diff --git a/code/3DSLoader.cpp b/code/3DSLoader.cpp index 2be3d8a97..d8cf70fc0 100644 --- a/code/3DSLoader.cpp +++ b/code/3DSLoader.cpp @@ -1040,7 +1040,7 @@ void Discreet3DSImporter::ParseMeshChunk() // Larger 3DS files could have multiple FACE chunks here chunkSize = stream->GetRemainingSizeToLimit(); - if (chunkSize > sizeof(Discreet3DS::Chunk)) + if ( chunkSize > (int) sizeof(Discreet3DS::Chunk ) ) ParseFaceChunk(); } break;