XFileParser: release x-file-based scene when throwing an exception.

pull/1767/head
Kim Kulling 2018-02-06 19:21:56 +01:00
parent dceb7257dd
commit 495ae70cc5
6 changed files with 243 additions and 236 deletions

View File

@ -113,22 +113,24 @@ Discreet3DSImporter::Discreet3DSImporter()
, mScene()
, mMasterScale()
, bHasBG()
, bIsPrj()
{}
, bIsPrj() {
// empty
}
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
Discreet3DSImporter::~Discreet3DSImporter()
{}
Discreet3DSImporter::~Discreet3DSImporter() {
// empty
}
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.
bool Discreet3DSImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
{
bool Discreet3DSImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const {
std::string extension = GetExtension(pFile);
if(extension == "3ds" || extension == "prj" ) {
return true;
}
if (!extension.length() || checkSig) {
uint16_t token[3];
token[0] = 0x4d4d;
@ -210,7 +212,7 @@ void Discreet3DSImporter::InternReadFile( const std::string& pFile,
ConvertScene(pScene);
// Generate the node graph for the scene. This is a little bit
// tricky since we'll need to split some meshes into submeshes
// tricky since we'll need to split some meshes into sub-meshes
GenerateNodeGraph(pScene);
// Now apply the master scaling factor to the scene

