Added support for basisu extension to GLTF2 importer
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f844c3397d
commit
4fce9c8f1e
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@ -1181,6 +1181,14 @@ inline void Texture::Read(Value &obj, Asset &r) {
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if (Value *samplerVal = FindUInt(obj, "sampler")) {
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sampler = r.samplers.Retrieve(samplerVal->GetUint());
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}
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if (r.extensionsUsed.KHR_texture_basisu) {
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if (Value *pKHR_texture_basisu = FindExtension(obj, "KHR_texture_basisu")) {
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if (Value *sourceVal = FindUInt(*pKHR_texture_basisu, "source")) {
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source = r.images.Retrieve(sourceVal->GetUint());
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}
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}
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}
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}
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void Material::SetTextureProperties(Asset &r, Value *prop, TextureInfo &out) {
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