commit
492fee282d
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@ -10,7 +10,7 @@ build
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# Output
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bin/
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lib/
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contrib/
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# Generated
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assimp.pc
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@ -1,6 +1,10 @@
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before_install:
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- sudo apt-get install cmake python3
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branches:
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only:
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- master
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env:
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matrix:
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- LINUX=1 TRAVIS_NO_EXPORT=YES
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@ -11,6 +11,8 @@ set (PROJECT_VERSION "${ASSIMP_VERSION}")
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set(ASSIMP_PACKAGE_VERSION "0" CACHE STRING "the package-specific version used for uploading the sources")
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add_definitions( -DOPENDDL_NO_USE_CPP11 )
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# Get the current working branch
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execute_process(
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COMMAND git rev-parse --abbrev-ref HEAD
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@ -188,8 +188,8 @@ Discreet3DSExporter:: Discreet3DSExporter(boost::shared_ptr<IOStream> outfile, c
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{
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ChunkWriter chunk(writer, Discreet3DS::CHUNK_OBJMESH);
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WriteMeshes();
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WriteMaterials();
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WriteMeshes();
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{
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ChunkWriter chunk(writer, Discreet3DS::CHUNK_MASTER_SCALE);
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@ -118,6 +118,16 @@ namespace Blender {
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#ifdef _MSC_VER
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# pragma warning(disable:4351)
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#endif
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struct ObjectCompare {
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bool operator() (const Object* left, const Object* right) const {
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return strcmp(left->id.name, right->id.name) == -1;
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}
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};
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// When keeping objects in sets, sort them by their name.
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typedef std::set<const Object*, ObjectCompare> ObjectSet;
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// --------------------------------------------------------------------
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/** ConversionData acts as intermediate storage location for
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* the various ConvertXXX routines in BlenderImporter.*/
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@ -130,7 +140,13 @@ namespace Blender {
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, db(db)
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{}
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std::set<const Object*> objects;
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struct ObjectCompare {
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bool operator() (const Object* left, const Object* right) const {
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return strcmp(left->id.name, right->id.name) == -1;
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}
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};
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ObjectSet objects;
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TempArray <std::vector, aiMesh> meshes;
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TempArray <std::vector, aiCamera> cameras;
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@ -559,24 +559,26 @@ void BlenderImporter::BuildMaterials(ConversionData& conv_data)
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if (mesh->mMaterialIndex == static_cast<unsigned int>( -1 )) {
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if (index == static_cast<unsigned int>( -1 )) {
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// ok, we need to add a dedicated default material for some poor material-less meshes
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// Setup a default material.
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boost::shared_ptr<Material> p(new Material());
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ai_assert(::strlen(AI_DEFAULT_MATERIAL_NAME) < sizeof(p->id.name)-2);
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strcpy( p->id.name+2, AI_DEFAULT_MATERIAL_NAME );
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// Note: MSVC11 does not zero-initialize Material here, although it should.
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// Thus all relevant fields should be explicitly initialized. We cannot add
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// a default constructor to Material since the DNA codegen does not support
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// parsing it.
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p->r = p->g = p->b = 0.6f;
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p->specr = p->specg = p->specb = 0.6f;
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p->ambr = p->ambg = p->ambb = 0.0f;
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p->mirr = p->mirg = p->mirb = 0.0f;
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p->emit = 0.f;
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p->alpha = 0.f;
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// XXX add more / or add default c'tor to Material
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p->har = 0;
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index = static_cast<unsigned int>( conv_data.materials_raw.size() );
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conv_data.materials_raw.push_back(p);
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LogInfo("Adding default material ...");
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LogInfo("Adding default material");
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}
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mesh->mMaterialIndex = index;
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}
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@ -591,6 +593,7 @@ void BlenderImporter::BuildMaterials(ConversionData& conv_data)
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aiMaterial* mout = new aiMaterial();
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conv_data.materials->push_back(mout);
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// For any new material field handled here, the default material above must be updated with an appropriate default value.
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// set material name
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aiString name = aiString(mat->id.name+2); // skip over the name prefix 'MA'
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@ -1044,7 +1047,7 @@ aiLight* BlenderImporter::ConvertLight(const Scene& /*in*/, const Object* obj, c
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aiNode* BlenderImporter::ConvertNode(const Scene& in, const Object* obj, ConversionData& conv_data, const aiMatrix4x4& parentTransform)
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{
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std::deque<const Object*> children;
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for(std::set<const Object*>::iterator it = conv_data.objects.begin(); it != conv_data.objects.end() ;) {
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for(ObjectSet::iterator it = conv_data.objects.begin(); it != conv_data.objects.end() ;) {
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const Object* object = *it;
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if (object->parent == obj) {
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children.push_back(object);
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@ -120,9 +120,11 @@ public:
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{
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case aiOrigin_CUR:
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cursor += pOffset;
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break;
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case aiOrigin_END:
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cursor = file_size - pOffset;
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break;
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case aiOrigin_SET:
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cursor = pOffset;
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@ -265,8 +265,6 @@ SET( LWS_SRCS
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)
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SOURCE_GROUP( LWS FILES ${LWS_SRCS})
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SET( MD2_SRCS
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MD2FileData.h
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MD2Loader.cpp
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@ -360,6 +358,13 @@ SET( Ogre_SRCS
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)
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SOURCE_GROUP( Ogre FILES ${Ogre_SRCS})
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SET( OpenGEX_SRCS
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OpenGEXImporter.cpp
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OpenGEXImporter.h
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OpenGEXStructs.h
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)
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SOURCE_GROUP( OpenGEX FILES ${OpenGEX_SRCS})
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SET( Ply_SRCS
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PlyLoader.cpp
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PlyLoader.h
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@ -635,6 +640,17 @@ SET( unzip_SRCS
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)
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SOURCE_GROUP( unzip FILES ${unzip_SRCS})
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SET ( openddl_parser_SRCS
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../contrib/openddlparser/code/OpenDDLParser.cpp
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../contrib/openddlparser/code/DDLNode.cpp
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../contrib/openddlparser/code/Value.cpp
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../contrib/openddlparser/include/openddlparser/OpenDDLParser.h
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../contrib/openddlparser/include/openddlparser/OpenDDLParserUtils.h
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../contrib/openddlparser/include/openddlparser/OpenDDLCommon.h
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../contrib/openddlparser/include/openddlparser/DDLNode.h
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../contrib/openddlparser/include/openddlparser/Value.h
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)
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SOURCE_GROUP( openddl_parser FILES ${openddl_parser_SRCS})
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# VC2010 fixes
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if(MSVC10)
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@ -690,6 +706,7 @@ SET( assimp_src
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${OFFFormat_SRCS}
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${Obj_SRCS}
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${Ogre_SRCS}
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${OpenGEX_SRCS}
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${Ply_SRCS}
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${Q3D_SRCS}
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${Q3BSP_SRCS}
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@ -714,6 +731,7 @@ SET( assimp_src
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${unzip_compile_SRCS}
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${Poly2Tri_SRCS}
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${Clipper_SRCS}
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${openddl_parser_SRCS}
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# Necessary to show the headers in the project when using the VC++ generator:
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${Boost_SRCS}
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@ -725,6 +743,11 @@ SET( assimp_src
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# Moreover it's a drag to recompile assimp entirely each time a modification is made to one of the included header, which is definitely counter-productive.)
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AssimpPCH.cpp
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)
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add_definitions( -DOPENDDLPARSER_BUILD )
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INCLUDE_DIRECTORIES(
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../contrib/openddlparser/include
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)
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IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
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SET( assimp_src ${assimp_src} ${C4D_SRCS})
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@ -735,7 +758,7 @@ ENDIF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
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ADD_LIBRARY( assimp ${assimp_src} )
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TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES})
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TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES} ${OPENDDL_PARSER_LIBRARIES} )
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if(ANDROID AND ASSIMP_ANDROID_JNIIOSYSTEM)
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set(ASSIMP_ANDROID_JNIIOSYSTEM_PATH port/AndroidJNI)
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@ -395,6 +395,7 @@ struct Controller
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/** A collada material. Pretty much the only member is a reference to an effect. */
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struct Material
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{
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std::string mName;
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std::string mEffect;
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};
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@ -176,7 +176,7 @@ void ColladaLoader::InternReadFile( const std::string& pFile, aiScene* pScene, I
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0, 0, 1, 0,
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0, -1, 0, 0,
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0, 0, 0, 1);
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}
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}
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// store all meshes
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StoreSceneMeshes( pScene);
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@ -1379,7 +1379,7 @@ void ColladaLoader::BuildMaterials( ColladaParser& pParser, aiScene* /*pScene*/)
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// create material
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aiMaterial* mat = new aiMaterial;
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aiString name( matIt->first);
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aiString name( material.mName.empty() ? matIt->first : material.mName );
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mat->AddProperty(&name,AI_MATKEY_NAME);
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// store the material
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@ -60,7 +60,7 @@ ColladaParser::ColladaParser( IOSystem* pIOHandler, const std::string& pFile)
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{
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mRootNode = NULL;
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mUnitSize = 1.0f;
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mUpDirection = UP_Z;
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mUpDirection = UP_Y;
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// We assume the newest file format by default
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mFormat = FV_1_5_n;
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@ -225,10 +225,10 @@ void ColladaParser::ReadAssetInfo()
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const char* content = GetTextContent();
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if( strncmp( content, "X_UP", 4) == 0)
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mUpDirection = UP_X;
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else if( strncmp( content, "Y_UP", 4) == 0)
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mUpDirection = UP_Y;
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else
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else if( strncmp( content, "Z_UP", 4) == 0)
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mUpDirection = UP_Z;
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else
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mUpDirection = UP_Y;
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// check element end
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TestClosing( "up_axis");
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@ -817,6 +817,7 @@ void ColladaParser::ReadMaterialLibrary()
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if( mReader->isEmptyElement())
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return;
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std::map<std::string, int> names;
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while( mReader->read())
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{
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if( mReader->getNodeType() == irr::io::EXN_ELEMENT)
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@ -827,8 +828,32 @@ void ColladaParser::ReadMaterialLibrary()
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int attrID = GetAttribute( "id");
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std::string id = mReader->getAttributeValue( attrID);
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std::string name;
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int attrName = TestAttribute("name");
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if (attrName >= 0)
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name = mReader->getAttributeValue( attrName);
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// create an entry and store it in the library under its ID
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ReadMaterial(mMaterialLibrary[id] = Material());
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mMaterialLibrary[id] = Material();
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if( !name.empty())
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{
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std::map<std::string, int>::iterator it = names.find( name);
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if( it != names.end())
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{
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std::ostringstream strStream;
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strStream << ++it->second;
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name.append( " " + strStream.str());
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}
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else
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{
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names[name] = 0;
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}
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mMaterialLibrary[id].mName = name;
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}
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ReadMaterial( mMaterialLibrary[id]);
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} else
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{
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// ignore the rest
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|
@ -1385,6 +1410,9 @@ void ColladaParser::ReadEffectColor( aiColor4D& pColor, Sampler& pSampler)
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if( attrTex >= 0 )
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pSampler.mUVChannel = mReader->getAttributeValue( attrTex);
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//SkipElement();
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// as we've read texture, the color needs to be 1,1,1,1
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pColor = aiColor4D(1.f, 1.f, 1.f, 1.f);
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}
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else if( IsElement( "technique"))
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{
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|
@ -1936,6 +1964,10 @@ void ColladaParser::ReadIndexData( Mesh* pMesh)
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// now here the actual fun starts - these are the indices to construct the mesh data from
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actualPrimitives += ReadPrimitives(pMesh, perIndexData, numPrimitives, vcount, primType);
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}
|
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}
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else if (IsElement("extra"))
|
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{
|
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SkipElement("extra");
|
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} else
|
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{
|
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ThrowException( boost::str( boost::format( "Unexpected sub element <%s> in tag <%s>") % mReader->getNodeName() % elementName));
|
||||
|
@ -1950,11 +1982,11 @@ void ColladaParser::ReadIndexData( Mesh* pMesh)
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}
|
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}
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// small sanity check
|
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if (primType != Prim_TriFans && primType != Prim_TriStrips)
|
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{
|
||||
#ifdef ASSIMP_BUILD_DEBUG
|
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if (primType != Prim_TriFans && primType != Prim_TriStrips) {
|
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ai_assert(actualPrimitives == numPrimitives);
|
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}
|
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#endif
|
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|
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// only when we're done reading all <p> tags (and thus know the final vertex count) can we commit the submesh
|
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subgroup.mNumFaces = actualPrimitives;
|
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|
|
|
@ -397,7 +397,8 @@ aiReturn Exporter :: Export( const aiScene* pScene, const char* pFormatId, const
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proc.Execute(scenecopy.get());
|
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}
|
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|
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exp.mExportFunction(pPath,pimpl->mIOSystem.get(),scenecopy.get(), pProperties);
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ExportProperties emptyProperties; // Never pass NULL ExportProperties so Exporters don't have to worry.
|
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exp.mExportFunction(pPath,pimpl->mIOSystem.get(),scenecopy.get(), pProperties ? pProperties : &emptyProperties);
|
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}
|
||||
catch (DeadlyExportError& err) {
|
||||
pimpl->mError = err.what();
|
||||
|
|
|
@ -648,10 +648,10 @@ void Curve :: SampleDiscrete(TempMesh& out,IfcFloat a, IfcFloat b) const
|
|||
ai_assert(InRange(a) && InRange(b));
|
||||
|
||||
const size_t cnt = std::max(static_cast<size_t>(0),EstimateSampleCount(a,b));
|
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out.verts.reserve( out.verts.size() + cnt );
|
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out.verts.reserve( out.verts.size() + cnt + 1);
|
||||
|
||||
IfcFloat p = a, delta = (b-a)/cnt;
|
||||
for(size_t i = 0; i < cnt; ++i, p += delta) {
|
||||
for(size_t i = 0; i <= cnt; ++i, p += delta) {
|
||||
out.verts.push_back(Eval(p));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -677,10 +677,11 @@ aiNode* ProcessSpatialStructure(aiNode* parent, const IfcProduct& el, Conversion
|
|||
const STEP::DB::RefMap& refs = conv.db.GetRefs();
|
||||
|
||||
// skip over space and annotation nodes - usually, these have no meaning in Assimp's context
|
||||
bool skipGeometry = false;
|
||||
if(conv.settings.skipSpaceRepresentations) {
|
||||
if(const IfcSpace* const space = el.ToPtr<IfcSpace>()) {
|
||||
IFCImporter::LogDebug("skipping IfcSpace entity due to importer settings");
|
||||
return NULL;
|
||||
skipGeometry = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -850,8 +851,10 @@ aiNode* ProcessSpatialStructure(aiNode* parent, const IfcProduct& el, Conversion
|
|||
conv.apply_openings = &openings;
|
||||
}
|
||||
|
||||
ProcessProductRepresentation(el,nd.get(),subnodes,conv);
|
||||
conv.apply_openings = conv.collect_openings = NULL;
|
||||
if (!skipGeometry) {
|
||||
ProcessProductRepresentation(el,nd.get(),subnodes,conv);
|
||||
conv.apply_openings = conv.collect_openings = NULL;
|
||||
}
|
||||
|
||||
if (subnodes.size()) {
|
||||
nd->mChildren = new aiNode*[subnodes.size()]();
|
||||
|
|
|
@ -1184,16 +1184,13 @@ bool GenerateOpenings(std::vector<TempOpening>& openings,
|
|||
profile_data = opening.profileMesh2D.get();
|
||||
is_2d_source = true;
|
||||
}
|
||||
else {
|
||||
//continue;
|
||||
}
|
||||
}
|
||||
else {
|
||||
// vertical extrusion
|
||||
if (std::fabs(norm_extrusion_dir * nor) > 0.9) {
|
||||
continue;
|
||||
}
|
||||
continue;
|
||||
profile_data = opening.profileMesh2D.get();
|
||||
is_2d_source = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
std::vector<IfcVector3> profile_verts = profile_data->verts;
|
||||
|
|
|
@ -236,7 +236,7 @@ IfcVector3 TempMesh::ComputeLastPolygonNormal(bool normalize) const
|
|||
|
||||
struct CompareVector
|
||||
{
|
||||
bool operator () (const IfcVector3& a, const IfcVector3& b)
|
||||
bool operator () (const IfcVector3& a, const IfcVector3& b) const
|
||||
{
|
||||
IfcVector3 d = a - b;
|
||||
IfcFloat eps = 1e-6;
|
||||
|
|
|
@ -142,6 +142,9 @@ corresponding preprocessor flag to selectively disable formats.
|
|||
#ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER
|
||||
# include "OgreImporter.h"
|
||||
#endif
|
||||
#ifndef ASSIMP_BUILD_NO_OPEMGEX_IMPORTER
|
||||
# include "OpenGEXImporter.h"
|
||||
#endif
|
||||
#ifndef ASSIMP_BUILD_NO_MS3D_IMPORTER
|
||||
# include "MS3DLoader.h"
|
||||
#endif
|
||||
|
@ -179,127 +182,130 @@ namespace Assimp {
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
void GetImporterInstanceList(std::vector< BaseImporter* >& out)
|
||||
{
|
||||
// ----------------------------------------------------------------------------
|
||||
// Add an instance of each worker class here
|
||||
// (register_new_importers_here)
|
||||
// ----------------------------------------------------------------------------
|
||||
out.reserve(64);
|
||||
// ----------------------------------------------------------------------------
|
||||
// Add an instance of each worker class here
|
||||
// (register_new_importers_here)
|
||||
// ----------------------------------------------------------------------------
|
||||
out.reserve(64);
|
||||
#if (!defined ASSIMP_BUILD_NO_X_IMPORTER)
|
||||
out.push_back( new XFileImporter());
|
||||
out.push_back( new XFileImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_OBJ_IMPORTER)
|
||||
out.push_back( new ObjFileImporter());
|
||||
out.push_back( new ObjFileImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_3DS_IMPORTER)
|
||||
out.push_back( new Discreet3DSImporter());
|
||||
out.push_back( new Discreet3DSImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_MD3_IMPORTER)
|
||||
out.push_back( new MD3Importer());
|
||||
out.push_back( new MD3Importer());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_MD2_IMPORTER)
|
||||
out.push_back( new MD2Importer());
|
||||
out.push_back( new MD2Importer());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_PLY_IMPORTER)
|
||||
out.push_back( new PLYImporter());
|
||||
out.push_back( new PLYImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_MDL_IMPORTER)
|
||||
out.push_back( new MDLImporter());
|
||||
out.push_back( new MDLImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_ASE_IMPORTER)
|
||||
out.push_back( new ASEImporter());
|
||||
out.push_back( new ASEImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_HMP_IMPORTER)
|
||||
out.push_back( new HMPImporter());
|
||||
out.push_back( new HMPImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_SMD_IMPORTER)
|
||||
out.push_back( new SMDImporter());
|
||||
out.push_back( new SMDImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_MDC_IMPORTER)
|
||||
out.push_back( new MDCImporter());
|
||||
out.push_back( new MDCImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_MD5_IMPORTER)
|
||||
out.push_back( new MD5Importer());
|
||||
out.push_back( new MD5Importer());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_STL_IMPORTER)
|
||||
out.push_back( new STLImporter());
|
||||
out.push_back( new STLImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_LWO_IMPORTER)
|
||||
out.push_back( new LWOImporter());
|
||||
out.push_back( new LWOImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_DXF_IMPORTER)
|
||||
out.push_back( new DXFImporter());
|
||||
out.push_back( new DXFImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_NFF_IMPORTER)
|
||||
out.push_back( new NFFImporter());
|
||||
out.push_back( new NFFImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_RAW_IMPORTER)
|
||||
out.push_back( new RAWImporter());
|
||||
out.push_back( new RAWImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_OFF_IMPORTER)
|
||||
out.push_back( new OFFImporter());
|
||||
out.push_back( new OFFImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_AC_IMPORTER)
|
||||
out.push_back( new AC3DImporter());
|
||||
out.push_back( new AC3DImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_BVH_IMPORTER)
|
||||
out.push_back( new BVHLoader());
|
||||
out.push_back( new BVHLoader());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_IRRMESH_IMPORTER)
|
||||
out.push_back( new IRRMeshImporter());
|
||||
out.push_back( new IRRMeshImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_IRR_IMPORTER)
|
||||
out.push_back( new IRRImporter());
|
||||
out.push_back( new IRRImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_Q3D_IMPORTER)
|
||||
out.push_back( new Q3DImporter());
|
||||
out.push_back( new Q3DImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_B3D_IMPORTER)
|
||||
out.push_back( new B3DImporter());
|
||||
out.push_back( new B3DImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_COLLADA_IMPORTER)
|
||||
out.push_back( new ColladaLoader());
|
||||
out.push_back( new ColladaLoader());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_TERRAGEN_IMPORTER)
|
||||
out.push_back( new TerragenImporter());
|
||||
out.push_back( new TerragenImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_CSM_IMPORTER)
|
||||
out.push_back( new CSMImporter());
|
||||
out.push_back( new CSMImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_3D_IMPORTER)
|
||||
out.push_back( new UnrealImporter());
|
||||
out.push_back( new UnrealImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_LWS_IMPORTER)
|
||||
out.push_back( new LWSImporter());
|
||||
out.push_back( new LWSImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_OGRE_IMPORTER)
|
||||
out.push_back( new Ogre::OgreImporter());
|
||||
out.push_back( new Ogre::OgreImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_OPEMGEX_IMPORTER )
|
||||
out.push_back( new OpenGEX::OpenGEXImporter() );
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_MS3D_IMPORTER)
|
||||
out.push_back( new MS3DImporter());
|
||||
out.push_back( new MS3DImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_COB_IMPORTER)
|
||||
out.push_back( new COBImporter());
|
||||
out.push_back( new COBImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_BLEND_IMPORTER)
|
||||
out.push_back( new BlenderImporter());
|
||||
out.push_back( new BlenderImporter());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_Q3BSP_IMPORTER)
|
||||
out.push_back( new Q3BSPFileImporter() );
|
||||
out.push_back( new Q3BSPFileImporter() );
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_NDO_IMPORTER)
|
||||
out.push_back( new NDOImporter() );
|
||||
out.push_back( new NDOImporter() );
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_IFC_IMPORTER)
|
||||
out.push_back( new IFCImporter() );
|
||||
out.push_back( new IFCImporter() );
|
||||
#endif
|
||||
#if ( !defined ASSIMP_BUILD_NO_XGL_IMPORTER )
|
||||
out.push_back( new XGLImporter() );
|
||||
out.push_back( new XGLImporter() );
|
||||
#endif
|
||||
#if ( !defined ASSIMP_BUILD_NO_FBX_IMPORTER )
|
||||
out.push_back( new FBXImporter() );
|
||||
out.push_back( new FBXImporter() );
|
||||
#endif
|
||||
#if ( !defined ASSIMP_BUILD_NO_ASSBIN_IMPORTER )
|
||||
out.push_back( new AssbinImporter() );
|
||||
out.push_back( new AssbinImporter() );
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_C4D_IMPORTER
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -64,57 +64,57 @@ struct Model;
|
|||
class ObjFileImporter : public BaseImporter
|
||||
{
|
||||
public:
|
||||
/// \brief Default constructor
|
||||
ObjFileImporter();
|
||||
/// \brief Default constructor
|
||||
ObjFileImporter();
|
||||
|
||||
/// \brief Destructor
|
||||
~ObjFileImporter();
|
||||
/// \brief Destructor
|
||||
~ObjFileImporter();
|
||||
|
||||
public:
|
||||
/// \brief Returns whether the class can handle the format of the given file.
|
||||
/// \remark See BaseImporter::CanRead() for details.
|
||||
bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const;
|
||||
/// \brief Returns whether the class can handle the format of the given file.
|
||||
/// \remark See BaseImporter::CanRead() for details.
|
||||
bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const;
|
||||
|
||||
private:
|
||||
|
||||
//! \brief Appends the supported extension.
