Merge branch 'master' into PLYcomments#4866

pull/4899/head
PencilAmazing 2023-01-23 15:56:04 -05:00 committed by GitHub
commit 4d733d80f1
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40 changed files with 66 additions and 327 deletions

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@ -322,7 +322,6 @@ struct Texture {
//! Default constructor //! Default constructor
Texture() AI_NO_EXCEPT Texture() AI_NO_EXCEPT
: mTextureBlend(0.0f), : mTextureBlend(0.0f),
mMapName(),
mOffsetU(0.0), mOffsetU(0.0),
mOffsetV(0.0), mOffsetV(0.0),
mScaleU(1.0), mScaleU(1.0),
@ -334,51 +333,11 @@ struct Texture {
mTextureBlend = get_qnan(); mTextureBlend = get_qnan();
} }
Texture(const Texture &other) : Texture(const Texture &other) = default;
mTextureBlend(other.mTextureBlend),
mMapName(other.mMapName),
mOffsetU(other.mOffsetU),
mOffsetV(other.mOffsetV),
mScaleU(other.mScaleU),
mScaleV(other.mScaleV),
mRotation(other.mRotation),
mMapMode(other.mMapMode),
bPrivate(other.bPrivate),
iUVSrc(other.iUVSrc) {
// empty
}
Texture(Texture &&other) AI_NO_EXCEPT : mTextureBlend(other.mTextureBlend), Texture(Texture &&other) AI_NO_EXCEPT = default;
mMapName(std::move(other.mMapName)),
mOffsetU(other.mOffsetU),
mOffsetV(other.mOffsetV),
mScaleU(other.mScaleU),
mScaleV(other.mScaleV),
mRotation(other.mRotation),
mMapMode(other.mMapMode),
bPrivate(other.bPrivate),
iUVSrc(other.iUVSrc) {
// empty
}
Texture &operator=(Texture &&other) AI_NO_EXCEPT { Texture &operator=(Texture &&other) AI_NO_EXCEPT = default;
if (this == &other) {
return *this;
}
mTextureBlend = other.mTextureBlend;
mMapName = std::move(other.mMapName);
mOffsetU = other.mOffsetU;
mOffsetV = other.mOffsetV;
mScaleU = other.mScaleU;
mScaleV = other.mScaleV;
mRotation = other.mRotation;
mMapMode = other.mMapMode;
bPrivate = other.bPrivate;
iUVSrc = other.iUVSrc;
return *this;
}
//! Specifies the blend factor for the texture //! Specifies the blend factor for the texture
ai_real mTextureBlend; ai_real mTextureBlend;
@ -436,83 +395,13 @@ struct Material {
// empty // empty
} }
Material(const Material &other) : Material(const Material &other) = default;
mName(other.mName),
mDiffuse(other.mDiffuse),
mSpecularExponent(other.mSpecularExponent),
mShininessStrength(other.mShininessStrength),
mSpecular(other.mSpecular),
mAmbient(other.mAmbient),
mShading(other.mShading),
mTransparency(other.mTransparency),
sTexDiffuse(other.sTexDiffuse),
sTexOpacity(other.sTexOpacity),
sTexSpecular(other.sTexSpecular),
sTexReflective(other.sTexReflective),
sTexBump(other.sTexBump),
sTexEmissive(other.sTexEmissive),
sTexShininess(other.sTexShininess),
mBumpHeight(other.mBumpHeight),
mEmissive(other.mEmissive),
sTexAmbient(other.sTexAmbient),
mTwoSided(other.mTwoSided) {
// empty
}
//! Move constructor. This is explicitly written because MSVC doesn't support defaulting it Material(Material &&other) AI_NO_EXCEPT = default;
Material(Material &&other) AI_NO_EXCEPT : mName(std::move(other.mName)),
mDiffuse(other.mDiffuse),
mSpecularExponent(other.mSpecularExponent),
mShininessStrength(other.mShininessStrength),
mSpecular(other.mSpecular),
mAmbient(other.mAmbient),
mShading(other.mShading),
mTransparency(other.mTransparency),
sTexDiffuse(std::move(other.sTexDiffuse)),
sTexOpacity(std::move(other.sTexOpacity)),
sTexSpecular(std::move(other.sTexSpecular)),
sTexReflective(std::move(other.sTexReflective)),
sTexBump(std::move(other.sTexBump)),
sTexEmissive(std::move(other.sTexEmissive)),
sTexShininess(std::move(other.sTexShininess)),
mBumpHeight(other.mBumpHeight),
mEmissive(other.mEmissive),
sTexAmbient(std::move(other.sTexAmbient)),
mTwoSided(other.mTwoSided) {
// empty
}
Material &operator=(Material &&other) AI_NO_EXCEPT { Material &operator=(Material &&other) AI_NO_EXCEPT = default;
if (this == &other) {
return *this;
}
mName = std::move(other.mName); virtual ~Material() = default;
mDiffuse = other.mDiffuse;
mSpecularExponent = other.mSpecularExponent;
mShininessStrength = other.mShininessStrength,
mSpecular = other.mSpecular;
mAmbient = other.mAmbient;
mShading = other.mShading;
mTransparency = other.mTransparency;
sTexDiffuse = std::move(other.sTexDiffuse);
sTexOpacity = std::move(other.sTexOpacity);
sTexSpecular = std::move(other.sTexSpecular);
sTexReflective = std::move(other.sTexReflective);
sTexBump = std::move(other.sTexBump);
sTexEmissive = std::move(other.sTexEmissive);
sTexShininess = std::move(other.sTexShininess);
mBumpHeight = other.mBumpHeight;
mEmissive = other.mEmissive;
sTexAmbient = std::move(other.sTexAmbient);
mTwoSided = other.mTwoSided;
return *this;
}
virtual ~Material() {
// empty
}
//! Name of the material //! Name of the material
std::string mName; std::string mName;

