", 14)) { if (TokenMatch(filePtr, "MATERIAL_COUNT", 14)) {
ParseLV4MeshLong(iMaterialCount); ParseLV4MeshLong(iMaterialCount);
if (UINT_MAX - iOldMaterialCount < iMaterialCount) {
LogWarning("Out of range: material index is too large");
return;
}
// now allocate enough storage to hold all materials // now allocate enough storage to hold all materials
m_vMaterials.resize(iOldMaterialCount + iMaterialCount, Material("INVALID")); m_vMaterials.resize(iOldMaterialCount + iMaterialCount, Material("INVALID"));
continue; continue;

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@ -632,8 +632,7 @@ void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
nodes.push_back(d); nodes.push_back(d);
} }
ASSIMP_LOG_ERROR("LWS: Unexpected keyword: \'Channel\'"); ASSIMP_LOG_ERROR("LWS: Unexpected keyword: \'Channel\'");
} } else {
// important: index of channel // important: index of channel
nodes.back().channels.emplace_back(); nodes.back().channels.emplace_back();
LWO::Envelope &env = nodes.back().channels.back(); LWO::Envelope &env = nodes.back().channels.back();
@ -643,7 +642,7 @@ void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
// currently we can just interpret the standard channels 0...9 // currently we can just interpret the standard channels 0...9
// (hack) assume that index-i yields the binary channel type from LWO // (hack) assume that index-i yields the binary channel type from LWO
env.type = (LWO::EnvelopeType)(env.index + 1); env.type = (LWO::EnvelopeType)(env.index + 1);
}
} }
// 'Envelope': a single animation channel // 'Envelope': a single animation channel
else if ((*it).tokens[0] == "Envelope") { else if ((*it).tokens[0] == "Envelope") {

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@ -138,18 +138,31 @@ bool MD5Parser::ParseSection(Section &out) {
char *sz = buffer; char *sz = buffer;
while (!IsSpaceOrNewLine(*buffer)) { while (!IsSpaceOrNewLine(*buffer)) {
++buffer; ++buffer;
if (buffer == bufferEnd)
return false;
} }
out.mName = std::string(sz, (uintptr_t)(buffer - sz)); out.mName = std::string(sz, (uintptr_t)(buffer - sz));
SkipSpaces(); while (IsSpace(*buffer)) {
++buffer;
if (buffer == bufferEnd)
return false;
}
bool running = true; bool running = true;
while (running) { while (running) {
if ('{' == *buffer) { if ('{' == *buffer) {
// it is a normal section so read all lines // it is a normal section so read all lines
++buffer; ++buffer;
if (buffer == bufferEnd)
return false;
bool run = true; bool run = true;
while (run) { while (run) {
if (!SkipSpacesAndLineEnd()) { while (IsSpaceOrNewLine(*buffer)) {
++buffer;
if (buffer == bufferEnd)
return false;
}
if ('\0' == *buffer) {
return false; // seems this was the last section return false; // seems this was the last section
} }
if ('}' == *buffer) { if ('}' == *buffer) {
@ -164,25 +177,39 @@ bool MD5Parser::ParseSection(Section &out) {
elem.szStart = buffer; elem.szStart = buffer;
// terminate the line with zero // terminate the line with zero
while (!IsLineEnd(*buffer)) while (!IsLineEnd(*buffer)) {
++buffer; ++buffer;
if (buffer == bufferEnd)
return false;
}
if (*buffer) { if (*buffer) {
++lineNumber; ++lineNumber;
*buffer++ = '\0'; *buffer++ = '\0';
if (buffer == bufferEnd)
return false;
} }
} }
break; break;
} else if (!IsSpaceOrNewLine(*buffer)) { } else if (!IsSpaceOrNewLine(*buffer)) {
// it is an element at global scope. Parse its value and go on // it is an element at global scope. Parse its value and go on
sz = buffer; sz = buffer;
while (!IsSpaceOrNewLine(*buffer++)) while (!IsSpaceOrNewLine(*buffer++)) {
; if (buffer == bufferEnd)
return false;
}
out.mGlobalValue = std::string(sz, (uintptr_t)(buffer - sz)); out.mGlobalValue = std::string(sz, (uintptr_t)(buffer - sz));
continue; continue;
} }
break; break;
} }
return SkipSpacesAndLineEnd(); if (buffer == bufferEnd)
return false;
while (IsSpaceOrNewLine(*buffer)) {
++buffer;
if (buffer == bufferEnd)
return false;
}
return '\0' != *buffer;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