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
//! \brief Appends the supported extension.
|
||||
const aiImporterDesc* GetInfo () const;
|
||||
|
||||
//! \brief File import implementation.
|
||||
void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
|
||||
|
||||
//! \brief Create the data from imported content.
|
||||
void CreateDataFromImport(const ObjFile::Model* pModel, aiScene* pScene);
|
||||
|
||||
//! \brief Creates all nodes stored in imported content.
|
||||
aiNode *createNodes(const ObjFile::Model* pModel, const ObjFile::Object* pData,
|
||||
aiNode *pParent, aiScene* pScene, std::vector<aiMesh*> &MeshArray);
|
||||
//! \brief File import implementation.
|
||||
void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
|
||||
|
||||
//! \brief Create the data from imported content.
|
||||
void CreateDataFromImport(const ObjFile::Model* pModel, aiScene* pScene);
|
||||
|
||||
//! \brief Creates all nodes stored in imported content.
|
||||
aiNode *createNodes(const ObjFile::Model* pModel, const ObjFile::Object* pData,
|
||||
aiNode *pParent, aiScene* pScene, std::vector<aiMesh*> &MeshArray);
|
||||
|
||||
//! \brief Creates topology data like faces and meshes for the geometry.
|
||||
//! \brief Creates topology data like faces and meshes for the geometry.
|
||||
aiMesh *createTopology( const ObjFile::Model* pModel, const ObjFile::Object* pData,
|
||||
unsigned int uiMeshIndex );
|
||||
|
||||
//! \brief Creates vertices from model.
|
||||
void createVertexArray(const ObjFile::Model* pModel, const ObjFile::Object* pCurrentObject,
|
||||
unsigned int uiMeshIndex, aiMesh* pMesh,unsigned int uiIdxCount);
|
||||
unsigned int uiMeshIndex );
|
||||
|
||||
//! \brief Creates vertices from model.
|
||||
void createVertexArray(const ObjFile::Model* pModel, const ObjFile::Object* pCurrentObject,
|
||||
unsigned int uiMeshIndex, aiMesh* pMesh,unsigned int uiIdxCount);
|
||||
|
||||
//! \brief Object counter helper method.
|
||||
void countObjects(const std::vector<ObjFile::Object*> &rObjects, int &iNumMeshes);
|
||||
//! \brief Object counter helper method.
|
||||
void countObjects(const std::vector<ObjFile::Object*> &rObjects, int &iNumMeshes);
|
||||
|
||||
//! \brief Material creation.
|
||||
void createMaterials(const ObjFile::Model* pModel, aiScene* pScene);
|
||||
void addTextureMappingModeProperty(aiMaterial* mat, aiTextureType type, int clampMode = 1);
|
||||
//! \brief Material creation.
|
||||
void createMaterials(const ObjFile::Model* pModel, aiScene* pScene);
|
||||
void addTextureMappingModeProperty(aiMaterial* mat, aiTextureType type, int clampMode = 1);
|
||||
|
||||
//! \brief Appends a child node to a parent node and updates the data structures.
|
||||
void appendChildToParentNode(aiNode *pParent, aiNode *pChild);
|
||||
//! \brief Appends a child node to a parent node and updates the data structures.
|
||||
void appendChildToParentNode(aiNode *pParent, aiNode *pChild);
|
||||
|
||||
private:
|
||||
//! Data buffer
|
||||
std::vector<char> m_Buffer;
|
||||
//! Pointer to root object instance
|
||||
ObjFile::Object *m_pRootObject;
|
||||
//! Absolute pathname of model in file system
|
||||
std::string m_strAbsPath;
|
||||
//! Data buffer
|
||||
std::vector<char> m_Buffer;
|
||||
//! Pointer to root object instance
|
||||
ObjFile::Object *m_pRootObject;
|
||||
//! Absolute pathname of model in file system
|
||||
std::string m_strAbsPath;
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -63,76 +63,76 @@ class IOSystem;
|
|||
class ObjFileParser
|
||||
{
|
||||
public:
|
||||
static const size_t BUFFERSIZE = 4096;
|
||||
typedef std::vector<char> DataArray;
|
||||
typedef std::vector<char>::iterator DataArrayIt;
|
||||
typedef std::vector<char>::const_iterator ConstDataArrayIt;
|
||||
static const size_t BUFFERSIZE = 4096;
|
||||
typedef std::vector<char> DataArray;
|
||||
typedef std::vector<char>::iterator DataArrayIt;
|
||||
typedef std::vector<char>::const_iterator ConstDataArrayIt;
|
||||
|
||||
public:
|
||||
/// \brief Constructor with data array.
|
||||
ObjFileParser(std::vector<char> &Data,const std::string &strModelName, IOSystem* io);
|
||||
/// \brief Destructor
|
||||
~ObjFileParser();
|
||||
/// \brief Model getter.
|
||||
ObjFile::Model *GetModel() const;
|
||||
/// \brief Constructor with data array.
|
||||
ObjFileParser(std::vector<char> &Data,const std::string &strModelName, IOSystem* io);
|
||||
/// \brief Destructor
|
||||
~ObjFileParser();
|
||||
/// \brief Model getter.
|
||||
ObjFile::Model *GetModel() const;
|
||||
|
||||
private:
|
||||
/// Parse the loaded file
|
||||
void parseFile();
|
||||
/// Method to copy the new delimited word in the current line.
|
||||
void copyNextWord(char *pBuffer, size_t length);
|
||||
/// Method to copy the new line.
|
||||
void copyNextLine(char *pBuffer, size_t length);
|
||||
/// Parse the loaded file
|
||||
void parseFile();
|
||||
/// Method to copy the new delimited word in the current line.
|
||||
void copyNextWord(char *pBuffer, size_t length);
|
||||
/// Method to copy the new line.
|
||||
void copyNextLine(char *pBuffer, size_t length);
|
||||
/// Stores the vector
|
||||
void getVector( std::vector<aiVector3D> &point3d_array );
|
||||
/// Stores the following 3d vector.
|
||||
void getVector3( std::vector<aiVector3D> &point3d_array );
|
||||
/// Stores the following 3d vector.
|
||||
void getVector2(std::vector<aiVector2D> &point2d_array);
|
||||
void getVector3( std::vector<aiVector3D> &point3d_array );
|
||||
/// Stores the following 3d vector.
|
||||
void getVector2(std::vector<aiVector2D> &point2d_array);
|
||||
/// Stores the following face.
|
||||
void getFace(aiPrimitiveType type);
|
||||
/// Reads the material description.
|
||||
void getFace(aiPrimitiveType type);
|
||||
/// Reads the material description.
|
||||
void getMaterialDesc();
|
||||
/// Gets a comment.
|
||||
void getComment();
|
||||
/// Gets a a material library.
|
||||
void getMaterialLib();
|
||||
/// Creates a new material.
|
||||
void getNewMaterial();
|
||||
/// Gets the group name from file.
|
||||
void getGroupName();
|
||||
/// Gets the group number from file.
|
||||
void getGroupNumber();
|
||||
/// Gets the group number and resolution from file.
|
||||
void getGroupNumberAndResolution();
|
||||
/// Returns the index of the material. Is -1 if not material was found.
|
||||
int getMaterialIndex( const std::string &strMaterialName );
|
||||
/// Parse object name
|
||||
void getObjectName();
|
||||
/// Creates a new object.
|
||||
void createObject(const std::string &strObjectName);
|
||||
/// Creates a new mesh.
|
||||
void createMesh();
|
||||
/// Returns true, if a new mesh instance must be created.
|
||||
bool needsNewMesh( const std::string &rMaterialName );
|
||||
/// Error report in token
|
||||
void reportErrorTokenInFace();
|
||||
/// Gets a comment.
|
||||
void getComment();
|
||||
/// Gets a a material library.
|
||||
void getMaterialLib();
|
||||
/// Creates a new material.
|
||||
void getNewMaterial();
|
||||
/// Gets the group name from file.
|
||||
void getGroupName();
|
||||
/// Gets the group number from file.
|
||||
void getGroupNumber();
|
||||
/// Gets the group number and resolution from file.
|
||||
void getGroupNumberAndResolution();
|
||||
/// Returns the index of the material. Is -1 if not material was found.
|
||||
int getMaterialIndex( const std::string &strMaterialName );
|
||||
/// Parse object name
|
||||
void getObjectName();
|
||||
/// Creates a new object.
|
||||
void createObject(const std::string &strObjectName);
|
||||
/// Creates a new mesh.
|
||||
void createMesh();
|
||||
/// Returns true, if a new mesh instance must be created.
|
||||
bool needsNewMesh( const std::string &rMaterialName );
|
||||
/// Error report in token
|
||||
void reportErrorTokenInFace();
|
||||
|
||||
private:
|
||||
/// Default material name
|
||||
static const std::string DEFAULT_MATERIAL;
|
||||
//! Iterator to current position in buffer
|
||||
DataArrayIt m_DataIt;
|
||||
//! Iterator to end position of buffer
|
||||
DataArrayIt m_DataItEnd;
|
||||
//! Pointer to model instance
|
||||
ObjFile::Model *m_pModel;
|
||||
//! Current line (for debugging)
|
||||
unsigned int m_uiLine;
|
||||
//! Helper buffer
|
||||
char m_buffer[BUFFERSIZE];
|
||||
/// Pointer to IO system instance.
|
||||
IOSystem *m_pIO;
|
||||
/// Default material name
|
||||
static const std::string DEFAULT_MATERIAL;
|
||||
//! Iterator to current position in buffer
|
||||
DataArrayIt m_DataIt;
|
||||
//! Iterator to end position of buffer
|
||||
DataArrayIt m_DataItEnd;
|
||||
//! Pointer to model instance
|
||||
ObjFile::Model *m_pModel;
|
||||
//! Current line (for debugging)
|
||||
unsigned int m_uiLine;
|
||||
//! Helper buffer
|
||||
char m_buffer[BUFFERSIZE];
|
||||
/// Pointer to IO system instance.
|
||||
IOSystem *m_pIO;
|
||||
};
|
||||
|
||||
} // Namespace Assimp
|
||||
|
|
|
@ -36,63 +36,63 @@ THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
*/
|
||||
|
||||
#ifndef AI_OGREIMPORTER_H_INC
|
||||
#define AI_OGREIMPORTER_H_INC
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER
|
||||
|
||||
#include "BaseImporter.h"
|
||||
|
||||
#include "OgreStructs.h"
|
||||
#include "OgreParsingUtils.h"
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
namespace Ogre
|
||||
{
|
||||
|
||||
|
||||
#include "BaseImporter.h"
|
||||
|
||||
#include "OgreStructs.h"
|
||||
#include "OgreParsingUtils.h"
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
namespace Ogre
|
||||
{
|
||||
|
||||
/** Importer for Ogre mesh, skeleton and material formats.
|
||||
@todo Support vertex colors.
|
||||
@todo Support poses/animations from the mesh file.
|
||||
Currently only skeleton file animations are supported. */
|
||||
class OgreImporter : public BaseImporter
|
||||
{
|
||||
public:
|
||||
/// BaseImporter override.
|
||||
virtual bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const;
|
||||
|
||||
/// BaseImporter override.
|
||||
@todo Support vertex colors.
|
||||
@todo Support poses/animations from the mesh file.
|
||||
Currently only skeleton file animations are supported. */
|
||||
class OgreImporter : public BaseImporter
|
||||
{
|
||||
public:
|
||||
/// BaseImporter override.
|
||||
virtual bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const;
|
||||
|
||||
/// BaseImporter override.
|
||||
virtual void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler);
|
||||
|
||||
/// BaseImporter override.
|
||||
virtual const aiImporterDesc *GetInfo() const;
|
||||
|
||||
/// BaseImporter override.
|
||||
virtual void SetupProperties(const Importer *pImp);
|
||||
|
||||
private:
|
||||
/// Read materials referenced by the @c mesh to @c pScene.
|
||||
void ReadMaterials(const std::string &pFile, Assimp::IOSystem *pIOHandler, aiScene *pScene, Mesh *mesh);
|
||||
void ReadMaterials(const std::string &pFile, Assimp::IOSystem *pIOHandler, aiScene *pScene, MeshXml *mesh);
|
||||
void AssignMaterials(aiScene *pScene, std::vector<aiMaterial*> &materials);
|
||||
|
||||
/// Reads material
|
||||
aiMaterial* ReadMaterial(const std::string &pFile, Assimp::IOSystem *pIOHandler, const std::string MaterialName);
|
||||
|
||||
// These functions parse blocks from a material file from @c ss. Starting parsing from "{" and ending it to "}".
|
||||
bool ReadTechnique(const std::string &techniqueName, std::stringstream &ss, aiMaterial *material);
|
||||
bool ReadPass(const std::string &passName, std::stringstream &ss, aiMaterial *material);
|
||||
bool ReadTextureUnit(const std::string &textureUnitName, std::stringstream &ss, aiMaterial *material);
|
||||
|
||||
std::string m_userDefinedMaterialLibFile;
|
||||
bool m_detectTextureTypeFromFilename;
|
||||
|
||||
std::map<aiTextureType, unsigned int> m_textures;
|
||||
};
|
||||
} // Ogre
|
||||
} // Assimp
|
||||
|
||||
virtual const aiImporterDesc *GetInfo() const;
|
||||
|
||||
/// BaseImporter override.
|
||||
virtual void SetupProperties(const Importer *pImp);
|
||||
|
||||
private:
|
||||
/// Read materials referenced by the @c mesh to @c pScene.
|
||||
void ReadMaterials(const std::string &pFile, Assimp::IOSystem *pIOHandler, aiScene *pScene, Mesh *mesh);
|
||||
void ReadMaterials(const std::string &pFile, Assimp::IOSystem *pIOHandler, aiScene *pScene, MeshXml *mesh);
|
||||
void AssignMaterials(aiScene *pScene, std::vector<aiMaterial*> &materials);
|
||||
|
||||
/// Reads material
|
||||
aiMaterial* ReadMaterial(const std::string &pFile, Assimp::IOSystem *pIOHandler, const std::string MaterialName);
|
||||
|
||||
// These functions parse blocks from a material file from @c ss. Starting parsing from "{" and ending it to "}".
|
||||
bool ReadTechnique(const std::string &techniqueName, std::stringstream &ss, aiMaterial *material);
|
||||
bool ReadPass(const std::string &passName, std::stringstream &ss, aiMaterial *material);
|
||||
bool ReadTextureUnit(const std::string &textureUnitName, std::stringstream &ss, aiMaterial *material);
|
||||
|
||||
std::string m_userDefinedMaterialLibFile;
|
||||
bool m_detectTextureTypeFromFilename;
|
||||
|
||||
std::map<aiTextureType, unsigned int> m_textures;
|
||||
};
|
||||
} // Ogre
|
||||
} // Assimp
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_OGRE_IMPORTER
|
||||
#endif // AI_OGREIMPORTER_H_INC
|
||||
|
|
|
@ -0,0 +1,510 @@
|
|||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
#ifndef ASSIMP_BUILD_NO_OPENGEX_IMPORTER
|
||||
|
||||
#include "AssimpPCH.h"
|
||||
#include "OpenGEXImporter.h"
|
||||
#include "DefaultIOSystem.h"
|
||||
|
||||
#include <openddlparser/OpenDDLParser.h>
|
||||
|
||||
#include <vector>
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Open Game Engine Exchange",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportTextFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"ogex"
|
||||
};
|
||||
|
||||
namespace Grammar {
|
||||
static const char *MetricType = "Metric";
|
||||
static const char *Metric_DistanceType = "distance";
|
||||
static const char *Metric_AngleType = "angle";
|
||||
static const char *Metric_TimeType = "time";
|
||||
static const char *Metric_UpType = "up";
|
||||
static const char *NameType = "Name";
|
||||
static const char *ObjectRefType = "ObjectRef";
|
||||
static const char *MaterialRefType = "MaterialRef";
|
||||
static const char *MetricKeyType = "key";
|
||||
static const char *GeometryNodeType = "GeometryNode";
|
||||
static const char *GeometryObjectType = "GeometryObject";
|
||||
static const char *TransformType = "Transform";
|
||||
static const char *MeshType = "Mesh";
|
||||
static const char *VertexArrayType = "VertexArray";
|
||||
static const char *IndexArrayType = "IndexArray";
|
||||
static const char *MaterialType = "Material";
|
||||
static const char *ColorType = "Color";
|
||||
static const char *TextureType = "Texture";
|
||||
|
||||
enum TokenType {
|
||||
NoneType = -1,
|
||||
MetricToken,
|
||||
NameToken,
|
||||
ObjectRefToken,
|
||||
MaterialRefToken,
|
||||
MetricKeyToken,
|
||||
GeometryNodeToken,
|
||||
GeometryObjectToken,
|
||||
TransformToken,
|
||||
MeshToken,
|
||||
VertexArrayToken,
|
||||
IndexArrayToken,
|
||||
MaterialToken,
|
||||
ColorToken,
|
||||
TextureToken
|
||||
};
|
||||
|
||||
static const char *ValidMetricToken[ 4 ] = {
|
||||
Metric_DistanceType,
|
||||
Metric_AngleType,
|
||||
Metric_TimeType,
|
||||
Metric_UpType
|
||||
};
|
||||
|
||||
static int isValidMetricType( const char *token ) {
|
||||
if( NULL == token ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int idx( -1 );
|
||||
for( size_t i = 0; i < 4; i++ ) {
|
||||
if( 0 == strncmp( ValidMetricToken[ i ], token, strlen( token ) ) ) {
|
||||
idx = (int) i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return idx;
|
||||
}
|
||||
|
||||
static TokenType matchTokenType( const char *tokenType ) {
|
||||
if( 0 == strncmp( MetricType, tokenType, strlen( tokenType ) ) ) {
|
||||
return MetricToken;
|
||||
} else if( 0 == strncmp( NameType, tokenType, strlen( tokenType ) ) ) {
|
||||
return NameToken;
|
||||
} else if( 0 == strncmp( ObjectRefType, tokenType, strlen( tokenType ) ) ) {
|
||||
return ObjectRefToken;
|
||||
} else if( 0 == strncmp( MaterialRefType, tokenType, strlen( tokenType ) ) ) {
|
||||
return MaterialRefToken;
|
||||
} else if( 0 == strncmp( MetricKeyType, tokenType, strlen( tokenType ) ) ) {
|
||||
return MetricKeyToken;
|
||||
} else if( 0 == strncmp( GeometryNodeType, tokenType, strlen( tokenType ) ) ) {
|
||||
return GeometryNodeToken;
|
||||
} else if( 0 == strncmp( GeometryObjectType, tokenType, strlen( tokenType ) ) ) {
|
||||
return GeometryObjectToken;
|
||||
} else if( 0 == strncmp( TransformType, tokenType, strlen( tokenType ) ) ) {
|
||||
return TransformToken;
|
||||
} else if( 0 == strncmp( MeshType, tokenType, strlen( tokenType ) ) ) {
|
||||
return MeshToken;
|
||||
} else if( 0 == strncmp( VertexArrayType, tokenType, strlen( tokenType ) ) ) {
|
||||
return VertexArrayToken;
|
||||
} else if( 0 == strncmp( IndexArrayType, tokenType, strlen( tokenType ) ) ) {
|
||||
return IndexArrayToken;
|
||||
} else if( 0 == strncmp( MaterialType, tokenType, strlen( tokenType ) ) ) {
|
||||
return MaterialToken;
|
||||
} else if( 0 == strncmp( ColorType, tokenType, strlen( tokenType ) ) ) {
|
||||
return ColorToken;
|
||||
} else if( 0 == strncmp( TextureType, tokenType, strlen( tokenType ) ) ) {
|
||||
return TextureToken;
|
||||
}
|
||||
|
||||
return NoneType;
|
||||
}
|
||||
|
||||
} // Namespace Grammar
|
||||
|
||||
namespace Assimp {
|
||||
namespace OpenGEX {
|
||||
|
||||
USE_ODDLPARSER_NS
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
OpenGEXImporter::RefInfo::RefInfo( aiNode *node, Type type, std::vector<std::string> &names )
|
||||
: m_node( node )
|
||||
, m_type( type )
|
||||
, m_Names( names ) {
|
||||
// empty
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
OpenGEXImporter::RefInfo::~RefInfo() {
|
||||
// empty
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
OpenGEXImporter::OpenGEXImporter()
|
||||
: m_meshCache()
|
||||
, m_mesh2refMap()
|
||||
, m_ctx( NULL )
|
||||
, m_currentNode( NULL )
|
||||
, m_nodeStack()
|
||||
, m_unresolvedRefStack() {
|
||||
// empty
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
OpenGEXImporter::~OpenGEXImporter() {
|
||||
m_ctx = NULL;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
bool OpenGEXImporter::CanRead( const std::string &file, IOSystem *pIOHandler, bool checkSig ) const {
|
||||
bool canRead( false );
|
||||
if( !checkSig ) {
|
||||
canRead = SimpleExtensionCheck( file, "ogex" );
|
||||
} else {
|
||||
static const char *token[] = { "Metric", "GeometryNode", "VertexArray (attrib", "IndexArray" };
|
||||
canRead = BaseImporter::SearchFileHeaderForToken( pIOHandler, file, token, 4 );
|
||||
}
|
||||
|
||||
return canRead;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::InternReadFile( const std::string &filename, aiScene *pScene, IOSystem *pIOHandler ) {
|
||||
// open source file
|
||||
IOStream *file = pIOHandler->Open( filename, "rb" );
|
||||
if( !file ) {
|
||||
throw DeadlyImportError( "Failed to open file " + filename );
|
||||
}
|
||||
|
||||
std::vector<char> buffer;
|
||||
TextFileToBuffer( file, buffer );
|
||||
|
||||
OpenDDLParser myParser;
|
||||
myParser.setBuffer( &buffer[ 0 ], buffer.size() );
|
||||
bool success( myParser.parse() );
|
||||
if( success ) {
|
||||
m_ctx = myParser.getContext();
|
||||
pScene->mRootNode = new aiNode;
|
||||
pScene->mRootNode->mName.Set( filename );
|
||||
handleNodes( m_ctx->m_root, pScene );
|
||||
}
|
||||
|
||||
resolveReferences();
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
const aiImporterDesc *OpenGEXImporter::GetInfo() const {
|
||||
return &desc;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::SetupProperties( const Importer *pImp ) {
|
||||
if( NULL == pImp ) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::handleNodes( DDLNode *node, aiScene *pScene ) {
|
||||
if( NULL == node ) {
|
||||
return;
|
||||
}
|
||||
|
||||
DDLNode::DllNodeList childs = node->getChildNodeList();
|
||||
for( DDLNode::DllNodeList::iterator it = childs.begin(); it != childs.end(); it++ ) {
|
||||
Grammar::TokenType tokenType( Grammar::matchTokenType( ( *it )->getType().c_str() ) );
|
||||
switch( tokenType ) {
|
||||
case Grammar::MetricToken:
|
||||
handleMetricNode( *it, pScene );
|
||||
break;
|
||||
|
||||
case Grammar::NameToken:
|
||||
handleNameNode( *it, pScene );
|
||||
break;
|
||||
|
||||
case Grammar::ObjectRefToken:
|
||||
handleObjectRefNode( *it, pScene );
|
||||
break;
|
||||
|
||||
case Grammar::MaterialRefToken:
|
||||
handleMaterialRefNode( *it, pScene );
|
||||
break;
|
||||
|
||||
case Grammar::MetricKeyToken:
|
||||
break;
|
||||
|
||||
case Grammar::GeometryNodeToken:
|
||||
handleGeometryNode( *it, pScene );
|
||||
break;
|
||||
|
||||
case Grammar::GeometryObjectToken:
|
||||
handleGeometryObject( *it, pScene );
|
||||
break;
|
||||
|
||||
case Grammar::TransformToken:
|
||||
break;
|
||||
|
||||
case Grammar::MeshToken:
|
||||
break;
|
||||
|
||||
case Grammar::VertexArrayToken:
|
||||
break;
|
||||
|
||||
case Grammar::IndexArrayToken:
|
||||
break;
|
||||
|
||||
case Grammar::MaterialToken:
|
||||
handleMaterial( *it, pScene );
|
||||
break;
|
||||
|
||||
case Grammar::ColorToken:
|
||||
break;
|
||||
|
||||
case Grammar::TextureToken:
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::handleMetricNode( DDLNode *node, aiScene *pScene ) {
|
||||
if( NULL == node || NULL == m_ctx ) {
|
||||
return;
|
||||
}
|
||||
|
||||
if( m_ctx->m_root != node->getParent() ) {
|
||||
return;
|
||||
}
|
||||
|
||||
Property *prop( node->getProperties() );
|
||||
while( NULL != prop ) {
|
||||
if( NULL != prop->m_id ) {
|
||||
if( Value::ddl_string == prop->m_primData->m_type ) {
|
||||
std::string valName( (char*) prop->m_primData->m_data );
|
||||
int type( Grammar::isValidMetricType( valName.c_str() ) );
|
||||
if( Grammar::NoneType != type ) {
|
||||
Value *val( node->getValue() );
|
||||
if( NULL != val ) {
|
||||
if( Value::ddl_float == val->m_type ) {
|
||||
m_metrics[ type ].m_floatValue = val->getFloat();
|
||||
} else if( Value::ddl_int32 == val->m_type ) {
|
||||
m_metrics[ type ].m_intValue = val->getInt32();
|
||||
} else if( Value::ddl_string == val->m_type ) {
|
||||
m_metrics[type].m_stringValue = std::string( val->getString() );
|
||||
} else {
|
||||
throw DeadlyImportError( "OpenGEX: invalid data type for Metric node." );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
prop = prop->m_next;
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::handleNameNode( DDLNode *node, aiScene *pScene ) {
|
||||
if( NULL == m_currentNode ) {
|
||||
throw DeadlyImportError( "No parent node for name." );
|
||||
return;
|
||||
}
|
||||
|
||||
Value *val( node->getValue() );
|
||||
if( NULL != val ) {
|
||||
if( Value::ddl_string != val->m_type ) {
|
||||
throw DeadlyImportError( "OpenGEX: invalid data type for value in node name." );
|
||||
}
|
||||
|
||||
std::string name( val->getString() );
|
||||
m_currentNode->mName.Set( name.c_str() );
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
static void getRefNames( DDLNode *node, std::vector<std::string> &names ) {
|
||||
ai_assert( NULL != node );
|
||||
|
||||
Reference *ref = node->getReferences();
|
||||
if( NULL != ref ) {
|
||||
for( size_t i = 0; i < ref->m_numRefs; i++ ) {
|
||||
Name *currentName( ref->m_referencedName[ i ] );
|
||||
if( NULL != currentName && NULL != currentName->m_id ) {
|
||||
const std::string name( currentName->m_id->m_buffer );
|
||||
if( !name.empty() ) {
|
||||
names.push_back( name );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::handleObjectRefNode( DDLNode *node, aiScene *pScene ) {
|
||||
if( NULL == m_currentNode ) {
|
||||
throw DeadlyImportError( "No parent node for name." );
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<std::string> objRefNames;
|
||||
getRefNames( node, objRefNames );
|
||||
m_currentNode->mNumMeshes = objRefNames.size();
|
||||
m_currentNode->mMeshes = new unsigned int[ objRefNames.size() ];
|
||||
if( !objRefNames.empty() ) {
|
||||
m_unresolvedRefStack.push_back( new RefInfo( m_currentNode, RefInfo::MeshRef, objRefNames ) );
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::handleMaterialRefNode( ODDLParser::DDLNode *node, aiScene *pScene ) {
|
||||
if( NULL == m_currentNode ) {
|
||||
throw DeadlyImportError( "No parent node for name." );
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<std::string> matRefNames;
|
||||
getRefNames( node, matRefNames );
|
||||
if( !matRefNames.empty() ) {
|
||||
m_unresolvedRefStack.push_back( new RefInfo( m_currentNode, RefInfo::MaterialRef, matRefNames ) );
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::handleGeometryNode( DDLNode *node, aiScene *pScene ) {
|
||||
aiNode *newNode = new aiNode;
|
||||
pushNode( newNode, pScene );
|
||||
m_currentNode = newNode;
|
||||
handleNodes( node, pScene );
|
||||
|
||||
popNode();
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::handleGeometryObject( DDLNode *node, aiScene *pScene ) {
|
||||
aiMesh *currentMesh( new aiMesh );
|
||||
const size_t idx( m_meshCache.size() );
|
||||
m_meshCache.push_back( currentMesh );
|
||||
|
||||
// store name to reference relation
|
||||
m_mesh2refMap[ node->getName() ] = idx;
|
||||
|
||||
// todo: child nodes?
