Merge branch 'coverity_scan' of https://github.com/assimp/assimp into coverity_scan
commit
4880cd4a8c
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@ -32,7 +32,6 @@ env:
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- LINUX=1 SHARED_BUILD=ON ENABLE_COVERALLS=OFF
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- LINUX=1 SHARED_BUILD=OFF ENABLE_COVERALLS=OFF
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- ANDROID=1
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>>>>>>> master
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language: cpp
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@ -805,5 +805,5 @@ void DNA::RegisterConverters() {
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converters["Image"] = DNA::FactoryPair( &Structure::Allocate<Image>, &Structure::Convert<Image> );
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}
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#endif // ASSIMP_BUILD_NO_BLEND_IMPORTER
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@ -1394,9 +1394,9 @@ unsigned int Converter::ConvertMeshMultiMaterial( const MeshGeometry& mesh, cons
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// allocate tangents, binormals.
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const std::vector<aiVector3D>& tangents = mesh.GetTangents();
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const std::vector<aiVector3D>* binormals = &mesh.GetBinormals();
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std::vector<aiVector3D> tempBinormals;
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if ( tangents.size() ) {
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std::vector<aiVector3D> tempBinormals;
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if ( !binormals->size() ) {
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if ( normals.size() ) {
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// XXX this computes the binormals for the entire mesh, not only
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@ -127,8 +127,7 @@ void HMPImporter::InternReadFile( const std::string& pFile,
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throw DeadlyImportError( "HMP File is too small.");
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// Allocate storage and copy the contents of the file to a memory buffer
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std::vector<uint8_t> buffer(fileSize);
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mBuffer = &buffer[0];
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mBuffer = new uint8_t[fileSize];
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file->Read( (void*)mBuffer, 1, fileSize);
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iFileSize = (unsigned int)fileSize;
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@ -174,7 +173,9 @@ void HMPImporter::InternReadFile( const std::string& pFile,
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// Set the AI_SCENE_FLAGS_TERRAIN bit
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pScene->mFlags |= AI_SCENE_FLAGS_TERRAIN;
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// File buffer destructs automatically now
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delete[] mBuffer;
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mBuffer= nullptr;
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}
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// ------------------------------------------------------------------------------------------------
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@ -449,11 +450,13 @@ void HMPImporter::ReadFirstSkin(unsigned int iNumSkins, const unsigned char* szC
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// read the type of the skin ...
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// sometimes we need to skip 12 bytes here, I don't know why ...
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uint32_t iType = *((uint32_t*)szCursor);szCursor += sizeof(uint32_t);
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uint32_t iType = *((uint32_t*)szCursor);
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szCursor += sizeof(uint32_t);
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if (0 == iType)
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{
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szCursor += sizeof(uint32_t) * 2;
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iType = *((uint32_t*)szCursor);szCursor += sizeof(uint32_t);
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iType = *((uint32_t*)szCursor);
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szCursor += sizeof(uint32_t);
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if (!iType)
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throw DeadlyImportError("Unable to read HMP7 skin chunk");
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@ -269,14 +269,15 @@ void IRRImporter::CopyMaterial(std::vector<aiMaterial*>& materials,
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if (UINT_MAX == defMatIdx)
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{
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defMatIdx = (unsigned int)materials.size();
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aiMaterial* mat = new aiMaterial();
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//TODO: add this materials to someone?