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@ -481,6 +481,8 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
pcNew->achFormatHint[2] = 's'; pcNew->achFormatHint[2] = 's';
pcNew->achFormatHint[3] = '\0'; pcNew->achFormatHint[3] = '\0';
SizeCheck(szCurrent + pcNew->mWidth);
pcNew->pcData = (aiTexel *)new unsigned char[pcNew->mWidth]; pcNew->pcData = (aiTexel *)new unsigned char[pcNew->mWidth];
memcpy(pcNew->pcData, szCurrent, pcNew->mWidth); memcpy(pcNew->pcData, szCurrent, pcNew->mWidth);
szCurrent += iWidth; szCurrent += iWidth;
@ -493,12 +495,12 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
aiString szFile; aiString szFile;
const size_t iLen = strlen((const char *)szCurrent); const size_t iLen = strlen((const char *)szCurrent);
size_t iLen2 = iLen + 1; size_t iLen2 = iLen > (MAXLEN - 1) ? (MAXLEN - 1) : iLen;
iLen2 = iLen2 > MAXLEN ? MAXLEN : iLen2;
memcpy(szFile.data, (const char *)szCurrent, iLen2); memcpy(szFile.data, (const char *)szCurrent, iLen2);
szFile.data[iLen2] = '\0';
szFile.length = static_cast<ai_uint32>(iLen2); szFile.length = static_cast<ai_uint32>(iLen2);
szCurrent += iLen2; szCurrent += iLen2 + 1;
// place this as diffuse texture // place this as diffuse texture
pcMatOut->AddProperty(&szFile, AI_MATKEY_TEXTURE_DIFFUSE(0)); pcMatOut->AddProperty(&szFile, AI_MATKEY_TEXTURE_DIFFUSE(0));

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@ -239,8 +239,6 @@ struct Mesh {
unsigned int m_uiMaterialIndex; unsigned int m_uiMaterialIndex;
/// True, if normals are stored. /// True, if normals are stored.
bool m_hasNormals; bool m_hasNormals;
/// True, if vertex colors are stored.
bool m_hasVertexColors;
/// Constructor /// Constructor
explicit Mesh(const std::string &name) : explicit Mesh(const std::string &name) :

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@ -252,8 +252,8 @@ void ObjFileMtlImporter::load() {
case 'a': // Anisotropy case 'a': // Anisotropy
{ {
++m_DataIt; ++m_DataIt;
getFloatValue(m_pModel->mCurrentMaterial->anisotropy);
if (m_pModel->mCurrentMaterial != nullptr) if (m_pModel->mCurrentMaterial != nullptr)
getFloatValue(m_pModel->mCurrentMaterial->anisotropy);
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine); m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
} break; } break;
@ -371,6 +371,7 @@ void ObjFileMtlImporter::getTexture() {
if (m_pModel->mCurrentMaterial == nullptr) { if (m_pModel->mCurrentMaterial == nullptr) {
m_pModel->mCurrentMaterial = new ObjFile::Material(); m_pModel->mCurrentMaterial = new ObjFile::Material();
m_pModel->mCurrentMaterial->MaterialName.Set("Empty_Material"); m_pModel->mCurrentMaterial->MaterialName.Set("Empty_Material");
m_pModel->mMaterialMap["Empty_Material"] = m_pModel->mCurrentMaterial;
} }
const char *pPtr(&(*m_DataIt)); const char *pPtr(&(*m_DataIt));