|
||||
|
||||
handleNodes( node, pScene );
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::handleMaterial( ODDLParser::DDLNode *node, aiScene *pScene ) {
|
||||
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::resolveReferences() {
|
||||
if( m_unresolvedRefStack.empty() ) {
|
||||
return;
|
||||
}
|
||||
|
||||
RefInfo *currentRefInfo( NULL );
|
||||
for( std::vector<RefInfo*>::iterator it = m_unresolvedRefStack.begin(); it != m_unresolvedRefStack.end(); ++it ) {
|
||||
currentRefInfo = *it;
|
||||
if( NULL != currentRefInfo ) {
|
||||
aiNode *node( currentRefInfo->m_node );
|
||||
if( RefInfo::MeshRef == currentRefInfo->m_type ) {
|
||||
for( size_t i = 0; i < currentRefInfo->m_Names.size(); i++ ) {
|
||||
const std::string &name(currentRefInfo->m_Names[ i ] );
|
||||
unsigned int meshIdx = m_mesh2refMap[ name ];
|
||||
node->mMeshes[ i ] = meshIdx;
|
||||
}
|
||||
} else if( RefInfo::MaterialRef == currentRefInfo->m_type ) {
|
||||
// ToDo
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::pushNode( aiNode *node, aiScene *pScene ) {
|
||||
ai_assert( NULL != pScene );
|
||||
|
||||
if( NULL != node ) {
|
||||
if( m_nodeStack.empty() ) {
|
||||
node->mParent = pScene->mRootNode;
|
||||
} else {
|
||||
aiNode *parent( m_nodeStack.back() );
|
||||
ai_assert( NULL != parent );
|
||||
node->mParent = parent;
|
||||
}
|
||||
m_nodeStack.push_back( node );
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
aiNode *OpenGEXImporter::popNode() {
|
||||
if( m_nodeStack.empty() ) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
aiNode *node( top() );
|
||||
m_nodeStack.pop_back();
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
aiNode *OpenGEXImporter::top() const {
|
||||
if( m_nodeStack.empty() ) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return m_nodeStack.back();
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::clearNodeStack() {
|
||||
m_nodeStack.clear();
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
|
||||
} // Namespace OpenGEX
|
||||
} // Namespace Assimp
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_OPENGEX_IMPORTER
|
|
@ -0,0 +1,151 @@
|
|||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
#ifndef AI_OPENGEX_IMPORTER_H
|
||||
#define AI_OPENGEX_IMPORTER_H
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_OPENGEX_IMPORTER
|
||||
|
||||
#include "BaseImporter.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace ODDLParser {
|
||||
class DDLNode;
|
||||
struct Context;
|
||||
}
|
||||
|
||||
namespace Assimp {
|
||||
namespace OpenGEX {
|
||||
|
||||
struct MetricInfo {
|
||||
enum Type {
|
||||
Distance = 0,
|
||||
Angle,
|
||||
Time,
|
||||
Up,
|
||||
Max
|
||||
};
|
||||
|
||||
std::string m_stringValue;
|
||||
float m_floatValue;
|
||||
int m_intValue;
|
||||
|
||||
MetricInfo()
|
||||
: m_stringValue( "" )
|
||||
, m_floatValue( 0.0f )
|
||||
, m_intValue( -1 ) {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
/** @brief This class is used to implement the OpenGEX importer
|
||||
*
|
||||
* See http://opengex.org/OpenGEX.pdf for spec.
|
||||
*/
|
||||
class OpenGEXImporter : public BaseImporter {
|
||||
public:
|
||||
/// The class constructor.
|
||||
OpenGEXImporter();
|
||||
|
||||
/// The class destructor.
|
||||
virtual ~OpenGEXImporter();
|
||||
|
||||
/// BaseImporter override.
|
||||
virtual bool CanRead( const std::string &file, IOSystem *pIOHandler, bool checkSig ) const;
|
||||
|
||||
/// BaseImporter override.
|
||||
virtual void InternReadFile( const std::string &file, aiScene *pScene, IOSystem *pIOHandler );
|
||||
|
||||
/// BaseImporter override.
|
||||
virtual const aiImporterDesc *GetInfo() const;
|
||||
|
||||
/// BaseImporter override.
|
||||
virtual void SetupProperties( const Importer *pImp );
|
||||
|
||||
protected:
|
||||
void handleNodes( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleMetricNode( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleNameNode( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleObjectRefNode( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleMaterialRefNode( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleGeometryNode( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleGeometryObject( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleMaterial( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void resolveReferences();
|
||||
void pushNode( aiNode *node, aiScene *pScene );
|
||||
aiNode *popNode();
|
||||
aiNode *top() const;
|
||||
void clearNodeStack();
|
||||
|
||||
private:
|
||||
struct RefInfo {
|
||||
enum Type {
|
||||
MeshRef,
|
||||
MaterialRef
|
||||
};
|
||||
|
||||
aiNode *m_node;
|
||||
Type m_type;
|
||||
std::vector<std::string> m_Names;
|
||||
|
||||
RefInfo( aiNode *node, Type type, std::vector<std::string> &names );
|
||||
~RefInfo();
|
||||
|
||||
private:
|
||||
RefInfo( const RefInfo & );
|
||||
RefInfo &operator = ( const RefInfo & );
|
||||
};
|
||||
|
||||
std::vector<aiMesh*> m_meshCache;
|
||||
std::map<std::string, size_t> m_mesh2refMap;
|
||||
|
||||
ODDLParser::Context *m_ctx;
|
||||
MetricInfo m_metrics[ MetricInfo::Max ];
|
||||
aiNode *m_currentNode;
|
||||
std::vector<aiNode*> m_nodeStack;
|
||||
std::vector<RefInfo*> m_unresolvedRefStack;
|
||||
};
|
||||
|
||||
} // Namespace OpenGEX
|
||||
} // Namespace Assimp
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_OPENGEX_IMPORTER
|
||||
|
||||
#endif // AI_OPENGEX_IMPORTER_H
|
|
@ -0,0 +1,265 @@
|
|||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2014, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
#ifndef AI_OPENGEXSTRUCTS_H_INC
|
||||
#define AI_OPENGEXSTRUCTS_H_INC
|
||||
|
||||
#include <string>
|
||||
#include <map>
|
||||
|
||||
namespace Assimp {
|
||||
namespace OpenGEX {
|
||||
|
||||
struct Skin;
|
||||
struct Object;
|
||||
struct LightObject;
|
||||
struct CameraObject;
|
||||
struct Material;
|
||||
struct BoneNode;
|
||||
struct BoneCountArray;
|
||||
struct BoneIndexArray;
|
||||
struct BoneWeightArray;
|
||||
|
||||
struct Metric {
|
||||
float m_distance;
|
||||
float m_angle;
|
||||
float m_time;
|
||||
float m_up;
|
||||
};
|
||||
|
||||
struct VertexArray {
|
||||
std::string arrayAttrib;
|
||||
unsigned int morphIndex;
|
||||
};
|
||||
|
||||
struct IndexArray {
|
||||
unsigned int materialIndex;
|
||||
unsigned int restartIndex;
|
||||
std::string frontFace;
|
||||
};
|
||||
|
||||
struct Mesh {
|
||||
unsigned int meshLevel;
|
||||
std::string meshPrimitive;
|
||||
Skin *skinStructure;
|
||||
};
|
||||
|
||||
struct Node {
|
||||
std::string nodeName;
|
||||
};
|
||||
|
||||
struct GeometryNode {
|
||||
bool visibleFlag[ 2 ];
|
||||
bool shadowFlag[ 2 ];
|
||||
bool motionBlurFlag[ 2 ];
|
||||
};
|
||||
|
||||
struct LightNode {
|
||||
bool shadowFlag[ 2 ];
|
||||
const LightObject *lightObjectStructure;
|
||||
};
|
||||
|
||||
struct CameraNode {
|
||||
const CameraObject *cameraObjectStructure;
|
||||
};
|
||||
|
||||
struct GeometryObject {
|
||||
Object *object;
|
||||
bool visibleFlag;
|
||||
bool shadowFlag;
|
||||
bool motionBlurFlag;
|
||||
std::map<std::string, Mesh*> meshMap;
|
||||
};
|
||||
|
||||
struct LightObject {
|
||||
Object *object;
|
||||
std::string typeString;
|
||||
bool shadowFlag;
|
||||
};
|
||||
|
||||
|
||||
struct CameraObject {
|
||||
float focalLength;
|
||||
float nearDepth;
|
||||
float farDepth;
|
||||
};
|
||||
|
||||
struct Matrix {
|
||||
bool objectFlag;
|
||||
};
|
||||
|
||||
struct Transform {
|
||||
Matrix *matrix;
|
||||
int transformCount;
|
||||
const float *transformArray;
|
||||
};
|
||||
|
||||
struct Translation {
|
||||
std::string translationKind;
|
||||
};
|
||||
|
||||
struct Rotation {
|
||||
std::string rotationKind;
|
||||
};
|
||||
|
||||
struct Scale {
|
||||
std::string scaleKind;
|
||||
};
|
||||
|
||||
struct Name {
|
||||
std::string name;
|
||||
};
|
||||
|
||||
|
||||
struct ObjectRef {
|
||||
Object *targetStructure;
|
||||
};
|
||||
|
||||
struct MaterialRef {
|
||||
unsigned int materialIndex;
|
||||
const Material *targetStructure;
|
||||
};
|
||||
|
||||
struct BoneRefArray {
|
||||
int boneCount;
|
||||
const BoneNode **boneNodeArray;
|
||||
};
|
||||
|
||||
struct BoneCount {
|
||||
int vertexCount;
|
||||
const unsigned short *boneCountArray;
|
||||
unsigned short *arrayStorage;
|
||||
};
|
||||
|
||||
struct BoneIndex {
|
||||
int boneIndexCount;
|
||||
const unsigned short *boneIndexArray;
|
||||
unsigned short *arrayStorage;
|
||||
};
|
||||
|
||||
|
||||
struct BoneWeight {
|
||||
int boneWeightCount;
|
||||
const float *boneWeightArray;
|
||||
};
|
||||
|
||||
struct Skeleton {
|
||||
const BoneRefArray *boneRefArrayStructure;
|
||||
const Transform *transformStructure;
|
||||
};
|
||||
|
||||
struct Skin {
|
||||
const Skeleton *skeletonStructure;
|
||||
const BoneCountArray *boneCountArrayStructure;
|
||||
const BoneIndexArray *boneIndexArrayStructure;
|
||||
const BoneWeightArray *boneWeightArrayStructure;
|
||||
};
|
||||
|
||||
struct Material {
|
||||
bool twoSidedFlag;
|
||||
const char *materialName;
|
||||
};
|
||||
|
||||
struct Attrib {
|
||||
std::string attribString;
|
||||
};
|
||||
|
||||
struct Param {
|
||||
float param;
|
||||
};
|
||||
|
||||
struct Color {
|
||||
float color[ 4 ];
|
||||
};
|
||||
|
||||
struct Texture {
|
||||
std::string textureName;
|
||||
unsigned int texcoordIndex;
|
||||
};
|
||||
|
||||
struct Atten {
|
||||
std::string attenKind;
|
||||
std::string curveType;
|
||||
|
||||
float beginParam;
|
||||
float endParam;
|
||||
|
||||
float scaleParam;
|
||||
float offsetParam;
|
||||
|
||||
float constantParam;
|
||||
float linearParam;
|
||||
float quadraticParam;
|
||||
|
||||
float powerParam;
|
||||
};
|
||||
|
||||
struct Key {
|
||||
std::string keyKind;
|
||||
bool scalarFlag;
|
||||
};
|
||||
|
||||
struct Curve {
|
||||
std::string curveType;
|
||||
const Key *keyValueStructure;
|
||||
const Key *keyControlStructure[ 2 ];
|
||||
const Key *keyTensionStructure;
|
||||
const Key *keyContinuityStructure;
|
||||
const Key *keyBiasStructure;
|
||||
};
|
||||
|
||||
struct Animation {
|
||||
int clipIndex;
|
||||
bool beginFlag;
|
||||
bool endFlag;
|
||||
float beginTime;
|
||||
float endTime;
|
||||
};
|
||||
|
||||
struct OpenGexDataDescription {
|
||||
float distanceScale;
|
||||
float angleScale;
|
||||
float timeScale;
|
||||
int upDirection;
|
||||
};
|
||||
|
||||
} // Namespace OpenGEX
|
||||
} // Namespace Assimp
|
||||
|
||||
#endif // AI_OPENGEXSTRUCTS_H_INC
|
|
@ -201,7 +201,12 @@ template <class char_t>
|
|||
AI_FORCE_INLINE bool TokenMatch(char_t*& in, const char* token, unsigned int len)
|
||||
{
|
||||
if (!::strncmp(token,in,len) && IsSpaceOrNewLine(in[len])) {
|
||||
in += len+1;
|
||||
if (in[len] != '\0') {
|
||||
in += len+1;
|
||||
} else {
|
||||
// If EOF after the token make sure we don't go past end of buffer
|
||||
in += len;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -64,6 +64,24 @@ static const aiImporterDesc desc = {
|
|||
"ply"
|
||||
};
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Internal stuff
|
||||
namespace
|
||||
{
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Checks that property index is within range
|
||||
template <class T>
|
||||
const T &GetProperty(const std::vector<T> &props, int idx)
|
||||
{
|
||||
if (idx >= props.size())
|
||||
throw DeadlyImportError("Invalid .ply file: Property index is out of range.");
|
||||
|
||||
return props[idx];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
PLYImporter::PLYImporter()
|
||||
|
@ -431,13 +449,13 @@ void PLYImporter::LoadTextureCoordinates(std::vector<aiVector2D>* pvOut)
|
|||
if (0xFFFFFFFF != aiPositions[0])
|
||||
{
|
||||
vOut.x = PLY::PropertyInstance::ConvertTo<float>(
|
||||
(*i).alProperties[aiPositions[0]].avList.front(),aiTypes[0]);
|
||||
GetProperty((*i).alProperties, aiPositions[0]).avList.front(),aiTypes[0]);
|
||||
}
|
||||
|
||||
if (0xFFFFFFFF != aiPositions[1])
|
||||
{
|
||||
vOut.y = PLY::PropertyInstance::ConvertTo<float>(
|
||||
(*i).alProperties[aiPositions[1]].avList.front(),aiTypes[1]);
|
||||
GetProperty((*i).alProperties, aiPositions[1]).avList.front(),aiTypes[1]);
|
||||
}
|
||||
// and add them to our nice list
|
||||
pvOut->push_back(vOut);
|
||||
|
@ -541,19 +559,19 @@ void PLYImporter::LoadVertices(std::vector<aiVector3D>* pvOut, bool p_bNormals)
|
|||
if (0xFFFFFFFF != aiPositions[0])
|
||||
{
|
||||
vOut.x = PLY::PropertyInstance::ConvertTo<float>(
|
||||
(*i).alProperties[aiPositions[0]].avList.front(),aiTypes[0]);
|
||||
GetProperty((*i).alProperties, aiPositions[0]).avList.front(),aiTypes[0]);
|
||||
}
|
||||
|
||||
if (0xFFFFFFFF != aiPositions[1])
|
||||
{
|
||||
vOut.y = PLY::PropertyInstance::ConvertTo<float>(
|
||||
(*i).alProperties[aiPositions[1]].avList.front(),aiTypes[1]);
|
||||
GetProperty((*i).alProperties, aiPositions[1]).avList.front(),aiTypes[1]);
|
||||
}
|
||||
|
||||
if (0xFFFFFFFF != aiPositions[2])
|
||||
{
|
||||
vOut.z = PLY::PropertyInstance::ConvertTo<float>(
|
||||
(*i).alProperties[aiPositions[2]].avList.front(),aiTypes[2]);
|
||||
GetProperty((*i).alProperties, aiPositions[2]).avList.front(),aiTypes[2]);
|
||||
}
|
||||
|
||||
// and add them to our nice list
|
||||
|
@ -659,28 +677,28 @@ void PLYImporter::LoadVertexColor(std::vector<aiColor4D>* pvOut)
|
|||
|
||||
if (0xFFFFFFFF != aiPositions[0])
|
||||
{
|
||||
vOut.r = NormalizeColorValue((*i).alProperties[
|
||||
aiPositions[0]].avList.front(),aiTypes[0]);
|
||||
vOut.r = NormalizeColorValue(GetProperty((*i).alProperties,
|
||||
aiPositions[0]).avList.front(),aiTypes[0]);
|
||||
}
|
||||
|
||||
if (0xFFFFFFFF != aiPositions[1])
|
||||
{
|
||||
vOut.g = NormalizeColorValue((*i).alProperties[
|
||||
aiPositions[1]].avList.front(),aiTypes[1]);
|
||||
vOut.g = NormalizeColorValue(GetProperty((*i).alProperties,
|
||||
aiPositions[1]).avList.front(),aiTypes[1]);
|
||||
}
|
||||
|
||||
if (0xFFFFFFFF != aiPositions[2])
|
||||
{
|
||||
vOut.b = NormalizeColorValue((*i).alProperties[
|
||||
aiPositions[2]].avList.front(),aiTypes[2]);
|
||||
vOut.b = NormalizeColorValue(GetProperty((*i).alProperties,
|
||||
aiPositions[2]).avList.front(),aiTypes[2]);
|
||||
}
|
||||
|
||||
// assume 1.0 for the alpha channel ifit is not set
|
||||
if (0xFFFFFFFF == aiPositions[3])vOut.a = 1.0f;
|
||||
else
|
||||
{
|
||||
vOut.a = NormalizeColorValue((*i).alProperties[
|
||||
aiPositions[3]].avList.front(),aiTypes[3]);
|
||||
vOut.a = NormalizeColorValue(GetProperty((*i).alProperties,
|
||||
aiPositions[3]).avList.front(),aiTypes[3]);
|
||||
}
|
||||
|
||||
// and add them to our nice list
|
||||
|
@ -773,11 +791,11 @@ void PLYImporter::LoadFaces(std::vector<PLY::Face>* pvOut)
|
|||
// parse the list of vertex indices
|
||||
if (0xFFFFFFFF != iProperty)
|
||||
{
|
||||
const unsigned int iNum = (unsigned int)(*i).alProperties[iProperty].avList.size();
|
||||
const unsigned int iNum = (unsigned int)GetProperty((*i).alProperties, iProperty).avList.size();
|
||||
sFace.mIndices.resize(iNum);
|
||||
|
||||
std::vector<PLY::PropertyInstance::ValueUnion>::const_iterator p =
|
||||
(*i).alProperties[iProperty].avList.begin();
|
||||
GetProperty((*i).alProperties, iProperty).avList.begin();
|
||||
|
||||
for (unsigned int a = 0; a < iNum;++a,++p)
|
||||
{
|
||||
|
@ -789,7 +807,7 @@ void PLYImporter::LoadFaces(std::vector<PLY::Face>* pvOut)
|
|||
if (0xFFFFFFFF != iMaterialIndex)
|
||||
{
|
||||
sFace.iMaterialIndex = PLY::PropertyInstance::ConvertTo<unsigned int>(
|
||||
(*i).alProperties[iMaterialIndex].avList.front(),eType2);
|
||||
GetProperty((*i).alProperties, iMaterialIndex).avList.front(),eType2);
|
||||
}
|
||||
pvOut->push_back(sFace);
|
||||
}
|
||||
|
@ -800,7 +818,7 @@ void PLYImporter::LoadFaces(std::vector<PLY::Face>* pvOut)
|
|||
// a value of -1 indicates a restart of the strip
|
||||
bool flip = false;
|
||||
for (std::vector<ElementInstance>::const_iterator i = pcList->alInstances.begin();i != pcList->alInstances.end();++i) {
|
||||
const std::vector<PLY::PropertyInstance::ValueUnion>& quak = (*i).alProperties[iProperty].avList;
|
||||
const std::vector<PLY::PropertyInstance::ValueUnion>& quak = GetProperty((*i).alProperties, iProperty).avList;
|
||||
pvOut->reserve(pvOut->size() + quak.size() + (quak.size()>>2u));
|
||||
|
||||
int aiTable[2] = {-1,-1};
|
||||
|
@ -851,30 +869,30 @@ void PLYImporter::GetMaterialColor(const std::vector<PLY::PropertyInstance>& avL
|
|||
if (0xFFFFFFFF == aiPositions[0])clrOut->r = 0.0f;
|
||||
else
|
||||
{
|
||||
clrOut->r = NormalizeColorValue(avList[
|
||||
aiPositions[0]].avList.front(),aiTypes[0]);
|
||||
clrOut->r = NormalizeColorValue(GetProperty(avList,
|
||||
aiPositions[0]).avList.front(),aiTypes[0]);
|
||||
}
|
||||
|
||||
if (0xFFFFFFFF == aiPositions[1])clrOut->g = 0.0f;
|
||||
else
|
||||
{
|
||||
clrOut->g = NormalizeColorValue(avList[
|
||||
aiPositions[1]].avList.front(),aiTypes[1]);
|
||||
clrOut->g = NormalizeColorValue(GetProperty(avList,
|
||||
aiPositions[1]).avList.front(),aiTypes[1]);
|
||||
}
|
||||
|
||||
if (0xFFFFFFFF == aiPositions[2])clrOut->b = 0.0f;
|
||||
else
|
||||
{
|
||||
clrOut->b = NormalizeColorValue(avList[
|
||||
aiPositions[2]].avList.front(),aiTypes[2]);
|
||||
clrOut->b = NormalizeColorValue(GetProperty(avList,
|
||||
aiPositions[2]).avList.front(),aiTypes[2]);
|
||||
}
|
||||
|
||||
// assume 1.0 for the alpha channel ifit is not set
|
||||
if (0xFFFFFFFF == aiPositions[3])clrOut->a = 1.0f;
|
||||
else
|
||||
{
|
||||
clrOut->a = NormalizeColorValue(avList[
|
||||
aiPositions[3]].avList.front(),aiTypes[3]);
|
||||
clrOut->a = NormalizeColorValue(GetProperty(avList,
|
||||
aiPositions[3]).avList.front(),aiTypes[3]);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1025,7 +1043,7 @@ void PLYImporter::LoadMaterial(std::vector<aiMaterial*>* pvOut)
|
|||
// handle phong power and shading mode
|
||||
int iMode;
|
||||
if (0xFFFFFFFF != iPhong) {
|
||||
float fSpec = PLY::PropertyInstance::ConvertTo<float>((*i).alProperties[iPhong].avList.front(),ePhong);
|
||||
float fSpec = PLY::PropertyInstance::ConvertTo<float>(GetProperty((*i).alProperties, iPhong).avList.front(),ePhong);
|
||||
|
||||
// if shininess is 0 (and the pow() calculation would therefore always
|
||||
// become 1, not depending on the angle), use gouraud lighting
|
||||
|
@ -1043,7 +1061,7 @@ void PLYImporter::LoadMaterial(std::vector<aiMaterial*>* pvOut)
|
|||
|
||||
// handle opacity
|
||||
if (0xFFFFFFFF != iOpacity) {
|
||||
float fOpacity = PLY::PropertyInstance::ConvertTo<float>((*i).alProperties[iPhong].avList.front(),eOpacity);
|
||||
float fOpacity = PLY::PropertyInstance::ConvertTo<float>(GetProperty((*i).alProperties, iPhong).avList.front(),eOpacity);
|
||||
pcHelper->AddProperty<float>(&fOpacity, 1, AI_MATKEY_OPACITY);
|
||||
}
|
||||
|
||||
|
|
|
@ -106,7 +106,7 @@ void ComputeNormalsWithSmoothingsGroups(MeshWithSmoothingGroups<T>& sMesh)
|
|||
std::vector<unsigned int> poResult;
|
||||
for (unsigned int c = 0; c < 3;++c)
|
||||
{
|
||||
register unsigned int idx = (*i).mIndices[c];
|
||||
unsigned int idx = (*i).mIndices[c];
|
||||
if (vertexDone[idx])continue;
|
||||
|
||||
sSort.FindPositions(sMesh.mPositions[idx],(*i).iSmoothGroup,
|
||||
|
|
|
@ -290,6 +290,8 @@ void CatmullClarkSubdivider::InternSubdivide (
|
|||
}
|
||||
}
|
||||
|
||||
{
|
||||
// we want edges to go away before the recursive calls so begin a new scope
|
||||
EdgeMap edges;
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
|
@ -572,6 +574,7 @@ void CatmullClarkSubdivider::InternSubdivide (
|
|||
}
|
||||
}
|
||||
}
|
||||
} // end of scope for edges, freeing its memory
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// 7. Apply the next subdivision step.
