XFileParser: release x-file-based scene when throwing an exception.
parent
dceb7257dd
commit
495ae70cc5
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@ -113,22 +113,24 @@ Discreet3DSImporter::Discreet3DSImporter()
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, mScene()
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, mMasterScale()
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, bHasBG()
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, bIsPrj()
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{}
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, bIsPrj() {
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// empty
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}
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// ------------------------------------------------------------------------------------------------
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// Destructor, private as well
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Discreet3DSImporter::~Discreet3DSImporter()
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{}
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Discreet3DSImporter::~Discreet3DSImporter() {
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// empty
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}
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// ------------------------------------------------------------------------------------------------
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// Returns whether the class can handle the format of the given file.
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bool Discreet3DSImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
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{
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bool Discreet3DSImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const {
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std::string extension = GetExtension(pFile);
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if(extension == "3ds" || extension == "prj" ) {
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return true;
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}
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if (!extension.length() || checkSig) {
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uint16_t token[3];
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token[0] = 0x4d4d;
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@ -210,7 +212,7 @@ void Discreet3DSImporter::InternReadFile( const std::string& pFile,
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ConvertScene(pScene);
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// Generate the node graph for the scene. This is a little bit
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// tricky since we'll need to split some meshes into submeshes
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// tricky since we'll need to split some meshes into sub-meshes
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GenerateNodeGraph(pScene);
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// Now apply the master scaling factor to the scene
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@ -58,16 +58,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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using namespace Assimp;
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static const aiImporterDesc desc = {
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"Stanford Polygon Library (PLY) Importer",
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"",
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"",
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"",
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aiImporterFlags_SupportBinaryFlavour | aiImporterFlags_SupportTextFlavour,
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0,
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0,
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0,
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0,
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"ply"
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"Stanford Polygon Library (PLY) Importer",
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"",
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"",
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"",
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aiImporterFlags_SupportBinaryFlavour | aiImporterFlags_SupportTextFlavour,
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0,
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0,
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0,
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0,
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"ply"
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};
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@ -92,229 +92,209 @@ namespace
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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PLYImporter::PLYImporter()
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: mBuffer(nullptr)
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, pcDOM(nullptr)
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, mGeneratedMesh(nullptr){
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// empty
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: mBuffer(nullptr)
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, pcDOM(nullptr)
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, mGeneratedMesh(nullptr) {
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// empty
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}
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// ------------------------------------------------------------------------------------------------
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// Destructor, private as well
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PLYImporter::~PLYImporter() {
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// empty
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// empty
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}
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// ------------------------------------------------------------------------------------------------
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// Returns whether the class can handle the format of the given file.
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bool PLYImporter::CanRead(const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
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{
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const std::string extension = GetExtension(pFile);
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bool PLYImporter::CanRead(const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const {
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const std::string extension = GetExtension(pFile);
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if (extension == "ply")
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return true;
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else if (!extension.length() || checkSig)
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{
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if (!pIOHandler)return true;
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const char* tokens[] = { "ply" };
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return SearchFileHeaderForToken(pIOHandler, pFile, tokens, 1);
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}
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return false;
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if ( extension == "ply" ) {
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return true;
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} else if (!extension.length() || checkSig) {
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if ( !pIOHandler ) {
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return true;
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}
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static const char* tokens[] = { "ply" };
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return SearchFileHeaderForToken(pIOHandler, pFile, tokens, 1);
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}
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return false;
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}
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// ------------------------------------------------------------------------------------------------
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const aiImporterDesc* PLYImporter::GetInfo() const
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{
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return &desc;
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const aiImporterDesc* PLYImporter::GetInfo() const {
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return &desc;
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}
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// ------------------------------------------------------------------------------------------------
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static bool isBigEndian(const char* szMe) {
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ai_assert(NULL != szMe);
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ai_assert(NULL != szMe);
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// binary_little_endian
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// binary_big_endian
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bool isBigEndian(false);
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// binary_little_endian
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// binary_big_endian
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bool isBigEndian(false);
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#if (defined AI_BUILD_BIG_ENDIAN)
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if ( 'l' == *szMe || 'L' == *szMe ) {
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isBigEndian = true;
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}
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if ( 'l' == *szMe || 'L' == *szMe ) {
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isBigEndian = true;
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}
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#else
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if ('b' == *szMe || 'B' == *szMe) {
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isBigEndian = true;
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}
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if ('b' == *szMe || 'B' == *szMe) {
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isBigEndian = true;
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}
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#endif // ! AI_BUILD_BIG_ENDIAN
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return isBigEndian;
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return isBigEndian;
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}
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// ------------------------------------------------------------------------------------------------
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// Imports the given file into the given scene structure.