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@ -69,9 +69,7 @@ public:
// empty // empty
} }
virtual ~Resource() { virtual ~Resource() = default;
// empty
}
virtual ResourceType getType() const { virtual ResourceType getType() const {
return ResourceType::RT_Unknown; return ResourceType::RT_Unknown;

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@ -83,7 +83,7 @@ void ExportScene3MF(const char *pFile, IOSystem *pIOSystem, const aiScene *pScen
namespace D3MF { namespace D3MF {
D3MFExporter::D3MFExporter(const char *pFile, const aiScene *pScene) : D3MFExporter::D3MFExporter(const char *pFile, const aiScene *pScene) :
mArchiveName(pFile), m_zipArchive(nullptr), mScene(pScene), mModelOutput(), mRelOutput(), mContentOutput(), mBuildItems(), mRelations() { mArchiveName(pFile), m_zipArchive(nullptr), mScene(pScene) {
// empty // empty
} }

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@ -83,11 +83,7 @@ void AMFImporter::Clear() {
AMFImporter::AMFImporter() AI_NO_EXCEPT : AMFImporter::AMFImporter() AI_NO_EXCEPT :
mNodeElement_Cur(nullptr), mNodeElement_Cur(nullptr),
mXmlParser(nullptr), mXmlParser(nullptr) {
mUnit(),
mVersion(),
mMaterial_Converted(),
mTexture_Converted() {
// empty // empty
} }