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/*aiMaterial* mat = new aiMaterial();
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aiString s;
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s.Set(AI_DEFAULT_MATERIAL_NAME);
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mat->AddProperty(&s,AI_MATKEY_NAME);
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aiColor3D c(0.6f,0.6f,0.6f);
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mat->AddProperty(&c,1,AI_MATKEY_COLOR_DIFFUSE);
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mat->AddProperty(&c,1,AI_MATKEY_COLOR_DIFFUSE);*/
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}
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mesh->mMaterialIndex = defMatIdx;
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return;
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@ -116,14 +116,18 @@ const aiImporterDesc* IRRMeshImporter::GetInfo () const
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return &desc;
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}
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static void releaseMaterial( aiMaterial *mat ) {
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delete mat;
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mat = nullptr;
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static void releaseMaterial( aiMaterial **mat ) {
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if(*mat!= nullptr) {
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delete *mat;
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*mat = nullptr;
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}
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}
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static void releaseMesh( aiMesh *mesh ) {
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delete mesh;
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mesh = nullptr;
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static void releaseMesh( aiMesh **mesh ) {
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if (*mesh != nullptr){
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delete *mesh;
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*mesh = nullptr;
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}
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}
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// ------------------------------------------------------------------------------------------------
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@ -148,8 +152,8 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
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meshes.reserve(5);
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// temporary data - current mesh buffer
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aiMaterial* curMat = NULL;
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aiMesh* curMesh = NULL;
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aiMaterial* curMat = nullptr;
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aiMesh* curMesh = nullptr;
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unsigned int curMatFlags = 0;
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std::vector<aiVector3D> curVertices,curNormals,curTangents,curBitangents;
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@ -170,14 +174,14 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
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// end of previous buffer. A material and a mesh should be there
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if ( !curMat || !curMesh) {
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DefaultLogger::get()->error("IRRMESH: A buffer must contain a mesh and a material");
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releaseMaterial( curMat );
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releaseMesh( curMesh );
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releaseMaterial( &curMat );
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releaseMesh( &curMesh );
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} else {
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materials.push_back(curMat);
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meshes.push_back(curMesh);
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}
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curMat = NULL;
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curMesh = NULL;
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curMat = nullptr;
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curMesh = nullptr;
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curVertices.clear();
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curColors.clear();
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@ -192,7 +196,7 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
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if (!ASSIMP_stricmp(reader->getNodeName(),"material")) {
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if (curMat) {
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DefaultLogger::get()->warn("IRRMESH: Only one material description per buffer, please");
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releaseMaterial( curMat );
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releaseMaterial( &curMat );
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}
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curMat = ParseMaterial(curMatFlags);
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}
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@ -204,8 +208,8 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
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// This is possible ... remove the mesh from the list and skip further reading
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DefaultLogger::get()->warn("IRRMESH: Found mesh with zero vertices");
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releaseMaterial( curMat );
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releaseMesh( curMesh );
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releaseMaterial( &curMat );
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releaseMesh( &curMesh );
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textMeaning = 0;
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continue;
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}
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@ -248,7 +252,7 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
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vertexFormat = 2;
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}
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else if (ASSIMP_stricmp("standard", t)) {
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releaseMaterial( curMat );
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releaseMaterial( &curMat );
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DefaultLogger::get()->warn("IRRMESH: Unknown vertex format");
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}
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else vertexFormat = 0;
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@ -256,7 +260,7 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
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}
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else if (!ASSIMP_stricmp(reader->getNodeName(),"indices")) {
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if (curVertices.empty() && curMat) {
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releaseMaterial( curMat );
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releaseMaterial( &curMat );
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throw DeadlyImportError("IRRMESH: indices must come after vertices");
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}
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@ -272,10 +276,10 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
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DefaultLogger::get()->warn("IRRMESH: Found mesh with zero indices");
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// mesh - away
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releaseMesh( curMesh );
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releaseMesh( &curMesh );
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// material - away
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releaseMaterial( curMat );
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releaseMaterial( &curMat );
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textMeaning = 0;
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continue;
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@ -487,8 +491,8 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
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if (curMat || curMesh) {
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if ( !curMat || !curMesh) {
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DefaultLogger::get()->error("IRRMESH: A buffer must contain a mesh and a material");
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releaseMaterial( curMat );
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releaseMesh( curMesh );
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releaseMaterial( &curMat );
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releaseMesh( &curMesh );
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}
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else {
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materials.push_back(curMat);
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@ -1058,8 +1058,6 @@ void LWOImporter::LoadLWO2VertexMap(unsigned int length, bool perPoly)
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LWO::PointList& pointList = mCurLayer->mTempPoints;
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LWO::ReferrerList& refList = mCurLayer->mPointReferrers;
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float temp[4];
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const unsigned int numPoints = (unsigned int)pointList.size();
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const unsigned int numFaces = (unsigned int)list.size();
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@ -1123,10 +1121,12 @@ void LWOImporter::LoadLWO2VertexMap(unsigned int length, bool perPoly)
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}
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}
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}
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std::unique_ptr<float[]> temp(new float[type]);
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for (unsigned int l = 0; l < type;++l)
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temp[l] = GetF4();
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DoRecursiveVMAPAssignment(base,type,idx, temp);
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DoRecursiveVMAPAssignment(base,type,idx, temp.get());
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mFileBuffer += diff;
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}
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}
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@ -172,8 +172,7 @@ void MDLImporter::InternReadFile( const std::string& pFile,
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}
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// Allocate storage and copy the contents of the file to a memory buffer
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std::vector<unsigned char> buffer(iFileSize+1);
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mBuffer = &buffer[0];
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mBuffer =new unsigned char[iFileSize+1];
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file->Read( (void*)mBuffer, 1, iFileSize);
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// Append a binary zero to the end of the buffer.
