commit
49d60dc856
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@ -20,6 +20,7 @@ set(ASSIMP_PACKAGE_VERSION "0" CACHE STRING "the package-specific version used f
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# Needed for openddl_parser config, no use of c++11 at this moment
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add_definitions( -DOPENDDL_NO_USE_CPP11 )
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set_property( GLOBAL PROPERTY CXX_STANDARD 11 )
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# Get the current working branch
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execute_process(
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@ -69,10 +70,12 @@ if((CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX) AND NOT CMAKE_COMPILER_
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
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endif()
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# hide all not-exported symbols
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -Wall" )
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -Wall -std=c++0x" )
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elseif(MSVC)
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# enable multi-core compilation with MSVC
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add_compile_options(/MP)
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elseif ( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" )
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -Wall -Wno-long-long -pedantic -std=c++11" )
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endif()
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INCLUDE (FindPkgConfig)
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@ -47,7 +47,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "../include/assimp/Exporter.hpp"
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#include "ProcessHelper.h"
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#include "Exceptional.h"
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#include <boost/static_assert.hpp>
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#ifdef ASSIMP_BUILD_NO_OWN_ZLIB
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# include <zlib.h>
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@ -103,7 +102,7 @@ inline size_t Write<unsigned int>(IOStream * stream, const unsigned int& w)
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template <>
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inline size_t Write<uint16_t>(IOStream * stream, const uint16_t& w)
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{
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BOOST_STATIC_ASSERT(sizeof(uint16_t)==2);
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static_assert(sizeof(uint16_t)==2, "sizeof(uint16_t)==2");
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stream->Write(&w,2,1);
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return 2;
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}
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@ -113,7 +112,7 @@ inline size_t Write<uint16_t>(IOStream * stream, const uint16_t& w)
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template <>
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inline size_t Write<float>(IOStream * stream, const float& f)
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{
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BOOST_STATIC_ASSERT(sizeof(float)==4);
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static_assert(sizeof(float)==4, "sizeof(float)==4");
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stream->Write(&f,4,1);
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return 4;
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}
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@ -123,7 +122,7 @@ inline size_t Write<float>(IOStream * stream, const float& f)
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template <>
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inline size_t Write<double>(IOStream * stream, const double& f)
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{
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BOOST_STATIC_ASSERT(sizeof(double)==8);
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static_assert(sizeof(double)==8, "sizeof(double)==8");
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stream->Write(&f,8,1);
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return 8;
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}
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@ -472,7 +471,7 @@ inline size_t WriteArray(IOStream * stream, const T* in, unsigned int size)
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uint32_t tmp = f.mNumIndices;
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hash = SuperFastHash(reinterpret_cast<const char*>(&tmp),sizeof tmp,hash);
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for (unsigned int i = 0; i < f.mNumIndices; ++i) {
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BOOST_STATIC_ASSERT(AI_MAX_VERTICES <= 0xffffffff);
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static_assert(AI_MAX_VERTICES <= 0xffffffff, "AI_MAX_VERTICES <= 0xffffffff");
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tmp = static_cast<uint32_t>( f.mIndices[i] );
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hash = SuperFastHash(reinterpret_cast<const char*>(&tmp),sizeof tmp,hash);
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}
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@ -486,7 +485,7 @@ inline size_t WriteArray(IOStream * stream, const T* in, unsigned int size)
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for (unsigned int i = 0; i < mesh->mNumFaces;++i) {
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const aiFace& f = mesh->mFaces[i];
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BOOST_STATIC_ASSERT(AI_MAX_FACE_INDICES <= 0xffff);
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static_assert(AI_MAX_FACE_INDICES <= 0xffff, "AI_MAX_FACE_INDICES <= 0xffff");
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Write<uint16_t>(&chunk,f.mNumIndices);
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for (unsigned int a = 0; a < f.mNumIndices;++a) {
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@ -54,7 +54,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "../include/assimp/mesh.h"
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#include "../include/assimp/anim.h"
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#include "../include/assimp/scene.h"
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#include <boost/static_assert.hpp>
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#ifdef ASSIMP_BUILD_NO_OWN_ZLIB
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# include <zlib.h>
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@ -351,7 +350,7 @@ void AssbinImporter::ReadBinaryMesh( IOStream * stream, aiMesh* mesh )
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for (unsigned int i = 0; i < mesh->mNumFaces;++i) {
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aiFace& f = mesh->mFaces[i];
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BOOST_STATIC_ASSERT(AI_MAX_FACE_INDICES <= 0xffff);
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static_assert(AI_MAX_FACE_INDICES <= 0xffff, "AI_MAX_FACE_INDICES <= 0xffff");
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f.mNumIndices = Read<uint16_t>(stream);
