Formatting changes.

pull/633/head
Andreas Henne 2015-08-06 13:37:16 +02:00
parent fb9e4d1266
commit 5030fe8c7e
1 changed files with 19 additions and 18 deletions

View File

@ -3,12 +3,12 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2012, assimp team
Copyright (c) 2006-2015, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the following
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the following
conditions are met:
* Redistributions of source code must retain the above
@ -25,16 +25,16 @@ conditions are met:
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
@ -53,6 +53,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "../include/assimp/scene.h"
#include "../include/assimp/DefaultLogger.hpp"
using namespace Assimp;
namespace {
@ -111,19 +112,19 @@ STLImporter::STLImporter()
{}
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
// Destructor, private as well
STLImporter::~STLImporter()
{}
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.
// Returns whether the class can handle the format of the given file.
bool STLImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
{
const std::string extension = GetExtension(pFile);
if (extension == "stl")
return true;
else if (!extension.length() || checkSig) {
else if (!extension.length() || checkSig) {
if (!pIOHandler)
return true;
const char* tokens[] = {"STL","solid"};
@ -152,14 +153,14 @@ void addFacesToMesh(aiMesh* pMesh)
}
// ------------------------------------------------------------------------------------------------
// Imports the given file into the given scene structure.
void STLImporter::InternReadFile( const std::string& pFile,
// Imports the given file into the given scene structure.
void STLImporter::InternReadFile( const std::string& pFile,
aiScene* pScene, IOSystem* pIOHandler)
{
boost::scoped_ptr<IOStream> file( pIOHandler->Open( pFile, "rb"));
// Check whether we can read from the file
if( file.get() == NULL) {
if( file.get() == NULL) {
throw DeadlyImportError( "Failed to open STL file " + pFile + ".");
}
@ -388,7 +389,7 @@ bool STLImporter::LoadBinaryFile()
// search for an occurence of "COLOR=" in the header
const unsigned char* sz2 = (const unsigned char*)mBuffer;
const unsigned char* const szEnd = sz2+80;
while (sz2 < szEnd) {
while (sz2 < szEnd) {
if ('C' == *sz2++ && 'O' == *sz2++ && 'L' == *sz2++ &&
'O' == *sz2++ && 'R' == *sz2++ && '=' == *sz2++) {
@ -425,7 +426,7 @@ bool STLImporter::LoadBinaryFile()
vp = pMesh->mVertices = new aiVector3D[pMesh->mNumVertices];
vn = pMesh->mNormals = new aiVector3D[pMesh->mNumVertices];
for (unsigned int i = 0; i < pMesh->mNumFaces;++i) {
for (unsigned int i = 0; i < pMesh->mNumFaces;++i) {
// NOTE: Blender sometimes writes empty normals ... this is not
// our fault ... the RemoveInvalidData helper step should fix that