pull/4130/head
Malcolm Tyrrell 2021-10-20 16:15:00 +01:00
parent c644f9d719
commit 4ba99c1bb0
1 changed files with 4 additions and 2 deletions

View File

@ -84,8 +84,10 @@ TEST_F(utSpatialSort, findPositionsTest) {
}
TEST_F(utSpatialSort, highlyDisplacedPositionsTest) {
// Make a cube of positions, and then query it using the SpatialSort object.
constexpr unsigned int verticesPerAxis = 10;
constexpr ai_real step = 0.001f;
// Note the large constant offset here.
constexpr ai_real offset = 5000.0f - (0.5f * verticesPerAxis * step);
constexpr unsigned int totalNumPositions = verticesPerAxis * verticesPerAxis * verticesPerAxis;
aiVector3D* positions = new aiVector3D[totalNumPositions];
@ -101,10 +103,10 @@ TEST_F(utSpatialSort, highlyDisplacedPositionsTest) {
SpatialSort sSort;
sSort.Fill(positions, totalNumPositions, sizeof(aiVector3D));
// Enough to pick up the neighboring vertices, but not the neighbors' neighbors.
// Enough to pick up a point and its 6 immediate neighbors, but not any other point.
const ai_real epsilon = 1.1f * step;
std::vector<unsigned int> indices;
// Iterate through the interior points of the cube.
// Iterate through the _interior_ points of the cube.
for (unsigned int x = 1; x < verticesPerAxis - 1; ++x) {
for (unsigned int y = 1; y < verticesPerAxis - 1; ++y) {
for (unsigned int z = 1; z < verticesPerAxis - 1; ++z) {