View File

@ -58,16 +58,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using namespace Assimp;
static const aiImporterDesc desc = {
"Stanford Polygon Library (PLY) Importer",
"",
"",
"",
aiImporterFlags_SupportBinaryFlavour | aiImporterFlags_SupportTextFlavour,
0,
0,
0,
0,
"ply"
"Stanford Polygon Library (PLY) Importer",
"",
"",
"",
aiImporterFlags_SupportBinaryFlavour | aiImporterFlags_SupportTextFlavour,
0,
0,
0,
0,
"ply"
};
@ -92,229 +92,209 @@ namespace
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
PLYImporter::PLYImporter()
: mBuffer(nullptr)
, pcDOM(nullptr)
, mGeneratedMesh(nullptr){
// empty
: mBuffer(nullptr)
, pcDOM(nullptr)
, mGeneratedMesh(nullptr) {
// empty
}
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
PLYImporter::~PLYImporter() {
// empty
// empty
}
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.
bool PLYImporter::CanRead(const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
{
const std::string extension = GetExtension(pFile);
bool PLYImporter::CanRead(const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const {
const std::string extension = GetExtension(pFile);
if (extension == "ply")
return true;
else if (!extension.length() || checkSig)
{
if (!pIOHandler)return true;
const char* tokens[] = { "ply" };
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, 1);
}
return false;
if ( extension == "ply" ) {
return true;
} else if (!extension.length() || checkSig) {
if ( !pIOHandler ) {
return true;
}
static const char* tokens[] = { "ply" };
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, 1);
}
return false;
}
// ------------------------------------------------------------------------------------------------
const aiImporterDesc* PLYImporter::GetInfo() const
{
return &desc;
const aiImporterDesc* PLYImporter::GetInfo() const {
return &desc;
}
// ------------------------------------------------------------------------------------------------
static bool isBigEndian(const char* szMe) {
ai_assert(NULL != szMe);
ai_assert(NULL != szMe);
// binary_little_endian
// binary_big_endian
bool isBigEndian(false);
// binary_little_endian
// binary_big_endian
bool isBigEndian(false);
#if (defined AI_BUILD_BIG_ENDIAN)
if ( 'l' == *szMe || 'L' == *szMe ) {
isBigEndian = true;
}
if ( 'l' == *szMe || 'L' == *szMe ) {
isBigEndian = true;
}
#else
if ('b' == *szMe || 'B' == *szMe) {
isBigEndian = true;
}
if ('b' == *szMe || 'B' == *szMe) {
isBigEndian = true;
}
#endif // ! AI_BUILD_BIG_ENDIAN
return isBigEndian;
return isBigEndian;
}
// ------------------------------------------------------------------------------------------------
// Imports the given file into the given scene structure.
void PLYImporter::InternReadFile(const std::string& pFile,
aiScene* pScene, IOSystem* pIOHandler)
{
static const std::string mode = "rb";
std::unique_ptr<IOStream> fileStream(pIOHandler->Open(pFile, mode));
if (!fileStream.get()) {
throw DeadlyImportError("Failed to open file " + pFile + ".");
}
void PLYImporter::InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler) {
static const std::string mode = "rb";
std::unique_ptr<IOStream> fileStream(pIOHandler->Open(pFile, mode));
if (!fileStream.get()) {
throw DeadlyImportError("Failed to open file " + pFile + ".");
}
// Get the file-size
size_t fileSize = fileStream->FileSize();
if ( 0 == fileSize ) {
throw DeadlyImportError("File " + pFile + " is empty.");
}
// Get the file-size
const size_t fileSize( fileStream->FileSize() );
if ( 0 == fileSize ) {
throw DeadlyImportError("File " + pFile + " is empty.");
}
IOStreamBuffer<char> streamedBuffer(1024 * 1024);
streamedBuffer.open(fileStream.get());
IOStreamBuffer<char> streamedBuffer(1024 * 1024);
streamedBuffer.open(fileStream.get());
// the beginning of the file must be PLY - magic, magic
std::vector<char> headerCheck;
streamedBuffer.getNextLine(headerCheck);
// the beginning of the file must be PLY - magic, magic
std::vector<char> headerCheck;
streamedBuffer.getNextLine(headerCheck);
if ((headerCheck.size() < 3) ||
(headerCheck[0] != 'P' && headerCheck[0] != 'p') ||
(headerCheck[1] != 'L' && headerCheck[1] != 'l') ||
(headerCheck[2] != 'Y' && headerCheck[2] != 'y') )
{
streamedBuffer.close();
throw DeadlyImportError("Invalid .ply file: Magic number \'ply\' is no there");
}
if ((headerCheck.size() < 3) ||
(headerCheck[0] != 'P' && headerCheck[0] != 'p') ||
(headerCheck[1] != 'L' && headerCheck[1] != 'l') ||
(headerCheck[2] != 'Y' && headerCheck[2] != 'y') ) {
streamedBuffer.close();
throw DeadlyImportError("Invalid .ply file: Magic number \'ply\' is no there");
}
std::vector<char> mBuffer2;
streamedBuffer.getNextLine(mBuffer2);
mBuffer = (unsigned char*)&mBuffer2[0];
std::vector<char> mBuffer2;
streamedBuffer.getNextLine(mBuffer2);
mBuffer = (unsigned char*)&mBuffer2[0];
char* szMe = (char*)&this->mBuffer[0];
SkipSpacesAndLineEnd(szMe, (const char**)&szMe);
char* szMe = (char*)&this->mBuffer[0];
SkipSpacesAndLineEnd(szMe, (const char**)&szMe);
// determine the format of the file data and construct the aimesh
PLY::DOM sPlyDom;
this->pcDOM = &sPlyDom;
// determine the format of the file data and construct the aimesh
PLY::DOM sPlyDom;
this->pcDOM = &sPlyDom;
if (TokenMatch(szMe, "format", 6)) {
if (TokenMatch(szMe, "ascii", 5)) {
SkipLine(szMe, (const char**)&szMe);
if (!PLY::DOM::ParseInstance(streamedBuffer, &sPlyDom, this))
{
if (mGeneratedMesh != NULL)
{
delete(mGeneratedMesh);
mGeneratedMesh = nullptr;
if (TokenMatch(szMe, "format", 6)) {
if (TokenMatch(szMe, "ascii", 5)) {
SkipLine(szMe, (const char**)&szMe);
if (!PLY::DOM::ParseInstance(streamedBuffer, &sPlyDom, this)) {
if (mGeneratedMesh != NULL) {
delete(mGeneratedMesh);
mGeneratedMesh = nullptr;
}
streamedBuffer.close();
throw DeadlyImportError("Invalid .ply file: Unable to build DOM (#1)");
}
} else if (!::strncmp(szMe, "binary_", 7)) {
szMe += 7;
const bool bIsBE(isBigEndian(szMe));
// skip the line, parse the rest of the header and build the DOM
if (!PLY::DOM::ParseInstanceBinary(streamedBuffer, &sPlyDom, this, bIsBE)) {