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@ -88,9 +88,7 @@ public:
std::list<AMFNodeElementBase *> Child; ///< Child elements. std::list<AMFNodeElementBase *> Child; ///< Child elements.
public: /// Destructor, virtual.. public: /// Destructor, virtual..
virtual ~AMFNodeElementBase() { virtual ~AMFNodeElementBase() = default;
// empty
}
/// Disabled copy constructor and co. /// Disabled copy constructor and co.
AMFNodeElementBase(const AMFNodeElementBase &pNodeElement) = delete; AMFNodeElementBase(const AMFNodeElementBase &pNodeElement) = delete;
@ -103,7 +101,7 @@ protected:
/// \param [in] pType - element type. /// \param [in] pType - element type.
/// \param [in] pParent - parent element. /// \param [in] pParent - parent element.
AMFNodeElementBase(const EType pType, AMFNodeElementBase *pParent) : AMFNodeElementBase(const EType pType, AMFNodeElementBase *pParent) :
Type(pType), ID(), Parent(pParent), Child() { Type(pType), Parent(pParent) {
// empty // empty
} }
}; // class IAMFImporter_NodeElement }; // class IAMFImporter_NodeElement
@ -174,7 +172,7 @@ struct AMFColor : public AMFNodeElementBase {
/// @brief Constructor. /// @brief Constructor.
/// @param [in] pParent - pointer to parent node. /// @param [in] pParent - pointer to parent node.
AMFColor(AMFNodeElementBase *pParent) : AMFColor(AMFNodeElementBase *pParent) :
AMFNodeElementBase(ENET_Color, pParent), Composed(false), Color(), Profile() { AMFNodeElementBase(ENET_Color, pParent), Composed(false), Color() {
// empty // empty
} }
}; };
@ -270,7 +268,7 @@ struct AMFTexMap : public AMFNodeElementBase {
/// Constructor. /// Constructor.
/// \param [in] pParent - pointer to parent node. /// \param [in] pParent - pointer to parent node.
AMFTexMap(AMFNodeElementBase *pParent) : AMFTexMap(AMFNodeElementBase *pParent) :
AMFNodeElementBase(ENET_TexMap, pParent), TextureCoordinate{}, TextureID_R(), TextureID_G(), TextureID_B(), TextureID_A() { AMFNodeElementBase(ENET_TexMap, pParent), TextureCoordinate{} {
// empty // empty
} }
}; };

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@ -106,9 +106,7 @@ struct ElemBase {
// empty // empty
} }
virtual ~ElemBase() { virtual ~ElemBase() = default;
// empty
}
/** Type name of the element. The type /** Type name of the element. The type
* string points is the `c_str` of the `name` attribute of the * string points is the `c_str` of the `name` attribute of the

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@ -62,9 +62,7 @@ public:
/** /**
* The class destructor, virtual. * The class destructor, virtual.
*/ */
virtual ~BlenderModifier() { virtual ~BlenderModifier() = default;
// empty
}
// -------------------- // --------------------
/** /**

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@ -182,7 +182,7 @@ struct MVert : ElemBase {
int bweight; int bweight;
MVert() : MVert() :
ElemBase(), flag(0), mat_nr(0), bweight(0) {} flag(0), mat_nr(0), bweight(0) {}
}; };
// ------------------------------------------------------------------------------- // -------------------------------------------------------------------------------
@ -417,7 +417,6 @@ struct CustomDataLayer : ElemBase {
std::shared_ptr<ElemBase> data; // must be converted to real type according type member std::shared_ptr<ElemBase> data; // must be converted to real type according type member
CustomDataLayer() : CustomDataLayer() :
ElemBase(),
type(0), type(0),
offset(0), offset(0),
flag(0), flag(0),
@ -729,7 +728,7 @@ struct Object : ElemBase {
ListBase modifiers; ListBase modifiers;
Object() : Object() :
ElemBase(), type(Type_EMPTY), parent(nullptr), track(), proxy(), proxy_from(), data() { type(Type_EMPTY), parent(nullptr) {
// empty // empty
} }
}; };
@ -741,8 +740,7 @@ struct Base : ElemBase {
std::shared_ptr<Object> object WARN; std::shared_ptr<Object> object WARN;
Base() : Base() :
ElemBase(), prev(nullptr), next(), object() { prev(nullptr) {
// empty
// empty // empty
} }
}; };
@ -758,10 +756,7 @@ struct Scene : ElemBase {
ListBase base; ListBase base;
Scene() : Scene() = default;
ElemBase(), camera(), world(), basact(), master_collection() {
// empty
}
}; };
// ------------------------------------------------------------------------------- // -------------------------------------------------------------------------------
@ -791,10 +786,7 @@ struct Image : ElemBase {
short gen_x, gen_y, gen_type; short gen_x, gen_y, gen_type;
Image() : Image() = default;
ElemBase() {
// empty
}
}; };
// ------------------------------------------------------------------------------- // -------------------------------------------------------------------------------
@ -884,7 +876,7 @@ struct Tex : ElemBase {
//char use_nodes; //char use_nodes;
Tex() : Tex() :
ElemBase(), imaflag(ImageFlags_INTERPOL), type(Type_CLOUDS), ima() { imaflag(ImageFlags_INTERPOL), type(Type_CLOUDS) {
// empty // empty
} }
}; };
@ -976,10 +968,7 @@ struct MTex : ElemBase {
//float shadowfac; //float shadowfac;
//float zenupfac, zendownfac, blendfac; //float zenupfac, zendownfac, blendfac;
MTex() : MTex() = default;
ElemBase() {
// empty
}
}; };
} // namespace Blender } // namespace Blender

