Formatting changes.
parent
fb9e4d1266
commit
5030fe8c7e
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@ -3,7 +3,7 @@
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2012, assimp team
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Copyright (c) 2006-2015, assimp team
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All rights reserved.
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@ -53,6 +53,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "../include/assimp/scene.h"
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#include "../include/assimp/DefaultLogger.hpp"
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using namespace Assimp;
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namespace {
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@ -123,7 +124,7 @@ bool STLImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
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if (extension == "stl")
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return true;
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else if (!extension.length() || checkSig) {
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else if (!extension.length() || checkSig) {
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if (!pIOHandler)
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return true;
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const char* tokens[] = {"STL","solid"};
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@ -159,7 +160,7 @@ void STLImporter::InternReadFile( const std::string& pFile,
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boost::scoped_ptr<IOStream> file( pIOHandler->Open( pFile, "rb"));
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// Check whether we can read from the file
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if( file.get() == NULL) {
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if( file.get() == NULL) {
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throw DeadlyImportError( "Failed to open STL file " + pFile + ".");
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}
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@ -388,7 +389,7 @@ bool STLImporter::LoadBinaryFile()
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// search for an occurence of "COLOR=" in the header
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const unsigned char* sz2 = (const unsigned char*)mBuffer;
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const unsigned char* const szEnd = sz2+80;
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while (sz2 < szEnd) {
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while (sz2 < szEnd) {
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if ('C' == *sz2++ && 'O' == *sz2++ && 'L' == *sz2++ &&
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'O' == *sz2++ && 'R' == *sz2++ && '=' == *sz2++) {
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@ -425,7 +426,7 @@ bool STLImporter::LoadBinaryFile()
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vp = pMesh->mVertices = new aiVector3D[pMesh->mNumVertices];
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vn = pMesh->mNormals = new aiVector3D[pMesh->mNumVertices];
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for (unsigned int i = 0; i < pMesh->mNumFaces;++i) {
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for (unsigned int i = 0; i < pMesh->mNumFaces;++i) {
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// NOTE: Blender sometimes writes empty normals ... this is not
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// our fault ... the RemoveInvalidData helper step should fix that
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