|
||||
|
|
|
@ -0,0 +1,64 @@
|
|||
CMAKE_MINIMUM_REQUIRED( VERSION 2.6 )
|
||||
PROJECT( OpenDDL-Parser )
|
||||
SET ( OPENDDL_PARSER_VERSION_MAJOR 0 )
|
||||
SET ( OPENDDL_PARSER_VERSION_MINOR 1 )
|
||||
SET ( OPENDDL_PARSER_VERSION_PATCH 0 )
|
||||
SET ( OPENDDL_PARSER_VERSION ${CPPCORE_VERSION_MAJOR}.${CPPCORE_VERSION_MINOR}.${CPPCORE_VERSION_PATCH} )
|
||||
SET ( PROJECT_VERSION "${OPENDDL_PARSER_VERSION}" )
|
||||
|
||||
if( CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX )
|
||||
find_package(Threads)
|
||||
else()
|
||||
add_definitions( -D_CRT_SECURE_NO_WARNINGS )
|
||||
endif()
|
||||
|
||||
add_definitions( -DOPENDDLPARSER_BUILD )
|
||||
add_definitions( -DOPENDDL_NO_USE_CPP11 )
|
||||
add_definitions( -D_VARIADIC_MAX=10 )
|
||||
|
||||
INCLUDE_DIRECTORIES(
|
||||
./
|
||||
include/
|
||||
contrib/gtest-1.7.0/include
|
||||
contrib/gtest-1.7.0/
|
||||
)
|
||||
|
||||
link_directories(
|
||||
./
|
||||
)
|
||||
|
||||
SET( CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_HOME_DIRECTORY}/lib )
|
||||
SET( CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_HOME_DIRECTORY}/lib )
|
||||
SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_HOME_DIRECTORY}/bin )
|
||||
|
||||
if( WIN32 AND NOT CYGWIN )
|
||||
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /EHsc" ) # Force to always compile with W4
|
||||
if( CMAKE_CXX_FLAGS MATCHES "/W[0-4]" )
|
||||
string( REGEX REPLACE "/W[0-4]" "/W4" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}" )
|
||||
else()
|
||||
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W4" )
|
||||
endif()
|
||||
elseif( CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX )
|
||||
# Update if necessary
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wno-long-long -pedantic -std=c++0x")
|
||||
elseif ( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" )
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wno-long-long -pedantic -std=c++11")
|
||||
endif()
|
||||
|
||||
SET ( openddl_parser_src
|
||||
code/OpenDDLParser.cpp
|
||||
code/DDLNode.cpp
|
||||
code/Value.cpp
|
||||
include/openddlparser/OpenDDLParser.h
|
||||
include/openddlparser/OpenDDLParserUtils.h
|
||||
include/openddlparser/OpenDDLCommon.h
|
||||
include/openddlparser/DDLNode.h
|
||||
include/openddlparser/Value.h
|
||||
README.md
|
||||
)
|
||||
|
||||
SOURCE_GROUP( code FILES ${openddl_parser_src} )
|
||||
|
||||
ADD_LIBRARY( openddl_parser SHARED
|
||||
${openddl_parser_src}
|
||||
)
|
|
@ -0,0 +1,111 @@
|
|||
The OpenDDL-Parser
|
||||
==================
|
||||
|
||||
A simple and fast OpenDDL Parser
|
||||
Current build status: [![Build Status](https://travis-ci.org/kimkulling/openddl-parser.png)](https://travis-ci.org/kimkulling/openddl-parser)
|
||||
|
||||
Get the source code
|
||||
===================
|
||||
You can get the code from our git repository, which is located at GitHub. You can clone the repository like:
|
||||
|
||||
> git clone https://github.com/kimkulling/openddl-parser.git
|
||||
|
||||
Build from repo
|
||||
===============
|
||||
To build the library you need to install cmake first ( see http://www.cmake.org/ for more information ). Make also sure that a compiler toolchain is installed on your machine.
|
||||
After installing it you can open a console and type:
|
||||
|
||||
> cmake CMakeLists.txt
|
||||
|
||||
This command will generate a build environment for your installed build enrironment ( for Visual Studio the project files will be generated, for gcc the makefiles will be generated ).
|
||||
When using an IDE open the IDE and run the build. When using GNU-make type in your console:
|
||||
|
||||
> make
|
||||
|
||||
and that's all.
|
||||
|
||||
Use the library
|
||||
===============
|
||||
To use the OpenDDL-parser you need to build the lib first. Now add the
|
||||
> <Repo-folder>/include
|
||||
|
||||
to your include-path and the
|
||||
|
||||
> <Repo-folder>/lib
|
||||
|
||||
to your lib-folder. Link the openddl.lib to your application.
|
||||
|
||||
Here is a small example how to use the lib:
|
||||
|
||||
```cpp
|
||||
|
||||
#include <iostream>
|
||||
#include <cassert>
|
||||
#include <openddlparser/OpenDDLParser.h>
|
||||
|
||||
USE_ODDLPARSER_NS;
|
||||
|
||||
int main( int argc, char *argv[] ) {
|
||||
if( argc < 3 ) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
char *filename( nullptr );
|
||||
if( 0 == strncmp( FileOption, argv[ 1 ], strlen( FileOption ) ) ) {
|
||||
filename = argv[ 2 ];
|
||||
}
|
||||
std::cout << "file to import: " << filename << std::endl;
|
||||
if( nullptr == filename ) {
|
||||
std::cerr << "Invalid filename." << std::endl;
|
||||
return Error;
|
||||
}
|
||||
|
||||
FILE *fileStream = fopen( filename, "r+" );
|
||||
if( NULL == filename ) {
|
||||
std::cerr << "Cannot open file " << filename << std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
// obtain file size:
|
||||
fseek( fileStream, 0, SEEK_END );
|
||||
const size_t size( ftell( fileStream ) );
|
||||
rewind( fileStream );
|
||||
if( size > 0 ) {
|
||||
char *buffer = new char[ size ];
|
||||
const size_t readSize( fread( buffer, sizeof( char ), size, fileStream ) );
|
||||
assert( readSize == size );
|
||||
OpenDDLParser theParser;
|
||||
theParser.setBuffer( buffer, size );
|
||||
const bool result( theParser.parse() );
|
||||
if( !result ) {
|
||||
std::cerr << "Error while parsing file " << filename << "." << std::endl;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
How to access the imported data
|
||||
===============================
|
||||
The data is organized as a tree. You can get the root tree with the following code:
|
||||
|
||||
```
|
||||
OpenDDLParser theParser;
|
||||
theParser.setBuffer( buffer, size );
|
||||
const bool result( theParser.parse() );
|
||||
if ( result ) {
|
||||
DDLNode *root = theParser.getRoot();
|
||||
|
||||
DDLNode::DllNodeList childs = root->getChildNodeList();
|
||||
for ( size_t i=0; i<childs.size(); i++ ) {
|
||||
DDLNode *child = childs[ i ];
|
||||
Property *prop = child->getProperty(); // to get properties
|
||||
std:.string type = child->getType(); // to get the node type
|
||||
Value *values = child->getValue(); // to get the data;
|
||||
}
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
The instance called root contains the data.
|
|
@ -0,0 +1,184 @@
|
|||
/*-----------------------------------------------------------------------------------------------
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2014 Kim Kulling
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
-----------------------------------------------------------------------------------------------*/
|
||||
#include <openddlparser/DDLNode.h>
|
||||
#include <openddlparser/OpenDDLParser.h>
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
BEGIN_ODDLPARSER_NS
|
||||
|
||||
DDLNode::DllNodeList DDLNode::s_allocatedNodes;
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
static void releaseDataType( T *ptr ) {
|
||||
if( ddl_nullptr == ptr ) {
|
||||
return;
|
||||
}
|
||||
|
||||
T *current( ddl_nullptr );
|
||||
while( ptr ) {
|
||||
current = ptr;
|
||||
ptr = ptr->m_next;
|
||||
delete current;
|
||||
}
|
||||
}
|
||||
|
||||
static void releaseReferencedNames( Reference *ref ) {
|
||||
if( ddl_nullptr == ref ) {
|
||||
return;
|
||||
}
|
||||
|
||||
if( ref->m_referencedName ) {
|
||||
for( size_t i = 0; i < ref->m_numRefs; i++ ) {
|
||||
delete ref->m_referencedName;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DDLNode::DDLNode( const std::string &type, const std::string &name, size_t idx, DDLNode *parent )
|
||||
: m_type( type )
|
||||
, m_name( name )
|
||||
, m_parent( parent )
|
||||
, m_children()
|
||||
, m_properties( ddl_nullptr )
|
||||
, m_value( ddl_nullptr )
|
||||
, m_dtArrayList( ddl_nullptr )
|
||||
, m_references( ddl_nullptr )
|
||||
, m_idx( idx ) {
|
||||
if( m_parent ) {
|
||||
m_parent->m_children.push_back( this );
|
||||
}
|
||||
}
|
||||
|
||||
DDLNode::~DDLNode() {
|
||||
releaseDataType<Property>( m_properties );
|
||||
releaseDataType<Value>( m_value );
|
||||
releaseReferencedNames( m_references );
|
||||
|
||||
delete m_dtArrayList;
|
||||
m_dtArrayList = ddl_nullptr;
|
||||
if( s_allocatedNodes[ m_idx ] == this ) {
|
||||
s_allocatedNodes[ m_idx ] = ddl_nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void DDLNode::attachParent( DDLNode *parent ) {
|
||||
if( m_parent == parent ) {
|
||||
return;
|
||||
}
|
||||
|
||||
m_parent = parent;
|
||||
if( ddl_nullptr != m_parent ) {
|
||||
m_parent->m_children.push_back( this );
|
||||
}
|
||||
}
|
||||
|
||||
void DDLNode::detachParent() {
|
||||
if( m_parent ) {
|
||||
std::vector<DDLNode*>::iterator it;
|
||||
it = std::find( m_parent->m_children.begin(), m_parent->m_children.end(), this );
|
||||
if( m_parent->m_children.end() != it ) {
|
||||
m_parent->m_children.erase( it );
|
||||
}
|
||||
m_parent = ddl_nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
DDLNode *DDLNode::getParent() const {
|
||||
return m_parent;
|
||||
}
|
||||
|
||||
const DDLNode::DllNodeList &DDLNode::getChildNodeList() const {
|
||||
return m_children;
|
||||
}
|
||||
|
||||
void DDLNode::setType( const std::string &type ) {
|
||||
m_type = type;
|
||||
}
|
||||
|
||||
const std::string &DDLNode::getType() const {
|
||||
return m_type;
|
||||
}
|
||||
|
||||
|
||||
void DDLNode::setName( const std::string &name ) {
|
||||
m_name = name;
|
||||
}
|
||||
|
||||
const std::string &DDLNode::getName() const {
|
||||
return m_name;
|
||||
}
|
||||
|
||||
void DDLNode::setProperties( Property *prop ) {
|
||||
m_properties = prop;
|
||||
}
|
||||
|
||||
Property *DDLNode::getProperties() const {
|
||||
return m_properties;
|
||||
}
|
||||
|
||||
void DDLNode::setValue( Value *val ) {
|
||||
m_value = val;
|
||||
}
|
||||
|
||||
Value *DDLNode::getValue() const {
|
||||
return m_value;
|
||||
}
|
||||
|
||||
void DDLNode::setDataArrayList( DataArrayList *dtArrayList ) {
|
||||
m_dtArrayList = dtArrayList;
|
||||
}
|
||||
|
||||
DataArrayList *DDLNode::getDataArrayList() const {
|
||||
return m_dtArrayList;
|
||||
}
|
||||
|
||||
void DDLNode::setReferences( Reference *refs ) {
|
||||
m_references = refs;
|
||||
}
|
||||
|
||||
Reference *DDLNode::getReferences() const {
|
||||
return m_references;
|
||||
}
|
||||
|
||||
DDLNode *DDLNode::create( const std::string &type, const std::string &name, DDLNode *parent ) {
|
||||
const size_t idx( s_allocatedNodes.size() );
|
||||
DDLNode *node = new DDLNode( type, name, idx, parent );
|
||||
s_allocatedNodes.push_back( node );
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
void DDLNode::releaseNodes() {
|
||||
if( s_allocatedNodes.size() > 0 ) {
|
||||
for( DllNodeList::iterator it = s_allocatedNodes.begin(); it != s_allocatedNodes.end(); it++ ) {
|
||||
if( *it ) {
|
||||
delete *it;
|
||||
}
|
||||
}
|
||||
s_allocatedNodes.clear();
|
||||
}
|
||||
}
|
||||
|
||||
END_ODDLPARSER_NS
|
|
@ -0,0 +1,888 @@
|
|||
/*-----------------------------------------------------------------------------------------------
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2014 Kim Kulling
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
-----------------------------------------------------------------------------------------------*/
|
||||
#include <openddlparser/OpenDDLParser.h>
|
||||
|
||||
#include <cassert>
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
#include <algorithm>
|
||||
#include <math.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
# include <windows.h>
|
||||
#endif // _WIN32
|
||||
|
||||
#define DEBUG_HEADER_NAME
|
||||
|
||||
BEGIN_ODDLPARSER_NS
|
||||
|
||||
static const char *Version = "0.1.0";
|
||||
|
||||
namespace Grammar {
|
||||
static const char *OpenBracketToken = "{";
|
||||
static const char *CloseBracketToken = "}";
|
||||
static const char *OpenPropertyToken = "(";
|
||||
static const char *ClosePropertyToken = ")";
|
||||
static const char *BoolTrue = "true";
|
||||
static const char *BoolFalse = "false";
|
||||
static const char *RefToken = "ref";
|
||||
|
||||
static const char* PrimitiveTypeToken[ Value::ddl_types_max ] = {
|
||||
"bool",
|
||||
"int8",
|
||||
"int16",
|
||||
"int32",
|
||||
"int64",
|
||||
"unsigned_int8",
|
||||
"unsigned_int16",
|
||||
"unsigned_int32",
|
||||
"unsigned_int64",
|
||||
"half",
|
||||
"float",
|
||||
"double",
|
||||
"string",
|
||||
"ref"
|
||||
};
|
||||
} // Namespace Grammar
|
||||
|
||||
|
||||
static void logInvalidTokenError( char *in, const std::string &exp, OpenDDLParser::logCallback callback ) {
|
||||
std::stringstream stream;
|
||||
stream << "Invalid token " << *in << ", " << exp << " expected." << std::endl;
|
||||
callback( ddl_error_msg, stream.str() );
|
||||
}
|
||||
|
||||
static bool isIntegerType( Value::ValueType integerType ) {
|
||||
if( integerType != Value::ddl_int8 && integerType != Value::ddl_int16 &&
|
||||
integerType != Value::ddl_int32 && integerType != Value::ddl_int64 ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static DDLNode *createDDLNode( Identifier *id, OpenDDLParser *parser ) {
|
||||
if( ddl_nullptr == id || ddl_nullptr == parser ) {
|
||||
return ddl_nullptr;
|
||||
}
|
||||
|
||||
const std::string type( id->m_buffer );
|
||||
DDLNode *parent( parser->top() );
|
||||
DDLNode *node = DDLNode::create( type, "", parent );
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
static void logMessage( LogSeverity severity, const std::string &msg ) {
|
||||
std::string log;
|
||||
if( ddl_debug_msg == severity ) {
|
||||
log += "Debug:";
|
||||
} else if( ddl_info_msg == severity ) {
|
||||
log += "Info :";
|
||||
} else if( ddl_warn_msg == severity ) {
|
||||
log += "Warn :";
|
||||
} else if( ddl_error_msg == severity ) {
|
||||
log += "Error:";
|
||||
} else {
|
||||
log += "None :";
|
||||
}
|
||||
|
||||
log += msg;
|
||||
std::cout << log;
|
||||
}
|
||||
|
||||
OpenDDLParser::OpenDDLParser()
|
||||
: m_logCallback( logMessage )
|
||||
, m_buffer()
|
||||
, m_stack()
|
||||
, m_context( ddl_nullptr ) {
|
||||
// empty
|
||||
}
|
||||
|
||||
OpenDDLParser::OpenDDLParser( char *buffer, size_t len )
|
||||
: m_logCallback( &logMessage )
|
||||
, m_buffer()
|
||||
, m_context( ddl_nullptr ) {
|
||||
if( 0 != len ) {
|
||||
setBuffer( buffer, len );
|
||||
}
|
||||
}
|
||||
|
||||
OpenDDLParser::~OpenDDLParser() {
|
||||
clear();
|
||||
}
|
||||
|
||||
void OpenDDLParser::setLogCallback( logCallback callback ) {
|
||||
if( ddl_nullptr != callback ) {
|
||||
// install user-specific log callback
|
||||
m_logCallback = callback;
|
||||
} else {
|
||||
// install default log callback
|
||||
m_logCallback = &logMessage;
|
||||
}
|
||||
}
|
||||
|
||||
OpenDDLParser::logCallback OpenDDLParser::getLogCallback() const {
|
||||
return m_logCallback;
|
||||
}
|
||||
|
||||
void OpenDDLParser::setBuffer( char *buffer, size_t len ) {
|
||||
clear();
|
||||
if( 0 == len ) {
|
||||
return;
|
||||
}
|
||||
|
||||
m_buffer.resize( len );
|
||||
::memcpy(&m_buffer[ 0 ], buffer, len );
|
||||
}
|
||||
|
||||
void OpenDDLParser::setBuffer( const std::vector<char> &buffer ) {
|
||||
clear();
|
||||
m_buffer.resize( buffer.size() );
|
||||
std::copy( buffer.begin(), buffer.end(), m_buffer.begin() );
|
||||
}
|
||||
|
||||
const char *OpenDDLParser::getBuffer() const {
|
||||
if( m_buffer.empty() ) {
|
||||
return ddl_nullptr;
|
||||
}
|
||||
|
||||
return &m_buffer[ 0 ];
|
||||
}
|
||||
|
||||
size_t OpenDDLParser::getBufferSize() const {
|
||||
return m_buffer.size();
|
||||
}
|
||||
|
||||
void OpenDDLParser::clear() {
|
||||
m_buffer.resize( 0 );
|
||||
if( m_context ) {
|
||||
m_context->m_root = ddl_nullptr;
|
||||
}
|
||||
|
||||
DDLNode::releaseNodes();
|
||||
}
|
||||
|
||||
bool OpenDDLParser::parse() {
|
||||
if( m_buffer.empty() ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
normalizeBuffer( m_buffer );
|
||||
|
||||
m_context = new Context;
|
||||
m_context->m_root = DDLNode::create( "root", "", ddl_nullptr );
|
||||
pushNode( m_context->m_root );
|
||||
|
||||
// do the main parsing
|
||||
char *current( &m_buffer[ 0 ] );
|
||||
char *end( &m_buffer[ m_buffer.size() - 1 ] + 1 );
|
||||
size_t pos( current - &m_buffer[ 0 ] );
|
||||
while( pos < m_buffer.size() ) {
|
||||
current = parseNextNode( current, end );
|
||||
pos = current - &m_buffer[ 0 ];
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
char *OpenDDLParser::parseNextNode( char *in, char *end ) {
|
||||
in = parseHeader( in, end );
|
||||
in = parseStructure( in, end );
|
||||
|
||||
return in;
|
||||
}
|
||||
|
||||
static void dumpId( Identifier *id ) {
|
||||
if( ddl_nullptr != id ) {
|
||||
std::cout << id->m_buffer << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
char *OpenDDLParser::parseHeader( char *in, char *end ) {
|
||||
if( ddl_nullptr == in || in == end ) {
|
||||
return in;
|
||||
}
|
||||
|
||||
Identifier *id( ddl_nullptr );
|
||||
in = OpenDDLParser::parseIdentifier( in, end, &id );
|
||||
|
||||
#ifdef DEBUG_HEADER_NAME
|
||||
dumpId( id );
|
||||
#endif // DEBUG_HEADER_NAME
|
||||
|
||||
in = getNextToken( in, end );
|
||||
Property *first( ddl_nullptr );
|
||||
if( ddl_nullptr != id ) {
|
||||
if( *in == '(' ) {
|
||||
in++;
|
||||
Property *prop( ddl_nullptr ), *prev( ddl_nullptr );
|
||||
while( *in != ')' && in != end ) {
|
||||
in = OpenDDLParser::parseProperty( in, end, &prop );
|
||||
in = getNextToken( in, end );
|
||||
|
||||
if( *in != ',' && *in != ')' ) {
|
||||
logInvalidTokenError( in, ")", m_logCallback );
|
||||
return in;
|
||||
}
|
||||
|
||||
if( ddl_nullptr != prop && *in != ',' ) {
|
||||
if( ddl_nullptr == first ) {
|
||||
first = prop;
|
||||
}
|
||||
if( ddl_nullptr != prev ) {
|
||||
prev->m_next = prop;
|
||||
}
|
||||
prev = prop;
|
||||
}
|
||||
}
|
||||
in++;
|
||||
}
|
||||
|
||||
// store the node
|
||||
DDLNode *node( createDDLNode( id, this ) );
|
||||
if( ddl_nullptr != node ) {
|
||||
pushNode( node );
|
||||
} else {
|
||||
std::cerr << "nullptr returned by creating DDLNode." << std::endl;
|
||||
}
|
||||
|
||||
// set the properties
|
||||
if( ddl_nullptr != first ) {
|
||||
node->setProperties( first );
|
||||
}
|
||||
|
||||
Name *name( ddl_nullptr );
|
||||
in = OpenDDLParser::parseName( in, end, &name );
|
||||
if( ddl_nullptr != name ) {
|
||||
const std::string nodeName( name->m_id->m_buffer );
|
||||
node->setName( nodeName );
|
||||
}
|
||||
}
|
||||
|
||||
return in;
|
||||
}
|
||||
|
||||
char *OpenDDLParser::parseStructure( char *in, char *end ) {
|
||||
if( ddl_nullptr == in || in == end ) {
|
||||
return in;
|
||||
}
|
||||
|
||||
bool error( false );
|
||||
in = getNextToken( in, end );
|
||||
if( *in == '{' ) {
|
||||
do {
|
||||
// loop over all childs ( data and nodes )
|
||||
in = parseStructureBody( in, end, error );
|
||||
} while ( *in != '}' );
|
||||
in++;
|
||||
}
|
||||
else {
|
||||
in++;
|
||||
logInvalidTokenError( in, std::string( Grammar::OpenBracketToken ), m_logCallback );
|
||||
error = true;
|
||||
return in;
|
||||
}
|
||||
in = getNextToken( in, end );
|
||||
|
||||
// pop node from stack after successful parsing
|
||||
if( !error ) {
|
||||
popNode();
|
||||
}
|
||||
|
||||
return in;
|
||||
}
|
||||
|
||||
static void setNodeValues( DDLNode *currentNode, Value *values ) {
|
||||
if( ddl_nullptr != values ){
|
||||
if( ddl_nullptr != currentNode ) {
|
||||
currentNode->setValue( values );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void setNodeReferences( DDLNode *currentNode, Reference *refs ) {
|
||||
if( ddl_nullptr != refs ) {
|
||||
if( ddl_nullptr != currentNode ) {
|
||||
currentNode->setReferences( refs );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void setNodeDataArrayList( DDLNode *currentNode, DataArrayList *dtArrayList ) {
|
||||
if( ddl_nullptr != dtArrayList ) {
|
||||
if( ddl_nullptr != currentNode ) {
|
||||
currentNode->setDataArrayList( dtArrayList );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
char *OpenDDLParser::parseStructureBody( char *in, char *end, bool &error ) {
|
||||
if( !isNumeric( *in ) && !isCharacter( *in ) ) {
|
||||
in++;
|
||||
}
|
||||
|
||||
in = getNextToken( in, end );
|
||||
Value::ValueType type( Value::ddl_none );
|
||||
size_t arrayLen( 0 );
|
||||
in = OpenDDLParser::parsePrimitiveDataType( in, end, type, arrayLen );
|
||||
if( Value::ddl_none != type ) {
|
||||
in = getNextToken( in, end );
|
||||
if( *in == '{' ) {
|
||||
Reference *refs( ddl_nullptr );
|
||||
DataArrayList *dtArrayList( ddl_nullptr );
|
||||
Value *values( ddl_nullptr );
|
||||
if( 1 == arrayLen ) {
|
||||
in = parseDataList( in, end, &values, &refs );
|
||||
setNodeValues( top(), values );
|
||||
setNodeReferences( top(), refs );
|
||||
} else if( arrayLen > 1 ) {
|
||||
in = parseDataArrayList( in, end, &dtArrayList );
|
||||
setNodeDataArrayList( top(), dtArrayList );
|
||||
} else {
|
||||
std::cerr << "0 for array is invalid." << std::endl;
|
||||
error = true;
|
||||
}
|
||||
}
|
||||
|
||||
in = getNextToken( in, end );
|
||||
if( *in != '}' ) {
|
||||
logInvalidTokenError( in, std::string( Grammar::CloseBracketToken ), m_logCallback );
|
||||
} else {
|
||||
//in++;
|
||||
}
|
||||
} else {
|
||||
in = parseNextNode( in, end );
|
||||
}
|
||||
|
||||
return in;
|
||||
}
|
||||
|
||||
void OpenDDLParser::pushNode( DDLNode *node ) {
|
||||
if( ddl_nullptr == node ) {
|
||||
return;
|
||||
}
|
||||
|
||||
m_stack.push_back( node );
|
||||
}
|
||||
|
||||
DDLNode *OpenDDLParser::popNode() {
|
||||
if( m_stack.empty() ) {
|
||||
return ddl_nullptr;
|
||||
}
|
||||
|
||||
DDLNode *topNode( top() );
|
||||
m_stack.pop_back();
|
||||
|
||||
return topNode;
|
||||
}
|
||||
|
||||
DDLNode *OpenDDLParser::top() {
|
||||
if( m_stack.empty() ) {
|
||||
return ddl_nullptr;
|
||||
}
|
||||
|
||||
DDLNode *top( m_stack.back() );
|
||||
return top;
|
||||
}
|
||||
|
||||
DDLNode *OpenDDLParser::getRoot() const {
|
||||
if( ddl_nullptr == m_context ) {
|
||||
return ddl_nullptr;
|
||||
}
|
||||
|
||||
return m_context->m_root;
|
||||
}
|
||||
|
||||
Context *OpenDDLParser::getContext() const {
|
||||
return m_context;
|
||||
}
|
||||
|
||||
void OpenDDLParser::normalizeBuffer( std::vector<char> &buffer) {
|
||||
if( buffer.empty() ) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<char> newBuffer;
|
||||
const size_t len( buffer.size() );
|
||||
char *end( &buffer[ len-1 ] + 1 );
|
||||
for( size_t readIdx = 0; readIdx<len; ++readIdx ) {
|
||||
char *c( &buffer[readIdx] );
|
||||
// check for a comment
|
||||
if( !isComment<char>( c, end ) ) {
|
||||
newBuffer.push_back( buffer[ readIdx ] );
|
||||
} else {
|
||||
readIdx++;
|
||||
// skip the comment and the rest of the line
|
||||
while( !isEndofLine( buffer[ readIdx ] ) ) {
|
||||
readIdx++;
|
||||
}
|
||||
newBuffer.push_back( '\n' );
|
||||
}
|
||||
}
|
||||
buffer = newBuffer;
|
||||
}
|
||||
|
||||
char *OpenDDLParser::parseName( char *in, char *end, Name **name ) {
|
||||
*name = ddl_nullptr;
|
||||
if( ddl_nullptr == in || in == end ) {
|
||||
return in;
|
||||
}
|
||||
|
||||
// ignore blanks
|
||||
in = getNextToken( in, end );
|
||||
if( *in != '$' && *in != '%' ) {
|
||||
return in;
|
||||
}
|
||||
|
||||
NameType ntype( GlobalName );
|
||||
if( *in == '%' ) {
|
||||
ntype = LocalName;
|
||||
}
|
||||
|
||||
Name *currentName( ddl_nullptr );
|
||||
Identifier *id( ddl_nullptr );
|
||||
in = parseIdentifier( in, end, &id );
|
||||
if( id ) {
|
||||
currentName = new Name( ntype, id );
|
||||
if( currentName ) {
|
||||
*name = currentName;
|
||||
}
|
||||
}
|
||||
|
||||
return in;
|
||||
}
|
||||
|
||||
char *OpenDDLParser::parseIdentifier( char *in, char *end, Identifier **id ) {
|
||||
*id = ddl_nullptr;
|
||||
if( ddl_nullptr == in || in == end ) {
|
||||
return in;
|
||||
}
|
||||
|
||||
// ignore blanks
|
||||
in = getNextToken( in, end );
|
||||
|
||||
// staring with a number is forbidden
|
||||
if( isNumeric<const char>( *in ) ) {
|
||||
return in;
|
||||
}
|
||||
|
||||
// get size of id
|
||||
size_t idLen( 0 );
|
||||
char *start( in );
|
||||
while( !isSeparator( *in ) && ( in != end ) && *in != '(' && *in != ')' ) {
|
||||
in++;
|
||||
idLen++;
|
||||
}
|
||||
|
||||
const size_t len( idLen + 1 );
|
||||
Identifier *newId = new Identifier( len, new char[ len ] );
|
||||
::strncpy( newId->m_buffer, start, newId->m_len-1 );
|
||||