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@ -80,9 +80,7 @@ BlenderTessellatorGL::BlenderTessellatorGL( BlenderBMeshConverter& converter ):
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
BlenderTessellatorGL::~BlenderTessellatorGL( ) BlenderTessellatorGL::~BlenderTessellatorGL() = default;
{
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void BlenderTessellatorGL::Tessellate( const MLoop* polyLoop, int vertexCount, const std::vector< MVert >& vertices ) void BlenderTessellatorGL::Tessellate( const MLoop* polyLoop, int vertexCount, const std::vector< MVert >& vertices )

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@ -105,15 +105,10 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
C4DImporter::C4DImporter() C4DImporter::C4DImporter() = default;
: BaseImporter() {
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
C4DImporter::~C4DImporter() { C4DImporter::~C4DImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
bool C4DImporter::CanRead( const std::string& pFile, IOSystem* /*pIOHandler*/, bool /*checkSig*/) const { bool C4DImporter::CanRead( const std::string& pFile, IOSystem* /*pIOHandler*/, bool /*checkSig*/) const {

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@ -92,15 +92,6 @@ inline void AddNodeMetaData(aiNode *node, const std::string &key, const T &value
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
ColladaLoader::ColladaLoader() : ColladaLoader::ColladaLoader() :
mFileName(),
mMeshIndexByID(),
mMaterialIndexByName(),
mMeshes(),
newMats(),
mCameras(),
mLights(),
mTextures(),
mAnims(),
noSkeletonMesh(false), noSkeletonMesh(false),
removeEmptyBones(false), removeEmptyBones(false),
ignoreUpDirection(false), ignoreUpDirection(false),

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@ -65,7 +65,6 @@ public:
LineReader(StreamReaderLE& reader) LineReader(StreamReaderLE& reader)
: splitter(reader,false,true) : splitter(reader,false,true)
, groupcode( 0 ) , groupcode( 0 )
, value()
, end() { , end() {
// empty // empty
} }
@ -186,8 +185,7 @@ struct InsertBlock {
InsertBlock() InsertBlock()
: pos() : pos()
, scale(1.f,1.f,1.f) , scale(1.f,1.f,1.f)
, angle() , angle() {
, name() {
// empty // empty
} }

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@ -77,8 +77,6 @@ public: // constructors
/// The class constructor with the name. /// The class constructor with the name.
Node(const std::string& n) Node(const std::string& n)
: name(n) : name(n)
, properties()
, children()
, force_has_children( false ) { , force_has_children( false ) {
// empty // empty
} }
@ -87,8 +85,6 @@ public: // constructors
template <typename... More> template <typename... More>
Node(const std::string& n, More&&... more) Node(const std::string& n, More&&... more)
: name(n) : name(n)
, properties()
, children()
, force_has_children(false) { , force_has_children(false) {
AddProperties(std::forward<More>(more)...); AddProperties(std::forward<More>(more)...);
} }

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@ -89,10 +89,7 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by #Importer // Constructor to be privately used by #Importer
FBXImporter::FBXImporter() : FBXImporter::FBXImporter() = default;
mSettings() {
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -71,11 +71,7 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
IRRMeshImporter::IRRMeshImporter() : IRRMeshImporter::IRRMeshImporter() = default;
BaseImporter(),
IrrlichtBase() {
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well