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@ -156,9 +156,17 @@ void ObjFileParser::parseFile(IOStreamBuffer<char> &streamBuffer) {
// read in vertex definition (homogeneous coords) // read in vertex definition (homogeneous coords)
getHomogeneousVector3(m_pModel->mVertices); getHomogeneousVector3(m_pModel->mVertices);
} else if (numComponents == 6) { } else if (numComponents == 6) {
// fill previous omitted vertex-colors by default
if (m_pModel->mVertexColors.size() < m_pModel->mVertices.size()) {
m_pModel->mVertexColors.resize(m_pModel->mVertices.size(), aiVector3D(0, 0, 0));
}
// read vertex and vertex-color // read vertex and vertex-color
getTwoVectors3(m_pModel->mVertices, m_pModel->mVertexColors); getTwoVectors3(m_pModel->mVertices, m_pModel->mVertexColors);
} }
// append omitted vertex-colors as default for the end if any vertex-color exists
if (!m_pModel->mVertexColors.empty() && m_pModel->mVertexColors.size() < m_pModel->mVertices.size()) {
m_pModel->mVertexColors.resize(m_pModel->mVertices.size(), aiVector3D(0, 0, 0));
}
} else if (*m_DataIt == 't') { } else if (*m_DataIt == 't') {
// read in texture coordinate ( 2D or 3D ) // read in texture coordinate ( 2D or 3D )
++m_DataIt; ++m_DataIt;
@ -456,8 +464,19 @@ void ObjFileParser::getFace(aiPrimitiveType type) {
iPos = 0; iPos = 0;
} else { } else {
//OBJ USES 1 Base ARRAYS!!!! //OBJ USES 1 Base ARRAYS!!!!
const char *token = &(*m_DataIt); int iVal;
const int iVal = ::atoi(token); auto end = m_DataIt;
// find either the buffer end or the '\0'
while (end < m_DataItEnd && *end != '\0')
++end;
// avoid temporary string allocation if there is a zero
if (end != m_DataItEnd) {
iVal = ::atoi(&(*m_DataIt));
} else {
// otherwise make a zero terminated copy, which is safe to pass to atoi
std::string number(&(*m_DataIt), m_DataItEnd - m_DataIt);
iVal = ::atoi(number.c_str());
}
// increment iStep position based off of the sign and # of digits // increment iStep position based off of the sign and # of digits
int tmp = iVal; int tmp = iVal;

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@ -297,7 +297,7 @@ private:
} }
const char separator = getOsSeparator(); const char separator = getOsSeparator();
for (it = in.begin(); it != in.end(); ++it) { for (it = in.begin(); it < in.end(); ++it) {
const size_t remaining = std::distance(in.end(), it); const size_t remaining = std::distance(in.end(), it);
// Exclude :// and \\, which remain untouched. // Exclude :// and \\, which remain untouched.
// https://sourceforge.net/tracker/?func=detail&aid=3031725&group_id=226462&atid=1067632 // https://sourceforge.net/tracker/?func=detail&aid=3031725&group_id=226462&atid=1067632

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@ -51,6 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/material.h> #include <assimp/material.h>
#include <assimp/types.h> #include <assimp/types.h>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <memory>
using namespace Assimp; using namespace Assimp;
@ -473,7 +474,7 @@ aiReturn aiMaterial::AddBinaryProperty(const void *pInput,
} }
// Allocate a new material property // Allocate a new material property
aiMaterialProperty *pcNew = new aiMaterialProperty(); std::unique_ptr<aiMaterialProperty> pcNew(new aiMaterialProperty());
// .. and fill it // .. and fill it
pcNew->mType = pType; pcNew->mType = pType;
@ -489,7 +490,7 @@ aiReturn aiMaterial::AddBinaryProperty(const void *pInput,
strcpy(pcNew->mKey.data, pKey); strcpy(pcNew->mKey.data, pKey);
if (UINT_MAX != iOutIndex) { if (UINT_MAX != iOutIndex) {
mProperties[iOutIndex] = pcNew; mProperties[iOutIndex] = pcNew.release();
return AI_SUCCESS; return AI_SUCCESS;
} }
@ -502,7 +503,6 @@ aiReturn aiMaterial::AddBinaryProperty(const void *pInput,
try { try {
ppTemp = new aiMaterialProperty *[mNumAllocated]; ppTemp = new aiMaterialProperty *[mNumAllocated];
} catch (std::bad_alloc &) { } catch (std::bad_alloc &) {
delete pcNew;
return AI_OUTOFMEMORY; return AI_OUTOFMEMORY;
} }
@ -513,7 +513,7 @@ aiReturn aiMaterial::AddBinaryProperty(const void *pInput,
mProperties = ppTemp; mProperties = ppTemp;
} }
// push back ... // push back ...
mProperties[mNumProperties++] = pcNew; mProperties[mNumProperties++] = pcNew.release();
return AI_SUCCESS; return AI_SUCCESS;
} }