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@ -239,7 +238,8 @@ void MDLImporter::InternReadFile( const std::string& pFile,
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0.f,0.f,1.f,0.f,0.f,-1.f,0.f,0.f,0.f,0.f,0.f,1.f);
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// delete the file buffer and cleanup
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AI_DEBUG_INVALIDATE_PTR(mBuffer);
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delete [] mBuffer;
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mBuffer= nullptr;
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AI_DEBUG_INVALIDATE_PTR(pIOHandler);
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AI_DEBUG_INVALIDATE_PTR(pScene);
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}
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@ -1557,7 +1557,7 @@ void MDLImporter::InternReadFile_3DGS_MDL7( )
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} else {
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pcNode->mName.length = ::strlen(szBuffer);
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}
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::strcpy(pcNode->mName.data,szBuffer);
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::strncpy(pcNode->mName.data,szBuffer,MAXLEN-1);
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++p;
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}
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}
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@ -488,7 +488,7 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
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unsigned int iWidth,
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unsigned int iHeight)
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{
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aiTexture* pcNew = NULL;
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aiTexture* pcNew = nullptr;
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// get the type of the skin
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unsigned int iMasked = (unsigned int)(iType & 0xF);
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@ -522,7 +522,7 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
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memcpy(pcNew->pcData,szCurrent,pcNew->mWidth);
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szCurrent += iWidth;
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}
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if (0x7 == iMasked)
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else if (0x7 == iMasked)
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{
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// ***** REFERENCE TO EXTERNAL FILE *****
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if (1 != iHeight)
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@ -546,6 +546,9 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
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else if (iMasked || !iType || (iType && iWidth && iHeight))
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{
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// ***** STANDARD COLOR TEXTURE *****
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if(pcNew!= nullptr)
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delete pcNew;
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pcNew = new aiTexture();
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if (!iHeight || !iWidth)
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{
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@ -168,6 +168,8 @@ bool MakeVerboseFormatProcess::MakeVerboseFormat(aiMesh* pcMesh)
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}
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}
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// build output vertex weights
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for (unsigned int i = 0;i < pcMesh->mNumBones;++i)
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{
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@ -177,11 +179,11 @@ bool MakeVerboseFormatProcess::MakeVerboseFormat(aiMesh* pcMesh)
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aiVertexWeight *weightToCopy = &( newWeights[i][0] );
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memcpy(pcMesh->mBones[i]->mWeights, weightToCopy,
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sizeof(aiVertexWeight) * newWeights[i].size());
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delete[] newWeights;
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} else {
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pcMesh->mBones[i]->mWeights = NULL;
|
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}
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}