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@ -63,9 +63,7 @@ protected:
// empty // empty
} }
~IrrlichtBase() { ~IrrlichtBase() = default;
// empty
}
/** @brief Data structure for a simple name-value property /** @brief Data structure for a simple name-value property
*/ */

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@ -65,7 +65,7 @@ class M3DImporter : public BaseImporter {
public: public:
/// \brief Default constructor /// \brief Default constructor
M3DImporter(); M3DImporter();
~M3DImporter() override {} ~M3DImporter() override = default;
/// \brief Returns whether the class can handle the format of the given file. /// \brief Returns whether the class can handle the format of the given file.
/// \remark See BaseImporter::CanRead() for details. /// \remark See BaseImporter::CanRead() for details.

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@ -261,7 +261,6 @@ OpenGEXImporter::RefInfo::RefInfo(aiNode *node, Type type, std::vector<std::stri
OpenGEXImporter::OpenGEXImporter() : OpenGEXImporter::OpenGEXImporter() :
m_root(nullptr), m_root(nullptr),
m_nodeChildMap(), m_nodeChildMap(),
m_meshCache(),
m_mesh2refMap(), m_mesh2refMap(),
m_material2refMap(), m_material2refMap(),
m_ctx(nullptr), m_ctx(nullptr),

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@ -296,9 +296,7 @@ class PropertyInstance
public: public:
//! Default constructor //! Default constructor
PropertyInstance() AI_NO_EXCEPT { PropertyInstance() AI_NO_EXCEPT = default;
// empty
}
union ValueUnion union ValueUnion
{ {
@ -359,10 +357,7 @@ public:
class ElementInstance { class ElementInstance {
public: public:
//! Default constructor //! Default constructor
ElementInstance() AI_NO_EXCEPT ElementInstance() AI_NO_EXCEPT = default;
: alProperties() {
// empty
}
//! List of all parsed properties //! List of all parsed properties
std::vector< PropertyInstance > alProperties; std::vector< PropertyInstance > alProperties;
@ -386,10 +381,7 @@ class ElementInstanceList
public: public:
//! Default constructor //! Default constructor
ElementInstanceList() AI_NO_EXCEPT ElementInstanceList() AI_NO_EXCEPT = default;
: alInstances() {
// empty
}
//! List of all element instances //! List of all element instances
std::vector< ElementInstance > alInstances; std::vector< ElementInstance > alInstances;
@ -413,11 +405,7 @@ class DOM
public: public:
//! Default constructor //! Default constructor
DOM() AI_NO_EXCEPT DOM() AI_NO_EXCEPT = default;
: alElements()
, alElementData() {
}
//! Contains all elements of the file format //! Contains all elements of the file format

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@ -169,19 +169,7 @@ struct Q3BSPModel {
std::vector<char> m_EntityData; std::vector<char> m_EntityData;
std::string m_ModelName; std::string m_ModelName;
Q3BSPModel() : Q3BSPModel() = default;
m_Data(),
m_Lumps(),
m_Vertices(),
m_Faces(),
m_Indices(),
m_Textures(),
m_Lightmaps(),
m_EntityData(),
m_ModelName()
{
// empty
}
~Q3BSPModel() { ~Q3BSPModel() {
for ( unsigned int i=0; i<m_Lumps.size(); i++ ) { for ( unsigned int i=0; i<m_Lumps.size(); i++ ) {

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@ -139,7 +139,7 @@ static void normalizePathName(const std::string &rPath, std::string &normalizedP
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor. // Constructor.
Q3BSPFileImporter::Q3BSPFileImporter() : Q3BSPFileImporter::Q3BSPFileImporter() :
m_pCurrentMesh(nullptr), m_pCurrentFace(nullptr), m_MaterialLookupMap(), mTextures() { m_pCurrentMesh(nullptr), m_pCurrentFace(nullptr) {
// empty // empty
} }