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@ -82,6 +82,9 @@ void UpdateMeshReferences(aiNode *node, const std::vector<unsigned int> &meshMap
for (unsigned int a = 0; a < node->mNumMeshes; ++a) { for (unsigned int a = 0; a < node->mNumMeshes; ++a) {
unsigned int ref = node->mMeshes[a]; unsigned int ref = node->mMeshes[a];
if (ref >= meshMapping.size())
throw DeadlyImportError("Invalid mesh ref");
if (UINT_MAX != (ref = meshMapping[ref])) { if (UINT_MAX != (ref = meshMapping[ref])) {
node->mMeshes[out++] = ref; node->mMeshes[out++] = ref;
} }
@ -143,7 +146,13 @@ void FindInvalidDataProcess::Execute(aiScene *pScene) {
// we need to remove some meshes. // we need to remove some meshes.
// therefore we'll also need to remove all references // therefore we'll also need to remove all references
// to them from the scenegraph // to them from the scenegraph
try {
UpdateMeshReferences(pScene->mRootNode, meshMapping); UpdateMeshReferences(pScene->mRootNode, meshMapping);
} catch (const std::exception&) {
// fix the real number of meshes otherwise we'll get double free in the scene destructor
pScene->mNumMeshes = real;
throw;
}
pScene->mNumMeshes = real; pScene->mNumMeshes = real;
} }

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@ -231,8 +231,7 @@ static int ZCALLBACK ferror_file_func (voidpf opaque, voidpf stream)
return ret; return ret;
} }
void fill_fopen_filefunc (pzlib_filefunc_def) void fill_fopen_filefunc (zlib_filefunc_def* pzlib_filefunc_def)
zlib_filefunc_def* pzlib_filefunc_def;
{ {
pzlib_filefunc_def->zopen_file = fopen_file_func; pzlib_filefunc_def->zopen_file = fopen_file_func;
pzlib_filefunc_def->zread_file = fread_file_func; pzlib_filefunc_def->zread_file = fread_file_func;

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@ -1038,7 +1038,7 @@ local int unz64local_GetCurrentFileInfoInternal (unzFile file,
/* ZIP64 extra fields */ /* ZIP64 extra fields */
if (headerId == 0x0001) if (headerId == 0x0001)
{ {
uLong uL; uLong uL1;
if(file_info.uncompressed_size == MAXU32) if(file_info.uncompressed_size == MAXU32)
{ {
@ -1062,7 +1062,7 @@ local int unz64local_GetCurrentFileInfoInternal (unzFile file,
if(file_info.disk_num_start == MAXU32) if(file_info.disk_num_start == MAXU32)
{ {
/* Disk Start Number */ /* Disk Start Number */
if (unz64local_getLong(&s->z_filefunc, s->filestream,&uL) != UNZ_OK) if (unz64local_getLong(&s->z_filefunc, s->filestream,&uL1) != UNZ_OK)
err=UNZ_ERRNO; err=UNZ_ERRNO;
} }

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@ -0,0 +1,23 @@
Boost Software License - Version 1.0 - August 17th, 2003
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.