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void PLYImporter::InternReadFile(const std::string& pFile,
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aiScene* pScene, IOSystem* pIOHandler)
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{
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static const std::string mode = "rb";
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std::unique_ptr<IOStream> fileStream(pIOHandler->Open(pFile, mode));
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if (!fileStream.get()) {
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throw DeadlyImportError("Failed to open file " + pFile + ".");
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}
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void PLYImporter::InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler) {
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static const std::string mode = "rb";
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std::unique_ptr<IOStream> fileStream(pIOHandler->Open(pFile, mode));
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if (!fileStream.get()) {
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throw DeadlyImportError("Failed to open file " + pFile + ".");
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}
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// Get the file-size
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size_t fileSize = fileStream->FileSize();
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if ( 0 == fileSize ) {
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throw DeadlyImportError("File " + pFile + " is empty.");
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}
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// Get the file-size
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const size_t fileSize( fileStream->FileSize() );
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if ( 0 == fileSize ) {
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throw DeadlyImportError("File " + pFile + " is empty.");
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}
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IOStreamBuffer<char> streamedBuffer(1024 * 1024);
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streamedBuffer.open(fileStream.get());
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IOStreamBuffer<char> streamedBuffer(1024 * 1024);
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streamedBuffer.open(fileStream.get());
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// the beginning of the file must be PLY - magic, magic
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std::vector<char> headerCheck;
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streamedBuffer.getNextLine(headerCheck);
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// the beginning of the file must be PLY - magic, magic
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std::vector<char> headerCheck;
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streamedBuffer.getNextLine(headerCheck);
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if ((headerCheck.size() < 3) ||
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(headerCheck[0] != 'P' && headerCheck[0] != 'p') ||
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(headerCheck[1] != 'L' && headerCheck[1] != 'l') ||
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(headerCheck[2] != 'Y' && headerCheck[2] != 'y') )
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{
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streamedBuffer.close();
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throw DeadlyImportError("Invalid .ply file: Magic number \'ply\' is no there");
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}
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if ((headerCheck.size() < 3) ||
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(headerCheck[0] != 'P' && headerCheck[0] != 'p') ||
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(headerCheck[1] != 'L' && headerCheck[1] != 'l') ||
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(headerCheck[2] != 'Y' && headerCheck[2] != 'y') ) {
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streamedBuffer.close();
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throw DeadlyImportError("Invalid .ply file: Magic number \'ply\' is no there");
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}
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std::vector<char> mBuffer2;
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streamedBuffer.getNextLine(mBuffer2);
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mBuffer = (unsigned char*)&mBuffer2[0];
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std::vector<char> mBuffer2;
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streamedBuffer.getNextLine(mBuffer2);
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mBuffer = (unsigned char*)&mBuffer2[0];
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char* szMe = (char*)&this->mBuffer[0];
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SkipSpacesAndLineEnd(szMe, (const char**)&szMe);
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char* szMe = (char*)&this->mBuffer[0];
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SkipSpacesAndLineEnd(szMe, (const char**)&szMe);
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// determine the format of the file data and construct the aimesh
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PLY::DOM sPlyDom;
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this->pcDOM = &sPlyDom;
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// determine the format of the file data and construct the aimesh
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PLY::DOM sPlyDom;
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this->pcDOM = &sPlyDom;
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if (TokenMatch(szMe, "format", 6)) {
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if (TokenMatch(szMe, "ascii", 5)) {
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SkipLine(szMe, (const char**)&szMe);
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if (!PLY::DOM::ParseInstance(streamedBuffer, &sPlyDom, this))
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{
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if (mGeneratedMesh != NULL)
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{
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delete(mGeneratedMesh);
