Fix try
parent
109ded407d
commit
4b14b702ae
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@ -446,46 +446,46 @@ ENDIF()
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# Search for external dependencies, and build them from source if not found
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# Search for zlib
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IF(ASSIMP_HUNTER_ENABLED)
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hunter_add_package(ZLIB)
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find_package(ZLIB CONFIG REQUIRED)
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#IF(ASSIMP_HUNTER_ENABLED)
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# hunter_add_package(ZLIB)
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# find_package(ZLIB CONFIG REQUIRED)#
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add_definitions(-DASSIMP_BUILD_NO_OWN_ZLIB)
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set(ZLIB_FOUND TRUE)
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set(ZLIB_LIBRARIES ZLIB::zlib)
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set(ASSIMP_BUILD_MINIZIP TRUE)
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ELSE()
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IF ( NOT ASSIMP_BUILD_ZLIB )
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FIND_PACKAGE(ZLIB)
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ENDIF()
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# add_definitions(-DASSIMP_BUILD_NO_OWN_ZLIB)
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# set(ZLIB_FOUND TRUE)
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# set(ZLIB_LIBRARIES ZLIB::zlib)
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# set(ASSIMP_BUILD_MINIZIP TRUE)
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#ELSE()
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# IF ( NOT ASSIMP_BUILD_ZLIB )
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# FIND_PACKAGE(ZLIB)
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# ENDIF()
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IF( NOT ZLIB_FOUND )
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MESSAGE(STATUS "compiling zlib from sources")
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INCLUDE(CheckIncludeFile)
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INCLUDE(CheckTypeSize)
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INCLUDE(CheckFunctionExists)
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# IF( NOT ZLIB_FOUND )
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# MESSAGE(STATUS "compiling zlib from sources")
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# INCLUDE(CheckIncludeFile)
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# INCLUDE(CheckTypeSize)
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# INCLUDE(CheckFunctionExists)
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# Explicitly turn off ASM686 and AMD64 cmake options.
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# The AMD64 option causes a build failure on MSVC and the ASM builds seem to have problems:
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# https://github.com/madler/zlib/issues/41#issuecomment-125848075
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# Also prevents these options from "polluting" the cmake options if assimp is being
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# included as a submodule.
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set( ASM686 FALSE CACHE INTERNAL "Override ZLIB flag to turn off assembly" FORCE )
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set( AMD64 FALSE CACHE INTERNAL "Override ZLIB flag to turn off assembly" FORCE )
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# set( ASM686 FALSE CACHE INTERNAL "Override ZLIB flag to turn off assembly" FORCE )
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# set( AMD64 FALSE CACHE INTERNAL "Override ZLIB flag to turn off assembly" FORCE )
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# compile from sources
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ADD_SUBDIRECTORY(contrib/zlib)
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SET(ZLIB_FOUND 1)
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SET(ZLIB_LIBRARIES zlibstatic)
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SET(ZLIB_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/contrib/zlib ${CMAKE_CURRENT_BINARY_DIR}/contrib/zlib)
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# ADD_SUBDIRECTORY(contrib/zlib)
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# SET(ZLIB_FOUND 1)
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# SET(ZLIB_LIBRARIES zlibstatic)
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# SET(ZLIB_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/contrib/zlib ${CMAKE_CURRENT_BINARY_DIR}/contrib/zlib)
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# need to ensure we don't link with system zlib or minizip as well.
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SET(ASSIMP_BUILD_MINIZIP 1)
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ELSE()
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ADD_DEFINITIONS(-DASSIMP_BUILD_NO_OWN_ZLIB)
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SET(ZLIB_LIBRARIES_LINKED -lz)
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ENDIF()
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INCLUDE_DIRECTORIES(${ZLIB_INCLUDE_DIR})
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ENDIF()
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# SET(ASSIMP_BUILD_MINIZIP 1)
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#ELSE()
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# ADD_DEFINITIONS(-DASSIMP_BUILD_NO_OWN_ZLIB)
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# SET(ZLIB_LIBRARIES_LINKED -lz)
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# ENDIF()
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# INCLUDE_DIRECTORIES(${ZLIB_INCLUDE_DIR})
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#ENDIF()
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IF( NOT IOS )
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IF( NOT ASSIMP_BUILD_MINIZIP )
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@ -951,6 +951,53 @@ ELSE()
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SOURCE_GROUP( ziplib FILES ${ziplib_SRCS} )
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ENDIF()
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IF(ASSIMP_HUNTER_ENABLED)
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hunter_add_package(ZLIB)
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find_package(ZLIB CONFIG REQUIRED)
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add_definitions(-DASSIMP_BUILD_NO_OWN_ZLIB)
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set(ZLIB_FOUND TRUE)
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set(ZLIB_LIBRARIES ZLIB::zlib)
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set(ASSIMP_BUILD_MINIZIP TRUE)
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SET(ZLIB_LIBRARIES_LINKED -lz)
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INCLUDE_DIRECTORIES(${ZLIB_INCLUDE_DIR})
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ELSE()
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IF ( NOT ASSIMP_BUILD_ZLIB )
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FIND_PACKAGE(ZLIB)
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ELSE()
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SET( zlib_SRCS
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../contrib/zlib/crc32.h
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../contrib/zlib/deflate.h
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../contrib/zlib/gzguts.h
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../contrib/zlib/inffast.h
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../contrib/zlib/inffixed.h
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../contrib/zlib/inflate.h
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../contrib/zlib/inftrees.h
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../contrib/zlib/trees.h
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../contrib/zlib/zutil.h
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../contrib/zlib/adler32.c
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../contrib/zlib/compress.c
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../contrib/zlib/crc32.c
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../contrib/zlib/deflate.c
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../contrib/zlib/gzclose.c
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../contrib/zlib/gzlib.c
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../contrib/zlib/gzread.c
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../contrib/zlib/gzwrite.c
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../contrib/zlib/inflate.c
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../contrib/zlib/infback.c
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../contrib/zlib/inftrees.c
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../contrib/zlib/inffast.c
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../contrib/zlib/trees.c
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../contrib/zlib/uncompr.c
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../contrib/zlib/zutil.c
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)
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INCLUDE_DIRECTORIES(../contrib/zlib/)
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set( ASM686 FALSE CACHE INTERNAL "Override ZLIB flag to turn off assembly" FORCE )
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set( AMD64 FALSE CACHE INTERNAL "Override ZLIB flag to turn off assembly" FORCE )
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SOURCE_GROUP( zlib FILES ${zlib_SRCS} )
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ENDIF()
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ENDIF()
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# openddlparser
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IF(ASSIMP_HUNTER_ENABLED)
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hunter_add_package(openddlparser)
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@ -1098,6 +1145,7 @@ SET( assimp_src
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${open3dgc_SRCS}
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${ziplib_SRCS}
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${Pugixml_SRCS}
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${zlib_SRCS}
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# Necessary to show the headers in the project when using the VC++ generator:
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${PUBLIC_HEADERS}
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