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@ -1,12 +0,0 @@
utf8 cpp library
Release 2.3.4
A minor bug fix release. Thanks to all who reported bugs.
Note: Version 2.3.3 contained a regression, and therefore was removed.
Changes from version 2.3.2
- Bug fix [39]: checked.h Line 273 and unchecked.h Line 182 have an extra ';'
- Bug fix [36]: replace_invalid() only works with back_inserter
Files included in the release: utf8.h, core.h, checked.h, unchecked.h, utf8cpp.html, ReleaseNotes

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@ -42,7 +42,7 @@ namespace utf8
uint32_t cp; uint32_t cp;
public: public:
invalid_code_point(uint32_t codepoint) : cp(codepoint) {} invalid_code_point(uint32_t codepoint) : cp(codepoint) {}
virtual const char* what() const NOEXCEPT OVERRIDE { return "Invalid code point"; } virtual const char* what() const UTF_CPP_NOEXCEPT UTF_CPP_OVERRIDE { return "Invalid code point"; }
uint32_t code_point() const {return cp;} uint32_t code_point() const {return cp;}
}; };
@ -50,7 +50,8 @@ namespace utf8
uint8_t u8; uint8_t u8;
public: public:
invalid_utf8 (uint8_t u) : u8(u) {} invalid_utf8 (uint8_t u) : u8(u) {}
virtual const char* what() const NOEXCEPT OVERRIDE { return "Invalid UTF-8"; } invalid_utf8 (char c) : u8(static_cast<uint8_t>(c)) {}
virtual const char* what() const UTF_CPP_NOEXCEPT UTF_CPP_OVERRIDE { return "Invalid UTF-8"; }
uint8_t utf8_octet() const {return u8;} uint8_t utf8_octet() const {return u8;}
}; };
@ -58,13 +59,13 @@ namespace utf8
uint16_t u16; uint16_t u16;
public: public:
invalid_utf16 (uint16_t u) : u16(u) {} invalid_utf16 (uint16_t u) : u16(u) {}
virtual const char* what() const NOEXCEPT OVERRIDE { return "Invalid UTF-16"; } virtual const char* what() const UTF_CPP_NOEXCEPT UTF_CPP_OVERRIDE { return "Invalid UTF-16"; }
uint16_t utf16_word() const {return u16;} uint16_t utf16_word() const {return u16;}
}; };
class not_enough_room : public exception { class not_enough_room : public exception {
public: public:
virtual const char* what() const NOEXCEPT OVERRIDE { return "Not enough space"; } virtual const char* what() const UTF_CPP_NOEXCEPT UTF_CPP_OVERRIDE { return "Not enough space"; }
}; };
/// The library API - functions intended to be called by the users /// The library API - functions intended to be called by the users
@ -75,24 +76,7 @@ namespace utf8
if (!utf8::internal::is_code_point_valid(cp)) if (!utf8::internal::is_code_point_valid(cp))
throw invalid_code_point(cp); throw invalid_code_point(cp);
if (cp < 0x80) // one octet return internal::append(cp, result);
*(result++) = static_cast<uint8_t>(cp);
else if (cp < 0x800) { // two octets
*(result++) = static_cast<uint8_t>((cp >> 6) | 0xc0);
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
}
else if (cp < 0x10000) { // three octets
*(result++) = static_cast<uint8_t>((cp >> 12) | 0xe0);
*(result++) = static_cast<uint8_t>(((cp >> 6) & 0x3f) | 0x80);
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
}
else { // four octets
*(result++) = static_cast<uint8_t>((cp >> 18) | 0xf0);
*(result++) = static_cast<uint8_t>(((cp >> 12) & 0x3f) | 0x80);
*(result++) = static_cast<uint8_t>(((cp >> 6) & 0x3f) | 0x80);
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
}
return result;
} }
template <typename octet_iterator, typename output_iterator> template <typename octet_iterator, typename output_iterator>
@ -148,7 +132,7 @@ namespace utf8
case internal::INVALID_LEAD : case internal::INVALID_LEAD :
case internal::INCOMPLETE_SEQUENCE : case internal::INCOMPLETE_SEQUENCE :
case internal::OVERLONG_SEQUENCE : case internal::OVERLONG_SEQUENCE :
throw invalid_utf8(*it); throw invalid_utf8(static_cast<uint8_t>(*it));
case internal::INVALID_CODE_POINT : case internal::INVALID_CODE_POINT :
throw invalid_code_point(cp); throw invalid_code_point(cp);
} }
@ -325,7 +309,9 @@ namespace utf8
} // namespace utf8 } // namespace utf8
#if UTF_CPP_CPLUSPLUS >= 201103L // C++ 11 or later #if UTF_CPP_CPLUSPLUS >= 201703L // C++ 17 or later
#include "cpp17.h"
#elif UTF_CPP_CPLUSPLUS >= 201103L // C++ 11 or later
#include "cpp11.h" #include "cpp11.h"
#endif // C++ 11 or later #endif // C++ 11 or later