newId->m_buffer[ newId->m_len - 1 ] = '\0';
|
||||
*id = newId;
|
||||
|
||||
return in;
|
||||
}
|
||||
|
||||
char *OpenDDLParser::parsePrimitiveDataType( char *in, char *end, Value::ValueType &type, size_t &len ) {
|
||||
type = Value::ddl_none;
|
||||
len = 0;
|
||||
if( ddl_nullptr == in || in == end ) {
|
||||
return in;
|
||||
}
|
||||
|
||||
size_t prim_len( 0 );
|
||||
for( unsigned int i = 0; i < Value::ddl_types_max; i++ ) {
|
||||
prim_len = strlen( Grammar::PrimitiveTypeToken[ i ] );
|
||||
if( 0 == strncmp( in, Grammar::PrimitiveTypeToken[ i ], prim_len ) ) {
|
||||
type = ( Value::ValueType ) i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if( Value::ddl_none == type ) {
|
||||
in = getNextToken( in, end );
|
||||
return in;
|
||||
} else {
|
||||
in += prim_len;
|
||||
}
|
||||
|
||||
bool ok( true );
|
||||
if( *in == '[' ) {
|
||||
ok = false;
|
||||
in++;
|
||||
char *start( in );
|
||||
while ( in != end ) {
|
||||
in++;
|
||||
if( *in == ']' ) {
|
||||
len = atoi( start );
|
||||
ok = true;
|
||||
in++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
len = 1;
|
||||
}
|
||||
if( !ok ) {
|
||||
type = Value::ddl_none;
|
||||
}
|
||||
|
||||
return in;
|
||||
}
|
||||
|
||||
char *OpenDDLParser::parseReference( char *in, char *end, std::vector<Name*> &names ) {
|
||||
if( ddl_nullptr == in || in == end ) {
|
||||
return in;
|
||||
}
|
||||
|
||||
Name *nextName( ddl_nullptr );
|
||||
in = parseName( in, end, &nextName );
|
||||
if( nextName ) {
|
||||
names.push_back( nextName );
|
||||
}
|
||||
while( ',' == *in ) {
|
||||
in = getNextSeparator( in, end );
|
||||
if( ',' == *in ) {
|
||||
in = parseName( in, end, &nextName );
|
||||
if( nextName ) {
|
||||
names.push_back( nextName );
|
||||
}
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return in;
|
||||
}
|
||||
|
||||
char *OpenDDLParser::parseBooleanLiteral( char *in, char *end, Value **boolean ) {
|
||||
*boolean = ddl_nullptr;
|
||||
if( ddl_nullptr == in || in == end ) {
|
||||
return in;
|
||||
}
|
||||
|
||||
in = getNextToken( in, end );
|
||||
char *start( in );
|
||||
size_t len( 0 );
|
||||
while( !isSeparator( *in ) && in != end ) {
|
||||
in++;
|
||||
len++;
|
||||
}
|
||||
len++;
|
||||
int res = ::strncmp( Grammar::BoolTrue, start, strlen( Grammar::BoolTrue ) );
|
||||
if( 0 != res ) {
|
||||
res = ::strncmp( Grammar::BoolFalse, start, strlen( Grammar::BoolFalse ) );
|
||||
if( 0 != res ) {
|
||||
*boolean = ddl_nullptr;
|
||||
return in;
|
||||
}
|
||||
*boolean = ValueAllocator::allocPrimData( Value::ddl_bool );
|
||||
(*boolean)->setBool( false );
|
||||
} else {
|
||||
*boolean = ValueAllocator::allocPrimData( Value::ddl_bool );
|
||||
(*boolean)->setBool( true );
|
||||
}
|
||||
|
||||
return in;
|
||||
}
|
||||
|
||||
char *OpenDDLParser::parseIntegerLiteral( char *in, char *end, Value **integer, Value::ValueType integerType ) {
|
||||
*integer = ddl_nullptr;
|
||||
if( ddl_nullptr == in || in == end ) {
|
||||
return in;
|
||||
}
|
||||
|
||||
if( !isIntegerType( integerType ) ) {
|
||||
return in;
|
||||
}
|
||||
|
||||
in = getNextToken( in, end );
|
||||
char *start( in );
|
||||
while( !isSeparator( *in ) && in != end ) {
|
||||
in++;
|
||||
}
|
||||
|
||||
if( isNumeric( *start ) ) {
|
||||
const int value( atoi( start ) );
|
||||
*integer = ValueAllocator::allocPrimData( integerType );
|
||||
switch( integerType ) {
|
||||
case Value::ddl_int8:
|
||||
( *integer )->setInt8( (int8) value );
|
||||
break;
|
||||
case Value::ddl_int16:
|
||||
( *integer )->setInt16( ( int16 ) value );
|
||||
break;
|
||||
case Value::ddl_int32:
|
||||
( *integer )->setInt32( ( int32 ) value );
|
||||
break;
|
||||
case Value::ddl_int64:
|
||||
( *integer )->setInt64( ( int64 ) value );
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return in;
|
||||
}
|
||||
|
||||
char *OpenDDLParser::parseFloatingLiteral( char *in, char *end, Value **floating ) {
|
||||
*floating = ddl_nullptr;
|
||||
if( ddl_nullptr == in || in == end ) {
|
||||
return in;
|
||||
}
|
||||
|
||||
in = getNextToken( in, end );
|
||||
char *start( in );
|
||||
while( !isSeparator( *in ) && in != end ) {
|
||||
in++;
|
||||
}
|
||||
|
||||
// parse the float value
|
||||
bool ok( false );
|
||||
if( isNumeric( *start ) ) {
|
||||
ok = true;
|
||||
} else {
|
||||
if( *start == '-' ) {
|
||||
if( isNumeric( *(start+1) ) ) {
|
||||
ok = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if( ok ) {
|
||||
const float value( ( float ) atof( start ) );
|
||||
*floating = ValueAllocator::allocPrimData( Value::ddl_float );
|
||||
( *floating )->setFloat( value );
|
||||
}
|
||||
|
||||
return in;
|
||||
}
|
||||
|
||||
char *OpenDDLParser::parseStringLiteral( char *in, char *end, Value **stringData ) {
|
||||
*stringData = ddl_nullptr;
|
||||
if( ddl_nullptr == in || in == end ) {
|
||||
return in;
|
||||
}
|
||||
|
||||
in = getNextToken( in, end );
|
||||
size_t len( 0 );
|
||||
char *start( in );
|
||||
if( *start == '\"' ) {
|
||||
start++;
|
||||
in++;
|
||||
while( *in != '\"' && in != end ) {
|
||||
in++;
|
||||
len++;
|
||||
}
|
||||
|
||||
*stringData = ValueAllocator::allocPrimData( Value::ddl_string, len );
|
||||
::strncpy( ( char* ) ( *stringData )->m_data, start, len );
|
||||
( *stringData )->m_data[len] = '\0';
|
||||
in++;
|
||||
}
|
||||
|
||||
return in;
|
||||
}
|
||||
|
||||
static void createPropertyWithData( Identifier *id, Value *primData, Property **prop ) {
|
||||
if( ddl_nullptr != primData ) {
|
||||
( *prop ) = new Property( id );
|
||||
( *prop )->m_primData = primData;
|
||||
}
|
||||
}
|
||||
|
||||
char *OpenDDLParser::parseHexaLiteral( char *in, char *end, Value **data ) {
|
||||
*data = ddl_nullptr;
|
||||
if( ddl_nullptr == in || in == end ) {
|
||||
return in;
|
||||
}
|
||||
|
||||
in = getNextToken( in, end );
|
||||
if( *in != '0' ) {
|
||||
return in;
|
||||
}
|
||||
|
||||
in++;
|
||||
if( *in != 'x' && *in != 'X' ) {
|
||||
return in;
|
||||
}
|
||||
|
||||
in++;
|
||||
bool ok( true );
|
||||
char *start( in );
|
||||
int pos( 0 );
|
||||
while( !isSeparator( *in ) && in != end ) {
|
||||
if( ( *in < '0' && *in > '9' ) || ( *in < 'a' && *in > 'f' ) || ( *in < 'A' && *in > 'F' ) ) {
|
||||
ok = false;
|
||||
break;
|
||||
}
|
||||
pos++;
|
||||
in++;
|
||||
}
|
||||
|
||||
if( !ok ) {
|
||||
return in;
|
||||
}
|
||||
|
||||
int value( 0 );
|
||||
while( pos > 0 ) {
|
||||
pos--;
|
||||
value += hex2Decimal( *start ) * static_cast<int>( pow( 16.0, pos ) );
|
||||
start++;
|
||||
}
|
||||
|
||||
*data = ValueAllocator::allocPrimData( Value::ddl_int32 );
|
||||
(*data)->setInt32( value );
|
||||
|
||||
return in;
|
||||
}
|
||||
|
||||
char *OpenDDLParser::parseProperty( char *in, char *end, Property **prop ) {
|
||||
*prop = ddl_nullptr;
|
||||
if( ddl_nullptr == in || in == end ) {
|
||||
return in;
|
||||
}
|
||||
|
||||
in = getNextToken( in, end );
|
||||
Identifier *id( ddl_nullptr );
|
||||
in = parseIdentifier( in, end, &id );
|
||||
if( ddl_nullptr != id ) {
|
||||
in = getNextToken( in, end );
|
||||
if( *in == '=' ) {
|
||||
in++;
|
||||
in = getNextToken( in, end );
|
||||
Value *primData( ddl_nullptr );
|
||||
if( isInteger( in, end ) ) {
|
||||
in = parseIntegerLiteral( in, end, &primData );
|
||||
createPropertyWithData( id, primData, prop );
|
||||
} else if( isFloat( in, end ) ) {
|
||||
in = parseFloatingLiteral( in, end, &primData );
|
||||
createPropertyWithData( id, primData, prop );
|
||||
} else if( isStringLiteral( *in ) ) { // string data
|
||||
in = parseStringLiteral( in, end, &primData );
|
||||
createPropertyWithData( id, primData, prop );
|
||||
} else { // reference data
|
||||
std::vector<Name*> names;
|
||||
in = parseReference( in, end, names );
|
||||
if( !names.empty() ) {
|
||||
Reference *ref = new Reference( names.size(), &names[ 0 ] );
|
||||
( *prop ) = new Property( id );
|
||||
( *prop )->m_ref = ref;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return in;
|
||||
}
|
||||
|
||||
char *OpenDDLParser::parseDataList( char *in, char *end, Value **data, Reference **refs ) {
|
||||
*data = ddl_nullptr;
|
||||
if( ddl_nullptr == in || in == end ) {
|
||||
return in;
|
||||
}
|
||||
|
||||
in = getNextToken( in, end );
|
||||
if( *in == '{' ) {
|
||||
in++;
|
||||
Value *current( ddl_nullptr ), *prev( ddl_nullptr );
|
||||
while( '}' != *in ) {
|
||||
current = ddl_nullptr;
|
||||
in = getNextToken( in, end );
|
||||
if( isInteger( in, end ) ) {
|
||||
in = parseIntegerLiteral( in, end, ¤t );
|
||||
} else if( isFloat( in, end ) ) {
|
||||
in = parseFloatingLiteral( in, end, ¤t );
|
||||
} else if( isStringLiteral( *in ) ) {
|
||||
in = parseStringLiteral( in, end, ¤t );
|
||||
} else if( isHexLiteral( in, end ) ) {
|
||||
in = parseHexaLiteral( in, end, ¤t );
|
||||
} else { // reference data
|
||||
std::vector<Name*> names;
|
||||
in = parseReference( in, end, names );
|
||||
if( !names.empty() ) {
|
||||
Reference *ref = new Reference( names.size(), &names[ 0 ] );
|
||||
*refs = ref;
|
||||
}
|
||||
}
|
||||
|
||||
if( ddl_nullptr != current ) {
|
||||
if( ddl_nullptr == *data ) {
|
||||
*data = current;
|
||||
prev = current;
|
||||
} else {
|
||||
prev->setNext( current );
|
||||
prev = current;
|
||||
}
|
||||
}
|
||||
|
||||
in = getNextSeparator( in, end );
|
||||
if( ',' != *in && '}' != *in && !isSpace( *in ) ) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
in++;
|
||||
}
|
||||
|
||||
return in;
|
||||
}
|
||||
|
||||
char *OpenDDLParser::parseDataArrayList( char *in, char *end, DataArrayList **dataList ) {
|
||||
*dataList = ddl_nullptr;
|
||||
if( ddl_nullptr == in || in == end ) {
|
||||
return in;
|
||||
}
|
||||
|
||||
in = getNextToken( in, end );
|
||||
if( *in == '{' ) {
|
||||
in++;
|
||||
Value *current( ddl_nullptr );
|
||||
Reference *refs( ddl_nullptr );
|
||||
DataArrayList *prev( ddl_nullptr ), *currentDataList( ddl_nullptr );
|
||||
do {
|
||||
in = parseDataList( in, end, ¤t, &refs );
|
||||
if( ddl_nullptr != current ) {
|
||||
if( ddl_nullptr == prev ) {
|
||||
*dataList = new DataArrayList;
|
||||
(*dataList)->m_dataList = current;
|
||||
prev = *dataList;
|
||||
} else {
|
||||
currentDataList = new DataArrayList;
|
||||
if( ddl_nullptr != prev ) {
|
||||
prev->m_next = currentDataList;
|
||||
prev = currentDataList;
|
||||
}
|
||||
}
|
||||
}
|
||||
} while( ',' == *in && in != end );
|
||||
}
|
||||
|
||||
return in;
|
||||
}
|
||||
|
||||
const char *OpenDDLParser::getVersion() {
|
||||
return Version;
|
||||
}
|
||||
|
||||
END_ODDLPARSER_NS
|
|
@ -0,0 +1,256 @@
|
|||
/*-----------------------------------------------------------------------------------------------
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2014 Kim Kulling
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
-----------------------------------------------------------------------------------------------*/
|
||||
#include <openddlparser/Value.h>
|
||||
|
||||
#include <iostream>
|
||||
#include <cassert>
|
||||
|
||||
BEGIN_ODDLPARSER_NS
|
||||
|
||||
Value::Value()
|
||||
: m_type( ddl_none )
|
||||
, m_size( 0 )
|
||||
, m_data( ddl_nullptr )
|
||||
, m_next( ddl_nullptr ) {
|
||||
// empty
|
||||
}
|
||||
|
||||
Value::~Value() {
|
||||
// empty
|
||||
}
|
||||
|
||||
void Value::setBool( bool value ) {
|
||||
assert( ddl_bool == m_type );
|
||||
::memcpy( m_data, &value, m_size );
|
||||
}
|
||||
|
||||
bool Value::getBool() {
|
||||
assert( ddl_bool == m_type );
|
||||
return ( bool ) ( *m_data );
|
||||
}
|
||||
|
||||
void Value::setInt8( int8 value ) {
|
||||
assert( ddl_int8 == m_type );
|
||||
::memcpy( m_data, &value, m_size );
|
||||
}
|
||||
|
||||
int8 Value::getInt8() {
|
||||
assert( ddl_int8 == m_type );
|
||||
return ( int8 ) ( *m_data );
|
||||
}
|
||||
|
||||
void Value::setInt16( int16 value ) {
|
||||
assert( ddl_int16 == m_type );
|
||||
::memcpy( m_data, &value, m_size );
|
||||
}
|
||||
|
||||
int16 Value::getInt16() {
|
||||
assert( ddl_int16 == m_type );
|
||||
return ( int16 ) ( *m_data );
|
||||
}
|
||||
|
||||
void Value::setInt32( int32 value ) {
|
||||
assert( ddl_int32 == m_type );
|
||||
::memcpy( m_data, &value, m_size );
|
||||
}
|
||||
|
||||
int32 Value::getInt32() {
|
||||
assert( ddl_int32 == m_type );
|
||||
return ( int32 ) ( *m_data );
|
||||
}
|
||||
|
||||
void Value::setInt64( int64 value ) {
|
||||
assert( ddl_int32 == m_type );
|
||||
::memcpy( m_data, &value, m_size );
|
||||
}
|
||||
|
||||
int64 Value::getInt64() {
|
||||
return ( int64 ) ( *m_data );
|
||||
}
|
||||
|
||||
void Value::setFloat( float value ) {
|
||||
assert( ddl_float == m_type );
|
||||
::memcpy( m_data, &value, m_size );
|
||||
}
|
||||
|
||||
float Value::getFloat() const {
|
||||
float v;
|
||||
::memcpy( &v, m_data, m_size );
|
||||
return v;
|
||||
}
|
||||
|
||||
void Value::setDouble( double value ) {
|
||||
assert( ddl_double == m_type );
|
||||
::memcpy( m_data, &value, m_size );
|
||||
}
|
||||
|
||||
double Value::getDouble() const {
|
||||
double v;
|
||||
::memcpy( &v, m_data, m_size );
|
||||
return v;
|
||||
}
|
||||
|
||||
void Value::setString( const std::string &str ) {
|
||||
assert( ddl_string == m_type );
|
||||
::memcpy( m_data, str.c_str(), str.size() );
|
||||
m_data[ str.size() ] = '\0';
|
||||
}
|
||||
const char *Value::getString() const {
|
||||
return (const char*) m_data;
|
||||
}
|
||||
|
||||
void Value::dump() {
|
||||
switch( m_type ) {
|
||||
case ddl_none:
|
||||
std::cout << "None" << std::endl;
|
||||
break;
|
||||
case ddl_bool:
|
||||
std::cout << getBool() << std::endl;
|
||||
break;
|
||||
case ddl_int8:
|
||||
std::cout << getInt8() << std::endl;
|
||||
break;
|
||||
case ddl_int16:
|
||||
std::cout << getInt16() << std::endl;
|
||||
break;
|
||||
case ddl_int32:
|
||||
std::cout << getInt32() << std::endl;
|
||||
break;
|
||||
case ddl_int64:
|
||||
std::cout << getInt64() << std::endl;
|
||||
break;
|
||||
case ddl_unsigned_int8:
|
||||
std::cout << "Not supported" << std::endl;
|
||||
break;
|
||||
case ddl_unsigned_int16:
|
||||
std::cout << "Not supported" << std::endl;
|
||||
break;
|
||||
case ddl_unsigned_int32:
|
||||
std::cout << "Not supported" << std::endl;
|
||||
break;
|
||||
case ddl_unsigned_int64:
|
||||
std::cout << "Not supported" << std::endl;
|
||||
break;
|
||||
case ddl_half:
|
||||
std::cout << "Not supported" << std::endl;
|
||||
break;
|
||||
case ddl_float:
|
||||
std::cout << getFloat() << std::endl;
|
||||
break;
|
||||
case ddl_double:
|
||||
std::cout << getDouble() << std::endl;
|
||||
break;
|
||||
case ddl_string:
|
||||
std::cout << "Not supported" << std::endl;
|
||||
break;
|
||||
case ddl_ref:
|
||||
std::cout << "Not supported" << std::endl;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Value::setNext( Value *next ) {
|
||||
m_next = next;
|
||||
}
|
||||
|
||||
Value *Value::getNext() const {
|
||||
return m_next;
|
||||
}
|
||||
|
||||
Value *ValueAllocator::allocPrimData( Value::ValueType type, size_t len ) {
|
||||
if( type == Value::ddl_none || Value::ddl_types_max == type ) {
|
||||
return ddl_nullptr;
|
||||
}
|
||||
|
||||
Value *data = new Value;
|
||||
data->m_type = type;
|
||||
switch( type ) {
|
||||
case Value::ddl_bool:
|
||||
data->m_size = sizeof( bool );
|
||||
break;
|
||||
case Value::ddl_int8:
|
||||
data->m_size = sizeof( char );
|
||||
break;
|
||||
case Value::ddl_int16:
|
||||
data->m_size = sizeof( short );
|
||||
break;
|
||||
case Value::ddl_int32:
|
||||
data->m_size = sizeof( int );
|
||||
break;
|
||||
case Value::ddl_int64:
|
||||
data->m_size = sizeof( long );
|
||||
break;
|
||||
case Value::ddl_unsigned_int8:
|
||||
data->m_size = sizeof( unsigned char );
|
||||
break;
|
||||
case Value::ddl_unsigned_int32:
|
||||
data->m_size = sizeof( unsigned int );
|
||||
break;
|
||||
case Value::ddl_unsigned_int64:
|
||||
data->m_size = sizeof( unsigned long );
|
||||
break;
|
||||
case Value::ddl_half:
|
||||
data->m_size = sizeof( short );
|
||||
break;
|
||||
case Value::ddl_float:
|
||||
data->m_size = sizeof( float );
|
||||
break;
|
||||
case Value::ddl_double:
|
||||
data->m_size = sizeof( double );
|
||||
break;
|
||||
case Value::ddl_string:
|
||||
data->m_size = sizeof( char );
|
||||
break;
|
||||
case Value::ddl_ref:
|
||||
data->m_size = sizeof( char );
|
||||
break;
|
||||
case Value::ddl_none:
|
||||
case Value::ddl_types_max:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if( data->m_size ) {
|
||||
size_t len1( len );
|
||||
if( Value::ddl_string == type ) {
|
||||
len1++;
|
||||
}
|
||||
data->m_size *= len1;
|
||||
data->m_data = new unsigned char[ data->m_size ];
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
void ValueAllocator::releasePrimData( Value **data ) {
|
||||
if( !data ) {
|
||||
return;
|
||||
}
|
||||
|
||||
delete *data;
|
||||
*data = ddl_nullptr;
|
||||
}
|
||||
|
||||
END_ODDLPARSER_NS
|
|
@ -0,0 +1,90 @@
|
|||
/*-----------------------------------------------------------------------------------------------
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2014 Kim Kulling
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
-----------------------------------------------------------------------------------------------*/
|
||||
#pragma once
|
||||
#ifndef OPENDDLPARSER_DDLNODE_H_INC
|
||||
#define OPENDDLPARSER_DDLNODE_H_INC
|
||||
|
||||
#include <openddlparser/OpenDDLCommon.h>
|
||||
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
BEGIN_ODDLPARSER_NS
|
||||
|
||||
class Value;
|
||||
class OpenDDLParser;
|
||||
|
||||
struct Identifier;
|
||||
struct Reference;
|
||||
struct Property;
|
||||
struct DataArrayList;
|
||||
|
||||
class DLL_ODDLPARSER_EXPORT DDLNode {
|
||||
public:
|
||||
friend class OpenDDLParser;
|
||||
|
||||
typedef std::vector<DDLNode*> DllNodeList;
|
||||
|
||||
public:
|
||||
~DDLNode();
|
||||
void attachParent( DDLNode *parent );
|
||||
void detachParent();
|
||||
DDLNode *getParent() const;
|
||||
const DllNodeList &getChildNodeList() const;
|
||||
void setType( const std::string &name );
|
||||
const std::string &getType() const;
|
||||
void setName( const std::string &name );
|
||||
const std::string &getName() const;
|
||||
void setProperties( Property *prop );
|
||||
Property *getProperties() const;
|
||||
void setValue( Value *val );
|
||||
Value *getValue() const;
|
||||
void setDataArrayList( DataArrayList *dtArrayList );
|
||||
DataArrayList *getDataArrayList() const;
|
||||
void setReferences( Reference *refs );
|
||||
Reference *getReferences() const;
|
||||
static DDLNode *create( const std::string &type, const std::string &name, DDLNode *parent = ddl_nullptr );
|
||||
|
||||
private:
|
||||
DDLNode( const std::string &type, const std::string &name, size_t idx, DDLNode *parent = ddl_nullptr );
|
||||
DDLNode();
|
||||
DDLNode( const DDLNode & );
|
||||
DDLNode &operator = ( const DDLNode & );
|
||||
static void releaseNodes();
|
||||
|
||||
private:
|
||||
std::string m_type;
|
||||
std::string m_name;
|
||||
DDLNode *m_parent;
|
||||
std::vector<DDLNode*> m_children;
|
||||
Property *m_properties;
|
||||
Value *m_value;
|
||||
DataArrayList *m_dtArrayList;
|
||||
Reference *m_references;
|
||||
size_t m_idx;
|
||||
static DllNodeList s_allocatedNodes;
|
||||
};
|
||||
|
||||
END_ODDLPARSER_NS
|
||||
|
||||
#endif // OPENDDLPARSER_DDLNODE_H_INC
|
|
@ -0,0 +1,170 @@
|
|||
/*-----------------------------------------------------------------------------------------------
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2014 Kim Kulling
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
-----------------------------------------------------------------------------------------------*/
|
||||
#pragma once
|
||||
#ifndef OPENDDLPARSER_OPENDDLPARSERCOMMON_H_INC
|
||||
#define OPENDDLPARSER_OPENDDLPARSERCOMMON_H_INC
|
||||
|
||||
#include <cstddef>
|
||||
#include <vector>
|
||||
|
||||
#include <string.h>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
# define TAG_DLL_EXPORT __declspec(dllexport)
|
||||
# define TAG_DLL_IMPORT __declspec(dllimport )
|
||||
# ifdef OPENDDLPARSER_BUILD
|
||||
# define DLL_ODDLPARSER_EXPORT TAG_DLL_EXPORT
|
||||
# else
|
||||
# define DLL_ODDLPARSER_EXPORT TAG_DLL_IMPORT
|
||||
# endif // OPENDDLPARSER_BUILD
|
||||
# pragma warning( disable : 4251 )
|
||||
#else
|
||||
# define DLL_ODDLPARSER_EXPORT
|
||||
#endif // _WIN32
|
||||
|
||||
#define BEGIN_ODDLPARSER_NS namespace ODDLParser {
|
||||
#define END_ODDLPARSER_NS }
|
||||
#define USE_ODDLPARSER_NS using namespace ODDLParser;
|
||||
|
||||
BEGIN_ODDLPARSER_NS
|
||||
|
||||
#ifndef OPENDDL_NO_USE_CPP11
|
||||
# define ddl_nullptr nullptr
|
||||
#else
|
||||
# define ddl_nullptr NULL
|
||||
#endif // OPENDDL_NO_USE_CPP11
|
||||
|
||||
class DDLNode;
|
||||
class Value;
|
||||
|
||||
struct Name;
|
||||
struct Identifier;
|
||||
struct Reference;
|
||||
struct Property;
|
||||
struct DataArrayList;
|
||||
|
||||
typedef char int8;
|
||||
typedef short int16;
|
||||
typedef int int32;
|
||||
typedef long int64;
|
||||
|
||||
enum NameType {
|
||||
GlobalName,
|
||||
LocalName
|
||||
};
|
||||
|
||||
struct Name {
|
||||
NameType m_type;
|
||||
Identifier *m_id;
|
||||
|
||||
Name( NameType type, Identifier *id )
|
||||
: m_type( type )
|
||||
, m_id( id ) {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
struct Reference {
|
||||
size_t m_numRefs;
|
||||
Name **m_referencedName;
|
||||
|
||||
Reference()
|
||||
: m_numRefs( 0 )
|
||||
, m_referencedName( ddl_nullptr ) {
|
||||
// empty
|
||||
}
|
||||
|
||||
Reference( size_t numrefs, Name **names )
|
||||
: m_numRefs( numrefs )
|
||||
, m_referencedName( ddl_nullptr ) {
|
||||
m_referencedName = new Name *[ numrefs ];
|
||||
for( size_t i = 0; i < numrefs; i++ ) {
|
||||
Name *name = new Name( names[ i ]->m_type, names[ i ]->m_id );
|
||||
m_referencedName[ i ] = name;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
struct Identifier {
|
||||
size_t m_len;
|
||||
char *m_buffer;
|
||||
|
||||
Identifier( size_t len, char buffer[] )
|
||||
: m_len( len )
|
||||
, m_buffer( buffer ) {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
struct Property {
|
||||
Identifier *m_id;
|
||||
Value *m_primData;
|
||||
Reference *m_ref;
|
||||
Property *m_next;
|
||||
|
||||
Property( Identifier *id )
|
||||
: m_id( id )
|
||||
, m_primData( ddl_nullptr )
|
||||
, m_ref( ddl_nullptr )
|
||||
, m_next( ddl_nullptr ) {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
struct DataArrayList {
|
||||
size_t m_numItems;
|
||||
Value *m_dataList;
|
||||
DataArrayList *m_next;
|
||||
|
||||
DataArrayList()
|
||||
: m_numItems( 0 )
|
||||
, m_dataList( ddl_nullptr )
|
||||
, m_next( ddl_nullptr ) {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
struct Context {
|
||||
DDLNode *m_root;
|
||||
|
||||
Context()
|
||||
: m_root( ddl_nullptr ) {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
struct BufferIt {
|
||||
std::vector<char> m_buffer;
|
||||
size_t m_idx;
|
||||
|
||||
BufferIt( const std::vector<char> &buffer )
|
||||
: m_buffer( buffer )
|
||||
, m_idx( 0 ) {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
END_ODDLPARSER_NS
|
||||
|
||||
#endif // OPENDDLPARSER_OPENDDLPARSERCOMMON_H_INC
|
||||
|
|
@ -0,0 +1,118 @@
|
|||
/*-----------------------------------------------------------------------------------------------
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2014 Kim Kulling
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
-----------------------------------------------------------------------------------------------*/
|
||||
#pragma once
|
||||
#ifndef OPENDDLPARSER_OPENDDLPARSER_H_INC
|
||||
#define OPENDDLPARSER_OPENDDLPARSER_H_INC
|
||||
|
||||
#include <openddlparser/OpenDDLCommon.h>
|
||||
#include <openddlparser/DDLNode.h>
|
||||
#include <openddlparser/OpenDDLParserUtils.h>
|
||||
#include <openddlparser/Value.h>
|
||||
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
BEGIN_ODDLPARSER_NS
|
||||
|
||||
class DDLNode;
|
||||
class Value;
|
||||
|
||||
struct Identifier;
|
||||
struct Reference;
|
||||
struct Property;
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
T *getNextToken( T *in, T *end ) {
|
||||
while( ( isSpace( *in ) || isNewLine( *in ) || ',' == *in ) && ( in != end ) ) {
|
||||
in++;
|
||||
}
|
||||
return in;
|
||||
}
|
||||
|
||||
/// @brief Defines the log severity.
