3DS: Remove Material default constructor
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dd7035372d
commit
4acd96d405
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@ -370,22 +370,8 @@ struct Texture
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/** Helper structure representing a 3ds material */
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struct Material
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{
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//! Default constructor. Builds a default name for the material
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Material()
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: mDiffuse ( ai_real( 0.6 ), ai_real( 0.6 ), ai_real( 0.6 ) ) // FIX ... we won't want object to be black
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, mSpecularExponent ( ai_real( 0.0 ) )
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, mShininessStrength ( ai_real( 1.0 ) )
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, mShading(Discreet3DS::Gouraud)
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, mTransparency ( ai_real( 1.0 ) )
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, mBumpHeight ( ai_real( 1.0 ) )
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, mTwoSided (false)
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{
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static int iCnt = 0;
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char szTemp[128];
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ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
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mName = szTemp;
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}
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//! Default constructor has been deleted
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Material() = delete;
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//! Constructor with explicit name
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