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@ -39,11 +39,11 @@ DEALINGS IN THE SOFTWARE.
#endif #endif
#if UTF_CPP_CPLUSPLUS >= 201103L // C++ 11 or later #if UTF_CPP_CPLUSPLUS >= 201103L // C++ 11 or later
#define OVERRIDE override #define UTF_CPP_OVERRIDE override
#define NOEXCEPT noexcept #define UTF_CPP_NOEXCEPT noexcept
#else // C++ 98/03 #else // C++ 98/03
#define OVERRIDE #define UTF_CPP_OVERRIDE
#define NOEXCEPT throw() #define UTF_CPP_NOEXCEPT throw()
#endif // C++ 11 or later #endif // C++ 11 or later
@ -297,6 +297,55 @@ namespace internal
return utf8::internal::validate_next(it, end, ignored); return utf8::internal::validate_next(it, end, ignored);
} }
// Internal implementation of both checked and unchecked append() function
// This function will be invoked by the overloads below, as they will know
// the octet_type.
template <typename octet_iterator, typename octet_type>
octet_iterator append(uint32_t cp, octet_iterator result) {
if (cp < 0x80) // one octet
*(result++) = static_cast<octet_type>(cp);
else if (cp < 0x800) { // two octets
*(result++) = static_cast<octet_type>((cp >> 6) | 0xc0);
*(result++) = static_cast<octet_type>((cp & 0x3f) | 0x80);
}
else if (cp < 0x10000) { // three octets
*(result++) = static_cast<octet_type>((cp >> 12) | 0xe0);
*(result++) = static_cast<octet_type>(((cp >> 6) & 0x3f) | 0x80);
*(result++) = static_cast<octet_type>((cp & 0x3f) | 0x80);
}
else { // four octets
*(result++) = static_cast<octet_type>((cp >> 18) | 0xf0);
*(result++) = static_cast<octet_type>(((cp >> 12) & 0x3f)| 0x80);
*(result++) = static_cast<octet_type>(((cp >> 6) & 0x3f) | 0x80);
*(result++) = static_cast<octet_type>((cp & 0x3f) | 0x80);
}
return result;
}
// One of the following overloads will be invoked from the API calls
// A simple (but dangerous) case: the caller appends byte(s) to a char array
inline char* append(uint32_t cp, char* result) {
return append<char*, char>(cp, result);
}
// Hopefully, most common case: the caller uses back_inserter
// i.e. append(cp, std::back_inserter(str));
template<typename container_type>
std::back_insert_iterator<container_type> append
(uint32_t cp, std::back_insert_iterator<container_type> result) {
return append<std::back_insert_iterator<container_type>,
typename container_type::value_type>(cp, result);
}
// The caller uses some other kind of output operator - not covered above
// Note that in this case we are not able to determine octet_type
// so we assume it's uint_8; that can cause a conversion warning if we are wrong.
template <typename octet_iterator>
octet_iterator append(uint32_t cp, octet_iterator result) {
return append<octet_iterator, uint8_t>(cp, result);
}
} // namespace internal } // namespace internal
/// The library API - functions intended to be called by the users /// The library API - functions intended to be called by the users