if (mGeneratedMesh != NULL) {
delete(mGeneratedMesh);
mGeneratedMesh = nullptr;
}
streamedBuffer.close();
throw DeadlyImportError("Invalid .ply file: Unable to build DOM (#2)");
}
} else {
if (mGeneratedMesh != NULL) {
delete(mGeneratedMesh);
mGeneratedMesh = nullptr;
}
streamedBuffer.close();
throw DeadlyImportError("Invalid .ply file: Unknown file format");
}
} else {
AI_DEBUG_INVALIDATE_PTR(this->mBuffer);
if (mGeneratedMesh != NULL) {
delete(mGeneratedMesh);
mGeneratedMesh = nullptr;
}
streamedBuffer.close();
throw DeadlyImportError("Invalid .ply file: Unable to build DOM (#1)");
}
throw DeadlyImportError("Invalid .ply file: Missing format specification");
}
else if (!::strncmp(szMe, "binary_", 7))
{
szMe += 7;
const bool bIsBE(isBigEndian(szMe));
// skip the line, parse the rest of the header and build the DOM
if (!PLY::DOM::ParseInstanceBinary(streamedBuffer, &sPlyDom, this, bIsBE))
{
if (mGeneratedMesh != NULL)
{
delete(mGeneratedMesh);
mGeneratedMesh = nullptr;
//free the file buffer
streamedBuffer.close();
if (mGeneratedMesh == NULL) {
throw DeadlyImportError("Invalid .ply file: Unable to extract mesh data ");
}
// if no face list is existing we assume that the vertex
// list is containing a list of points
bool pointsOnly = mGeneratedMesh->mFaces == NULL ? true : false;
if (pointsOnly) {
if (mGeneratedMesh->mNumVertices < 3) {
if (mGeneratedMesh != NULL) {
delete(mGeneratedMesh);
mGeneratedMesh = nullptr;
}
streamedBuffer.close();
throw DeadlyImportError("Invalid .ply file: Not enough "
"vertices to build a proper face list. ");
}
streamedBuffer.close();
throw DeadlyImportError("Invalid .ply file: Unable to build DOM (#2)");
}
}
else
{
if (mGeneratedMesh != NULL)
{
delete(mGeneratedMesh);
mGeneratedMesh = nullptr;
}
const unsigned int iNum = (unsigned int)mGeneratedMesh->mNumVertices / 3;
mGeneratedMesh->mNumFaces = iNum;
mGeneratedMesh->mFaces = new aiFace[mGeneratedMesh->mNumFaces];
streamedBuffer.close();
throw DeadlyImportError("Invalid .ply file: Unknown file format");
}
}
else
{
AI_DEBUG_INVALIDATE_PTR(this->mBuffer);
if (mGeneratedMesh != NULL)
{
delete(mGeneratedMesh);
mGeneratedMesh = nullptr;
for (unsigned int i = 0; i < iNum; ++i) {
mGeneratedMesh->mFaces[i].mNumIndices = 3;
mGeneratedMesh->mFaces[i].mIndices = new unsigned int[3];
mGeneratedMesh->mFaces[i].mIndices[0] = (i * 3);
mGeneratedMesh->mFaces[i].mIndices[1] = (i * 3) + 1;
mGeneratedMesh->mFaces[i].mIndices[2] = (i * 3) + 2;
}
}
streamedBuffer.close();
throw DeadlyImportError("Invalid .ply file: Missing format specification");
}
// now load a list of all materials
std::vector<aiMaterial*> avMaterials;
std::string defaultTexture;
LoadMaterial(&avMaterials, defaultTexture, pointsOnly);
//free the file buffer
streamedBuffer.close();
if (mGeneratedMesh == NULL)
{
throw DeadlyImportError("Invalid .ply file: Unable to extract mesh data ");
}
// if no face list is existing we assume that the vertex
// list is containing a list of points
bool pointsOnly = mGeneratedMesh->mFaces == NULL ? true : false;
if (pointsOnly)
{
if (mGeneratedMesh->mNumVertices < 3)
{
if (mGeneratedMesh != NULL)
{
delete(mGeneratedMesh);
mGeneratedMesh = nullptr;
}
streamedBuffer.close();
throw DeadlyImportError("Invalid .ply file: Not enough "
"vertices to build a proper face list. ");
// now generate the output scene object. Fill the material list
pScene->mNumMaterials = (unsigned int)avMaterials.size();
pScene->mMaterials = new aiMaterial*[pScene->mNumMaterials];
for (unsigned int i = 0; i < pScene->mNumMaterials; ++i) {
pScene->mMaterials[i] = avMaterials[i];
}
const unsigned int iNum = (unsigned int)mGeneratedMesh->mNumVertices / 3;
mGeneratedMesh->mNumFaces = iNum;
mGeneratedMesh->mFaces = new aiFace[mGeneratedMesh->mNumFaces];
// fill the mesh list
pScene->mNumMeshes = 1;
pScene->mMeshes = new aiMesh*[pScene->mNumMeshes];
pScene->mMeshes[0] = mGeneratedMesh;
mGeneratedMesh = nullptr;
for (unsigned int i = 0; i < iNum; ++i)
{
mGeneratedMesh->mFaces[i].mNumIndices = 3;
mGeneratedMesh->mFaces[i].mIndices = new unsigned int[3];
mGeneratedMesh->mFaces[i].mIndices[0] = (i * 3);
mGeneratedMesh->mFaces[i].mIndices[1] = (i * 3) + 1;
mGeneratedMesh->mFaces[i].mIndices[2] = (i * 3) + 2;
// generate a simple node structure
pScene->mRootNode = new aiNode();
pScene->mRootNode->mNumMeshes = pScene->mNumMeshes;
pScene->mRootNode->mMeshes = new unsigned int[pScene->mNumMeshes];
for (unsigned int i = 0; i < pScene->mRootNode->mNumMeshes; ++i) {
pScene->mRootNode->mMeshes[i] = i;
}
}
// now load a list of all materials
std::vector<aiMaterial*> avMaterials;
std::string defaultTexture;
LoadMaterial(&avMaterials, defaultTexture, pointsOnly);
// now generate the output scene object. Fill the material list
pScene->mNumMaterials = (unsigned int)avMaterials.size();
pScene->mMaterials = new aiMaterial*[pScene->mNumMaterials];
for (unsigned int i = 0; i < pScene->mNumMaterials; ++i) {
pScene->mMaterials[i] = avMaterials[i];
}
// fill the mesh list
pScene->mNumMeshes = 1;
pScene->mMeshes = new aiMesh*[pScene->mNumMeshes];
pScene->mMeshes[0] = mGeneratedMesh;
mGeneratedMesh = nullptr;
// generate a simple node structure
pScene->mRootNode = new aiNode();
pScene->mRootNode->mNumMeshes = pScene->mNumMeshes;
pScene->mRootNode->mMeshes = new unsigned int[pScene->mNumMeshes];
for (unsigned int i = 0; i < pScene->mRootNode->mNumMeshes; ++i) {
pScene->mRootNode->mMeshes[i] = i;
}
}
void PLYImporter::LoadVertex(const PLY::Element* pcElement, const PLY::ElementInstance* instElement, unsigned int pos) {
@ -521,9 +501,7 @@ void PLYImporter::LoadVertex(const PLY::Element* pcElement, const PLY::ElementIn
// ------------------------------------------------------------------------------------------------
// Convert a color component to [0...1]
ai_real PLYImporter::NormalizeColorValue(PLY::PropertyInstance::ValueUnion val,
PLY::EDataType eType)
{
ai_real PLYImporter::NormalizeColorValue(PLY::PropertyInstance::ValueUnion val, PLY::EDataType eType) {
switch (eType)
{
case EDT_Float:

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@ -57,7 +57,6 @@ struct aiMesh;
namespace Assimp {
using namespace PLY;
// ---------------------------------------------------------------------------

View File

@ -39,12 +39,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
/** @file Defines the helper data structures for importing PLY files */
#pragma once
#ifndef AI_PLYFILEHELPER_H_INC
#define AI_PLYFILEHELPER_H_INC
#include <assimp/ParsingUtils.h>
#include <assimp/IOStreamBuffer.h>
#include <vector>
@ -58,8 +57,7 @@ class PLYImporter;
// http://local.wasp.uwa.edu.au/~pbourke/dataformats/ply/
// http://w3.impa.br/~lvelho/outgoing/sossai/old/ViHAP_D4.4.2_PLY_format_v1.1.pdf
// http://www.okino.com/conv/exp_ply.htm
namespace PLY
{
namespace PLY {
// ---------------------------------------------------------------------------------
/*
@ -78,8 +76,7 @@ int8
int16
uint8 ... forms are also used
*/
enum EDataType
{
enum EDataType {
EDT_Char = 0x0u,
EDT_UChar,
EDT_Short,
@ -98,8 +95,7 @@ enum EDataType
*
* Semantics define the usage of a property, e.g. x coordinate
*/
enum ESemantic
{
enum ESemantic {
//! vertex position x coordinate
EST_XCoord = 0x0u,
//! vertex position x coordinate
@ -182,15 +178,14 @@ enum ESemantic
*
* Semantics define the usage of an element, e.g. vertex or material
*/
enum EElementSemantic
{
enum EElementSemantic {
//! The element is a vertex
EEST_Vertex = 0x0u,
//! The element is a face description (index table)
EEST_Face,
//! The element is a tristrip description (index table)
//! The element is a triangle-strip description (index table)
EEST_TriStrip,
//! The element is an edge description (ignored)
@ -211,17 +206,16 @@ enum EElementSemantic
*
* This can e.g. be a part of the vertex declaration
*/
class Property
{
class Property {
public:
//! Default constructor
Property()
: eType (EDT_Int),
Semantic(),
bIsList(false),
eFirstType(EDT_UChar)
{}
: eType (EDT_Int)
, Semantic()
, bIsList(false)
, eFirstType(EDT_UChar) {
// empty
}
//! Data type of the property
EDataType eType;
@ -260,15 +254,14 @@ public:
* This can e.g. be the vertex declaration. Elements contain a
* well-defined number of properties.
*/
class Element
{
class Element {
public:
//! Default constructor
Element()
: eSemantic (EEST_INVALID)
, NumOccur(0)
{}
: eSemantic (EEST_INVALID)
, NumOccur(0) {
// empty
}
//! List of properties assigned to the element
//! std::vector to support operator[]