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mGeneratedMesh = nullptr;
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if (TokenMatch(szMe, "format", 6)) {
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if (TokenMatch(szMe, "ascii", 5)) {
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SkipLine(szMe, (const char**)&szMe);
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if (!PLY::DOM::ParseInstance(streamedBuffer, &sPlyDom, this)) {
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if (mGeneratedMesh != NULL) {
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delete(mGeneratedMesh);
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mGeneratedMesh = nullptr;
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}
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streamedBuffer.close();
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throw DeadlyImportError("Invalid .ply file: Unable to build DOM (#1)");
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}
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} else if (!::strncmp(szMe, "binary_", 7)) {
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szMe += 7;
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const bool bIsBE(isBigEndian(szMe));
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// skip the line, parse the rest of the header and build the DOM
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if (!PLY::DOM::ParseInstanceBinary(streamedBuffer, &sPlyDom, this, bIsBE)) {
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if (mGeneratedMesh != NULL) {
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delete(mGeneratedMesh);
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mGeneratedMesh = nullptr;
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}
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streamedBuffer.close();
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throw DeadlyImportError("Invalid .ply file: Unable to build DOM (#2)");
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}
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} else {
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if (mGeneratedMesh != NULL) {
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delete(mGeneratedMesh);
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mGeneratedMesh = nullptr;
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}
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streamedBuffer.close();
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throw DeadlyImportError("Invalid .ply file: Unknown file format");
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}
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} else {
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AI_DEBUG_INVALIDATE_PTR(this->mBuffer);
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if (mGeneratedMesh != NULL) {
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delete(mGeneratedMesh);
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mGeneratedMesh = nullptr;
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}
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streamedBuffer.close();
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throw DeadlyImportError("Invalid .ply file: Unable to build DOM (#1)");
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}
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throw DeadlyImportError("Invalid .ply file: Missing format specification");
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}
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else if (!::strncmp(szMe, "binary_", 7))
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{
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szMe += 7;
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const bool bIsBE(isBigEndian(szMe));
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// skip the line, parse the rest of the header and build the DOM
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if (!PLY::DOM::ParseInstanceBinary(streamedBuffer, &sPlyDom, this, bIsBE))
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{
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if (mGeneratedMesh != NULL)
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{
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delete(mGeneratedMesh);
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mGeneratedMesh = nullptr;
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//free the file buffer
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streamedBuffer.close();
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if (mGeneratedMesh == NULL) {
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throw DeadlyImportError("Invalid .ply file: Unable to extract mesh data ");
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}
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// if no face list is existing we assume that the vertex
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// list is containing a list of points
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bool pointsOnly = mGeneratedMesh->mFaces == NULL ? true : false;
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if (pointsOnly) {
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if (mGeneratedMesh->mNumVertices < 3) {
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if (mGeneratedMesh != NULL) {
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delete(mGeneratedMesh);
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mGeneratedMesh = nullptr;
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}
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streamedBuffer.close();
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throw DeadlyImportError("Invalid .ply file: Not enough "
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"vertices to build a proper face list. ");
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}
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streamedBuffer.close();
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throw DeadlyImportError("Invalid .ply file: Unable to build DOM (#2)");
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}
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}
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else
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{
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if (mGeneratedMesh != NULL)
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{
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delete(mGeneratedMesh);