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@ -70,7 +70,7 @@ namespace utf8
inline std::size_t find_invalid(const std::string& s) inline std::size_t find_invalid(const std::string& s)
{ {
std::string::const_iterator invalid = find_invalid(s.begin(), s.end()); std::string::const_iterator invalid = find_invalid(s.begin(), s.end());
return (invalid == s.end()) ? std::string::npos : (invalid - s.begin()); return (invalid == s.end()) ? std::string::npos : static_cast<std::size_t>(invalid - s.begin());
} }
inline bool is_valid(const std::string& s) inline bool is_valid(const std::string& s)

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@ -0,0 +1,103 @@
// Copyright 2018 Nemanja Trifunovic
/*
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#ifndef UTF8_FOR_CPP_7e906c01_03a3_4daf_b420_ea7ea952b3c9
#define UTF8_FOR_CPP_7e906c01_03a3_4daf_b420_ea7ea952b3c9
#include "checked.h"
#include <string>
namespace utf8
{
inline void append(char32_t cp, std::string& s)
{
append(uint32_t(cp), std::back_inserter(s));
}
inline std::string utf16to8(std::u16string_view s)
{
std::string result;
utf16to8(s.begin(), s.end(), std::back_inserter(result));
return result;
}
inline std::u16string utf8to16(std::string_view s)
{
std::u16string result;
utf8to16(s.begin(), s.end(), std::back_inserter(result));
return result;
}
inline std::string utf32to8(std::u32string_view s)
{
std::string result;
utf32to8(s.begin(), s.end(), std::back_inserter(result));
return result;
}
inline std::u32string utf8to32(std::string_view s)
{
std::u32string result;
utf8to32(s.begin(), s.end(), std::back_inserter(result));
return result;
}
inline std::size_t find_invalid(std::string_view s)
{
std::string_view::const_iterator invalid = find_invalid(s.begin(), s.end());
return (invalid == s.end()) ? std::string_view::npos : static_cast<std::size_t>(invalid - s.begin());
}
inline bool is_valid(std::string_view s)
{
return is_valid(s.begin(), s.end());
}
inline std::string replace_invalid(std::string_view s, char32_t replacement)
{
std::string result;
replace_invalid(s.begin(), s.end(), std::back_inserter(result), replacement);
return result;
}
inline std::string replace_invalid(std::string_view s)
{
std::string result;
replace_invalid(s.begin(), s.end(), std::back_inserter(result));
return result;
}
inline bool starts_with_bom(std::string_view s)
{
return starts_with_bom(s.begin(), s.end());
}
} // namespace utf8
#endif // header guard

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@ -37,24 +37,7 @@ namespace utf8
template <typename octet_iterator> template <typename octet_iterator>
octet_iterator append(uint32_t cp, octet_iterator result) octet_iterator append(uint32_t cp, octet_iterator result)
{ {
if (cp < 0x80) // one octet return internal::append(cp, result);
*(result++) = static_cast<uint8_t>(cp);
else if (cp < 0x800) { // two octets
*(result++) = static_cast<uint8_t>((cp >> 6) | 0xc0);
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
}
else if (cp < 0x10000) { // three octets
*(result++) = static_cast<uint8_t>((cp >> 12) | 0xe0);
*(result++) = static_cast<uint8_t>(((cp >> 6) & 0x3f) | 0x80);
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
}
else { // four octets
*(result++) = static_cast<uint8_t>((cp >> 18) | 0xf0);
*(result++) = static_cast<uint8_t>(((cp >> 12) & 0x3f)| 0x80);
*(result++) = static_cast<uint8_t>(((cp >> 6) & 0x3f) | 0x80);
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
}
return result;
} }
template <typename octet_iterator, typename output_iterator> template <typename octet_iterator, typename output_iterator>

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@ -8,7 +8,7 @@ def readme():
return f.read() return f.read()
setup(name='pyassimp', setup(name='pyassimp',
version='4.1.4', version='5.2.5',
license='ISC', license='ISC',
description='Python bindings for the Open Asset Import Library (ASSIMP)', description='Python bindings for the Open Asset Import Library (ASSIMP)',
long_description=readme(), long_description=readme(),