|
||||
enum LogSeverity {
|
||||
ddl_debug_msg = 0, ///< Debug message, for debugging
|
||||
ddl_info_msg, ///< Info messages, normal mode
|
||||
ddl_warn_msg, ///< Parser warnings
|
||||
ddl_error_msg ///< Parser errors
|
||||
};
|
||||
|
||||
class DLL_ODDLPARSER_EXPORT OpenDDLParser {
|
||||
public:
|
||||
typedef void( *logCallback )( LogSeverity severity, const std::string &msg );
|
||||
|
||||
public:
|
||||
OpenDDLParser();
|
||||
OpenDDLParser( char *buffer, size_t len );
|
||||
~OpenDDLParser();
|
||||
void setLogCallback( logCallback callback );
|
||||
logCallback getLogCallback() const;
|
||||
void setBuffer( char *buffer, size_t len );
|
||||
void setBuffer( const std::vector<char> &buffer );
|
||||
const char *getBuffer() const;
|
||||
size_t getBufferSize() const;
|
||||
void clear();
|
||||
bool parse();
|
||||
char *parseNextNode( char *current, char *end );
|
||||
char *parseHeader( char *in, char *end );
|
||||
char *parseStructure( char *in, char *end );
|
||||
char *parseStructureBody( char *in, char *end, bool &error );
|
||||
void pushNode( DDLNode *node );
|
||||
DDLNode *popNode();
|
||||
DDLNode *top();
|
||||
DDLNode *getRoot() const;
|
||||
Context *getContext() const;
|
||||
|
||||
public: // static parser helpers
|
||||
static void normalizeBuffer( std::vector<char> &buffer );
|
||||
static char *parseName( char *in, char *end, Name **name );
|
||||
static char *parseIdentifier( char *in, char *end, Identifier **id );
|
||||
static char *parsePrimitiveDataType( char *in, char *end, Value::ValueType &type, size_t &len );
|
||||
static char *parseReference( char *in, char *end, std::vector<Name*> &names );
|
||||
static char *parseBooleanLiteral( char *in, char *end, Value **boolean );
|
||||
static char *parseIntegerLiteral( char *in, char *end, Value **integer, Value::ValueType integerType = Value::ddl_int32 );
|
||||
static char *parseFloatingLiteral( char *in, char *end, Value **floating );
|
||||
static char *parseStringLiteral( char *in, char *end, Value **stringData );
|
||||
static char *parseHexaLiteral( char *in, char *end, Value **data );
|
||||
static char *parseProperty( char *in, char *end, Property **prop );
|
||||
static char *parseDataList( char *in, char *end, Value **data, Reference **refs );
|
||||
static char *parseDataArrayList( char *in, char *end, DataArrayList **dataList );
|
||||
static const char *getVersion();
|
||||
|
||||
private:
|
||||
OpenDDLParser( const OpenDDLParser & );
|
||||
OpenDDLParser &operator = ( const OpenDDLParser & );
|
||||
|
||||
private:
|
||||
logCallback m_logCallback;
|
||||
std::vector<char> m_buffer;
|
||||
|
||||
typedef std::vector<DDLNode*> DDLNodeStack;
|
||||
DDLNodeStack m_stack;
|
||||
Context *m_context;
|
||||
};
|
||||
|
||||
END_ODDLPARSER_NS
|
||||
|
||||
#endif // OPENDDLPARSER_OPENDDLPARSER_H_INC
|
|
@ -0,0 +1,249 @@
|
|||
/*-----------------------------------------------------------------------------------------------
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2014 Kim Kulling
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
-----------------------------------------------------------------------------------------------*/
|
||||
#pragma once
|
||||
#ifndef OPENDDLPARSER_OPENDDLPARSERUTILS_H_INC
|
||||
#define OPENDDLPARSER_OPENDDLPARSERUTILS_H_INC
|
||||
|
||||
#include <openddlparser/OpenDDLCommon.h>
|
||||
|
||||
BEGIN_ODDLPARSER_NS
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
bool isComment( T *in, T *end ) {
|
||||
if( *in == '/' ) {
|
||||
if( in + 1 != end ) {
|
||||
if( *( in + 1 ) == '/' ) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
bool isUpperCase( T in ) {
|
||||
return ( in >= 'A' && in <= 'Z' );
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
bool isLowerCase( T in ) {
|
||||
return ( in >= 'a' && in <= 'z' );
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
bool isSpace( const T in ) {
|
||||
return ( ' ' == in || '\t' == in );
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
bool isNewLine( const T in ) {
|
||||
return ( '\n' == in || ( '\r' == in ) );
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
bool isSeparator( T in ) {
|
||||
if( isSpace( in ) || ',' == in || '{' == in || '}' == in || '[' == in ) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static const unsigned char chartype_table[ 256 ] = {
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0-15
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 16-31
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 32-47
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, // 48-63
|
||||
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 64-79
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 80-95
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 96-111
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 112-127
|
||||
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // > 127
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
};
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
bool isNumeric( const T in ) {
|
||||
return ( in >= '0' && in <= '9' );
|
||||
//return ( chartype_table[in] );
|
||||
/*if (in >= '0' && in <= '9' )
|
||||
return true;
|
||||
|
||||
return false;*/
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
bool isInteger( T *in, T *end ) {
|
||||
if( in != end ) {
|
||||
if( *in == '-' ) {
|
||||
in++;
|
||||
}
|
||||
}
|
||||
|
||||
bool result( false );
|
||||
while( '}' != *in && ',' != *in && !isSpace( *in ) && in != end ) {
|
||||
result = isNumeric( *in );
|
||||
if( !result ) {
|
||||
break;
|
||||
}
|
||||
in++;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
bool isFloat( T *in, T *end ) {
|
||||
if( in != end ) {
|
||||
if( *in == '-' ) {
|
||||
in++;
|
||||
}
|
||||
}
|
||||
|
||||
// check for <1>.0f
|
||||
bool result( false );
|
||||
while( !isSpace( *in ) && in != end ) {
|
||||
if( *in == '.' ) {
|
||||
result = true;
|
||||
break;
|
||||
}
|
||||
result = isNumeric( *in );
|
||||
if( !result ) {
|
||||
return false;
|
||||
}
|
||||
in++;
|
||||
}
|
||||
|
||||
// check for 1<.>0f
|
||||
if( *in == '.' ) {
|
||||
in++;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
// check for 1.<0>f
|
||||
while( !isSpace( *in ) && in != end && *in != ',' ) {
|
||||
result = isNumeric( *in );
|
||||
if( !result ) {
|
||||
return false;
|
||||
}
|
||||
in++;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
bool isCharacter( const T in ) {
|
||||
return ( ( in >= 'a' && in <= 'z' ) || ( in >= 'A' && in <= 'Z' ) );
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
bool isStringLiteral( const T in ) {
|
||||
return ( in == '\"' );
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
bool isHexLiteral( T *in, T *end ) {
|
||||
if( *in == '0' ) {
|
||||
if( in + 1 != end ) {
|
||||
if( *( in + 1 ) == 'x' || *( in + 1 ) == 'X' ) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
bool isReference( T *in, T *end ) {
|
||||
if( *in == 'r' ) {
|
||||
if( *(in+1) == 'e' ) {
|
||||
if( *(in+2) == 'f' ) {
|
||||
if( ( in + 2 ) != end ) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
bool isEndofLine( const T in ) {
|
||||
return ( '\n' == in );
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
static T *getNextSeparator( T *in, T *end ) {
|
||||
while( !isSeparator( *in ) || in == end ) {
|
||||
in++;
|
||||
}
|
||||
return in;
|
||||
}
|
||||
|
||||
static const int ErrorHex2Decimal = 9999;
|
||||
|
||||
inline
|
||||
int hex2Decimal( char in ) {
|
||||
if( isNumeric( in ) ) {
|
||||
return (int) in-48;
|
||||
}
|
||||
char hexCodeLower( 'a' ), hexCodeUpper( 'A' );
|
||||
for( int i = 0; i<16; i++ ) {
|
||||
if( in == hexCodeLower + i || in == hexCodeUpper + i ) {
|
||||
return i+10;
|
||||
}
|
||||
}
|
||||
|
||||
return ErrorHex2Decimal;
|
||||
}
|
||||
|
||||
END_ODDLPARSER_NS
|
||||
|
||||
#endif // OPENDDLPARSER_OPENDDLPARSERUTILS_H_INC
|
|
@ -0,0 +1,97 @@
|
|||
/*-----------------------------------------------------------------------------------------------
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2014 Kim Kulling
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
-----------------------------------------------------------------------------------------------*/
|
||||
#pragma once
|
||||
#ifndef OPENDDLPARSER_VALUE_H_INC
|
||||
#define OPENDDLPARSER_VALUE_H_INC
|
||||
|
||||
#include <openddlparser/OpenDDLCommon.h>
|
||||
|
||||
#include <string>
|
||||
|
||||
BEGIN_ODDLPARSER_NS
|
||||
|
||||
///------------------------------------------------------------------------------------------------
|
||||
/// @brief This class implements a value.
|
||||
///
|
||||
/// Values are used to store data types like boolean, integer, floats, double and many mode. To get
|
||||
/// an overview please check the enum VylueType ( @see Value::ValueType ).
|
||||
/// Values can be single items or lists of items. They are implemented as linked lists.
|
||||
///------------------------------------------------------------------------------------------------
|
||||
class DLL_ODDLPARSER_EXPORT Value {
|
||||
public:
|
||||
/// @brief This enum describes the data type stored in the value.
|
||||
enum ValueType {
|
||||
ddl_none = -1, ///< Nothing specified
|
||||
ddl_bool = 0, ///< A boolean type
|
||||
ddl_int8, ///< Integer type, 8 bytes
|
||||
ddl_int16, ///< Integer type, 16 bytes
|
||||
ddl_int32, ///< Integer type, 32 bytes
|
||||
ddl_int64, ///< Integer type, 64 bytes
|
||||
ddl_unsigned_int8, ///< Unsigned integer type, 8 bytes
|
||||
ddl_unsigned_int16, ///< Unsigned integer type, 16 bytes
|
||||
ddl_unsigned_int32, ///< Unsigned integer type, 32 bytes
|
||||
ddl_unsigned_int64, ///< Unsigned integer type, 64 bytes
|
||||
ddl_half,
|
||||
ddl_float,
|
||||
ddl_double,
|
||||
ddl_string,
|
||||
ddl_ref,
|
||||
ddl_types_max
|
||||
};
|
||||
|
||||
Value();
|
||||
~Value();
|
||||
void setBool( bool value );
|
||||
bool getBool();
|
||||
void setInt8( int8 value );
|
||||
int8 getInt8();
|
||||
void setInt16( int16 value );
|
||||
int16 getInt16();
|
||||
void setInt32( int32 value );
|
||||
int32 getInt32();
|
||||
void setInt64( int64 value );
|
||||
int64 getInt64();
|
||||
void setFloat( float value );
|
||||
float getFloat() const;
|
||||
void setDouble( double value );
|
||||
double getDouble() const;
|
||||
void setString( const std::string &str );
|
||||
const char *getString() const;
|
||||
void dump();
|
||||
void setNext( Value *next );
|
||||
Value *getNext() const;
|
||||
|
||||
ValueType m_type;
|
||||
size_t m_size;
|
||||
unsigned char *m_data;
|
||||
Value *m_next;
|
||||
};
|
||||
|
||||
struct DLL_ODDLPARSER_EXPORT ValueAllocator {
|
||||
static Value *allocPrimData( Value::ValueType type, size_t len = 1 );
|
||||
static void releasePrimData( Value **data );
|
||||
};
|
||||
|
||||
END_ODDLPARSER_NS
|
||||
|
||||
#endif // OPENDDLPARSER_VALUE_H_INC
|
|
@ -0,0 +1,13 @@
|
|||
LOCAL_PATH:= $(call my-dir)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := jassimp
|
||||
LOCAL_SRC_FILES := src/jassimp.cpp
|
||||
|
||||
LOCAL_CFLAGS += -DJNI_LOG
|
||||
|
||||
#LOCAL_STATIC_LIBRARIES := assimp_static
|
||||
LOCAL_SHARED_LIBRARIES := assimp
|
||||
LOCAL_LDLIBS := -llog
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
|
@ -5,12 +5,16 @@
|
|||
|
||||
|
||||
#ifdef JNI_LOG
|
||||
#ifdef ANDROID
|
||||
#include <android/log.h>
|
||||
#define lprintf(...) __android_log_print(ANDROID_LOG_VERBOSE, __func__, __VA_ARGS__)
|
||||
#else
|
||||
#define lprintf(...) printf (__VA_ARGS__)
|
||||
#endif /* ANDROID */
|
||||
#else
|
||||
#define lprintf
|
||||
#endif
|
||||
|
||||
|
||||
static bool createInstance(JNIEnv *env, const char* className, jobject& newInstance)
|
||||
{
|
||||
jclass clazz = env->FindClass(className);
|
||||
|
@ -30,6 +34,7 @@ static bool createInstance(JNIEnv *env, const char* className, jobject& newInsta
|
|||
}
|
||||
|
||||
newInstance = env->NewObject(clazz, ctr_id);
|
||||
env->DeleteLocalRef(clazz);
|
||||
|
||||
if (NULL == newInstance)
|
||||
{
|
||||
|
@ -41,7 +46,7 @@ static bool createInstance(JNIEnv *env, const char* className, jobject& newInsta
|
|||
}
|
||||
|
||||
|
||||
static bool createInstance(JNIEnv *env, const char* className, const char* signature, const jvalue* params, jobject& newInstance)
|
||||
static bool createInstance(JNIEnv *env, const char* className, const char* signature,/* const*/ jvalue* params, jobject& newInstance)
|
||||
{
|
||||
jclass clazz = env->FindClass(className);
|
||||
|
||||
|
@ -60,6 +65,7 @@ static bool createInstance(JNIEnv *env, const char* className, const char* signa
|
|||
}
|
||||
|
||||
newInstance = env->NewObjectA(clazz, ctr_id, params);
|
||||
env->DeleteLocalRef(clazz);
|
||||
|
||||
if (NULL == newInstance)
|
||||
{
|
||||
|
@ -82,6 +88,7 @@ static bool getField(JNIEnv *env, jobject object, const char* fieldName, const c
|
|||
}
|
||||
|
||||
jfieldID fieldId = env->GetFieldID(clazz, fieldName, signature);
|
||||
env->DeleteLocalRef(clazz);
|
||||
|
||||
if (NULL == fieldId)
|
||||
{
|
||||
|
@ -106,6 +113,7 @@ static bool setIntField(JNIEnv *env, jobject object, const char* fieldName, jint
|
|||
}
|
||||
|
||||
jfieldID fieldId = env->GetFieldID(clazz, fieldName, "I");
|
||||
env->DeleteLocalRef(clazz);
|
||||
|
||||
if (NULL == fieldId)
|
||||
{
|
||||
|
@ -130,6 +138,7 @@ static bool setFloatField(JNIEnv *env, jobject object, const char* fieldName, jf
|
|||
}
|
||||
|
||||
jfieldID fieldId = env->GetFieldID(clazz, fieldName, "F");
|
||||
env->DeleteLocalRef(clazz);
|
||||
|
||||
if (NULL == fieldId)
|
||||
{
|
||||
|
@ -154,6 +163,7 @@ static bool setObjectField(JNIEnv *env, jobject object, const char* fieldName, c
|
|||
}
|
||||
|
||||
jfieldID fieldId = env->GetFieldID(clazz, fieldName, signature);
|
||||
env->DeleteLocalRef(clazz);
|
||||
|
||||
if (NULL == fieldId)
|
||||
{
|
||||
|
@ -192,7 +202,7 @@ static bool getStaticField(JNIEnv *env, const char* className, const char* field
|
|||
|
||||
|
||||
static bool call(JNIEnv *env, jobject object, const char* typeName, const char* methodName,
|
||||
const char* signature, const jvalue* params)
|
||||
const char* signature,/* const*/ jvalue* params)
|
||||
{
|
||||
jclass clazz = env->FindClass(typeName);
|
||||
|
||||
|
@ -203,6 +213,7 @@ static bool call(JNIEnv *env, jobject object, const char* typeName, const char*
|
|||
}
|
||||
|
||||
jmethodID mid = env->GetMethodID(clazz, methodName, signature);
|
||||
env->DeleteLocalRef(clazz);
|
||||
|
||||
if (NULL == mid)
|
||||
{
|
||||
|
@ -210,6 +221,27 @@ static bool call(JNIEnv *env, jobject object, const char* typeName, const char*
|
|||
return false;
|
||||
}
|
||||
|
||||
jboolean jReturnValue = env->CallBooleanMethod(object, mid, params[0].l);
|
||||
|
||||
return (bool)jReturnValue;
|
||||
}
|
||||
static bool callv(JNIEnv *env, jobject object, const char* typeName,
|
||||
const char* methodName, const char* signature,/* const*/ jvalue* params) {
|
||||
jclass clazz = env->FindClass(typeName);
|
||||
|
||||
if (NULL == clazz) {
|
||||
lprintf("could not find class %s\n", typeName);
|
||||
return false;
|
||||
}
|
||||
|
||||
jmethodID mid = env->GetMethodID(clazz, methodName, signature);
|
||||
env->DeleteLocalRef(clazz);
|
||||
|
||||
if (NULL == mid) {
|
||||
lprintf("could not find method %s with signature %s in type %s\n", methodName, signature, typeName);
|
||||
return false;
|
||||
}
|
||||
|
||||
env->CallVoidMethodA(object, mid, params);
|
||||
|
||||
return true;
|
||||
|
@ -217,7 +249,7 @@ static bool call(JNIEnv *env, jobject object, const char* typeName, const char*
|
|||
|
||||
|
||||
static bool callStaticObject(JNIEnv *env, const char* typeName, const char* methodName,
|
||||
const char* signature, const jvalue* params, jobject& returnValue)
|
||||
const char* signature,/* const*/ jvalue* params, jobject& returnValue)
|
||||
{
|
||||
jclass clazz = env->FindClass(typeName);
|
||||
|
||||
|
@ -338,7 +370,7 @@ static bool loadMeshes(JNIEnv *env, const aiScene* cScene, jobject& jScene)
|
|||
/* set general mesh data in java */
|
||||
jvalue setTypesParams[1];
|
||||
setTypesParams[0].i = cMesh->mPrimitiveTypes;
|
||||
if (!call(env, jMesh, "jassimp/AiMesh", "setPrimitiveTypes", "(I)V", setTypesParams))
|
||||
if (!callv(env, jMesh, "jassimp/AiMesh", "setPrimitiveTypes", "(I)V", setTypesParams))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -380,7 +412,7 @@ static bool loadMeshes(JNIEnv *env, const aiScene* cScene, jobject& jScene)
|
|||
allocateBuffersParams[1].i = cMesh->mNumFaces;
|
||||
allocateBuffersParams[2].z = isPureTriangle;
|
||||
allocateBuffersParams[3].i = (jint) faceBufferSize;
|
||||
if (!call(env, jMesh, "jassimp/AiMesh", "allocateBuffers", "(IIZI)V", allocateBuffersParams))
|
||||
if (!callv(env, jMesh, "jassimp/AiMesh", "allocateBuffers", "(IIZI)V", allocateBuffersParams))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -470,7 +502,7 @@ static bool loadMeshes(JNIEnv *env, const aiScene* cScene, jobject& jScene)
|
|||
jvalue allocateDataChannelParams[2];
|
||||
allocateDataChannelParams[0].i = 0;
|
||||
allocateDataChannelParams[1].i = 0;
|
||||
if (!call(env, jMesh, "jassimp/AiMesh", "allocateDataChannel", "(II)V", allocateDataChannelParams))
|
||||
if (!callv(env, jMesh, "jassimp/AiMesh", "allocateDataChannel", "(II)V", allocateDataChannelParams))
|
||||
{
|
||||
lprintf("could not allocate normal data channel\n");
|
||||
return false;
|
||||
|
@ -491,7 +523,7 @@ static bool loadMeshes(JNIEnv *env, const aiScene* cScene, jobject& jScene)
|
|||
jvalue allocateDataChannelParams[2];
|
||||
allocateDataChannelParams[0].i = 1;
|
||||
allocateDataChannelParams[1].i = 0;
|
||||
if (!call(env, jMesh, "jassimp/AiMesh", "allocateDataChannel", "(II)V", allocateDataChannelParams))
|
||||
if (!callv(env, jMesh, "jassimp/AiMesh", "allocateDataChannel", "(II)V", allocateDataChannelParams))
|
||||
{
|
||||
lprintf("could not allocate tangents data channel\n");
|
||||
return false;
|
||||
|
@ -512,7 +544,7 @@ static bool loadMeshes(JNIEnv *env, const aiScene* cScene, jobject& jScene)
|
|||
jvalue allocateDataChannelParams[2];
|
||||
allocateDataChannelParams[0].i = 2;
|
||||
allocateDataChannelParams[1].i = 0;
|
||||
if (!call(env, jMesh, "jassimp/AiMesh", "allocateDataChannel", "(II)V", allocateDataChannelParams))
|
||||
if (!callv(env, jMesh, "jassimp/AiMesh", "allocateDataChannel", "(II)V", allocateDataChannelParams))
|
||||
{
|
||||
lprintf("could not allocate bitangents data channel\n");
|
||||
return false;
|
||||
|
@ -535,7 +567,7 @@ static bool loadMeshes(JNIEnv *env, const aiScene* cScene, jobject& jScene)
|
|||
jvalue allocateDataChannelParams[2];
|
||||
allocateDataChannelParams[0].i = 3;
|
||||
allocateDataChannelParams[1].i = c;
|
||||
if (!call(env, jMesh, "jassimp/AiMesh", "allocateDataChannel", "(II)V", allocateDataChannelParams))
|
||||
if (!callv(env, jMesh, "jassimp/AiMesh", "allocateDataChannel", "(II)V", allocateDataChannelParams))
|
||||
{
|
||||
lprintf("could not allocate colorset data channel\n");
|
||||
return false;
|
||||
|
@ -574,7 +606,7 @@ static bool loadMeshes(JNIEnv *env, const aiScene* cScene, jobject& jScene)
|
|||
}
|
||||
|
||||
allocateDataChannelParams[1].i = c;
|
||||
if (!call(env, jMesh, "jassimp/AiMesh", "allocateDataChannel", "(II)V", allocateDataChannelParams))
|
||||
if (!callv(env, jMesh, "jassimp/AiMesh", "allocateDataChannel", "(II)V", allocateDataChannelParams))
|
||||
{
|
||||
lprintf("could not allocate texture coordinates data channel\n");
|