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@ -83,7 +83,6 @@ static const aiImporterDesc desc = {
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
SMDImporter::SMDImporter() : SMDImporter::SMDImporter() :
configFrameID(), configFrameID(),
mBuffer(),
pScene( nullptr ), pScene( nullptr ),
iFileSize( 0 ), iFileSize( 0 ),
iSmallestFrame( INT_MAX ), iSmallestFrame( INT_MAX ),

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@ -87,7 +87,7 @@ struct Vertex {
*/ */
struct Face { struct Face {
Face() AI_NO_EXCEPT : Face() AI_NO_EXCEPT :
iTexture(0x0), avVertices{} { iTexture(0x0) {
// empty // empty
} }

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@ -67,7 +67,6 @@ struct TexEntry {
bool mIsNormalMap; // true if the texname was specified in a NormalmapFilename tag bool mIsNormalMap; // true if the texname was specified in a NormalmapFilename tag
TexEntry() AI_NO_EXCEPT : TexEntry() AI_NO_EXCEPT :
mName(),
mIsNormalMap(false) { mIsNormalMap(false) {
// empty // empty
} }
@ -128,17 +127,8 @@ struct Mesh {
explicit Mesh(const std::string &pName = std::string()) AI_NO_EXCEPT explicit Mesh(const std::string &pName = std::string()) AI_NO_EXCEPT
: mName(pName), : mName(pName),
mPositions(),
mPosFaces(),
mNormals(),
mNormFaces(),
mNumTextures(0), mNumTextures(0),
mTexCoords{}, mNumColorSets(0) {
mNumColorSets(0),
mColors{},
mFaceMaterials(),
mMaterials(),
mBones() {
// empty // empty
} }
}; };
@ -152,15 +142,12 @@ struct Node {
std::vector<Mesh *> mMeshes; std::vector<Mesh *> mMeshes;
Node() AI_NO_EXCEPT Node() AI_NO_EXCEPT
: mName(), : mTrafoMatrix(),
mTrafoMatrix(), mParent(nullptr) {
mParent(nullptr),
mChildren(),
mMeshes() {
// empty // empty
} }
explicit Node(Node *pParent) : explicit Node(Node *pParent) :
mName(), mTrafoMatrix(), mParent(pParent), mChildren(), mMeshes() { mTrafoMatrix(), mParent(pParent) {
// empty // empty
} }
@ -211,8 +198,6 @@ struct Scene {
Scene() AI_NO_EXCEPT Scene() AI_NO_EXCEPT
: mRootNode(nullptr), : mRootNode(nullptr),
mGlobalMeshes(),
mGlobalMaterials(),
mAnimTicksPerSecond(0) { mAnimTicksPerSecond(0) {
// empty // empty
} }

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@ -75,9 +75,7 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
XFileImporter::XFileImporter() : mBuffer() { XFileImporter::XFileImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -52,22 +52,14 @@ class X3DExporter {
struct SAttribute { struct SAttribute {
const std::string Name; const std::string Name;
const std::string Value; const std::string Value;
SAttribute() : SAttribute() = default;
Name(),
Value() {
// empty
}
SAttribute(const std::string &name, const std::string &value) : SAttribute(const std::string &name, const std::string &value) :
Name(name), Name(name),
Value(value) { Value(value) {
// empty // empty
} }
SAttribute(SAttribute &&rhs) AI_NO_EXCEPT : SAttribute(SAttribute &&rhs) AI_NO_EXCEPT = default;
Name(rhs.Name),
Value(rhs.Value) {
// empty
}
}; };
/***********************************************/ /***********************************************/

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@ -108,9 +108,7 @@ struct X3DNodeElementBase {
std::list<X3DNodeElementBase *> Children; std::list<X3DNodeElementBase *> Children;
X3DElemType Type; X3DElemType Type;
virtual ~X3DNodeElementBase() { virtual ~X3DNodeElementBase() = default;
// empty
}
protected: protected:
X3DNodeElementBase(X3DElemType type, X3DNodeElementBase *pParent) : X3DNodeElementBase(X3DElemType type, X3DNodeElementBase *pParent) :
@ -367,9 +365,7 @@ struct X3DNodeElementMeta : X3DNodeElementBase {
std::string Name; ///< Name of metadata object. std::string Name; ///< Name of metadata object.
std::string Reference; std::string Reference;
virtual ~X3DNodeElementMeta() { virtual ~X3DNodeElementMeta() = default;
// empty
}
protected: protected:
X3DNodeElementMeta(X3DElemType type, X3DNodeElementBase *parent) : X3DNodeElementMeta(X3DElemType type, X3DNodeElementBase *parent) :