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@ -0,0 +1,11 @@
g cube
v 0.0 0.0 0.0
v 0.0 0.0 1.0 0.0 0.0 1.0
v 0.0 1.0 0.0
v 1.0 0.0 0.0 1.0 0.6 0.3
v 1.0 1.0 0.0
f 1 2 3
f 1 4 3
f 2 5 4

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@ -286,6 +286,54 @@ TEST_F(utObjImportExport, issue1923_vertex_color_Test) {
delete scene; delete scene;
} }
TEST_F(utObjImportExport, only_a_part_of_vertex_colors_Test) {
::Assimp::Importer importer;
const aiScene *const scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/only_a_part_of_vertexcolors.obj", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
EXPECT_EQ(scene->mNumMeshes, 1U);
const aiMesh *const mesh = scene->mMeshes[0];
EXPECT_EQ(mesh->mNumVertices, 9U);
EXPECT_EQ(mesh->mNumFaces, 3U);
EXPECT_TRUE(mesh->HasVertexColors(0));
const aiVector3D *const vertices = mesh->mVertices;
const aiColor4D *const colors = mesh->mColors[0];
EXPECT_EQ(aiVector3D(0.0f, 0.0f, 0.0f), vertices[0]);
EXPECT_EQ(aiColor4D(0.0f, 0.0f, 0.0f, 1.0f), colors[0]);
EXPECT_EQ(aiVector3D(0.0f, 0.0f, 1.0f), vertices[1]);
EXPECT_EQ(aiColor4D(0.0f, 0.0f, 1.0f, 1.0f), colors[1]);
EXPECT_EQ(aiVector3D(0.0f, 1.0f, 0.0f), vertices[2]);
EXPECT_EQ(aiColor4D(0.0f, 0.0f, 0.0f, 1.0f), colors[2]);
EXPECT_EQ(aiVector3D(0.0f, 0.0f, 0.0f), vertices[3]);
EXPECT_EQ(aiColor4D(0.0f, 0.0f, 0.0f, 1.0f), colors[3]);
EXPECT_EQ(aiVector3D(1.0f, 0.0f, 0.0f), vertices[4]);
EXPECT_EQ(aiColor4D(1.0f, 0.6f, 0.3f, 1.0f), colors[4]);
EXPECT_EQ(aiVector3D(0.0f, 1.0f, 0.0f), vertices[5]);
EXPECT_EQ(aiColor4D(0.0f, 0.0f, 0.0f, 1.0f), colors[5]);
EXPECT_EQ(aiVector3D(0.0f, 0.0f, 1.0f), vertices[6]);
EXPECT_EQ(aiColor4D(0.0f, 0.0f, 1.0f, 1.0f), colors[6]);
EXPECT_EQ(aiVector3D(1.0f, 1.0f, 0.0f), vertices[7]);
EXPECT_EQ(aiColor4D(0.0f, 0.0f, 0.0f, 1.0f), colors[7]);
EXPECT_EQ(aiVector3D(1.0f, 0.0f, 0.0f), vertices[8]);
EXPECT_EQ(aiColor4D(1.0f, 0.6f, 0.3f, 1.0f), colors[8]);
#ifndef ASSIMP_BUILD_NO_EXPORT
::Assimp::Exporter exporter;
EXPECT_EQ(aiReturn_SUCCESS, exporter.Export(scene, "obj", ASSIMP_TEST_MODELS_DIR "/OBJ/test_out.obj"));
#endif // ASSIMP_BUILD_NO_EXPORT
}
TEST_F(utObjImportExport, no_vertex_colors_Test) {
::Assimp::Importer importer;
const aiScene *const scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/box.obj", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
EXPECT_EQ(scene->mNumMeshes, 1U);
const aiMesh *const mesh = scene->mMeshes[0];
EXPECT_FALSE(mesh->HasVertexColors(0));
}
TEST_F(utObjImportExport, issue1453_segfault) { TEST_F(utObjImportExport, issue1453_segfault) {
static const char *curObjModel = static const char *curObjModel =
"v 0.0 0.0 0.0\n" "v 0.0 0.0 0.0\n"