||||
return false;
|
||||
|
@ -671,7 +703,7 @@ static bool loadMeshes(JNIEnv *env, const aiScene* cScene, jobject& jScene)
|
|||
wrapParams[0].l = jMatrixArr;
|
||||
jobject jMatrix;
|
||||
|
||||
if (!callStaticObject(env, "Ljassimp/Jassimp;", "wrapMatrix", "([F)Ljava/lang/Object;", wrapParams, jMatrix))
|
||||
if (!callStaticObject(env, "jassimp/Jassimp", "wrapMatrix", "([F)Ljava/lang/Object;", wrapParams, jMatrix))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -701,6 +733,8 @@ static bool loadMeshes(JNIEnv *env, const aiScene* cScene, jobject& jScene)
|
|||
}
|
||||
}
|
||||
}
|
||||
env->DeleteLocalRef(jMeshes);
|
||||
env->DeleteLocalRef(jMesh);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -719,7 +753,7 @@ static bool loadSceneNode(JNIEnv *env, const aiNode *cNode, jobject parent, jobj
|
|||
wrapMatParams[0].l = jMatrixArr;
|
||||
jobject jMatrix;
|
||||
|
||||
if (!callStaticObject(env, "Ljassimp/Jassimp;", "wrapMatrix", "([F)Ljava/lang/Object;", wrapMatParams, jMatrix))
|
||||
if (!callStaticObject(env, "jassimp/Jassimp", "wrapMatrix", "([F)Ljava/lang/Object;", wrapMatParams, jMatrix))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -749,7 +783,7 @@ static bool loadSceneNode(JNIEnv *env, const aiNode *cNode, jobject parent, jobj
|
|||
wrapNodeParams[2].l = jMeshrefArr;
|
||||
wrapNodeParams[3].l = jNodeName;
|
||||
jobject jNode;
|
||||
if (!callStaticObject(env, "Ljassimp/Jassimp;", "wrapSceneNode",
|
||||
if (!callStaticObject(env, "jassimp/Jassimp", "wrapSceneNode",
|
||||
"(Ljava/lang/Object;Ljava/lang/Object;[ILjava/lang/String;)Ljava/lang/Object;", wrapNodeParams, jNode))
|
||||
{
|
||||
return false;
|
||||
|
@ -842,7 +876,7 @@ static bool loadMaterials(JNIEnv *env, const aiScene* cScene, jobject& jScene)
|
|||
setNumberParams[0].i = ttInd;
|
||||
setNumberParams[1].i = num;
|
||||
|
||||
if (!call(env, jMaterial, "jassimp/AiMaterial", "setTextureNumber", "(II)V", setNumberParams))
|
||||
if (!callv(env, jMaterial, "jassimp/AiMaterial", "setTextureNumber", "(II)V", setNumberParams))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -880,7 +914,7 @@ static bool loadMaterials(JNIEnv *env, const aiScene* cScene, jobject& jScene)
|
|||
wrapColorParams[0].f = ((float*) cProperty->mData)[0];
|
||||
wrapColorParams[1].f = ((float*) cProperty->mData)[1];
|
||||
wrapColorParams[2].f = ((float*) cProperty->mData)[2];
|
||||
if (!callStaticObject(env, "Ljassimp/Jassimp;", "wrapColor3", "(FFF)Ljava/lang/Object;", wrapColorParams, jData))
|
||||
if (!callStaticObject(env, "jassimp/Jassimp", "wrapColor3", "(FFF)Ljava/lang/Object;", wrapColorParams, jData))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -905,7 +939,7 @@ static bool loadMaterials(JNIEnv *env, const aiScene* cScene, jobject& jScene)
|
|||
wrapColorParams[1].f = ((float*) cProperty->mData)[1];
|
||||
wrapColorParams[2].f = ((float*) cProperty->mData)[2];
|
||||
wrapColorParams[3].f = ((float*) cProperty->mData)[3];
|
||||
if (!callStaticObject(env, "Ljassimp/Jassimp;", "wrapColor4", "(FFFF)Ljava/lang/Object;", wrapColorParams, jData))
|
||||
if (!callStaticObject(env, "jassimp/Jassimp", "wrapColor4", "(FFFF)Ljava/lang/Object;", wrapColorParams, jData))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -1137,7 +1171,7 @@ static bool loadLights(JNIEnv *env, const aiScene* cScene, jobject& jScene)
|
|||
wrapColorParams[1].f = cLight->mColorDiffuse.g;
|
||||
wrapColorParams[2].f = cLight->mColorDiffuse.b;
|
||||
jobject jDiffuse;
|
||||
if (!callStaticObject(env, "Ljassimp/Jassimp;", "wrapColor3", "(FFF)Ljava/lang/Object;", wrapColorParams, jDiffuse))
|
||||
if (!callStaticObject(env, "jassimp/Jassimp", "wrapColor3", "(FFF)Ljava/lang/Object;", wrapColorParams, jDiffuse))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -1146,7 +1180,7 @@ static bool loadLights(JNIEnv *env, const aiScene* cScene, jobject& jScene)
|
|||
wrapColorParams[1].f = cLight->mColorSpecular.g;
|
||||
wrapColorParams[2].f = cLight->mColorSpecular.b;
|
||||
jobject jSpecular;
|
||||
if (!callStaticObject(env, "Ljassimp/Jassimp;", "wrapColor3", "(FFF)Ljava/lang/Object;", wrapColorParams, jSpecular))
|
||||
if (!callStaticObject(env, "jassimp/Jassimp", "wrapColor3", "(FFF)Ljava/lang/Object;", wrapColorParams, jSpecular))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -1155,7 +1189,7 @@ static bool loadLights(JNIEnv *env, const aiScene* cScene, jobject& jScene)
|
|||
wrapColorParams[1].f = cLight->mColorAmbient.g;
|
||||
wrapColorParams[2].f = cLight->mColorAmbient.b;
|
||||
jobject jAmbient;
|
||||
if (!callStaticObject(env, "Ljassimp/Jassimp;", "wrapColor3", "(FFF)Ljava/lang/Object;", wrapColorParams, jAmbient))
|
||||
if (!callStaticObject(env, "jassimp/Jassimp", "wrapColor3", "(FFF)Ljava/lang/Object;", wrapColorParams, jAmbient))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -1167,7 +1201,7 @@ static bool loadLights(JNIEnv *env, const aiScene* cScene, jobject& jScene)
|
|||
wrapVec3Params[1].f = cLight->mPosition.y;
|
||||
wrapVec3Params[2].f = cLight->mPosition.z;
|
||||
jobject jPosition;
|
||||
if (!callStaticObject(env, "Ljassimp/Jassimp;", "wrapVec3", "(FFF)Ljava/lang/Object;", wrapVec3Params, jPosition))
|
||||
if (!callStaticObject(env, "jassimp/Jassimp", "wrapVec3", "(FFF)Ljava/lang/Object;", wrapVec3Params, jPosition))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -1176,7 +1210,7 @@ static bool loadLights(JNIEnv *env, const aiScene* cScene, jobject& jScene)
|
|||
wrapVec3Params[1].f = cLight->mPosition.y;
|
||||
wrapVec3Params[2].f = cLight->mPosition.z;
|
||||
jobject jDirection;
|
||||
if (!callStaticObject(env, "Ljassimp/Jassimp;", "wrapVec3", "(FFF)Ljava/lang/Object;", wrapVec3Params, jDirection))
|
||||
if (!callStaticObject(env, "jassimp/Jassimp", "wrapVec3", "(FFF)Ljava/lang/Object;", wrapVec3Params, jDirection))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -1242,7 +1276,7 @@ static bool loadCameras(JNIEnv *env, const aiScene* cScene, jobject& jScene)
|
|||
wrapPositionParams[1].f = cCamera->mPosition.y;
|
||||
wrapPositionParams[2].f = cCamera->mPosition.z;
|
||||
jobject jPosition;
|
||||
if (!callStaticObject(env, "Ljassimp/Jassimp;", "wrapVec3", "(FFF)Ljava/lang/Object;", wrapPositionParams, jPosition))
|
||||
if (!callStaticObject(env, "jassimp/Jassimp", "wrapVec3", "(FFF)Ljava/lang/Object;", wrapPositionParams, jPosition))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -1251,7 +1285,7 @@ static bool loadCameras(JNIEnv *env, const aiScene* cScene, jobject& jScene)
|
|||
wrapPositionParams[1].f = cCamera->mUp.y;
|
||||
wrapPositionParams[2].f = cCamera->mUp.z;
|
||||
jobject jUp;
|
||||
if (!callStaticObject(env, "Ljassimp/Jassimp;", "wrapVec3", "(FFF)Ljava/lang/Object;", wrapPositionParams, jUp))
|
||||
if (!callStaticObject(env, "jassimp/Jassimp", "wrapVec3", "(FFF)Ljava/lang/Object;", wrapPositionParams, jUp))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -1260,7 +1294,7 @@ static bool loadCameras(JNIEnv *env, const aiScene* cScene, jobject& jScene)
|
|||
wrapPositionParams[1].f = cCamera->mLookAt.y;
|
||||
wrapPositionParams[2].f = cCamera->mLookAt.z;
|
||||
jobject jLookAt;
|
||||
if (!callStaticObject(env, "Ljassimp/Jassimp;", "wrapVec3", "(FFF)Ljava/lang/Object;", wrapPositionParams, jLookAt))
|
||||
if (!callStaticObject(env, "jassimp/Jassimp", "wrapVec3", "(FFF)Ljava/lang/Object;", wrapPositionParams, jLookAt))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -1,33 +0,0 @@
|
|||
|
||||
rem ------------------------------------------------------------------------------
|
||||
rem Tiny script to execute a single unit test suite.
|
||||
rem
|
||||
rem Usage:
|
||||
rem SET OUTDIR=<directory_for_test_results>
|
||||
rem SET BINDIR=<directory_where_binaries_are_stored>
|
||||
rem
|
||||
rem CALL RunSingleUnitTestSuite <name_of_test> <output_file>
|
||||
rem
|
||||
rem Post:
|
||||
rem FIRSTUTNA - if the test wasn't found, receives the test name
|
||||
rem FIRSTUTFAILUR - if the test failed, receives the test name
|
||||
rem
|
||||
rem ------------------------------------------------------------------------------
|
||||
IF NOT EXIST %BINDIR%\%1\unit.exe (
|
||||
|
||||
echo NOT AVAILABLE. Please rebuild this configuration
|
||||
echo Unable to find %BINDIR%\%1\unit.exe > %OUTDIR%%2
|
||||
SET FIRSTUTNA=%2
|
||||
) ELSE (
|
||||
|
||||
%BINDIR%\%1\unit.exe > %OUTDIR%%2
|
||||
IF errorlevel == 0 (
|
||||
echo SUCCESS
|
||||
) ELSE (
|
||||
echo FAILURE, check output file: %2
|
||||
SET FIRSTUTFAILURE=%2
|
||||
)
|
||||
)
|
||||
|
||||
echo.
|
||||
echo.
|
|
@ -1,94 +0,0 @@
|
|||
rem ------------------------------------------------------------------------------
|
||||
rem Tiny script to execute Assimp's fully unit test suite for all configurations
|
||||
rem
|
||||
rem Usage: call RunUnitTestSuite
|
||||
rem ------------------------------------------------------------------------------
|
||||
|
||||
rem Setup the console environment
|
||||
set errorlevel=0
|
||||
color 4e
|
||||
cls
|
||||
|
||||
@echo off
|
||||
|
||||
rem Setup target architecture
|
||||
SET ARCHEXT=x64
|
||||
IF %PROCESSOR_ARCHITECTURE% == x86 (
|
||||
SET ARCHEXT=win32
|
||||
)
|
||||
|
||||
rem Setup standard paths from here
|
||||
SET OUTDIR=results\
|
||||
SET BINDIR=..\bin\
|
||||
SET FIRSTUTFAILURE=nil
|
||||
SET FIRSTUTNA=nil
|
||||
|
||||
echo #=====================================================================
|
||||
echo # Open Asset Import Library - Unittests
|
||||
echo #=====================================================================
|
||||
echo #
|
||||
echo # Executes the Assimp library unit test suite for the following
|
||||
echo # build configurations (if available):
|
||||
echo #
|
||||
echo # Release
|
||||
echo # Release -st
|
||||
echo # Release -noboost
|
||||
echo # Release -dll
|
||||
echo #
|
||||
echo # Debug
|
||||
echo # Debug -st
|
||||
echo # Debug -noboost
|
||||
echo # Debug -dll
|
||||
echo ======================================================================
|
||||
echo.
|
||||
echo.
|
||||
|
||||
|
||||
echo assimp-core release
|
||||
echo **********************************************************************
|
||||
call RunSingleUnitTestSuite unit_release_%ARCHEXT% release.txt
|
||||
|
||||
echo assimp-core release -st
|
||||
echo **********************************************************************
|
||||
call RunSingleUnitTestSuite unit_release-st_%ARCHEXT% release-st.txt
|
||||
|
||||
echo assimp-core release -noboost
|
||||
echo **********************************************************************
|
||||
call RunSingleUnitTestSuite unit_release-noboost-st_%ARCHEXT% release-st-noboost.txt
|
||||
|
||||
echo assimp-core release -dll
|
||||
echo **********************************************************************
|
||||
call RunSingleUnitTestSuite unit_release-dll_%ARCHEXT% release-dll.txt
|
||||
|
||||
echo assimp-core debug
|
||||
echo **********************************************************************
|
||||
call RunSingleUnitTestSuite unit_debug_%ARCHEXT% debug.txt
|
||||
|
||||
echo assimp-core debug -st
|
||||
echo **********************************************************************
|
||||
call RunSingleUnitTestSuite unit_debug-st_%ARCHEXT% debug-st.txt
|
||||
|
||||
echo assimp-core debug -noboost
|
||||
echo **********************************************************************
|
||||
call RunSingleUnitTestSuite unit_debug-noboost-st_%ARCHEXT% debug-st-noboost.txt
|
||||
|
||||
echo assimp-core debug -dll
|
||||
echo **********************************************************************
|
||||
call RunSingleUnitTestSuite unit_debug-dll_%ARCHEXT% debug-dll.txt
|
||||
|
||||
|
||||
echo ======================================================================
|
||||
IF %FIRSTUTNA% == nil (
|
||||
echo All test configs have been found.
|
||||
) ELSE (
|
||||
echo One or more test configs are not available.
|
||||
)
|
||||
|
||||
IF %FIRSTUTFAILURE% == nil (
|
||||
echo All tests have been successful.
|
||||
) ELSE (
|
||||
echo One or more tests failed.
|
||||
)
|
||||
echo.
|
||||
|
||||
pause
|
Binary file not shown.
|
@ -0,0 +1,754 @@
|
|||
ply
|
||||
format ascii 1.0
|
||||
element vertex 486
|
||||
property float32 x
|
||||
property float32 y
|
||||
property float32 z
|
||||
element face 912
|
||||
property list uint8 int32 vertex_indices
|
||||
end_header
|
||||
-1.106 3.844 9.073
|
||||
-0.3523 0.4402 11.07
|
||||
1.028 3.76 9.209
|
||||
0.137 -0.5632 10.73
|
||||
2.01 4.503 5.887
|
||||
0.07813 5.232 6.794
|
||||
-0.7266 3.741 3.839
|
||||
-2.789 3.179 5.07
|
||||
-0.9185 2.402 3.279
|
||||
1.445 2.139 3.394
|
||||
-3.114 1.498 5.285
|
||||
-1.317 -1.269 8.385
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||||
15.77 -9.383 5.484
|
||||
1.529 -2.27 -1.222
|
||||
1.519 -2.258 -1.231
|
||||
1.522 -2.262 -1.24
|
||||
2.795 -1.989 -0.8906
|
||||
2.062 -1.082 -0.8906
|
||||
2.428 -1.536 -1.907
|
||||
4.677 -0.6204 -1.642
|
||||
4.493 -0.3933 -0.5283
|
||||
6.417 0.9227 -0.8818
|
||||
5.665 1.852 -0.8818
|
||||
6.041 1.387 -1.924
|
||||
6.951 2.279 -1.137
|
||||
6.937 1.957 -1.137
|
||||
6.944 2.118 -1.418
|
||||
7.379 0.9683 -0.9246
|
||||
7.743 1.346 -0.623
|
||||
8.108 1.724 -1.538
|
||||
7.743 1.346 -1.84
|
||||
9.343 -0.1982 -0.4792
|
||||
9.343 -0.1982 -1.983
|
||||
8.82 -0.7393 -1.231
|
||||
11.15 -1.528 -0.7207
|
||||
10.59 -2.11 -0.9326
|
||||
11.15 -1.528 -1.742
|
||||
10.59 -2.11 -1.53
|
||||
11.75 -2.509 -1.218
|
||||
11.73 -2.523 -1.223
|
||||
11.75 -2.509 -1.245
|
||||
11.73 -2.523 -1.239
|
||||
12.63 -3.546 -0.8647
|
||||
12.14 -3.852 -1.017
|
||||
12.63 -3.546 -1.598
|
||||
12.7 -5.09 -1.55
|
||||
13.16 -4.803 -0.6001
|
||||
13.62 -4.516 -1.55
|
||||
13.36 -6.264 -0.8804
|
||||
15.05 -6.803 -0.9111
|
||||
14.58 -7.092 -1.866
|
||||
15.6 -8.042 -1.016
|
||||
14.98 -8.43 -1.016
|
||||
15.29 -8.236 -1.658
|
||||
16.01 -9.378 -1.222
|
||||
15.99 -9.385 -1.226
|
||||
16.01 -9.375 -1.231
|
||||
16.01 -9.378 -1.24
|
||||
16 -9.383 -1.24
|
||||
-0.7932 4.462 -7.734
|
||||
-0.3843 1.974 -5.495
|
||||
1.95 3.241 -7.348
|
||||
1.167 0.6428 -6.109
|
||||
3.808 0.1871 -9.572
|
||||
3.644 1.688 -11.88
|
||||
0.07617 4.961 -10.12
|
||||
3.28 -0.5704 -14.15
|
||||
0.2488 -1.848 -16.78
|
||||
-0.9744 -2.686 -16.57
|
||||
0.7307 -3.159 -16.47
|
||||
-2.678 2.963 -8.185
|
||||
-2.616 -2.779 -12.24
|
||||
-1.159 -1.533 -8.922
|
||||
3 0 1 2
|
||||
3 1 3 2
|
||||
3 2 4 5
|
||||
3 4 6 5
|
||||
3 5 6 7
|
||||
3 7 6 8
|
||||
3 2 3 9
|
||||
3 2 9 4
|
||||
3 4 9 6
|
||||
3 6 9 8
|
||||
3 5 0 2
|
||||
3 5 7 0
|
||||
3 8 10 7
|
||||
3 7 10 0
|
||||
3 0 10 1
|
||||
3 1 10 11
|
||||
3 1 11 3
|
||||
3 10 12 11
|
||||
3 11 12 3
|
||||
3 3 12 9
|
||||
3 10 8 12
|
||||
3 12 8 9
|
||||
3 13 14 15
|
||||
3 15 14 16
|
||||
3 17 15 16
|
||||
3 18 19 14
|
||||
3 14 19 16
|
||||
3 19 20 16
|
||||
3 15 17 21
|
||||
3 15 21 13
|
||||
3 14 13 18
|
||||
3 21 22 13
|
||||
3 13 22 18
|
||||
3 21 23 22
|
||||
3 21 24 23
|
||||
3 23 25 22
|
||||
3 22 25 18
|
||||
3 18 25 20
|
||||
3 18 20 19
|
||||
3 23 26 25
|
||||
3 25 26 20
|
||||
3 23 24 26
|
||||
3 26 24 27
|
||||
3 26 27 20
|
||||
3 20 27 16
|
||||
3 24 21 27
|
||||
3 27 21 17
|
||||
3 27 17 16
|
||||
3 28 29 30
|
||||
3 31 32 29
|
||||
3 29 32 30
|
||||
3 32 33 30
|
||||
3 30 33 28
|
||||
3 28 33 34
|
||||
3 28 34 35
|
||||
3 35 34 36
|
||||
3 28 35 29
|
||||
3 35 36 29
|
||||
3 29 36 31
|
||||
3 36 37 31
|
||||
3 31 37 32
|
||||
3 37 38 32
|
||||
3 32 38 33
|
||||
3 36 34 37
|
||||
3 37 34 38
|
||||
3 38 34 33
|
||||
3 39 40 41
|
||||
3 42 43 40
|
||||
3 40 43 41
|
||||
3 43 44 41
|
||||
3 41 44 39
|
||||
3 39 44 45
|
||||
3 39 45 46
|
||||
3 46 45 47
|
||||
3 39 46 40
|
||||
3 46 47 40
|
||||
3 40 47 42
|
||||
3 47 48 42
|
||||
3 42 48 43
|
||||
3 48 49 43
|
||||
3 43 49 44
|
||||
3 47 45 48
|
||||
3 48 45 49
|
||||
3 49 45 44
|
||||
3 50 51 52
|
||||
3 50 52 53
|
||||
3 51 54 55
|
||||
3 51 55 52
|
||||
3 54 56 57
|
||||
3 54 57 55
|
||||
3 56 58 59
|
||||
3 56 59 57
|
||||
3 58 60 61
|
||||
3 58 61 59
|
||||
3 60 50 53
|
||||
3 60 53 61
|
||||
3 53 52 62
|
||||
3 53 62 63
|
||||
3 52 55 64
|
||||
3 52 64 62
|
||||
3 55 57 65
|
||||
3 55 65 64
|
||||
3 57 59 66
|
||||
3 57 66 65
|
||||
3 59 61 67
|
||||
3 59 67 66
|
||||
3 61 53 63
|
||||
3 61 63 67
|
||||
3 63 62 68
|
||||
3 63 68 69
|
||||
3 62 64 70
|
||||
3 62 70 68
|
||||
3 64 65 71
|
||||
3 64 71 70
|
||||
3 65 66 72
|
||||
3 65 72 71
|
||||
3 66 67 73
|
||||
3 66 73 72
|
||||
3 67 63 69
|
||||
3 67 69 73
|
||||
3 69 68 74
|
||||
3 69 74 75
|
||||
3 68 70 76
|
||||
3 68 76 74
|
||||
3 70 71 77
|
||||
3 70 77 76
|
||||
3 71 72 78
|
||||
3 71 78 77
|
||||
3 72 73 79
|
||||
3 72 79 78
|
||||
3 73 69 75
|
||||
3 73 75 79
|
||||
3 75 74 80
|
||||
3 75 80 81
|
||||
3 74 76 82
|
||||
3 74 82 80
|
||||
3 76 77 83
|
||||
3 76 83 82
|
||||
3 77 78 84
|
||||
3 77 84 83
|
||||
3 78 79 85
|
||||
3 78 85 84
|
||||
3 79 75 81
|
||||
3 79 81 85
|
||||
3 81 80 86
|
||||
3 81 86 87
|
||||
3 80 82 88
|
||||
3 80 88 86
|
||||
3 82 83 89
|
||||
3 82 89 88
|
||||
3 83 84 90
|
||||
3 83 90 89
|
||||
3 84 85 91
|
||||
3 84 91 90
|
||||
3 85 81 87
|
||||
3 85 87 91
|
||||
3 87 86 92
|
||||
3 87 92 93
|
||||
3 86 88 94
|
||||
3 86 94 92
|
||||
3 88 89 95
|
||||
3 88 95 94
|
||||
3 89 90 96
|
||||
3 89 96 95
|
||||
3 90 91 97
|
||||
3 90 97 96
|
||||
3 91 87 93
|
||||
3 91 93 97
|
||||
3 93 92 98
|
||||
3 93 98 99
|
||||
3 92 94 100
|
||||
3 92 100 98
|
||||
3 94 95 101
|
||||
3 94 101 100
|
||||
3 95 96 102
|
||||
3 95 102 101
|
||||
3 96 97 103
|
||||
3 96 103 102
|
||||
3 97 93 99
|
||||
3 97 99 103
|
||||
3 99 98 104
|
||||
3 99 104 105
|
||||
3 98 100 106
|
||||
3 98 106 104
|
||||
3 100 101 107
|
||||
3 100 107 106
|
||||
3 101 102 108
|
||||
3 101 108 107
|
||||
3 102 103 109
|
||||
3 102 109 108
|
||||
3 103 99 105
|
||||
3 103 105 109
|
||||
3 105 104 110
|
||||
3 105 110 111
|
||||
3 104 106 112
|
||||
3 104 112 110
|
||||
3 106 107 113
|
||||
3 106 113 112
|
||||
3 107 108 114
|
||||
3 107 114 113
|
||||
3 108 109 115
|
||||
3 108 115 114
|
||||
3 109 105 111
|
||||
3 109 111 115
|
||||
3 54 51 50
|
||||
3 56 54 50
|
||||
3 58 56 50
|
||||
3 60 58 50
|
||||
3 112 113 110
|
||||
3 113 114 110
|
||||
3 114 115 110
|
||||
3 115 111 110
|
||||
3 116 117 118
|
||||
3 119 116 118
|
||||
3 120 121 117
|
||||
3 116 120 117
|
||||
3 122 123 121
|
||||
3 120 122 121
|
||||
3 124 125 123
|
||||
3 122 124 123
|
||||
3 126 127 125
|
||||
3 124 126 125
|
||||
3 119 118 127
|
||||
3 126 119 127
|
||||
3 128 116 119
|
||||
3 129 128 119
|
||||
3 130 120 116
|
||||
3 128 130 116
|
||||
3 131 122 120
|
||||
3 130 131 120
|
||||
3 132 124 122
|
||||
3 131 132 122
|
||||
3 133 126 124
|
||||
3 132 133 124
|
||||
3 129 119 126
|
||||
3 133 129 126
|
||||
3 134 128 129
|
||||
3 135 134 129
|
||||
3 136 130 128
|
||||
3 134 136 128
|
||||
3 137 131 130
|
||||
3 136 137 130
|
||||
3 138 132 131
|
||||
3 137 138 131
|
||||
3 139 133 132
|
||||
3 138 139 132
|
||||
3 135 129 133
|
||||
3 139 135 133
|
||||
3 140 134 135
|
||||
3 141 140 135
|
||||
3 142 136 134
|
||||
3 140 142 134
|
||||
3 143 137 136
|
||||
3 142 143 136
|
||||
3 144 138 137
|
||||
3 143 144 137
|
||||
3 145 139 138
|
||||
3 144 145 138
|
||||
3 141 135 139
|
|
@ -0,0 +1,165 @@
|
|||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
|
||||
This version of the GNU Lesser General Public License incorporates
|
||||
the terms and conditions of version 3 of the GNU General Public
|
||||
License, supplemented by the additional permissions listed below.