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@ -1047,8 +1047,10 @@ void XFileParser::readHeadOfDataObject( std::string* poName)
if( poName)
*poName = nameOrBrace;
if( GetNextToken() != "{")
ThrowException( "Opening brace expected.");
if ( GetNextToken() != "{" ) {
delete mScene;
ThrowException( "Opening brace expected." );
}
}
}
@ -1224,21 +1226,29 @@ void XFileParser::GetNextTokenAsString( std::string& poString)
}
FindNextNoneWhiteSpace();
if( mP >= mEnd)
ThrowException( "Unexpected end of file while parsing string");
if ( mP >= mEnd ) {
delete mScene;
ThrowException( "Unexpected end of file while parsing string" );
}
if( *mP != '"')
ThrowException( "Expected quotation mark.");
if ( *mP != '"' ) {
delete mScene;
ThrowException( "Expected quotation mark." );
}
++mP;
while( mP < mEnd && *mP != '"')
poString.append( mP++, 1);
if( mP >= mEnd-1)
ThrowException( "Unexpected end of file while parsing string");
if ( mP >= mEnd - 1 ) {
delete mScene;
ThrowException( "Unexpected end of file while parsing string" );
}
if( mP[1] != ';' || mP[0] != '"')
ThrowException( "Expected quotation mark and semicolon at the end of a string.");
if ( mP[ 1 ] != ';' || mP[ 0 ] != '"' ) {
delete mScene;
ThrowException( "Expected quotation mark and semicolon at the end of a string." );
}
mP+=2;
}
@ -1449,15 +1459,15 @@ aiColor3D XFileParser::ReadRGB()
// ------------------------------------------------------------------------------------------------
// Throws an exception with a line number and the given text.
AI_WONT_RETURN void XFileParser::ThrowException( const std::string& pText)
{
if( mIsBinaryFormat)
throw DeadlyImportError( pText);
else
AI_WONT_RETURN void XFileParser::ThrowException( const std::string& pText) {
delete mScene;
if ( mIsBinaryFormat ) {
throw DeadlyImportError( pText );
} else {
throw DeadlyImportError( format() << "Line " << mLineNumber << ": " << pText );
}
}
// ------------------------------------------------------------------------------------------------
// Filters the imported hierarchy for some degenerated cases that some exporters produce.
void XFileParser::FilterHierarchy( XFile::Node* pNode)

View File

@ -103,3 +103,28 @@ TEST_F( utPLYImportExport, vertexColorTest ) {
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/PLY/float-color.ply", 0 );
EXPECT_NE( nullptr, scene );
}
static const char *test_file =
"ply\n"
"format ascii 1.0\n"
"element vertex 4\n"
"property float x\n"
"property float y\n"
"property float z\n"
"property uchar red\n"
"property uchar green\n"
"property uchar blue\n"
"property float nx\n"
"property float ny\n"
"property float nz\n"
"end_header\n"
"0.0 0.0 0.0 255 255 255 0.0 1.0 0.0\n"
"0.0 0.0 1.0 255 0 255 0.0 0.0 1.0\n"
"0.0 1.0 0.0 255 255 0 1.0 0.0 0.0\n"
"0.0 1.0 1.0 0 255 255 1.0 1.0 0.0\n";
TEST_F( utPLYImportExport, parseErrorTest ) {
Assimp::Importer importer;
const aiScene *scene = importer.ReadFileFromMemory( test_file, strlen( test_file ), 0 );
EXPECT_NE( nullptr, scene );
}