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delete[] newWeights;
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// delete the old members
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delete[] pcMesh->mVertices;
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|
|
|
@ -257,7 +257,8 @@ void NDOImporter::InternReadFile( const std::string& pFile,
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}
|
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aiMesh* mesh = new aiMesh();
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aiFace* faces = mesh->mFaces = new aiFace[mesh->mNumFaces=face_table.size()];
|
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mesh->mNumFaces=face_table.size();
|
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aiFace* faces = mesh->mFaces = new aiFace[mesh->mNumFaces];
|
||||
|
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vertices.clear();
|
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vertices.reserve(4 * face_table.size()); // arbitrarily chosen
|
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|
@ -298,7 +299,8 @@ void NDOImporter::InternReadFile( const std::string& pFile,
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pScene->mMeshes[pScene->mNumMeshes] = mesh;
|
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|
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(nd->mMeshes = new unsigned int[nd->mNumMeshes=1])[0]=pScene->mNumMeshes++;
|
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}
|
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}else
|
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delete mesh;
|
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}
|
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}
|
||||
|
||||
|
|
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@ -641,7 +641,7 @@ void SMDImporter::ComputeAbsoluteBoneTransformations()
|
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bone.mOffsetMatrix.Inverse();
|
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}
|
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}
|
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|
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\
|
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// ------------------------------------------------------------------------------------------------
|
||||
// create output materials
|
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void SMDImporter::CreateOutputMaterials()
|
||||
|
@ -660,7 +660,7 @@ void SMDImporter::CreateOutputMaterials()
|
|||
|
||||
if (aszTextures[iMat].length())
|
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{
|
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::strcpy(szName.data, aszTextures[iMat].c_str() );
|
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::strncpy(szName.data, aszTextures[iMat].c_str(),MAXLEN-1);
|
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szName.length = aszTextures[iMat].length();
|
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pcMat->AddProperty(&szName,AI_MATKEY_TEXTURE_DIFFUSE(0));
|
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}
|
||||
|
|
|
@ -513,7 +513,7 @@ std::string XFileExporter::toXFileString(aiString &name)
|
|||
return str;
|
||||
}
|
||||
|
||||
void XFileExporter::writePath(aiString path)
|
||||
void XFileExporter::writePath(const aiString &path)
|
||||
{
|
||||
std::string str = std::string(path.C_Str());
|
||||
BaseImporter::ConvertUTF8toISO8859_1(str);
|
||||
|
|
|
@ -107,7 +107,7 @@ protected:
|
|||
const ExportProperties* mProperties;
|
||||
|
||||
/// write a path
|
||||
void writePath(aiString path);
|
||||
void writePath(const aiString &path);
|
||||
|
||||
/// The IOSystem for output
|
||||
IOSystem* mIOSystem;
|
||||
|
|
|
@ -101,6 +101,7 @@ struct aiMetadataEntry
|
|||
* Helper functions to get the aiType enum entry for a type
|
||||
*/
|
||||
// -------------------------------------------------------------------------------
|
||||
|
||||
inline aiMetadataType GetAiType( bool ) { return AI_BOOL; }
|
||||
inline aiMetadataType GetAiType( int32_t ) { return AI_INT32; }
|
||||
inline aiMetadataType GetAiType( uint64_t ) { return AI_UINT64; }
|
||||
|
|
|
@ -48,10 +48,13 @@ class BlenderIntermediateTest : public ::testing::Test {
|
|||
// empty
|
||||
};
|
||||
|
||||
#define NAME_1 "name1"
|
||||
#define NAME_2 "name2"
|
||||
|
||||
TEST_F( BlenderIntermediateTest,ConversionData_ObjectCompareTest ) {
|
||||
Object obj1, obj2;
|
||||
strncpy( obj1.id.name, "name1", 5 );
|
||||
strncpy( obj2.id.name, "name2", 5 );
|
||||
strncpy( obj1.id.name, NAME_1, sizeof(NAME_1) );
|
||||
strncpy( obj2.id.name, NAME_2, sizeof(NAME_2) );
|
||||
Blender::ObjectCompare cmp_false;
|
||||
bool res( cmp_false( &obj1, &obj2 ) );
|
||||
EXPECT_FALSE( res );
|
||||
|
|
Loading…
Reference in New Issue