|
||||
|
||||
0. Additional Definitions.
|
||||
|
||||
As used herein, "this License" refers to version 3 of the GNU Lesser
|
||||
General Public License, and the "GNU GPL" refers to version 3 of the GNU
|
||||
General Public License.
|
||||
|
||||
"The Library" refers to a covered work governed by this License,
|
||||
other than an Application or a Combined Work as defined below.
|
||||
|
||||
An "Application" is any work that makes use of an interface provided
|
||||
by the Library, but which is not otherwise based on the Library.
|
||||
Defining a subclass of a class defined by the Library is deemed a mode
|
||||
of using an interface provided by the Library.
|
||||
|
||||
A "Combined Work" is a work produced by combining or linking an
|
||||
Application with the Library. The particular version of the Library
|
||||
with which the Combined Work was made is also called the "Linked
|
||||
Version".
|
||||
|
||||
The "Minimal Corresponding Source" for a Combined Work means the
|
||||
Corresponding Source for the Combined Work, excluding any source code
|
||||
for portions of the Combined Work that, considered in isolation, are
|
||||
based on the Application, and not on the Linked Version.
|
||||
|
||||
The "Corresponding Application Code" for a Combined Work means the
|
||||
object code and/or source code for the Application, including any data
|
||||
and utility programs needed for reproducing the Combined Work from the
|
||||
Application, but excluding the System Libraries of the Combined Work.
|
||||
|
||||
1. Exception to Section 3 of the GNU GPL.
|
||||
|
||||
You may convey a covered work under sections 3 and 4 of this License
|
||||
without being bound by section 3 of the GNU GPL.
|
||||
|
||||
2. Conveying Modified Versions.
|
||||
|
||||
If you modify a copy of the Library, and, in your modifications, a
|
||||
facility refers to a function or data to be supplied by an Application
|
||||
that uses the facility (other than as an argument passed when the
|
||||
facility is invoked), then you may convey a copy of the modified
|
||||
version:
|
||||
|
||||
a) under this License, provided that you make a good faith effort to
|
||||
ensure that, in the event an Application does not supply the
|
||||
function or data, the facility still operates, and performs
|
||||
whatever part of its purpose remains meaningful, or
|
||||
|
||||
b) under the GNU GPL, with none of the additional permissions of
|
||||
this License applicable to that copy.
|
||||
|
||||
3. Object Code Incorporating Material from Library Header Files.
|
||||
|
||||
The object code form of an Application may incorporate material from
|
||||
a header file that is part of the Library. You may convey such object
|
||||
code under terms of your choice, provided that, if the incorporated
|
||||
material is not limited to numerical parameters, data structure
|
||||
layouts and accessors, or small macros, inline functions and templates
|
||||
(ten or fewer lines in length), you do both of the following:
|
||||
|
||||
a) Give prominent notice with each copy of the object code that the
|
||||
Library is used in it and that the Library and its use are
|
||||
covered by this License.
|
||||
|
||||
b) Accompany the object code with a copy of the GNU GPL and this license
|
||||
document.
|
||||
|
||||
4. Combined Works.
|
||||
|
||||
You may convey a Combined Work under terms of your choice that,
|
||||
taken together, effectively do not restrict modification of the
|
||||
portions of the Library contained in the Combined Work and reverse
|
||||
engineering for debugging such modifications, if you also do each of
|
||||
the following:
|
||||
|
||||
a) Give prominent notice with each copy of the Combined Work that
|
||||
the Library is used in it and that the Library and its use are
|
||||
covered by this License.
|
||||
|
||||
b) Accompany the Combined Work with a copy of the GNU GPL and this license
|
||||
document.
|
||||
|
||||
c) For a Combined Work that displays copyright notices during
|
||||
execution, include the copyright notice for the Library among
|
||||
these notices, as well as a reference directing the user to the
|
||||
copies of the GNU GPL and this license document.
|
||||
|
||||
d) Do one of the following:
|
||||
|
||||
0) Convey the Minimal Corresponding Source under the terms of this
|
||||
License, and the Corresponding Application Code in a form
|
||||
suitable for, and under terms that permit, the user to
|
||||
recombine or relink the Application with a modified version of
|
||||
the Linked Version to produce a modified Combined Work, in the
|
||||
manner specified by section 6 of the GNU GPL for conveying
|
||||
Corresponding Source.
|
||||
|
||||
1) Use a suitable shared library mechanism for linking with the
|
||||
Library. A suitable mechanism is one that (a) uses at run time
|
||||
a copy of the Library already present on the user's computer
|
||||
system, and (b) will operate properly with a modified version
|
||||
of the Library that is interface-compatible with the Linked
|
||||
Version.
|
||||
|
||||
e) Provide Installation Information, but only if you would otherwise
|
||||
be required to provide such information under section 6 of the
|
||||
GNU GPL, and only to the extent that such information is
|
||||
necessary to install and execute a modified version of the
|
||||
Combined Work produced by recombining or relinking the
|
||||
Application with a modified version of the Linked Version. (If
|
||||
you use option 4d0, the Installation Information must accompany
|
||||
the Minimal Corresponding Source and Corresponding Application
|
||||
Code. If you use option 4d1, you must provide the Installation
|
||||
Information in the manner specified by section 6 of the GNU GPL
|
||||
for conveying Corresponding Source.)
|
||||
|
||||
5. Combined Libraries.
|
||||
|
||||
You may place library facilities that are a work based on the
|
||||
Library side by side in a single library together with other library
|
||||
facilities that are not Applications and are not covered by this
|
||||
License, and convey such a combined library under terms of your
|
||||
choice, if you do both of the following:
|
||||
|
||||
a) Accompany the combined library with a copy of the same work based
|
||||
on the Library, uncombined with any other library facilities,
|
||||
conveyed under the terms of this License.
|
||||
|
||||
b) Give prominent notice with the combined library that part of it
|
||||
is a work based on the Library, and explaining where to find the
|
||||
accompanying uncombined form of the same work.
|
||||
|
||||
6. Revised Versions of the GNU Lesser General Public License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions
|
||||
of the GNU Lesser General Public License from time to time. Such new
|
||||
versions will be similar in spirit to the present version, but may
|
||||
differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Library as you received it specifies that a certain numbered version
|
||||
of the GNU Lesser General Public License "or any later version"
|
||||
applies to it, you have the option of following the terms and
|
||||
conditions either of that published version or of any later version
|
||||
published by the Free Software Foundation. If the Library as you
|
||||
received it does not specify a version number of the GNU Lesser
|
||||
General Public License, you may choose any version of the GNU Lesser
|
||||
General Public License ever published by the Free Software Foundation.
|
||||
|
||||
If the Library as you received it specifies that a proxy can decide
|
||||
whether future versions of the GNU Lesser General Public License shall
|
||||
apply, that proxy's public statement of acceptance of any version is
|
||||
permanent authorization for you to choose that version for the
|
||||
Library.
|
Binary file not shown.
File diff suppressed because one or more lines are too long
|
@ -0,0 +1,95 @@
|
|||
Metric (key = "distance") {float {1}}
|
||||
Metric (key = "angle") {float {1}}
|
||||
Metric (key = "time") {float {1}}
|
||||
Metric (key = "up") {string {"z"}}
|
||||
|
||||
GeometryNode $node1
|
||||
{
|
||||
Name {string {"Box001"}}
|
||||
ObjectRef {ref {$geometry1}}
|
||||
MaterialRef {ref {$material1}}
|
||||
|
||||
Transform
|
||||
{
|
||||
float[16]
|
||||
{
|
||||
{0x3F800000, 0x00000000, 0x00000000, 0x00000000, // {1, 0, 0, 0
|
||||
0x00000000, 0x3F800000, 0x00000000, 0x00000000, // 0, 1, 0, 0
|
||||
0x00000000, 0x00000000, 0x3F800000, 0x00000000, // 0, 0, 1, 0
|
||||
0xBEF33B00, 0x411804DE, 0x00000000, 0x3F800000} // -0.47506, 9.50119, 0, 1}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
GeometryNode $node2
|
||||
{
|
||||
Name {string {"Box002"}}
|
||||
ObjectRef {ref {$geometry1}}
|
||||
MaterialRef {ref {$material1}}
|
||||
|
||||
Transform
|
||||
{
|
||||
float[16]
|
||||
{
|
||||
{0x3F800000, 0x00000000, 0x00000000, 0x00000000, // {1, 0, 0, 0
|
||||
0x00000000, 0x3F800000, 0x00000000, 0x00000000, // 0, 1, 0, 0
|
||||
0x00000000, 0x00000000, 0x3F800000, 0x00000000, // 0, 0, 1, 0
|
||||
0x43041438, 0x411804DE, 0x00000000, 0x3F800000} // 132.079, 9.50119, 0, 1}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
GeometryObject $geometry1 // Box001, Box002
|
||||
{
|
||||
Mesh (primitive = "triangles")
|
||||
{
|
||||
VertexArray (attrib = "position")
|
||||
{
|
||||
float[3] // 24
|
||||
{
|
||||
{0xC2501375, 0xC24C468A, 0x00000000}, {0xC2501375, 0x424C468A, 0x00000000}, {0x42501375, 0x424C468A, 0x00000000}, {0x42501375, 0xC24C468A, 0x00000000}, {0xC2501375, 0xC24C468A, 0x42BA3928}, {0x42501375, 0xC24C468A, 0x42BA3928}, {0x42501375, 0x424C468A, 0x42BA3928}, {0xC2501375, 0x424C468A, 0x42BA3928},
|
||||
{0xC2501375, 0xC24C468A, 0x00000000}, {0x42501375, 0xC24C468A, 0x00000000}, {0x42501375, 0xC24C468A, 0x42BA3928}, {0xC2501375, 0xC24C468A, 0x42BA3928}, {0x42501375, 0xC24C468A, 0x00000000}, {0x42501375, 0x424C468A, 0x00000000}, {0x42501375, 0x424C468A, 0x42BA3928}, {0x42501375, 0xC24C468A, 0x42BA3928},
|
||||
{0x42501375, 0x424C468A, 0x00000000}, {0xC2501375, 0x424C468A, 0x00000000}, {0xC2501375, 0x424C468A, 0x42BA3928}, {0x42501375, 0x424C468A, 0x42BA3928}, {0xC2501375, 0x424C468A, 0x00000000}, {0xC2501375, 0xC24C468A, 0x00000000}, {0xC2501375, 0xC24C468A, 0x42BA3928}, {0xC2501375, 0x424C468A, 0x42BA3928}
|
||||
}
|
||||
}
|
||||
|
||||
VertexArray (attrib = "normal")
|
||||
{
|
||||
float[3] // 24
|
||||
{
|
||||
{0x00000000, 0x00000000, 0xBF800000}, {0x00000000, 0x00000000, 0xBF800000}, {0x00000000, 0x00000000, 0xBF800000}, {0x00000000, 0x00000000, 0xBF800000}, {0x00000000, 0x00000000, 0x3F800000}, {0x00000000, 0x00000000, 0x3F800000}, {0x00000000, 0x00000000, 0x3F800000}, {0x00000000, 0x00000000, 0x3F800000},
|
||||
{0x00000000, 0xBF800000, 0x00000000}, {0x00000000, 0xBF800000, 0x00000000}, {0x00000000, 0xBF800000, 0x00000000}, {0x80000000, 0xBF800000, 0x00000000}, {0x3F800000, 0x00000000, 0x00000000}, {0x3F800000, 0x00000000, 0x00000000}, {0x3F800000, 0x00000000, 0x00000000}, {0x3F800000, 0x00000000, 0x00000000},
|
||||
{0x00000000, 0x3F800000, 0x00000000}, {0x00000000, 0x3F800000, 0x00000000}, {0x00000000, 0x3F800000, 0x00000000}, {0x80000000, 0x3F800000, 0x00000000}, {0xBF800000, 0x00000000, 0x00000000}, {0xBF800000, 0x00000000, 0x00000000}, {0xBF800000, 0x00000000, 0x00000000}, {0xBF800000, 0x00000000, 0x00000000}
|
||||
}
|
||||
}
|
||||
|
||||
VertexArray (attrib = "texcoord")
|
||||
{
|
||||
float[2] // 24
|
||||
{
|
||||
{0x3F800000, 0x00000000}, {0x3F800000, 0x3F800000}, {0x00000000, 0x3F800000}, {0x00000000, 0x00000000}, {0x00000000, 0x00000000}, {0x3F800000, 0x00000000}, {0x3F800000, 0x3F800000}, {0x00000000, 0x3F800000},
|
||||
{0x00000000, 0x00000000}, {0x3F800000, 0x00000000}, {0x3F800000, 0x3F800000}, {0x00000000, 0x3F800000}, {0x00000000, 0x00000000}, {0x3F800000, 0x00000000}, {0x3F800000, 0x3F800000}, {0x00000000, 0x3F800000},
|
||||
{0x00000000, 0x00000000}, {0x3F800000, 0x00000000}, {0x3F800000, 0x3F800000}, {0x00000000, 0x3F800000}, {0x00000000, 0x00000000}, {0x3F800000, 0x00000000}, {0x3F800000, 0x3F800000}, {0x00000000, 0x3F800000}
|
||||
}
|
||||
}
|
||||
|
||||
IndexArray
|
||||
{
|
||||
unsigned_int32[3] // 12
|
||||
{
|
||||
{0, 1, 2}, {2, 3, 0}, {4, 5, 6}, {6, 7, 4}, {8, 9, 10}, {10, 11, 8}, {12, 13, 14}, {14, 15, 12}, {16, 17, 18}, {18, 19, 16}, {20, 21, 22}, {22, 23, 20}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Material $material1
|
||||
{
|
||||
Name {string {"03 - Default"}}
|
||||
|
||||
Color (attrib = "diffuse") {float[3] {{0.588235, 0.588235, 0.588235}}}
|
||||
Texture (attrib = "diffuse")
|
||||
{
|
||||
string {"texture/Concrete.tga"}
|
||||
}
|
||||
}
|
|
@ -167,11 +167,11 @@ def process_dir(d, outfile_results, zipin, result):
|
|||
print("Processing directory " + d)
|
||||
for f in sorted(os.listdir(d)):
|
||||
fullpath = os.path.join(d, f)
|
||||
if os.path.isdir(fullpath) and not f == ".svn":
|
||||
if os.path.isdir(fullpath) and not f[:1] == '.':
|
||||
process_dir(fullpath, outfile_results, zipin, result)
|
||||
continue
|
||||
|
||||
if f in settings.files_to_ignore:
|
||||
if f in settings.files_to_ignore or os.path.splitext(f)[1] in settings.exclude_extensions:
|
||||
print("Ignoring " + f)
|
||||
continue
|
||||
|
||||
|
@ -190,32 +190,26 @@ def process_dir(d, outfile_results, zipin, result):
|
|||
"regression database? Use gen_db.zip to re-generate.")
|
||||
continue
|
||||
|
||||
# Ignore extensions via settings.py configured list
|
||||
# todo: Fix for multi dot extensions like .skeleton.xml
|
||||
ext = os.path.splitext(fullpath)[1].lower()
|
||||
if ext != "" and ext in settings.exclude_extensions:
|
||||
continue
|
||||
|
||||
print("-"*60 + "\n " + os.path.realpath(fullpath) + " pp: " + pppreset)
|
||||
|
||||
outfile_actual = prepare_output_dir(fullpath, filehash, "ACTUAL")
|
||||
outfile_expect = prepare_output_dir(fullpath, filehash, "EXPECT")
|
||||
outfile_results.write("assimp dump "+"-"*80+"\n")
|
||||
outfile_results.flush()
|
||||
|
||||
command = [assimp_bin_path,
|
||||
"dump",
|
||||
fullpath, outfile_actual, "-b", "-s", "-l" ] +\
|
||||
pppreset.split()
|
||||
|
||||
r = subprocess.call(command, **shellparams)
|
||||
print(r)
|
||||
outfile_results.flush()
|
||||
|
||||
if r and not failure:
|
||||
result.fail(fullpath, outfile_expect, pppreset, IMPORT_FAILURE, r)
|
||||
outfile_results.write("Failed to import\n")
|
||||
continue
|
||||
elif failure and not r:
|
||||
result.fail(fullpath, outfile_expect, pppreset, EXPECTED_FAILURE_NOT_MET)
|
||||
outfile_results.write("Expected import to fail\n")
|
||||
continue
|
||||
|
||||
with open(outfile_expect, "wb") as s:
|
||||
|
@ -227,21 +221,24 @@ def process_dir(d, outfile_results, zipin, result):
|
|||
except IOError:
|
||||
continue
|
||||
|
||||
outfile_results.write("Expected data length: {0}\n".format(len(input_expected)))
|
||||
outfile_results.write("Actual data length: {0}\n".format(len(input_actual)))
|
||||
failed = False
|
||||
if len(input_expected) != len(input_actual):
|
||||
result.fail(fullpath, outfile_expect, pppreset, DATABASE_LENGTH_MISMATCH,
|
||||
len(input_expected), len(input_actual))
|
||||
continue
|
||||
# Still compare the dumps to see what the difference is
|
||||
failed = True
|
||||
|
||||
outfile_results.write("assimp cmpdump "+"-"*80+"\n")
|
||||
outfile_results.flush()
|
||||
|
||||
command = [ assimp_bin_path, 'cmpdump', outfile_actual, outfile_expect ]
|
||||
if subprocess.call(command, **shellparams) != 0:
|
||||
result.fail(fullpath, outfile_expect, pppreset, DATABASE_VALUE_MISMATCH)
|
||||
if not failed:
|
||||
result.fail(fullpath, outfile_expect, pppreset, DATABASE_VALUE_MISMATCH)
|
||||
continue
|
||||
|
||||
result.ok(fullpath, pppreset, COMPARE_SUCCESS,
|
||||
len(input_expected))
|
||||
result.ok(fullpath, pppreset, COMPARE_SUCCESS, len(input_expected))
|
||||
|
||||
# -------------------------------------------------------------------------------
|
||||
def del_folder_with_contents(folder):
|
||||
|
|
|
@ -62,7 +62,7 @@ files_to_ignore = ["pond.0.ply"]
|
|||
exclude_extensions = [
|
||||
".lws", ".assbin", ".assxml", ".txt", ".md",
|
||||
".jpeg", ".jpg", ".png", ".gif", ".tga", ".bmp",
|
||||
".skeleton", ".skeleton.xml"
|
||||
".skeleton", ".skeleton.xml", ".license"
|
||||
]
|
||||
|
||||
# -------------------------------------------------------------------------------
|
||||
|
|
|
@ -28,7 +28,7 @@ IF( WIN32 )
|
|||
MAIN_DEPENDENCY assimp)
|
||||
ENDIF( WIN32 )
|
||||
|
||||
TARGET_LINK_LIBRARIES( assimp_cmd assimp ${ZLIB_LIBRARIES})
|
||||
TARGET_LINK_LIBRARIES( assimp_cmd assimp ${ZLIB_LIBRARIES} )
|
||||
SET_TARGET_PROPERTIES( assimp_cmd PROPERTIES
|
||||
OUTPUT_NAME assimp
|
||||
)
|
||||
|
|
|
@ -257,16 +257,32 @@ private:
|
|||
/* read from both streams simult.*/
|
||||
template <typename T> void read(T& filla,T& fille) {
|
||||
if(1 != fread(&filla,sizeof(T),1,actual)) {
|
||||
throw compare_fails_exception("Unexpected EOF reading ACTUAL");
|
||||
EOFActual();
|
||||
}
|
||||
if(1 != fread(&fille,sizeof(T),1,expect)) {
|
||||
throw compare_fails_exception("Unexpected EOF reading EXPECT");
|
||||
EOFExpect();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private:
|
||||
|
||||
void EOFActual() {
|
||||
std::stringstream ss;
|
||||
throw compare_fails_exception((ss
|
||||
<< "Unexpected EOF reading ACTUAL.\nCurrent position in scene hierarchy is "
|
||||
<< print_hierarchy(),ss.str().c_str()
|
||||
));
|
||||
}
|
||||
|
||||
void EOFExpect() {
|
||||
std::stringstream ss;
|
||||
throw compare_fails_exception((ss
|
||||
<< "Unexpected EOF reading EXPECT.\nCurrent position in scene hierarchy is "
|
||||
<< print_hierarchy(),ss.str().c_str()
|
||||
));
|
||||
}
|
||||
|
||||
|
||||
FILE *const actual, *const expect;
|
||||
|
||||
typedef std::map<std::string,unsigned int> PerChunkCounter;
|
||||
|
@ -290,10 +306,10 @@ template <> void comparer_context :: read<aiString>(aiString& filla,aiString& fi
|
|||
read(lena,lene);
|
||||
|
||||
if(lena && 1 != fread(&filla.data,lena,1,actual)) {
|
||||
throw compare_fails_exception("Unexpected EOF reading ACTUAL");
|
||||
EOFActual();
|
||||
}
|
||||
if(lene && 1 != fread(&fille.data,lene,1,expect)) {
|
||||
throw compare_fails_exception("Unexpected EOF reading ACTUAL");
|
||||
EOFExpect();
|
||||
}
|
||||
|
||||
fille.data[fille.length=static_cast<unsigned int>(lene)] = '\0';
|
||||
|
@ -487,7 +503,7 @@ private:
|
|||
res|=fread(&actual.second,4,1,ctx.get_actual()) <<3u;
|
||||
|
||||
if(res!=0xf) {
|
||||
ctx.failure("I/OError reading chunk head, dumps are not well-defined","<ChunkHead>");
|
||||
ctx.failure("IO Error reading chunk head, dumps are malformed","<ChunkHead>");
|
||||
}
|
||||
|
||||
if (current.first != actual.first) {
|
||||
|
@ -504,7 +520,7 @@ private:
|
|||
if (current.first != actual.first) {
|
||||
std::stringstream ss;
|
||||
ctx.failure((ss
|
||||
<<"Chunk lenghts do not match. EXPECT: "
|
||||
<<"Chunk lengths do not match. EXPECT: "
|
||||
<<current.second
|
||||
<<" ACTUAL: "
|
||||
<< actual.second,
|
||||
|
|
Loading…
Reference in New Issue