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@ -629,9 +629,7 @@ struct Mesh : public Object {
SExtension(const EType pType) : SExtension(const EType pType) :
Type(pType) {} Type(pType) {}
virtual ~SExtension() { virtual ~SExtension() = default;
// empty
}
}; };
#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC #ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC
@ -657,9 +655,7 @@ struct Mesh : public Object {
// empty // empty
} }
virtual ~SCompression_Open3DGC() { virtual ~SCompression_Open3DGC() = default;
// empty
}
}; };
#endif #endif

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@ -80,7 +80,7 @@ static const aiImporterDesc desc = {
}; };
glTFImporter::glTFImporter() : glTFImporter::glTFImporter() :
BaseImporter(), meshOffsets(), embeddedTexIdxs(), mScene(nullptr) { mScene(nullptr) {
// empty // empty
} }

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@ -365,16 +365,7 @@ struct CustomExtension {
~CustomExtension() = default; ~CustomExtension() = default;
CustomExtension(const CustomExtension &other) : CustomExtension(const CustomExtension &other) = default;
name(other.name),
mStringValue(other.mStringValue),
mDoubleValue(other.mDoubleValue),
mUint64Value(other.mUint64Value),
mInt64Value(other.mInt64Value),
mBoolValue(other.mBoolValue),
mValues(other.mValues) {
// empty
}
CustomExtension& operator=(const CustomExtension&) = default; CustomExtension& operator=(const CustomExtension&) = default;
}; };
@ -1086,8 +1077,7 @@ struct AssetMetadata {
void Read(Document &doc); void Read(Document &doc);
AssetMetadata() : AssetMetadata() = default;
version() {}
}; };
// //

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@ -96,9 +96,6 @@ static const aiImporterDesc desc = {
}; };
glTF2Importer::glTF2Importer() : glTF2Importer::glTF2Importer() :
BaseImporter(),
meshOffsets(),
mEmbeddedTexIdxs(),
mScene(nullptr) { mScene(nullptr) {
// empty // empty
} }
@ -185,7 +182,6 @@ static void SetMaterialTextureProperty(std::vector<int> &embeddedTexIdxs, Asset
const ai_real rsin(sin(-transform.mRotation)); const ai_real rsin(sin(-transform.mRotation));
transform.mTranslation.x = (static_cast<ai_real>(0.5) * transform.mScaling.x) * (-rcos + rsin + 1) + prop.TextureTransformExt_t.offset[0]; transform.mTranslation.x = (static_cast<ai_real>(0.5) * transform.mScaling.x) * (-rcos + rsin + 1) + prop.TextureTransformExt_t.offset[0];
transform.mTranslation.y = ((static_cast<ai_real>(0.5) * transform.mScaling.y) * (rsin + rcos - 1)) + 1 - transform.mScaling.y - prop.TextureTransformExt_t.offset[1]; transform.mTranslation.y = ((static_cast<ai_real>(0.5) * transform.mScaling.y) * (rsin + rcos - 1)) + 1 - transform.mScaling.y - prop.TextureTransformExt_t.offset[1];
;
mat->AddProperty(&transform, 1, _AI_MATKEY_UVTRANSFORM_BASE, texType, texSlot); mat->AddProperty(&transform, 1, _AI_MATKEY_UVTRANSFORM_BASE, texType, texSlot);
} }

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@ -93,9 +93,7 @@ public:
} }
/** Destructor. */ /** Destructor. */
~FileSystemFilter() { ~FileSystemFilter() = default;
// empty
}
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Tests for the existence of a file at the given path. */ /** Tests for the existence of a file at the given path. */