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f.mIndices = new unsigned int[f.mNumIndices];
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@ -45,7 +45,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "../include/assimp/ai_assert.h"
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#include "DefaultIOStream.h"
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#include <boost/static_assert.hpp>
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#include <sys/types.h>
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#include <sys/stat.h>
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@ -86,8 +85,9 @@ aiReturn DefaultIOStream::Seek(size_t pOffset,
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}
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// Just to check whether our enum maps one to one with the CRT constants
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BOOST_STATIC_ASSERT(aiOrigin_CUR == SEEK_CUR &&
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aiOrigin_END == SEEK_END && aiOrigin_SET == SEEK_SET);
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static_assert(aiOrigin_CUR == SEEK_CUR &&
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aiOrigin_END == SEEK_END && aiOrigin_SET == SEEK_SET, "aiOrigin_CUR == SEEK_CUR && \
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aiOrigin_END == SEEK_END && aiOrigin_SET == SEEK_SET");
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// do the seek
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return (0 == ::fseek(mFile, (long)pOffset,(int)pOrigin) ? AI_SUCCESS : AI_FAILURE);
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@ -51,7 +51,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "Vertex.h"
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#include "TinyFormatter.h"
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#include <stdio.h>
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#include <boost/static_assert.hpp>
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using namespace Assimp;
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// ------------------------------------------------------------------------------------------------
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@ -117,8 +116,8 @@ void JoinVerticesProcess::Execute( aiScene* pScene)
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// Unites identical vertices in the given mesh
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int JoinVerticesProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshIndex)
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{
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BOOST_STATIC_ASSERT( AI_MAX_NUMBER_OF_COLOR_SETS == 8);
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BOOST_STATIC_ASSERT( AI_MAX_NUMBER_OF_TEXTURECOORDS == 8);
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static_assert( AI_MAX_NUMBER_OF_COLOR_SETS == 8, "AI_MAX_NUMBER_OF_COLOR_SETS == 8");
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static_assert( AI_MAX_NUMBER_OF_TEXTURECOORDS == 8, "AI_MAX_NUMBER_OF_TEXTURECOORDS == 8");
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// Return early if we don't have any positions
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if (!pMesh->HasPositions() || !pMesh->HasFaces()) {
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@ -134,7 +133,7 @@ int JoinVerticesProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshIndex)
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// whether a new vertex was created for the index (true) or if it was replaced by an existing
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// unique vertex (false). This saves an additional std::vector<bool> and greatly enhances
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// branching performance.
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BOOST_STATIC_ASSERT(AI_MAX_VERTICES == 0x7fffffff);
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static_assert(AI_MAX_VERTICES == 0x7fffffff, "AI_MAX_VERTICES == 0x7fffffff");
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std::vector<unsigned int> replaceIndex( pMesh->mNumVertices, 0xffffffff);
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// A little helper to find locally close vertices faster.
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@ -48,7 +48,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// internal headers
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#include "LWOLoader.h"
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#include "ByteSwapper.h"
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#include <boost/static_assert.hpp>
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using namespace Assimp;
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@ -160,7 +159,7 @@ bool LWOImporter::HandleTextures(aiMaterial* pcMat, const TextureList& in, aiTex
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trafo.mScaling.x = (*it).wrapAmountW;
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trafo.mScaling.y = (*it).wrapAmountH;
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BOOST_STATIC_ASSERT(sizeof(aiUVTransform)/sizeof(float) == 5);
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static_assert(sizeof(aiUVTransform)/sizeof(float) == 5, "sizeof(aiUVTransform)/sizeof(float) == 5");
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pcMat->AddProperty(&trafo,1,AI_MATKEY_UVTRANSFORM(type,cur));
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}
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DefaultLogger::get()->debug("LWO2: Setting up non-UV mapping");
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@ -42,7 +42,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#define INCLUDED_AI_STEPFILE_H
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#include <boost/noncopyable.hpp>
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#include <boost/static_assert.hpp>
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#include <boost/foreach.hpp>
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#include <bitset>
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#include <memory>
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@ -722,7 +721,7 @@ namespace STEP {
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ListOf() {
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BOOST_STATIC_ASSERT(min_cnt <= max_cnt || !max_cnt);
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static_assert(min_cnt <= max_cnt || !max_cnt, "min_cnt <= max_cnt || !max_cnt");
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}
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};
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@ -42,7 +42,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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/** @file Implementation of the helper class to quickly find vertices close to a given position */
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#include "SpatialSort.h"
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#include <boost/static_assert.hpp>
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#include "../include/assimp/ai_assert.h"
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using namespace Assimp;
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@ -192,14 +191,14 @@ namespace {
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// If this assertion fails, signed int is not big enough to store a float on your platform.