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mGeneratedMesh = nullptr;
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}
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const unsigned int iNum = (unsigned int)mGeneratedMesh->mNumVertices / 3;
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mGeneratedMesh->mNumFaces = iNum;
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mGeneratedMesh->mFaces = new aiFace[mGeneratedMesh->mNumFaces];
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streamedBuffer.close();
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throw DeadlyImportError("Invalid .ply file: Unknown file format");
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}
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}
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else
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{
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AI_DEBUG_INVALIDATE_PTR(this->mBuffer);
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if (mGeneratedMesh != NULL)
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{
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delete(mGeneratedMesh);
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mGeneratedMesh = nullptr;
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for (unsigned int i = 0; i < iNum; ++i) {
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mGeneratedMesh->mFaces[i].mNumIndices = 3;
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mGeneratedMesh->mFaces[i].mIndices = new unsigned int[3];
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mGeneratedMesh->mFaces[i].mIndices[0] = (i * 3);
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mGeneratedMesh->mFaces[i].mIndices[1] = (i * 3) + 1;
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mGeneratedMesh->mFaces[i].mIndices[2] = (i * 3) + 2;
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}
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}
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streamedBuffer.close();
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throw DeadlyImportError("Invalid .ply file: Missing format specification");
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}
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// now load a list of all materials
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std::vector<aiMaterial*> avMaterials;
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std::string defaultTexture;
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LoadMaterial(&avMaterials, defaultTexture, pointsOnly);
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//free the file buffer
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streamedBuffer.close();
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if (mGeneratedMesh == NULL)
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{
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throw DeadlyImportError("Invalid .ply file: Unable to extract mesh data ");
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}
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// if no face list is existing we assume that the vertex
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// list is containing a list of points
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bool pointsOnly = mGeneratedMesh->mFaces == NULL ? true : false;
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if (pointsOnly)
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{
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if (mGeneratedMesh->mNumVertices < 3)
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{
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if (mGeneratedMesh != NULL)
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{
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delete(mGeneratedMesh);
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mGeneratedMesh = nullptr;
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}
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streamedBuffer.close();
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throw DeadlyImportError("Invalid .ply file: Not enough "
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"vertices to build a proper face list. ");
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// now generate the output scene object. Fill the material list
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pScene->mNumMaterials = (unsigned int)avMaterials.size();
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pScene->mMaterials = new aiMaterial*[pScene->mNumMaterials];
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for (unsigned int i = 0; i < pScene->mNumMaterials; ++i) {
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pScene->mMaterials[i] = avMaterials[i];
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}
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const unsigned int iNum = (unsigned int)mGeneratedMesh->mNumVertices / 3;
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mGeneratedMesh->mNumFaces = iNum;
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mGeneratedMesh->mFaces = new aiFace[mGeneratedMesh->mNumFaces];
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// fill the mesh list
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pScene->mNumMeshes = 1;
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pScene->mMeshes = new aiMesh*[pScene->mNumMeshes];
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pScene->mMeshes[0] = mGeneratedMesh;
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mGeneratedMesh = nullptr;
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for (unsigned int i = 0; i < iNum; ++i)
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{
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mGeneratedMesh->mFaces[i].mNumIndices = 3;
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mGeneratedMesh->mFaces[i].mIndices = new unsigned int[3];
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mGeneratedMesh->mFaces[i].mIndices[0] = (i * 3);
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mGeneratedMesh->mFaces[i].mIndices[1] = (i * 3) + 1;
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mGeneratedMesh->mFaces[i].mIndices[2] = (i * 3) + 2;
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// generate a simple node structure
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pScene->mRootNode = new aiNode();