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@ -128,9 +128,7 @@ public:
// ---------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------
AI_FORCE_INLINE AI_FORCE_INLINE
IOStream::IOStream() AI_NO_EXCEPT { IOStream::IOStream() AI_NO_EXCEPT = default;
// empty
}
// ---------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------
AI_FORCE_INLINE AI_FORCE_INLINE

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@ -141,9 +141,7 @@ AI_FORCE_INLINE IOStreamBuffer<T>::IOStreamBuffer(size_t cache) :
} }
template <class T> template <class T>
AI_FORCE_INLINE IOStreamBuffer<T>::~IOStreamBuffer() { AI_FORCE_INLINE IOStreamBuffer<T>::~IOStreamBuffer() = default;
// empty
}
template <class T> template <class T>
AI_FORCE_INLINE bool IOStreamBuffer<T>::open(IOStream *stream) { AI_FORCE_INLINE bool IOStreamBuffer<T>::open(IOStream *stream) {

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@ -237,10 +237,7 @@ private:
}; };
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
AI_FORCE_INLINE IOSystem::IOSystem() AI_NO_EXCEPT : AI_FORCE_INLINE IOSystem::IOSystem() AI_NO_EXCEPT = default;
m_pathStack() {
// empty
}
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
AI_FORCE_INLINE IOSystem::~IOSystem() = default; AI_FORCE_INLINE IOSystem::~IOSystem() = default;

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@ -145,7 +145,6 @@ private:
AI_FORCE_INLINE LineSplitter::LineSplitter(StreamReaderLE& stream, bool skip_empty_lines, bool trim ) : AI_FORCE_INLINE LineSplitter::LineSplitter(StreamReaderLE& stream, bool skip_empty_lines, bool trim ) :
mIdx(0), mIdx(0),
mCur(),
mStream(stream), mStream(stream),
mSwallow(), mSwallow(),
mSkip_empty_lines(skip_empty_lines), mSkip_empty_lines(skip_empty_lines),
@ -155,9 +154,7 @@ AI_FORCE_INLINE LineSplitter::LineSplitter(StreamReaderLE& stream, bool skip_emp
mIdx = 0; mIdx = 0;
} }
AI_FORCE_INLINE LineSplitter::~LineSplitter() { AI_FORCE_INLINE LineSplitter::~LineSplitter() = default;
// empty
}
AI_FORCE_INLINE LineSplitter& LineSplitter::operator++() { AI_FORCE_INLINE LineSplitter& LineSplitter::operator++() {
if (mSwallow) { if (mSwallow) {

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@ -162,8 +162,7 @@ public:
} }
/** Destructor. */ /** Destructor. */
~MemoryIOSystem() { ~MemoryIOSystem() = default;
}
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Tests for the existence of a file at the given path. */ /** Tests for the existence of a file at the given path. */

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@ -68,9 +68,7 @@ using namespace Formatter;
*/ */
class Profiler { class Profiler {
public: public:
Profiler() { Profiler() = default;
// empty
}
/** Start a named timer */ /** Start a named timer */

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@ -67,15 +67,11 @@ class ASSIMP_API ProgressHandler
{ {
protected: protected:
/// @brief Default constructor /// @brief Default constructor
ProgressHandler () AI_NO_EXCEPT { ProgressHandler () AI_NO_EXCEPT = default;
// empty
}
public: public:
/// @brief Virtual destructor. /// @brief Virtual destructor.
virtual ~ProgressHandler () { virtual ~ProgressHandler () = default;
// empty
}
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** @brief Progress callback. /** @brief Progress callback.

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@ -191,13 +191,9 @@ struct SceneHelper {
*/ */
class ASSIMP_API SceneCombiner { class ASSIMP_API SceneCombiner {
// class cannot be instanced // class cannot be instanced
SceneCombiner() { SceneCombiner() = delete;
// empty
}
~SceneCombiner() { ~SceneCombiner() = delete;
// empty
}
public: public:
// ------------------------------------------------------------------- // -------------------------------------------------------------------