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// Please correct the declaration of BinFloat a few lines above - but do it in a portable,
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// #ifdef'd manner!
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BOOST_STATIC_ASSERT( sizeof(BinFloat) >= sizeof(float));
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static_assert( sizeof(BinFloat) >= sizeof(float), "sizeof(BinFloat) >= sizeof(float)");
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#if defined( _MSC_VER)
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// If this assertion fails, Visual C++ has finally moved to ILP64. This means that this
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// code has just become legacy code! Find out the current value of _MSC_VER and modify
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// the #if above so it evaluates false on the current and all upcoming VC versions (or
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// on the current platform, if LP64 or LLP64 are still used on other platforms).
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BOOST_STATIC_ASSERT( sizeof(BinFloat) == sizeof(float));
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static_assert( sizeof(BinFloat) == sizeof(float), "sizeof(BinFloat) == sizeof(float)");
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// This works best on Visual C++, but other compilers have their problems with it.
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const BinFloat binValue = reinterpret_cast<BinFloat const &>(pValue);
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@ -58,7 +58,6 @@ const char* AICMD_MSG_DUMP_HELP =
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;
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#include "../../code/assbin_chunks.h"
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#include <boost/static_assert.hpp>
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FILE* out = NULL;
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bool shortened = false;
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@ -151,7 +150,7 @@ inline uint32_t Write<uint16_t>(const uint16_t& w)
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template <>
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inline uint32_t Write<float>(const float& f)
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{
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BOOST_STATIC_ASSERT(sizeof(float)==4);
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static_assert(sizeof(float)==4, "sizeof(float)==4");
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fwrite(&f,4,1,out);
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return 4;
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}
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@ -161,7 +160,7 @@ inline uint32_t Write<float>(const float& f)
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template <>
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inline uint32_t Write<double>(const double& f)
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{
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BOOST_STATIC_ASSERT(sizeof(double)==8);
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static_assert(sizeof(double)==8, "sizeof(double)==8");
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fwrite(&f,8,1,out);
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return 8;
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}
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@ -424,7 +423,7 @@ uint32_t WriteBinaryMesh(const aiMesh* mesh)
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uint32_t tmp = f.mNumIndices;
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hash = SuperFastHash(reinterpret_cast<const char*>(&tmp),sizeof tmp,hash);
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for (unsigned int i = 0; i < f.mNumIndices; ++i) {
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BOOST_STATIC_ASSERT(AI_MAX_VERTICES <= 0xffffffff);
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static_assert(AI_MAX_VERTICES <= 0xffffffff, "AI_MAX_VERTICES <= 0xffffffff");
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tmp = static_cast<uint32_t>( f.mIndices[i] );
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hash = SuperFastHash(reinterpret_cast<const char*>(&tmp),sizeof tmp,hash);
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}
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@ -438,7 +437,7 @@ uint32_t WriteBinaryMesh(const aiMesh* mesh)
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for (unsigned int i = 0; i < mesh->mNumFaces;++i) {
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const aiFace& f = mesh->mFaces[i];
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BOOST_STATIC_ASSERT(AI_MAX_FACE_INDICES <= 0xffff);
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static_assert(AI_MAX_FACE_INDICES <= 0xffff, "AI_MAX_FACE_INDICES <= 0xffff");
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len += Write<uint16_t>(f.mNumIndices);
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for (unsigned int a = 0; a < f.mNumIndices;++a) {
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Loading…
Reference in New Issue