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pScene->mRootNode->mNumMeshes = pScene->mNumMeshes;
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pScene->mRootNode->mMeshes = new unsigned int[pScene->mNumMeshes];
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for (unsigned int i = 0; i < pScene->mRootNode->mNumMeshes; ++i) {
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pScene->mRootNode->mMeshes[i] = i;
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}
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}
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// now load a list of all materials
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std::vector<aiMaterial*> avMaterials;
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std::string defaultTexture;
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LoadMaterial(&avMaterials, defaultTexture, pointsOnly);
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// now generate the output scene object. Fill the material list
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pScene->mNumMaterials = (unsigned int)avMaterials.size();
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pScene->mMaterials = new aiMaterial*[pScene->mNumMaterials];
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for (unsigned int i = 0; i < pScene->mNumMaterials; ++i) {
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pScene->mMaterials[i] = avMaterials[i];
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}
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// fill the mesh list
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pScene->mNumMeshes = 1;
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pScene->mMeshes = new aiMesh*[pScene->mNumMeshes];
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pScene->mMeshes[0] = mGeneratedMesh;
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mGeneratedMesh = nullptr;
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// generate a simple node structure
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pScene->mRootNode = new aiNode();
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pScene->mRootNode->mNumMeshes = pScene->mNumMeshes;
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pScene->mRootNode->mMeshes = new unsigned int[pScene->mNumMeshes];
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for (unsigned int i = 0; i < pScene->mRootNode->mNumMeshes; ++i) {
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pScene->mRootNode->mMeshes[i] = i;
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}
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}
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void PLYImporter::LoadVertex(const PLY::Element* pcElement, const PLY::ElementInstance* instElement, unsigned int pos) {
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@ -521,9 +501,7 @@ void PLYImporter::LoadVertex(const PLY::Element* pcElement, const PLY::ElementIn
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// ------------------------------------------------------------------------------------------------
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// Convert a color component to [0...1]
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ai_real PLYImporter::NormalizeColorValue(PLY::PropertyInstance::ValueUnion val,
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PLY::EDataType eType)
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{
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ai_real PLYImporter::NormalizeColorValue(PLY::PropertyInstance::ValueUnion val, PLY::EDataType eType) {
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switch (eType)
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{
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case EDT_Float:
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@ -57,7 +57,6 @@ struct aiMesh;
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namespace Assimp {
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||||
|
||||
using namespace PLY;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
|
|
@ -39,12 +39,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
|
||||
/** @file Defines the helper data structures for importing PLY files */
|
||||
#pragma once
|
||||
#ifndef AI_PLYFILEHELPER_H_INC
|
||||
#define AI_PLYFILEHELPER_H_INC
|
||||
|
||||
|
||||
#include <assimp/ParsingUtils.h>
|
||||
#include <assimp/IOStreamBuffer.h>
|
||||
#include <vector>
|
||||
|
@ -58,8 +57,7 @@ class PLYImporter;
|
|||
// http://local.wasp.uwa.edu.au/~pbourke/dataformats/ply/
|
||||
// http://w3.impa.br/~lvelho/outgoing/sossai/old/ViHAP_D4.4.2_PLY_format_v1.1.pdf
|
||||
// http://www.okino.com/conv/exp_ply.htm
|
||||
namespace PLY
|
||||
{
|
||||
namespace PLY {
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
/*
|
||||
|
@ -78,8 +76,7 @@ int8
|
|||
int16
|
||||
uint8 ... forms are also used
|
||||
*/
|
||||
enum EDataType
|
||||
{
|
||||
enum EDataType {
|
||||
EDT_Char = 0x0u,
|
||||
EDT_UChar,
|
||||
EDT_Short,
|
||||
|
@ -98,8 +95,7 @@ enum EDataType
|
|||
*
|
||||
* Semantics define the usage of a property, e.g. x coordinate
|
||||
*/
|
||||
enum ESemantic
|
||||
{
|
||||
enum ESemantic {
|
||||
//! vertex position x coordinate
|
||||
EST_XCoord = 0x0u,
|
||||
//! vertex position x coordinate
|
||||
|
@ -182,15 +178,14 @@ enum ESemantic
|
|||
*
|
||||
* Semantics define the usage of an element, e.g. vertex or material
|
||||
*/
|
||||
enum EElementSemantic
|
||||
{
|
||||
enum EElementSemantic {
|
||||
//! The element is a vertex
|
||||
EEST_Vertex = 0x0u,
|
||||
|
||||
//! The element is a face description (index table)
|
||||
EEST_Face,
|
||||
|
||||
//! The element is a tristrip description (index table)
|
||||
//! The element is a triangle-strip description (index table)
|
||||
EEST_TriStrip,
|
||||
|
||||
//! The element is an edge description (ignored)
|
||||
|
@ -211,17 +206,16 @@ enum EElementSemantic
|
|||
*
|
||||
* This can e.g. be a part of the vertex declaration
|
||||
*/
|
||||
class Property
|
||||
{
|
||||
class Property {
|
||||
public:
|
||||
|
||||
//! Default constructor
|
||||
Property()
|
||||
: eType (EDT_Int),
|
||||
Semantic(),
|
||||
bIsList(false),
|
||||
eFirstType(EDT_UChar)
|
||||
{}
|
||||
: eType (EDT_Int)
|
||||
, Semantic()
|
||||
, bIsList(false)
|
||||
, eFirstType(EDT_UChar) {
|
||||
// empty
|
||||
}
|
||||
|
||||
//! Data type of the property
|
||||
EDataType eType;
|
||||
|
@ -260,15 +254,14 @@ public:
|
|||
* This can e.g. be the vertex declaration. Elements contain a
|
||||
* well-defined number of properties.
