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Readme.md
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Readme.md
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Open Asset Import Library (assimp)
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Open Asset Import Library (assimp)
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==================================
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==================================
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A library to import and export various 3d-model-formats including scene-post-processing to generate missing render data.
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Open Asset Import Library is a library to load various 3d file formats into a shared, in-memory format. It supports more than __40 file formats__ for import and a growing selection of file formats for export.
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### Current project status ###
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### Current project status ###
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[![Financial Contributors on Open Collective](https://opencollective.com/assimp/all/badge.svg?label=financial+contributors)](https://opencollective.com/assimp)
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[![Financial Contributors on Open Collective](https://opencollective.com/assimp/all/badge.svg?label=financial+contributors)](https://opencollective.com/assimp)
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![C/C++ CI](https://github.com/assimp/assimp/workflows/C/C++%20CI/badge.svg)
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![C/C++ CI](https://github.com/assimp/assimp/workflows/C/C++%20CI/badge.svg)
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@ -25,15 +27,16 @@ Please check the latest documents at [Asset-Importer-Lib-Doc](https://assimp-doc
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### Prebuild binaries ###
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### Prebuild binaries ###
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Please check our [Itchi Projectspace](https://kimkulling.itch.io/the-asset-importer-lib)
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Please check our [Itchi Projectspace](https://kimkulling.itch.io/the-asset-importer-lib)
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### Get involved ###
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This is the development repo containing the latest features and bugfixes. For productive use though, we recommend one of the stable releases available from [Github Assimp Releases](https://github.com/assimp/assimp/releases).
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<br>
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You find a bug in the docs? Use [Doc-Repo](https://github.com/assimp/assimp-docs).
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<br>
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Please check our Wiki as well: https://github.com/assimp/assimp/wiki
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If you want to check our Model-Database, use the following repo: https://github.com/assimp/assimp-mdb
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If you want to check our Model-Database, use the following repo: https://github.com/assimp/assimp-mdb
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### Communities ###
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- Ask a question at [The Assimp-Discussion Board](https://github.com/assimp/assimp/discussions)
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- Ask on [Assimp-Community on Reddit](https://www.reddit.com/r/Assimp/)
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- Ask on [StackOverflow with the assimp-tag](http://stackoverflow.com/questions/tagged/assimp?sort=newest).
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- Nothing has worked? File a question or an issue-report at [The Assimp-Issue Tracker](https://github.com/assimp/assimp/issues)
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And we also have a Gitter-channel:Gitter [![Join the chat at https://gitter.im/assimp/assimp](https://badges.gitter.im/assimp/assimp.svg)](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)<br>
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#### Supported file formats ####
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#### Supported file formats ####
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You can find the complete list of supported file-formats [here](https://github.com/assimp/assimp/blob/master/doc/Fileformats.md)
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You can find the complete list of supported file-formats [here](https://github.com/assimp/assimp/blob/master/doc/Fileformats.md)
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@ -68,28 +71,18 @@ Open Asset Import Library is implemented in C++. The directory structure looks l
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/port Ports to other languages and scripts to maintain those.
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/port Ports to other languages and scripts to maintain those.
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/test Unit- and regression tests, test suite of models
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/test Unit- and regression tests, test suite of models
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/tools Tools (old assimp viewer, command line `assimp`)
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/tools Tools (old assimp viewer, command line `assimp`)
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/samples A small number of samples to illustrate possible
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/samples A small number of samples to illustrate possible use-cases for Assimp
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use cases for Assimp
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The source code is organized in the following way:
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The source code is organized in the following way:
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code/Common The base implementation for importers and the infrastructure
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code/Common The base implementation for importers and the infrastructure
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code/CApi Special implementations which are only used for the C-API
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code/Geometry A collection of geometry tools
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code/Material The material system
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code/PBR An exporter for physical based models
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code/PostProcessing The post-processing steps
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code/PostProcessing The post-processing steps
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code/AssetLib/<FormatName> Implementation for import and export for the format
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code/AssetLib/<FormatName> Implementation for import and export for the format
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### Where to get help ###
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To find our documentation, visit [our website](https://assimp.org/) or check out [Wiki](https://github.com/assimp/assimp/wiki)
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If the docs don't solve your problem, you can:
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- Ask on [StackOverflow with the assimp-tag](http://stackoverflow.com/questions/tagged/assimp?sort=newest).
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- Ask on [Assimp-Community on Reddit](https://www.reddit.com/r/Assimp/)
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- Ask a question at [The Assimp-Discussion Board](https://github.com/assimp/assimp/discussions)
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- Nothing has worked? File a question or an issue-report at [The Assimp-Issue Tracker](https://github.com/assimp/assimp/issues)
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Open Asset Import Library is a library to load various 3d file formats into a shared, in-memory format. It supports more than __40 file formats__ for import and a growing selection of file formats for export.
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And we also have a Gitter-channel:Gitter [![Join the chat at https://gitter.im/assimp/assimp](https://badges.gitter.im/assimp/assimp.svg)](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)<br>
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### Contributing ###
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### Contributing ###
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Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
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Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
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a pull request with your changes against the main repository's `master` branch.
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a pull request with your changes against the main repository's `master` branch.
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