parent
6117c3f589
commit
496382982a
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@ -117,20 +117,8 @@ const aiImporterDesc* B3DImporter::GetInfo () const
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return &desc;
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}
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#ifdef DEBUG_B3D
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extern "C"{ void _stdcall AllocConsole(); }
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#endif
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// ------------------------------------------------------------------------------------------------
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void B3DImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler){
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#ifdef DEBUG_B3D
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AllocConsole();
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freopen( "conin$","r",stdin );
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freopen( "conout$","w",stdout );
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freopen( "conout$","w",stderr );
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cout<<"Hello world from the B3DImporter!"<<endl;
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#endif
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std::unique_ptr<IOStream> file( pIOHandler->Open( pFile));
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// Check whether we can read from the file
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@ -158,7 +146,7 @@ AI_WONT_RETURN void B3DImporter::Oops(){
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// ------------------------------------------------------------------------------------------------
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AI_WONT_RETURN void B3DImporter::Fail( string str ){
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#ifdef DEBUG_B3D
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cout<<"Error in B3D file data: "<<str<<endl;
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ASSIMP_LOG_ERROR_F("Error in B3D file data: %s", str.c_str());
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#endif
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throw DeadlyImportError( "B3D Importer - error in B3D file data: "+str );
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}
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@ -238,7 +226,7 @@ string B3DImporter::ReadChunk(){
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tag+=char( ReadByte() );
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}
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#ifdef DEBUG_B3D
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// cout<<"ReadChunk:"<<tag<<endl;
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ASSIMP_LOG_DEBUG_F("ReadChunk: %s", tag.c_str());
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#endif
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unsigned sz=(unsigned)ReadInt();
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_stack.push_back( _pos+sz );
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@ -398,7 +386,7 @@ void B3DImporter::ReadTRIS( int v0 ){
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matid = 0;
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} else if (matid < 0 || matid >= (int)_materials.size()) {
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#ifdef DEBUG_B3D
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cout<<"material id="<<matid<<endl;
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ASSIMP_LOG_ERROR_F("material id=%d", matid);
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#endif
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Fail("Bad material id");
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}
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@ -418,7 +406,7 @@ void B3DImporter::ReadTRIS( int v0 ){
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int i2 = ReadInt() + v0;
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if (i0 < 0 || i0 >= (int)_vertices.size() || i1 < 0 || i1 >= (int)_vertices.size() || i2 < 0 || i2 >= (int)_vertices.size()) {
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#ifdef DEBUG_B3D
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cout<<"Bad triangle index: i0="<<i0<<", i1="<<i1<<", i2="<<i2<<endl;
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ASSIMP_LOG_ERROR_F("Bad triangle index: i0=%d, i1=%d, i2=%d", i0, i1, i2);
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#endif
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Fail("Bad triangle index");
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continue;
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@ -462,19 +450,13 @@ void B3DImporter::ReadBONE( int id ){
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}
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Vertex &v = _vertices[vertex];
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int i;
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for( i=0;i<4;++i ){
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for (int i = 0; i < 4; ++i) {
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if (!v.weights[i]) {
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v.bones[i] = id;
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v.weights[i] = weight;
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break;
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}
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}
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#ifdef DEBUG_B3D
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if( i==4 ){
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cout<<"Too many bone weights"<<endl;
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}
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#endif
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}
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}
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@ -1597,11 +1597,10 @@ namespace Assimp {
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aiBone *bone = nullptr;
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if (bone_map.count(deformer_name)) {
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std::cout << "retrieved bone from lookup " << bone_name.C_Str() << ". Deformer: " << deformer_name
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<< std::endl;
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ASSIMP_LOG_DEBUG_F("retrieved bone from lookup %s. Deformer:%s", bone_name.C_Str(), deformer_name.c_str());
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bone = bone_map[deformer_name];
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} else {
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std::cout << "created new bone " << bone_name.C_Str() << ". Deformer: " << deformer_name << std::endl;
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ASSIMP_LOG_DEBUG_F("created new bone %s. Deformer: %s", bone_name.C_Str(), deformer_name.c_str());
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bone = new aiBone();
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bone->mName = bone_name;
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@ -1648,7 +1647,7 @@ namespace Assimp {
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bone_map.insert(std::pair<const std::string, aiBone *>(deformer_name, bone));
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}
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std::cout << "bone research: Indicies size: " << out_indices.size() << std::endl;
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ASSIMP_LOG_DEBUG_F("bone research: Indicies size: %zu", out_indices.size());
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// lookup must be populated in case something goes wrong
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// this also allocates bones to mesh instance outside
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@ -586,7 +586,6 @@ void LWOImporter::GenerateNodeGraph(std::map<uint16_t,aiNode*>& apcNodes)
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root->mName.Set("<LWORoot>");
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//Set parent of all children, inserting pivots
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//std::cout << "Set parent of all children" << std::endl;
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std::map<uint16_t, aiNode*> mapPivot;
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for (auto itapcNodes = apcNodes.begin(); itapcNodes != apcNodes.end(); ++itapcNodes) {
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@ -618,7 +617,6 @@ void LWOImporter::GenerateNodeGraph(std::map<uint16_t,aiNode*>& apcNodes)
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}
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//Merge pivot map into node map
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//std::cout << "Merge pivot map into node map" << std::endl;
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for (auto itMapPivot = mapPivot.begin(); itMapPivot != mapPivot.end(); ++itMapPivot) {
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apcNodes[itMapPivot->first] = itMapPivot->second;
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}
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@ -72,7 +72,7 @@ for(LineSplitter splitter(stream);splitter;++splitter) {
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if (strtol(splitter[2]) > 5) { .. }
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}
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std::cout << "Current line is: " << splitter.get_index() << std::endl;
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ASSIMP_LOG_DEBUG_F("Current line is: %zu", splitter.get_index());
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}
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@endcode
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*/
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