|
||||
*/
|
||||
class Element
|
||||
{
|
||||
class Element {
|
||||
public:
|
||||
|
||||
//! Default constructor
|
||||
Element()
|
||||
: eSemantic (EEST_INVALID)
|
||||
, NumOccur(0)
|
||||
{}
|
||||
: eSemantic (EEST_INVALID)
|
||||
, NumOccur(0) {
|
||||
// empty
|
||||
}
|
||||
|
||||
//! List of properties assigned to the element
|
||||
//! std::vector to support operator[]
|
||||
|
|
|
@ -1047,8 +1047,10 @@ void XFileParser::readHeadOfDataObject( std::string* poName)
|
|||
if( poName)
|
||||
*poName = nameOrBrace;
|
||||
|
||||
if( GetNextToken() != "{")
|
||||
ThrowException( "Opening brace expected.");
|
||||
if ( GetNextToken() != "{" ) {
|
||||
delete mScene;
|
||||
ThrowException( "Opening brace expected." );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1224,21 +1226,29 @@ void XFileParser::GetNextTokenAsString( std::string& poString)
|
|||
}
|
||||
|
||||
FindNextNoneWhiteSpace();
|
||||
if( mP >= mEnd)
|
||||
ThrowException( "Unexpected end of file while parsing string");
|
||||
if ( mP >= mEnd ) {
|
||||
delete mScene;
|
||||
ThrowException( "Unexpected end of file while parsing string" );
|
||||
}
|
||||
|
||||
if( *mP != '"')
|
||||
ThrowException( "Expected quotation mark.");
|
||||
if ( *mP != '"' ) {
|
||||
delete mScene;
|
||||
ThrowException( "Expected quotation mark." );
|
||||
}
|
||||
++mP;
|
||||
|
||||
while( mP < mEnd && *mP != '"')
|
||||
poString.append( mP++, 1);
|
||||
|
||||
if( mP >= mEnd-1)
|
||||
ThrowException( "Unexpected end of file while parsing string");
|
||||
if ( mP >= mEnd - 1 ) {
|
||||
delete mScene;
|
||||
ThrowException( "Unexpected end of file while parsing string" );
|
||||
}
|
||||
|
||||
if( mP[1] != ';' || mP[0] != '"')
|
||||
ThrowException( "Expected quotation mark and semicolon at the end of a string.");
|
||||
if ( mP[ 1 ] != ';' || mP[ 0 ] != '"' ) {
|
||||
delete mScene;
|
||||
ThrowException( "Expected quotation mark and semicolon at the end of a string." );
|
||||
}
|
||||
mP+=2;
|
||||
}
|
||||
|
||||
|
@ -1449,15 +1459,15 @@ aiColor3D XFileParser::ReadRGB()
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Throws an exception with a line number and the given text.
|
||||
AI_WONT_RETURN void XFileParser::ThrowException( const std::string& pText)
|
||||
{
|
||||
if( mIsBinaryFormat)
|
||||
throw DeadlyImportError( pText);
|
||||
else
|
||||
AI_WONT_RETURN void XFileParser::ThrowException( const std::string& pText) {
|
||||
delete mScene;
|
||||
if ( mIsBinaryFormat ) {
|
||||
throw DeadlyImportError( pText );
|
||||
} else {
|
||||
throw DeadlyImportError( format() << "Line " << mLineNumber << ": " << pText );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Filters the imported hierarchy for some degenerated cases that some exporters produce.
|
||||
void XFileParser::FilterHierarchy( XFile::Node* pNode)
|
||||
|
|
|
@ -103,3 +103,28 @@ TEST_F( utPLYImportExport, vertexColorTest ) {
|
|||
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/PLY/float-color.ply", 0 );
|
||||
EXPECT_NE( nullptr, scene );
|
||||
}
|
||||
|
||||
static const char *test_file =
|
||||
"ply\n"
|
||||
"format ascii 1.0\n"
|
||||
"element vertex 4\n"
|
||||
"property float x\n"
|
||||
"property float y\n"
|
||||
"property float z\n"
|
||||
"property uchar red\n"
|
||||
"property uchar green\n"
|
||||
"property uchar blue\n"
|
||||
"property float nx\n"
|
||||
"property float ny\n"
|
||||
"property float nz\n"
|
||||
"end_header\n"
|
||||
"0.0 0.0 0.0 255 255 255 0.0 1.0 0.0\n"
|
||||
"0.0 0.0 1.0 255 0 255 0.0 0.0 1.0\n"
|
||||
"0.0 1.0 0.0 255 255 0 1.0 0.0 0.0\n"
|
||||
"0.0 1.0 1.0 0 255 255 1.0 1.0 0.0\n";
|
||||
|
||||
TEST_F( utPLYImportExport, parseErrorTest ) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFileFromMemory( test_file, strlen( test_file ), 0 );
|
||||
EXPECT_NE( nullptr, scene );
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue