Merge branch 'master' into kimkulling/fix_artifact_export
commit
473318541b
|
@ -46,7 +46,7 @@ jobs:
|
|||
CC: clang
|
||||
|
||||
- name: configure and build
|
||||
uses: lukka/run-cmake@v2
|
||||
uses: lukka/run-cmake@v3
|
||||
with:
|
||||
cmakeListsOrSettingsJson: CMakeListsTxtAdvanced
|
||||
cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt'
|
||||
|
|
|
@ -49,8 +49,8 @@ option(ASSIMP_HUNTER_ENABLED "Enable Hunter package manager support" OFF)
|
|||
IF(ASSIMP_HUNTER_ENABLED)
|
||||
include("cmake-modules/HunterGate.cmake")
|
||||
HunterGate(
|
||||
URL "https://github.com/cpp-pm/hunter/archive/v0.24.0.tar.gz"
|
||||
SHA1 "a3d7f4372b1dcd52faa6ff4a3bd5358e1d0e5efd"
|
||||
URL "https://github.com/cpp-pm/hunter/archive/v0.24.17.tar.gz"
|
||||
SHA1 "e6396699e414120e32557fe92db097b7655b760b"
|
||||
)
|
||||
|
||||
add_definitions(-DASSIMP_USE_HUNTER)
|
||||
|
@ -268,6 +268,11 @@ IF ((CMAKE_C_COMPILER_ID MATCHES "GNU") AND NOT MINGW)
|
|||
SET(CMAKE_CXX_STANDARD 17)
|
||||
SET(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
||||
ENDIF()
|
||||
|
||||
IF(CMAKE_CXX_COMPILER_VERSION GREATER_EQUAL 13)
|
||||
MESSAGE(STATUS "GCC13 detected disabling \"-Wdangling-reference\" in Cpp files as it appears to be a false positive")
|
||||
ADD_COMPILE_OPTIONS("$<$<COMPILE_LANGUAGE:CXX>:-Wno-dangling-reference>")
|
||||
ENDIF()
|
||||
# hide all not-exported symbols
|
||||
IF(CMAKE_HOST_SYSTEM_PROCESSOR MATCHES "mips64" )
|
||||
SET(CMAKE_CXX_FLAGS "-mxgot -fvisibility=hidden -fno-strict-aliasing -Wall ${CMAKE_CXX_FLAGS}")
|
||||
|
@ -281,9 +286,9 @@ IF ((CMAKE_C_COMPILER_ID MATCHES "GNU") AND NOT MINGW)
|
|||
ELSEIF(MSVC)
|
||||
# enable multi-core compilation with MSVC
|
||||
IF(CMAKE_CXX_COMPILER_ID MATCHES "Clang" ) # clang-cl
|
||||
ADD_COMPILE_OPTIONS(/bigobj /W4 /WX )
|
||||
ADD_COMPILE_OPTIONS(/bigobj)
|
||||
ELSE() # msvc
|
||||
ADD_COMPILE_OPTIONS(/MP /bigobj /W4 /WX)
|
||||
ADD_COMPILE_OPTIONS(/MP /bigobj)
|
||||
ENDIF()
|
||||
|
||||
# disable "elements of array '' will be default initialized" warning on MSVC2013
|
||||
|
|
16
Dockerfile
16
Dockerfile
|
@ -1,14 +1,9 @@
|
|||
FROM ubuntu:14.04
|
||||
FROM ubuntu:22.04
|
||||
|
||||
RUN apt-get update && apt-get install -y \
|
||||
RUN apt-get update && apt-get install -y ninja-build \
|
||||
git cmake build-essential software-properties-common
|
||||
|
||||
RUN add-apt-repository ppa:ubuntu-toolchain-r/test && apt-get update && apt-get install -y gcc-4.9 g++-4.9 && \
|
||||
cd /usr/bin && \
|
||||
rm gcc g++ cpp && \
|
||||
ln -s gcc-4.9 gcc && \
|
||||
ln -s g++-4.9 g++ && \
|
||||
ln -s cpp-4.9 cpp
|
||||
RUN add-apt-repository ppa:ubuntu-toolchain-r/test && apt-get update
|
||||
|
||||
WORKDIR /opt
|
||||
|
||||
|
@ -19,7 +14,8 @@ WORKDIR /opt/assimp
|
|||
|
||||
RUN git checkout master \
|
||||
&& mkdir build && cd build && \
|
||||
cmake \
|
||||
cmake -G 'Ninja' \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DASSIMP_BUILD_ASSIMP_TOOLS=ON \
|
||||
.. && \
|
||||
make && make install
|
||||
ninja -j4 && ninja install
|
||||
|
|
|
@ -479,6 +479,11 @@ void Parser::ParseLV1MaterialListBlock() {
|
|||
if (TokenMatch(filePtr, "MATERIAL_COUNT", 14)) {
|
||||
ParseLV4MeshLong(iMaterialCount);
|
||||
|
||||
if (UINT_MAX - iOldMaterialCount < iMaterialCount) {
|
||||
LogWarning("Out of range: material index is too large");
|
||||
return;
|
||||
}
|
||||
|
||||
// now allocate enough storage to hold all materials
|
||||
m_vMaterials.resize(iOldMaterialCount + iMaterialCount, Material("INVALID"));
|
||||
continue;
|
||||
|
|
|
@ -115,15 +115,12 @@ BlenderImporter::~BlenderImporter() {
|
|||
delete modifier_cache;
|
||||
}
|
||||
|
||||
static const char * const Tokens[] = { "BLENDER" };
|
||||
static const char Token[] = "BLENDER";
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns whether the class can handle the format of the given file.
|
||||
bool BlenderImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
||||
// note: this won't catch compressed files
|
||||
static const char *tokens[] = { "<BLENDER", "blender" };
|
||||
|
||||
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, AI_COUNT_OF(tokens));
|
||||
return ParseMagicToken(pFile, pIOHandler).error.empty();
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -142,63 +139,21 @@ void BlenderImporter::SetupProperties(const Importer * /*pImp*/) {
|
|||
// Imports the given file into the given scene structure.
|
||||
void BlenderImporter::InternReadFile(const std::string &pFile,
|
||||
aiScene *pScene, IOSystem *pIOHandler) {
|
||||
#ifndef ASSIMP_BUILD_NO_COMPRESSED_BLEND
|
||||
std::vector<char> uncompressed;
|
||||
#endif
|
||||
|
||||
FileDatabase file;
|
||||
std::shared_ptr<IOStream> stream(pIOHandler->Open(pFile, "rb"));
|
||||
if (!stream) {
|
||||
ThrowException("Could not open file for reading");
|
||||
StreamOrError streamOrError = ParseMagicToken(pFile, pIOHandler);
|
||||
if (!streamOrError.error.empty()) {
|
||||
ThrowException(streamOrError.error);
|
||||
}
|
||||
std::shared_ptr<IOStream> stream = std::move(streamOrError.stream);
|
||||
|
||||
char magic[8] = { 0 };
|
||||
stream->Read(magic, 7, 1);
|
||||
if (strcmp(magic, Tokens[0])) {
|
||||
// Check for presence of the gzip header. If yes, assume it is a
|
||||
// compressed blend file and try uncompressing it, else fail. This is to
|
||||
// avoid uncompressing random files which our loader might end up with.
|
||||
#ifdef ASSIMP_BUILD_NO_COMPRESSED_BLEND
|
||||
ThrowException("BLENDER magic bytes are missing, is this file compressed (Assimp was built without decompression support)?");
|
||||
#else
|
||||
if (magic[0] != 0x1f || static_cast<uint8_t>(magic[1]) != 0x8b) {
|
||||
ThrowException("BLENDER magic bytes are missing, couldn't find GZIP header either");
|
||||
}
|
||||
char version[4] = { 0 };
|
||||
file.i64bit = (stream->Read(version, 1, 1), version[0] == '-');
|
||||
file.little = (stream->Read(version, 1, 1), version[0] == 'v');
|
||||
|
||||
LogDebug("Found no BLENDER magic word but a GZIP header, might be a compressed file");
|
||||
if (magic[2] != 8) {
|
||||
ThrowException("Unsupported GZIP compression method");
|
||||
}
|
||||
stream->Read(version, 3, 1);
|
||||
version[3] = '\0';
|
||||
|
||||
// http://www.gzip.org/zlib/rfc-gzip.html#header-trailer
|
||||
stream->Seek(0L, aiOrigin_SET);
|
||||
std::shared_ptr<StreamReaderLE> reader = std::shared_ptr<StreamReaderLE>(new StreamReaderLE(stream));
|
||||
|
||||
size_t total = 0;
|
||||
Compression compression;
|
||||
if (compression.open(Compression::Format::Binary, Compression::FlushMode::NoFlush, 16 + Compression::MaxWBits)) {
|
||||
total = compression.decompress((unsigned char *)reader->GetPtr(), reader->GetRemainingSize(), uncompressed);
|
||||
compression.close();
|
||||
}
|
||||
|
||||
// replace the input stream with a memory stream
|
||||
stream = std::make_shared<MemoryIOStream>(reinterpret_cast<uint8_t *>(uncompressed.data()), total);
|
||||
|
||||
// .. and retry
|
||||
stream->Read(magic, 7, 1);
|
||||
if (strcmp(magic, "BLENDER")) {
|
||||
ThrowException("Found no BLENDER magic word in decompressed GZIP file");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
file.i64bit = (stream->Read(magic, 1, 1), magic[0] == '-');
|
||||
file.little = (stream->Read(magic, 1, 1), magic[0] == 'v');
|
||||
|
||||
stream->Read(magic, 3, 1);
|
||||
magic[3] = '\0';
|
||||
|
||||
LogInfo("Blender version is ", magic[0], ".", magic + 1,
|
||||
LogInfo("Blender version is ", version[0], ".", version + 1,
|
||||
" (64bit: ", file.i64bit ? "true" : "false",
|
||||
", little endian: ", file.little ? "true" : "false", ")");
|
||||
|
||||
|
@ -1338,4 +1293,55 @@ aiNode *BlenderImporter::ConvertNode(const Scene &in, const Object *obj, Convers
|
|||
return node.release();
|
||||
}
|
||||
|
||||
BlenderImporter::StreamOrError BlenderImporter::ParseMagicToken(const std::string &pFile, IOSystem *pIOHandler) const {
|
||||
std::shared_ptr<IOStream> stream(pIOHandler->Open(pFile, "rb"));
|
||||
if (stream == nullptr) {
|
||||
return {{}, {}, "Could not open file for reading"};
|
||||
}
|
||||
|
||||
char magic[8] = { 0 };
|
||||
stream->Read(magic, 7, 1);
|
||||
if (strcmp(magic, Token) == 0) {
|
||||
return {stream, {}, {}};
|
||||
}
|
||||
|
||||
// Check for presence of the gzip header. If yes, assume it is a
|
||||
// compressed blend file and try uncompressing it, else fail. This is to
|
||||
// avoid uncompressing random files which our loader might end up with.
|
||||
#ifdef ASSIMP_BUILD_NO_COMPRESSED_BLEND
|
||||
return {{}, {}, "BLENDER magic bytes are missing, is this file compressed (Assimp was built without decompression support)?"};
|
||||
#else
|
||||
if (magic[0] != 0x1f || static_cast<uint8_t>(magic[1]) != 0x8b) {
|
||||
return {{}, {}, "BLENDER magic bytes are missing, couldn't find GZIP header either"};
|
||||
}
|
||||
|
||||
LogDebug("Found no BLENDER magic word but a GZIP header, might be a compressed file");
|
||||
if (magic[2] != 8) {
|
||||
return {{}, {}, "Unsupported GZIP compression method"};
|
||||
}
|
||||
|
||||
// http://www.gzip.org/zlib/rfc-gzip.html#header-trailer
|
||||
stream->Seek(0L, aiOrigin_SET);
|
||||
std::shared_ptr<StreamReaderLE> reader = std::shared_ptr<StreamReaderLE>(new StreamReaderLE(stream));
|
||||
|
||||
size_t total = 0;
|
||||
Compression compression;
|
||||
auto uncompressed = std::make_shared<std::vector<char>>();
|
||||
if (compression.open(Compression::Format::Binary, Compression::FlushMode::NoFlush, 16 + Compression::MaxWBits)) {
|
||||
total = compression.decompress((unsigned char *)reader->GetPtr(), reader->GetRemainingSize(), *uncompressed);
|
||||
compression.close();
|
||||
}
|
||||
|
||||
// replace the input stream with a memory stream
|
||||
stream = std::make_shared<MemoryIOStream>(reinterpret_cast<uint8_t *>(uncompressed->data()), total);
|
||||
|
||||
// .. and retry
|
||||
stream->Read(magic, 7, 1);
|
||||
if (strcmp(magic, Token) == 0) {
|
||||
return {stream, uncompressed, {}};
|
||||
}
|
||||
return {{}, {}, "Found no BLENDER magic word in decompressed GZIP file"};
|
||||
#endif
|
||||
}
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_BLEND_IMPORTER
|
||||
|
|
|
@ -180,6 +180,19 @@ private:
|
|||
const Blender::MTex *tex,
|
||||
Blender::ConversionData &conv_data);
|
||||
|
||||
// TODO: Move to a std::variant, once c++17 is supported.
|
||||
struct StreamOrError {
|
||||
std::shared_ptr<IOStream> stream;
|
||||
std::shared_ptr<std::vector<char>> input;
|
||||
std::string error;
|
||||
};
|
||||
|
||||
// Returns either a stream (and optional input data for the stream) or
|
||||
// an error if it can't parse the magic token.
|
||||
StreamOrError ParseMagicToken(
|
||||
const std::string &pFile,
|
||||
IOSystem *pIOHandler) const;
|
||||
|
||||
private: // static stuff, mostly logging and error reporting.
|
||||
// --------------------
|
||||
static void CheckActualType(const Blender::ElemBase *dt,
|
||||
|
|
|
@ -95,6 +95,7 @@ ColladaLoader::ColladaLoader() :
|
|||
noSkeletonMesh(false),
|
||||
removeEmptyBones(false),
|
||||
ignoreUpDirection(false),
|
||||
ignoreUnitSize(false),
|
||||
useColladaName(false),
|
||||
mNodeNameCounter(0) {
|
||||
// empty
|
||||
|
@ -122,6 +123,7 @@ void ColladaLoader::SetupProperties(const Importer *pImp) {
|
|||
noSkeletonMesh = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_NO_SKELETON_MESHES, 0) != 0;
|
||||
removeEmptyBones = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES, true) != 0;
|
||||
ignoreUpDirection = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION, 0) != 0;
|
||||
ignoreUnitSize = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_COLLADA_IGNORE_UNIT_SIZE, 0) != 0;
|
||||
useColladaName = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_COLLADA_USE_COLLADA_NAMES, 0) != 0;
|
||||
}
|
||||
|
||||
|
@ -170,12 +172,15 @@ void ColladaLoader::InternReadFile(const std::string &pFile, aiScene *pScene, IO
|
|||
// ... then fill the materials with the now adjusted settings
|
||||
FillMaterials(parser, pScene);
|
||||
|
||||
// Apply unit-size scale calculation
|
||||
|
||||
pScene->mRootNode->mTransformation *= aiMatrix4x4(parser.mUnitSize, 0, 0, 0,
|
||||
0, parser.mUnitSize, 0, 0,
|
||||
0, 0, parser.mUnitSize, 0,
|
||||
0, 0, 0, 1);
|
||||
if (!ignoreUnitSize) {
|
||||
// Apply unit-size scale calculation
|
||||
pScene->mRootNode->mTransformation *= aiMatrix4x4(
|
||||
parser.mUnitSize, 0, 0, 0,
|
||||
0, parser.mUnitSize, 0, 0,
|
||||
0, 0, parser.mUnitSize, 0,
|
||||
0, 0, 0, 1);
|
||||
}
|
||||
|
||||
if (!ignoreUpDirection) {
|
||||
// Convert to Y_UP, if different orientation
|
||||
if (parser.mUpDirection == ColladaParser::UP_X) {
|
||||
|
|
|
@ -239,6 +239,7 @@ protected:
|
|||
bool noSkeletonMesh;
|
||||
bool removeEmptyBones;
|
||||
bool ignoreUpDirection;
|
||||
bool ignoreUnitSize;
|
||||
bool useColladaName;
|
||||
|
||||
/** Used by FindNameForNode() to generate unique node names */
|
||||
|
|
|
@ -71,7 +71,7 @@ static const aiColor4D AI_DXF_DEFAULT_COLOR(aiColor4D(0.6f, 0.6f, 0.6f, 0.6f));
|
|||
// color indices for DXF - 16 are supported, the table is
|
||||
// taken directly from the DXF spec.
|
||||
static aiColor4D g_aclrDxfIndexColors[] = {
|
||||
aiColor4D (0.6f, 0.6f, 0.6f, 1.0f),
|
||||
aiColor4D(0.6f, 0.6f, 0.6f, 1.0f),
|
||||
aiColor4D (1.0f, 0.0f, 0.0f, 1.0f), // red
|
||||
aiColor4D (0.0f, 1.0f, 0.0f, 1.0f), // green
|
||||
aiColor4D (0.0f, 0.0f, 1.0f, 1.0f), // blue
|
||||
|
@ -88,6 +88,7 @@ static aiColor4D g_aclrDxfIndexColors[] = {
|
|||
aiColor4D (1.0f, 1.0f, 1.0f, 1.0f), // white
|
||||
aiColor4D (0.6f, 0.0f, 1.0f, 1.0f) // violet
|
||||
};
|
||||
|
||||
#define AI_DXF_NUM_INDEX_COLORS (sizeof(g_aclrDxfIndexColors)/sizeof(g_aclrDxfIndexColors[0]))
|
||||
#define AI_DXF_ENTITIES_MAGIC_BLOCK "$ASSIMP_ENTITIES_MAGIC"
|
||||
|
||||
|
@ -109,14 +110,6 @@ static const aiImporterDesc desc = {
|
|||
"dxf"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
DXFImporter::DXFImporter() = default;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Destructor, private as well
|
||||
DXFImporter::~DXFImporter() = default;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns whether the class can handle the format of the given file.
|
||||
bool DXFImporter::CanRead( const std::string& filename, IOSystem* pIOHandler, bool /*checkSig*/ ) const {
|
||||
|
@ -229,7 +222,7 @@ void DXFImporter::ConvertMeshes(aiScene* pScene, DXF::FileData& output) {
|
|||
ASSIMP_LOG_VERBOSE_DEBUG("DXF: Unexpanded polycount is ", icount, ", vertex count is ", vcount);
|
||||
}
|
||||
|
||||
if (! output.blocks.size() ) {
|
||||
if (output.blocks.empty()) {
|
||||
throw DeadlyImportError("DXF: no data blocks loaded");
|
||||
}
|
||||
|
||||
|
@ -587,10 +580,11 @@ void DXFImporter::ParseInsertion(DXF::LineReader& reader, DXF::FileData& output)
|
|||
}
|
||||
}
|
||||
|
||||
#define DXF_POLYLINE_FLAG_CLOSED 0x1
|
||||
#define DXF_POLYLINE_FLAG_3D_POLYLINE 0x8
|
||||
#define DXF_POLYLINE_FLAG_3D_POLYMESH 0x10
|
||||
#define DXF_POLYLINE_FLAG_POLYFACEMESH 0x40
|
||||
static constexpr unsigned int DXF_POLYLINE_FLAG_CLOSED = 0x1;
|
||||
// Currently unused
|
||||
//static constexpr unsigned int DXF_POLYLINE_FLAG_3D_POLYLINE = 0x8;
|
||||
//static constexpr unsigned int DXF_POLYLINE_FLAG_3D_POLYMESH = 0x10;
|
||||
static constexpr unsigned int DXF_POLYLINE_FLAG_POLYFACEMESH = 0x40;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void DXFImporter::ParsePolyLine(DXF::LineReader& reader, DXF::FileData& output) {
|
||||
|
@ -639,12 +633,6 @@ void DXFImporter::ParsePolyLine(DXF::LineReader& reader, DXF::FileData& output)
|
|||
reader++;
|
||||
}
|
||||
|
||||
//if (!(line.flags & DXF_POLYLINE_FLAG_POLYFACEMESH)) {
|
||||
// DefaultLogger::get()->warn((Formatter::format("DXF: polyline not currently supported: "),line.flags));
|
||||
// output.blocks.back().lines.pop_back();
|
||||
// return;
|
||||
//}
|
||||
|
||||
if (vguess && line.positions.size() != vguess) {
|
||||
ASSIMP_LOG_WARN("DXF: unexpected vertex count in polymesh: ",
|
||||
line.positions.size(),", expected ", vguess );
|
||||
|
@ -734,12 +722,18 @@ void DXFImporter::ParsePolyLineVertex(DXF::LineReader& reader, DXF::PolyLine& li
|
|||
case 71:
|
||||
case 72:
|
||||
case 73:
|
||||
case 74:
|
||||
if (cnti == 4) {
|
||||
ASSIMP_LOG_WARN("DXF: more than 4 indices per face not supported; ignoring");
|
||||
break;
|
||||
case 74: {
|
||||
if (cnti == 4) {
|
||||
ASSIMP_LOG_WARN("DXF: more than 4 indices per face not supported; ignoring");
|
||||
break;
|
||||
}
|
||||
const int index = reader.ValueAsSignedInt();
|
||||
if (index >= 0) {
|
||||
indices[cnti++] = static_cast<unsigned int>(index);
|
||||
} else {
|
||||
ASSIMP_LOG_WARN("DXF: Skip invisible face.");
|
||||
}
|
||||
}
|
||||
indices[cnti++] = reader.ValueAsUnsignedInt();
|
||||
break;
|
||||
|
||||
// color
|
||||
|
@ -777,8 +771,7 @@ void DXFImporter::ParsePolyLineVertex(DXF::LineReader& reader, DXF::PolyLine& li
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void DXFImporter::Parse3DFace(DXF::LineReader& reader, DXF::FileData& output)
|
||||
{
|
||||
void DXFImporter::Parse3DFace(DXF::LineReader& reader, DXF::FileData& output) {
|
||||
// (note) this is also used for for parsing line entities, so we
|
||||
// must handle the vertex_count == 2 case as well.
|
||||
|
||||
|
@ -795,8 +788,7 @@ void DXFImporter::Parse3DFace(DXF::LineReader& reader, DXF::FileData& output)
|
|||
if (reader.GroupCode() == 0) {
|
||||
break;
|
||||
}
|
||||
switch (reader.GroupCode())
|
||||
{
|
||||
switch (reader.GroupCode()) {
|
||||
|
||||
// 8 specifies the layer
|
||||
case 8:
|
||||
|
|
|
@ -68,8 +68,8 @@ namespace DXF {
|
|||
*/
|
||||
class DXFImporter : public BaseImporter {
|
||||
public:
|
||||
DXFImporter();
|
||||
~DXFImporter() override;
|
||||
DXFImporter() = default;
|
||||
~DXFImporter() override = default;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns whether the class can handle the format of the given file.
|
||||
|
|
|
@ -93,6 +93,8 @@ FBXConverter::FBXConverter(aiScene *out, const Document &doc, bool removeEmptyBo
|
|||
mSceneOut(out),
|
||||
doc(doc),
|
||||
mRemoveEmptyBones(removeEmptyBones) {
|
||||
|
||||
|
||||
// animations need to be converted first since this will
|
||||
// populate the node_anim_chain_bits map, which is needed
|
||||
// to determine which nodes need to be generated.
|
||||
|
@ -427,12 +429,26 @@ void FBXConverter::ConvertCamera(const Camera &cam, const std::string &orig_name
|
|||
out_camera->mLookAt = aiVector3D(1.0f, 0.0f, 0.0f);
|
||||
out_camera->mUp = aiVector3D(0.0f, 1.0f, 0.0f);
|
||||
|
||||
out_camera->mHorizontalFOV = AI_DEG_TO_RAD(cam.FieldOfView());
|
||||
// NOTE: Some software (maya) does not put FieldOfView in FBX, so we compute
|
||||
// mHorizontalFOV from FocalLength and FilmWidth with unit conversion.
|
||||
|
||||
out_camera->mClipPlaneNear = cam.NearPlane();
|
||||
out_camera->mClipPlaneFar = cam.FarPlane();
|
||||
// TODO: This is not a complete solution for how FBX cameras can be stored.
|
||||
// TODO: Incorporate non-square pixel aspect ratio.
|
||||
// TODO: FBX aperture mode might be storing vertical FOV in need of conversion with aspect ratio.
|
||||
|
||||
float fov_deg = cam.FieldOfView();
|
||||
// If FOV not specified in file, compute using FilmWidth and FocalLength.
|
||||
if (fov_deg == kFovUnknown) {
|
||||
float film_width_inches = cam.FilmWidth();
|
||||
float focal_length_mm = cam.FocalLength();
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("FBX FOV unspecified. Computing from FilmWidth (", film_width_inches, "inches) and FocalLength (", focal_length_mm, "mm).");
|
||||
double half_fov_rad = std::atan2(film_width_inches * 25.4 * 0.5, focal_length_mm);
|
||||
out_camera->mHorizontalFOV = static_cast<float>(half_fov_rad);
|
||||
} else {
|
||||
// FBX fov is full-view degrees. We want half-view radians.
|
||||
out_camera->mHorizontalFOV = AI_DEG_TO_RAD(fov_deg) * 0.5f;
|
||||
}
|
||||
|
||||
out_camera->mHorizontalFOV = AI_DEG_TO_RAD(cam.FieldOfView());
|
||||
out_camera->mClipPlaneNear = cam.NearPlane();
|
||||
out_camera->mClipPlaneFar = cam.FarPlane();
|
||||
}
|
||||
|
|
|
@ -55,9 +55,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#define _AI_CONCAT(a,b) a ## b
|
||||
#define AI_CONCAT(a,b) _AI_CONCAT(a,b)
|
||||
|
||||
|
||||
namespace Assimp {
|
||||
namespace FBX {
|
||||
|
||||
// Use an 'illegal' default FOV value to detect if the FBX camera has set the FOV.
|
||||
static const float kFovUnknown = -1.0f;
|
||||
|
||||
|
||||
class Parser;
|
||||
class Object;
|
||||
struct ImportSettings;
|
||||
|
@ -247,7 +252,7 @@ public:
|
|||
fbx_simple_property(FilmAspectRatio, float, 1.0f)
|
||||
fbx_simple_property(ApertureMode, int, 0)
|
||||
|
||||
fbx_simple_property(FieldOfView, float, 1.0f)
|
||||
fbx_simple_property(FieldOfView, float, kFovUnknown)
|
||||
fbx_simple_property(FocalLength, float, 1.0f)
|
||||
};
|
||||
|
||||
|
|
|
@ -211,7 +211,7 @@ Scope::Scope(Parser& parser,bool topLevel)
|
|||
elements.insert(ElementMap::value_type(str, element));
|
||||
return;
|
||||
}
|
||||
delete element;
|
||||
delete_Element(element);
|
||||
ParseError("unexpected end of file",parser.LastToken());
|
||||
} else {
|
||||
elements.insert(ElementMap::value_type(str, element));
|
||||
|
|
|
@ -115,7 +115,9 @@ void HMPImporter::InternReadFile(const std::string &pFile,
|
|||
throw DeadlyImportError("HMP File is too small.");
|
||||
|
||||
// Allocate storage and copy the contents of the file to a memory buffer
|
||||
mBuffer = new uint8_t[fileSize];
|
||||
auto deleter=[this](uint8_t* ptr){ delete[] ptr; mBuffer = nullptr; };
|
||||
std::unique_ptr<uint8_t[], decltype(deleter)> buffer(new uint8_t[fileSize], deleter);
|
||||
mBuffer = buffer.get();
|
||||
file->Read((void *)mBuffer, 1, fileSize);
|
||||
iFileSize = (unsigned int)fileSize;
|
||||
|
||||
|
@ -143,9 +145,6 @@ void HMPImporter::InternReadFile(const std::string &pFile,
|
|||
// Print the magic word to the logger
|
||||
std::string szBuffer = ai_str_toprintable((const char *)&iMagic, sizeof(iMagic));
|
||||
|
||||
delete[] mBuffer;
|
||||
mBuffer = nullptr;
|
||||
|
||||
// We're definitely unable to load this file
|
||||
throw DeadlyImportError("Unknown HMP subformat ", pFile,
|
||||
". Magic word (", szBuffer, ") is not known");
|
||||
|
@ -153,9 +152,6 @@ void HMPImporter::InternReadFile(const std::string &pFile,
|
|||
|
||||
// Set the AI_SCENE_FLAGS_TERRAIN bit
|
||||
pScene->mFlags |= AI_SCENE_FLAGS_TERRAIN;
|
||||
|
||||
delete[] mBuffer;
|
||||
mBuffer = nullptr;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -445,11 +441,11 @@ void HMPImporter::ReadFirstSkin(unsigned int iNumSkins, const unsigned char *szC
|
|||
szCursor += sizeof(uint32_t);
|
||||
|
||||
// allocate an output material
|
||||
aiMaterial *pcMat = new aiMaterial();
|
||||
std::unique_ptr<aiMaterial> pcMat(new aiMaterial());
|
||||
|
||||
// read the skin, this works exactly as for MDL7
|
||||
ParseSkinLump_3DGS_MDL7(szCursor, &szCursor,
|
||||
pcMat, iType, iWidth, iHeight);
|
||||
pcMat.get(), iType, iWidth, iHeight);
|
||||
|
||||
// now we need to skip any other skins ...
|
||||
for (unsigned int i = 1; i < iNumSkins; ++i) {
|
||||
|
@ -468,7 +464,7 @@ void HMPImporter::ReadFirstSkin(unsigned int iNumSkins, const unsigned char *szC
|
|||
// setup the material ...
|
||||
pScene->mNumMaterials = 1;
|
||||
pScene->mMaterials = new aiMaterial *[1];
|
||||
pScene->mMaterials[0] = pcMat;
|
||||
pScene->mMaterials[0] = pcMat.release();
|
||||
|
||||
*szCursorOut = szCursor;
|
||||
}
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -53,7 +53,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/StringUtils.h>
|
||||
#include <assimp/anim.h>
|
||||
|
||||
namespace Assimp {
|
||||
namespace Assimp {
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Irr importer class.
|
||||
|
@ -71,13 +71,13 @@ public:
|
|||
/** Returns whether the class can handle the format of the given file.
|
||||
* See BaseImporter::CanRead() for details.
|
||||
*/
|
||||
bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
|
||||
bool checkSig) const override;
|
||||
bool CanRead(const std::string &pFile, IOSystem *pIOHandler,
|
||||
bool checkSig) const override;
|
||||
|
||||
protected:
|
||||
const aiImporterDesc* GetInfo () const override;
|
||||
void InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler) override;
|
||||
void SetupProperties(const Importer* pImp) override;
|
||||
const aiImporterDesc *GetInfo() const override;
|
||||
void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) override;
|
||||
void SetupProperties(const Importer *pImp) override;
|
||||
|
||||
private:
|
||||
/** Data structure for a scene-graph node animator
|
||||
|
@ -85,27 +85,19 @@ private:
|
|||
struct Animator {
|
||||
// Type of the animator
|
||||
enum AT {
|
||||
UNKNOWN = 0x0,
|
||||
ROTATION = 0x1,
|
||||
FLY_CIRCLE = 0x2,
|
||||
FLY_STRAIGHT = 0x3,
|
||||
UNKNOWN = 0x0,
|
||||
ROTATION = 0x1,
|
||||
FLY_CIRCLE = 0x2,
|
||||
FLY_STRAIGHT = 0x3,
|
||||
FOLLOW_SPLINE = 0x4,
|
||||
OTHER = 0x5
|
||||
OTHER = 0x5
|
||||
|
||||
} type;
|
||||
|
||||
explicit Animator(AT t = UNKNOWN)
|
||||
: type (t)
|
||||
, speed ( ai_real( 0.001 ) )
|
||||
, direction ( ai_real( 0.0 ), ai_real( 1.0 ), ai_real( 0.0 ) )
|
||||
, circleRadius ( ai_real( 1.0) )
|
||||
, tightness ( ai_real( 0.5 ) )
|
||||
, loop (true)
|
||||
, timeForWay (100)
|
||||
{
|
||||
explicit Animator(AT t = UNKNOWN) :
|
||||
type(t), speed(ai_real(0.001)), direction(ai_real(0.0), ai_real(1.0), ai_real(0.0)), circleRadius(ai_real(1.0)), tightness(ai_real(0.5)), loop(true), timeForWay(100) {
|
||||
}
|
||||
|
||||
|
||||
// common parameters
|
||||
ai_real speed;
|
||||
aiVector3D direction;
|
||||
|
@ -128,11 +120,9 @@ private:
|
|||
|
||||
/** Data structure for a scene-graph node in an IRR file
|
||||
*/
|
||||
struct Node
|
||||
{
|
||||
struct Node {
|
||||
// Type of the node
|
||||
enum ET
|
||||
{
|
||||
enum ET {
|
||||
LIGHT,
|
||||
CUBE,
|
||||
MESH,
|
||||
|
@ -144,21 +134,20 @@ private:
|
|||
ANIMMESH
|
||||
} type;
|
||||
|
||||
explicit Node(ET t)
|
||||
: type (t)
|
||||
, scaling (1.0,1.0,1.0) // assume uniform scaling by default
|
||||
, parent()
|
||||
, framesPerSecond (0.0)
|
||||
, id()
|
||||
, sphereRadius (1.0)
|
||||
, spherePolyCountX (100)
|
||||
, spherePolyCountY (100)
|
||||
{
|
||||
explicit Node(ET t) :
|
||||
type(t), scaling(1.0, 1.0, 1.0) // assume uniform scaling by default
|
||||
,
|
||||
parent(),
|
||||
framesPerSecond(0.0),
|
||||
id(),
|
||||
sphereRadius(1.0),
|
||||
spherePolyCountX(100),
|
||||
spherePolyCountY(100) {
|
||||
|
||||
// Generate a default name for the node
|
||||
char buffer[128];
|
||||
static int cnt;
|
||||
ai_snprintf(buffer, 128, "IrrNode_%i",cnt++);
|
||||
ai_snprintf(buffer, 128, "IrrNode_%i", cnt++);
|
||||
name = std::string(buffer);
|
||||
|
||||
// reserve space for up to 5 materials
|
||||
|
@ -175,10 +164,10 @@ private:
|
|||
std::string name;
|
||||
|
||||
// List of all child nodes
|
||||
std::vector<Node*> children;
|
||||
std::vector<Node *> children;
|
||||
|
||||
// Parent node
|
||||
Node* parent;
|
||||
Node *parent;
|
||||
|
||||
// Animated meshes: frames per second
|
||||
// 0.f if not specified
|
||||
|
@ -190,13 +179,13 @@ private:
|
|||
|
||||
// Meshes: List of materials to be assigned
|
||||
// along with their corresponding material flags
|
||||
std::vector< std::pair<aiMaterial*, unsigned int> > materials;
|
||||
std::vector<std::pair<aiMaterial *, unsigned int>> materials;
|
||||
|
||||
// Spheres: radius of the sphere to be generates
|
||||
ai_real sphereRadius;
|
||||
|
||||
// Spheres: Number of polygons in the x,y direction
|
||||
unsigned int spherePolyCountX,spherePolyCountY;
|
||||
unsigned int spherePolyCountX, spherePolyCountY;
|
||||
|
||||
// List of all animators assigned to the node
|
||||
std::list<Animator> animators;
|
||||
|
@ -204,40 +193,54 @@ private:
|
|||
|
||||
/** Data structure for a vertex in an IRR skybox
|
||||
*/
|
||||
struct SkyboxVertex
|
||||
{
|
||||
struct SkyboxVertex {
|
||||
SkyboxVertex() = default;
|
||||
|
||||
//! Construction from single vertex components
|
||||
SkyboxVertex(ai_real px, ai_real py, ai_real pz,
|
||||
ai_real nx, ai_real ny, ai_real nz,
|
||||
ai_real uvx, ai_real uvy)
|
||||
ai_real nx, ai_real ny, ai_real nz,
|
||||
ai_real uvx, ai_real uvy)
|
||||
|
||||
: position (px,py,pz)
|
||||
, normal (nx,ny,nz)
|
||||
, uv (uvx,uvy,0.0)
|
||||
{}
|
||||
:
|
||||
position(px, py, pz), normal(nx, ny, nz), uv(uvx, uvy, 0.0) {}
|
||||
|
||||
aiVector3D position, normal, uv;
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Parse <node> tag from XML file and extract child node
|
||||
// @param node XML node
|
||||
// @param guessedMeshesContained number of extra guessed meshes
|
||||
IRRImporter::Node *ParseNode(pugi::xml_node &node, BatchLoader& batch);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Parse <attributes> tags within <node> tags and apply to scene node
|
||||
// @param attributeNode XML child node
|
||||
// @param nd Attributed scene node
|
||||
void ParseNodeAttributes(pugi::xml_node &attributeNode, IRRImporter::Node *nd, BatchLoader& batch);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Parse an <animator> node and attach an animator to a node
|
||||
// @param animatorNode XML animator node
|
||||
// @param nd Animated scene node
|
||||
void ParseAnimators(pugi::xml_node &animatorNode, IRRImporter::Node *nd);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/// Fill the scene-graph recursively
|
||||
void GenerateGraph(Node* root,aiNode* rootOut ,aiScene* scene,
|
||||
BatchLoader& batch,
|
||||
std::vector<aiMesh*>& meshes,
|
||||
std::vector<aiNodeAnim*>& anims,
|
||||
std::vector<AttachmentInfo>& attach,
|
||||
std::vector<aiMaterial*>& materials,
|
||||
unsigned int& defaultMatIdx);
|
||||
void GenerateGraph(Node *root, aiNode *rootOut, aiScene *scene,
|
||||
BatchLoader &batch,
|
||||
std::vector<aiMesh *> &meshes,
|
||||
std::vector<aiNodeAnim *> &anims,
|
||||
std::vector<AttachmentInfo> &attach,
|
||||
std::vector<aiMaterial *> &materials,
|
||||
unsigned int &defaultMatIdx);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/// Generate a mesh that consists of just a single quad
|
||||
aiMesh* BuildSingleQuadMesh(const SkyboxVertex& v1,
|
||||
const SkyboxVertex& v2,
|
||||
const SkyboxVertex& v3,
|
||||
const SkyboxVertex& v4);
|
||||
aiMesh *BuildSingleQuadMesh(const SkyboxVertex &v1,
|
||||
const SkyboxVertex &v2,
|
||||
const SkyboxVertex &v3,
|
||||
const SkyboxVertex &v4);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/// Build a sky-box
|
||||
|
@ -245,8 +248,8 @@ private:
|
|||
/// @param meshes Receives 6 output meshes
|
||||
/// @param materials The last 6 materials are assigned to the newly
|
||||
/// created meshes. The names of the materials are adjusted.
|
||||
void BuildSkybox(std::vector<aiMesh*>& meshes,
|
||||
std::vector<aiMaterial*> materials);
|
||||
void BuildSkybox(std::vector<aiMesh *> &meshes,
|
||||
std::vector<aiMaterial *> materials);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Copy a material for a mesh to the output material list
|
||||
|
@ -256,10 +259,10 @@ private:
|
|||
* @param defMatIdx Default material index - UINT_MAX if not present
|
||||
* @param mesh Mesh to work on
|
||||
*/
|
||||
void CopyMaterial(std::vector<aiMaterial*>& materials,
|
||||
std::vector< std::pair<aiMaterial*, unsigned int> >& inmaterials,
|
||||
unsigned int& defMatIdx,
|
||||
aiMesh* mesh);
|
||||
void CopyMaterial(std::vector<aiMaterial *> &materials,
|
||||
std::vector<std::pair<aiMaterial *, unsigned int>> &inmaterials,
|
||||
unsigned int &defMatIdx,
|
||||
aiMesh *mesh);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Compute animations for a specific node
|
||||
|
@ -267,8 +270,8 @@ private:
|
|||
* @param root Node to be processed
|
||||
* @param anims The list of output animations
|
||||
*/
|
||||
void ComputeAnimations(Node* root, aiNode* real,
|
||||
std::vector<aiNodeAnim*>& anims);
|
||||
void ComputeAnimations(Node *root, aiNode *real,
|
||||
std::vector<aiNodeAnim *> &anims);
|
||||
|
||||
private:
|
||||
/// Configuration option: desired output FPS
|
||||
|
@ -276,6 +279,12 @@ private:
|
|||
|
||||
/// Configuration option: speed flag was set?
|
||||
bool configSpeedFlag;
|
||||
|
||||
std::vector<aiCamera*> cameras;
|
||||
std::vector<aiLight*> lights;
|
||||
unsigned int guessedMeshCnt;
|
||||
unsigned int guessedMatCnt;
|
||||
unsigned int guessedAnimCnt;
|
||||
};
|
||||
|
||||
} // end of namespace Assimp
|
||||
|
|
|
@ -57,16 +57,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Irrlicht Mesh Reader",
|
||||
"",
|
||||
"",
|
||||
"http://irrlicht.sourceforge.net/",
|
||||
aiImporterFlags_SupportTextFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"xml irrmesh"
|
||||
"Irrlicht Mesh Reader",
|
||||
"",
|
||||
"",
|
||||
"http://irrlicht.sourceforge.net/",
|
||||
aiImporterFlags_SupportTextFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"xml irrmesh"
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -80,419 +80,443 @@ IRRMeshImporter::~IRRMeshImporter() = default;
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns whether the class can handle the format of the given file.
|
||||
bool IRRMeshImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
||||
/* NOTE: A simple check for the file extension is not enough
|
||||
* here. Irrmesh and irr are easy, but xml is too generic
|
||||
* and could be collada, too. So we need to open the file and
|
||||
* search for typical tokens.
|
||||
*/
|
||||
static const char *tokens[] = { "irrmesh" };
|
||||
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, AI_COUNT_OF(tokens));
|
||||
/* NOTE: A simple check for the file extension is not enough
|
||||
* here. Irrmesh and irr are easy, but xml is too generic
|
||||
* and could be collada, too. So we need to open the file and
|
||||
* search for typical tokens.
|
||||
*/
|
||||
static const char *tokens[] = { "irrmesh" };
|
||||
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, AI_COUNT_OF(tokens));
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a list of all file extensions which are handled by this class
|
||||
const aiImporterDesc *IRRMeshImporter::GetInfo() const {
|
||||
return &desc;
|
||||
return &desc;
|
||||
}
|
||||
|
||||
static void releaseMaterial(aiMaterial **mat) {
|
||||
if (*mat != nullptr) {
|
||||
delete *mat;
|
||||
*mat = nullptr;
|
||||
}
|
||||
if (*mat != nullptr) {
|
||||
delete *mat;
|
||||
*mat = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
static void releaseMesh(aiMesh **mesh) {
|
||||
if (*mesh != nullptr) {
|
||||
delete *mesh;
|
||||
*mesh = nullptr;
|
||||
}
|
||||
if (*mesh != nullptr) {
|
||||
delete *mesh;
|
||||
*mesh = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Imports the given file into the given scene structure.
|
||||
void IRRMeshImporter::InternReadFile(const std::string &pFile,
|
||||
aiScene *pScene, IOSystem *pIOHandler) {
|
||||
std::unique_ptr<IOStream> file(pIOHandler->Open(pFile));
|
||||
aiScene *pScene, IOSystem *pIOHandler) {
|
||||
std::unique_ptr<IOStream> file(pIOHandler->Open(pFile));
|
||||
|
||||
// Check whether we can read from the file
|
||||
if (file == nullptr)
|
||||
throw DeadlyImportError("Failed to open IRRMESH file ", pFile);
|
||||
// Check whether we can read from the file
|
||||
if (file == nullptr)
|
||||
throw DeadlyImportError("Failed to open IRRMESH file ", pFile);
|
||||
|
||||
// Construct the irrXML parser
|
||||
XmlParser parser;
|
||||
if (!parser.parse( file.get() )) {
|
||||
throw DeadlyImportError("XML parse error while loading IRRMESH file ", pFile);
|
||||
}
|
||||
XmlNode root = parser.getRootNode();
|
||||
// Construct the irrXML parser
|
||||
XmlParser parser;
|
||||
if (!parser.parse(file.get())) {
|
||||
throw DeadlyImportError("XML parse error while loading IRRMESH file ", pFile);
|
||||
}
|
||||
XmlNode root = parser.getRootNode();
|
||||
|
||||
// final data
|
||||
std::vector<aiMaterial *> materials;
|
||||
std::vector<aiMesh *> meshes;
|
||||
materials.reserve(5);
|
||||
meshes.reserve(5);
|
||||
// final data
|
||||
std::vector<aiMaterial *> materials;
|
||||
std::vector<aiMesh *> meshes;
|
||||
materials.reserve(5);
|
||||
meshes.reserve(5);
|
||||
|
||||
// temporary data - current mesh buffer
|
||||
aiMaterial *curMat = nullptr;
|
||||
aiMesh *curMesh = nullptr;
|
||||
unsigned int curMatFlags = 0;
|
||||
// temporary data - current mesh buffer
|
||||
// TODO move all these to inside loop
|
||||
aiMaterial *curMat = nullptr;
|
||||
aiMesh *curMesh = nullptr;
|
||||
unsigned int curMatFlags = 0;
|
||||
|
||||
std::vector<aiVector3D> curVertices, curNormals, curTangents, curBitangents;
|
||||
std::vector<aiColor4D> curColors;
|
||||
std::vector<aiVector3D> curUVs, curUV2s;
|
||||
std::vector<aiVector3D> curVertices, curNormals, curTangents, curBitangents;
|
||||
std::vector<aiColor4D> curColors;
|
||||
std::vector<aiVector3D> curUVs, curUV2s;
|
||||
|
||||
// some temporary variables
|
||||
int textMeaning = 0;
|
||||
int vertexFormat = 0; // 0 = normal; 1 = 2 tcoords, 2 = tangents
|
||||
bool useColors = false;
|
||||
// some temporary variables
|
||||
// textMeaning is a 15 year old variable, that could've been an enum
|
||||
// int textMeaning = 0; // 0=none? 1=vertices 2=indices
|
||||
// int vertexFormat = 0; // 0 = normal; 1 = 2 tcoords, 2 = tangents
|
||||
bool useColors = false;
|
||||
|
||||
// Parse the XML file
|
||||
for (pugi::xml_node child : root.children()) {
|
||||
if (child.type() == pugi::node_element) {
|
||||
if (!ASSIMP_stricmp(child.name(), "buffer") && (curMat || curMesh)) {
|
||||
// end of previous buffer. A material and a mesh should be there
|
||||
if (!curMat || !curMesh) {
|
||||
ASSIMP_LOG_ERROR("IRRMESH: A buffer must contain a mesh and a material");
|
||||
releaseMaterial(&curMat);
|
||||
releaseMesh(&curMesh);
|
||||
} else {
|
||||
materials.push_back(curMat);
|
||||
meshes.push_back(curMesh);
|
||||
}
|
||||
curMat = nullptr;
|
||||
curMesh = nullptr;
|
||||
/*
|
||||
** irrmesh files have a top level <mesh> owning multiple <buffer> nodes.
|
||||
** Each <buffer> contains <material>, <vertices>, and <indices>
|
||||
** <material> tags here directly owns the material data specs
|
||||
** <vertices> are a vertex per line, contains position, UV1 coords, maybe UV2, normal, tangent, bitangent
|
||||
** <boundingbox> is ignored, I think assimp recalculates those?
|
||||
*/
|
||||
|
||||
curVertices.clear();
|
||||
curColors.clear();
|
||||
curNormals.clear();
|
||||
curUV2s.clear();
|
||||
curUVs.clear();
|
||||
curTangents.clear();
|
||||
curBitangents.clear();
|
||||
}
|
||||
// Parse the XML file
|
||||
pugi::xml_node const &meshNode = root.child("mesh");
|
||||
for (pugi::xml_node bufferNode : meshNode.children()) {
|
||||
if (ASSIMP_stricmp(bufferNode.name(), "buffer")) {
|
||||
// Might be a useless warning
|
||||
ASSIMP_LOG_WARN("IRRMESH: Ignoring non buffer node <", bufferNode.name(), "> in mesh declaration");
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!ASSIMP_stricmp(child.name(), "material")) {
|
||||
if (curMat) {
|
||||
ASSIMP_LOG_WARN("IRRMESH: Only one material description per buffer, please");
|
||||
releaseMaterial(&curMat);
|
||||
}
|
||||
curMat = ParseMaterial(curMatFlags);
|
||||
}
|
||||
/* no else here! */ if (!ASSIMP_stricmp(child.name(), "vertices")) {
|
||||
pugi::xml_attribute attr = child.attribute("vertexCount");
|
||||
int num = attr.as_int();
|
||||
//int num = reader->getAttributeValueAsInt("vertexCount");
|
||||
curMat = nullptr;
|
||||
curMesh = nullptr;
|
||||
|
||||
if (!num) {
|
||||
// This is possible ... remove the mesh from the list and skip further reading
|
||||
ASSIMP_LOG_WARN("IRRMESH: Found mesh with zero vertices");
|
||||
curVertices.clear();
|
||||
curColors.clear();
|
||||
curNormals.clear();
|
||||
curUV2s.clear();
|
||||
curUVs.clear();
|
||||
curTangents.clear();
|
||||
curBitangents.clear();
|
||||
|
||||
releaseMaterial(&curMat);
|
||||
releaseMesh(&curMesh);
|
||||
textMeaning = 0;
|
||||
continue;
|
||||
}
|
||||
// TODO ensure all three nodes are present and populated
|
||||
// before allocating everything
|
||||
|
||||
curVertices.reserve(num);
|
||||
curNormals.reserve(num);
|
||||
curColors.reserve(num);
|
||||
curUVs.reserve(num);
|
||||
// Get first material node
|
||||
pugi::xml_node materialNode = bufferNode.child("material");
|
||||
if (materialNode) {
|
||||
curMat = ParseMaterial(materialNode, curMatFlags);
|
||||
// Warn if there's more materials
|
||||
if (materialNode.next_sibling("material")) {
|
||||
ASSIMP_LOG_WARN("IRRMESH: Only one material description per buffer, please");
|
||||
}
|
||||
} else {
|
||||
ASSIMP_LOG_ERROR("IRRMESH: Buffer must contain one material");
|
||||
continue;
|
||||
}
|
||||
|
||||
// Determine the file format
|
||||
//const char *t = reader->getAttributeValueSafe("type");
|
||||
pugi::xml_attribute t = child.attribute("type");
|
||||
if (!ASSIMP_stricmp("2tcoords", t.name())) {
|
||||
curUV2s.reserve(num);
|
||||
vertexFormat = 1;
|
||||
// Get first vertices node
|
||||
pugi::xml_node verticesNode = bufferNode.child("vertices");
|
||||
if (verticesNode) {
|
||||
pugi::xml_attribute vertexCountAttrib = verticesNode.attribute("vertexCount");
|
||||
int vertexCount = vertexCountAttrib.as_int();
|
||||
if (vertexCount == 0) {
|
||||
// This is possible ... remove the mesh from the list and skip further reading
|
||||
ASSIMP_LOG_WARN("IRRMESH: Found mesh with zero vertices");
|
||||
releaseMaterial(&curMat);
|
||||
// releaseMesh(&curMesh);
|
||||
continue; // Bail out early
|
||||
};
|
||||
|
||||
if (curMatFlags & AI_IRRMESH_EXTRA_2ND_TEXTURE) {
|
||||
// *********************************************************
|
||||
// We have a second texture! So use this UV channel
|
||||
// for it. The 2nd texture can be either a normal
|
||||
// texture (solid_2layer or lightmap_xxx) or a normal
|
||||
// map (normal_..., parallax_...)
|
||||
// *********************************************************
|
||||
int idx = 1;
|
||||
aiMaterial *mat = (aiMaterial *)curMat;
|
||||
curVertices.reserve(vertexCount);
|
||||
curNormals.reserve(vertexCount);
|
||||
curColors.reserve(vertexCount);
|
||||
curUVs.reserve(vertexCount);
|
||||
|
||||
if (curMatFlags & AI_IRRMESH_MAT_lightmap) {
|
||||
mat->AddProperty(&idx, 1, AI_MATKEY_UVWSRC_LIGHTMAP(0));
|
||||
} else if (curMatFlags & AI_IRRMESH_MAT_normalmap_solid) {
|
||||
mat->AddProperty(&idx, 1, AI_MATKEY_UVWSRC_NORMALS(0));
|
||||
} else if (curMatFlags & AI_IRRMESH_MAT_solid_2layer) {
|
||||
mat->AddProperty(&idx, 1, AI_MATKEY_UVWSRC_DIFFUSE(1));
|
||||
}
|
||||
}
|
||||
} else if (!ASSIMP_stricmp("tangents", t.name())) {
|
||||
curTangents.reserve(num);
|
||||
curBitangents.reserve(num);
|
||||
vertexFormat = 2;
|
||||
} else if (ASSIMP_stricmp("standard", t.name())) {
|
||||
releaseMaterial(&curMat);
|
||||
ASSIMP_LOG_WARN("IRRMESH: Unknown vertex format");
|
||||
} else
|
||||
vertexFormat = 0;
|
||||
textMeaning = 1;
|
||||
} else if (!ASSIMP_stricmp(child.name(), "indices")) {
|
||||
if (curVertices.empty() && curMat) {
|
||||
releaseMaterial(&curMat);
|
||||
throw DeadlyImportError("IRRMESH: indices must come after vertices");
|
||||
}
|
||||
VertexFormat vertexFormat;
|
||||
// Determine the file format
|
||||
pugi::xml_attribute typeAttrib = verticesNode.attribute("type");
|
||||
if (!ASSIMP_stricmp("2tcoords", typeAttrib.value())) {
|
||||
curUV2s.reserve(vertexCount);
|
||||
vertexFormat = VertexFormat::t2coord;
|
||||
if (curMatFlags & AI_IRRMESH_EXTRA_2ND_TEXTURE) {
|
||||
// *********************************************************
|
||||
// We have a second texture! So use this UV channel
|
||||
// for it. The 2nd texture can be either a normal
|
||||
// texture (solid_2layer or lightmap_xxx) or a normal
|
||||
// map (normal_..., parallax_...)
|
||||
// *********************************************************
|
||||
int idx = 1;
|
||||
aiMaterial *mat = (aiMaterial *)curMat;
|
||||
|
||||
textMeaning = 2;
|
||||
if (curMatFlags & AI_IRRMESH_MAT_lightmap) {
|
||||
mat->AddProperty(&idx, 1, AI_MATKEY_UVWSRC_LIGHTMAP(0));
|
||||
} else if (curMatFlags & AI_IRRMESH_MAT_normalmap_solid) {
|
||||
mat->AddProperty(&idx, 1, AI_MATKEY_UVWSRC_NORMALS(0));
|
||||
} else if (curMatFlags & AI_IRRMESH_MAT_solid_2layer) {
|
||||
mat->AddProperty(&idx, 1, AI_MATKEY_UVWSRC_DIFFUSE(1));
|
||||
}
|
||||
}
|
||||
} else if (!ASSIMP_stricmp("tangents", typeAttrib.value())) {
|
||||
curTangents.reserve(vertexCount);
|
||||
curBitangents.reserve(vertexCount);
|
||||
vertexFormat = VertexFormat::tangent;
|
||||
} else if (!ASSIMP_stricmp("standard", typeAttrib.value())) {
|
||||
vertexFormat = VertexFormat::standard;
|
||||
} else {
|
||||
// Unsupported format, discard whole buffer/mesh
|
||||
// Assuming we have a correct material, then release it
|
||||
// We don't have a correct mesh for sure here
|
||||
releaseMaterial(&curMat);
|
||||
ASSIMP_LOG_ERROR("IRRMESH: Unknown vertex format");
|
||||
continue; // Skip rest of buffer
|
||||
};
|
||||
|
||||
// start a new mesh
|
||||
curMesh = new aiMesh();
|
||||
// We know what format buffer is, collect numbers
|
||||
ParseBufferVertices(verticesNode.text().get(), vertexFormat,
|
||||
curVertices, curNormals,
|
||||
curTangents, curBitangents,
|
||||
curUVs, curUV2s, curColors, useColors);
|
||||
}
|
||||
|
||||
// allocate storage for all faces
|
||||
pugi::xml_attribute attr = child.attribute("indexCount");
|
||||
curMesh->mNumVertices = attr.as_int();
|
||||
if (!curMesh->mNumVertices) {
|
||||
// This is possible ... remove the mesh from the list and skip further reading
|
||||
ASSIMP_LOG_WARN("IRRMESH: Found mesh with zero indices");
|
||||
// Get indices
|
||||
// At this point we have some vertices and a valid material
|
||||
// Collect indices and create aiMesh at the same time
|
||||
pugi::xml_node indicesNode = bufferNode.child("indices");
|
||||
if (indicesNode) {
|
||||
// start a new mesh
|
||||
curMesh = new aiMesh();
|
||||
|
||||
// mesh - away
|
||||
releaseMesh(&curMesh);
|
||||
// allocate storage for all faces
|
||||
pugi::xml_attribute attr = indicesNode.attribute("indexCount");
|
||||
curMesh->mNumVertices = attr.as_int();
|
||||
if (!curMesh->mNumVertices) {
|
||||
// This is possible ... remove the mesh from the list and skip further reading
|
||||
ASSIMP_LOG_WARN("IRRMESH: Found mesh with zero indices");
|
||||
|
||||
// material - away
|
||||
releaseMaterial(&curMat);
|
||||
// mesh - away
|
||||
releaseMesh(&curMesh);
|
||||
|
||||
textMeaning = 0;
|
||||
continue;
|
||||
}
|
||||
// material - away
|
||||
releaseMaterial(&curMat);
|
||||
continue; // Go to next buffer
|
||||
}
|
||||
|
||||
if (curMesh->mNumVertices % 3) {
|
||||
ASSIMP_LOG_WARN("IRRMESH: Number if indices isn't divisible by 3");
|
||||
}
|
||||
if (curMesh->mNumVertices % 3) {
|
||||
ASSIMP_LOG_WARN("IRRMESH: Number if indices isn't divisible by 3");
|
||||
}
|
||||
|
||||
curMesh->mNumFaces = curMesh->mNumVertices / 3;
|
||||
curMesh->mFaces = new aiFace[curMesh->mNumFaces];
|
||||
curMesh->mNumFaces = curMesh->mNumVertices / 3;
|
||||
curMesh->mFaces = new aiFace[curMesh->mNumFaces];
|
||||
|
||||
// setup some members
|
||||
curMesh->mMaterialIndex = (unsigned int)materials.size();
|
||||
curMesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
|
||||
// setup some members
|
||||
curMesh->mMaterialIndex = (unsigned int)materials.size();
|
||||
curMesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
|
||||
|
||||
// allocate storage for all vertices
|
||||
curMesh->mVertices = new aiVector3D[curMesh->mNumVertices];
|
||||
// allocate storage for all vertices
|
||||
curMesh->mVertices = new aiVector3D[curMesh->mNumVertices];
|
||||
|
||||
if (curNormals.size() == curVertices.size()) {
|
||||
curMesh->mNormals = new aiVector3D[curMesh->mNumVertices];
|
||||
}
|
||||
if (curTangents.size() == curVertices.size()) {
|
||||
curMesh->mTangents = new aiVector3D[curMesh->mNumVertices];
|
||||
}
|
||||
if (curBitangents.size() == curVertices.size()) {
|
||||
curMesh->mBitangents = new aiVector3D[curMesh->mNumVertices];
|
||||
}
|
||||
if (curColors.size() == curVertices.size() && useColors) {
|
||||
curMesh->mColors[0] = new aiColor4D[curMesh->mNumVertices];
|
||||
}
|
||||
if (curUVs.size() == curVertices.size()) {
|
||||
curMesh->mTextureCoords[0] = new aiVector3D[curMesh->mNumVertices];
|
||||
}
|
||||
if (curUV2s.size() == curVertices.size()) {
|
||||
curMesh->mTextureCoords[1] = new aiVector3D[curMesh->mNumVertices];
|
||||
}
|
||||
}
|
||||
//break;
|
||||
if (curNormals.size() == curVertices.size()) {
|
||||
curMesh->mNormals = new aiVector3D[curMesh->mNumVertices];
|
||||
}
|
||||
if (curTangents.size() == curVertices.size()) {
|
||||
curMesh->mTangents = new aiVector3D[curMesh->mNumVertices];
|
||||
}
|
||||
if (curBitangents.size() == curVertices.size()) {
|
||||
curMesh->mBitangents = new aiVector3D[curMesh->mNumVertices];
|
||||
}
|
||||
if (curColors.size() == curVertices.size() && useColors) {
|
||||
curMesh->mColors[0] = new aiColor4D[curMesh->mNumVertices];
|
||||
}
|
||||
if (curUVs.size() == curVertices.size()) {
|
||||
curMesh->mTextureCoords[0] = new aiVector3D[curMesh->mNumVertices];
|
||||
}
|
||||
if (curUV2s.size() == curVertices.size()) {
|
||||
curMesh->mTextureCoords[1] = new aiVector3D[curMesh->mNumVertices];
|
||||
}
|
||||
|
||||
//case EXN_TEXT: {
|
||||
const char *sz = child.child_value();
|
||||
if (textMeaning == 1) {
|
||||
textMeaning = 0;
|
||||
// read indices
|
||||
aiFace *curFace = curMesh->mFaces;
|
||||
aiFace *const faceEnd = curMesh->mFaces + curMesh->mNumFaces;
|
||||
|
||||
// read vertices
|
||||
do {
|
||||
SkipSpacesAndLineEnd(&sz);
|
||||
aiVector3D temp;
|
||||
aiColor4D c;
|
||||
aiVector3D *pcV = curMesh->mVertices;
|
||||
aiVector3D *pcN = curMesh->mNormals;
|
||||
aiVector3D *pcT = curMesh->mTangents;
|
||||
aiVector3D *pcB = curMesh->mBitangents;
|
||||
aiColor4D *pcC0 = curMesh->mColors[0];
|
||||
aiVector3D *pcT0 = curMesh->mTextureCoords[0];
|
||||
aiVector3D *pcT1 = curMesh->mTextureCoords[1];
|
||||
|
||||
// Read the vertex position
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||
SkipSpaces(&sz);
|
||||
unsigned int curIdx = 0;
|
||||
unsigned int total = 0;
|
||||
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||
SkipSpaces(&sz);
|
||||
// NOTE this might explode for UTF-16 and wchars
|
||||
const char *sz = indicesNode.text().get();
|
||||
// For each index loop over aiMesh faces
|
||||
while (SkipSpacesAndLineEnd(&sz)) {
|
||||
if (curFace >= faceEnd) {
|
||||
ASSIMP_LOG_ERROR("IRRMESH: Too many indices");
|
||||
break;
|
||||
}
|
||||
// if new face
|
||||
if (!curIdx) {
|
||||
curFace->mNumIndices = 3;
|
||||
curFace->mIndices = new unsigned int[3];
|
||||
}
|
||||
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.z);
|
||||
SkipSpaces(&sz);
|
||||
curVertices.push_back(temp);
|
||||
// Read index base 10
|
||||
// function advances the pointer
|
||||
unsigned int idx = strtoul10(sz, &sz);
|
||||
if (idx >= curVertices.size()) {
|
||||
ASSIMP_LOG_ERROR("IRRMESH: Index out of range");
|
||||
idx = 0;
|
||||
}
|
||||
|
||||
// Read the vertex normals
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||
SkipSpaces(&sz);
|
||||
// make up our own indices?
|
||||
curFace->mIndices[curIdx] = total++;
|
||||
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||
SkipSpaces(&sz);
|
||||
// Copy over data to aiMesh
|
||||
*pcV++ = curVertices[idx];
|
||||
if (pcN) *pcN++ = curNormals[idx];
|
||||
if (pcT) *pcT++ = curTangents[idx];
|
||||
if (pcB) *pcB++ = curBitangents[idx];
|
||||
if (pcC0) *pcC0++ = curColors[idx];
|
||||
if (pcT0) *pcT0++ = curUVs[idx];
|
||||
if (pcT1) *pcT1++ = curUV2s[idx];
|
||||
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.z);
|
||||
SkipSpaces(&sz);
|
||||
curNormals.push_back(temp);
|
||||
// start new face
|
||||
if (++curIdx == 3) {
|
||||
++curFace;
|
||||
curIdx = 0;
|
||||
}
|
||||
}
|
||||
// We should be at the end of mFaces
|
||||
if (curFace != faceEnd)
|
||||
ASSIMP_LOG_ERROR("IRRMESH: Not enough indices");
|
||||
}
|
||||
|
||||
// read the vertex colors
|
||||
uint32_t clr = strtoul16(sz, &sz);
|
||||
ColorFromARGBPacked(clr, c);
|
||||
// Finish processing the mesh - do some small material workarounds
|
||||
if (curMatFlags & AI_IRRMESH_MAT_trans_vertex_alpha && !useColors) {
|
||||
// Take the opacity value of the current material
|
||||
// from the common vertex color alpha
|
||||
aiMaterial *mat = (aiMaterial *)curMat;
|
||||
mat->AddProperty(&curColors[0].a, 1, AI_MATKEY_OPACITY);
|
||||
}
|
||||
// textMeaning = 2;
|
||||
|
||||
if (!curColors.empty() && c != *(curColors.end() - 1))
|
||||
useColors = true;
|
||||
// end of previous buffer. A material and a mesh should be there
|
||||
if (!curMat || !curMesh) {
|
||||
ASSIMP_LOG_ERROR("IRRMESH: A buffer must contain a mesh and a material");
|
||||
releaseMaterial(&curMat);
|
||||
releaseMesh(&curMesh);
|
||||
} else {
|
||||
materials.push_back(curMat);
|
||||
meshes.push_back(curMesh);
|
||||
}
|
||||
}
|
||||
|
||||
curColors.push_back(c);
|
||||
SkipSpaces(&sz);
|
||||
// If one is empty then so is the other
|
||||
if (materials.empty() || meshes.empty()) {
|
||||
throw DeadlyImportError("IRRMESH: Unable to read a mesh from this file");
|
||||
}
|
||||
|
||||
// read the first UV coordinate set
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||
SkipSpaces(&sz);
|
||||
// now generate the output scene
|
||||
pScene->mNumMeshes = (unsigned int)meshes.size();
|
||||
pScene->mMeshes = new aiMesh *[pScene->mNumMeshes];
|
||||
for (unsigned int i = 0; i < pScene->mNumMeshes; ++i) {
|
||||
pScene->mMeshes[i] = meshes[i];
|
||||
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||
SkipSpaces(&sz);
|
||||
temp.z = 0.f;
|
||||
temp.y = 1.f - temp.y; // DX to OGL
|
||||
curUVs.push_back(temp);
|
||||
// clean this value ...
|
||||
pScene->mMeshes[i]->mNumUVComponents[3] = 0;
|
||||
}
|
||||
|
||||
// read the (optional) second UV coordinate set
|
||||
if (vertexFormat == 1) {
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||
SkipSpaces(&sz);
|
||||
pScene->mNumMaterials = (unsigned int)materials.size();
|
||||
pScene->mMaterials = new aiMaterial *[pScene->mNumMaterials];
|
||||
::memcpy(pScene->mMaterials, &materials[0], sizeof(void *) * pScene->mNumMaterials);
|
||||
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||
temp.y = 1.f - temp.y; // DX to OGL
|
||||
curUV2s.push_back(temp);
|
||||
}
|
||||
// read optional tangent and bitangent vectors
|
||||
else if (vertexFormat == 2) {
|
||||
// tangents
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||
SkipSpaces(&sz);
|
||||
pScene->mRootNode = new aiNode();
|
||||
pScene->mRootNode->mName.Set("<IRRMesh>");
|
||||
pScene->mRootNode->mNumMeshes = pScene->mNumMeshes;
|
||||
pScene->mRootNode->mMeshes = new unsigned int[pScene->mNumMeshes];
|
||||
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.z);
|
||||
SkipSpaces(&sz);
|
||||
for (unsigned int i = 0; i < pScene->mNumMeshes; ++i) {
|
||||
pScene->mRootNode->mMeshes[i] = i;
|
||||
};
|
||||
}
|
||||
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||
SkipSpaces(&sz);
|
||||
temp.y *= -1.0f;
|
||||
curTangents.push_back(temp);
|
||||
void IRRMeshImporter::ParseBufferVertices(const char *sz, VertexFormat vertexFormat,
|
||||
std::vector<aiVector3D> &vertices, std::vector<aiVector3D> &normals,
|
||||
std::vector<aiVector3D> &tangents, std::vector<aiVector3D> &bitangents,
|
||||
std::vector<aiVector3D> &UVs, std::vector<aiVector3D> &UV2s,
|
||||
std::vector<aiColor4D> &colors, bool &useColors) {
|
||||
// read vertices
|
||||
do {
|
||||
SkipSpacesAndLineEnd(&sz);
|
||||
aiVector3D temp;
|
||||
aiColor4D c;
|
||||
|
||||
// bitangents
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||
SkipSpaces(&sz);
|
||||
// Read the vertex position
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.z);
|
||||
SkipSpaces(&sz);
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||
SkipSpaces(&sz);
|
||||
temp.y *= -1.0f;
|
||||
curBitangents.push_back(temp);
|
||||
}
|
||||
}
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.z);
|
||||
SkipSpaces(&sz);
|
||||
vertices.push_back(temp);
|
||||
|
||||
/* IMPORTANT: We assume that each vertex is specified in one
|
||||
line. So we can skip the rest of the line - unknown vertex
|
||||
elements are ignored.
|
||||
*/
|
||||
// Read the vertex normals
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
while (SkipLine(&sz));
|
||||
} else if (textMeaning == 2) {
|
||||
textMeaning = 0;
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
// read indices
|
||||
aiFace *curFace = curMesh->mFaces;
|
||||
aiFace *const faceEnd = curMesh->mFaces + curMesh->mNumFaces;
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.z);
|
||||
SkipSpaces(&sz);
|
||||
normals.push_back(temp);
|
||||
|
||||
aiVector3D *pcV = curMesh->mVertices;
|
||||
aiVector3D *pcN = curMesh->mNormals;
|
||||
aiVector3D *pcT = curMesh->mTangents;
|
||||
aiVector3D *pcB = curMesh->mBitangents;
|
||||
aiColor4D *pcC0 = curMesh->mColors[0];
|
||||
aiVector3D *pcT0 = curMesh->mTextureCoords[0];
|
||||
aiVector3D *pcT1 = curMesh->mTextureCoords[1];
|
||||
// read the vertex colors
|
||||
uint32_t clr = strtoul16(sz, &sz);
|
||||
ColorFromARGBPacked(clr, c);
|
||||
|
||||
unsigned int curIdx = 0;
|
||||
unsigned int total = 0;
|
||||
while (SkipSpacesAndLineEnd(&sz)) {
|
||||
if (curFace >= faceEnd) {
|
||||
ASSIMP_LOG_ERROR("IRRMESH: Too many indices");
|
||||
break;
|
||||
}
|
||||
if (!curIdx) {
|
||||
curFace->mNumIndices = 3;
|
||||
curFace->mIndices = new unsigned int[3];
|
||||
}
|
||||
// If we're pushing more than one distinct color
|
||||
if (!colors.empty() && c != *(colors.end() - 1))
|
||||
useColors = true;
|
||||
|
||||
unsigned int idx = strtoul10(sz, &sz);
|
||||
if (idx >= curVertices.size()) {
|
||||
ASSIMP_LOG_ERROR("IRRMESH: Index out of range");
|
||||
idx = 0;
|
||||
}
|
||||
colors.push_back(c);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
curFace->mIndices[curIdx] = total++;
|
||||
// read the first UV coordinate set
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
*pcV++ = curVertices[idx];
|
||||
if (pcN) *pcN++ = curNormals[idx];
|
||||
if (pcT) *pcT++ = curTangents[idx];
|
||||
if (pcB) *pcB++ = curBitangents[idx];
|
||||
if (pcC0) *pcC0++ = curColors[idx];
|
||||
if (pcT0) *pcT0++ = curUVs[idx];
|
||||
if (pcT1) *pcT1++ = curUV2s[idx];
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||
SkipSpaces(&sz);
|
||||
temp.z = 0.f;
|
||||
temp.y = 1.f - temp.y; // DX to OGL
|
||||
UVs.push_back(temp);
|
||||
|
||||
if (++curIdx == 3) {
|
||||
++curFace;
|
||||
curIdx = 0;
|
||||
}
|
||||
}
|
||||
// NOTE these correspond to specific S3DVertex* structs in irr sourcecode
|
||||
// So by definition, all buffers have either UV2 or tangents or neither
|
||||
// read the (optional) second UV coordinate set
|
||||
if (vertexFormat == VertexFormat::t2coord) {
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
if (curFace != faceEnd)
|
||||
ASSIMP_LOG_ERROR("IRRMESH: Not enough indices");
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||
temp.y = 1.f - temp.y; // DX to OGL
|
||||
UV2s.push_back(temp);
|
||||
}
|
||||
// read optional tangent and bitangent vectors
|
||||
else if (vertexFormat == VertexFormat::tangent) {
|
||||
// tangents
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
// Finish processing the mesh - do some small material workarounds
|
||||
if (curMatFlags & AI_IRRMESH_MAT_trans_vertex_alpha && !useColors) {
|
||||
// Take the opacity value of the current material
|
||||
// from the common vertex color alpha
|
||||
aiMaterial *mat = (aiMaterial *)curMat;
|
||||
mat->AddProperty(&curColors[0].a, 1, AI_MATKEY_OPACITY);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.z);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
// End of the last buffer. A material and a mesh should be there
|
||||
if (curMat || curMesh) {
|
||||
if (!curMat || !curMesh) {
|
||||
ASSIMP_LOG_ERROR("IRRMESH: A buffer must contain a mesh and a material");
|
||||
releaseMaterial(&curMat);
|
||||
releaseMesh(&curMesh);
|
||||
} else {
|
||||
materials.push_back(curMat);
|
||||
meshes.push_back(curMesh);
|
||||
}
|
||||
}
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||
SkipSpaces(&sz);
|
||||
temp.y *= -1.0f;
|
||||
tangents.push_back(temp);
|
||||
|
||||
if (materials.empty()) {
|
||||
throw DeadlyImportError("IRRMESH: Unable to read a mesh from this file");
|
||||
}
|
||||
// bitangents
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.x);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
// now generate the output scene
|
||||
pScene->mNumMeshes = (unsigned int)meshes.size();
|
||||
pScene->mMeshes = new aiMesh *[pScene->mNumMeshes];
|
||||
for (unsigned int i = 0; i < pScene->mNumMeshes; ++i) {
|
||||
pScene->mMeshes[i] = meshes[i];
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.z);
|
||||
SkipSpaces(&sz);
|
||||
|
||||
// clean this value ...
|
||||
pScene->mMeshes[i]->mNumUVComponents[3] = 0;
|
||||
}
|
||||
|
||||
pScene->mNumMaterials = (unsigned int)materials.size();
|
||||
pScene->mMaterials = new aiMaterial *[pScene->mNumMaterials];
|
||||
::memcpy(pScene->mMaterials, &materials[0], sizeof(void *) * pScene->mNumMaterials);
|
||||
|
||||
pScene->mRootNode = new aiNode();
|
||||
pScene->mRootNode->mName.Set("<IRRMesh>");
|
||||
pScene->mRootNode->mNumMeshes = pScene->mNumMeshes;
|
||||
pScene->mRootNode->mMeshes = new unsigned int[pScene->mNumMeshes];
|
||||
|
||||
for (unsigned int i = 0; i < pScene->mNumMeshes; ++i) {
|
||||
pScene->mRootNode->mMeshes[i] = i;
|
||||
}
|
||||
sz = fast_atoreal_move<float>(sz, (float &)temp.y);
|
||||
SkipSpaces(&sz);
|
||||
temp.y *= -1.0f;
|
||||
bitangents.push_back(temp);
|
||||
}
|
||||
} while (SkipLine(&sz));
|
||||
/* IMPORTANT: We assume that each vertex is specified in one
|
||||
line. So we can skip the rest of the line - unknown vertex
|
||||
elements are ignored.
|
||||
*/
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_IRRMESH_IMPORTER
|
||||
|
|
|
@ -85,6 +85,19 @@ protected:
|
|||
*/
|
||||
void InternReadFile(const std::string &pFile, aiScene *pScene,
|
||||
IOSystem *pIOHandler) override;
|
||||
|
||||
private:
|
||||
enum class VertexFormat {
|
||||
standard = 0, // "standard" - also noted as 'normal' format elsewhere
|
||||
t2coord = 1, // "2tcoord" - standard + 2 UV maps
|
||||
tangent = 2, // "tangents" - standard + tangents and bitangents
|
||||
};
|
||||
|
||||
void ParseBufferVertices(const char *sz, VertexFormat vertexFormat,
|
||||
std::vector<aiVector3D> &vertices, std::vector<aiVector3D> &normals,
|
||||
std::vector<aiVector3D> &tangents, std::vector<aiVector3D> &bitangents,
|
||||
std::vector<aiVector3D> &UVs, std::vector<aiVector3D> &UV2s,
|
||||
std::vector<aiColor4D> &colors, bool &useColors);
|
||||
};
|
||||
|
||||
} // end of namespace Assimp
|
||||
|
|
|
@ -43,302 +43,302 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
* @brief Shared utilities for the IRR and IRRMESH loaders
|
||||
*/
|
||||
|
||||
//This section should be excluded only if both the Irrlicht AND the Irrlicht Mesh importers were omitted.
|
||||
// This section should be excluded only if both the Irrlicht AND the Irrlicht Mesh importers were omitted.
|
||||
#if !(defined(ASSIMP_BUILD_NO_IRR_IMPORTER) && defined(ASSIMP_BUILD_NO_IRRMESH_IMPORTER))
|
||||
|
||||
#include "IRRShared.h"
|
||||
#include <assimp/ParsingUtils.h>
|
||||
#include <assimp/fast_atof.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/material.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
// Transformation matrix to convert from Assimp to IRR space
|
||||
const aiMatrix4x4 Assimp::AI_TO_IRR_MATRIX = aiMatrix4x4 (
|
||||
1.0f, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 1.0f, 0.0f,
|
||||
0.0f, 1.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f);
|
||||
const aiMatrix4x4 Assimp::AI_TO_IRR_MATRIX = aiMatrix4x4(
|
||||
1.0f, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 1.0f, 0.0f,
|
||||
0.0f, 1.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f);
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read a property in hexadecimal format (i.e. ffffffff)
|
||||
void IrrlichtBase::ReadHexProperty(HexProperty &out ) {
|
||||
for (pugi::xml_attribute attrib : mNode->attributes()) {
|
||||
void IrrlichtBase::ReadHexProperty(HexProperty &out, pugi::xml_node& hexnode) {
|
||||
for (pugi::xml_attribute attrib : hexnode.attributes()) {
|
||||
if (!ASSIMP_stricmp(attrib.name(), "name")) {
|
||||
out.name = std::string( attrib.value() );
|
||||
} else if (!ASSIMP_stricmp(attrib.name(),"value")) {
|
||||
out.name = std::string(attrib.value());
|
||||
} else if (!ASSIMP_stricmp(attrib.name(), "value")) {
|
||||
// parse the hexadecimal value
|
||||
out.value = strtoul16(attrib.name());
|
||||
out.value = strtoul16(attrib.value());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read a decimal property
|
||||
void IrrlichtBase::ReadIntProperty(IntProperty & out) {
|
||||
for (pugi::xml_attribute attrib : mNode->attributes()) {
|
||||
if (!ASSIMP_stricmp(attrib.name(), "name")) {
|
||||
out.name = std::string(attrib.value());
|
||||
} else if (!ASSIMP_stricmp(attrib.value(),"value")) {
|
||||
void IrrlichtBase::ReadIntProperty(IntProperty &out, pugi::xml_node& intnode) {
|
||||
for (pugi::xml_attribute attrib : intnode.attributes()) {
|
||||
if (!ASSIMP_stricmp(attrib.name(), "name")) {
|
||||
out.name = std::string(attrib.value());
|
||||
} else if (!ASSIMP_stricmp(attrib.name(), "value")) {
|
||||
// parse the int value
|
||||
out.value = strtol10(attrib.name());
|
||||
out.value = strtol10(attrib.value());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read a string property
|
||||
void IrrlichtBase::ReadStringProperty( StringProperty& out) {
|
||||
for (pugi::xml_attribute attrib : mNode->attributes()) {
|
||||
if (!ASSIMP_stricmp(attrib.name(), "name")) {
|
||||
out.name = std::string(attrib.value());
|
||||
} else if (!ASSIMP_stricmp(attrib.name(), "value")) {
|
||||
void IrrlichtBase::ReadStringProperty(StringProperty &out, pugi::xml_node& stringnode) {
|
||||
for (pugi::xml_attribute attrib : stringnode.attributes()) {
|
||||
if (!ASSIMP_stricmp(attrib.name(), "name")) {
|
||||
out.name = std::string(attrib.value());
|
||||
} else if (!ASSIMP_stricmp(attrib.name(), "value")) {
|
||||
// simple copy the string
|
||||
out.value = std::string(attrib.value());
|
||||
out.value = std::string(attrib.value());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read a boolean property
|
||||
void IrrlichtBase::ReadBoolProperty(BoolProperty &out) {
|
||||
for (pugi::xml_attribute attrib : mNode->attributes()) {
|
||||
if (!ASSIMP_stricmp(attrib.name(), "name")){
|
||||
out.name = std::string(attrib.value());
|
||||
} else if (!ASSIMP_stricmp(attrib.name(), "value")) {
|
||||
void IrrlichtBase::ReadBoolProperty(BoolProperty &out, pugi::xml_node& boolnode) {
|
||||
for (pugi::xml_attribute attrib : boolnode.attributes()) {
|
||||
if (!ASSIMP_stricmp(attrib.name(), "name")) {
|
||||
out.name = std::string(attrib.value());
|
||||
} else if (!ASSIMP_stricmp(attrib.name(), "value")) {
|
||||
// true or false, case insensitive
|
||||
out.value = (ASSIMP_stricmp(attrib.value(), "true") ? false : true);
|
||||
out.value = (ASSIMP_stricmp(attrib.value(), "true") ? false : true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read a float property
|
||||
void IrrlichtBase::ReadFloatProperty(FloatProperty &out) {
|
||||
for (pugi::xml_attribute attrib : mNode->attributes()) {
|
||||
if (!ASSIMP_stricmp(attrib.name(), "name")) {
|
||||
out.name = std::string(attrib.value());
|
||||
} else if (!ASSIMP_stricmp(attrib.name(), "value")) {
|
||||
void IrrlichtBase::ReadFloatProperty(FloatProperty &out, pugi::xml_node &floatnode) {
|
||||
for (pugi::xml_attribute attrib : floatnode.attributes()) {
|
||||
if (!ASSIMP_stricmp(attrib.name(), "name")) {
|
||||
out.name = std::string(attrib.value());
|
||||
} else if (!ASSIMP_stricmp(attrib.name(), "value")) {
|
||||
// just parse the float
|
||||
out.value = fast_atof(attrib.value());
|
||||
out.value = fast_atof(attrib.value());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read a vector property
|
||||
void IrrlichtBase::ReadVectorProperty( VectorProperty &out ) {
|
||||
for (pugi::xml_attribute attrib : mNode->attributes()) {
|
||||
if (!ASSIMP_stricmp(attrib.name(), "name")) {
|
||||
out.name = std::string(attrib.value());
|
||||
} else if (!ASSIMP_stricmp(attrib.name(), "value")) {
|
||||
void IrrlichtBase::ReadVectorProperty(VectorProperty &out, pugi::xml_node& vectornode) {
|
||||
for (pugi::xml_attribute attrib : vectornode.attributes()) {
|
||||
if (!ASSIMP_stricmp(attrib.name(), "name")) {
|
||||
out.name = std::string(attrib.value());
|
||||
} else if (!ASSIMP_stricmp(attrib.name(), "value")) {
|
||||
// three floats, separated with commas
|
||||
const char *ptr = attrib.value();
|
||||
|
||||
SkipSpaces(&ptr);
|
||||
ptr = fast_atoreal_move<float>( ptr,(float&)out.value.x );
|
||||
ptr = fast_atoreal_move<float>(ptr, (float &)out.value.x);
|
||||
SkipSpaces(&ptr);
|
||||
if (',' != *ptr) {
|
||||
ASSIMP_LOG_ERROR("IRR(MESH): Expected comma in vector definition");
|
||||
} else {
|
||||
SkipSpaces(ptr + 1, &ptr);
|
||||
}
|
||||
ptr = fast_atoreal_move<float>( ptr,(float&)out.value.y );
|
||||
} else {
|
||||
SkipSpaces(ptr + 1, &ptr);
|
||||
}
|
||||
ptr = fast_atoreal_move<float>(ptr, (float &)out.value.y);
|
||||
SkipSpaces(&ptr);
|
||||
if (',' != *ptr) {
|
||||
ASSIMP_LOG_ERROR("IRR(MESH): Expected comma in vector definition");
|
||||
} else {
|
||||
SkipSpaces(ptr + 1, &ptr);
|
||||
}
|
||||
ptr = fast_atoreal_move<float>( ptr,(float&)out.value.z );
|
||||
} else {
|
||||
SkipSpaces(ptr + 1, &ptr);
|
||||
}
|
||||
ptr = fast_atoreal_move<float>(ptr, (float &)out.value.z);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Convert a string to a proper aiMappingMode
|
||||
int ConvertMappingMode(const std::string& mode) {
|
||||
int ConvertMappingMode(const std::string &mode) {
|
||||
if (mode == "texture_clamp_repeat") {
|
||||
return aiTextureMapMode_Wrap;
|
||||
} else if (mode == "texture_clamp_mirror") {
|
||||
return aiTextureMapMode_Mirror;
|
||||
}
|
||||
} else if (mode == "texture_clamp_mirror") {
|
||||
return aiTextureMapMode_Mirror;
|
||||
}
|
||||
|
||||
return aiTextureMapMode_Clamp;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Parse a material from the XML file
|
||||
aiMaterial* IrrlichtBase::ParseMaterial(unsigned int& matFlags) {
|
||||
aiMaterial* mat = new aiMaterial();
|
||||
aiMaterial *IrrlichtBase::ParseMaterial(pugi::xml_node& materialNode, unsigned int &matFlags) {
|
||||
aiMaterial *mat = new aiMaterial();
|
||||
aiColor4D clr;
|
||||
aiString s;
|
||||
|
||||
matFlags = 0; // zero output flags
|
||||
int cnt = 0; // number of used texture channels
|
||||
int cnt = 0; // number of used texture channels
|
||||
unsigned int nd = 0;
|
||||
|
||||
for (pugi::xml_node child : mNode->children()) {
|
||||
if (!ASSIMP_stricmp(child.name(), "color")) { // Hex properties
|
||||
HexProperty prop;
|
||||
ReadHexProperty(prop);
|
||||
if (prop.name == "Diffuse") {
|
||||
ColorFromARGBPacked(prop.value, clr);
|
||||
mat->AddProperty(&clr, 1, AI_MATKEY_COLOR_DIFFUSE);
|
||||
} else if (prop.name == "Ambient") {
|
||||
ColorFromARGBPacked(prop.value, clr);
|
||||
mat->AddProperty(&clr, 1, AI_MATKEY_COLOR_AMBIENT);
|
||||
} else if (prop.name == "Specular") {
|
||||
ColorFromARGBPacked(prop.value, clr);
|
||||
mat->AddProperty(&clr, 1, AI_MATKEY_COLOR_SPECULAR);
|
||||
}
|
||||
for (pugi::xml_node child : materialNode.children()) {
|
||||
if (!ASSIMP_stricmp(child.name(), "color")) { // Hex properties
|
||||
HexProperty prop;
|
||||
ReadHexProperty(prop, child);
|
||||
if (prop.name == "Diffuse") {
|
||||
ColorFromARGBPacked(prop.value, clr);
|
||||
mat->AddProperty(&clr, 1, AI_MATKEY_COLOR_DIFFUSE);
|
||||
} else if (prop.name == "Ambient") {
|
||||
ColorFromARGBPacked(prop.value, clr);
|
||||
mat->AddProperty(&clr, 1, AI_MATKEY_COLOR_AMBIENT);
|
||||
} else if (prop.name == "Specular") {
|
||||
ColorFromARGBPacked(prop.value, clr);
|
||||
mat->AddProperty(&clr, 1, AI_MATKEY_COLOR_SPECULAR);
|
||||
}
|
||||
|
||||
// NOTE: The 'emissive' property causes problems. It is
|
||||
// often != 0, even if there is obviously no light
|
||||
// emitted by the described surface. In fact I think
|
||||
// IRRLICHT ignores this property, too.
|
||||
// NOTE: The 'emissive' property causes problems. It is
|
||||
// often != 0, even if there is obviously no light
|
||||
// emitted by the described surface. In fact I think
|
||||
// IRRLICHT ignores this property, too.
|
||||
#if 0
|
||||
else if (prop.name == "Emissive") {
|
||||
ColorFromARGBPacked(prop.value,clr);
|
||||
mat->AddProperty(&clr,1,AI_MATKEY_COLOR_EMISSIVE);
|
||||
}
|
||||
#endif
|
||||
} else if (!ASSIMP_stricmp(child.name(), "float")) { // Float properties
|
||||
FloatProperty prop;
|
||||
ReadFloatProperty(prop);
|
||||
if (prop.name == "Shininess") {
|
||||
mat->AddProperty(&prop.value, 1, AI_MATKEY_SHININESS);
|
||||
}
|
||||
} else if (!ASSIMP_stricmp(child.name(), "bool")) { // Bool properties
|
||||
BoolProperty prop;
|
||||
ReadBoolProperty(prop);
|
||||
if (prop.name == "Wireframe") {
|
||||
int val = (prop.value ? true : false);
|
||||
mat->AddProperty(&val, 1, AI_MATKEY_ENABLE_WIREFRAME);
|
||||
} else if (prop.name == "GouraudShading") {
|
||||
int val = (prop.value ? aiShadingMode_Gouraud : aiShadingMode_NoShading);
|
||||
mat->AddProperty(&val, 1, AI_MATKEY_SHADING_MODEL);
|
||||
} else if (prop.name == "BackfaceCulling") {
|
||||
int val = (!prop.value);
|
||||
mat->AddProperty(&val, 1, AI_MATKEY_TWOSIDED);
|
||||
}
|
||||
} else if (!ASSIMP_stricmp(child.name(), "texture") ||
|
||||
!ASSIMP_stricmp(child.name(), "enum")) { // String properties - textures and texture related properties
|
||||
StringProperty prop;
|
||||
ReadStringProperty(prop);
|
||||
if (prop.value.length()) {
|
||||
// material type (shader)
|
||||
if (prop.name == "Type") {
|
||||
if (prop.value == "solid") {
|
||||
// default material ...
|
||||
} else if (prop.value == "trans_vertex_alpha") {
|
||||
matFlags = AI_IRRMESH_MAT_trans_vertex_alpha;
|
||||
} else if (prop.value == "lightmap") {
|
||||
matFlags = AI_IRRMESH_MAT_lightmap;
|
||||
} else if (prop.value == "solid_2layer") {
|
||||
matFlags = AI_IRRMESH_MAT_solid_2layer;
|
||||
} else if (prop.value == "lightmap_m2") {
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_m2;
|
||||
} else if (prop.value == "lightmap_m4") {
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_m4;
|
||||
} else if (prop.value == "lightmap_light") {
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_light;
|
||||
} else if (prop.value == "lightmap_light_m2") {
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_light_m2;
|
||||
} else if (prop.value == "lightmap_light_m4") {
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_light_m4;
|
||||
} else if (prop.value == "lightmap_add") {
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_add;
|
||||
} else if (prop.value == "normalmap_solid" ||
|
||||
prop.value == "parallaxmap_solid") { // Normal and parallax maps are treated equally
|
||||
matFlags = AI_IRRMESH_MAT_normalmap_solid;
|
||||
} else if (prop.value == "normalmap_trans_vertex_alpha" ||
|
||||
prop.value == "parallaxmap_trans_vertex_alpha") {
|
||||
matFlags = AI_IRRMESH_MAT_normalmap_tva;
|
||||
} else if (prop.value == "normalmap_trans_add" ||
|
||||
prop.value == "parallaxmap_trans_add") {
|
||||
matFlags = AI_IRRMESH_MAT_normalmap_ta;
|
||||
} else {
|
||||
ASSIMP_LOG_WARN("IRRMat: Unrecognized material type: ", prop.value);
|
||||
}
|
||||
}
|
||||
} else if (!ASSIMP_stricmp(child.name(), "float")) { // Float properties
|
||||
FloatProperty prop;
|
||||
ReadFloatProperty(prop, child);
|
||||
if (prop.name == "Shininess") {
|
||||
mat->AddProperty(&prop.value, 1, AI_MATKEY_SHININESS);
|
||||
}
|
||||
} else if (!ASSIMP_stricmp(child.name(), "bool")) { // Bool properties
|
||||
BoolProperty prop;
|
||||
ReadBoolProperty(prop, child);
|
||||
if (prop.name == "Wireframe") {
|
||||
int val = (prop.value ? true : false);
|
||||
mat->AddProperty(&val, 1, AI_MATKEY_ENABLE_WIREFRAME);
|
||||
} else if (prop.name == "GouraudShading") {
|
||||
int val = (prop.value ? aiShadingMode_Gouraud : aiShadingMode_NoShading);
|
||||
mat->AddProperty(&val, 1, AI_MATKEY_SHADING_MODEL);
|
||||
} else if (prop.name == "BackfaceCulling") {
|
||||
int val = (!prop.value);
|
||||
mat->AddProperty(&val, 1, AI_MATKEY_TWOSIDED);
|
||||
}
|
||||
} else if (!ASSIMP_stricmp(child.name(), "texture") ||
|
||||
!ASSIMP_stricmp(child.name(), "enum")) { // String properties - textures and texture related properties
|
||||
StringProperty prop;
|
||||
ReadStringProperty(prop, child);
|
||||
if (prop.value.length()) {
|
||||
// material type (shader)
|
||||
if (prop.name == "Type") {
|
||||
if (prop.value == "solid") {
|
||||
// default material ...
|
||||
} else if (prop.value == "trans_vertex_alpha") {
|
||||
matFlags = AI_IRRMESH_MAT_trans_vertex_alpha;
|
||||
} else if (prop.value == "lightmap") {
|
||||
matFlags = AI_IRRMESH_MAT_lightmap;
|
||||
} else if (prop.value == "solid_2layer") {
|
||||
matFlags = AI_IRRMESH_MAT_solid_2layer;
|
||||
} else if (prop.value == "lightmap_m2") {
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_m2;
|
||||
} else if (prop.value == "lightmap_m4") {
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_m4;
|
||||
} else if (prop.value == "lightmap_light") {
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_light;
|
||||
} else if (prop.value == "lightmap_light_m2") {
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_light_m2;
|
||||
} else if (prop.value == "lightmap_light_m4") {
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_light_m4;
|
||||
} else if (prop.value == "lightmap_add") {
|
||||
matFlags = AI_IRRMESH_MAT_lightmap_add;
|
||||
} else if (prop.value == "normalmap_solid" ||
|
||||
prop.value == "parallaxmap_solid") { // Normal and parallax maps are treated equally
|
||||
matFlags = AI_IRRMESH_MAT_normalmap_solid;
|
||||
} else if (prop.value == "normalmap_trans_vertex_alpha" ||
|
||||
prop.value == "parallaxmap_trans_vertex_alpha") {
|
||||
matFlags = AI_IRRMESH_MAT_normalmap_tva;
|
||||
} else if (prop.value == "normalmap_trans_add" ||
|
||||
prop.value == "parallaxmap_trans_add") {
|
||||
matFlags = AI_IRRMESH_MAT_normalmap_ta;
|
||||
} else {
|
||||
ASSIMP_LOG_WARN("IRRMat: Unrecognized material type: ", prop.value);
|
||||
}
|
||||
}
|
||||
|
||||
// Up to 4 texture channels are supported
|
||||
if (prop.name == "Texture1") {
|
||||
// Always accept the primary texture channel
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s, AI_MATKEY_TEXTURE_DIFFUSE(0));
|
||||
} else if (prop.name == "Texture2" && cnt == 1) {
|
||||
// 2-layer material lightmapped?
|
||||
if (matFlags & AI_IRRMESH_MAT_lightmap) {
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s, AI_MATKEY_TEXTURE_LIGHTMAP(0));
|
||||
// Up to 4 texture channels are supported
|
||||
if (prop.name == "Texture1") {
|
||||
// Always accept the primary texture channel
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s, AI_MATKEY_TEXTURE_DIFFUSE(0));
|
||||
} else if (prop.name == "Texture2" && cnt == 1) {
|
||||
// 2-layer material lightmapped?
|
||||
if (matFlags & AI_IRRMESH_MAT_lightmap) {
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s, AI_MATKEY_TEXTURE_LIGHTMAP(0));
|
||||
|
||||
// set the corresponding material flag
|
||||
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
||||
} else if (matFlags & AI_IRRMESH_MAT_normalmap_solid) { // alternatively: normal or parallax mapping
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s, AI_MATKEY_TEXTURE_NORMALS(0));
|
||||
// set the corresponding material flag
|
||||
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
||||
} else if (matFlags & AI_IRRMESH_MAT_normalmap_solid) { // alternatively: normal or parallax mapping
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s, AI_MATKEY_TEXTURE_NORMALS(0));
|
||||
|
||||
// set the corresponding material flag
|
||||
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
||||
} else if (matFlags & AI_IRRMESH_MAT_solid_2layer) { // or just as second diffuse texture
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s, AI_MATKEY_TEXTURE_DIFFUSE(1));
|
||||
++nd;
|
||||
// set the corresponding material flag
|
||||
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
||||
} else if (matFlags & AI_IRRMESH_MAT_solid_2layer) { // or just as second diffuse texture
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s, AI_MATKEY_TEXTURE_DIFFUSE(1));
|
||||
++nd;
|
||||
|
||||
// set the corresponding material flag
|
||||
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
||||
} else {
|
||||
ASSIMP_LOG_WARN("IRRmat: Skipping second texture");
|
||||
}
|
||||
} else if (prop.name == "Texture3" && cnt == 2) {
|
||||
// Irrlicht does not seem to use these channels.
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s, AI_MATKEY_TEXTURE_DIFFUSE(nd + 1));
|
||||
} else if (prop.name == "Texture4" && cnt == 3) {
|
||||
// Irrlicht does not seem to use these channels.
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s, AI_MATKEY_TEXTURE_DIFFUSE(nd + 2));
|
||||
}
|
||||
// set the corresponding material flag
|
||||
matFlags |= AI_IRRMESH_EXTRA_2ND_TEXTURE;
|
||||
} else {
|
||||
ASSIMP_LOG_WARN("IRRmat: Skipping second texture");
|
||||
}
|
||||
} else if (prop.name == "Texture3" && cnt == 2) {
|
||||
// Irrlicht does not seem to use these channels.
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s, AI_MATKEY_TEXTURE_DIFFUSE(nd + 1));
|
||||
} else if (prop.name == "Texture4" && cnt == 3) {
|
||||
// Irrlicht does not seem to use these channels.
|
||||
++cnt;
|
||||
s.Set(prop.value);
|
||||
mat->AddProperty(&s, AI_MATKEY_TEXTURE_DIFFUSE(nd + 2));
|
||||
}
|
||||
|
||||
// Texture mapping options
|
||||
if (prop.name == "TextureWrap1" && cnt >= 1) {
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_U_DIFFUSE(0));
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_V_DIFFUSE(0));
|
||||
} else if (prop.name == "TextureWrap2" && cnt >= 2) {
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
if (matFlags & AI_IRRMESH_MAT_lightmap) {
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_U_LIGHTMAP(0));
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_V_LIGHTMAP(0));
|
||||
} else if (matFlags & (AI_IRRMESH_MAT_normalmap_solid)) {
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_U_NORMALS(0));
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_V_NORMALS(0));
|
||||
} else if (matFlags & AI_IRRMESH_MAT_solid_2layer) {
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_U_DIFFUSE(1));
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_V_DIFFUSE(1));
|
||||
}
|
||||
} else if (prop.name == "TextureWrap3" && cnt >= 3) {
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_U_DIFFUSE(nd + 1));
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_V_DIFFUSE(nd + 1));
|
||||
} else if (prop.name == "TextureWrap4" && cnt >= 4) {
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_U_DIFFUSE(nd + 2));
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_V_DIFFUSE(nd + 2));
|
||||
}
|
||||
}
|
||||
}
|
||||
//break;
|
||||
/*case EXN_ELEMENT_END:
|
||||
// Texture mapping options
|
||||
if (prop.name == "TextureWrap1" && cnt >= 1) {
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_U_DIFFUSE(0));
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_V_DIFFUSE(0));
|
||||
} else if (prop.name == "TextureWrap2" && cnt >= 2) {
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
if (matFlags & AI_IRRMESH_MAT_lightmap) {
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_U_LIGHTMAP(0));
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_V_LIGHTMAP(0));
|
||||
} else if (matFlags & (AI_IRRMESH_MAT_normalmap_solid)) {
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_U_NORMALS(0));
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_V_NORMALS(0));
|
||||
} else if (matFlags & AI_IRRMESH_MAT_solid_2layer) {
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_U_DIFFUSE(1));
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_V_DIFFUSE(1));
|
||||
}
|
||||
} else if (prop.name == "TextureWrap3" && cnt >= 3) {
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_U_DIFFUSE(nd + 1));
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_V_DIFFUSE(nd + 1));
|
||||
} else if (prop.name == "TextureWrap4" && cnt >= 4) {
|
||||
int map = ConvertMappingMode(prop.value);
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_U_DIFFUSE(nd + 2));
|
||||
mat->AddProperty(&map, 1, AI_MATKEY_MAPPINGMODE_V_DIFFUSE(nd + 2));
|
||||
}
|
||||
}
|
||||
}
|
||||
// break;
|
||||
/*case EXN_ELEMENT_END:
|
||||
|
||||
// Assume there are no further nested nodes in <material> elements
|
||||
if ( !ASSIMP_stricmp(reader->getNodeName(),"material") ||
|
||||
|
@ -378,8 +378,8 @@ aiMaterial* IrrlichtBase::ParseMaterial(unsigned int& matFlags) {
|
|||
break;
|
||||
}
|
||||
}*/
|
||||
}
|
||||
ASSIMP_LOG_ERROR("IRRMESH: Unexpected end of file. Material is not complete");
|
||||
}
|
||||
//ASSIMP_LOG_ERROR("IRRMESH: Unexpected end of file. Material is not complete");
|
||||
|
||||
return mat;
|
||||
}
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
|
||||
|
||||
/** @file IRRShared.h
|
||||
* @brief Shared utilities for the IRR and IRRMESH loaders
|
||||
*/
|
||||
* @brief Shared utilities for the IRR and IRRMESH loaders
|
||||
*/
|
||||
|
||||
#ifndef INCLUDED_AI_IRRSHARED_H
|
||||
#define INCLUDED_AI_IRRSHARED_H
|
||||
|
@ -58,8 +58,7 @@ extern const aiMatrix4x4 AI_TO_IRR_MATRIX;
|
|||
*/
|
||||
class IrrlichtBase {
|
||||
protected:
|
||||
IrrlichtBase() :
|
||||
mNode(nullptr) {
|
||||
IrrlichtBase() {
|
||||
// empty
|
||||
}
|
||||
|
||||
|
@ -82,25 +81,25 @@ protected:
|
|||
|
||||
/// XML reader instance
|
||||
XmlParser mParser;
|
||||
pugi::xml_node *mNode;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Parse a material description from the XML
|
||||
* @return The created material
|
||||
* @param matFlags Receives AI_IRRMESH_MAT_XX flags
|
||||
*/
|
||||
aiMaterial *ParseMaterial(unsigned int &matFlags);
|
||||
aiMaterial *ParseMaterial(pugi::xml_node &materialNode, unsigned int &matFlags);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Read a property of the specified type from the current XML element.
|
||||
* @param out Receives output data
|
||||
* @param node XML attribute element containing data
|
||||
*/
|
||||
void ReadHexProperty(HexProperty &out);
|
||||
void ReadStringProperty(StringProperty &out);
|
||||
void ReadBoolProperty(BoolProperty &out);
|
||||
void ReadFloatProperty(FloatProperty &out);
|
||||
void ReadVectorProperty(VectorProperty &out);
|
||||
void ReadIntProperty(IntProperty &out);
|
||||
void ReadHexProperty(HexProperty &out, pugi::xml_node& hexnode);
|
||||
void ReadStringProperty(StringProperty &out, pugi::xml_node& stringnode);
|
||||
void ReadBoolProperty(BoolProperty &out, pugi::xml_node& boolnode);
|
||||
void ReadFloatProperty(FloatProperty &out, pugi::xml_node& floatnode);
|
||||
void ReadVectorProperty(VectorProperty &out, pugi::xml_node& vectornode);
|
||||
void ReadIntProperty(IntProperty &out, pugi::xml_node& intnode);
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -632,18 +632,17 @@ void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
|||
nodes.push_back(d);
|
||||
}
|
||||
ASSIMP_LOG_ERROR("LWS: Unexpected keyword: \'Channel\'");
|
||||
} else {
|
||||
// important: index of channel
|
||||
nodes.back().channels.emplace_back();
|
||||
LWO::Envelope &env = nodes.back().channels.back();
|
||||
|
||||
env.index = strtoul10(c);
|
||||
|
||||
// currently we can just interpret the standard channels 0...9
|
||||
// (hack) assume that index-i yields the binary channel type from LWO
|
||||
env.type = (LWO::EnvelopeType)(env.index + 1);
|
||||
}
|
||||
|
||||
// important: index of channel
|
||||
nodes.back().channels.emplace_back();
|
||||
LWO::Envelope &env = nodes.back().channels.back();
|
||||
|
||||
env.index = strtoul10(c);
|
||||
|
||||
// currently we can just interpret the standard channels 0...9
|
||||
// (hack) assume that index-i yields the binary channel type from LWO
|
||||
env.type = (LWO::EnvelopeType)(env.index + 1);
|
||||
|
||||
}
|
||||
// 'Envelope': a single animation channel
|
||||
else if ((*it).tokens[0] == "Envelope") {
|
||||
|
|
|
@ -138,18 +138,31 @@ bool MD5Parser::ParseSection(Section &out) {
|
|||
char *sz = buffer;
|
||||
while (!IsSpaceOrNewLine(*buffer)) {
|
||||
++buffer;
|
||||
if (buffer == bufferEnd)
|
||||
return false;
|
||||
}
|
||||
out.mName = std::string(sz, (uintptr_t)(buffer - sz));
|
||||
SkipSpaces();
|
||||
while (IsSpace(*buffer)) {
|
||||
++buffer;
|
||||
if (buffer == bufferEnd)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool running = true;
|
||||
while (running) {
|
||||
if ('{' == *buffer) {
|
||||
// it is a normal section so read all lines
|
||||
++buffer;
|
||||
if (buffer == bufferEnd)
|
||||
return false;
|
||||
bool run = true;
|
||||
while (run) {
|
||||
if (!SkipSpacesAndLineEnd()) {
|
||||
while (IsSpaceOrNewLine(*buffer)) {
|
||||
++buffer;
|
||||
if (buffer == bufferEnd)
|
||||
return false;
|
||||
}
|
||||
if ('\0' == *buffer) {
|
||||
return false; // seems this was the last section
|
||||
}
|
||||
if ('}' == *buffer) {
|
||||
|
@ -164,25 +177,39 @@ bool MD5Parser::ParseSection(Section &out) {
|
|||
elem.szStart = buffer;
|
||||
|
||||
// terminate the line with zero
|
||||
while (!IsLineEnd(*buffer))
|
||||
while (!IsLineEnd(*buffer)) {
|
||||
++buffer;
|
||||
if (buffer == bufferEnd)
|
||||
return false;
|
||||
}
|
||||
if (*buffer) {
|
||||
++lineNumber;
|
||||
*buffer++ = '\0';
|
||||
if (buffer == bufferEnd)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
break;
|
||||
} else if (!IsSpaceOrNewLine(*buffer)) {
|
||||
// it is an element at global scope. Parse its value and go on
|
||||
sz = buffer;
|
||||
while (!IsSpaceOrNewLine(*buffer++))
|
||||
;
|
||||
while (!IsSpaceOrNewLine(*buffer++)) {
|
||||
if (buffer == bufferEnd)
|
||||
return false;
|
||||
}
|
||||
out.mGlobalValue = std::string(sz, (uintptr_t)(buffer - sz));
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
}
|
||||
return SkipSpacesAndLineEnd();
|
||||
if (buffer == bufferEnd)
|
||||
return false;
|
||||
while (IsSpaceOrNewLine(*buffer)) {
|
||||
++buffer;
|
||||
if (buffer == bufferEnd)
|
||||
return false;
|
||||
}
|
||||
return '\0' != *buffer;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -228,15 +255,20 @@ bool MD5Parser::ParseSection(Section &out) {
|
|||
out.data[out.length] = '\0';
|
||||
|
||||
// parse a string, enclosed in quotation marks
|
||||
#define AI_MD5_PARSE_STRING_IN_QUOTATION(out) \
|
||||
while ('\"' != *sz) \
|
||||
++sz; \
|
||||
const char *szStart = ++sz; \
|
||||
while ('\"' != *sz) \
|
||||
++sz; \
|
||||
const char *szEnd = (sz++); \
|
||||
out.length = (ai_uint32)(szEnd - szStart); \
|
||||
::memcpy(out.data, szStart, out.length); \
|
||||
#define AI_MD5_PARSE_STRING_IN_QUOTATION(out) \
|
||||
out.length = 0; \
|
||||
while ('\"' != *sz && '\0' != *sz) \
|
||||
++sz; \
|
||||
if ('\0' != *sz) { \
|
||||
const char *szStart = ++sz; \
|
||||
while ('\"' != *sz && '\0' != *sz) \
|
||||
++sz; \
|
||||
if ('\0' != *sz) { \
|
||||
const char *szEnd = (sz++); \
|
||||
out.length = (ai_uint32)(szEnd - szStart); \
|
||||
::memcpy(out.data, szStart, out.length); \
|
||||
} \
|
||||
} \
|
||||
out.data[out.length] = '\0';
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// .MD5MESH parsing function
|
||||
|
|
|
@ -271,10 +271,16 @@ void MDLImporter::InternReadFile(const std::string &pFile,
|
|||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Check whether we're still inside the valid file range
|
||||
bool MDLImporter::IsPosValid(const void *szPos) const {
|
||||
return szPos && (const unsigned char *)szPos <= this->mBuffer + this->iFileSize && szPos >= this->mBuffer;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Check whether we're still inside the valid file range
|
||||
void MDLImporter::SizeCheck(const void *szPos) {
|
||||
if (!szPos || (const unsigned char *)szPos > this->mBuffer + this->iFileSize) {
|
||||
if (!IsPosValid(szPos)) {
|
||||
throw DeadlyImportError("Invalid MDL file. The file is too small "
|
||||
"or contains invalid data.");
|
||||
}
|
||||
|
@ -284,7 +290,7 @@ void MDLImporter::SizeCheck(const void *szPos) {
|
|||
// Just for debugging purposes
|
||||
void MDLImporter::SizeCheck(const void *szPos, const char *szFile, unsigned int iLine) {
|
||||
ai_assert(nullptr != szFile);
|
||||
if (!szPos || (const unsigned char *)szPos > mBuffer + iFileSize) {
|
||||
if (!IsPosValid(szPos)) {
|
||||
// remove a directory if there is one
|
||||
const char *szFilePtr = ::strrchr(szFile, '\\');
|
||||
if (!szFilePtr) {
|
||||
|
|
|
@ -150,6 +150,7 @@ protected:
|
|||
*/
|
||||
void SizeCheck(const void* szPos);
|
||||
void SizeCheck(const void* szPos, const char* szFile, unsigned int iLine);
|
||||
bool IsPosValid(const void* szPos) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Validate the header data structure of a game studio MDL7 file
|
||||
|
|
|
@ -481,6 +481,8 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
|
|||
pcNew->achFormatHint[2] = 's';
|
||||
pcNew->achFormatHint[3] = '\0';
|
||||
|
||||
SizeCheck(szCurrent + pcNew->mWidth);
|
||||
|
||||
pcNew->pcData = (aiTexel *)new unsigned char[pcNew->mWidth];
|
||||
memcpy(pcNew->pcData, szCurrent, pcNew->mWidth);
|
||||
szCurrent += iWidth;
|
||||
|
@ -493,12 +495,12 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
|
|||
|
||||
aiString szFile;
|
||||
const size_t iLen = strlen((const char *)szCurrent);
|
||||
size_t iLen2 = iLen + 1;
|
||||
iLen2 = iLen2 > MAXLEN ? MAXLEN : iLen2;
|
||||
size_t iLen2 = iLen > (MAXLEN - 1) ? (MAXLEN - 1) : iLen;
|
||||
memcpy(szFile.data, (const char *)szCurrent, iLen2);
|
||||
szFile.data[iLen2] = '\0';
|
||||
szFile.length = static_cast<ai_uint32>(iLen2);
|
||||
|
||||
szCurrent += iLen2;
|
||||
szCurrent += iLen2 + 1;
|
||||
|
||||
// place this as diffuse texture
|
||||
pcMatOut->AddProperty(&szFile, AI_MATKEY_TEXTURE_DIFFUSE(0));
|
||||
|
@ -703,7 +705,14 @@ void MDLImporter::SkipSkinLump_3DGS_MDL7(
|
|||
tex.pcData = bad_texel;
|
||||
tex.mHeight = iHeight;
|
||||
tex.mWidth = iWidth;
|
||||
ParseTextureColorData(szCurrent, iMasked, &iSkip, &tex);
|
||||
|
||||
try {
|
||||
ParseTextureColorData(szCurrent, iMasked, &iSkip, &tex);
|
||||
} catch (...) {
|
||||
// FIX: Important, otherwise the destructor will crash
|
||||
tex.pcData = nullptr;
|
||||
throw;
|
||||
}
|
||||
|
||||
// FIX: Important, otherwise the destructor will crash
|
||||
tex.pcData = nullptr;
|
||||
|
|
|
@ -52,6 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/importerdesc.h>
|
||||
#include <assimp/StreamReader.h>
|
||||
#include <map>
|
||||
#include <limits>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
|
@ -160,6 +161,9 @@ void NDOImporter::InternReadFile( const std::string& pFile,
|
|||
|
||||
temp = file_format >= 12 ? reader.GetU4() : reader.GetU2();
|
||||
head = (const char*)reader.GetPtr();
|
||||
if (std::numeric_limits<unsigned int>::max() - 76 < temp) {
|
||||
throw DeadlyImportError("Invalid name length");
|
||||
}
|
||||
reader.IncPtr(temp + 76); /* skip unknown stuff */
|
||||
|
||||
obj.name = std::string(head, temp);
|
||||
|
|
|
@ -284,7 +284,7 @@ void OFFImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOS
|
|||
for (unsigned int i = 0; i < numFaces; ) {
|
||||
if(!GetNextLine(buffer,line)) {
|
||||
ASSIMP_LOG_ERROR("OFF: The number of faces in the header is incorrect");
|
||||
break;
|
||||
throw DeadlyImportError("OFF: The number of faces in the header is incorrect");
|
||||
}
|
||||
unsigned int idx;
|
||||
sz = line; SkipSpaces(&sz);
|
||||
|
|
|
@ -239,8 +239,6 @@ struct Mesh {
|
|||
unsigned int m_uiMaterialIndex;
|
||||
/// True, if normals are stored.
|
||||
bool m_hasNormals;
|
||||
/// True, if vertex colors are stored.
|
||||
bool m_hasVertexColors;
|
||||
|
||||
/// Constructor
|
||||
explicit Mesh(const std::string &name) :
|
||||
|
|
|
@ -323,7 +323,7 @@ aiMesh *ObjFileImporter::createTopology(const ObjFile::Model *pModel, const ObjF
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
aiMesh *pMesh = new aiMesh;
|
||||
std::unique_ptr<aiMesh> pMesh(new aiMesh);
|
||||
if (!pObjMesh->m_name.empty()) {
|
||||
pMesh->mName.Set(pObjMesh->m_name);
|
||||
}
|
||||
|
@ -385,9 +385,9 @@ aiMesh *ObjFileImporter::createTopology(const ObjFile::Model *pModel, const ObjF
|
|||
}
|
||||
|
||||
// Create mesh vertices
|
||||
createVertexArray(pModel, pData, meshIndex, pMesh, uiIdxCount);
|
||||
createVertexArray(pModel, pData, meshIndex, pMesh.get(), uiIdxCount);
|
||||
|
||||
return pMesh;
|
||||
return pMesh.release();
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -498,6 +498,10 @@ void ObjFileImporter::createVertexArray(const ObjFile::Model *pModel,
|
|||
|
||||
if (vertexIndex) {
|
||||
if (!last) {
|
||||
if (pMesh->mNumVertices <= newIndex + 1) {
|
||||
throw DeadlyImportError("OBJ: bad vertex index");
|
||||
}
|
||||
|
||||
pMesh->mVertices[newIndex + 1] = pMesh->mVertices[newIndex];
|
||||
if (!sourceFace->m_normals.empty() && !pModel->mNormals.empty()) {
|
||||
pMesh->mNormals[newIndex + 1] = pMesh->mNormals[newIndex];
|
||||
|
|
|
@ -252,9 +252,9 @@ void ObjFileMtlImporter::load() {
|
|||
case 'a': // Anisotropy
|
||||
{
|
||||
++m_DataIt;
|
||||
getFloatValue(m_pModel->mCurrentMaterial->anisotropy);
|
||||
if (m_pModel->mCurrentMaterial != nullptr)
|
||||
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
|
||||
getFloatValue(m_pModel->mCurrentMaterial->anisotropy);
|
||||
m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
|
||||
} break;
|
||||
|
||||
default: {
|
||||
|
@ -371,6 +371,7 @@ void ObjFileMtlImporter::getTexture() {
|
|||
if (m_pModel->mCurrentMaterial == nullptr) {
|
||||
m_pModel->mCurrentMaterial = new ObjFile::Material();
|
||||
m_pModel->mCurrentMaterial->MaterialName.Set("Empty_Material");
|
||||
m_pModel->mMaterialMap["Empty_Material"] = m_pModel->mCurrentMaterial;
|
||||
}
|
||||
|
||||
const char *pPtr(&(*m_DataIt));
|
||||
|
|
|
@ -156,9 +156,17 @@ void ObjFileParser::parseFile(IOStreamBuffer<char> &streamBuffer) {
|
|||
// read in vertex definition (homogeneous coords)
|
||||
getHomogeneousVector3(m_pModel->mVertices);
|
||||
} else if (numComponents == 6) {
|
||||
// fill previous omitted vertex-colors by default
|
||||
if (m_pModel->mVertexColors.size() < m_pModel->mVertices.size()) {
|
||||
m_pModel->mVertexColors.resize(m_pModel->mVertices.size(), aiVector3D(0, 0, 0));
|
||||
}
|
||||
// read vertex and vertex-color
|
||||
getTwoVectors3(m_pModel->mVertices, m_pModel->mVertexColors);
|
||||
}
|
||||
// append omitted vertex-colors as default for the end if any vertex-color exists
|
||||
if (!m_pModel->mVertexColors.empty() && m_pModel->mVertexColors.size() < m_pModel->mVertices.size()) {
|
||||
m_pModel->mVertexColors.resize(m_pModel->mVertices.size(), aiVector3D(0, 0, 0));
|
||||
}
|
||||
} else if (*m_DataIt == 't') {
|
||||
// read in texture coordinate ( 2D or 3D )
|
||||
++m_DataIt;
|
||||
|
@ -456,8 +464,19 @@ void ObjFileParser::getFace(aiPrimitiveType type) {
|
|||
iPos = 0;
|
||||
} else {
|
||||
//OBJ USES 1 Base ARRAYS!!!!
|
||||
const char *token = &(*m_DataIt);
|
||||
const int iVal = ::atoi(token);
|
||||
int iVal;
|
||||
auto end = m_DataIt;
|
||||
// find either the buffer end or the '\0'
|
||||
while (end < m_DataItEnd && *end != '\0')
|
||||
++end;
|
||||
// avoid temporary string allocation if there is a zero
|
||||
if (end != m_DataItEnd) {
|
||||
iVal = ::atoi(&(*m_DataIt));
|
||||
} else {
|
||||
// otherwise make a zero terminated copy, which is safe to pass to atoi
|
||||
std::string number(&(*m_DataIt), m_DataItEnd - m_DataIt);
|
||||
iVal = ::atoi(number.c_str());
|
||||
}
|
||||
|
||||
// increment iStep position based off of the sign and # of digits
|
||||
int tmp = iVal;
|
||||
|
|
|
@ -837,7 +837,10 @@ void SMDImporter::ParseNodeInfo(const char* szCurrent, const char** szCurrentOut
|
|||
unsigned int iBone = 0;
|
||||
SkipSpacesAndLineEnd(szCurrent,&szCurrent);
|
||||
if ( !ParseUnsignedInt(szCurrent,&szCurrent,iBone) || !SkipSpaces(szCurrent,&szCurrent)) {
|
||||
LogErrorNoThrow("Unexpected EOF/EOL while parsing bone index");
|
||||
throw DeadlyImportError("Unexpected EOF/EOL while parsing bone index");
|
||||
}
|
||||
if (iBone == UINT_MAX) {
|
||||
LogErrorNoThrow("Invalid bone number while parsing bone index");
|
||||
SMDI_PARSE_RETURN;
|
||||
}
|
||||
// add our bone to the list
|
||||
|
|
|
@ -93,7 +93,10 @@ const aiImporterDesc *glTFImporter::GetInfo() const {
|
|||
bool glTFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /* checkSig */) const {
|
||||
glTF::Asset asset(pIOHandler);
|
||||
try {
|
||||
asset.Load(pFile, GetExtension(pFile) == "glb");
|
||||
asset.Load(pFile,
|
||||
CheckMagicToken(
|
||||
pIOHandler, pFile, AI_GLB_MAGIC_NUMBER, 1, 0,
|
||||
static_cast<unsigned int>(strlen(AI_GLB_MAGIC_NUMBER))));
|
||||
return asset.asset;
|
||||
} catch (...) {
|
||||
return false;
|
||||
|
@ -697,7 +700,10 @@ void glTFImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOS
|
|||
|
||||
// read the asset file
|
||||
glTF::Asset asset(pIOHandler);
|
||||
asset.Load(pFile, GetExtension(pFile) == "glb");
|
||||
asset.Load(pFile,
|
||||
CheckMagicToken(
|
||||
pIOHandler, pFile, AI_GLB_MAGIC_NUMBER, 1, 0,
|
||||
static_cast<unsigned int>(strlen(AI_GLB_MAGIC_NUMBER))));
|
||||
|
||||
//
|
||||
// Copy the data out
|
||||
|
|
|
@ -371,6 +371,15 @@ struct CustomExtension {
|
|||
CustomExtension& operator=(const CustomExtension&) = default;
|
||||
};
|
||||
|
||||
//! Represents metadata in an glTF2 object
|
||||
struct Extras {
|
||||
std::vector<CustomExtension> mValues;
|
||||
|
||||
inline bool HasExtras() const {
|
||||
return !mValues.empty();
|
||||
}
|
||||
};
|
||||
|
||||
//! Base class for all glTF top-level objects
|
||||
struct Object {
|
||||
int index; //!< The index of this object within its property container
|
||||
|
@ -379,7 +388,7 @@ struct Object {
|
|||
std::string name; //!< The user-defined name of this object
|
||||
|
||||
CustomExtension customExtensions;
|
||||
CustomExtension extras;
|
||||
Extras extras;
|
||||
|
||||
//! Objects marked as special are not exported (used to emulate the binary body buffer)
|
||||
virtual bool IsSpecial() const { return false; }
|
||||
|
|
|
@ -45,6 +45,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/StringUtils.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/Base64.hpp>
|
||||
#include <rapidjson/document.h>
|
||||
#include <rapidjson/schema.h>
|
||||
#include <rapidjson/stringbuffer.h>
|
||||
|
||||
// clang-format off
|
||||
#ifdef ASSIMP_ENABLE_DRACO
|
||||
|
@ -139,6 +142,18 @@ inline CustomExtension ReadExtensions(const char *name, Value &obj) {
|
|||
return ret;
|
||||
}
|
||||
|
||||
inline Extras ReadExtras(Value &obj) {
|
||||
Extras ret;
|
||||
|
||||
ret.mValues.reserve(obj.MemberCount());
|
||||
for (auto it = obj.MemberBegin(); it != obj.MemberEnd(); ++it) {
|
||||
auto &val = it->value;
|
||||
ret.mValues.emplace_back(ReadExtensions(it->name.GetString(), val));
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
inline void CopyData(size_t count, const uint8_t *src, size_t src_stride,
|
||||
uint8_t *dst, size_t dst_stride) {
|
||||
if (src_stride == dst_stride) {
|
||||
|
@ -248,7 +263,7 @@ inline void Object::ReadExtensions(Value &val) {
|
|||
|
||||
inline void Object::ReadExtras(Value &val) {
|
||||
if (Value *curExtras = FindObject(val, "extras")) {
|
||||
this->extras = glTF2::ReadExtensions("extras", *curExtras);
|
||||
this->extras = glTF2::ReadExtras(*curExtras);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -654,6 +654,44 @@ namespace glTF2 {
|
|||
}
|
||||
}
|
||||
|
||||
inline void WriteExtrasValue(Value &parent, const CustomExtension &value, AssetWriter &w) {
|
||||
Value valueNode;
|
||||
|
||||
if (value.mStringValue.isPresent) {
|
||||
MakeValue(valueNode, value.mStringValue.value.c_str(), w.mAl);
|
||||
} else if (value.mDoubleValue.isPresent) {
|
||||
MakeValue(valueNode, value.mDoubleValue.value, w.mAl);
|
||||
} else if (value.mUint64Value.isPresent) {
|
||||
MakeValue(valueNode, value.mUint64Value.value, w.mAl);
|
||||
} else if (value.mInt64Value.isPresent) {
|
||||
MakeValue(valueNode, value.mInt64Value.value, w.mAl);
|
||||
} else if (value.mBoolValue.isPresent) {
|
||||
MakeValue(valueNode, value.mBoolValue.value, w.mAl);
|
||||
} else if (value.mValues.isPresent) {
|
||||
valueNode.SetObject();
|
||||
for (auto const &subvalue : value.mValues.value) {
|
||||
WriteExtrasValue(valueNode, subvalue, w);
|
||||
}
|
||||
}
|
||||
|
||||
parent.AddMember(StringRef(value.name), valueNode, w.mAl);
|
||||
}
|
||||
|
||||
inline void WriteExtras(Value &obj, const Extras &extras, AssetWriter &w) {
|
||||
if (!extras.HasExtras()) {
|
||||
return;
|
||||
}
|
||||
|
||||
Value extrasNode;
|
||||
extrasNode.SetObject();
|
||||
|
||||
for (auto const &value : extras.mValues) {
|
||||
WriteExtrasValue(extrasNode, value, w);
|
||||
}
|
||||
|
||||
obj.AddMember("extras", extrasNode, w.mAl);
|
||||
}
|
||||
|
||||
inline void Write(Value& obj, Node& n, AssetWriter& w)
|
||||
{
|
||||
if (n.matrix.isPresent) {
|
||||
|
@ -689,6 +727,8 @@ namespace glTF2 {
|
|||
if(n.skeletons.size()) {
|
||||
AddRefsVector(obj, "skeletons", n.skeletons, w.mAl);
|
||||
}
|
||||
|
||||
WriteExtras(obj, n.extras, w);
|
||||
}
|
||||
|
||||
inline void Write(Value& /*obj*/, Program& /*b*/, AssetWriter& /*w*/)
|
||||
|
@ -762,7 +802,6 @@ namespace glTF2 {
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
inline AssetWriter::AssetWriter(Asset& a)
|
||||
: mDoc()
|
||||
, mAsset(a)
|
||||
|
|
|
@ -263,7 +263,7 @@ size_t NZDiff(void *data, void *dataBase, size_t count, unsigned int numCompsIn,
|
|||
for (short idx = 0; bufferData_ptr < bufferData_end; idx += 1, bufferData_ptr += numCompsIn) {
|
||||
bool bNonZero = false;
|
||||
|
||||
//for the data, check any component Non Zero
|
||||
// for the data, check any component Non Zero
|
||||
for (unsigned int j = 0; j < numCompsOut; j++) {
|
||||
double valueData = bufferData_ptr[j];
|
||||
double valueBase = bufferBase_ptr ? bufferBase_ptr[j] : 0;
|
||||
|
@ -273,11 +273,11 @@ size_t NZDiff(void *data, void *dataBase, size_t count, unsigned int numCompsIn,
|
|||
}
|
||||
}
|
||||
|
||||
//all zeros, continue
|
||||
// all zeros, continue
|
||||
if (!bNonZero)
|
||||
continue;
|
||||
|
||||
//non zero, store the data
|
||||
// non zero, store the data
|
||||
for (unsigned int j = 0; j < numCompsOut; j++) {
|
||||
T valueData = bufferData_ptr[j];
|
||||
T valueBase = bufferBase_ptr ? bufferBase_ptr[j] : 0;
|
||||
|
@ -286,14 +286,14 @@ size_t NZDiff(void *data, void *dataBase, size_t count, unsigned int numCompsIn,
|
|||
vNZIdx.push_back(idx);
|
||||
}
|
||||
|
||||
//avoid all-0, put 1 item
|
||||
// avoid all-0, put 1 item
|
||||
if (vNZDiff.size() == 0) {
|
||||
for (unsigned int j = 0; j < numCompsOut; j++)
|
||||
vNZDiff.push_back(0);
|
||||
vNZIdx.push_back(0);
|
||||
}
|
||||
|
||||
//process data
|
||||
// process data
|
||||
outputNZDiff = new T[vNZDiff.size()];
|
||||
memcpy(outputNZDiff, vNZDiff.data(), vNZDiff.size() * sizeof(T));
|
||||
|
||||
|
@ -361,7 +361,7 @@ inline Ref<Accessor> ExportDataSparse(Asset &a, std::string &meshName, Ref<Buffe
|
|||
acc->sparse.reset(new Accessor::Sparse);
|
||||
acc->sparse->count = nzCount;
|
||||
|
||||
//indices
|
||||
// indices
|
||||
unsigned int bytesPerIdx = sizeof(unsigned short);
|
||||
size_t indices_offset = buffer->byteLength;
|
||||
size_t indices_padding = indices_offset % bytesPerIdx;
|
||||
|
@ -379,7 +379,7 @@ inline Ref<Accessor> ExportDataSparse(Asset &a, std::string &meshName, Ref<Buffe
|
|||
acc->sparse->indicesByteOffset = 0;
|
||||
acc->WriteSparseIndices(nzCount, nzIdx, 1 * bytesPerIdx);
|
||||
|
||||
//values
|
||||
// values
|
||||
size_t values_offset = buffer->byteLength;
|
||||
size_t values_padding = values_offset % bytesPerComp;
|
||||
values_offset += values_padding;
|
||||
|
@ -395,9 +395,9 @@ inline Ref<Accessor> ExportDataSparse(Asset &a, std::string &meshName, Ref<Buffe
|
|||
acc->sparse->valuesByteOffset = 0;
|
||||
acc->WriteSparseValues(nzCount, nzDiff, numCompsIn * bytesPerComp);
|
||||
|
||||
//clear
|
||||
delete[](char *) nzDiff;
|
||||
delete[](char *) nzIdx;
|
||||
// clear
|
||||
delete[] (char *)nzDiff;
|
||||
delete[] (char *)nzIdx;
|
||||
}
|
||||
return acc;
|
||||
}
|
||||
|
@ -443,6 +443,61 @@ inline Ref<Accessor> ExportData(Asset &a, std::string &meshName, Ref<Buffer> &bu
|
|||
return acc;
|
||||
}
|
||||
|
||||
inline void ExportNodeExtras(const aiMetadataEntry &metadataEntry, aiString name, CustomExtension &value) {
|
||||
|
||||
value.name = name.C_Str();
|
||||
switch (metadataEntry.mType) {
|
||||
case AI_BOOL:
|
||||
value.mBoolValue.value = *static_cast<bool *>(metadataEntry.mData);
|
||||
value.mBoolValue.isPresent = true;
|
||||
break;
|
||||
case AI_INT32:
|
||||
value.mInt64Value.value = *static_cast<int32_t *>(metadataEntry.mData);
|
||||
value.mInt64Value.isPresent = true;
|
||||
break;
|
||||
case AI_UINT64:
|
||||
value.mUint64Value.value = *static_cast<uint64_t *>(metadataEntry.mData);
|
||||
value.mUint64Value.isPresent = true;
|
||||
break;
|
||||
case AI_FLOAT:
|
||||
value.mDoubleValue.value = *static_cast<float *>(metadataEntry.mData);
|
||||
value.mDoubleValue.isPresent = true;
|
||||
break;
|
||||
case AI_DOUBLE:
|
||||
value.mDoubleValue.value = *static_cast<double *>(metadataEntry.mData);
|
||||
value.mDoubleValue.isPresent = true;
|
||||
break;
|
||||
case AI_AISTRING:
|
||||
value.mStringValue.value = static_cast<aiString *>(metadataEntry.mData)->C_Str();
|
||||
value.mStringValue.isPresent = true;
|
||||
break;
|
||||
case AI_AIMETADATA: {
|
||||
const aiMetadata *subMetadata = static_cast<aiMetadata *>(metadataEntry.mData);
|
||||
value.mValues.value.resize(subMetadata->mNumProperties);
|
||||
value.mValues.isPresent = true;
|
||||
|
||||
for (unsigned i = 0; i < subMetadata->mNumProperties; ++i) {
|
||||
ExportNodeExtras(subMetadata->mValues[i], subMetadata->mKeys[i], value.mValues.value.at(i));
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
// AI_AIVECTOR3D not handled
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
inline void ExportNodeExtras(const aiMetadata *metadata, Extras &extras) {
|
||||
if (metadata == nullptr || metadata->mNumProperties == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
extras.mValues.resize(metadata->mNumProperties);
|
||||
for (unsigned int i = 0; i < metadata->mNumProperties; ++i) {
|
||||
ExportNodeExtras(metadata->mValues[i], metadata->mKeys[i], extras.mValues.at(i));
|
||||
}
|
||||
}
|
||||
|
||||
inline void SetSamplerWrap(SamplerWrap &wrap, aiTextureMapMode map) {
|
||||
switch (map) {
|
||||
case aiTextureMapMode_Clamp:
|
||||
|
@ -544,7 +599,7 @@ void glTF2Exporter::GetMatTex(const aiMaterial &mat, Ref<Texture> &texture, unsi
|
|||
if (curTex != nullptr) { // embedded
|
||||
texture->source->name = curTex->mFilename.C_Str();
|
||||
|
||||
//basisu: embedded ktx2, bu
|
||||
// basisu: embedded ktx2, bu
|
||||
if (curTex->achFormatHint[0]) {
|
||||
std::string mimeType = "image/";
|
||||
if (memcmp(curTex->achFormatHint, "jpg", 3) == 0)
|
||||
|
@ -564,7 +619,7 @@ void glTF2Exporter::GetMatTex(const aiMaterial &mat, Ref<Texture> &texture, unsi
|
|||
}
|
||||
|
||||
// The asset has its own buffer, see Image::SetData
|
||||
//basisu: "image/ktx2", "image/basis" as is
|
||||
// basisu: "image/ktx2", "image/basis" as is
|
||||
texture->source->SetData(reinterpret_cast<uint8_t *>(curTex->pcData), curTex->mWidth, *mAsset);
|
||||
} else {
|
||||
texture->source->uri = path;
|
||||
|
@ -574,7 +629,7 @@ void glTF2Exporter::GetMatTex(const aiMaterial &mat, Ref<Texture> &texture, unsi
|
|||
}
|
||||
}
|
||||
|
||||
//basisu
|
||||
// basisu
|
||||
if (useBasisUniversal) {
|
||||
mAsset->extensionsUsed.KHR_texture_basisu = true;
|
||||
mAsset->extensionsRequired.KHR_texture_basisu = true;
|
||||
|
@ -597,7 +652,7 @@ void glTF2Exporter::GetMatTex(const aiMaterial &mat, NormalTextureInfo &prop, ai
|
|||
GetMatTex(mat, texture, prop.texCoord, tt, slot);
|
||||
|
||||
if (texture) {
|
||||
//GetMatTexProp(mat, prop.texCoord, "texCoord", tt, slot);
|
||||
// GetMatTexProp(mat, prop.texCoord, "texCoord", tt, slot);
|
||||
GetMatTexProp(mat, prop.scale, "scale", tt, slot);
|
||||
}
|
||||
}
|
||||
|
@ -608,7 +663,7 @@ void glTF2Exporter::GetMatTex(const aiMaterial &mat, OcclusionTextureInfo &prop,
|
|||
GetMatTex(mat, texture, prop.texCoord, tt, slot);
|
||||
|
||||
if (texture) {
|
||||
//GetMatTexProp(mat, prop.texCoord, "texCoord", tt, slot);
|
||||
// GetMatTexProp(mat, prop.texCoord, "texCoord", tt, slot);
|
||||
GetMatTexProp(mat, prop.strength, "strength", tt, slot);
|
||||
}
|
||||
}
|
||||
|
@ -675,7 +730,7 @@ bool glTF2Exporter::GetMatSpecGloss(const aiMaterial &mat, glTF2::PbrSpecularGlo
|
|||
|
||||
bool glTF2Exporter::GetMatSpecular(const aiMaterial &mat, glTF2::MaterialSpecular &specular) {
|
||||
// Specular requires either/or, default factors of zero disables specular, so do not export
|
||||
if (GetMatColor(mat, specular.specularColorFactor, AI_MATKEY_COLOR_SPECULAR) != AI_SUCCESS || mat.Get(AI_MATKEY_SPECULAR_FACTOR, specular.specularFactor) != AI_SUCCESS) {
|
||||
if (GetMatColor(mat, specular.specularColorFactor, AI_MATKEY_COLOR_SPECULAR) != AI_SUCCESS && mat.Get(AI_MATKEY_SPECULAR_FACTOR, specular.specularFactor) != AI_SUCCESS) {
|
||||
return false;
|
||||
}
|
||||
// The spec states that the default is 1.0 and [1.0, 1.0, 1.0]. We if both are 0, which should disable specular. Otherwise, if one is 0, set to 1.0
|
||||
|
@ -777,20 +832,30 @@ void glTF2Exporter::ExportMaterials() {
|
|||
GetMatTex(mat, m->pbrMetallicRoughness.baseColorTexture, aiTextureType_BASE_COLOR);
|
||||
|
||||
if (!m->pbrMetallicRoughness.baseColorTexture.texture) {
|
||||
//if there wasn't a baseColorTexture defined in the source, fallback to any diffuse texture
|
||||
// if there wasn't a baseColorTexture defined in the source, fallback to any diffuse texture
|
||||
GetMatTex(mat, m->pbrMetallicRoughness.baseColorTexture, aiTextureType_DIFFUSE);
|
||||
}
|
||||
|
||||
GetMatTex(mat, m->pbrMetallicRoughness.metallicRoughnessTexture, AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE);
|
||||
GetMatTex(mat, m->pbrMetallicRoughness.metallicRoughnessTexture, aiTextureType_DIFFUSE_ROUGHNESS);
|
||||
|
||||
if (!m->pbrMetallicRoughness.metallicRoughnessTexture.texture) {
|
||||
// if there wasn't a aiTextureType_DIFFUSE_ROUGHNESS defined in the source, fallback to aiTextureType_METALNESS
|
||||
GetMatTex(mat, m->pbrMetallicRoughness.metallicRoughnessTexture, aiTextureType_METALNESS);
|
||||
}
|
||||
|
||||
if (!m->pbrMetallicRoughness.metallicRoughnessTexture.texture) {
|
||||
// if there still wasn't a aiTextureType_METALNESS defined in the source, fallback to AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE
|
||||
GetMatTex(mat, m->pbrMetallicRoughness.metallicRoughnessTexture, AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE);
|
||||
}
|
||||
|
||||
if (GetMatColor(mat, m->pbrMetallicRoughness.baseColorFactor, AI_MATKEY_BASE_COLOR) != AI_SUCCESS) {
|
||||
// if baseColorFactor wasn't defined, then the source is likely not a metallic roughness material.
|
||||
//a fallback to any diffuse color should be used instead
|
||||
// a fallback to any diffuse color should be used instead
|
||||
GetMatColor(mat, m->pbrMetallicRoughness.baseColorFactor, AI_MATKEY_COLOR_DIFFUSE);
|
||||
}
|
||||
|
||||
if (mat.Get(AI_MATKEY_METALLIC_FACTOR, m->pbrMetallicRoughness.metallicFactor) != AI_SUCCESS) {
|
||||
//if metallicFactor wasn't defined, then the source is likely not a PBR file, and the metallicFactor should be 0
|
||||
// if metallicFactor wasn't defined, then the source is likely not a PBR file, and the metallicFactor should be 0
|
||||
m->pbrMetallicRoughness.metallicFactor = 0;
|
||||
}
|
||||
|
||||
|
@ -803,10 +868,10 @@ void glTF2Exporter::ExportMaterials() {
|
|||
if (mat.Get(AI_MATKEY_COLOR_SPECULAR, specularColor) == AI_SUCCESS && mat.Get(AI_MATKEY_SHININESS, shininess) == AI_SUCCESS) {
|
||||
// convert specular color to luminance
|
||||
float specularIntensity = specularColor[0] * 0.2125f + specularColor[1] * 0.7154f + specularColor[2] * 0.0721f;
|
||||
//normalize shininess (assuming max is 1000) with an inverse exponentional curve
|
||||
// normalize shininess (assuming max is 1000) with an inverse exponentional curve
|
||||
float normalizedShininess = std::sqrt(shininess / 1000);
|
||||
|
||||
//clamp the shininess value between 0 and 1
|
||||
// clamp the shininess value between 0 and 1
|
||||
normalizedShininess = std::min(std::max(normalizedShininess, 0.0f), 1.0f);
|
||||
// low specular intensity values should produce a rough material even if shininess is high.
|
||||
normalizedShininess = normalizedShininess * specularIntensity;
|
||||
|
@ -1004,7 +1069,7 @@ void ExportSkin(Asset &mAsset, const aiMesh *aimesh, Ref<Mesh> &meshRef, Ref<Buf
|
|||
if (boneIndexFitted != -1) {
|
||||
vertexJointData[vertexId][boneIndexFitted] = static_cast<float>(jointNamesIndex);
|
||||
}
|
||||
}else {
|
||||
} else {
|
||||
vertexJointData[vertexId][jointsPerVertex[vertexId]] = static_cast<float>(jointNamesIndex);
|
||||
vertexWeightData[vertexId][jointsPerVertex[vertexId]] = vertWeight;
|
||||
|
||||
|
@ -1016,7 +1081,7 @@ void ExportSkin(Asset &mAsset, const aiMesh *aimesh, Ref<Mesh> &meshRef, Ref<Buf
|
|||
|
||||
Mesh::Primitive &p = meshRef->primitives.back();
|
||||
Ref<Accessor> vertexJointAccessor = ExportData(mAsset, skinRef->id, bufferRef, aimesh->mNumVertices,
|
||||
vertexJointData, AttribType::VEC4, AttribType::VEC4, ComponentType_FLOAT);
|
||||
vertexJointData, AttribType::VEC4, AttribType::VEC4, ComponentType_FLOAT);
|
||||
if (vertexJointAccessor) {
|
||||
size_t offset = vertexJointAccessor->bufferView->byteOffset;
|
||||
size_t bytesLen = vertexJointAccessor->bufferView->byteLength;
|
||||
|
@ -1100,7 +1165,7 @@ void glTF2Exporter::ExportMeshes() {
|
|||
|
||||
/******************* Vertices ********************/
|
||||
Ref<Accessor> v = ExportData(*mAsset, meshId, b, aim->mNumVertices, aim->mVertices, AttribType::VEC3,
|
||||
AttribType::VEC3, ComponentType_FLOAT, BufferViewTarget_ARRAY_BUFFER);
|
||||
AttribType::VEC3, ComponentType_FLOAT, BufferViewTarget_ARRAY_BUFFER);
|
||||
if (v) {
|
||||
p.attributes.position.push_back(v);
|
||||
}
|
||||
|
@ -1114,7 +1179,7 @@ void glTF2Exporter::ExportMeshes() {
|
|||
}
|
||||
|
||||
Ref<Accessor> n = ExportData(*mAsset, meshId, b, aim->mNumVertices, aim->mNormals, AttribType::VEC3,
|
||||
AttribType::VEC3, ComponentType_FLOAT, BufferViewTarget_ARRAY_BUFFER);
|
||||
AttribType::VEC3, ComponentType_FLOAT, BufferViewTarget_ARRAY_BUFFER);
|
||||
if (n) {
|
||||
p.attributes.normal.push_back(n);
|
||||
}
|
||||
|
@ -1136,7 +1201,7 @@ void glTF2Exporter::ExportMeshes() {
|
|||
AttribType::Value type = (aim->mNumUVComponents[i] == 2) ? AttribType::VEC2 : AttribType::VEC3;
|
||||
|
||||
Ref<Accessor> tc = ExportData(*mAsset, meshId, b, aim->mNumVertices, aim->mTextureCoords[i],
|
||||
AttribType::VEC3, type, ComponentType_FLOAT, BufferViewTarget_ARRAY_BUFFER);
|
||||
AttribType::VEC3, type, ComponentType_FLOAT, BufferViewTarget_ARRAY_BUFFER);
|
||||
if (tc) {
|
||||
p.attributes.texcoord.push_back(tc);
|
||||
}
|
||||
|
@ -1146,7 +1211,7 @@ void glTF2Exporter::ExportMeshes() {
|
|||
/*************** Vertex colors ****************/
|
||||
for (unsigned int indexColorChannel = 0; indexColorChannel < aim->GetNumColorChannels(); ++indexColorChannel) {
|
||||
Ref<Accessor> c = ExportData(*mAsset, meshId, b, aim->mNumVertices, aim->mColors[indexColorChannel],
|
||||
AttribType::VEC4, AttribType::VEC4, ComponentType_FLOAT, BufferViewTarget_ARRAY_BUFFER);
|
||||
AttribType::VEC4, AttribType::VEC4, ComponentType_FLOAT, BufferViewTarget_ARRAY_BUFFER);
|
||||
if (c) {
|
||||
p.attributes.color.push_back(c);
|
||||
}
|
||||
|
@ -1164,7 +1229,7 @@ void glTF2Exporter::ExportMeshes() {
|
|||
}
|
||||
|
||||
p.indices = ExportData(*mAsset, meshId, b, indices.size(), &indices[0], AttribType::SCALAR, AttribType::SCALAR,
|
||||
ComponentType_UNSIGNED_INT, BufferViewTarget_ELEMENT_ARRAY_BUFFER);
|
||||
ComponentType_UNSIGNED_INT, BufferViewTarget_ELEMENT_ARRAY_BUFFER);
|
||||
}
|
||||
|
||||
switch (aim->mPrimitiveTypes) {
|
||||
|
@ -1307,24 +1372,24 @@ void glTF2Exporter::MergeMeshes() {
|
|||
|
||||
unsigned int nMeshes = static_cast<unsigned int>(node->meshes.size());
|
||||
|
||||
//skip if it's 1 or less meshes per node
|
||||
// skip if it's 1 or less meshes per node
|
||||
if (nMeshes > 1) {
|
||||
Ref<Mesh> firstMesh = node->meshes.at(0);
|
||||
|
||||
//loop backwards to allow easy removal of a mesh from a node once it's merged
|
||||
// loop backwards to allow easy removal of a mesh from a node once it's merged
|
||||
for (unsigned int m = nMeshes - 1; m >= 1; --m) {
|
||||
Ref<Mesh> mesh = node->meshes.at(m);
|
||||
|
||||
//append this mesh's primitives to the first mesh's primitives
|
||||
// append this mesh's primitives to the first mesh's primitives
|
||||
firstMesh->primitives.insert(
|
||||
firstMesh->primitives.end(),
|
||||
mesh->primitives.begin(),
|
||||
mesh->primitives.end());
|
||||
|
||||
//remove the mesh from the list of meshes
|
||||
// remove the mesh from the list of meshes
|
||||
unsigned int removedIndex = mAsset->meshes.Remove(mesh->id.c_str());
|
||||
|
||||
//find the presence of the removed mesh in other nodes
|
||||
// find the presence of the removed mesh in other nodes
|
||||
for (unsigned int nn = 0; nn < mAsset->nodes.Size(); ++nn) {
|
||||
Ref<Node> curNode = mAsset->nodes.Get(nn);
|
||||
|
||||
|
@ -1343,7 +1408,7 @@ void glTF2Exporter::MergeMeshes() {
|
|||
}
|
||||
}
|
||||
|
||||
//since we were looping backwards, reverse the order of merged primitives to their original order
|
||||
// since we were looping backwards, reverse the order of merged primitives to their original order
|
||||
std::reverse(firstMesh->primitives.begin() + 1, firstMesh->primitives.end());
|
||||
}
|
||||
}
|
||||
|
@ -1386,6 +1451,8 @@ unsigned int glTF2Exporter::ExportNode(const aiNode *n, Ref<Node> &parent) {
|
|||
node->parent = parent;
|
||||
node->name = name;
|
||||
|
||||
ExportNodeExtras(n->mMetaData, node->extras);
|
||||
|
||||
if (!n->mTransformation.IsIdentity()) {
|
||||
if (mScene->mNumAnimations > 0 || (mProperties && mProperties->HasPropertyBool("GLTF2_NODE_IN_TRS"))) {
|
||||
aiQuaternion quaternion;
|
||||
|
@ -1468,9 +1535,9 @@ inline void ExtractTranslationSampler(Asset &asset, std::string &animId, Ref<Buf
|
|||
const aiVectorKey &key = nodeChannel->mPositionKeys[i];
|
||||
// mTime is measured in ticks, but GLTF time is measured in seconds, so convert.
|
||||
times[i] = static_cast<float>(key.mTime / ticksPerSecond);
|
||||
values[(i * 3) + 0] = (ai_real) key.mValue.x;
|
||||
values[(i * 3) + 1] = (ai_real) key.mValue.y;
|
||||
values[(i * 3) + 2] = (ai_real) key.mValue.z;
|
||||
values[(i * 3) + 0] = (ai_real)key.mValue.x;
|
||||
values[(i * 3) + 1] = (ai_real)key.mValue.y;
|
||||
values[(i * 3) + 2] = (ai_real)key.mValue.z;
|
||||
}
|
||||
|
||||
sampler.input = GetSamplerInputRef(asset, animId, buffer, times);
|
||||
|
@ -1487,9 +1554,9 @@ inline void ExtractScaleSampler(Asset &asset, std::string &animId, Ref<Buffer> &
|
|||
const aiVectorKey &key = nodeChannel->mScalingKeys[i];
|
||||
// mTime is measured in ticks, but GLTF time is measured in seconds, so convert.
|
||||
times[i] = static_cast<float>(key.mTime / ticksPerSecond);
|
||||
values[(i * 3) + 0] = (ai_real) key.mValue.x;
|
||||
values[(i * 3) + 1] = (ai_real) key.mValue.y;
|
||||
values[(i * 3) + 2] = (ai_real) key.mValue.z;
|
||||
values[(i * 3) + 0] = (ai_real)key.mValue.x;
|
||||
values[(i * 3) + 1] = (ai_real)key.mValue.y;
|
||||
values[(i * 3) + 2] = (ai_real)key.mValue.z;
|
||||
}
|
||||
|
||||
sampler.input = GetSamplerInputRef(asset, animId, buffer, times);
|
||||
|
@ -1506,10 +1573,10 @@ inline void ExtractRotationSampler(Asset &asset, std::string &animId, Ref<Buffer
|
|||
const aiQuatKey &key = nodeChannel->mRotationKeys[i];
|
||||
// mTime is measured in ticks, but GLTF time is measured in seconds, so convert.
|
||||
times[i] = static_cast<float>(key.mTime / ticksPerSecond);
|
||||
values[(i * 4) + 0] = (ai_real) key.mValue.x;
|
||||
values[(i * 4) + 1] = (ai_real) key.mValue.y;
|
||||
values[(i * 4) + 2] = (ai_real) key.mValue.z;
|
||||
values[(i * 4) + 3] = (ai_real) key.mValue.w;
|
||||
values[(i * 4) + 0] = (ai_real)key.mValue.x;
|
||||
values[(i * 4) + 1] = (ai_real)key.mValue.y;
|
||||
values[(i * 4) + 2] = (ai_real)key.mValue.z;
|
||||
values[(i * 4) + 3] = (ai_real)key.mValue.w;
|
||||
}
|
||||
|
||||
sampler.input = GetSamplerInputRef(asset, animId, buffer, times);
|
||||
|
|
|
@ -100,8 +100,6 @@ glTF2Importer::glTF2Importer() :
|
|||
// empty
|
||||
}
|
||||
|
||||
glTF2Importer::~glTF2Importer() = default;
|
||||
|
||||
const aiImporterDesc *glTF2Importer::GetInfo() const {
|
||||
return &desc;
|
||||
}
|
||||
|
@ -114,7 +112,11 @@ bool glTF2Importer::CanRead(const std::string &filename, IOSystem *pIOHandler, b
|
|||
|
||||
if (pIOHandler) {
|
||||
glTF2::Asset asset(pIOHandler);
|
||||
return asset.CanRead(filename, extension == "glb");
|
||||
return asset.CanRead(
|
||||
filename,
|
||||
CheckMagicToken(
|
||||
pIOHandler, filename, AI_GLB_MAGIC_NUMBER, 1, 0,
|
||||
static_cast<unsigned int>(strlen(AI_GLB_MAGIC_NUMBER))));
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -232,7 +234,8 @@ inline void SetMaterialTextureProperty(std::vector<int> &embeddedTexIdxs, Asset
|
|||
SetMaterialTextureProperty(embeddedTexIdxs, r, (glTF2::TextureInfo)prop, mat, texType, texSlot);
|
||||
|
||||
if (prop.texture && prop.texture->source) {
|
||||
mat->AddProperty(&prop.strength, 1, AI_MATKEY_GLTF_TEXTURE_STRENGTH(texType, texSlot));
|
||||
std::string textureStrengthKey = std::string(_AI_MATKEY_TEXTURE_BASE) + "." + "strength";
|
||||
mat->AddProperty(&prop.strength, 1, textureStrengthKey.c_str(), texType, texSlot);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -443,10 +446,10 @@ static inline bool CheckValidFacesIndices(aiFace *faces, unsigned nFaces, unsign
|
|||
#endif // ASSIMP_BUILD_DEBUG
|
||||
|
||||
template <typename T>
|
||||
aiColor4D *GetVertexColorsForType(Ref<Accessor> input) {
|
||||
aiColor4D *GetVertexColorsForType(Ref<Accessor> input, std::vector<unsigned int> *vertexRemappingTable) {
|
||||
constexpr float max = std::numeric_limits<T>::max();
|
||||
aiColor4t<T> *colors;
|
||||
input->ExtractData(colors);
|
||||
input->ExtractData(colors, vertexRemappingTable);
|
||||
auto output = new aiColor4D[input->count];
|
||||
for (size_t i = 0; i < input->count; i++) {
|
||||
output[i] = aiColor4D(
|
||||
|
@ -461,20 +464,26 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
ASSIMP_LOG_DEBUG("Importing ", r.meshes.Size(), " meshes");
|
||||
std::vector<std::unique_ptr<aiMesh>> meshes;
|
||||
|
||||
unsigned int k = 0;
|
||||
meshOffsets.clear();
|
||||
meshOffsets.reserve(r.meshes.Size() + 1);
|
||||
mVertexRemappingTables.clear();
|
||||
|
||||
// Count the number of aiMeshes
|
||||
unsigned int num_aiMeshes = 0;
|
||||
for (unsigned int m = 0; m < r.meshes.Size(); ++m) {
|
||||
meshOffsets.push_back(num_aiMeshes);
|
||||
num_aiMeshes += unsigned(r.meshes[m].primitives.size());
|
||||
}
|
||||
meshOffsets.push_back(num_aiMeshes); // add a last element so we can always do meshOffsets[n+1] - meshOffsets[n]
|
||||
|
||||
std::vector<unsigned int> usedVertexIndices;
|
||||
std::vector<unsigned int> reverseMappingIndices;
|
||||
std::vector<unsigned int> indexBuffer;
|
||||
meshes.reserve(num_aiMeshes);
|
||||
mVertexRemappingTables.resize(num_aiMeshes);
|
||||
|
||||
for (unsigned int m = 0; m < r.meshes.Size(); ++m) {
|
||||
Mesh &mesh = r.meshes[m];
|
||||
|
||||
meshOffsets.push_back(k);
|
||||
k += unsigned(mesh.primitives.size());
|
||||
|
||||
for (unsigned int p = 0; p < mesh.primitives.size(); ++p) {
|
||||
Mesh::Primitive &prim = mesh.primitives[p];
|
||||
|
||||
|
@ -488,14 +497,14 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
|
||||
// Extract used vertices:
|
||||
bool useIndexBuffer = prim.indices;
|
||||
std::vector<unsigned int>* vertexRemappingTable = nullptr;
|
||||
std::vector<unsigned int> *vertexRemappingTable = nullptr;
|
||||
|
||||
if (useIndexBuffer) {
|
||||
size_t count = prim.indices->count;
|
||||
indexBuffer.resize(count);
|
||||
usedVertexIndices.clear();
|
||||
reverseMappingIndices.clear();
|
||||
usedVertexIndices.reserve(count / 3); // this is a very rough heuristic to reduce re-allocations
|
||||
vertexRemappingTable = &usedVertexIndices;
|
||||
vertexRemappingTable = &mVertexRemappingTables[meshes.size()];
|
||||
vertexRemappingTable->reserve(count / 3); // this is a very rough heuristic to reduce re-allocations
|
||||
Accessor::Indexer data = prim.indices->GetIndexer();
|
||||
if (!data.IsValid()) {
|
||||
throw DeadlyImportError("GLTF: Invalid accessor without data in mesh ", getContextForErrorMessages(mesh.id, mesh.name));
|
||||
|
@ -515,8 +524,8 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
reverseMappingIndices.resize(index + 1, unusedIndex);
|
||||
}
|
||||
if (reverseMappingIndices[index] == unusedIndex) {
|
||||
reverseMappingIndices[index] = static_cast<unsigned int>(usedVertexIndices.size());
|
||||
usedVertexIndices.push_back(index);
|
||||
reverseMappingIndices[index] = static_cast<unsigned int>(vertexRemappingTable->size());
|
||||
vertexRemappingTable->push_back(index);
|
||||
}
|
||||
indexBuffer[i] = reverseMappingIndices[index];
|
||||
}
|
||||
|
@ -597,9 +606,9 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
attr.color[c]->ExtractData(aim->mColors[c], vertexRemappingTable);
|
||||
} else {
|
||||
if (componentType == glTF2::ComponentType_UNSIGNED_BYTE) {
|
||||
aim->mColors[c] = GetVertexColorsForType<unsigned char>(attr.color[c]);
|
||||
aim->mColors[c] = GetVertexColorsForType<unsigned char>(attr.color[c], vertexRemappingTable);
|
||||
} else if (componentType == glTF2::ComponentType_UNSIGNED_SHORT) {
|
||||
aim->mColors[c] = GetVertexColorsForType<unsigned short>(attr.color[c]);
|
||||
aim->mColors[c] = GetVertexColorsForType<unsigned short>(attr.color[c], vertexRemappingTable);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -875,8 +884,6 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
}
|
||||
}
|
||||
|
||||
meshOffsets.push_back(k);
|
||||
|
||||
CopyVector(meshes, mScene->mMeshes, mScene->mNumMeshes);
|
||||
}
|
||||
|
||||
|
@ -1009,7 +1016,8 @@ static void GetNodeTransform(aiMatrix4x4 &matrix, const glTF2::Node &node) {
|
|||
}
|
||||
}
|
||||
|
||||
static void BuildVertexWeightMapping(Mesh::Primitive &primitive, std::vector<std::vector<aiVertexWeight>> &map) {
|
||||
static void BuildVertexWeightMapping(Mesh::Primitive &primitive, std::vector<std::vector<aiVertexWeight>> &map, std::vector<unsigned int>* vertexRemappingTablePtr) {
|
||||
|
||||
Mesh::Primitive::Attributes &attr = primitive.attributes;
|
||||
if (attr.weight.empty() || attr.joint.empty()) {
|
||||
return;
|
||||
|
@ -1018,14 +1026,14 @@ static void BuildVertexWeightMapping(Mesh::Primitive &primitive, std::vector<std
|
|||
return;
|
||||
}
|
||||
|
||||
size_t num_vertices = attr.weight[0]->count;
|
||||
size_t num_vertices = 0;
|
||||
|
||||
struct Weights {
|
||||
float values[4];
|
||||
};
|
||||
Weights **weights = new Weights*[attr.weight.size()];
|
||||
for (size_t w = 0; w < attr.weight.size(); ++w) {
|
||||
attr.weight[w]->ExtractData(weights[w]);
|
||||
num_vertices = attr.weight[w]->ExtractData(weights[w], vertexRemappingTablePtr);
|
||||
}
|
||||
|
||||
struct Indices8 {
|
||||
|
@ -1039,12 +1047,12 @@ static void BuildVertexWeightMapping(Mesh::Primitive &primitive, std::vector<std
|
|||
if (attr.joint[0]->GetElementSize() == 4) {
|
||||
indices8 = new Indices8*[attr.joint.size()];
|
||||
for (size_t j = 0; j < attr.joint.size(); ++j) {
|
||||
attr.joint[j]->ExtractData(indices8[j]);
|
||||
attr.joint[j]->ExtractData(indices8[j], vertexRemappingTablePtr);
|
||||
}
|
||||
} else {
|
||||
indices16 = new Indices16 *[attr.joint.size()];
|
||||
for (size_t j = 0; j < attr.joint.size(); ++j) {
|
||||
attr.joint[j]->ExtractData(indices16[j]);
|
||||
attr.joint[j]->ExtractData(indices16[j], vertexRemappingTablePtr);
|
||||
}
|
||||
}
|
||||
//
|
||||
|
@ -1103,15 +1111,13 @@ void ParseExtensions(aiMetadata *metadata, const CustomExtension &extension) {
|
|||
}
|
||||
}
|
||||
|
||||
void ParseExtras(aiMetadata *metadata, const CustomExtension &extension) {
|
||||
if (extension.mValues.isPresent) {
|
||||
for (auto const &subExtension : extension.mValues.value) {
|
||||
ParseExtensions(metadata, subExtension);
|
||||
}
|
||||
void ParseExtras(aiMetadata* metadata, const Extras& extras) {
|
||||
for (auto const &value : extras.mValues) {
|
||||
ParseExtensions(metadata, value);
|
||||
}
|
||||
}
|
||||
|
||||
aiNode *ImportNode(aiScene *pScene, glTF2::Asset &r, std::vector<unsigned int> &meshOffsets, glTF2::Ref<glTF2::Node> &ptr) {
|
||||
aiNode *glTF2Importer::ImportNode(glTF2::Asset &r, glTF2::Ref<glTF2::Node> &ptr) {
|
||||
Node &node = *ptr;
|
||||
|
||||
aiNode *ainode = new aiNode(GetNodeName(node));
|
||||
|
@ -1123,18 +1129,18 @@ aiNode *ImportNode(aiScene *pScene, glTF2::Asset &r, std::vector<unsigned int> &
|
|||
std::fill(ainode->mChildren, ainode->mChildren + ainode->mNumChildren, nullptr);
|
||||
|
||||
for (unsigned int i = 0; i < ainode->mNumChildren; ++i) {
|
||||
aiNode *child = ImportNode(pScene, r, meshOffsets, node.children[i]);
|
||||
aiNode *child = ImportNode(r, node.children[i]);
|
||||
child->mParent = ainode;
|
||||
ainode->mChildren[i] = child;
|
||||
}
|
||||
}
|
||||
|
||||
if (node.customExtensions || node.extras) {
|
||||
if (node.customExtensions || node.extras.HasExtras()) {
|
||||
ainode->mMetaData = new aiMetadata;
|
||||
if (node.customExtensions) {
|
||||
ParseExtensions(ainode->mMetaData, node.customExtensions);
|
||||
}
|
||||
if (node.extras) {
|
||||
if (node.extras.HasExtras()) {
|
||||
ParseExtras(ainode->mMetaData, node.extras);
|
||||
}
|
||||
}
|
||||
|
@ -1156,11 +1162,13 @@ aiNode *ImportNode(aiScene *pScene, glTF2::Asset &r, std::vector<unsigned int> &
|
|||
|
||||
if (node.skin) {
|
||||
for (int primitiveNo = 0; primitiveNo < count; ++primitiveNo) {
|
||||
aiMesh *mesh = pScene->mMeshes[meshOffsets[mesh_idx] + primitiveNo];
|
||||
unsigned int aiMeshIdx = meshOffsets[mesh_idx] + primitiveNo;
|
||||
aiMesh *mesh = mScene->mMeshes[aiMeshIdx];
|
||||
unsigned int numBones = static_cast<unsigned int>(node.skin->jointNames.size());
|
||||
std::vector<unsigned int> *vertexRemappingTablePtr = mVertexRemappingTables[aiMeshIdx].empty() ? nullptr : &mVertexRemappingTables[aiMeshIdx];
|
||||
|
||||
std::vector<std::vector<aiVertexWeight>> weighting(numBones);
|
||||
BuildVertexWeightMapping(node.meshes[0]->primitives[primitiveNo], weighting);
|
||||
BuildVertexWeightMapping(node.meshes[0]->primitives[primitiveNo], weighting, vertexRemappingTablePtr);
|
||||
|
||||
mesh->mNumBones = static_cast<unsigned int>(numBones);
|
||||
mesh->mBones = new aiBone *[mesh->mNumBones];
|
||||
|
@ -1177,7 +1185,7 @@ aiNode *ImportNode(aiScene *pScene, glTF2::Asset &r, std::vector<unsigned int> &
|
|||
// mapping which makes things doubly-slow.
|
||||
|
||||
mat4 *pbindMatrices = nullptr;
|
||||
node.skin->inverseBindMatrices->ExtractData(pbindMatrices);
|
||||
node.skin->inverseBindMatrices->ExtractData(pbindMatrices, nullptr);
|
||||
|
||||
for (uint32_t i = 0; i < numBones; ++i) {
|
||||
const std::vector<aiVertexWeight> &weights = weighting[i];
|
||||
|
@ -1223,11 +1231,11 @@ aiNode *ImportNode(aiScene *pScene, glTF2::Asset &r, std::vector<unsigned int> &
|
|||
}
|
||||
|
||||
if (node.camera) {
|
||||
pScene->mCameras[node.camera.GetIndex()]->mName = ainode->mName;
|
||||
mScene->mCameras[node.camera.GetIndex()]->mName = ainode->mName;
|
||||
}
|
||||
|
||||
if (node.light) {
|
||||
pScene->mLights[node.light.GetIndex()]->mName = ainode->mName;
|
||||
mScene->mLights[node.light.GetIndex()]->mName = ainode->mName;
|
||||
|
||||
// range is optional - see https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
|
||||
// it is added to meta data of parent node, because there is no other place to put it
|
||||
|
@ -1259,7 +1267,7 @@ void glTF2Importer::ImportNodes(glTF2::Asset &r) {
|
|||
// The root nodes
|
||||
unsigned int numRootNodes = unsigned(rootNodes.size());
|
||||
if (numRootNodes == 1) { // a single root node: use it
|
||||
mScene->mRootNode = ImportNode(mScene, r, meshOffsets, rootNodes[0]);
|
||||
mScene->mRootNode = ImportNode(r, rootNodes[0]);
|
||||
} else if (numRootNodes > 1) { // more than one root node: create a fake root
|
||||
aiNode *root = mScene->mRootNode = new aiNode("ROOT");
|
||||
|
||||
|
@ -1267,7 +1275,7 @@ void glTF2Importer::ImportNodes(glTF2::Asset &r) {
|
|||
std::fill(root->mChildren, root->mChildren + numRootNodes, nullptr);
|
||||
|
||||
for (unsigned int i = 0; i < numRootNodes; ++i) {
|
||||
aiNode *node = ImportNode(mScene, r, meshOffsets, rootNodes[i]);
|
||||
aiNode *node = ImportNode(r, rootNodes[i]);
|
||||
node->mParent = root;
|
||||
root->mChildren[root->mNumChildren++] = node;
|
||||
}
|
||||
|
@ -1668,13 +1676,17 @@ void glTF2Importer::InternReadFile(const std::string &pFile, aiScene *pScene, IO
|
|||
|
||||
// clean all member arrays
|
||||
meshOffsets.clear();
|
||||
mVertexRemappingTables.clear();
|
||||
mEmbeddedTexIdxs.clear();
|
||||
|
||||
this->mScene = pScene;
|
||||
|
||||
// read the asset file
|
||||
glTF2::Asset asset(pIOHandler, static_cast<rapidjson::IRemoteSchemaDocumentProvider *>(mSchemaDocumentProvider));
|
||||
asset.Load(pFile, GetExtension(pFile) == "glb");
|
||||
asset.Load(pFile,
|
||||
CheckMagicToken(
|
||||
pIOHandler, pFile, AI_GLB_MAGIC_NUMBER, 1, 0,
|
||||
static_cast<unsigned int>(strlen(AI_GLB_MAGIC_NUMBER))));
|
||||
if (asset.scene) {
|
||||
pScene->mName = asset.scene->name;
|
||||
}
|
||||
|
|
|
@ -43,6 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#define AI_GLTF2IMPORTER_H_INC
|
||||
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include <AssetLib/glTF2/glTF2Asset.h>
|
||||
|
||||
struct aiNode;
|
||||
|
||||
|
@ -59,7 +60,7 @@ namespace Assimp {
|
|||
class glTF2Importer : public BaseImporter {
|
||||
public:
|
||||
glTF2Importer();
|
||||
~glTF2Importer() override;
|
||||
~glTF2Importer() override = default;
|
||||
bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const override;
|
||||
|
||||
protected:
|
||||
|
@ -76,10 +77,12 @@ private:
|
|||
void ImportNodes(glTF2::Asset &a);
|
||||
void ImportAnimations(glTF2::Asset &a);
|
||||
void ImportCommonMetadata(glTF2::Asset &a);
|
||||
aiNode *ImportNode(glTF2::Asset &r, glTF2::Ref<glTF2::Node> &ptr);
|
||||
|
||||
private:
|
||||
std::vector<unsigned int> meshOffsets;
|
||||
std::vector<int> mEmbeddedTexIdxs;
|
||||
std::vector<std::vector<unsigned int>> mVertexRemappingTables; // for each converted aiMesh in the scene, it stores a list of vertices that are actually used
|
||||
aiScene *mScene;
|
||||
|
||||
/// An instance of rapidjson::IRemoteSchemaDocumentProvider
|
||||
|
|
|
@ -965,7 +965,6 @@ IF(ASSIMP_HUNTER_ENABLED)
|
|||
find_package(minizip CONFIG REQUIRED)
|
||||
ELSE()
|
||||
SET( unzip_SRCS
|
||||
../contrib/unzip/crypt.c
|
||||
../contrib/unzip/crypt.h
|
||||
../contrib/unzip/ioapi.c
|
||||
../contrib/unzip/ioapi.h
|
||||
|
@ -1200,7 +1199,6 @@ IF (ASSIMP_WARNINGS_AS_ERRORS)
|
|||
|
||||
IF(CMAKE_CXX_COMPILER_ID MATCHES "Clang" ) # clang-cl
|
||||
TARGET_COMPILE_OPTIONS(assimp PRIVATE -Wall -Werror
|
||||
-Wno-unused-function
|
||||
-Wno-microsoft-enum-value
|
||||
-Wno-switch-enum
|
||||
-Wno-covered-switch-default
|
||||
|
@ -1420,25 +1418,29 @@ if(MSVC AND ASSIMP_INSTALL_PDB)
|
|||
COMPILE_PDB_NAME assimp${LIBRARY_SUFFIX}
|
||||
COMPILE_PDB_NAME_DEBUG assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}
|
||||
)
|
||||
ENDIF()
|
||||
|
||||
IF(CMAKE_GENERATOR MATCHES "^Visual Studio")
|
||||
install(FILES ${Assimp_BINARY_DIR}/code/Debug/assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}.pdb
|
||||
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
CONFIGURATIONS Debug
|
||||
)
|
||||
install(FILES ${Assimp_BINARY_DIR}/code/RelWithDebInfo/assimp${LIBRARY_SUFFIX}.pdb
|
||||
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
CONFIGURATIONS RelWithDebInfo
|
||||
)
|
||||
IF(GENERATOR_IS_MULTI_CONFIG)
|
||||
install(FILES ${Assimp_BINARY_DIR}/code/Debug/assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}.pdb
|
||||
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
CONFIGURATIONS Debug
|
||||
)
|
||||
install(FILES ${Assimp_BINARY_DIR}/code/RelWithDebInfo/assimp${LIBRARY_SUFFIX}.pdb
|
||||
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
CONFIGURATIONS RelWithDebInfo
|
||||
)
|
||||
ELSE()
|
||||
install(FILES ${Assimp_BINARY_DIR}/code/assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}.pdb
|
||||
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
CONFIGURATIONS Debug
|
||||
)
|
||||
install(FILES ${Assimp_BINARY_DIR}/code/assimp${LIBRARY_SUFFIX}.pdb
|
||||
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
CONFIGURATIONS RelWithDebInfo
|
||||
)
|
||||
ENDIF()
|
||||
ELSE()
|
||||
install(FILES ${Assimp_BINARY_DIR}/code/assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}.pdb
|
||||
install(FILES $<TARGET_PDB_FILE:assimp>
|
||||
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
CONFIGURATIONS Debug
|
||||
)
|
||||
install(FILES ${Assimp_BINARY_DIR}/code/assimp${LIBRARY_SUFFIX}.pdb
|
||||
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
CONFIGURATIONS RelWithDebInfo
|
||||
)
|
||||
ENDIF()
|
||||
ENDIF ()
|
||||
|
|
|
@ -59,6 +59,31 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <memory>
|
||||
#include <sstream>
|
||||
|
||||
namespace {
|
||||
// Checks whether the passed string is a gcs version.
|
||||
bool IsGcsVersion(const std::string &s) {
|
||||
if (s.empty()) return false;
|
||||
return std::all_of(s.cbegin(), s.cend(), [](const char c) {
|
||||
// gcs only permits numeric characters.
|
||||
return std::isdigit(static_cast<int>(c));
|
||||
});
|
||||
}
|
||||
|
||||
// Removes a possible version hash from a filename, as found for example in
|
||||
// gcs uris (e.g. `gs://bucket/model.glb#1234`), see also
|
||||
// https://github.com/GoogleCloudPlatform/gsutil/blob/c80f329bc3c4011236c78ce8910988773b2606cb/gslib/storage_url.py#L39.
|
||||
std::string StripVersionHash(const std::string &filename) {
|
||||
const std::string::size_type pos = filename.find_last_of('#');
|
||||
// Only strip if the hash is behind a possible file extension and the part
|
||||
// behind the hash is a version string.
|
||||
if (pos != std::string::npos && pos > filename.find_last_of('.') &&
|
||||
IsGcsVersion(filename.substr(pos + 1))) {
|
||||
return filename.substr(0, pos);
|
||||
}
|
||||
return filename;
|
||||
}
|
||||
} // namespace
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -158,7 +183,7 @@ void BaseImporter::GetExtensionList(std::set<std::string> &extensions) {
|
|||
std::size_t numTokens,
|
||||
unsigned int searchBytes /* = 200 */,
|
||||
bool tokensSol /* false */,
|
||||
bool noAlphaBeforeTokens /* false */) {
|
||||
bool noGraphBeforeTokens /* false */) {
|
||||
ai_assert(nullptr != tokens);
|
||||
ai_assert(0 != numTokens);
|
||||
ai_assert(0 != searchBytes);
|
||||
|
@ -207,8 +232,9 @@ void BaseImporter::GetExtensionList(std::set<std::string> &extensions) {
|
|||
continue;
|
||||
}
|
||||
// We need to make sure that we didn't accidentally identify the end of another token as our token,
|
||||
// e.g. in a previous version the "gltf " present in some gltf files was detected as "f "
|
||||
if (noAlphaBeforeTokens && (r != buffer && isalpha(static_cast<unsigned char>(r[-1])))) {
|
||||
// e.g. in a previous version the "gltf " present in some gltf files was detected as "f ", or a
|
||||
// Blender-exported glb file containing "Khronos glTF Blender I/O " was detected as "o "
|
||||
if (noGraphBeforeTokens && (r != buffer && isgraph(static_cast<unsigned char>(r[-1])))) {
|
||||
continue;
|
||||
}
|
||||
// We got a match, either we don't care where it is, or it happens to
|
||||
|
@ -229,33 +255,38 @@ void BaseImporter::GetExtensionList(std::set<std::string> &extensions) {
|
|||
const char *ext0,
|
||||
const char *ext1,
|
||||
const char *ext2) {
|
||||
std::string::size_type pos = pFile.find_last_of('.');
|
||||
|
||||
// no file extension - can't read
|
||||
if (pos == std::string::npos) {
|
||||
return false;
|
||||
std::set<std::string> extensions;
|
||||
for (const char* ext : {ext0, ext1, ext2}) {
|
||||
if (ext == nullptr) continue;
|
||||
extensions.emplace(ext);
|
||||
}
|
||||
return HasExtension(pFile, extensions);
|
||||
}
|
||||
|
||||
const char *ext_real = &pFile[pos + 1];
|
||||
if (!ASSIMP_stricmp(ext_real, ext0)) {
|
||||
return true;
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Check for file extension
|
||||
/*static*/ bool BaseImporter::HasExtension(const std::string &pFile, const std::set<std::string> &extensions) {
|
||||
const std::string file = StripVersionHash(pFile);
|
||||
// CAUTION: Do not just search for the extension!
|
||||
// GetExtension() returns the part after the *last* dot, but some extensions
|
||||
// have dots inside them, e.g. ogre.mesh.xml. Compare the entire end of the
|
||||
// string.
|
||||
for (const std::string& ext : extensions) {
|
||||
// Yay for C++<20 not having std::string::ends_with()
|
||||
const std::string dotExt = "." + ext;
|
||||
if (dotExt.length() > file.length()) continue;
|
||||
// Possible optimization: Fetch the lowercase filename!
|
||||
if (0 == ASSIMP_stricmp(file.c_str() + file.length() - dotExt.length(), dotExt.c_str())) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// check for other, optional, file extensions
|
||||
if (ext1 && !ASSIMP_stricmp(ext_real, ext1)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (ext2 && !ASSIMP_stricmp(ext_real, ext2)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get file extension from path
|
||||
std::string BaseImporter::GetExtension(const std::string &file) {
|
||||
std::string BaseImporter::GetExtension(const std::string &pFile) {
|
||||
const std::string file = StripVersionHash(pFile);
|
||||
std::string::size_type pos = file.find_last_of('.');
|
||||
|
||||
// no file extension at all
|
||||
|
@ -281,12 +312,7 @@ std::string BaseImporter::GetExtension(const std::string &file) {
|
|||
if (!pIOHandler) {
|
||||
return false;
|
||||
}
|
||||
union {
|
||||
const char *magic;
|
||||
const uint16_t *magic_u16;
|
||||
const uint32_t *magic_u32;
|
||||
};
|
||||
magic = reinterpret_cast<const char *>(_magic);
|
||||
const char *magic = reinterpret_cast<const char *>(_magic);
|
||||
std::unique_ptr<IOStream> pStream(pIOHandler->Open(pFile));
|
||||
if (pStream) {
|
||||
|
||||
|
@ -308,15 +334,15 @@ std::string BaseImporter::GetExtension(const std::string &file) {
|
|||
// that's just for convenience, the chance that we cause conflicts
|
||||
// is quite low and it can save some lines and prevent nasty bugs
|
||||
if (2 == size) {
|
||||
uint16_t rev = *magic_u16;
|
||||
ByteSwap::Swap(&rev);
|
||||
if (data_u16[0] == *magic_u16 || data_u16[0] == rev) {
|
||||
uint16_t magic_u16;
|
||||
memcpy(&magic_u16, magic, 2);
|
||||
if (data_u16[0] == magic_u16 || data_u16[0] == ByteSwap::Swapped(magic_u16)) {
|
||||
return true;
|
||||
}
|
||||
} else if (4 == size) {
|
||||
uint32_t rev = *magic_u32;
|
||||
ByteSwap::Swap(&rev);
|
||||
if (data_u32[0] == *magic_u32 || data_u32[0] == rev) {
|
||||
uint32_t magic_u32;
|
||||
memcpy(&magic_u32, magic, 4);
|
||||
if (data_u32[0] == magic_u32 || data_u32[0] == ByteSwap::Swapped(magic_u32)) {
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
|
|
|
@ -225,7 +225,7 @@ static void setupExporterArray(std::vector<Exporter::ExportFormatEntry> &exporte
|
|||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_PBRT_EXPORTER
|
||||
exporters.emplace_back("pbrt", "pbrt-v4 scene description file", "pbrt", &ExportScenePbrt, aiProcess_Triangulate | aiProcess_SortByPType);
|
||||
exporters.emplace_back("pbrt", "pbrt-v4 scene description file", "pbrt", &ExportScenePbrt, aiProcess_ConvertToLeftHanded | aiProcess_Triangulate | aiProcess_SortByPType);
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_ASSJSON_EXPORTER
|
||||
|
|
|
@ -297,7 +297,7 @@ private:
|
|||
}
|
||||
|
||||
const char separator = getOsSeparator();
|
||||
for (it = in.begin(); it != in.end(); ++it) {
|
||||
for (it = in.begin(); it < in.end(); ++it) {
|
||||
const size_t remaining = std::distance(in.end(), it);
|
||||
// Exclude :// and \\, which remain untouched.
|
||||
// https://sourceforge.net/tracker/?func=detail&aid=3031725&group_id=226462&atid=1067632
|
||||
|
|
|
@ -637,24 +637,10 @@ const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags) {
|
|||
std::set<std::string> extensions;
|
||||
pimpl->mImporter[a]->GetExtensionList(extensions);
|
||||
|
||||
// CAUTION: Do not just search for the extension!
|
||||
// GetExtension() returns the part after the *last* dot, but some extensions have dots
|
||||
// inside them, e.g. ogre.mesh.xml. Compare the entire end of the string.
|
||||
for (std::set<std::string>::const_iterator it = extensions.cbegin(); it != extensions.cend(); ++it) {
|
||||
|
||||
// Yay for C++<20 not having std::string::ends_with()
|
||||
std::string extension = "." + *it;
|
||||
if (extension.length() <= pFile.length()) {
|
||||
// Possible optimization: Fetch the lowercase filename!
|
||||
if (0 == ASSIMP_stricmp(pFile.c_str() + pFile.length() - extension.length(), extension.c_str())) {
|
||||
ImporterAndIndex candidate = { pimpl->mImporter[a], a };
|
||||
possibleImporters.push_back(candidate);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (BaseImporter::HasExtension(pFile, extensions)) {
|
||||
ImporterAndIndex candidate = { pimpl->mImporter[a], a };
|
||||
possibleImporters.push_back(candidate);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// If just one importer supports this extension, pick it and close the case.
|
||||
|
|
|
@ -64,8 +64,14 @@ inline double GetArea2D(const T& v1, const T& v2, const T& v3) {
|
|||
* The function accepts an unconstrained template parameter for use with
|
||||
* both aiVector3D and aiVector2D, but generally ignores the third coordinate.*/
|
||||
template <typename T>
|
||||
inline bool OnLeftSideOfLine2D(const T& p0, const T& p1,const T& p2) {
|
||||
return GetArea2D(p0,p2,p1) > 0;
|
||||
inline int OnLeftSideOfLine2D(const T& p0, const T& p1,const T& p2) {
|
||||
double area = GetArea2D(p0,p2,p1);
|
||||
if(std::abs(area) < ai_epsilon)
|
||||
return 0;
|
||||
else if(area > 0)
|
||||
return 1;
|
||||
else
|
||||
return -1;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
|
@ -75,7 +81,10 @@ inline bool OnLeftSideOfLine2D(const T& p0, const T& p1,const T& p2) {
|
|||
template <typename T>
|
||||
inline bool PointInTriangle2D(const T& p0, const T& p1,const T& p2, const T& pp) {
|
||||
// pp should be left side of the three triangle side, by ccw arrow
|
||||
return OnLeftSideOfLine2D(p0, p1, pp) && OnLeftSideOfLine2D(p1, p2, pp) && OnLeftSideOfLine2D(p2, p0, pp);
|
||||
int c1 = OnLeftSideOfLine2D(p0, p1, pp);
|
||||
int c2 = OnLeftSideOfLine2D(p1, p2, pp);
|
||||
int c3 = OnLeftSideOfLine2D(p2, p0, pp);
|
||||
return (c1 >= 0) && (c2 >= 0) && (c3 >= 0);
|
||||
}
|
||||
|
||||
|
||||
|
@ -110,7 +119,7 @@ inline bool IsCCW(T* in, size_t npoints) {
|
|||
c = std::sqrt(cc);
|
||||
theta = std::acos((bb + cc - aa) / (2 * b * c));
|
||||
|
||||
if (OnLeftSideOfLine2D(in[i],in[i+2],in[i+1])) {
|
||||
if (OnLeftSideOfLine2D(in[i],in[i+2],in[i+1]) == 1) {
|
||||
// if (convex(in[i].x, in[i].y,
|
||||
// in[i+1].x, in[i+1].y,
|
||||
// in[i+2].x, in[i+2].y)) {
|
||||
|
@ -140,7 +149,7 @@ inline bool IsCCW(T* in, size_t npoints) {
|
|||
//if (convex(in[npoints-2].x, in[npoints-2].y,
|
||||
// in[0].x, in[0].y,
|
||||
// in[1].x, in[1].y)) {
|
||||
if (OnLeftSideOfLine2D(in[npoints-2],in[1],in[0])) {
|
||||
if (OnLeftSideOfLine2D(in[npoints-2],in[1],in[0]) == 1) {
|
||||
convex_turn = AI_MATH_PI_F - theta;
|
||||
convex_sum += convex_turn;
|
||||
} else {
|
||||
|
|
|
@ -48,6 +48,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#pragma GCC diagnostic ignored "-Wunused-function"
|
||||
#endif
|
||||
|
||||
#if defined(__clang__)
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wunused-function"
|
||||
#endif
|
||||
|
||||
#ifndef STB_USE_HUNTER
|
||||
/* Use prefixed names for the symbols from stb_image as it is a very commonly embedded library.
|
||||
Including vanilla stb_image symbols causes duplicate symbol problems if assimp is linked
|
||||
|
@ -114,3 +119,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
|
||||
#if defined(__clang__)
|
||||
#pragma clang diagnostic pop
|
||||
#endif
|
||||
|
|
|
@ -51,6 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/material.h>
|
||||
#include <assimp/types.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <memory>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
|
@ -473,7 +474,7 @@ aiReturn aiMaterial::AddBinaryProperty(const void *pInput,
|
|||
}
|
||||
|
||||
// Allocate a new material property
|
||||
aiMaterialProperty *pcNew = new aiMaterialProperty();
|
||||
std::unique_ptr<aiMaterialProperty> pcNew(new aiMaterialProperty());
|
||||
|
||||
// .. and fill it
|
||||
pcNew->mType = pType;
|
||||
|
@ -489,7 +490,7 @@ aiReturn aiMaterial::AddBinaryProperty(const void *pInput,
|
|||
strcpy(pcNew->mKey.data, pKey);
|
||||
|
||||
if (UINT_MAX != iOutIndex) {
|
||||
mProperties[iOutIndex] = pcNew;
|
||||
mProperties[iOutIndex] = pcNew.release();
|
||||
return AI_SUCCESS;
|
||||
}
|
||||
|
||||
|
@ -502,7 +503,6 @@ aiReturn aiMaterial::AddBinaryProperty(const void *pInput,
|
|||
try {
|
||||
ppTemp = new aiMaterialProperty *[mNumAllocated];
|
||||
} catch (std::bad_alloc &) {
|
||||
delete pcNew;
|
||||
return AI_OUTOFMEMORY;
|
||||
}
|
||||
|
||||
|
@ -513,7 +513,7 @@ aiReturn aiMaterial::AddBinaryProperty(const void *pInput,
|
|||
mProperties = ppTemp;
|
||||
}
|
||||
// push back ...
|
||||
mProperties[mNumProperties++] = pcNew;
|
||||
mProperties[mNumProperties++] = pcNew.release();
|
||||
|
||||
return AI_SUCCESS;
|
||||
}
|
||||
|
|
|
@ -111,7 +111,22 @@ PbrtExporter::PbrtExporter(
|
|||
mScene(pScene),
|
||||
mIOSystem(pIOSystem),
|
||||
mPath(path),
|
||||
mFile(file) {
|
||||
mFile(file),
|
||||
mRootTransform(
|
||||
// rotates the (already left-handed) CRS -90 degrees around the x axis in order to
|
||||
// make +Z 'up' and +Y 'towards viewer', as in default in pbrt
|
||||
1.f, 0.f, 0.f, 0.f, //
|
||||
0.f, 0.f, -1.f, 0.f, //
|
||||
0.f, 1.f, 0.f, 0.f, //
|
||||
0.f, 0.f, 0.f, 1.f //
|
||||
) {
|
||||
|
||||
mRootTransform = aiMatrix4x4(
|
||||
-1.f, 0, 0.f, 0.f, //
|
||||
0.0f, -1.f, 0.f, 0.f, //
|
||||
0.f, 0.f, 1.f, 0.f, //
|
||||
0.f, 0.f, 0.f, 1.f //
|
||||
) * mRootTransform;
|
||||
// Export embedded textures.
|
||||
if (mScene->mNumTextures > 0)
|
||||
if (!mIOSystem->CreateDirectory("textures"))
|
||||
|
@ -260,7 +275,7 @@ aiMatrix4x4 PbrtExporter::GetNodeTransform(const aiString &name) const {
|
|||
node = node->mParent;
|
||||
}
|
||||
}
|
||||
return m;
|
||||
return mRootTransform * m;
|
||||
}
|
||||
|
||||
std::string PbrtExporter::TransformAsString(const aiMatrix4x4 &m) {
|
||||
|
@ -309,7 +324,7 @@ void PbrtExporter::WriteCamera(int i) {
|
|||
|
||||
// Get camera fov
|
||||
float hfov = AI_RAD_TO_DEG(camera->mHorizontalFOV);
|
||||
float fov = (aspect >= 1.0) ? hfov : (hfov * aspect);
|
||||
float fov = (aspect >= 1.0) ? hfov : (hfov / aspect);
|
||||
if (fov < 5) {
|
||||
std::cerr << fov << ": suspiciously low field of view specified by camera. Setting to 45 degrees.\n";
|
||||
fov = 45;
|
||||
|
@ -327,7 +342,7 @@ void PbrtExporter::WriteCamera(int i) {
|
|||
|
||||
if (!cameraActive)
|
||||
mOutput << "# ";
|
||||
mOutput << "Scale -1 1 1\n"; // right handed -> left handed
|
||||
mOutput << "Scale 1 1 1\n";
|
||||
if (!cameraActive)
|
||||
mOutput << "# ";
|
||||
mOutput << "LookAt "
|
||||
|
@ -383,8 +398,8 @@ void PbrtExporter::WriteWorldDefinition() {
|
|||
}
|
||||
|
||||
mOutput << "# Geometry\n\n";
|
||||
aiMatrix4x4 worldFromObject;
|
||||
WriteGeometricObjects(mScene->mRootNode, worldFromObject, meshUses);
|
||||
|
||||
WriteGeometricObjects(mScene->mRootNode, mRootTransform, meshUses);
|
||||
}
|
||||
|
||||
void PbrtExporter::WriteTextures() {
|
||||
|
|
|
@ -100,6 +100,9 @@ private:
|
|||
// A private set to keep track of which textures have been declared
|
||||
std::set<std::string> mTextureSet;
|
||||
|
||||
// Transform to apply to the root node and all root objects such as cameras, lights, etc.
|
||||
aiMatrix4x4 mRootTransform;
|
||||
|
||||
aiMatrix4x4 GetNodeTransform(const aiString& name) const;
|
||||
static std::string TransformAsString(const aiMatrix4x4& m);
|
||||
|
||||
|
|
|
@ -82,6 +82,9 @@ void UpdateMeshReferences(aiNode *node, const std::vector<unsigned int> &meshMap
|
|||
for (unsigned int a = 0; a < node->mNumMeshes; ++a) {
|
||||
|
||||
unsigned int ref = node->mMeshes[a];
|
||||
if (ref >= meshMapping.size())
|
||||
throw DeadlyImportError("Invalid mesh ref");
|
||||
|
||||
if (UINT_MAX != (ref = meshMapping[ref])) {
|
||||
node->mMeshes[out++] = ref;
|
||||
}
|
||||
|
@ -143,7 +146,13 @@ void FindInvalidDataProcess::Execute(aiScene *pScene) {
|
|||
// we need to remove some meshes.
|
||||
// therefore we'll also need to remove all references
|
||||
// to them from the scenegraph
|
||||
UpdateMeshReferences(pScene->mRootNode, meshMapping);
|
||||
try {
|
||||
UpdateMeshReferences(pScene->mRootNode, meshMapping);
|
||||
} catch (const std::exception&) {
|
||||
// fix the real number of meshes otherwise we'll get double free in the scene destructor
|
||||
pScene->mNumMeshes = real;
|
||||
throw;
|
||||
}
|
||||
pScene->mNumMeshes = real;
|
||||
}
|
||||
|
||||
|
|
|
@ -81,6 +81,7 @@ void LimitBoneWeightsProcess::Execute( aiScene* pScene) {
|
|||
// Executes the post processing step on the given imported data.
|
||||
void LimitBoneWeightsProcess::SetupProperties(const Importer* pImp) {
|
||||
this->mMaxWeights = pImp->GetPropertyInteger(AI_CONFIG_PP_LBW_MAX_WEIGHTS,AI_LMW_MAX_WEIGHTS);
|
||||
this->mRemoveEmptyBones = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES, 1) != 0;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -172,9 +173,9 @@ void LimitBoneWeightsProcess::ProcessMesh(aiMesh* pMesh) {
|
|||
}
|
||||
|
||||
// remove empty bones
|
||||
#ifdef AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES
|
||||
pMesh->mNumBones = removeEmptyBones(pMesh);
|
||||
#endif // AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES
|
||||
if (mRemoveEmptyBones) {
|
||||
pMesh->mNumBones = removeEmptyBones(pMesh);
|
||||
}
|
||||
|
||||
if (!DefaultLogger::isNullLogger()) {
|
||||
ASSIMP_LOG_INFO("Removed ", removed, " weights. Input bones: ", old_bones, ". Output bones: ", pMesh->mNumBones);
|
||||
|
|
|
@ -133,6 +133,7 @@ public:
|
|||
|
||||
/** Maximum number of bones influencing any single vertex. */
|
||||
unsigned int mMaxWeights;
|
||||
bool mRemoveEmptyBones;
|
||||
};
|
||||
|
||||
} // end of namespace Assimp
|
||||
|
|
|
@ -451,7 +451,7 @@ bool TriangulateProcess::TriangulateMesh( aiMesh* pMesh) {
|
|||
*pnt2 = &temp_verts[next];
|
||||
|
||||
// Must be a convex point. Assuming ccw winding, it must be on the right of the line between p-1 and p+1.
|
||||
if (OnLeftSideOfLine2D(*pnt0,*pnt2,*pnt1)) {
|
||||
if (OnLeftSideOfLine2D(*pnt0,*pnt2,*pnt1) == 1) {
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
|
@ -15,9 +15,11 @@ option( DDL_STATIC_LIBRARY "Deprecated, use BUILD_SHARED_LIBS instead."
|
|||
# for backwards compatibility use DDL_STATIC_LIBRARY as initial value for cmake variable BUILD_SHARED_LIBS
|
||||
# https://cmake.org/cmake/help/latest/variable/BUILD_SHARED_LIBS.html
|
||||
if ( DDL_STATIC_LIBRARY )
|
||||
set ( build_shared_libs_default OFF )
|
||||
message("Building shared lib.")
|
||||
set ( build_shared_libs_default OFF )
|
||||
else()
|
||||
set ( build_shared_libs_default ON )
|
||||
message("Building static lib.")
|
||||
set ( build_shared_libs_default ON )
|
||||
endif()
|
||||
option( DDL_BUILD_SHARED_LIBS "Set to ON to build shared libary of OpenDDL Parser." ${build_shared_libs_default} )
|
||||
option( COVERALLS "Generate coveralls data" OFF )
|
||||
|
@ -36,6 +38,7 @@ endif()
|
|||
add_definitions( -D_VARIADIC_MAX=10 )
|
||||
add_definitions( -DGTEST_HAS_PTHREAD=0 )
|
||||
if ( DDL_DEBUG_OUTPUT )
|
||||
message("Enable debug output.")
|
||||
add_definitions( -DDDL_DEBUG_HEADER_NAME)
|
||||
endif()
|
||||
|
||||
|
@ -62,10 +65,12 @@ if (COVERALLS)
|
|||
include(Coveralls)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage")
|
||||
message("Enable coveralls.")
|
||||
endif()
|
||||
|
||||
# Include the doc component.
|
||||
if(DDL_DOCUMENTATION)
|
||||
message("Generate doxygen documentation.")
|
||||
find_package(Doxygen REQUIRED)
|
||||
CONFIGURE_FILE( doc/openddlparser_doc.in doc/doxygenfile @ONLY )
|
||||
add_custom_target(doc ALL
|
||||
|
|
|
@ -5,13 +5,15 @@ The OpenDDL-Parser is a small and easy to use library for OpenDDL-file-format-pa
|
|||
|
||||
Build status
|
||||
============
|
||||
Linux build status: [](https://travis-ci.org/kimkulling/openddl-parser)
|
||||
|
||||
Linux build status: [](https://travis-ci.com/kimkulling/openddl-parser)
|
||||
Current coverity check status:
|
||||
<a href="https://scan.coverity.com/projects/5606">
|
||||
<img alt="Coverity Scan Build Status"
|
||||
src="https://scan.coverity.com/projects/5606/badge.svg"/>
|
||||
</a>
|
||||
Current test coverage:[](https://coveralls.io/github/kimkulling/openddl-parser?branch=cpp_coveralls)
|
||||
|
||||
Get the source code
|
||||
===================
|
||||
You can get the code from our git repository, which is located at GitHub. You can clone the repository with the following command:
|
||||
|
@ -57,11 +59,11 @@ USE_ODDLPARSER_NS;
|
|||
|
||||
int main( int argc, char *argv[] ) {
|
||||
if( argc < 3 ) {
|
||||
return 1;
|
||||
return Error;
|
||||
}
|
||||
|
||||
char *filename( nullptr );
|
||||
if( 0 == strncmp( FileOption, argv[ 1 ], strlen( FileOption ) ) ) {
|
||||
if( 0 == strncmp( FileOption, argv[1], strlen( FileOption ) ) ) {
|
||||
filename = argv[ 2 ];
|
||||
}
|
||||
std::cout << "file to import: " << filename << std::endl;
|
||||
|
@ -73,24 +75,27 @@ int main( int argc, char *argv[] ) {
|
|||
FILE *fileStream = fopen( filename, "r+" );
|
||||
if( NULL == filename ) {
|
||||
std::cerr << "Cannot open file " << filename << std::endl;
|
||||
return 1;
|
||||
return Error;
|
||||
}
|
||||
|
||||
// obtain file size:
|
||||
fseek( fileStream, 0, SEEK_END );
|
||||
const size_t size( ftell( fileStream ) );
|
||||
const size_t size = ftell( fileStream );
|
||||
rewind( fileStream );
|
||||
if( size > 0 ) {
|
||||
char *buffer = new char[ size ];
|
||||
const size_t readSize( fread( buffer, sizeof( char ), size, fileStream ) );
|
||||
const size_t readSize = fread( buffer, sizeof( char ), size, fileStream );
|
||||
assert( readSize == size );
|
||||
|
||||
// Set the memory buffer
|
||||
OpenDDLParser theParser;
|
||||
theParser.setBuffer( buffer, size );
|
||||
const bool result( theParser.parse() );
|
||||
if( !result ) {
|
||||
if( !theParser.parse() ) {
|
||||
std::cerr << "Error while parsing file " << filename << "." << std::endl;
|
||||
return Error;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -106,9 +111,9 @@ theParser.setBuffer( buffer, size );
|
|||
const bool result( theParser.parse() );
|
||||
if ( result ) {
|
||||
DDLNode *root = theParser.getRoot();
|
||||
DDLNode::DllNodeList childs = root->getChildNodeList();
|
||||
for ( size_t i=0; i<childs.size(); i++ ) {
|
||||
DDLNode *child = childs[ i ];
|
||||
DDLNode::DllNodeList children = root->getChildNodeList();
|
||||
for ( size_t i=0; i<children.size(); i++ ) {
|
||||
DDLNode *child = children[ i ];
|
||||
Property *prop = child->getProperty(); // to get properties
|
||||
std::string type = child->getType(); // to get the node type
|
||||
Value *values = child->getValue(); // to get the data;
|
||||
|
|
|
@ -134,9 +134,10 @@ bool OpenDDLExport::writeToStream(const std::string &statement) {
|
|||
}
|
||||
|
||||
bool OpenDDLExport::writeNode(DDLNode *node, std::string &statement) {
|
||||
bool success(true);
|
||||
writeNodeHeader(node, statement);
|
||||
if (node->hasProperties()) {
|
||||
writeProperties(node, statement);
|
||||
success = writeProperties(node, statement);
|
||||
}
|
||||
writeLineEnd(statement);
|
||||
|
||||
|
@ -160,7 +161,7 @@ bool OpenDDLExport::writeNode(DDLNode *node, std::string &statement) {
|
|||
|
||||
writeToStream(statement);
|
||||
|
||||
return true;
|
||||
return success;
|
||||
}
|
||||
|
||||
bool OpenDDLExport::writeNodeHeader(DDLNode *node, std::string &statement) {
|
||||
|
|
|
@ -30,7 +30,10 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|||
#include <sstream>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
# ifndef WIN32_LEAN_AND_MEAN
|
||||
# define WIN32_LEAN_AND_MEAN
|
||||
# endif
|
||||
# include <windows.h>
|
||||
#endif // _WIN32
|
||||
|
||||
BEGIN_ODDLPARSER_NS
|
||||
|
@ -71,7 +74,7 @@ const char *getTypeToken(Value::ValueType type) {
|
|||
return Grammar::PrimitiveTypeToken[(size_t)type];
|
||||
}
|
||||
|
||||
static void logInvalidTokenError(char *in, const std::string &exp, OpenDDLParser::logCallback callback) {
|
||||
static void logInvalidTokenError(const char *in, const std::string &exp, OpenDDLParser::logCallback callback) {
|
||||
if (callback) {
|
||||
std::string full(in);
|
||||
std::string part(full.substr(0, 50));
|
||||
|
@ -338,20 +341,25 @@ char *OpenDDLParser::parseStructure(char *in, char *end) {
|
|||
|
||||
bool error(false);
|
||||
in = lookForNextToken(in, end);
|
||||
if (*in == *Grammar::OpenBracketToken) {
|
||||
// loop over all children ( data and nodes )
|
||||
do {
|
||||
in = parseStructureBody(in, end, error);
|
||||
if (in == nullptr) {
|
||||
return nullptr;
|
||||
if (in != end) {
|
||||
if (*in == *Grammar::OpenBracketToken) {
|
||||
// loop over all children ( data and nodes )
|
||||
do {
|
||||
in = parseStructureBody(in, end, error);
|
||||
if (in == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
} while (in != end &&
|
||||
*in != *Grammar::CloseBracketToken);
|
||||
if (in != end) {
|
||||
++in;
|
||||
}
|
||||
} while (*in != *Grammar::CloseBracketToken);
|
||||
++in;
|
||||
} else {
|
||||
++in;
|
||||
logInvalidTokenError(in, std::string(Grammar::OpenBracketToken), m_logCallback);
|
||||
error = true;
|
||||
return nullptr;
|
||||
} else {
|
||||
++in;
|
||||
logInvalidTokenError(in, std::string(Grammar::OpenBracketToken), m_logCallback);
|
||||
error = true;
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
in = lookForNextToken(in, end);
|
||||
|
||||
|
@ -418,8 +426,8 @@ char *OpenDDLParser::parseStructureBody(char *in, char *end, bool &error) {
|
|||
}
|
||||
|
||||
in = lookForNextToken(in, end);
|
||||
if (*in != '}') {
|
||||
logInvalidTokenError(in, std::string(Grammar::CloseBracketToken), m_logCallback);
|
||||
if (in == end || *in != '}') {
|
||||
logInvalidTokenError(in == end ? "" : in, std::string(Grammar::CloseBracketToken), m_logCallback);
|
||||
return nullptr;
|
||||
} else {
|
||||
//in++;
|
||||
|
@ -455,7 +463,7 @@ DDLNode *OpenDDLParser::top() {
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
DDLNode *top(m_stack.back());
|
||||
DDLNode *top = m_stack.back();
|
||||
return top;
|
||||
}
|
||||
|
||||
|
@ -647,12 +655,15 @@ char *OpenDDLParser::parseBooleanLiteral(char *in, char *end, Value **boolean) {
|
|||
|
||||
in = lookForNextToken(in, end);
|
||||
char *start(in);
|
||||
|
||||
size_t len(0);
|
||||
while (!isSeparator(*in) && in != end) {
|
||||
++in;
|
||||
++len;
|
||||
}
|
||||
int res = ::strncmp(Grammar::BoolTrue, start, strlen(Grammar::BoolTrue));
|
||||
int res = ::strncmp(Grammar::BoolTrue, start, len);
|
||||
if (0 != res) {
|
||||
res = ::strncmp(Grammar::BoolFalse, start, strlen(Grammar::BoolFalse));
|
||||
res = ::strncmp(Grammar::BoolFalse, start, len);
|
||||
if (0 != res) {
|
||||
*boolean = nullptr;
|
||||
return in;
|
||||
|
@ -733,7 +744,7 @@ char *OpenDDLParser::parseFloatingLiteral(char *in, char *end, Value **floating,
|
|||
|
||||
in = lookForNextToken(in, end);
|
||||
char *start(in);
|
||||
while (!isSeparator(*in) && in != end) {
|
||||
while (in != end && !isSeparator(*in)) {
|
||||
++in;
|
||||
}
|
||||
|
||||
|
@ -838,6 +849,13 @@ char *OpenDDLParser::parseHexaLiteral(char *in, char *end, Value **data) {
|
|||
int value(0);
|
||||
while (pos > 0) {
|
||||
int v = hex2Decimal(*start);
|
||||
if (v < 0) {
|
||||
while (isEndofLine(*in)) {
|
||||
++in;
|
||||
}
|
||||
return in;
|
||||
}
|
||||
|
||||
--pos;
|
||||
value = (value << 4) | v;
|
||||
++start;
|
||||
|
@ -901,10 +919,10 @@ char *OpenDDLParser::parseDataList(char *in, char *end, Value::ValueType type, V
|
|||
}
|
||||
|
||||
in = lookForNextToken(in, end);
|
||||
if (*in == '{') {
|
||||
if (in != end && *in == '{') {
|
||||
++in;
|
||||
Value *current(nullptr), *prev(nullptr);
|
||||
while ('}' != *in) {
|
||||
while (in != end && '}' != *in) {
|
||||
current = nullptr;
|
||||
in = lookForNextToken(in, end);
|
||||
if (Value::ValueType::ddl_ref == type) {
|
||||
|
@ -962,11 +980,12 @@ char *OpenDDLParser::parseDataList(char *in, char *end, Value::ValueType type, V
|
|||
}
|
||||
|
||||
in = getNextSeparator(in, end);
|
||||
if (',' != *in && Grammar::CloseBracketToken[0] != *in && !isSpace(*in)) {
|
||||
if (in == end || (',' != *in && Grammar::CloseBracketToken[0] != *in && !isSpace(*in))) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
++in;
|
||||
if (in != end)
|
||||
++in;
|
||||
}
|
||||
|
||||
return in;
|
||||
|
|
|
@ -26,8 +26,8 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#ifndef _WIN32
|
||||
#include <inttypes.h>
|
||||
#endif
|
||||
|
|
|
@ -40,15 +40,6 @@ struct Identifier;
|
|||
struct Reference;
|
||||
struct Property;
|
||||
|
||||
template <class T>
|
||||
inline bool isEmbeddedCommentOpenTag(T *in, T *end) {
|
||||
if (in == '/' && in + 1 == '*') {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// @brief Utility function to search for the next token or the end of the buffer.
|
||||
/// @param in [in] The start position in the buffer.
|
||||
/// @param end [in] The end position in the buffer.
|
||||
|
|
|
@ -54,7 +54,9 @@ inline bool isSeparator(T in) {
|
|||
return false;
|
||||
}
|
||||
|
||||
static const unsigned char chartype_table[256] = {
|
||||
const size_t CharTableSize = 256;
|
||||
|
||||
static const unsigned char chartype_table[CharTableSize] = {
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
|
@ -318,6 +320,10 @@ static const unsigned char chartype_table[256] = {
|
|||
|
||||
template <class T>
|
||||
inline bool isNumeric(const T in) {
|
||||
if (static_cast<size_t>(in) >= CharTableSize) {
|
||||
return '\0';
|
||||
}
|
||||
|
||||
size_t idx = static_cast<size_t>(in);
|
||||
return idx < sizeof(chartype_table) && (chartype_table[idx] == 1);
|
||||
}
|
||||
|
@ -433,7 +439,7 @@ inline bool isEndofLine(const T in) {
|
|||
|
||||
template <class T>
|
||||
inline static T *getNextSeparator(T *in, T *end) {
|
||||
while (!isSeparator(*in) || in == end) {
|
||||
while (in != end && !isSeparator(*in)) {
|
||||
++in;
|
||||
}
|
||||
return in;
|
||||
|
|
|
@ -1,75 +0,0 @@
|
|||
diff -r 5de9623d6a50 poly2tri/common/shapes.h
|
||||
--- a/poly2tri/common/shapes.h Mon Aug 08 22:26:41 2011 -0400
|
||||
+++ b/poly2tri/common/shapes.h Tue Jan 17 02:36:52 2012 +0100
|
||||
@@ -35,6 +35,7 @@
|
||||
|
||||
#include <vector>
|
||||
#include <cstddef>
|
||||
+#include <stdexcept>
|
||||
#include <assert.h>
|
||||
#include <cmath>
|
||||
|
||||
@@ -136,7 +137,9 @@
|
||||
p = &p2;
|
||||
} else if (p1.x == p2.x) {
|
||||
// Repeat points
|
||||
- assert(false);
|
||||
+ // ASSIMP_CHANGE (aramis_acg)
|
||||
+ throw std::runtime_error("repeat points");
|
||||
+ //assert(false);
|
||||
}
|
||||
}
|
||||
|
||||
diff -r 5de9623d6a50 poly2tri/sweep/sweep.cc
|
||||
--- a/poly2tri/sweep/sweep.cc Mon Aug 08 22:26:41 2011 -0400
|
||||
+++ b/poly2tri/sweep/sweep.cc Tue Jan 17 02:36:52 2012 +0100
|
||||
@@ -113,6 +113,8 @@
|
||||
Point* p1 = triangle->PointCCW(point);
|
||||
Orientation o1 = Orient2d(eq, *p1, ep);
|
||||
if (o1 == COLLINEAR) {
|
||||
+ // ASSIMP_CHANGE (aramis_acg)
|
||||
+ throw std::runtime_error("EdgeEvent - collinear points not supported");
|
||||
if( triangle->Contains(&eq, p1)) {
|
||||
triangle->MarkConstrainedEdge(&eq, p1 );
|
||||
// We are modifying the constraint maybe it would be better to
|
||||
@@ -121,8 +123,8 @@
|
||||
triangle = &triangle->NeighborAcross(point);
|
||||
EdgeEvent( tcx, ep, *p1, triangle, *p1 );
|
||||
} else {
|
||||
+ // ASSIMP_CHANGE (aramis_acg)
|
||||
std::runtime_error("EdgeEvent - collinear points not supported");
|
||||
- assert(0);
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -130,6 +132,9 @@
|
||||
Point* p2 = triangle->PointCW(point);
|
||||
Orientation o2 = Orient2d(eq, *p2, ep);
|
||||
if (o2 == COLLINEAR) {
|
||||
+ // ASSIMP_CHANGE (aramis_acg)
|
||||
+ throw std::runtime_error("EdgeEvent - collinear points not supported");
|
||||
+
|
||||
if( triangle->Contains(&eq, p2)) {
|
||||
triangle->MarkConstrainedEdge(&eq, p2 );
|
||||
// We are modifying the constraint maybe it would be better to
|
||||
@@ -138,8 +143,8 @@
|
||||
triangle = &triangle->NeighborAcross(point);
|
||||
EdgeEvent( tcx, ep, *p2, triangle, *p2 );
|
||||
} else {
|
||||
- std::runtime_error("EdgeEvent - collinear points not supported");
|
||||
- assert(0);
|
||||
+ // ASSIMP_CHANGE (aramis_acg)
|
||||
+ throw std::runtime_error("EdgeEvent - collinear points not supported");
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -712,7 +717,8 @@
|
||||
return *ot.PointCW(op);
|
||||
} else{
|
||||
//throw new RuntimeException("[Unsupported] Opposing point on constrained edge");
|
||||
- assert(0);
|
||||
+ // ASSIMP_CHANGE (aramis_acg)
|
||||
+ throw std::runtime_error("[Unsupported] Opposing point on constrained edge");
|
||||
}
|
||||
}
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
pugixml 1.12 - an XML processing library
|
||||
pugixml 1.13 - an XML processing library
|
||||
|
||||
Copyright (C) 2006-2022, by Arseny Kapoulkine (arseny.kapoulkine@gmail.com)
|
||||
Report bugs and download new versions at https://pugixml.org/
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/**
|
||||
* pugixml parser - version 1.12
|
||||
* pugixml parser - version 1.13
|
||||
* --------------------------------------------------------
|
||||
* Copyright (C) 2006-2022, by Arseny Kapoulkine (arseny.kapoulkine@gmail.com)
|
||||
* Report bugs and download new versions at https://pugixml.org/
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/**
|
||||
* pugixml parser - version 1.12
|
||||
* pugixml parser - version 1.13
|
||||
* --------------------------------------------------------
|
||||
* Copyright (C) 2006-2022, by Arseny Kapoulkine (arseny.kapoulkine@gmail.com)
|
||||
* Report bugs and download new versions at https://pugixml.org/
|
||||
|
@ -1276,12 +1276,14 @@ PUGI__NS_BEGIN
|
|||
|
||||
child->parent = parent;
|
||||
|
||||
if (node->next_sibling)
|
||||
node->next_sibling->prev_sibling_c = child;
|
||||
xml_node_struct* next = node->next_sibling;
|
||||
|
||||
if (next)
|
||||
next->prev_sibling_c = child;
|
||||
else
|
||||
parent->first_child->prev_sibling_c = child;
|
||||
|
||||
child->next_sibling = node->next_sibling;
|
||||
child->next_sibling = next;
|
||||
child->prev_sibling_c = node;
|
||||
|
||||
node->next_sibling = child;
|
||||
|
@ -1293,12 +1295,14 @@ PUGI__NS_BEGIN
|
|||
|
||||
child->parent = parent;
|
||||
|
||||
if (node->prev_sibling_c->next_sibling)
|
||||
node->prev_sibling_c->next_sibling = child;
|
||||
xml_node_struct* prev = node->prev_sibling_c;
|
||||
|
||||
if (prev->next_sibling)
|
||||
prev->next_sibling = child;
|
||||
else
|
||||
parent->first_child = child;
|
||||
|
||||
child->prev_sibling_c = node->prev_sibling_c;
|
||||
child->prev_sibling_c = prev;
|
||||
child->next_sibling = node;
|
||||
|
||||
node->prev_sibling_c = child;
|
||||
|
@ -1308,15 +1312,18 @@ PUGI__NS_BEGIN
|
|||
{
|
||||
xml_node_struct* parent = node->parent;
|
||||
|
||||
if (node->next_sibling)
|
||||
node->next_sibling->prev_sibling_c = node->prev_sibling_c;
|
||||
else
|
||||
parent->first_child->prev_sibling_c = node->prev_sibling_c;
|
||||
xml_node_struct* next = node->next_sibling;
|
||||
xml_node_struct* prev = node->prev_sibling_c;
|
||||
|
||||
if (node->prev_sibling_c->next_sibling)
|
||||
node->prev_sibling_c->next_sibling = node->next_sibling;
|
||||
if (next)
|
||||
next->prev_sibling_c = prev;
|
||||
else
|
||||
parent->first_child = node->next_sibling;
|
||||
parent->first_child->prev_sibling_c = prev;
|
||||
|
||||
if (prev->next_sibling)
|
||||
prev->next_sibling = next;
|
||||
else
|
||||
parent->first_child = next;
|
||||
|
||||
node->parent = 0;
|
||||
node->prev_sibling_c = 0;
|
||||
|
@ -1360,39 +1367,46 @@ PUGI__NS_BEGIN
|
|||
|
||||
inline void insert_attribute_after(xml_attribute_struct* attr, xml_attribute_struct* place, xml_node_struct* node)
|
||||
{
|
||||
if (place->next_attribute)
|
||||
place->next_attribute->prev_attribute_c = attr;
|
||||
xml_attribute_struct* next = place->next_attribute;
|
||||
|
||||
if (next)
|
||||
next->prev_attribute_c = attr;
|
||||
else
|
||||
node->first_attribute->prev_attribute_c = attr;
|
||||
|
||||
attr->next_attribute = place->next_attribute;
|
||||
attr->next_attribute = next;
|
||||
attr->prev_attribute_c = place;
|
||||
place->next_attribute = attr;
|
||||
}
|
||||
|
||||
inline void insert_attribute_before(xml_attribute_struct* attr, xml_attribute_struct* place, xml_node_struct* node)
|
||||
{
|
||||
if (place->prev_attribute_c->next_attribute)
|
||||
place->prev_attribute_c->next_attribute = attr;
|
||||
xml_attribute_struct* prev = place->prev_attribute_c;
|
||||
|
||||
if (prev->next_attribute)
|
||||
prev->next_attribute = attr;
|
||||
else
|
||||
node->first_attribute = attr;
|
||||
|
||||
attr->prev_attribute_c = place->prev_attribute_c;
|
||||
attr->prev_attribute_c = prev;
|
||||
attr->next_attribute = place;
|
||||
place->prev_attribute_c = attr;
|
||||
}
|
||||
|
||||
inline void remove_attribute(xml_attribute_struct* attr, xml_node_struct* node)
|
||||
{
|
||||
if (attr->next_attribute)
|
||||
attr->next_attribute->prev_attribute_c = attr->prev_attribute_c;
|
||||
else
|
||||
node->first_attribute->prev_attribute_c = attr->prev_attribute_c;
|
||||
xml_attribute_struct* next = attr->next_attribute;
|
||||
xml_attribute_struct* prev = attr->prev_attribute_c;
|
||||
|
||||
if (attr->prev_attribute_c->next_attribute)
|
||||
attr->prev_attribute_c->next_attribute = attr->next_attribute;
|
||||
if (next)
|
||||
next->prev_attribute_c = prev;
|
||||
else
|
||||
node->first_attribute = attr->next_attribute;
|
||||
node->first_attribute->prev_attribute_c = prev;
|
||||
|
||||
if (prev->next_attribute)
|
||||
prev->next_attribute = next;
|
||||
else
|
||||
node->first_attribute = next;
|
||||
|
||||
attr->prev_attribute_c = 0;
|
||||
attr->next_attribute = 0;
|
||||
|
@ -4707,6 +4721,9 @@ PUGI__NS_BEGIN
|
|||
// get actual encoding
|
||||
xml_encoding buffer_encoding = impl::get_buffer_encoding(encoding, contents, size);
|
||||
|
||||
// if convert_buffer below throws bad_alloc, we still need to deallocate contents if we own it
|
||||
auto_deleter<void> contents_guard(own ? contents : 0, xml_memory::deallocate);
|
||||
|
||||
// get private buffer
|
||||
char_t* buffer = 0;
|
||||
size_t length = 0;
|
||||
|
@ -4714,6 +4731,9 @@ PUGI__NS_BEGIN
|
|||
// coverity[var_deref_model]
|
||||
if (!impl::convert_buffer(buffer, length, buffer_encoding, contents, size, is_mutable)) return impl::make_parse_result(status_out_of_memory);
|
||||
|
||||
// after this we either deallocate contents (below) or hold on to it via doc->buffer, so we don't need to guard it
|
||||
contents_guard.release();
|
||||
|
||||
// delete original buffer if we performed a conversion
|
||||
if (own && buffer != contents && contents) impl::xml_memory::deallocate(contents);
|
||||
|
||||
|
@ -5050,7 +5070,7 @@ PUGI__NS_BEGIN
|
|||
xml_writer_file writer(file);
|
||||
doc.save(writer, indent, flags, encoding);
|
||||
|
||||
return ferror(file) == 0;
|
||||
return fflush(file) == 0 && ferror(file) == 0;
|
||||
}
|
||||
|
||||
struct name_null_sentry
|
||||
|
@ -5185,53 +5205,72 @@ namespace pugi
|
|||
|
||||
PUGI__FN xml_attribute xml_attribute::next_attribute() const
|
||||
{
|
||||
return _attr ? xml_attribute(_attr->next_attribute) : xml_attribute();
|
||||
if (!_attr) return xml_attribute();
|
||||
return xml_attribute(_attr->next_attribute);
|
||||
}
|
||||
|
||||
PUGI__FN xml_attribute xml_attribute::previous_attribute() const
|
||||
{
|
||||
return _attr && _attr->prev_attribute_c->next_attribute ? xml_attribute(_attr->prev_attribute_c) : xml_attribute();
|
||||
if (!_attr) return xml_attribute();
|
||||
xml_attribute_struct* prev = _attr->prev_attribute_c;
|
||||
return prev->next_attribute ? xml_attribute(prev) : xml_attribute();
|
||||
}
|
||||
|
||||
PUGI__FN const char_t* xml_attribute::as_string(const char_t* def) const
|
||||
{
|
||||
return (_attr && _attr->value) ? _attr->value + 0 : def;
|
||||
if (!_attr) return def;
|
||||
const char_t* value = _attr->value;
|
||||
return value ? value : def;
|
||||
}
|
||||
|
||||
PUGI__FN int xml_attribute::as_int(int def) const
|
||||
{
|
||||
return (_attr && _attr->value) ? impl::get_value_int(_attr->value) : def;
|
||||
if (!_attr) return def;
|
||||
const char_t* value = _attr->value;
|
||||
return value ? impl::get_value_int(value) : def;
|
||||
}
|
||||
|
||||
PUGI__FN unsigned int xml_attribute::as_uint(unsigned int def) const
|
||||
{
|
||||
return (_attr && _attr->value) ? impl::get_value_uint(_attr->value) : def;
|
||||
if (!_attr) return def;
|
||||
const char_t* value = _attr->value;
|
||||
return value ? impl::get_value_uint(value) : def;
|
||||
}
|
||||
|
||||
PUGI__FN double xml_attribute::as_double(double def) const
|
||||
{
|
||||
return (_attr && _attr->value) ? impl::get_value_double(_attr->value) : def;
|
||||
if (!_attr) return def;
|
||||
const char_t* value = _attr->value;
|
||||
return value ? impl::get_value_double(value) : def;
|
||||
}
|
||||
|
||||
PUGI__FN float xml_attribute::as_float(float def) const
|
||||
{
|
||||
return (_attr && _attr->value) ? impl::get_value_float(_attr->value) : def;
|
||||
if (!_attr) return def;
|
||||
const char_t* value = _attr->value;
|
||||
return value ? impl::get_value_float(value) : def;
|
||||
}
|
||||
|
||||
PUGI__FN bool xml_attribute::as_bool(bool def) const
|
||||
{
|
||||
return (_attr && _attr->value) ? impl::get_value_bool(_attr->value) : def;
|
||||
if (!_attr) return def;
|
||||
const char_t* value = _attr->value;
|
||||
return value ? impl::get_value_bool(value) : def;
|
||||
}
|
||||
|
||||
#ifdef PUGIXML_HAS_LONG_LONG
|
||||
PUGI__FN long long xml_attribute::as_llong(long long def) const
|
||||
{
|
||||
return (_attr && _attr->value) ? impl::get_value_llong(_attr->value) : def;
|
||||
if (!_attr) return def;
|
||||
const char_t* value = _attr->value;
|
||||
return value ? impl::get_value_llong(value) : def;
|
||||
}
|
||||
|
||||
PUGI__FN unsigned long long xml_attribute::as_ullong(unsigned long long def) const
|
||||
{
|
||||
return (_attr && _attr->value) ? impl::get_value_ullong(_attr->value) : def;
|
||||
if (!_attr) return def;
|
||||
const char_t* value = _attr->value;
|
||||
return value ? impl::get_value_ullong(value) : def;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -5242,12 +5281,16 @@ namespace pugi
|
|||
|
||||
PUGI__FN const char_t* xml_attribute::name() const
|
||||
{
|
||||
return (_attr && _attr->name) ? _attr->name + 0 : PUGIXML_TEXT("");
|
||||
if (!_attr) return PUGIXML_TEXT("");
|
||||
const char_t* name = _attr->name;
|
||||
return name ? name : PUGIXML_TEXT("");
|
||||
}
|
||||
|
||||
PUGI__FN const char_t* xml_attribute::value() const
|
||||
{
|
||||
return (_attr && _attr->value) ? _attr->value + 0 : PUGIXML_TEXT("");
|
||||
if (!_attr) return PUGIXML_TEXT("");
|
||||
const char_t* value = _attr->value;
|
||||
return value ? value : PUGIXML_TEXT("");
|
||||
}
|
||||
|
||||
PUGI__FN size_t xml_attribute::hash_value() const
|
||||
|
@ -5329,6 +5372,13 @@ namespace pugi
|
|||
return impl::strcpy_insitu(_attr->name, _attr->header, impl::xml_memory_page_name_allocated_mask, rhs, impl::strlength(rhs));
|
||||
}
|
||||
|
||||
PUGI__FN bool xml_attribute::set_value(const char_t* rhs, size_t sz)
|
||||
{
|
||||
if (!_attr) return false;
|
||||
|
||||
return impl::strcpy_insitu(_attr->value, _attr->header, impl::xml_memory_page_value_allocated_mask, rhs, sz);
|
||||
}
|
||||
|
||||
PUGI__FN bool xml_attribute::set_value(const char_t* rhs)
|
||||
{
|
||||
if (!_attr) return false;
|
||||
|
@ -5521,7 +5571,9 @@ namespace pugi
|
|||
|
||||
PUGI__FN const char_t* xml_node::name() const
|
||||
{
|
||||
return (_root && _root->name) ? _root->name + 0 : PUGIXML_TEXT("");
|
||||
if (!_root) return PUGIXML_TEXT("");
|
||||
const char_t* name = _root->name;
|
||||
return name ? name : PUGIXML_TEXT("");
|
||||
}
|
||||
|
||||
PUGI__FN xml_node_type xml_node::type() const
|
||||
|
@ -5531,7 +5583,9 @@ namespace pugi
|
|||
|
||||
PUGI__FN const char_t* xml_node::value() const
|
||||
{
|
||||
return (_root && _root->value) ? _root->value + 0 : PUGIXML_TEXT("");
|
||||
if (!_root) return PUGIXML_TEXT("");
|
||||
const char_t* value = _root->value;
|
||||
return value ? value : PUGIXML_TEXT("");
|
||||
}
|
||||
|
||||
PUGI__FN xml_node xml_node::child(const char_t* name_) const
|
||||
|
@ -5539,7 +5593,11 @@ namespace pugi
|
|||
if (!_root) return xml_node();
|
||||
|
||||
for (xml_node_struct* i = _root->first_child; i; i = i->next_sibling)
|
||||
if (i->name && impl::strequal(name_, i->name)) return xml_node(i);
|
||||
{
|
||||
const char_t* iname = i->name;
|
||||
if (iname && impl::strequal(name_, iname))
|
||||
return xml_node(i);
|
||||
}
|
||||
|
||||
return xml_node();
|
||||
}
|
||||
|
@ -5549,8 +5607,11 @@ namespace pugi
|
|||
if (!_root) return xml_attribute();
|
||||
|
||||
for (xml_attribute_struct* i = _root->first_attribute; i; i = i->next_attribute)
|
||||
if (i->name && impl::strequal(name_, i->name))
|
||||
{
|
||||
const char_t* iname = i->name;
|
||||
if (iname && impl::strequal(name_, iname))
|
||||
return xml_attribute(i);
|
||||
}
|
||||
|
||||
return xml_attribute();
|
||||
}
|
||||
|
@ -5560,7 +5621,11 @@ namespace pugi
|
|||
if (!_root) return xml_node();
|
||||
|
||||
for (xml_node_struct* i = _root->next_sibling; i; i = i->next_sibling)
|
||||
if (i->name && impl::strequal(name_, i->name)) return xml_node(i);
|
||||
{
|
||||
const char_t* iname = i->name;
|
||||
if (iname && impl::strequal(name_, iname))
|
||||
return xml_node(i);
|
||||
}
|
||||
|
||||
return xml_node();
|
||||
}
|
||||
|
@ -5575,7 +5640,11 @@ namespace pugi
|
|||
if (!_root) return xml_node();
|
||||
|
||||
for (xml_node_struct* i = _root->prev_sibling_c; i->next_sibling; i = i->prev_sibling_c)
|
||||
if (i->name && impl::strequal(name_, i->name)) return xml_node(i);
|
||||
{
|
||||
const char_t* iname = i->name;
|
||||
if (iname && impl::strequal(name_, iname))
|
||||
return xml_node(i);
|
||||
}
|
||||
|
||||
return xml_node();
|
||||
}
|
||||
|
@ -5591,24 +5660,30 @@ namespace pugi
|
|||
|
||||
// optimistically search from hint up until the end
|
||||
for (xml_attribute_struct* i = hint; i; i = i->next_attribute)
|
||||
if (i->name && impl::strequal(name_, i->name))
|
||||
{
|
||||
const char_t* iname = i->name;
|
||||
if (iname && impl::strequal(name_, iname))
|
||||
{
|
||||
// update hint to maximize efficiency of searching for consecutive attributes
|
||||
hint_._attr = i->next_attribute;
|
||||
|
||||
return xml_attribute(i);
|
||||
}
|
||||
}
|
||||
|
||||
// wrap around and search from the first attribute until the hint
|
||||
// 'j' null pointer check is technically redundant, but it prevents a crash in case the assertion above fails
|
||||
for (xml_attribute_struct* j = _root->first_attribute; j && j != hint; j = j->next_attribute)
|
||||
if (j->name && impl::strequal(name_, j->name))
|
||||
{
|
||||
const char_t* jname = j->name;
|
||||
if (jname && impl::strequal(name_, jname))
|
||||
{
|
||||
// update hint to maximize efficiency of searching for consecutive attributes
|
||||
hint_._attr = j->next_attribute;
|
||||
|
||||
return xml_attribute(j);
|
||||
}
|
||||
}
|
||||
|
||||
return xml_attribute();
|
||||
}
|
||||
|
@ -5616,9 +5691,8 @@ namespace pugi
|
|||
PUGI__FN xml_node xml_node::previous_sibling() const
|
||||
{
|
||||
if (!_root) return xml_node();
|
||||
|
||||
if (_root->prev_sibling_c->next_sibling) return xml_node(_root->prev_sibling_c);
|
||||
else return xml_node();
|
||||
xml_node_struct* prev = _root->prev_sibling_c;
|
||||
return prev->next_sibling ? xml_node(prev) : xml_node();
|
||||
}
|
||||
|
||||
PUGI__FN xml_node xml_node::parent() const
|
||||
|
@ -5645,8 +5719,11 @@ namespace pugi
|
|||
return _root->value;
|
||||
|
||||
for (xml_node_struct* i = _root->first_child; i; i = i->next_sibling)
|
||||
if (impl::is_text_node(i) && i->value)
|
||||
return i->value;
|
||||
{
|
||||
const char_t* ivalue = i->value;
|
||||
if (impl::is_text_node(i) && ivalue)
|
||||
return ivalue;
|
||||
}
|
||||
|
||||
return PUGIXML_TEXT("");
|
||||
}
|
||||
|
@ -5658,22 +5735,28 @@ namespace pugi
|
|||
|
||||
PUGI__FN xml_attribute xml_node::first_attribute() const
|
||||
{
|
||||
return _root ? xml_attribute(_root->first_attribute) : xml_attribute();
|
||||
if (!_root) return xml_attribute();
|
||||
return xml_attribute(_root->first_attribute);
|
||||
}
|
||||
|
||||
PUGI__FN xml_attribute xml_node::last_attribute() const
|
||||
{
|
||||
return _root && _root->first_attribute ? xml_attribute(_root->first_attribute->prev_attribute_c) : xml_attribute();
|
||||
if (!_root) return xml_attribute();
|
||||
xml_attribute_struct* first = _root->first_attribute;
|
||||
return first ? xml_attribute(first->prev_attribute_c) : xml_attribute();
|
||||
}
|
||||
|
||||
PUGI__FN xml_node xml_node::first_child() const
|
||||
{
|
||||
return _root ? xml_node(_root->first_child) : xml_node();
|
||||
if (!_root) return xml_node();
|
||||
return xml_node(_root->first_child);
|
||||
}
|
||||
|
||||
PUGI__FN xml_node xml_node::last_child() const
|
||||
{
|
||||
return _root && _root->first_child ? xml_node(_root->first_child->prev_sibling_c) : xml_node();
|
||||
if (!_root) return xml_node();
|
||||
xml_node_struct* first = _root->first_child;
|
||||
return first ? xml_node(first->prev_sibling_c) : xml_node();
|
||||
}
|
||||
|
||||
PUGI__FN bool xml_node::set_name(const char_t* rhs)
|
||||
|
@ -5686,6 +5769,16 @@ namespace pugi
|
|||
return impl::strcpy_insitu(_root->name, _root->header, impl::xml_memory_page_name_allocated_mask, rhs, impl::strlength(rhs));
|
||||
}
|
||||
|
||||
PUGI__FN bool xml_node::set_value(const char_t* rhs, size_t sz)
|
||||
{
|
||||
xml_node_type type_ = _root ? PUGI__NODETYPE(_root) : node_null;
|
||||
|
||||
if (type_ != node_pcdata && type_ != node_cdata && type_ != node_comment && type_ != node_pi && type_ != node_doctype)
|
||||
return false;
|
||||
|
||||
return impl::strcpy_insitu(_root->value, _root->header, impl::xml_memory_page_value_allocated_mask, rhs, sz);
|
||||
}
|
||||
|
||||
PUGI__FN bool xml_node::set_value(const char_t* rhs)
|
||||
{
|
||||
xml_node_type type_ = _root ? PUGI__NODETYPE(_root) : node_null;
|
||||
|
@ -6199,12 +6292,22 @@ namespace pugi
|
|||
if (!_root) return xml_node();
|
||||
|
||||
for (xml_node_struct* i = _root->first_child; i; i = i->next_sibling)
|
||||
if (i->name && impl::strequal(name_, i->name))
|
||||
{
|
||||
const char_t* iname = i->name;
|
||||
if (iname && impl::strequal(name_, iname))
|
||||
{
|
||||
for (xml_attribute_struct* a = i->first_attribute; a; a = a->next_attribute)
|
||||
if (a->name && impl::strequal(attr_name, a->name) && impl::strequal(attr_value, a->value ? a->value + 0 : PUGIXML_TEXT("")))
|
||||
return xml_node(i);
|
||||
{
|
||||
const char_t* aname = a->name;
|
||||
if (aname && impl::strequal(attr_name, aname))
|
||||
{
|
||||
const char_t* avalue = a->value;
|
||||
if (impl::strequal(attr_value, avalue ? avalue : PUGIXML_TEXT("")))
|
||||
return xml_node(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return xml_node();
|
||||
}
|
||||
|
@ -6215,8 +6318,15 @@ namespace pugi
|
|||
|
||||
for (xml_node_struct* i = _root->first_child; i; i = i->next_sibling)
|
||||
for (xml_attribute_struct* a = i->first_attribute; a; a = a->next_attribute)
|
||||
if (a->name && impl::strequal(attr_name, a->name) && impl::strequal(attr_value, a->value ? a->value + 0 : PUGIXML_TEXT("")))
|
||||
return xml_node(i);
|
||||
{
|
||||
const char_t* aname = a->name;
|
||||
if (aname && impl::strequal(attr_name, aname))
|
||||
{
|
||||
const char_t* avalue = a->value;
|
||||
if (impl::strequal(attr_value, avalue ? avalue : PUGIXML_TEXT("")))
|
||||
return xml_node(i);
|
||||
}
|
||||
}
|
||||
|
||||
return xml_node();
|
||||
}
|
||||
|
@ -6230,8 +6340,9 @@ namespace pugi
|
|||
|
||||
for (xml_node_struct* i = _root; i; i = i->parent)
|
||||
{
|
||||
const char_t* iname = i->name;
|
||||
offset += (i != _root);
|
||||
offset += i->name ? impl::strlength(i->name) : 0;
|
||||
offset += iname ? impl::strlength(iname) : 0;
|
||||
}
|
||||
|
||||
string_t result;
|
||||
|
@ -6242,12 +6353,13 @@ namespace pugi
|
|||
if (j != _root)
|
||||
result[--offset] = delimiter;
|
||||
|
||||
if (j->name)
|
||||
const char_t* jname = j->name;
|
||||
if (jname)
|
||||
{
|
||||
size_t length = impl::strlength(j->name);
|
||||
size_t length = impl::strlength(jname);
|
||||
|
||||
offset -= length;
|
||||
memcpy(&result[offset], j->name, length * sizeof(char_t));
|
||||
memcpy(&result[offset], jname, length * sizeof(char_t));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -6285,7 +6397,8 @@ namespace pugi
|
|||
{
|
||||
for (xml_node_struct* j = context._root->first_child; j; j = j->next_sibling)
|
||||
{
|
||||
if (j->name && impl::strequalrange(j->name, path_segment, static_cast<size_t>(path_segment_end - path_segment)))
|
||||
const char_t* jname = j->name;
|
||||
if (jname && impl::strequalrange(jname, path_segment, static_cast<size_t>(path_segment_end - path_segment)))
|
||||
{
|
||||
xml_node subsearch = xml_node(j).first_element_by_path(next_segment, delimiter);
|
||||
|
||||
|
@ -6477,68 +6590,84 @@ namespace pugi
|
|||
PUGI__FN const char_t* xml_text::get() const
|
||||
{
|
||||
xml_node_struct* d = _data();
|
||||
|
||||
return (d && d->value) ? d->value + 0 : PUGIXML_TEXT("");
|
||||
if (!d) return PUGIXML_TEXT("");
|
||||
const char_t* value = d->value;
|
||||
return value ? value : PUGIXML_TEXT("");
|
||||
}
|
||||
|
||||
PUGI__FN const char_t* xml_text::as_string(const char_t* def) const
|
||||
{
|
||||
xml_node_struct* d = _data();
|
||||
|
||||
return (d && d->value) ? d->value + 0 : def;
|
||||
if (!d) return def;
|
||||
const char_t* value = d->value;
|
||||
return value ? value : def;
|
||||
}
|
||||
|
||||
PUGI__FN int xml_text::as_int(int def) const
|
||||
{
|
||||
xml_node_struct* d = _data();
|
||||
|
||||
return (d && d->value) ? impl::get_value_int(d->value) : def;
|
||||
if (!d) return def;
|
||||
const char_t* value = d->value;
|
||||
return value ? impl::get_value_int(value) : def;
|
||||
}
|
||||
|
||||
PUGI__FN unsigned int xml_text::as_uint(unsigned int def) const
|
||||
{
|
||||
xml_node_struct* d = _data();
|
||||
|
||||
return (d && d->value) ? impl::get_value_uint(d->value) : def;
|
||||
if (!d) return def;
|
||||
const char_t* value = d->value;
|
||||
return value ? impl::get_value_uint(value) : def;
|
||||
}
|
||||
|
||||
PUGI__FN double xml_text::as_double(double def) const
|
||||
{
|
||||
xml_node_struct* d = _data();
|
||||
|
||||
return (d && d->value) ? impl::get_value_double(d->value) : def;
|
||||
if (!d) return def;
|
||||
const char_t* value = d->value;
|
||||
return value ? impl::get_value_double(value) : def;
|
||||
}
|
||||
|
||||
PUGI__FN float xml_text::as_float(float def) const
|
||||
{
|
||||
xml_node_struct* d = _data();
|
||||
|
||||
return (d && d->value) ? impl::get_value_float(d->value) : def;
|
||||
if (!d) return def;
|
||||
const char_t* value = d->value;
|
||||
return value ? impl::get_value_float(value) : def;
|
||||
}
|
||||
|
||||
PUGI__FN bool xml_text::as_bool(bool def) const
|
||||
{
|
||||
xml_node_struct* d = _data();
|
||||
|
||||
return (d && d->value) ? impl::get_value_bool(d->value) : def;
|
||||
if (!d) return def;
|
||||
const char_t* value = d->value;
|
||||
return value ? impl::get_value_bool(value) : def;
|
||||
}
|
||||
|
||||
#ifdef PUGIXML_HAS_LONG_LONG
|
||||
PUGI__FN long long xml_text::as_llong(long long def) const
|
||||
{
|
||||
xml_node_struct* d = _data();
|
||||
|
||||
return (d && d->value) ? impl::get_value_llong(d->value) : def;
|
||||
if (!d) return def;
|
||||
const char_t* value = d->value;
|
||||
return value ? impl::get_value_llong(value) : def;
|
||||
}
|
||||
|
||||
PUGI__FN unsigned long long xml_text::as_ullong(unsigned long long def) const
|
||||
{
|
||||
xml_node_struct* d = _data();
|
||||
|
||||
return (d && d->value) ? impl::get_value_ullong(d->value) : def;
|
||||
if (!d) return def;
|
||||
const char_t* value = d->value;
|
||||
return value ? impl::get_value_ullong(value) : def;
|
||||
}
|
||||
#endif
|
||||
|
||||
PUGI__FN bool xml_text::set(const char_t* rhs, size_t sz)
|
||||
{
|
||||
xml_node_struct* dn = _data_new();
|
||||
|
||||
return dn ? impl::strcpy_insitu(dn->value, dn->header, impl::xml_memory_page_value_allocated_mask, rhs, sz) : false;
|
||||
}
|
||||
|
||||
PUGI__FN bool xml_text::set(const char_t* rhs)
|
||||
{
|
||||
xml_node_struct* dn = _data_new();
|
||||
|
@ -7294,7 +7423,7 @@ namespace pugi
|
|||
using impl::auto_deleter; // MSVC7 workaround
|
||||
auto_deleter<FILE> file(impl::open_file(path_, (flags & format_save_file_text) ? "w" : "wb"), impl::close_file);
|
||||
|
||||
return impl::save_file_impl(*this, file.data, indent, flags, encoding);
|
||||
return impl::save_file_impl(*this, file.data, indent, flags, encoding) && fclose(file.release()) == 0;
|
||||
}
|
||||
|
||||
PUGI__FN bool xml_document::save_file(const wchar_t* path_, const char_t* indent, unsigned int flags, xml_encoding encoding) const
|
||||
|
@ -7302,7 +7431,7 @@ namespace pugi
|
|||
using impl::auto_deleter; // MSVC7 workaround
|
||||
auto_deleter<FILE> file(impl::open_file_wide(path_, (flags & format_save_file_text) ? L"w" : L"wb"), impl::close_file);
|
||||
|
||||
return impl::save_file_impl(*this, file.data, indent, flags, encoding);
|
||||
return impl::save_file_impl(*this, file.data, indent, flags, encoding) && fclose(file.release()) == 0;
|
||||
}
|
||||
|
||||
PUGI__FN xml_node xml_document::document_element() const
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/**
|
||||
* pugixml parser - version 1.12
|
||||
* pugixml parser - version 1.13
|
||||
* --------------------------------------------------------
|
||||
* Copyright (C) 2006-2022, by Arseny Kapoulkine (arseny.kapoulkine@gmail.com)
|
||||
* Report bugs and download new versions at https://pugixml.org/
|
||||
|
@ -14,7 +14,7 @@
|
|||
// Define version macro; evaluates to major * 1000 + minor * 10 + patch so that it's safe to use in less-than comparisons
|
||||
// Note: pugixml used major * 100 + minor * 10 + patch format up until 1.9 (which had version identifier 190); starting from pugixml 1.10, the minor version number is two digits
|
||||
#ifndef PUGIXML_VERSION
|
||||
# define PUGIXML_VERSION 1120 // 1.12
|
||||
# define PUGIXML_VERSION 1130 // 1.13
|
||||
#endif
|
||||
|
||||
// Include user configuration file (this can define various configuration macros)
|
||||
|
@ -115,6 +115,8 @@
|
|||
#ifndef PUGIXML_NULL
|
||||
# if __cplusplus >= 201103
|
||||
# define PUGIXML_NULL nullptr
|
||||
# elif defined(_MSC_VER) && _MSC_VER >= 1600
|
||||
# define PUGIXML_NULL nullptr
|
||||
# else
|
||||
# define PUGIXML_NULL 0
|
||||
# endif
|
||||
|
@ -416,6 +418,7 @@ namespace pugi
|
|||
|
||||
// Set attribute name/value (returns false if attribute is empty or there is not enough memory)
|
||||
bool set_name(const char_t* rhs);
|
||||
bool set_value(const char_t* rhs, size_t sz);
|
||||
bool set_value(const char_t* rhs);
|
||||
|
||||
// Set attribute value with type conversion (numbers are converted to strings, boolean is converted to "true"/"false")
|
||||
|
@ -550,6 +553,7 @@ namespace pugi
|
|||
|
||||
// Set node name/value (returns false if node is empty, there is not enough memory, or node can not have name/value)
|
||||
bool set_name(const char_t* rhs);
|
||||
bool set_value(const char_t* rhs, size_t sz);
|
||||
bool set_value(const char_t* rhs);
|
||||
|
||||
// Add attribute with specified name. Returns added attribute, or empty attribute on errors.
|
||||
|
@ -775,6 +779,7 @@ namespace pugi
|
|||
bool as_bool(bool def = false) const;
|
||||
|
||||
// Set text (returns false if object is empty or there is not enough memory)
|
||||
bool set(const char_t* rhs, size_t sz);
|
||||
bool set(const char_t* rhs);
|
||||
|
||||
// Set text with type conversion (numbers are converted to strings, boolean is converted to "true"/"false")
|
||||
|
|
|
@ -1,172 +0,0 @@
|
|||
/* crypt.c -- base code for traditional PKWARE encryption
|
||||
Version 1.01e, February 12th, 2005
|
||||
|
||||
Copyright (C) 1998-2005 Gilles Vollant
|
||||
Modifications for Info-ZIP crypting
|
||||
Copyright (C) 2003 Terry Thorsen
|
||||
|
||||
This code is a modified version of crypting code in Info-ZIP distribution
|
||||
|
||||
Copyright (C) 1990-2000 Info-ZIP. All rights reserved.
|
||||
|
||||
This program is distributed under the terms of the same license as zlib.
|
||||
See the accompanying LICENSE file for the full text of the license.
|
||||
|
||||
This encryption code is a direct transcription of the algorithm from
|
||||
Roger Schlafly, described by Phil Katz in the file appnote.txt. This
|
||||
file (appnote.txt) is distributed with the PKZIP program (even in the
|
||||
version without encryption capabilities).
|
||||
|
||||
If you don't need crypting in your application, just define symbols
|
||||
NOCRYPT and NOUNCRYPT.
|
||||
*/
|
||||
|
||||
#if defined(WIN32) || defined(_WIN32) || defined(__WIN32) && !defined(__CYGWIN__)
|
||||
#define MICROSOFT_WINDOWS_WINBASE_H_DEFINE_INTERLOCKED_CPLUSPLUS_OVERLOADS 0
|
||||
#endif
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdint.h>
|
||||
#include <time.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
# include <windows.h>
|
||||
# include <wincrypt.h>
|
||||
#else
|
||||
# include <sys/stat.h>
|
||||
# include <fcntl.h>
|
||||
# include <unistd.h>
|
||||
#endif
|
||||
|
||||
#include "zlib.h"
|
||||
|
||||
#include "crypt.h"
|
||||
|
||||
#ifdef _MSC_VER
|
||||
# pragma warning(push)
|
||||
# pragma warning(disable : 4244)
|
||||
#endif // _MSC_VER
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
#define CRC32(c, b) ((*(pcrc_32_tab+(((uint32_t)(c) ^ (b)) & 0xff))) ^ ((c) >> 8))
|
||||
|
||||
#ifndef ZCR_SEED2
|
||||
# define ZCR_SEED2 3141592654UL /* use PI as default pattern */
|
||||
#endif
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
uint8_t decrypt_byte(uint32_t *pkeys)
|
||||
{
|
||||
unsigned temp; /* POTENTIAL BUG: temp*(temp^1) may overflow in an
|
||||
* unpredictable manner on 16-bit systems; not a problem
|
||||
* with any known compiler so far, though */
|
||||
|
||||
temp = ((uint32_t)(*(pkeys+2)) & 0xffff) | 2;
|
||||
return (uint8_t)(((temp * (temp ^ 1)) >> 8) & 0xff);
|
||||
}
|
||||
|
||||
uint8_t update_keys(uint32_t *pkeys, const z_crc_t *pcrc_32_tab, int32_t c)
|
||||
{
|
||||
(*(pkeys+0)) = (uint32_t)CRC32((*(pkeys+0)), c);
|
||||
(*(pkeys+1)) += (*(pkeys+0)) & 0xff;
|
||||
(*(pkeys+1)) = (*(pkeys+1)) * 134775813L + 1;
|
||||
{
|
||||
register int32_t keyshift = (int32_t)((*(pkeys + 1)) >> 24);
|
||||
(*(pkeys+2)) = (uint32_t)CRC32((*(pkeys+2)), keyshift);
|
||||
}
|
||||
return c;
|
||||
}
|
||||
|
||||
void init_keys(const char *passwd, uint32_t *pkeys, const z_crc_t *pcrc_32_tab)
|
||||
{
|
||||
*(pkeys+0) = 305419896L;
|
||||
*(pkeys+1) = 591751049L;
|
||||
*(pkeys+2) = 878082192L;
|
||||
while (*passwd != 0)
|
||||
{
|
||||
update_keys(pkeys, pcrc_32_tab, *passwd);
|
||||
passwd += 1;
|
||||
}
|
||||
}
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
int cryptrand(unsigned char *buf, unsigned int len)
|
||||
{
|
||||
static unsigned calls = 0;
|
||||
int rlen = 0;
|
||||
#ifdef _WIN32
|
||||
HCRYPTPROV provider;
|
||||
unsigned __int64 pentium_tsc[1];
|
||||
int result = 0;
|
||||
|
||||
#if defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP
|
||||
if (CryptAcquireContext(&provider, NULL, NULL, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT | CRYPT_SILENT))
|
||||
{
|
||||
result = CryptGenRandom(provider, len, buf);
|
||||
CryptReleaseContext(provider, 0);
|
||||
if (result)
|
||||
return len;
|
||||
}
|
||||
#endif
|
||||
|
||||
for (rlen = 0; rlen < (int)len; ++rlen)
|
||||
{
|
||||
if (rlen % 8 == 0)
|
||||
QueryPerformanceCounter((LARGE_INTEGER *)pentium_tsc);
|
||||
buf[rlen] = ((unsigned char*)pentium_tsc)[rlen % 8];
|
||||
}
|
||||
#else
|
||||
int frand = open("/dev/urandom", O_RDONLY);
|
||||
if (frand != -1)
|
||||
{
|
||||
rlen = (int)read(frand, buf, len);
|
||||
close(frand);
|
||||
}
|
||||
#endif
|
||||
if (rlen < (int)len)
|
||||
{
|
||||
/* Ensure different random header each time */
|
||||
if (++calls == 1)
|
||||
srand((unsigned)(time(NULL) ^ ZCR_SEED2));
|
||||
|
||||
while (rlen < (int)len)
|
||||
buf[rlen++] = (rand() >> 7) & 0xff;
|
||||
}
|
||||
return rlen;
|
||||
}
|
||||
|
||||
int crypthead(const char *passwd, uint8_t *buf, int buf_size, uint32_t *pkeys,
|
||||
const z_crc_t *pcrc_32_tab, uint8_t verify1, uint8_t verify2)
|
||||
{
|
||||
uint8_t n = 0; /* index in random header */
|
||||
uint8_t header[RAND_HEAD_LEN-2]; /* random header */
|
||||
uint16_t t = 0; /* temporary */
|
||||
|
||||
if (buf_size < RAND_HEAD_LEN)
|
||||
return 0;
|
||||
|
||||
init_keys(passwd, pkeys, pcrc_32_tab);
|
||||
|
||||
/* First generate RAND_HEAD_LEN-2 random bytes. */
|
||||
cryptrand(header, RAND_HEAD_LEN-2);
|
||||
|
||||
/* Encrypt random header (last two bytes is high word of crc) */
|
||||
init_keys(passwd, pkeys, pcrc_32_tab);
|
||||
|
||||
for (n = 0; n < RAND_HEAD_LEN-2; n++)
|
||||
buf[n] = (uint8_t)zencode(pkeys, pcrc_32_tab, header[n], t);
|
||||
|
||||
buf[n++] = (uint8_t)zencode(pkeys, pcrc_32_tab, verify1, t);
|
||||
buf[n++] = (uint8_t)zencode(pkeys, pcrc_32_tab, verify2, t);
|
||||
return n;
|
||||
}
|
||||
|
||||
#ifdef _MSC_VER
|
||||
# pragma warning(pop)
|
||||
#endif // _MSC_VER
|
||||
|
||||
/***************************************************************************/
|
|
@ -1,63 +1,132 @@
|
|||
/* crypt.h -- base code for traditional PKWARE encryption
|
||||
/* crypt.h -- base code for crypt/uncrypt ZIPfile
|
||||
|
||||
|
||||
Version 1.01e, February 12th, 2005
|
||||
|
||||
Copyright (C) 1998-2005 Gilles Vollant
|
||||
Modifications for Info-ZIP crypting
|
||||
Copyright (C) 2003 Terry Thorsen
|
||||
|
||||
This code is a modified version of crypting code in Info-ZIP distribution
|
||||
This code is a modified version of crypting code in Infozip distribution
|
||||
|
||||
Copyright (C) 1990-2000 Info-ZIP. All rights reserved.
|
||||
The encryption/decryption parts of this source code (as opposed to the
|
||||
non-echoing password parts) were originally written in Europe. The
|
||||
whole source package can be freely distributed, including from the USA.
|
||||
(Prior to January 2000, re-export from the US was a violation of US law.)
|
||||
|
||||
This program is distributed under the terms of the same license as zlib.
|
||||
See the accompanying LICENSE file for the full text of the license.
|
||||
This encryption code is a direct transcription of the algorithm from
|
||||
Roger Schlafly, described by Phil Katz in the file appnote.txt. This
|
||||
file (appnote.txt) is distributed with the PKZIP program (even in the
|
||||
version without encryption capabilities).
|
||||
|
||||
If you don't need crypting in your application, just define symbols
|
||||
NOCRYPT and NOUNCRYPT.
|
||||
|
||||
This code support the "Traditional PKWARE Encryption".
|
||||
|
||||
The new AES encryption added on Zip format by Winzip (see the page
|
||||
http://www.winzip.com/aes_info.htm ) and PKWare PKZip 5.x Strong
|
||||
Encryption is not supported.
|
||||
*/
|
||||
|
||||
#ifndef _MINICRYPT_H
|
||||
#define _MINICRYPT_H
|
||||
#define CRC32(c, b) ((*(pcrc_32_tab+(((int)(c) ^ (b)) & 0xff))) ^ ((c) >> 8))
|
||||
|
||||
#if ZLIB_VERNUM < 0x1270
|
||||
#if !defined(Z_U4)
|
||||
typedef unsigned long z_crc_t;
|
||||
#endif
|
||||
#endif
|
||||
/***********************************************************************
|
||||
* Return the next byte in the pseudo-random sequence
|
||||
*/
|
||||
static int decrypt_byte(unsigned long* pkeys, const z_crc_t* pcrc_32_tab)
|
||||
{
|
||||
unsigned temp; /* POTENTIAL BUG: temp*(temp^1) may overflow in an
|
||||
* unpredictable manner on 16-bit systems; not a problem
|
||||
* with any known compiler so far, though */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
(void)pcrc_32_tab;
|
||||
temp = ((unsigned)(*(pkeys+2)) & 0xffff) | 2;
|
||||
return (int)(((temp * (temp ^ 1)) >> 8) & 0xff);
|
||||
}
|
||||
|
||||
#define RAND_HEAD_LEN 12
|
||||
/***********************************************************************
|
||||
* Update the encryption keys with the next byte of plain text
|
||||
*/
|
||||
static int update_keys(unsigned long* pkeys,const z_crc_t* pcrc_32_tab,int c)
|
||||
{
|
||||
(*(pkeys+0)) = CRC32((*(pkeys+0)), c);
|
||||
(*(pkeys+1)) += (*(pkeys+0)) & 0xff;
|
||||
(*(pkeys+1)) = (*(pkeys+1)) * 134775813L + 1;
|
||||
{
|
||||
register int keyshift = (int)((*(pkeys+1)) >> 24);
|
||||
(*(pkeys+2)) = CRC32((*(pkeys+2)), keyshift);
|
||||
}
|
||||
return c;
|
||||
}
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
/***********************************************************************
|
||||
* Initialize the encryption keys and the random header according to
|
||||
* the given password.
|
||||
*/
|
||||
static void init_keys(const char* passwd,unsigned long* pkeys,const z_crc_t* pcrc_32_tab)
|
||||
{
|
||||
*(pkeys+0) = 305419896L;
|
||||
*(pkeys+1) = 591751049L;
|
||||
*(pkeys+2) = 878082192L;
|
||||
while (*passwd != '\0') {
|
||||
update_keys(pkeys,pcrc_32_tab,(int)*passwd);
|
||||
passwd++;
|
||||
}
|
||||
}
|
||||
|
||||
#define zdecode(pkeys,pcrc_32_tab,c) \
|
||||
(update_keys(pkeys,pcrc_32_tab, c ^= decrypt_byte(pkeys)))
|
||||
(update_keys(pkeys,pcrc_32_tab,c ^= decrypt_byte(pkeys,pcrc_32_tab)))
|
||||
|
||||
#define zencode(pkeys,pcrc_32_tab,c,t) \
|
||||
(t = decrypt_byte(pkeys), update_keys(pkeys,pcrc_32_tab,c), t^(c))
|
||||
(t=decrypt_byte(pkeys,pcrc_32_tab), update_keys(pkeys,pcrc_32_tab,c), (Byte)t^(c))
|
||||
|
||||
/***************************************************************************/
|
||||
#ifdef INCLUDECRYPTINGCODE_IFCRYPTALLOWED
|
||||
|
||||
/* Return the next byte in the pseudo-random sequence */
|
||||
uint8_t decrypt_byte(uint32_t *pkeys);
|
||||
#define RAND_HEAD_LEN 12
|
||||
/* "last resort" source for second part of crypt seed pattern */
|
||||
# ifndef ZCR_SEED2
|
||||
# define ZCR_SEED2 3141592654UL /* use PI as default pattern */
|
||||
# endif
|
||||
|
||||
/* Update the encryption keys with the next byte of plain text */
|
||||
uint8_t update_keys(uint32_t *pkeys, const z_crc_t *pcrc_32_tab, int32_t c);
|
||||
static unsigned crypthead(const char* passwd, /* password string */
|
||||
unsigned char* buf, /* where to write header */
|
||||
int bufSize,
|
||||
unsigned long* pkeys,
|
||||
const z_crc_t* pcrc_32_tab,
|
||||
unsigned long crcForCrypting)
|
||||
{
|
||||
unsigned n; /* index in random header */
|
||||
int t; /* temporary */
|
||||
int c; /* random byte */
|
||||
unsigned char header[RAND_HEAD_LEN-2]; /* random header */
|
||||
static unsigned calls = 0; /* ensure different random header each time */
|
||||
|
||||
/* Initialize the encryption keys and the random header according to the given password. */
|
||||
void init_keys(const char *passwd, uint32_t *pkeys, const z_crc_t *pcrc_32_tab);
|
||||
if (bufSize<RAND_HEAD_LEN)
|
||||
return 0;
|
||||
|
||||
/* Generate cryptographically secure random numbers */
|
||||
int cryptrand(unsigned char *buf, unsigned int len);
|
||||
|
||||
/* Create encryption header */
|
||||
int crypthead(const char *passwd, uint8_t *buf, int buf_size, uint32_t *pkeys,
|
||||
const z_crc_t *pcrc_32_tab, uint8_t verify1, uint8_t verify2);
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
#ifdef __cplusplus
|
||||
/* First generate RAND_HEAD_LEN-2 random bytes. We encrypt the
|
||||
* output of rand() to get less predictability, since rand() is
|
||||
* often poorly implemented.
|
||||
*/
|
||||
if (++calls == 1)
|
||||
{
|
||||
srand((unsigned)(time(NULL) ^ ZCR_SEED2));
|
||||
}
|
||||
init_keys(passwd, pkeys, pcrc_32_tab);
|
||||
for (n = 0; n < RAND_HEAD_LEN-2; n++)
|
||||
{
|
||||
c = (rand() >> 7) & 0xff;
|
||||
header[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, c, t);
|
||||
}
|
||||
/* Encrypt random header (last two bytes is high word of crc) */
|
||||
init_keys(passwd, pkeys, pcrc_32_tab);
|
||||
for (n = 0; n < RAND_HEAD_LEN-2; n++)
|
||||
{
|
||||
buf[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, header[n], t);
|
||||
}
|
||||
buf[n++] = (unsigned char)zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 16) & 0xff, t);
|
||||
buf[n++] = (unsigned char)zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 24) & 0xff, t);
|
||||
return n;
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,81 +1,75 @@
|
|||
/* ioapi.c -- IO base function header for compress/uncompress .zip
|
||||
part of the MiniZip project
|
||||
/* ioapi.h -- IO base function header for compress/uncompress .zip
|
||||
part of the MiniZip project - ( http://www.winimage.com/zLibDll/minizip.html )
|
||||
|
||||
Copyright (C) 1998-2010 Gilles Vollant
|
||||
http://www.winimage.com/zLibDll/minizip.html
|
||||
Modifications for Zip64 support
|
||||
Copyright (C) 2009-2010 Mathias Svensson
|
||||
http://result42.com
|
||||
Copyright (C) 1998-2010 Gilles Vollant (minizip) ( http://www.winimage.com/zLibDll/minizip.html )
|
||||
|
||||
Modifications for Zip64 support
|
||||
Copyright (C) 2009-2010 Mathias Svensson ( http://result42.com )
|
||||
|
||||
For more info read MiniZip_info.txt
|
||||
|
||||
This program is distributed under the terms of the same license as zlib.
|
||||
See the accompanying LICENSE file for the full text of the license.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#if defined unix || defined __APPLE__
|
||||
#include <sys/types.h>
|
||||
#include <unistd.h>
|
||||
#if defined(_WIN32) && (!(defined(_CRT_SECURE_NO_WARNINGS)))
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#if defined(__APPLE__) || defined(IOAPI_NO_64)
|
||||
// In darwin and perhaps other BSD variants off_t is a 64 bit value, hence no need for specific 64 bit functions
|
||||
#define FOPEN_FUNC(filename, mode) fopen(filename, mode)
|
||||
#define FTELLO_FUNC(stream) ftello(stream)
|
||||
#define FSEEKO_FUNC(stream, offset, origin) fseeko(stream, offset, origin)
|
||||
#else
|
||||
#define FOPEN_FUNC(filename, mode) fopen64(filename, mode)
|
||||
#define FTELLO_FUNC(stream) ftello64(stream)
|
||||
#define FSEEKO_FUNC(stream, offset, origin) fseeko64(stream, offset, origin)
|
||||
#endif
|
||||
|
||||
|
||||
#include "ioapi.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
# define snprintf _snprintf
|
||||
#ifdef _MSC_VER
|
||||
# pragma warning(push)
|
||||
# pragma warning(disable : 4131 4100)
|
||||
#endif
|
||||
# ifdef __clang__
|
||||
# pragma clang diagnostic push
|
||||
# pragma clang diagnostic ignored "-Wunused-parameter"
|
||||
# endif
|
||||
#endif // _WIN32
|
||||
|
||||
|
||||
voidpf call_zopen64(const zlib_filefunc64_32_def *pfilefunc, const void *filename, int mode)
|
||||
voidpf call_zopen64 (const zlib_filefunc64_32_def* pfilefunc,const void*filename,int mode)
|
||||
{
|
||||
if (pfilefunc->zfile_func64.zopen64_file != NULL)
|
||||
return (*(pfilefunc->zfile_func64.zopen64_file)) (pfilefunc->zfile_func64.opaque, filename, mode);
|
||||
return (*(pfilefunc->zopen32_file))(pfilefunc->zfile_func64.opaque, (const char*)filename, mode);
|
||||
return (*(pfilefunc->zfile_func64.zopen64_file)) (pfilefunc->zfile_func64.opaque,filename,mode);
|
||||
else
|
||||
{
|
||||
return (*(pfilefunc->zopen32_file))(pfilefunc->zfile_func64.opaque,(const char*)filename,mode);
|
||||
}
|
||||
}
|
||||
|
||||
voidpf call_zopendisk64(const zlib_filefunc64_32_def *pfilefunc, voidpf filestream, uint32_t number_disk, int mode)
|
||||
long call_zseek64 (const zlib_filefunc64_32_def* pfilefunc,voidpf filestream, ZPOS64_T offset, int origin)
|
||||
{
|
||||
if (pfilefunc->zfile_func64.zopendisk64_file != NULL)
|
||||
return (*(pfilefunc->zfile_func64.zopendisk64_file)) (pfilefunc->zfile_func64.opaque, filestream, number_disk, mode);
|
||||
return (*(pfilefunc->zopendisk32_file))(pfilefunc->zfile_func64.opaque, filestream, number_disk, mode);
|
||||
}
|
||||
|
||||
long call_zseek64(const zlib_filefunc64_32_def *pfilefunc, voidpf filestream, uint64_t offset, int origin)
|
||||
{
|
||||
uint32_t offset_truncated = 0;
|
||||
if (pfilefunc->zfile_func64.zseek64_file != NULL)
|
||||
return (*(pfilefunc->zfile_func64.zseek64_file)) (pfilefunc->zfile_func64.opaque,filestream,offset,origin);
|
||||
offset_truncated = (uint32_t)offset;
|
||||
if (offset_truncated != offset)
|
||||
return -1;
|
||||
return (*(pfilefunc->zseek32_file))(pfilefunc->zfile_func64.opaque,filestream, offset_truncated, origin);
|
||||
else
|
||||
{
|
||||
uLong offsetTruncated = (uLong)offset;
|
||||
if (offsetTruncated != offset)
|
||||
return -1;
|
||||
else
|
||||
return (*(pfilefunc->zseek32_file))(pfilefunc->zfile_func64.opaque,filestream,offsetTruncated,origin);
|
||||
}
|
||||
}
|
||||
|
||||
uint64_t call_ztell64(const zlib_filefunc64_32_def *pfilefunc, voidpf filestream)
|
||||
ZPOS64_T call_ztell64 (const zlib_filefunc64_32_def* pfilefunc,voidpf filestream)
|
||||
{
|
||||
uint64_t position;
|
||||
if (pfilefunc->zfile_func64.zseek64_file != NULL)
|
||||
return (*(pfilefunc->zfile_func64.ztell64_file)) (pfilefunc->zfile_func64.opaque, filestream);
|
||||
position = (*(pfilefunc->ztell32_file))(pfilefunc->zfile_func64.opaque, filestream);
|
||||
if ((position) == UINT32_MAX)
|
||||
return (uint64_t)-1;
|
||||
return position;
|
||||
return (*(pfilefunc->zfile_func64.ztell64_file)) (pfilefunc->zfile_func64.opaque,filestream);
|
||||
else
|
||||
{
|
||||
uLong tell_uLong = (uLong)(*(pfilefunc->ztell32_file))(pfilefunc->zfile_func64.opaque,filestream);
|
||||
if ((tell_uLong) == MAXU32)
|
||||
return (ZPOS64_T)-1;
|
||||
else
|
||||
return tell_uLong;
|
||||
}
|
||||
}
|
||||
|
||||
void fill_zlib_filefunc64_32_def_from_filefunc32(zlib_filefunc64_32_def *p_filefunc64_32, const zlib_filefunc_def *p_filefunc32)
|
||||
void fill_zlib_filefunc64_32_def_from_filefunc32(zlib_filefunc64_32_def* p_filefunc64_32,const zlib_filefunc_def* p_filefunc32)
|
||||
{
|
||||
p_filefunc64_32->zfile_func64.zopen64_file = NULL;
|
||||
p_filefunc64_32->zfile_func64.zopendisk64_file = NULL;
|
||||
p_filefunc64_32->zopen32_file = p_filefunc32->zopen_file;
|
||||
p_filefunc64_32->zopendisk32_file = p_filefunc32->zopendisk_file;
|
||||
p_filefunc64_32->zfile_func64.zerror_file = p_filefunc32->zerror_file;
|
||||
p_filefunc64_32->zfile_func64.zread_file = p_filefunc32->zread_file;
|
||||
p_filefunc64_32->zfile_func64.zwrite_file = p_filefunc32->zwrite_file;
|
||||
|
@ -88,255 +82,158 @@ void fill_zlib_filefunc64_32_def_from_filefunc32(zlib_filefunc64_32_def *p_filef
|
|||
p_filefunc64_32->ztell32_file = p_filefunc32->ztell_file;
|
||||
}
|
||||
|
||||
static voidpf ZCALLBACK fopen_file_func(voidpf opaque, const char *filename, int mode);
|
||||
static uint32_t ZCALLBACK fread_file_func(voidpf opaque, voidpf stream, void* buf, uint32_t size);
|
||||
static uint32_t ZCALLBACK fwrite_file_func(voidpf opaque, voidpf stream, const void *buf, uint32_t size);
|
||||
static uint64_t ZCALLBACK ftell64_file_func(voidpf opaque, voidpf stream);
|
||||
static long ZCALLBACK fseek64_file_func(voidpf opaque, voidpf stream, uint64_t offset, int origin);
|
||||
static int ZCALLBACK fclose_file_func(voidpf opaque, voidpf stream);
|
||||
static int ZCALLBACK ferror_file_func(voidpf opaque, voidpf stream);
|
||||
|
||||
typedef struct
|
||||
{
|
||||
FILE *file;
|
||||
int filenameLength;
|
||||
void *filename;
|
||||
} FILE_IOPOSIX;
|
||||
|
||||
static voidpf file_build_ioposix(FILE *file, const char *filename)
|
||||
{
|
||||
FILE_IOPOSIX *ioposix = NULL;
|
||||
if (file == NULL)
|
||||
return NULL;
|
||||
ioposix = (FILE_IOPOSIX*)malloc(sizeof(FILE_IOPOSIX));
|
||||
ioposix->file = file;
|
||||
ioposix->filenameLength = (int)strlen(filename) + 1;
|
||||
ioposix->filename = (char*)malloc(ioposix->filenameLength * sizeof(char));
|
||||
memcpy((char*)ioposix->filename, filename, ioposix->filenameLength);
|
||||
return (voidpf)ioposix;
|
||||
}
|
||||
static voidpf ZCALLBACK fopen_file_func OF((voidpf opaque, const char* filename, int mode));
|
||||
static uLong ZCALLBACK fread_file_func OF((voidpf opaque, voidpf stream, void* buf, uLong size));
|
||||
static uLong ZCALLBACK fwrite_file_func OF((voidpf opaque, voidpf stream, const void* buf,uLong size));
|
||||
static ZPOS64_T ZCALLBACK ftell64_file_func OF((voidpf opaque, voidpf stream));
|
||||
static long ZCALLBACK fseek64_file_func OF((voidpf opaque, voidpf stream, ZPOS64_T offset, int origin));
|
||||
static int ZCALLBACK fclose_file_func OF((voidpf opaque, voidpf stream));
|
||||
static int ZCALLBACK ferror_file_func OF((voidpf opaque, voidpf stream));
|
||||
|
||||
static voidpf ZCALLBACK fopen_file_func(voidpf opaque, const char *filename, int mode)
|
||||
static voidpf ZCALLBACK fopen_file_func (voidpf opaque, const char* filename, int mode)
|
||||
{
|
||||
FILE* file = NULL;
|
||||
const char *mode_fopen = NULL;
|
||||
if ((mode & ZLIB_FILEFUNC_MODE_READWRITEFILTER) == ZLIB_FILEFUNC_MODE_READ)
|
||||
const char* mode_fopen = NULL;
|
||||
(void)opaque;
|
||||
if ((mode & ZLIB_FILEFUNC_MODE_READWRITEFILTER)==ZLIB_FILEFUNC_MODE_READ)
|
||||
mode_fopen = "rb";
|
||||
else if (mode & ZLIB_FILEFUNC_MODE_EXISTING)
|
||||
else
|
||||
if (mode & ZLIB_FILEFUNC_MODE_EXISTING)
|
||||
mode_fopen = "r+b";
|
||||
else if (mode & ZLIB_FILEFUNC_MODE_CREATE)
|
||||
else
|
||||
if (mode & ZLIB_FILEFUNC_MODE_CREATE)
|
||||
mode_fopen = "wb";
|
||||
|
||||
if ((filename != NULL) && (mode_fopen != NULL))
|
||||
{
|
||||
if ((filename!=NULL) && (mode_fopen != NULL))
|
||||
file = fopen(filename, mode_fopen);
|
||||
return file_build_ioposix(file, filename);
|
||||
}
|
||||
return file;
|
||||
}
|
||||
|
||||
static voidpf ZCALLBACK fopen64_file_func(voidpf opaque, const void *filename, int mode)
|
||||
static voidpf ZCALLBACK fopen64_file_func (voidpf opaque, const void* filename, int mode)
|
||||
{
|
||||
FILE* file = NULL;
|
||||
const char *mode_fopen = NULL;
|
||||
if ((mode & ZLIB_FILEFUNC_MODE_READWRITEFILTER) == ZLIB_FILEFUNC_MODE_READ)
|
||||
const char* mode_fopen = NULL;
|
||||
(void)opaque;
|
||||
if ((mode & ZLIB_FILEFUNC_MODE_READWRITEFILTER)==ZLIB_FILEFUNC_MODE_READ)
|
||||
mode_fopen = "rb";
|
||||
else if (mode & ZLIB_FILEFUNC_MODE_EXISTING)
|
||||
else
|
||||
if (mode & ZLIB_FILEFUNC_MODE_EXISTING)
|
||||
mode_fopen = "r+b";
|
||||
else if (mode & ZLIB_FILEFUNC_MODE_CREATE)
|
||||
else
|
||||
if (mode & ZLIB_FILEFUNC_MODE_CREATE)
|
||||
mode_fopen = "wb";
|
||||
|
||||
if ((filename != NULL) && (mode_fopen != NULL))
|
||||
{
|
||||
file = fopen64((const char*)filename, mode_fopen);
|
||||
return file_build_ioposix(file, (const char*)filename);
|
||||
}
|
||||
if ((filename!=NULL) && (mode_fopen != NULL))
|
||||
file = FOPEN_FUNC((const char*)filename, mode_fopen);
|
||||
return file;
|
||||
}
|
||||
|
||||
static voidpf ZCALLBACK fopendisk64_file_func(voidpf opaque, voidpf stream, uint32_t number_disk, int mode)
|
||||
{
|
||||
FILE_IOPOSIX *ioposix = NULL;
|
||||
char *diskFilename = NULL;
|
||||
voidpf ret = NULL;
|
||||
int i = 0;
|
||||
|
||||
if (stream == NULL)
|
||||
return NULL;
|
||||
ioposix = (FILE_IOPOSIX*)stream;
|
||||
diskFilename = (char*)malloc(ioposix->filenameLength * sizeof(char));
|
||||
strncpy(diskFilename, (const char*)ioposix->filename, ioposix->filenameLength);
|
||||
for (i = ioposix->filenameLength - 1; i >= 0; i -= 1)
|
||||
{
|
||||
if (diskFilename[i] != '.')
|
||||
continue;
|
||||
snprintf(&diskFilename[i], ioposix->filenameLength - i, ".z%02u", number_disk + 1);
|
||||
break;
|
||||
}
|
||||
if (i >= 0)
|
||||
ret = fopen64_file_func(opaque, diskFilename, mode);
|
||||
free(diskFilename);
|
||||
static uLong ZCALLBACK fread_file_func (voidpf opaque, voidpf stream, void* buf, uLong size)
|
||||
{
|
||||
uLong ret;
|
||||
(void)opaque;
|
||||
ret = (uLong)fread(buf, 1, (size_t)size, (FILE *)stream);
|
||||
return ret;
|
||||
}
|
||||
|
||||
static voidpf ZCALLBACK fopendisk_file_func(voidpf opaque, voidpf stream, uint32_t number_disk, int mode)
|
||||
static uLong ZCALLBACK fwrite_file_func (voidpf opaque, voidpf stream, const void* buf, uLong size)
|
||||
{
|
||||
FILE_IOPOSIX *ioposix = NULL;
|
||||
char *diskFilename = NULL;
|
||||
voidpf ret = NULL;
|
||||
int i = 0;
|
||||
|
||||
if (stream == NULL)
|
||||
return NULL;
|
||||
ioposix = (FILE_IOPOSIX*)stream;
|
||||
diskFilename = (char*)malloc(ioposix->filenameLength * sizeof(char));
|
||||
strncpy(diskFilename, (const char*)ioposix->filename, ioposix->filenameLength);
|
||||
for (i = ioposix->filenameLength - 1; i >= 0; i -= 1)
|
||||
{
|
||||
if (diskFilename[i] != '.')
|
||||
continue;
|
||||
snprintf(&diskFilename[i], ioposix->filenameLength - i, ".z%02u", number_disk + 1);
|
||||
break;
|
||||
}
|
||||
if (i >= 0)
|
||||
ret = fopen_file_func(opaque, diskFilename, mode);
|
||||
free(diskFilename);
|
||||
uLong ret;
|
||||
(void)opaque;
|
||||
ret = (uLong)fwrite(buf, 1, (size_t)size, (FILE *)stream);
|
||||
return ret;
|
||||
}
|
||||
|
||||
static uint32_t ZCALLBACK fread_file_func(voidpf opaque, voidpf stream, void* buf, uint32_t size)
|
||||
static long ZCALLBACK ftell_file_func (voidpf opaque, voidpf stream)
|
||||
{
|
||||
FILE_IOPOSIX *ioposix = NULL;
|
||||
uint32_t read = (uint32_t)-1;
|
||||
if (stream == NULL)
|
||||
return read;
|
||||
ioposix = (FILE_IOPOSIX*)stream;
|
||||
read = (uint32_t)fread(buf, 1, (size_t)size, ioposix->file);
|
||||
return read;
|
||||
}
|
||||
|
||||
static uint32_t ZCALLBACK fwrite_file_func(voidpf opaque, voidpf stream, const void *buf, uint32_t size)
|
||||
{
|
||||
FILE_IOPOSIX *ioposix = NULL;
|
||||
uint32_t written = (uint32_t)-1;
|
||||
if (stream == NULL)
|
||||
return written;
|
||||
ioposix = (FILE_IOPOSIX*)stream;
|
||||
written = (uint32_t)fwrite(buf, 1, (size_t)size, ioposix->file);
|
||||
return written;
|
||||
}
|
||||
|
||||
static long ZCALLBACK ftell_file_func(voidpf opaque, voidpf stream)
|
||||
{
|
||||
FILE_IOPOSIX *ioposix = NULL;
|
||||
long ret = -1;
|
||||
if (stream == NULL)
|
||||
return ret;
|
||||
ioposix = (FILE_IOPOSIX*)stream;
|
||||
ret = ftell(ioposix->file);
|
||||
long ret;
|
||||
(void)opaque;
|
||||
ret = ftell((FILE *)stream);
|
||||
return ret;
|
||||
}
|
||||
|
||||
static uint64_t ZCALLBACK ftell64_file_func(voidpf opaque, voidpf stream)
|
||||
|
||||
static ZPOS64_T ZCALLBACK ftell64_file_func (voidpf opaque, voidpf stream)
|
||||
{
|
||||
FILE_IOPOSIX *ioposix = NULL;
|
||||
uint64_t ret = (uint64_t)-1;
|
||||
if (stream == NULL)
|
||||
return ret;
|
||||
ioposix = (FILE_IOPOSIX*)stream;
|
||||
ret = ftello64(ioposix->file);
|
||||
ZPOS64_T ret;
|
||||
(void)opaque;
|
||||
ret = (ZPOS64_T)FTELLO_FUNC((FILE *)stream);
|
||||
return ret;
|
||||
}
|
||||
|
||||
static long ZCALLBACK fseek_file_func(voidpf opaque, voidpf stream, uint32_t offset, int origin)
|
||||
static long ZCALLBACK fseek_file_func (voidpf opaque, voidpf stream, uLong offset, int origin)
|
||||
{
|
||||
FILE_IOPOSIX *ioposix = NULL;
|
||||
int fseek_origin = 0;
|
||||
long ret = 0;
|
||||
|
||||
if (stream == NULL)
|
||||
return -1;
|
||||
ioposix = (FILE_IOPOSIX*)stream;
|
||||
|
||||
int fseek_origin=0;
|
||||
long ret;
|
||||
(void)opaque;
|
||||
switch (origin)
|
||||
{
|
||||
case ZLIB_FILEFUNC_SEEK_CUR:
|
||||
fseek_origin = SEEK_CUR;
|
||||
break;
|
||||
case ZLIB_FILEFUNC_SEEK_END:
|
||||
fseek_origin = SEEK_END;
|
||||
break;
|
||||
case ZLIB_FILEFUNC_SEEK_SET:
|
||||
fseek_origin = SEEK_SET;
|
||||
break;
|
||||
default:
|
||||
return -1;
|
||||
case ZLIB_FILEFUNC_SEEK_CUR :
|
||||
fseek_origin = SEEK_CUR;
|
||||
break;
|
||||
case ZLIB_FILEFUNC_SEEK_END :
|
||||
fseek_origin = SEEK_END;
|
||||
break;
|
||||
case ZLIB_FILEFUNC_SEEK_SET :
|
||||
fseek_origin = SEEK_SET;
|
||||
break;
|
||||
default: return -1;
|
||||
}
|
||||
if (fseek(ioposix->file, offset, fseek_origin) != 0)
|
||||
ret = 0;
|
||||
if (fseek((FILE *)stream, (long)offset, fseek_origin) != 0)
|
||||
ret = -1;
|
||||
return ret;
|
||||
}
|
||||
|
||||
static long ZCALLBACK fseek64_file_func(voidpf opaque, voidpf stream, uint64_t offset, int origin)
|
||||
static long ZCALLBACK fseek64_file_func (voidpf opaque, voidpf stream, ZPOS64_T offset, int origin)
|
||||
{
|
||||
FILE_IOPOSIX *ioposix = NULL;
|
||||
int fseek_origin = 0;
|
||||
long ret = 0;
|
||||
|
||||
if (stream == NULL)
|
||||
return -1;
|
||||
ioposix = (FILE_IOPOSIX*)stream;
|
||||
|
||||
int fseek_origin=0;
|
||||
long ret;
|
||||
(void)opaque;
|
||||
switch (origin)
|
||||
{
|
||||
case ZLIB_FILEFUNC_SEEK_CUR:
|
||||
fseek_origin = SEEK_CUR;
|
||||
break;
|
||||
case ZLIB_FILEFUNC_SEEK_END:
|
||||
fseek_origin = SEEK_END;
|
||||
break;
|
||||
case ZLIB_FILEFUNC_SEEK_SET:
|
||||
fseek_origin = SEEK_SET;
|
||||
break;
|
||||
default:
|
||||
return -1;
|
||||
case ZLIB_FILEFUNC_SEEK_CUR :
|
||||
fseek_origin = SEEK_CUR;
|
||||
break;
|
||||
case ZLIB_FILEFUNC_SEEK_END :
|
||||
fseek_origin = SEEK_END;
|
||||
break;
|
||||
case ZLIB_FILEFUNC_SEEK_SET :
|
||||
fseek_origin = SEEK_SET;
|
||||
break;
|
||||
default: return -1;
|
||||
}
|
||||
ret = 0;
|
||||
|
||||
if (fseeko64(ioposix->file, offset, fseek_origin) != 0)
|
||||
ret = -1;
|
||||
if(FSEEKO_FUNC((FILE *)stream, (z_off_t)offset, fseek_origin) != 0)
|
||||
ret = -1;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static int ZCALLBACK fclose_file_func(voidpf opaque, voidpf stream)
|
||||
|
||||
static int ZCALLBACK fclose_file_func (voidpf opaque, voidpf stream)
|
||||
{
|
||||
FILE_IOPOSIX *ioposix = NULL;
|
||||
int ret = -1;
|
||||
if (stream == NULL)
|
||||
return ret;
|
||||
ioposix = (FILE_IOPOSIX*)stream;
|
||||
if (ioposix->filename != NULL)
|
||||
free(ioposix->filename);
|
||||
ret = fclose(ioposix->file);
|
||||
free(ioposix);
|
||||
int ret;
|
||||
(void)opaque;
|
||||
ret = fclose((FILE *)stream);
|
||||
return ret;
|
||||
}
|
||||
|
||||
static int ZCALLBACK ferror_file_func(voidpf opaque, voidpf stream)
|
||||
static int ZCALLBACK ferror_file_func (voidpf opaque, voidpf stream)
|
||||
{
|
||||
FILE_IOPOSIX *ioposix = NULL;
|
||||
int ret = -1;
|
||||
if (stream == NULL)
|
||||
return ret;
|
||||
ioposix = (FILE_IOPOSIX*)stream;
|
||||
ret = ferror(ioposix->file);
|
||||
int ret;
|
||||
(void)opaque;
|
||||
ret = ferror((FILE *)stream);
|
||||
return ret;
|
||||
}
|
||||
|
||||
void fill_fopen_filefunc(zlib_filefunc_def *pzlib_filefunc_def)
|
||||
void fill_fopen_filefunc (zlib_filefunc_def* pzlib_filefunc_def)
|
||||
{
|
||||
pzlib_filefunc_def->zopen_file = fopen_file_func;
|
||||
pzlib_filefunc_def->zopendisk_file = fopendisk_file_func;
|
||||
pzlib_filefunc_def->zread_file = fread_file_func;
|
||||
pzlib_filefunc_def->zwrite_file = fwrite_file_func;
|
||||
pzlib_filefunc_def->ztell_file = ftell_file_func;
|
||||
|
@ -346,10 +243,9 @@ void fill_fopen_filefunc(zlib_filefunc_def *pzlib_filefunc_def)
|
|||
pzlib_filefunc_def->opaque = NULL;
|
||||
}
|
||||
|
||||
void fill_fopen64_filefunc(zlib_filefunc64_def *pzlib_filefunc_def)
|
||||
void fill_fopen64_filefunc (zlib_filefunc64_def* pzlib_filefunc_def)
|
||||
{
|
||||
pzlib_filefunc_def->zopen64_file = fopen64_file_func;
|
||||
pzlib_filefunc_def->zopendisk64_file = fopendisk64_file_func;
|
||||
pzlib_filefunc_def->zread_file = fread_file_func;
|
||||
pzlib_filefunc_def->zwrite_file = fwrite_file_func;
|
||||
pzlib_filefunc_def->ztell64_file = ftell64_file_func;
|
||||
|
@ -358,10 +254,3 @@ void fill_fopen64_filefunc(zlib_filefunc64_def *pzlib_filefunc_def)
|
|||
pzlib_filefunc_def->zerror_file = ferror_file_func;
|
||||
pzlib_filefunc_def->opaque = NULL;
|
||||
}
|
||||
|
||||
#ifdef _MSC_VER
|
||||
# pragma warning(pop)
|
||||
# ifdef __clang__
|
||||
# pragma clang diagnostic pop
|
||||
# endif
|
||||
#endif // _MSC_VER
|
||||
|
|
|
@ -1,142 +1,207 @@
|
|||
/* ioapi.h -- IO base function header for compress/uncompress .zip
|
||||
part of the MiniZip project
|
||||
part of the MiniZip project - ( http://www.winimage.com/zLibDll/minizip.html )
|
||||
|
||||
Copyright (C) 1998-2010 Gilles Vollant
|
||||
http://www.winimage.com/zLibDll/minizip.html
|
||||
Modifications for Zip64 support
|
||||
Copyright (C) 2009-2010 Mathias Svensson
|
||||
http://result42.com
|
||||
Copyright (C) 1998-2010 Gilles Vollant (minizip) ( http://www.winimage.com/zLibDll/minizip.html )
|
||||
|
||||
Modifications for Zip64 support
|
||||
Copyright (C) 2009-2010 Mathias Svensson ( http://result42.com )
|
||||
|
||||
For more info read MiniZip_info.txt
|
||||
|
||||
Changes
|
||||
|
||||
Oct-2009 - Defined ZPOS64_T to fpos_t on windows and u_int64_t on linux. (might need to find a better why for this)
|
||||
Oct-2009 - Change to fseeko64, ftello64 and fopen64 so large files would work on linux.
|
||||
More if/def section may be needed to support other platforms
|
||||
Oct-2009 - Defined fxxxx64 calls to normal fopen/ftell/fseek so they would compile on windows.
|
||||
(but you should use iowin32.c for windows instead)
|
||||
|
||||
This program is distributed under the terms of the same license as zlib.
|
||||
See the accompanying LICENSE file for the full text of the license.
|
||||
*/
|
||||
|
||||
#ifndef _ZLIBIOAPI64_H
|
||||
#define _ZLIBIOAPI64_H
|
||||
|
||||
#if (!defined(_WIN32)) && (!defined(WIN32)) && (!defined(__APPLE__))
|
||||
|
||||
// Linux needs this to support file operation on files larger then 4+GB
|
||||
// But might need better if/def to select just the platforms that needs them.
|
||||
|
||||
#ifndef __USE_FILE_OFFSET64
|
||||
#define __USE_FILE_OFFSET64
|
||||
#endif
|
||||
#ifndef __USE_LARGEFILE64
|
||||
#define __USE_LARGEFILE64
|
||||
#endif
|
||||
#ifndef _LARGEFILE64_SOURCE
|
||||
#define _LARGEFILE64_SOURCE
|
||||
#endif
|
||||
#ifndef _FILE_OFFSET_BIT
|
||||
#define _FILE_OFFSET_BIT 64
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "zlib.h"
|
||||
|
||||
#if defined(USE_FILE32API)
|
||||
# define fopen64 fopen
|
||||
# define ftello64 ftell
|
||||
# define fseeko64 fseek
|
||||
#define fopen64 fopen
|
||||
#define ftello64 ftell
|
||||
#define fseeko64 fseek
|
||||
#else
|
||||
#if defined(_MSC_VER)
|
||||
# define fopen64 fopen
|
||||
# if (_MSC_VER >= 1400) && (!(defined(NO_MSCVER_FILE64_FUNC)))
|
||||
# define ftello64 _ftelli64
|
||||
# define fseeko64 _fseeki64
|
||||
# else /* old MSC */
|
||||
# define ftello64 ftell
|
||||
# define fseeko64 fseek
|
||||
# endif
|
||||
#else
|
||||
# define fopen64 fopen
|
||||
# define ftello64 ftello
|
||||
# define fseeko64 fseeko
|
||||
#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
#define fopen64 fopen
|
||||
#define ftello64 ftello
|
||||
#define fseeko64 fseeko
|
||||
#endif
|
||||
#ifdef _MSC_VER
|
||||
#define fopen64 fopen
|
||||
#if (_MSC_VER >= 1400) && (!(defined(NO_MSCVER_FILE64_FUNC)))
|
||||
#define ftello64 _ftelli64
|
||||
#define fseeko64 _fseeki64
|
||||
#else // old MSC
|
||||
#define ftello64 ftell
|
||||
#define fseeko64 fseek
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/*
|
||||
#ifndef ZPOS64_T
|
||||
#ifdef _WIN32
|
||||
#define ZPOS64_T fpos_t
|
||||
#else
|
||||
#include <stdint.h>
|
||||
#define ZPOS64_T uint64_t
|
||||
#endif
|
||||
#endif
|
||||
*/
|
||||
|
||||
#ifdef HAVE_MINIZIP64_CONF_H
|
||||
#include "mz64conf.h"
|
||||
#endif
|
||||
|
||||
/* a type choosen by DEFINE */
|
||||
#ifdef HAVE_64BIT_INT_CUSTOM
|
||||
typedef 64BIT_INT_CUSTOM_TYPE ZPOS64_T;
|
||||
#else
|
||||
#ifdef HAS_STDINT_H
|
||||
#include "stdint.h"
|
||||
typedef uint64_t ZPOS64_T;
|
||||
#else
|
||||
|
||||
|
||||
|
||||
#if defined(_MSC_VER) || defined(__BORLANDC__)
|
||||
typedef unsigned __int64 ZPOS64_T;
|
||||
#else
|
||||
typedef unsigned long long int ZPOS64_T;
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* Maximum unsigned 32-bit value used as placeholder for zip64 */
|
||||
#ifndef MAXU32
|
||||
#define MAXU32 (0xffffffff)
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
#define ZLIB_FILEFUNC_SEEK_CUR (1)
|
||||
#define ZLIB_FILEFUNC_SEEK_END (2)
|
||||
#define ZLIB_FILEFUNC_SEEK_SET (0)
|
||||
|
||||
#define ZLIB_FILEFUNC_MODE_READ (1)
|
||||
#define ZLIB_FILEFUNC_MODE_WRITE (2)
|
||||
#define ZLIB_FILEFUNC_MODE_READWRITEFILTER (3)
|
||||
#define ZLIB_FILEFUNC_MODE_EXISTING (4)
|
||||
#define ZLIB_FILEFUNC_MODE_CREATE (8)
|
||||
#define ZLIB_FILEFUNC_MODE_READ (1)
|
||||
#define ZLIB_FILEFUNC_MODE_WRITE (2)
|
||||
#define ZLIB_FILEFUNC_MODE_READWRITEFILTER (3)
|
||||
|
||||
#define ZLIB_FILEFUNC_MODE_EXISTING (4)
|
||||
#define ZLIB_FILEFUNC_MODE_CREATE (8)
|
||||
|
||||
|
||||
#ifndef ZCALLBACK
|
||||
# if (defined(WIN32) || defined(_WIN32) || defined (WINDOWS) || \
|
||||
defined (_WINDOWS)) && defined(CALLBACK) && defined (USEWINDOWS_CALLBACK)
|
||||
# define ZCALLBACK CALLBACK
|
||||
# else
|
||||
# define ZCALLBACK
|
||||
# endif
|
||||
#if (defined(WIN32) || defined(_WIN32) || defined (WINDOWS) || defined (_WINDOWS)) && defined(CALLBACK) && defined (USEWINDOWS_CALLBACK)
|
||||
#define ZCALLBACK CALLBACK
|
||||
#else
|
||||
#define ZCALLBACK
|
||||
#endif
|
||||
#endif
|
||||
|
||||
typedef voidpf (ZCALLBACK *open_file_func) (voidpf opaque, const char *filename, int mode);
|
||||
typedef voidpf (ZCALLBACK *opendisk_file_func) (voidpf opaque, voidpf stream, uint32_t number_disk, int mode);
|
||||
typedef uint32_t (ZCALLBACK *read_file_func) (voidpf opaque, voidpf stream, void* buf, uint32_t size);
|
||||
typedef uint32_t (ZCALLBACK *write_file_func) (voidpf opaque, voidpf stream, const void *buf, uint32_t size);
|
||||
typedef int (ZCALLBACK *close_file_func) (voidpf opaque, voidpf stream);
|
||||
typedef int (ZCALLBACK *error_file_func) (voidpf opaque, voidpf stream);
|
||||
|
||||
typedef long (ZCALLBACK *tell_file_func) (voidpf opaque, voidpf stream);
|
||||
typedef long (ZCALLBACK *seek_file_func) (voidpf opaque, voidpf stream, uint32_t offset, int origin);
|
||||
|
||||
|
||||
typedef voidpf (ZCALLBACK *open_file_func) OF((voidpf opaque, const char* filename, int mode));
|
||||
typedef uLong (ZCALLBACK *read_file_func) OF((voidpf opaque, voidpf stream, void* buf, uLong size));
|
||||
typedef uLong (ZCALLBACK *write_file_func) OF((voidpf opaque, voidpf stream, const void* buf, uLong size));
|
||||
typedef int (ZCALLBACK *close_file_func) OF((voidpf opaque, voidpf stream));
|
||||
typedef int (ZCALLBACK *testerror_file_func) OF((voidpf opaque, voidpf stream));
|
||||
|
||||
typedef long (ZCALLBACK *tell_file_func) OF((voidpf opaque, voidpf stream));
|
||||
typedef long (ZCALLBACK *seek_file_func) OF((voidpf opaque, voidpf stream, uLong offset, int origin));
|
||||
|
||||
|
||||
/* here is the "old" 32 bits structure structure */
|
||||
typedef struct zlib_filefunc_def_s
|
||||
{
|
||||
open_file_func zopen_file;
|
||||
opendisk_file_func zopendisk_file;
|
||||
read_file_func zread_file;
|
||||
write_file_func zwrite_file;
|
||||
tell_file_func ztell_file;
|
||||
seek_file_func zseek_file;
|
||||
close_file_func zclose_file;
|
||||
error_file_func zerror_file;
|
||||
testerror_file_func zerror_file;
|
||||
voidpf opaque;
|
||||
} zlib_filefunc_def;
|
||||
|
||||
typedef uint64_t (ZCALLBACK *tell64_file_func) (voidpf opaque, voidpf stream);
|
||||
typedef long (ZCALLBACK *seek64_file_func) (voidpf opaque, voidpf stream, uint64_t offset, int origin);
|
||||
typedef voidpf (ZCALLBACK *open64_file_func) (voidpf opaque, const void *filename, int mode);
|
||||
typedef voidpf (ZCALLBACK *opendisk64_file_func)(voidpf opaque, voidpf stream, uint32_t number_disk, int mode);
|
||||
typedef ZPOS64_T (ZCALLBACK *tell64_file_func) OF((voidpf opaque, voidpf stream));
|
||||
typedef long (ZCALLBACK *seek64_file_func) OF((voidpf opaque, voidpf stream, ZPOS64_T offset, int origin));
|
||||
typedef voidpf (ZCALLBACK *open64_file_func) OF((voidpf opaque, const void* filename, int mode));
|
||||
|
||||
typedef struct zlib_filefunc64_def_s
|
||||
{
|
||||
open64_file_func zopen64_file;
|
||||
opendisk64_file_func zopendisk64_file;
|
||||
read_file_func zread_file;
|
||||
write_file_func zwrite_file;
|
||||
tell64_file_func ztell64_file;
|
||||
seek64_file_func zseek64_file;
|
||||
close_file_func zclose_file;
|
||||
error_file_func zerror_file;
|
||||
voidpf opaque;
|
||||
open64_file_func zopen64_file;
|
||||
read_file_func zread_file;
|
||||
write_file_func zwrite_file;
|
||||
tell64_file_func ztell64_file;
|
||||
seek64_file_func zseek64_file;
|
||||
close_file_func zclose_file;
|
||||
testerror_file_func zerror_file;
|
||||
voidpf opaque;
|
||||
} zlib_filefunc64_def;
|
||||
|
||||
void fill_fopen_filefunc(zlib_filefunc_def *pzlib_filefunc_def);
|
||||
void fill_fopen64_filefunc(zlib_filefunc64_def *pzlib_filefunc_def);
|
||||
void fill_fopen64_filefunc OF((zlib_filefunc64_def* pzlib_filefunc_def));
|
||||
void fill_fopen_filefunc OF((zlib_filefunc_def* pzlib_filefunc_def));
|
||||
|
||||
/* now internal definition, only for zip.c and unzip.h */
|
||||
typedef struct zlib_filefunc64_32_def_s
|
||||
{
|
||||
zlib_filefunc64_def zfile_func64;
|
||||
open_file_func zopen32_file;
|
||||
opendisk_file_func zopendisk32_file;
|
||||
tell_file_func ztell32_file;
|
||||
seek_file_func zseek32_file;
|
||||
} zlib_filefunc64_32_def;
|
||||
|
||||
#define ZREAD64(filefunc,filestream,buf,size) ((*((filefunc).zfile_func64.zread_file)) ((filefunc).zfile_func64.opaque,filestream,buf,size))
|
||||
#define ZWRITE64(filefunc,filestream,buf,size) ((*((filefunc).zfile_func64.zwrite_file)) ((filefunc).zfile_func64.opaque,filestream,buf,size))
|
||||
/*#define ZTELL64(filefunc,filestream) ((*((filefunc).ztell64_file)) ((filefunc).opaque,filestream))*/
|
||||
/*#define ZSEEK64(filefunc,filestream,pos,mode) ((*((filefunc).zseek64_file)) ((filefunc).opaque,filestream,pos,mode))*/
|
||||
#define ZCLOSE64(filefunc,filestream) ((*((filefunc).zfile_func64.zclose_file)) ((filefunc).zfile_func64.opaque,filestream))
|
||||
#define ZERROR64(filefunc,filestream) ((*((filefunc).zfile_func64.zerror_file)) ((filefunc).zfile_func64.opaque,filestream))
|
||||
|
||||
voidpf call_zopen64(const zlib_filefunc64_32_def *pfilefunc,const void*filename, int mode);
|
||||
voidpf call_zopendisk64(const zlib_filefunc64_32_def *pfilefunc, voidpf filestream, uint32_t number_disk, int mode);
|
||||
long call_zseek64(const zlib_filefunc64_32_def *pfilefunc, voidpf filestream, uint64_t offset, int origin);
|
||||
uint64_t call_ztell64(const zlib_filefunc64_32_def *pfilefunc, voidpf filestream);
|
||||
#define ZREAD64(filefunc,filestream,buf,size) ((*((filefunc).zfile_func64.zread_file)) ((filefunc).zfile_func64.opaque,filestream,buf,size))
|
||||
#define ZWRITE64(filefunc,filestream,buf,size) ((*((filefunc).zfile_func64.zwrite_file)) ((filefunc).zfile_func64.opaque,filestream,buf,size))
|
||||
//#define ZTELL64(filefunc,filestream) ((*((filefunc).ztell64_file)) ((filefunc).opaque,filestream))
|
||||
//#define ZSEEK64(filefunc,filestream,pos,mode) ((*((filefunc).zseek64_file)) ((filefunc).opaque,filestream,pos,mode))
|
||||
#define ZCLOSE64(filefunc,filestream) ((*((filefunc).zfile_func64.zclose_file)) ((filefunc).zfile_func64.opaque,filestream))
|
||||
#define ZERROR64(filefunc,filestream) ((*((filefunc).zfile_func64.zerror_file)) ((filefunc).zfile_func64.opaque,filestream))
|
||||
|
||||
void fill_zlib_filefunc64_32_def_from_filefunc32(zlib_filefunc64_32_def *p_filefunc64_32, const zlib_filefunc_def *p_filefunc32);
|
||||
voidpf call_zopen64 OF((const zlib_filefunc64_32_def* pfilefunc,const void*filename,int mode));
|
||||
long call_zseek64 OF((const zlib_filefunc64_32_def* pfilefunc,voidpf filestream, ZPOS64_T offset, int origin));
|
||||
ZPOS64_T call_ztell64 OF((const zlib_filefunc64_32_def* pfilefunc,voidpf filestream));
|
||||
|
||||
#define ZOPEN64(filefunc,filename,mode) (call_zopen64((&(filefunc)),(filename),(mode)))
|
||||
#define ZOPENDISK64(filefunc,filestream,diskn,mode) (call_zopendisk64((&(filefunc)),(filestream),(diskn),(mode)))
|
||||
#define ZTELL64(filefunc,filestream) (call_ztell64((&(filefunc)),(filestream)))
|
||||
#define ZSEEK64(filefunc,filestream,pos,mode) (call_zseek64((&(filefunc)),(filestream),(pos),(mode)))
|
||||
void fill_zlib_filefunc64_32_def_from_filefunc32(zlib_filefunc64_32_def* p_filefunc64_32,const zlib_filefunc_def* p_filefunc32);
|
||||
|
||||
#define ZOPEN64(filefunc,filename,mode) (call_zopen64((&(filefunc)),(filename),(mode)))
|
||||
#define ZTELL64(filefunc,filestream) (call_ztell64((&(filefunc)),(filestream)))
|
||||
#define ZSEEK64(filefunc,filestream,pos,mode) (call_zseek64((&(filefunc)),(filestream),(pos),(mode)))
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1,21 +1,47 @@
|
|||
/* unzip.h -- IO for uncompress .zip files using zlib
|
||||
Version 1.1, February 14h, 2010
|
||||
part of the MiniZip project
|
||||
part of the MiniZip project - ( http://www.winimage.com/zLibDll/minizip.html )
|
||||
|
||||
Copyright (C) 1998-2010 Gilles Vollant
|
||||
http://www.winimage.com/zLibDll/minizip.html
|
||||
Modifications of Unzip for Zip64
|
||||
Copyright (C) 2007-2008 Even Rouault
|
||||
Modifications for Zip64 support on both zip and unzip
|
||||
Copyright (C) 2009-2010 Mathias Svensson
|
||||
http://result42.com
|
||||
Copyright (C) 1998-2010 Gilles Vollant (minizip) ( http://www.winimage.com/zLibDll/minizip.html )
|
||||
|
||||
Modifications of Unzip for Zip64
|
||||
Copyright (C) 2007-2008 Even Rouault
|
||||
|
||||
Modifications for Zip64 support on both zip and unzip
|
||||
Copyright (C) 2009-2010 Mathias Svensson ( http://result42.com )
|
||||
|
||||
For more info read MiniZip_info.txt
|
||||
|
||||
---------------------------------------------------------------------------------
|
||||
|
||||
Condition of use and distribution are the same than zlib :
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
---------------------------------------------------------------------------------
|
||||
|
||||
Changes
|
||||
|
||||
See header of unzip64.c
|
||||
|
||||
This program is distributed under the terms of the same license as zlib.
|
||||
See the accompanying LICENSE file for the full text of the license.
|
||||
*/
|
||||
|
||||
#ifndef _UNZ_H
|
||||
#define _UNZ_H
|
||||
#ifndef _unz64_H
|
||||
#define _unz64_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
|
@ -25,7 +51,7 @@ extern "C" {
|
|||
#include "zlib.h"
|
||||
#endif
|
||||
|
||||
#ifndef _ZLIBIOAPI_H
|
||||
#ifndef _ZLIBIOAPI_H
|
||||
#include "ioapi.h"
|
||||
#endif
|
||||
|
||||
|
@ -38,12 +64,13 @@ extern "C" {
|
|||
#if defined(STRICTUNZIP) || defined(STRICTZIPUNZIP)
|
||||
/* like the STRICT of WIN32, we define a pointer that cannot be converted
|
||||
from (void*) without cast */
|
||||
typedef struct TagunzFile__ { int unused; } unz_file__;
|
||||
typedef unz_file__ *unzFile;
|
||||
typedef struct TagunzFile__ { int unused; } unzFile__;
|
||||
typedef unzFile__ *unzFile;
|
||||
#else
|
||||
typedef voidp unzFile;
|
||||
#endif
|
||||
|
||||
|
||||
#define UNZ_OK (0)
|
||||
#define UNZ_END_OF_LIST_OF_FILE (-100)
|
||||
#define UNZ_ERRNO (Z_ERRNO)
|
||||
|
@ -52,255 +79,359 @@ typedef voidp unzFile;
|
|||
#define UNZ_BADZIPFILE (-103)
|
||||
#define UNZ_INTERNALERROR (-104)
|
||||
#define UNZ_CRCERROR (-105)
|
||||
#define UNZ_BADPASSWORD (-106)
|
||||
|
||||
/* tm_unz contain date/time info */
|
||||
typedef struct tm_unz_s
|
||||
{
|
||||
int tm_sec; /* seconds after the minute - [0,59] */
|
||||
int tm_min; /* minutes after the hour - [0,59] */
|
||||
int tm_hour; /* hours since midnight - [0,23] */
|
||||
int tm_mday; /* day of the month - [1,31] */
|
||||
int tm_mon; /* months since January - [0,11] */
|
||||
int tm_year; /* years - [1980..2044] */
|
||||
} tm_unz;
|
||||
|
||||
/* unz_global_info structure contain global data about the ZIPfile
|
||||
These data comes from the end of central dir */
|
||||
typedef struct unz_global_info64_s
|
||||
{
|
||||
uint64_t number_entry; /* total number of entries in the central dir on this disk */
|
||||
uint32_t number_disk_with_CD; /* number the the disk with central dir, used for spanning ZIP*/
|
||||
uint16_t size_comment; /* size of the global comment of the zipfile */
|
||||
ZPOS64_T number_entry; /* total number of entries in
|
||||
the central dir on this disk */
|
||||
uLong size_comment; /* size of the global comment of the zipfile */
|
||||
} unz_global_info64;
|
||||
|
||||
typedef struct unz_global_info_s
|
||||
{
|
||||
uint32_t number_entry; /* total number of entries in the central dir on this disk */
|
||||
uint32_t number_disk_with_CD; /* number the the disk with central dir, used for spanning ZIP*/
|
||||
uint16_t size_comment; /* size of the global comment of the zipfile */
|
||||
uLong number_entry; /* total number of entries in
|
||||
the central dir on this disk */
|
||||
uLong size_comment; /* size of the global comment of the zipfile */
|
||||
} unz_global_info;
|
||||
|
||||
/* unz_file_info contain information about a file in the zipfile */
|
||||
typedef struct unz_file_info64_s
|
||||
{
|
||||
uint16_t version; /* version made by 2 bytes */
|
||||
uint16_t version_needed; /* version needed to extract 2 bytes */
|
||||
uint16_t flag; /* general purpose bit flag 2 bytes */
|
||||
uint16_t compression_method; /* compression method 2 bytes */
|
||||
uint32_t dos_date; /* last mod file date in Dos fmt 4 bytes */
|
||||
uint32_t crc; /* crc-32 4 bytes */
|
||||
uint64_t compressed_size; /* compressed size 8 bytes */
|
||||
uint64_t uncompressed_size; /* uncompressed size 8 bytes */
|
||||
uint16_t size_filename; /* filename length 2 bytes */
|
||||
uint16_t size_file_extra; /* extra field length 2 bytes */
|
||||
uint16_t size_file_comment; /* file comment length 2 bytes */
|
||||
uLong version; /* version made by 2 bytes */
|
||||
uLong version_needed; /* version needed to extract 2 bytes */
|
||||
uLong flag; /* general purpose bit flag 2 bytes */
|
||||
uLong compression_method; /* compression method 2 bytes */
|
||||
uLong dosDate; /* last mod file date in Dos fmt 4 bytes */
|
||||
uLong crc; /* crc-32 4 bytes */
|
||||
ZPOS64_T compressed_size; /* compressed size 8 bytes */
|
||||
ZPOS64_T uncompressed_size; /* uncompressed size 8 bytes */
|
||||
uLong size_filename; /* filename length 2 bytes */
|
||||
uLong size_file_extra; /* extra field length 2 bytes */
|
||||
uLong size_file_comment; /* file comment length 2 bytes */
|
||||
|
||||
uint32_t disk_num_start; /* disk number start 4 bytes */
|
||||
uint16_t internal_fa; /* internal file attributes 2 bytes */
|
||||
uint32_t external_fa; /* external file attributes 4 bytes */
|
||||
uLong disk_num_start; /* disk number start 2 bytes */
|
||||
uLong internal_fa; /* internal file attributes 2 bytes */
|
||||
uLong external_fa; /* external file attributes 4 bytes */
|
||||
|
||||
uint64_t disk_offset;
|
||||
|
||||
uint16_t size_file_extra_internal;
|
||||
tm_unz tmu_date;
|
||||
} unz_file_info64;
|
||||
|
||||
typedef struct unz_file_info_s
|
||||
{
|
||||
uint16_t version; /* version made by 2 bytes */
|
||||
uint16_t version_needed; /* version needed to extract 2 bytes */
|
||||
uint16_t flag; /* general purpose bit flag 2 bytes */
|
||||
uint16_t compression_method; /* compression method 2 bytes */
|
||||
uint32_t dos_date; /* last mod file date in Dos fmt 4 bytes */
|
||||
uint32_t crc; /* crc-32 4 bytes */
|
||||
uint32_t compressed_size; /* compressed size 4 bytes */
|
||||
uint32_t uncompressed_size; /* uncompressed size 4 bytes */
|
||||
uint16_t size_filename; /* filename length 2 bytes */
|
||||
uint16_t size_file_extra; /* extra field length 2 bytes */
|
||||
uint16_t size_file_comment; /* file comment length 2 bytes */
|
||||
uLong version; /* version made by 2 bytes */
|
||||
uLong version_needed; /* version needed to extract 2 bytes */
|
||||
uLong flag; /* general purpose bit flag 2 bytes */
|
||||
uLong compression_method; /* compression method 2 bytes */
|
||||
uLong dosDate; /* last mod file date in Dos fmt 4 bytes */
|
||||
uLong crc; /* crc-32 4 bytes */
|
||||
uLong compressed_size; /* compressed size 4 bytes */
|
||||
uLong uncompressed_size; /* uncompressed size 4 bytes */
|
||||
uLong size_filename; /* filename length 2 bytes */
|
||||
uLong size_file_extra; /* extra field length 2 bytes */
|
||||
uLong size_file_comment; /* file comment length 2 bytes */
|
||||
|
||||
uint16_t disk_num_start; /* disk number start 2 bytes */
|
||||
uint16_t internal_fa; /* internal file attributes 2 bytes */
|
||||
uint32_t external_fa; /* external file attributes 4 bytes */
|
||||
uLong disk_num_start; /* disk number start 2 bytes */
|
||||
uLong internal_fa; /* internal file attributes 2 bytes */
|
||||
uLong external_fa; /* external file attributes 4 bytes */
|
||||
|
||||
uint64_t disk_offset;
|
||||
tm_unz tmu_date;
|
||||
} unz_file_info;
|
||||
|
||||
/***************************************************************************/
|
||||
/* Opening and close a zip file */
|
||||
extern int ZEXPORT unzStringFileNameCompare OF ((const char* fileName1,
|
||||
const char* fileName2,
|
||||
int iCaseSensitivity));
|
||||
/*
|
||||
Compare two filename (fileName1,fileName2).
|
||||
If iCaseSenisivity = 1, comparision is case sensitivity (like strcmp)
|
||||
If iCaseSenisivity = 2, comparision is not case sensitivity (like strcmpi
|
||||
or strcasecmp)
|
||||
If iCaseSenisivity = 0, case sensitivity is defaut of your operating system
|
||||
(like 1 on Unix, 2 on Windows)
|
||||
*/
|
||||
|
||||
extern unzFile ZEXPORT unzOpen(const char *path);
|
||||
extern unzFile ZEXPORT unzOpen64(const void *path);
|
||||
/* Open a Zip file.
|
||||
|
||||
path should contain the full path (by example, on a Windows XP computer
|
||||
"c:\\zlib\\zlib113.zip" or on an Unix computer "zlib/zlib113.zip".
|
||||
return NULL if zipfile cannot be opened or doesn't exist
|
||||
return unzFile handle if no error
|
||||
extern unzFile ZEXPORT unzOpen OF((const char *path));
|
||||
extern unzFile ZEXPORT unzOpen64 OF((const void *path));
|
||||
/*
|
||||
Open a Zip file. path contain the full pathname (by example,
|
||||
on a Windows XP computer "c:\\zlib\\zlib113.zip" or on an Unix computer
|
||||
"zlib/zlib113.zip".
|
||||
If the zipfile cannot be opened (file don't exist or in not valid), the
|
||||
return value is NULL.
|
||||
Else, the return value is a unzFile Handle, usable with other function
|
||||
of this unzip package.
|
||||
the "64" function take a const void* pointer, because the path is just the
|
||||
value passed to the open64_file_func callback.
|
||||
Under Windows, if UNICODE is defined, using fill_fopen64_filefunc, the path
|
||||
is a pointer to a wide unicode string (LPCTSTR is LPCWSTR), so const char*
|
||||
does not describe the reality
|
||||
*/
|
||||
|
||||
NOTE: The "64" function take a const void *pointer, because the path is just the value passed to the
|
||||
open64_file_func callback. Under Windows, if UNICODE is defined, using fill_fopen64_filefunc, the path
|
||||
is a pointer to a wide unicode string (LPCTSTR is LPCWSTR), so const char *does not describe the reality */
|
||||
|
||||
extern unzFile ZEXPORT unzOpen2(const char *path, zlib_filefunc_def *pzlib_filefunc_def);
|
||||
/* Open a Zip file, like unzOpen, but provide a set of file low level API for read/write operations */
|
||||
extern unzFile ZEXPORT unzOpen2_64(const void *path, zlib_filefunc64_def *pzlib_filefunc_def);
|
||||
/* Open a Zip file, like unz64Open, but provide a set of file low level API for read/write 64-bit operations */
|
||||
extern unzFile ZEXPORT unzOpen2 OF((const char *path,
|
||||
zlib_filefunc_def* pzlib_filefunc_def));
|
||||
/*
|
||||
Open a Zip file, like unzOpen, but provide a set of file low level API
|
||||
for read/write the zip file (see ioapi.h)
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzClose(unzFile file);
|
||||
/* Close a ZipFile opened with unzOpen. If there is files inside the .Zip opened with unzOpenCurrentFile,
|
||||
these files MUST be closed with unzipCloseCurrentFile before call unzipClose.
|
||||
extern unzFile ZEXPORT unzOpen2_64 OF((const void *path,
|
||||
zlib_filefunc64_def* pzlib_filefunc_def));
|
||||
/*
|
||||
Open a Zip file, like unz64Open, but provide a set of file low level API
|
||||
for read/write the zip file (see ioapi.h)
|
||||
*/
|
||||
|
||||
return UNZ_OK if there is no error */
|
||||
extern int ZEXPORT unzClose OF((unzFile file));
|
||||
/*
|
||||
Close a ZipFile opened with unzOpen.
|
||||
If there is files inside the .Zip opened with unzOpenCurrentFile (see later),
|
||||
these files MUST be closed with unzCloseCurrentFile before call unzClose.
|
||||
return UNZ_OK if there is no problem. */
|
||||
|
||||
extern int ZEXPORT unzGetGlobalInfo(unzFile file, unz_global_info *pglobal_info);
|
||||
extern int ZEXPORT unzGetGlobalInfo64(unzFile file, unz_global_info64 *pglobal_info);
|
||||
/* Write info about the ZipFile in the *pglobal_info structure.
|
||||
extern int ZEXPORT unzGetGlobalInfo OF((unzFile file,
|
||||
unz_global_info *pglobal_info));
|
||||
|
||||
return UNZ_OK if no error */
|
||||
extern int ZEXPORT unzGetGlobalInfo64 OF((unzFile file,
|
||||
unz_global_info64 *pglobal_info));
|
||||
/*
|
||||
Write info about the ZipFile in the *pglobal_info structure.
|
||||
No preparation of the structure is needed
|
||||
return UNZ_OK if there is no problem. */
|
||||
|
||||
extern int ZEXPORT unzGetGlobalComment(unzFile file, char *comment, uint16_t comment_size);
|
||||
/* Get the global comment string of the ZipFile, in the comment buffer.
|
||||
|
||||
uSizeBuf is the size of the szComment buffer.
|
||||
return the number of byte copied or an error code <0 */
|
||||
extern int ZEXPORT unzGetGlobalComment OF((unzFile file,
|
||||
char *szComment,
|
||||
uLong uSizeBuf));
|
||||
/*
|
||||
Get the global comment string of the ZipFile, in the szComment buffer.
|
||||
uSizeBuf is the size of the szComment buffer.
|
||||
return the number of byte copied or an error code <0
|
||||
*/
|
||||
|
||||
|
||||
/***************************************************************************/
|
||||
/* Reading the content of the current zipfile, you can open it, read data from it, and close it
|
||||
(you can close it before reading all the file) */
|
||||
/* Unzip package allow you browse the directory of the zipfile */
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFile(unzFile file);
|
||||
/* Open for reading data the current file in the zipfile.
|
||||
extern int ZEXPORT unzGoToFirstFile OF((unzFile file));
|
||||
/*
|
||||
Set the current file of the zipfile to the first file.
|
||||
return UNZ_OK if there is no problem
|
||||
*/
|
||||
|
||||
return UNZ_OK if no error */
|
||||
extern int ZEXPORT unzGoToNextFile OF((unzFile file));
|
||||
/*
|
||||
Set the current file of the zipfile to the next file.
|
||||
return UNZ_OK if there is no problem
|
||||
return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest.
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFilePassword(unzFile file, const char *password);
|
||||
/* Open for reading data the current file in the zipfile.
|
||||
password is a crypting password
|
||||
extern int ZEXPORT unzLocateFile OF((unzFile file,
|
||||
const char *szFileName,
|
||||
int iCaseSensitivity));
|
||||
/*
|
||||
Try locate the file szFileName in the zipfile.
|
||||
For the iCaseSensitivity signification, see unzStringFileNameCompare
|
||||
|
||||
return UNZ_OK if no error */
|
||||
return value :
|
||||
UNZ_OK if the file is found. It becomes the current file.
|
||||
UNZ_END_OF_LIST_OF_FILE if the file is not found
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFile2(unzFile file, int *method, int *level, int raw);
|
||||
/* Same as unzOpenCurrentFile, but open for read raw the file (not uncompress)
|
||||
if raw==1 *method will receive method of compression, *level will receive level of compression
|
||||
|
||||
NOTE: you can set level parameter as NULL (if you did not want known level,
|
||||
but you CANNOT set method parameter as NULL */
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFile3(unzFile file, int *method, int *level, int raw, const char *password);
|
||||
/* Same as unzOpenCurrentFile, but takes extra parameter password for encrypted files */
|
||||
|
||||
extern int ZEXPORT unzReadCurrentFile(unzFile file, voidp buf, uint32_t len);
|
||||
/* Read bytes from the current file (opened by unzOpenCurrentFile)
|
||||
buf contain buffer where data must be copied
|
||||
len the size of buf.
|
||||
|
||||
return the number of byte copied if somes bytes are copied
|
||||
return 0 if the end of file was reached
|
||||
return <0 with error code if there is an error (UNZ_ERRNO for IO error, or zLib error for uncompress error) */
|
||||
|
||||
extern int ZEXPORT unzGetCurrentFileInfo(unzFile file, unz_file_info *pfile_info, char *filename,
|
||||
uint16_t filename_size, void *extrafield, uint16_t extrafield_size, char *comment, uint16_t comment_size);
|
||||
extern int ZEXPORT unzGetCurrentFileInfo64(unzFile file, unz_file_info64 *pfile_info, char *filename,
|
||||
uint16_t filename_size, void *extrafield, uint16_t extrafield_size, char *comment, uint16_t comment_size);
|
||||
/* Get Info about the current file
|
||||
|
||||
pfile_info if != NULL, the *pfile_info structure will contain somes info about the current file
|
||||
filename if != NULL, the file name string will be copied in filename
|
||||
filename_size is the size of the filename buffer
|
||||
extrafield if != NULL, the extra field information from the central header will be copied in to
|
||||
extrafield_size is the size of the extraField buffer
|
||||
comment if != NULL, the comment string of the file will be copied in to
|
||||
comment_size is the size of the comment buffer */
|
||||
|
||||
extern int ZEXPORT unzGetLocalExtrafield(unzFile file, voidp buf, uint32_t len);
|
||||
/* Read extra field from the current file (opened by unzOpenCurrentFile)
|
||||
This is the local-header version of the extra field (sometimes, there is
|
||||
more info in the local-header version than in the central-header)
|
||||
|
||||
if buf == NULL, it return the size of the local extra field
|
||||
if buf != NULL, len is the size of the buffer, the extra header is copied in buf.
|
||||
|
||||
return number of bytes copied in buf, or (if <0) the error code */
|
||||
|
||||
extern int ZEXPORT unzCloseCurrentFile(unzFile file);
|
||||
/* Close the file in zip opened with unzOpenCurrentFile
|
||||
|
||||
return UNZ_CRCERROR if all the file was read but the CRC is not good */
|
||||
|
||||
/***************************************************************************/
|
||||
/* Browse the directory of the zipfile */
|
||||
|
||||
typedef int (*unzFileNameComparer)(unzFile file, const char *filename1, const char *filename2);
|
||||
typedef int (*unzIteratorFunction)(unzFile file);
|
||||
typedef int (*unzIteratorFunction2)(unzFile file, unz_file_info64 *pfile_info, char *filename,
|
||||
uint16_t filename_size, void *extrafield, uint16_t extrafield_size, char *comment, uint16_t comment_size);
|
||||
|
||||
extern int ZEXPORT unzGoToFirstFile(unzFile file);
|
||||
/* Set the current file of the zipfile to the first file.
|
||||
|
||||
return UNZ_OK if no error */
|
||||
|
||||
extern int ZEXPORT unzGoToFirstFile2(unzFile file, unz_file_info64 *pfile_info, char *filename,
|
||||
uint16_t filename_size, void *extrafield, uint16_t extrafield_size, char *comment, uint16_t comment_size);
|
||||
/* Set the current file of the zipfile to the first file and retrieves the current info on success.
|
||||
Not as seek intensive as unzGoToFirstFile + unzGetCurrentFileInfo.
|
||||
|
||||
return UNZ_OK if no error */
|
||||
|
||||
extern int ZEXPORT unzGoToNextFile(unzFile file);
|
||||
/* Set the current file of the zipfile to the next file.
|
||||
|
||||
return UNZ_OK if no error
|
||||
return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest */
|
||||
|
||||
extern int ZEXPORT unzGoToNextFile2(unzFile file, unz_file_info64 *pfile_info, char *filename,
|
||||
uint16_t filename_size, void *extrafield, uint16_t extrafield_size, char *comment, uint16_t comment_size);
|
||||
/* Set the current file of the zipfile to the next file and retrieves the current
|
||||
info on success. Does less seeking around than unzGotoNextFile + unzGetCurrentFileInfo.
|
||||
|
||||
return UNZ_OK if no error
|
||||
return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest */
|
||||
|
||||
extern int ZEXPORT unzLocateFile(unzFile file, const char *filename, unzFileNameComparer filename_compare_func);
|
||||
/* Try locate the file szFileName in the zipfile. For custom filename comparison pass in comparison function.
|
||||
|
||||
return UNZ_OK if the file is found (it becomes the current file)
|
||||
return UNZ_END_OF_LIST_OF_FILE if the file is not found */
|
||||
|
||||
/***************************************************************************/
|
||||
/* Raw access to zip file */
|
||||
|
||||
/* ****************************************** */
|
||||
/* Ryan supplied functions */
|
||||
/* unz_file_info contain information about a file in the zipfile */
|
||||
typedef struct unz_file_pos_s
|
||||
{
|
||||
uint32_t pos_in_zip_directory; /* offset in zip file directory */
|
||||
uint32_t num_of_file; /* # of file */
|
||||
uLong pos_in_zip_directory; /* offset in zip file directory */
|
||||
uLong num_of_file; /* # of file */
|
||||
} unz_file_pos;
|
||||
|
||||
extern int ZEXPORT unzGetFilePos(unzFile file, unz_file_pos *file_pos);
|
||||
extern int ZEXPORT unzGoToFilePos(unzFile file, unz_file_pos *file_pos);
|
||||
extern int ZEXPORT unzGetFilePos(
|
||||
unzFile file,
|
||||
unz_file_pos* file_pos);
|
||||
|
||||
extern int ZEXPORT unzGoToFilePos(
|
||||
unzFile file,
|
||||
unz_file_pos* file_pos);
|
||||
|
||||
typedef struct unz64_file_pos_s
|
||||
{
|
||||
uint64_t pos_in_zip_directory; /* offset in zip file directory */
|
||||
uint64_t num_of_file; /* # of file */
|
||||
ZPOS64_T pos_in_zip_directory; /* offset in zip file directory */
|
||||
ZPOS64_T num_of_file; /* # of file */
|
||||
} unz64_file_pos;
|
||||
|
||||
extern int ZEXPORT unzGetFilePos64(unzFile file, unz64_file_pos *file_pos);
|
||||
extern int ZEXPORT unzGoToFilePos64(unzFile file, const unz64_file_pos *file_pos);
|
||||
extern int ZEXPORT unzGetFilePos64(
|
||||
unzFile file,
|
||||
unz64_file_pos* file_pos);
|
||||
|
||||
extern int32_t ZEXPORT unzGetOffset(unzFile file);
|
||||
extern int64_t ZEXPORT unzGetOffset64(unzFile file);
|
||||
/* Get the current file offset */
|
||||
extern int ZEXPORT unzGoToFilePos64(
|
||||
unzFile file,
|
||||
const unz64_file_pos* file_pos);
|
||||
|
||||
extern int ZEXPORT unzSetOffset(unzFile file, uint32_t pos);
|
||||
extern int ZEXPORT unzSetOffset64(unzFile file, uint64_t pos);
|
||||
/* Set the current file offset */
|
||||
/* ****************************************** */
|
||||
|
||||
extern int32_t ZEXPORT unzTell(unzFile file);
|
||||
extern int64_t ZEXPORT unzTell64(unzFile file);
|
||||
/* return current position in uncompressed data */
|
||||
extern int ZEXPORT unzGetCurrentFileInfo64 OF((unzFile file,
|
||||
unz_file_info64 *pfile_info,
|
||||
char *szFileName,
|
||||
uLong fileNameBufferSize,
|
||||
void *extraField,
|
||||
uLong extraFieldBufferSize,
|
||||
char *szComment,
|
||||
uLong commentBufferSize));
|
||||
|
||||
extern int ZEXPORT unzSeek(unzFile file, uint32_t offset, int origin);
|
||||
extern int ZEXPORT unzSeek64(unzFile file, uint64_t offset, int origin);
|
||||
/* Seek within the uncompressed data if compression method is storage */
|
||||
extern int ZEXPORT unzGetCurrentFileInfo OF((unzFile file,
|
||||
unz_file_info *pfile_info,
|
||||
char *szFileName,
|
||||
uLong fileNameBufferSize,
|
||||
void *extraField,
|
||||
uLong extraFieldBufferSize,
|
||||
char *szComment,
|
||||
uLong commentBufferSize));
|
||||
/*
|
||||
Get Info about the current file
|
||||
if pfile_info!=NULL, the *pfile_info structure will contain somes info about
|
||||
the current file
|
||||
if szFileName!=NULL, the filemane string will be copied in szFileName
|
||||
(fileNameBufferSize is the size of the buffer)
|
||||
if extraField!=NULL, the extra field information will be copied in extraField
|
||||
(extraFieldBufferSize is the size of the buffer).
|
||||
This is the Central-header version of the extra field
|
||||
if szComment!=NULL, the comment string of the file will be copied in szComment
|
||||
(commentBufferSize is the size of the buffer)
|
||||
*/
|
||||
|
||||
|
||||
/** Addition for GDAL : START */
|
||||
|
||||
extern ZPOS64_T ZEXPORT unzGetCurrentFileZStreamPos64 OF((unzFile file));
|
||||
|
||||
/** Addition for GDAL : END */
|
||||
|
||||
extern int ZEXPORT unzEndOfFile(unzFile file);
|
||||
/* return 1 if the end of file was reached, 0 elsewhere */
|
||||
|
||||
/***************************************************************************/
|
||||
/* for reading the content of the current zipfile, you can open it, read data
|
||||
from it, and close it (you can close it before reading all the file)
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFile OF((unzFile file));
|
||||
/*
|
||||
Open for reading data the current file in the zipfile.
|
||||
If there is no error, the return value is UNZ_OK.
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFilePassword OF((unzFile file,
|
||||
const char* password));
|
||||
/*
|
||||
Open for reading data the current file in the zipfile.
|
||||
password is a crypting password
|
||||
If there is no error, the return value is UNZ_OK.
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFile2 OF((unzFile file,
|
||||
int* method,
|
||||
int* level,
|
||||
int raw));
|
||||
/*
|
||||
Same than unzOpenCurrentFile, but open for read raw the file (not uncompress)
|
||||
if raw==1
|
||||
*method will receive method of compression, *level will receive level of
|
||||
compression
|
||||
note : you can set level parameter as NULL (if you did not want known level,
|
||||
but you CANNOT set method parameter as NULL
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFile3 OF((unzFile file,
|
||||
int* method,
|
||||
int* level,
|
||||
int raw,
|
||||
const char* password));
|
||||
/*
|
||||
Same than unzOpenCurrentFile, but open for read raw the file (not uncompress)
|
||||
if raw==1
|
||||
*method will receive method of compression, *level will receive level of
|
||||
compression
|
||||
note : you can set level parameter as NULL (if you did not want known level,
|
||||
but you CANNOT set method parameter as NULL
|
||||
*/
|
||||
|
||||
|
||||
extern int ZEXPORT unzCloseCurrentFile OF((unzFile file));
|
||||
/*
|
||||
Close the file in zip opened with unzOpenCurrentFile
|
||||
Return UNZ_CRCERROR if all the file was read but the CRC is not good
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzReadCurrentFile OF((unzFile file,
|
||||
voidp buf,
|
||||
unsigned len));
|
||||
/*
|
||||
Read bytes from the current file (opened by unzOpenCurrentFile)
|
||||
buf contain buffer where data must be copied
|
||||
len the size of buf.
|
||||
|
||||
return the number of byte copied if somes bytes are copied
|
||||
return 0 if the end of file was reached
|
||||
return <0 with error code if there is an error
|
||||
(UNZ_ERRNO for IO error, or zLib error for uncompress error)
|
||||
*/
|
||||
|
||||
extern z_off_t ZEXPORT unztell OF((unzFile file));
|
||||
|
||||
extern ZPOS64_T ZEXPORT unztell64 OF((unzFile file));
|
||||
/*
|
||||
Give the current position in uncompressed data
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzeof OF((unzFile file));
|
||||
/*
|
||||
return 1 if the end of file was reached, 0 elsewhere
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzGetLocalExtrafield OF((unzFile file,
|
||||
voidp buf,
|
||||
unsigned len));
|
||||
/*
|
||||
Read extra field from the current file (opened by unzOpenCurrentFile)
|
||||
This is the local-header version of the extra field (sometimes, there is
|
||||
more info in the local-header version than in the central-header)
|
||||
|
||||
if buf==NULL, it return the size of the local extra field
|
||||
|
||||
if buf!=NULL, len is the size of the buffer, the extra header is copied in
|
||||
buf.
|
||||
the return value is the number of bytes copied in buf, or (if <0)
|
||||
the error code
|
||||
*/
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
/* Get the current file offset */
|
||||
extern ZPOS64_T ZEXPORT unzGetOffset64 (unzFile file);
|
||||
extern uLong ZEXPORT unzGetOffset (unzFile file);
|
||||
|
||||
/* Set the current file offset */
|
||||
extern int ZEXPORT unzSetOffset64 (unzFile file, ZPOS64_T pos);
|
||||
extern int ZEXPORT unzSetOffset (unzFile file, uLong pos);
|
||||
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* _UNZ_H */
|
||||
#endif /* _unz64_H */
|
||||
|
|
|
@ -0,0 +1,23 @@
|
|||
Boost Software License - Version 1.0 - August 17th, 2003
|
||||
|
||||
Permission is hereby granted, free of charge, to any person or organization
|
||||
obtaining a copy of the software and accompanying documentation covered by
|
||||
this license (the "Software") to use, reproduce, display, distribute,
|
||||
execute, and transmit the Software, and to prepare derivative works of the
|
||||
Software, and to permit third-parties to whom the Software is furnished to
|
||||
do so, all subject to the following:
|
||||
|
||||
The copyright notices in the Software and this entire statement, including
|
||||
the above license grant, this restriction and the following disclaimer,
|
||||
must be included in all copies of the Software, in whole or in part, and
|
||||
all derivative works of the Software, unless such copies or derivative
|
||||
works are solely in the form of machine-executable object code generated by
|
||||
a source language processor.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
||||
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
||||
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
File diff suppressed because it is too large
Load Diff
|
@ -1,12 +0,0 @@
|
|||
utf8 cpp library
|
||||
Release 2.3.4
|
||||
|
||||
A minor bug fix release. Thanks to all who reported bugs.
|
||||
|
||||
Note: Version 2.3.3 contained a regression, and therefore was removed.
|
||||
|
||||
Changes from version 2.3.2
|
||||
- Bug fix [39]: checked.h Line 273 and unchecked.h Line 182 have an extra ';'
|
||||
- Bug fix [36]: replace_invalid() only works with back_inserter
|
||||
|
||||
Files included in the release: utf8.h, core.h, checked.h, unchecked.h, utf8cpp.html, ReleaseNotes
|
File diff suppressed because it is too large
Load Diff
|
@ -42,7 +42,7 @@ namespace utf8
|
|||
uint32_t cp;
|
||||
public:
|
||||
invalid_code_point(uint32_t codepoint) : cp(codepoint) {}
|
||||
virtual const char* what() const NOEXCEPT OVERRIDE { return "Invalid code point"; }
|
||||
virtual const char* what() const UTF_CPP_NOEXCEPT UTF_CPP_OVERRIDE { return "Invalid code point"; }
|
||||
uint32_t code_point() const {return cp;}
|
||||
};
|
||||
|
||||
|
@ -50,7 +50,8 @@ namespace utf8
|
|||
uint8_t u8;
|
||||
public:
|
||||
invalid_utf8 (uint8_t u) : u8(u) {}
|
||||
virtual const char* what() const NOEXCEPT OVERRIDE { return "Invalid UTF-8"; }
|
||||
invalid_utf8 (char c) : u8(static_cast<uint8_t>(c)) {}
|
||||
virtual const char* what() const UTF_CPP_NOEXCEPT UTF_CPP_OVERRIDE { return "Invalid UTF-8"; }
|
||||
uint8_t utf8_octet() const {return u8;}
|
||||
};
|
||||
|
||||
|
@ -58,13 +59,13 @@ namespace utf8
|
|||
uint16_t u16;
|
||||
public:
|
||||
invalid_utf16 (uint16_t u) : u16(u) {}
|
||||
virtual const char* what() const NOEXCEPT OVERRIDE { return "Invalid UTF-16"; }
|
||||
virtual const char* what() const UTF_CPP_NOEXCEPT UTF_CPP_OVERRIDE { return "Invalid UTF-16"; }
|
||||
uint16_t utf16_word() const {return u16;}
|
||||
};
|
||||
|
||||
class not_enough_room : public exception {
|
||||
public:
|
||||
virtual const char* what() const NOEXCEPT OVERRIDE { return "Not enough space"; }
|
||||
virtual const char* what() const UTF_CPP_NOEXCEPT UTF_CPP_OVERRIDE { return "Not enough space"; }
|
||||
};
|
||||
|
||||
/// The library API - functions intended to be called by the users
|
||||
|
@ -75,24 +76,7 @@ namespace utf8
|
|||
if (!utf8::internal::is_code_point_valid(cp))
|
||||
throw invalid_code_point(cp);
|
||||
|
||||
if (cp < 0x80) // one octet
|
||||
*(result++) = static_cast<uint8_t>(cp);
|
||||
else if (cp < 0x800) { // two octets
|
||||
*(result++) = static_cast<uint8_t>((cp >> 6) | 0xc0);
|
||||
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
|
||||
}
|
||||
else if (cp < 0x10000) { // three octets
|
||||
*(result++) = static_cast<uint8_t>((cp >> 12) | 0xe0);
|
||||
*(result++) = static_cast<uint8_t>(((cp >> 6) & 0x3f) | 0x80);
|
||||
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
|
||||
}
|
||||
else { // four octets
|
||||
*(result++) = static_cast<uint8_t>((cp >> 18) | 0xf0);
|
||||
*(result++) = static_cast<uint8_t>(((cp >> 12) & 0x3f) | 0x80);
|
||||
*(result++) = static_cast<uint8_t>(((cp >> 6) & 0x3f) | 0x80);
|
||||
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
|
||||
}
|
||||
return result;
|
||||
return internal::append(cp, result);
|
||||
}
|
||||
|
||||
template <typename octet_iterator, typename output_iterator>
|
||||
|
@ -148,7 +132,7 @@ namespace utf8
|
|||
case internal::INVALID_LEAD :
|
||||
case internal::INCOMPLETE_SEQUENCE :
|
||||
case internal::OVERLONG_SEQUENCE :
|
||||
throw invalid_utf8(*it);
|
||||
throw invalid_utf8(static_cast<uint8_t>(*it));
|
||||
case internal::INVALID_CODE_POINT :
|
||||
throw invalid_code_point(cp);
|
||||
}
|
||||
|
@ -325,7 +309,9 @@ namespace utf8
|
|||
|
||||
} // namespace utf8
|
||||
|
||||
#if UTF_CPP_CPLUSPLUS >= 201103L // C++ 11 or later
|
||||
#if UTF_CPP_CPLUSPLUS >= 201703L // C++ 17 or later
|
||||
#include "cpp17.h"
|
||||
#elif UTF_CPP_CPLUSPLUS >= 201103L // C++ 11 or later
|
||||
#include "cpp11.h"
|
||||
#endif // C++ 11 or later
|
||||
|
||||
|
|
|
@ -39,11 +39,11 @@ DEALINGS IN THE SOFTWARE.
|
|||
#endif
|
||||
|
||||
#if UTF_CPP_CPLUSPLUS >= 201103L // C++ 11 or later
|
||||
#define OVERRIDE override
|
||||
#define NOEXCEPT noexcept
|
||||
#define UTF_CPP_OVERRIDE override
|
||||
#define UTF_CPP_NOEXCEPT noexcept
|
||||
#else // C++ 98/03
|
||||
#define OVERRIDE
|
||||
#define NOEXCEPT throw()
|
||||
#define UTF_CPP_OVERRIDE
|
||||
#define UTF_CPP_NOEXCEPT throw()
|
||||
#endif // C++ 11 or later
|
||||
|
||||
|
||||
|
@ -297,6 +297,55 @@ namespace internal
|
|||
return utf8::internal::validate_next(it, end, ignored);
|
||||
}
|
||||
|
||||
// Internal implementation of both checked and unchecked append() function
|
||||
// This function will be invoked by the overloads below, as they will know
|
||||
// the octet_type.
|
||||
template <typename octet_iterator, typename octet_type>
|
||||
octet_iterator append(uint32_t cp, octet_iterator result) {
|
||||
if (cp < 0x80) // one octet
|
||||
*(result++) = static_cast<octet_type>(cp);
|
||||
else if (cp < 0x800) { // two octets
|
||||
*(result++) = static_cast<octet_type>((cp >> 6) | 0xc0);
|
||||
*(result++) = static_cast<octet_type>((cp & 0x3f) | 0x80);
|
||||
}
|
||||
else if (cp < 0x10000) { // three octets
|
||||
*(result++) = static_cast<octet_type>((cp >> 12) | 0xe0);
|
||||
*(result++) = static_cast<octet_type>(((cp >> 6) & 0x3f) | 0x80);
|
||||
*(result++) = static_cast<octet_type>((cp & 0x3f) | 0x80);
|
||||
}
|
||||
else { // four octets
|
||||
*(result++) = static_cast<octet_type>((cp >> 18) | 0xf0);
|
||||
*(result++) = static_cast<octet_type>(((cp >> 12) & 0x3f)| 0x80);
|
||||
*(result++) = static_cast<octet_type>(((cp >> 6) & 0x3f) | 0x80);
|
||||
*(result++) = static_cast<octet_type>((cp & 0x3f) | 0x80);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
// One of the following overloads will be invoked from the API calls
|
||||
|
||||
// A simple (but dangerous) case: the caller appends byte(s) to a char array
|
||||
inline char* append(uint32_t cp, char* result) {
|
||||
return append<char*, char>(cp, result);
|
||||
}
|
||||
|
||||
// Hopefully, most common case: the caller uses back_inserter
|
||||
// i.e. append(cp, std::back_inserter(str));
|
||||
template<typename container_type>
|
||||
std::back_insert_iterator<container_type> append
|
||||
(uint32_t cp, std::back_insert_iterator<container_type> result) {
|
||||
return append<std::back_insert_iterator<container_type>,
|
||||
typename container_type::value_type>(cp, result);
|
||||
}
|
||||
|
||||
// The caller uses some other kind of output operator - not covered above
|
||||
// Note that in this case we are not able to determine octet_type
|
||||
// so we assume it's uint_8; that can cause a conversion warning if we are wrong.
|
||||
template <typename octet_iterator>
|
||||
octet_iterator append(uint32_t cp, octet_iterator result) {
|
||||
return append<octet_iterator, uint8_t>(cp, result);
|
||||
}
|
||||
|
||||
} // namespace internal
|
||||
|
||||
/// The library API - functions intended to be called by the users
|
||||
|
|
|
@ -70,7 +70,7 @@ namespace utf8
|
|||
inline std::size_t find_invalid(const std::string& s)
|
||||
{
|
||||
std::string::const_iterator invalid = find_invalid(s.begin(), s.end());
|
||||
return (invalid == s.end()) ? std::string::npos : (invalid - s.begin());
|
||||
return (invalid == s.end()) ? std::string::npos : static_cast<std::size_t>(invalid - s.begin());
|
||||
}
|
||||
|
||||
inline bool is_valid(const std::string& s)
|
||||
|
|
|
@ -0,0 +1,103 @@
|
|||
// Copyright 2018 Nemanja Trifunovic
|
||||
|
||||
/*
|
||||
Permission is hereby granted, free of charge, to any person or organization
|
||||
obtaining a copy of the software and accompanying documentation covered by
|
||||
this license (the "Software") to use, reproduce, display, distribute,
|
||||
execute, and transmit the Software, and to prepare derivative works of the
|
||||
Software, and to permit third-parties to whom the Software is furnished to
|
||||
do so, all subject to the following:
|
||||
|
||||
The copyright notices in the Software and this entire statement, including
|
||||
the above license grant, this restriction and the following disclaimer,
|
||||
must be included in all copies of the Software, in whole or in part, and
|
||||
all derivative works of the Software, unless such copies or derivative
|
||||
works are solely in the form of machine-executable object code generated by
|
||||
a source language processor.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
||||
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
||||
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef UTF8_FOR_CPP_7e906c01_03a3_4daf_b420_ea7ea952b3c9
|
||||
#define UTF8_FOR_CPP_7e906c01_03a3_4daf_b420_ea7ea952b3c9
|
||||
|
||||
#include "checked.h"
|
||||
#include <string>
|
||||
|
||||
namespace utf8
|
||||
{
|
||||
|
||||
inline void append(char32_t cp, std::string& s)
|
||||
{
|
||||
append(uint32_t(cp), std::back_inserter(s));
|
||||
}
|
||||
|
||||
inline std::string utf16to8(std::u16string_view s)
|
||||
{
|
||||
std::string result;
|
||||
utf16to8(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
inline std::u16string utf8to16(std::string_view s)
|
||||
{
|
||||
std::u16string result;
|
||||
utf8to16(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
inline std::string utf32to8(std::u32string_view s)
|
||||
{
|
||||
std::string result;
|
||||
utf32to8(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
inline std::u32string utf8to32(std::string_view s)
|
||||
{
|
||||
std::u32string result;
|
||||
utf8to32(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
inline std::size_t find_invalid(std::string_view s)
|
||||
{
|
||||
std::string_view::const_iterator invalid = find_invalid(s.begin(), s.end());
|
||||
return (invalid == s.end()) ? std::string_view::npos : static_cast<std::size_t>(invalid - s.begin());
|
||||
}
|
||||
|
||||
inline bool is_valid(std::string_view s)
|
||||
{
|
||||
return is_valid(s.begin(), s.end());
|
||||
}
|
||||
|
||||
inline std::string replace_invalid(std::string_view s, char32_t replacement)
|
||||
{
|
||||
std::string result;
|
||||
replace_invalid(s.begin(), s.end(), std::back_inserter(result), replacement);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline std::string replace_invalid(std::string_view s)
|
||||
{
|
||||
std::string result;
|
||||
replace_invalid(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
inline bool starts_with_bom(std::string_view s)
|
||||
{
|
||||
return starts_with_bom(s.begin(), s.end());
|
||||
}
|
||||
|
||||
} // namespace utf8
|
||||
|
||||
#endif // header guard
|
||||
|
|
@ -37,24 +37,7 @@ namespace utf8
|
|||
template <typename octet_iterator>
|
||||
octet_iterator append(uint32_t cp, octet_iterator result)
|
||||
{
|
||||
if (cp < 0x80) // one octet
|
||||
*(result++) = static_cast<uint8_t>(cp);
|
||||
else if (cp < 0x800) { // two octets
|
||||
*(result++) = static_cast<uint8_t>((cp >> 6) | 0xc0);
|
||||
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
|
||||
}
|
||||
else if (cp < 0x10000) { // three octets
|
||||
*(result++) = static_cast<uint8_t>((cp >> 12) | 0xe0);
|
||||
*(result++) = static_cast<uint8_t>(((cp >> 6) & 0x3f) | 0x80);
|
||||
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
|
||||
}
|
||||
else { // four octets
|
||||
*(result++) = static_cast<uint8_t>((cp >> 18) | 0xf0);
|
||||
*(result++) = static_cast<uint8_t>(((cp >> 12) & 0x3f)| 0x80);
|
||||
*(result++) = static_cast<uint8_t>(((cp >> 6) & 0x3f) | 0x80);
|
||||
*(result++) = static_cast<uint8_t>((cp & 0x3f) | 0x80);
|
||||
}
|
||||
return result;
|
||||
return internal::append(cp, result);
|
||||
}
|
||||
|
||||
template <typename octet_iterator, typename output_iterator>
|
||||
|
|
|
@ -10,7 +10,7 @@ endif()
|
|||
project(zlib C)
|
||||
SET (ZLIB_VERSION_MAJOR 1)
|
||||
SET (ZLIB_VERSION_MINOR 2)
|
||||
SET (ZLIB_VERSION_PATCH 11)
|
||||
SET (ZLIB_VERSION_PATCH 13)
|
||||
SET (ZLIB_VERSION ${ZLIB_VERSION_MAJOR}.${ZLIB_VERSION_MINOR}.${ZLIB_VERSION_PATCH})
|
||||
SET (ZLIB_SOVERSION 1)
|
||||
SET (PROJECT_VERSION "${ZLIB_VERSION}")
|
||||
|
@ -76,15 +76,7 @@ if(MSVC)
|
|||
set(CMAKE_DEBUG_POSTFIX "d")
|
||||
add_definitions(-D_CRT_SECURE_NO_DEPRECATE)
|
||||
add_definitions(-D_CRT_NONSTDC_NO_DEPRECATE)
|
||||
if(CMAKE_CXX_COMPILER_ID MATCHES "Clang" ) # clang-cl
|
||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-deprecated-non-prototype")
|
||||
endif()
|
||||
|
||||
include_directories(${CMAKE_CURRENT_SOURCE_DIR})
|
||||
else()
|
||||
if(CMAKE_CXX_COMPILER_ID MATCHES "Clang" ) # clang-cl
|
||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-deprecated-non-prototype")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_CURRENT_BINARY_DIR)
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,22 @@
|
|||
Copyright notice:
|
||||
|
||||
(C) 1995-2022 Jean-loup Gailly and Mark Adler
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
Jean-loup Gailly Mark Adler
|
||||
jloup@gzip.org madler@alumni.caltech.edu
|
|
@ -19,7 +19,7 @@
|
|||
memory, Z_BUF_ERROR if there was not enough room in the output buffer,
|
||||
Z_STREAM_ERROR if the level parameter is invalid.
|
||||
*/
|
||||
int ZEXPORT compress2 (dest, destLen, source, sourceLen, level)
|
||||
int ZEXPORT compress2(dest, destLen, source, sourceLen, level)
|
||||
Bytef *dest;
|
||||
uLongf *destLen;
|
||||
const Bytef *source;
|
||||
|
@ -65,7 +65,7 @@ int ZEXPORT compress2 (dest, destLen, source, sourceLen, level)
|
|||
|
||||
/* ===========================================================================
|
||||
*/
|
||||
int ZEXPORT compress (dest, destLen, source, sourceLen)
|
||||
int ZEXPORT compress(dest, destLen, source, sourceLen)
|
||||
Bytef *dest;
|
||||
uLongf *destLen;
|
||||
const Bytef *source;
|
||||
|
@ -78,7 +78,7 @@ int ZEXPORT compress (dest, destLen, source, sourceLen)
|
|||
If the default memLevel or windowBits for deflateInit() is changed, then
|
||||
this function needs to be updated.
|
||||
*/
|
||||
uLong ZEXPORT compressBound (sourceLen)
|
||||
uLong ZEXPORT compressBound(sourceLen)
|
||||
uLong sourceLen;
|
||||
{
|
||||
return sourceLen + (sourceLen >> 12) + (sourceLen >> 14) +
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
All files under this contrib directory are UNSUPPORTED. There were
|
||||
All files under this contrib directory are UNSUPPORTED. They were
|
||||
provided by users of zlib and were not tested by the authors of zlib.
|
||||
Use at your own risk. Please contact the authors of the contributions
|
||||
for help about these, not the zlib authors. Thanks.
|
||||
|
@ -8,14 +8,6 @@ ada/ by Dmitriy Anisimkov <anisimkov@yahoo.com>
|
|||
Support for Ada
|
||||
See http://zlib-ada.sourceforge.net/
|
||||
|
||||
amd64/ by Mikhail Teterin <mi@ALDAN.algebra.com>
|
||||
asm code for AMD64
|
||||
See patch at http://www.freebsd.org/cgi/query-pr.cgi?pr=bin/96393
|
||||
|
||||
asm686/ by Brian Raiter <breadbox@muppetlabs.com>
|
||||
asm code for Pentium and PPro/PII, using the AT&T (GNU as) syntax
|
||||
See http://www.muppetlabs.com/~breadbox/software/assembly.html
|
||||
|
||||
blast/ by Mark Adler <madler@alumni.caltech.edu>
|
||||
Decompressor for output of PKWare Data Compression Library (DCL)
|
||||
|
||||
|
@ -32,9 +24,6 @@ gcc_gvmat64/by Gilles Vollant <info@winimage.com>
|
|||
infback9/ by Mark Adler <madler@alumni.caltech.edu>
|
||||
Unsupported diffs to infback to decode the deflate64 format
|
||||
|
||||
inflate86/ by Chris Anderson <christop@charm.net>
|
||||
Tuned x86 gcc asm code to replace inflate_fast()
|
||||
|
||||
iostream/ by Kevin Ruland <kevin@rodin.wustl.edu>
|
||||
A C++ I/O streams interface to the zlib gz* functions
|
||||
|
||||
|
@ -45,16 +34,6 @@ iostream3/ by Ludwig Schwardt <schwardt@sun.ac.za>
|
|||
and Kevin Ruland <kevin@rodin.wustl.edu>
|
||||
Yet another C++ I/O streams interface
|
||||
|
||||
masmx64/ by Gilles Vollant <info@winimage.com>
|
||||
x86 64-bit (AMD64 and Intel EM64t) code for x64 assembler to
|
||||
replace longest_match() and inflate_fast(), also masm x86
|
||||
64-bits translation of Chris Anderson inflate_fast()
|
||||
|
||||
masmx86/ by Gilles Vollant <info@winimage.com>
|
||||
x86 asm code to replace longest_match() and inflate_fast(),
|
||||
for Visual C++ and MASM (32 bits).
|
||||
Based on Brian Raiter (asm686) and Chris Anderson (inflate86)
|
||||
|
||||
minizip/ by Gilles Vollant <info@winimage.com>
|
||||
Mini zip and unzip based on zlib
|
||||
Includes Zip64 support by Mathias Svensson <mathias@result42.com>
|
||||
|
|
|
@ -57,7 +57,7 @@ int blast(blast_in infun, void *inhow, blast_out outfun, void *outhow,
|
|||
* use by the application to pass an input descriptor to infun(), if desired.
|
||||
*
|
||||
* If left and in are not NULL and *left is not zero when blast() is called,
|
||||
* then the *left bytes are *in are consumed for input before infun() is used.
|
||||
* then the *left bytes at *in are consumed for input before infun() is used.
|
||||
*
|
||||
* The output function is invoked: err = outfun(how, buf, len), where the bytes
|
||||
* to be written are buf[0..len-1]. If err is not zero, then blast() returns
|
||||
|
|
|
@ -1 +1 @@
|
|||
AIAIAIAIAIAIA
|
||||
AIAIAIAIAIAIA
|
|
@ -152,7 +152,7 @@ procedure DecompressToUserBuf(const InBuf: Pointer; InBytes: Integer;
|
|||
const OutBuf: Pointer; BufSize: Integer);
|
||||
|
||||
const
|
||||
zlib_version = '1.2.11';
|
||||
zlib_version = '1.2.13';
|
||||
|
||||
type
|
||||
EZlibError = class(Exception);
|
||||
|
|
|
@ -1,33 +1,33 @@
|
|||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<project name="DotZLib" default="build" basedir="./DotZLib">
|
||||
<description>A .Net wrapper library around ZLib1.dll</description>
|
||||
|
||||
<property name="nunit.location" value="c:/program files/NUnit V2.1/bin" />
|
||||
<property name="build.root" value="bin" />
|
||||
|
||||
<property name="debug" value="true" />
|
||||
<property name="nunit" value="true" />
|
||||
|
||||
<property name="build.folder" value="${build.root}/debug/" if="${debug}" />
|
||||
<property name="build.folder" value="${build.root}/release/" unless="${debug}" />
|
||||
|
||||
<target name="clean" description="Remove all generated files">
|
||||
<delete dir="${build.root}" failonerror="false" />
|
||||
</target>
|
||||
|
||||
<target name="build" description="compiles the source code">
|
||||
|
||||
<mkdir dir="${build.folder}" />
|
||||
<csc target="library" output="${build.folder}DotZLib.dll" debug="${debug}">
|
||||
<references basedir="${nunit.location}">
|
||||
<includes if="${nunit}" name="nunit.framework.dll" />
|
||||
</references>
|
||||
<sources>
|
||||
<includes name="*.cs" />
|
||||
<excludes name="UnitTests.cs" unless="${nunit}" />
|
||||
</sources>
|
||||
<arg value="/d:nunit" if="${nunit}" />
|
||||
</csc>
|
||||
</target>
|
||||
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<project name="DotZLib" default="build" basedir="./DotZLib">
|
||||
<description>A .Net wrapper library around ZLib1.dll</description>
|
||||
|
||||
<property name="nunit.location" value="c:/program files/NUnit V2.1/bin" />
|
||||
<property name="build.root" value="bin" />
|
||||
|
||||
<property name="debug" value="true" />
|
||||
<property name="nunit" value="true" />
|
||||
|
||||
<property name="build.folder" value="${build.root}/debug/" if="${debug}" />
|
||||
<property name="build.folder" value="${build.root}/release/" unless="${debug}" />
|
||||
|
||||
<target name="clean" description="Remove all generated files">
|
||||
<delete dir="${build.root}" failonerror="false" />
|
||||
</target>
|
||||
|
||||
<target name="build" description="compiles the source code">
|
||||
|
||||
<mkdir dir="${build.folder}" />
|
||||
<csc target="library" output="${build.folder}DotZLib.dll" debug="${debug}">
|
||||
<references basedir="${nunit.location}">
|
||||
<includes if="${nunit}" name="nunit.framework.dll" />
|
||||
</references>
|
||||
<sources>
|
||||
<includes name="*.cs" />
|
||||
<excludes name="UnitTests.cs" unless="${nunit}" />
|
||||
</sources>
|
||||
<arg value="/d:nunit" if="${nunit}" />
|
||||
</csc>
|
||||
</target>
|
||||
|
||||
</project>
|
|
@ -1,58 +1,58 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
//
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
//
|
||||
[assembly: AssemblyTitle("DotZLib")]
|
||||
[assembly: AssemblyDescription(".Net bindings for ZLib compression dll 1.2.x")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("Henrik Ravn")]
|
||||
[assembly: AssemblyProduct("")]
|
||||
[assembly: AssemblyCopyright("(c) 2004 by Henrik Ravn")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
//
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Revision and Build Numbers
|
||||
// by using the '*' as shown below:
|
||||
|
||||
[assembly: AssemblyVersion("1.0.*")]
|
||||
|
||||
//
|
||||
// In order to sign your assembly you must specify a key to use. Refer to the
|
||||
// Microsoft .NET Framework documentation for more information on assembly signing.
|
||||
//
|
||||
// Use the attributes below to control which key is used for signing.
|
||||
//
|
||||
// Notes:
|
||||
// (*) If no key is specified, the assembly is not signed.
|
||||
// (*) KeyName refers to a key that has been installed in the Crypto Service
|
||||
// Provider (CSP) on your machine. KeyFile refers to a file which contains
|
||||
// a key.
|
||||
// (*) If the KeyFile and the KeyName values are both specified, the
|
||||
// following processing occurs:
|
||||
// (1) If the KeyName can be found in the CSP, that key is used.
|
||||
// (2) If the KeyName does not exist and the KeyFile does exist, the key
|
||||
// in the KeyFile is installed into the CSP and used.
|
||||
// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
|
||||
// When specifying the KeyFile, the location of the KeyFile should be
|
||||
// relative to the project output directory which is
|
||||
// %Project Directory%\obj\<configuration>. For example, if your KeyFile is
|
||||
// located in the project directory, you would specify the AssemblyKeyFile
|
||||
// attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
|
||||
// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
|
||||
// documentation for more information on this.
|
||||
//
|
||||
[assembly: AssemblyDelaySign(false)]
|
||||
[assembly: AssemblyKeyFile("")]
|
||||
[assembly: AssemblyKeyName("")]
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
//
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
//
|
||||
[assembly: AssemblyTitle("DotZLib")]
|
||||
[assembly: AssemblyDescription(".Net bindings for ZLib compression dll 1.2.x")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("Henrik Ravn")]
|
||||
[assembly: AssemblyProduct("")]
|
||||
[assembly: AssemblyCopyright("(c) 2004 by Henrik Ravn")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
//
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Revision and Build Numbers
|
||||
// by using the '*' as shown below:
|
||||
|
||||
[assembly: AssemblyVersion("1.0.*")]
|
||||
|
||||
//
|
||||
// In order to sign your assembly you must specify a key to use. Refer to the
|
||||
// Microsoft .NET Framework documentation for more information on assembly signing.
|
||||
//
|
||||
// Use the attributes below to control which key is used for signing.
|
||||
//
|
||||
// Notes:
|
||||
// (*) If no key is specified, the assembly is not signed.
|
||||
// (*) KeyName refers to a key that has been installed in the Crypto Service
|
||||
// Provider (CSP) on your machine. KeyFile refers to a file which contains
|
||||
// a key.
|
||||
// (*) If the KeyFile and the KeyName values are both specified, the
|
||||
// following processing occurs:
|
||||
// (1) If the KeyName can be found in the CSP, that key is used.
|
||||
// (2) If the KeyName does not exist and the KeyFile does exist, the key
|
||||
// in the KeyFile is installed into the CSP and used.
|
||||
// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
|
||||
// When specifying the KeyFile, the location of the KeyFile should be
|
||||
// relative to the project output directory which is
|
||||
// %Project Directory%\obj\<configuration>. For example, if your KeyFile is
|
||||
// located in the project directory, you would specify the AssemblyKeyFile
|
||||
// attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
|
||||
// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
|
||||
// documentation for more information on this.
|
||||
//
|
||||
[assembly: AssemblyDelaySign(false)]
|
||||
[assembly: AssemblyKeyFile("")]
|
||||
[assembly: AssemblyKeyName("")]
|
||||
|
|
|
@ -1,202 +1,202 @@
|
|||
//
|
||||
// © Copyright Henrik Ravn 2004
|
||||
//
|
||||
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
|
||||
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
|
||||
namespace DotZLib
|
||||
{
|
||||
#region ChecksumGeneratorBase
|
||||
/// <summary>
|
||||
/// Implements the common functionality needed for all <see cref="ChecksumGenerator"/>s
|
||||
/// </summary>
|
||||
/// <example></example>
|
||||
public abstract class ChecksumGeneratorBase : ChecksumGenerator
|
||||
{
|
||||
/// <summary>
|
||||
/// The value of the current checksum
|
||||
/// </summary>
|
||||
protected uint _current;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the checksum generator base - the current checksum is
|
||||
/// set to zero
|
||||
/// </summary>
|
||||
public ChecksumGeneratorBase()
|
||||
{
|
||||
_current = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the checksum generator basewith a specified value
|
||||
/// </summary>
|
||||
/// <param name="initialValue">The value to set the current checksum to</param>
|
||||
public ChecksumGeneratorBase(uint initialValue)
|
||||
{
|
||||
_current = initialValue;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the current checksum to zero
|
||||
/// </summary>
|
||||
public void Reset() { _current = 0; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current checksum value
|
||||
/// </summary>
|
||||
public uint Value { get { return _current; } }
|
||||
|
||||
/// <summary>
|
||||
/// Updates the current checksum with part of an array of bytes
|
||||
/// </summary>
|
||||
/// <param name="data">The data to update the checksum with</param>
|
||||
/// <param name="offset">Where in <c>data</c> to start updating</param>
|
||||
/// <param name="count">The number of bytes from <c>data</c> to use</param>
|
||||
/// <exception cref="ArgumentException">The sum of offset and count is larger than the length of <c>data</c></exception>
|
||||
/// <exception cref="NullReferenceException"><c>data</c> is a null reference</exception>
|
||||
/// <exception cref="ArgumentOutOfRangeException">Offset or count is negative.</exception>
|
||||
/// <remarks>All the other <c>Update</c> methods are implmeneted in terms of this one.
|
||||
/// This is therefore the only method a derived class has to implement</remarks>
|
||||
public abstract void Update(byte[] data, int offset, int count);
|
||||
|
||||
/// <summary>
|
||||
/// Updates the current checksum with an array of bytes.
|
||||
/// </summary>
|
||||
/// <param name="data">The data to update the checksum with</param>
|
||||
public void Update(byte[] data)
|
||||
{
|
||||
Update(data, 0, data.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the current checksum with the data from a string
|
||||
/// </summary>
|
||||
/// <param name="data">The string to update the checksum with</param>
|
||||
/// <remarks>The characters in the string are converted by the UTF-8 encoding</remarks>
|
||||
public void Update(string data)
|
||||
{
|
||||
Update(Encoding.UTF8.GetBytes(data));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the current checksum with the data from a string, using a specific encoding
|
||||
/// </summary>
|
||||
/// <param name="data">The string to update the checksum with</param>
|
||||
/// <param name="encoding">The encoding to use</param>
|
||||
public void Update(string data, Encoding encoding)
|
||||
{
|
||||
Update(encoding.GetBytes(data));
|
||||
}
|
||||
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region CRC32
|
||||
/// <summary>
|
||||
/// Implements a CRC32 checksum generator
|
||||
/// </summary>
|
||||
public sealed class CRC32Checksum : ChecksumGeneratorBase
|
||||
{
|
||||
#region DLL imports
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern uint crc32(uint crc, int data, uint length);
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the CRC32 checksum generator
|
||||
/// </summary>
|
||||
public CRC32Checksum() : base() {}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the CRC32 checksum generator with a specified value
|
||||
/// </summary>
|
||||
/// <param name="initialValue">The value to set the current checksum to</param>
|
||||
public CRC32Checksum(uint initialValue) : base(initialValue) {}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the current checksum with part of an array of bytes
|
||||
/// </summary>
|
||||
/// <param name="data">The data to update the checksum with</param>
|
||||
/// <param name="offset">Where in <c>data</c> to start updating</param>
|
||||
/// <param name="count">The number of bytes from <c>data</c> to use</param>
|
||||
/// <exception cref="ArgumentException">The sum of offset and count is larger than the length of <c>data</c></exception>
|
||||
/// <exception cref="NullReferenceException"><c>data</c> is a null reference</exception>
|
||||
/// <exception cref="ArgumentOutOfRangeException">Offset or count is negative.</exception>
|
||||
public override void Update(byte[] data, int offset, int count)
|
||||
{
|
||||
if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
|
||||
if ((offset+count) > data.Length) throw new ArgumentException();
|
||||
GCHandle hData = GCHandle.Alloc(data, GCHandleType.Pinned);
|
||||
try
|
||||
{
|
||||
_current = crc32(_current, hData.AddrOfPinnedObject().ToInt32()+offset, (uint)count);
|
||||
}
|
||||
finally
|
||||
{
|
||||
hData.Free();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Adler
|
||||
/// <summary>
|
||||
/// Implements a checksum generator that computes the Adler checksum on data
|
||||
/// </summary>
|
||||
public sealed class AdlerChecksum : ChecksumGeneratorBase
|
||||
{
|
||||
#region DLL imports
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern uint adler32(uint adler, int data, uint length);
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the Adler checksum generator
|
||||
/// </summary>
|
||||
public AdlerChecksum() : base() {}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the Adler checksum generator with a specified value
|
||||
/// </summary>
|
||||
/// <param name="initialValue">The value to set the current checksum to</param>
|
||||
public AdlerChecksum(uint initialValue) : base(initialValue) {}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the current checksum with part of an array of bytes
|
||||
/// </summary>
|
||||
/// <param name="data">The data to update the checksum with</param>
|
||||
/// <param name="offset">Where in <c>data</c> to start updating</param>
|
||||
/// <param name="count">The number of bytes from <c>data</c> to use</param>
|
||||
/// <exception cref="ArgumentException">The sum of offset and count is larger than the length of <c>data</c></exception>
|
||||
/// <exception cref="NullReferenceException"><c>data</c> is a null reference</exception>
|
||||
/// <exception cref="ArgumentOutOfRangeException">Offset or count is negative.</exception>
|
||||
public override void Update(byte[] data, int offset, int count)
|
||||
{
|
||||
if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
|
||||
if ((offset+count) > data.Length) throw new ArgumentException();
|
||||
GCHandle hData = GCHandle.Alloc(data, GCHandleType.Pinned);
|
||||
try
|
||||
{
|
||||
_current = adler32(_current, hData.AddrOfPinnedObject().ToInt32()+offset, (uint)count);
|
||||
}
|
||||
finally
|
||||
{
|
||||
hData.Free();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
#endregion
|
||||
|
||||
}
|
||||
//
|
||||
// © Copyright Henrik Ravn 2004
|
||||
//
|
||||
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
|
||||
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
|
||||
namespace DotZLib
|
||||
{
|
||||
#region ChecksumGeneratorBase
|
||||
/// <summary>
|
||||
/// Implements the common functionality needed for all <see cref="ChecksumGenerator"/>s
|
||||
/// </summary>
|
||||
/// <example></example>
|
||||
public abstract class ChecksumGeneratorBase : ChecksumGenerator
|
||||
{
|
||||
/// <summary>
|
||||
/// The value of the current checksum
|
||||
/// </summary>
|
||||
protected uint _current;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the checksum generator base - the current checksum is
|
||||
/// set to zero
|
||||
/// </summary>
|
||||
public ChecksumGeneratorBase()
|
||||
{
|
||||
_current = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the checksum generator basewith a specified value
|
||||
/// </summary>
|
||||
/// <param name="initialValue">The value to set the current checksum to</param>
|
||||
public ChecksumGeneratorBase(uint initialValue)
|
||||
{
|
||||
_current = initialValue;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the current checksum to zero
|
||||
/// </summary>
|
||||
public void Reset() { _current = 0; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current checksum value
|
||||
/// </summary>
|
||||
public uint Value { get { return _current; } }
|
||||
|
||||
/// <summary>
|
||||
/// Updates the current checksum with part of an array of bytes
|
||||
/// </summary>
|
||||
/// <param name="data">The data to update the checksum with</param>
|
||||
/// <param name="offset">Where in <c>data</c> to start updating</param>
|
||||
/// <param name="count">The number of bytes from <c>data</c> to use</param>
|
||||
/// <exception cref="ArgumentException">The sum of offset and count is larger than the length of <c>data</c></exception>
|
||||
/// <exception cref="NullReferenceException"><c>data</c> is a null reference</exception>
|
||||
/// <exception cref="ArgumentOutOfRangeException">Offset or count is negative.</exception>
|
||||
/// <remarks>All the other <c>Update</c> methods are implmeneted in terms of this one.
|
||||
/// This is therefore the only method a derived class has to implement</remarks>
|
||||
public abstract void Update(byte[] data, int offset, int count);
|
||||
|
||||
/// <summary>
|
||||
/// Updates the current checksum with an array of bytes.
|
||||
/// </summary>
|
||||
/// <param name="data">The data to update the checksum with</param>
|
||||
public void Update(byte[] data)
|
||||
{
|
||||
Update(data, 0, data.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the current checksum with the data from a string
|
||||
/// </summary>
|
||||
/// <param name="data">The string to update the checksum with</param>
|
||||
/// <remarks>The characters in the string are converted by the UTF-8 encoding</remarks>
|
||||
public void Update(string data)
|
||||
{
|
||||
Update(Encoding.UTF8.GetBytes(data));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the current checksum with the data from a string, using a specific encoding
|
||||
/// </summary>
|
||||
/// <param name="data">The string to update the checksum with</param>
|
||||
/// <param name="encoding">The encoding to use</param>
|
||||
public void Update(string data, Encoding encoding)
|
||||
{
|
||||
Update(encoding.GetBytes(data));
|
||||
}
|
||||
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region CRC32
|
||||
/// <summary>
|
||||
/// Implements a CRC32 checksum generator
|
||||
/// </summary>
|
||||
public sealed class CRC32Checksum : ChecksumGeneratorBase
|
||||
{
|
||||
#region DLL imports
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern uint crc32(uint crc, int data, uint length);
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the CRC32 checksum generator
|
||||
/// </summary>
|
||||
public CRC32Checksum() : base() {}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the CRC32 checksum generator with a specified value
|
||||
/// </summary>
|
||||
/// <param name="initialValue">The value to set the current checksum to</param>
|
||||
public CRC32Checksum(uint initialValue) : base(initialValue) {}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the current checksum with part of an array of bytes
|
||||
/// </summary>
|
||||
/// <param name="data">The data to update the checksum with</param>
|
||||
/// <param name="offset">Where in <c>data</c> to start updating</param>
|
||||
/// <param name="count">The number of bytes from <c>data</c> to use</param>
|
||||
/// <exception cref="ArgumentException">The sum of offset and count is larger than the length of <c>data</c></exception>
|
||||
/// <exception cref="NullReferenceException"><c>data</c> is a null reference</exception>
|
||||
/// <exception cref="ArgumentOutOfRangeException">Offset or count is negative.</exception>
|
||||
public override void Update(byte[] data, int offset, int count)
|
||||
{
|
||||
if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
|
||||
if ((offset+count) > data.Length) throw new ArgumentException();
|
||||
GCHandle hData = GCHandle.Alloc(data, GCHandleType.Pinned);
|
||||
try
|
||||
{
|
||||
_current = crc32(_current, hData.AddrOfPinnedObject().ToInt32()+offset, (uint)count);
|
||||
}
|
||||
finally
|
||||
{
|
||||
hData.Free();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Adler
|
||||
/// <summary>
|
||||
/// Implements a checksum generator that computes the Adler checksum on data
|
||||
/// </summary>
|
||||
public sealed class AdlerChecksum : ChecksumGeneratorBase
|
||||
{
|
||||
#region DLL imports
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern uint adler32(uint adler, int data, uint length);
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the Adler checksum generator
|
||||
/// </summary>
|
||||
public AdlerChecksum() : base() {}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the Adler checksum generator with a specified value
|
||||
/// </summary>
|
||||
/// <param name="initialValue">The value to set the current checksum to</param>
|
||||
public AdlerChecksum(uint initialValue) : base(initialValue) {}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the current checksum with part of an array of bytes
|
||||
/// </summary>
|
||||
/// <param name="data">The data to update the checksum with</param>
|
||||
/// <param name="offset">Where in <c>data</c> to start updating</param>
|
||||
/// <param name="count">The number of bytes from <c>data</c> to use</param>
|
||||
/// <exception cref="ArgumentException">The sum of offset and count is larger than the length of <c>data</c></exception>
|
||||
/// <exception cref="NullReferenceException"><c>data</c> is a null reference</exception>
|
||||
/// <exception cref="ArgumentOutOfRangeException">Offset or count is negative.</exception>
|
||||
public override void Update(byte[] data, int offset, int count)
|
||||
{
|
||||
if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
|
||||
if ((offset+count) > data.Length) throw new ArgumentException();
|
||||
GCHandle hData = GCHandle.Alloc(data, GCHandleType.Pinned);
|
||||
try
|
||||
{
|
||||
_current = adler32(_current, hData.AddrOfPinnedObject().ToInt32()+offset, (uint)count);
|
||||
}
|
||||
finally
|
||||
{
|
||||
hData.Free();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
#endregion
|
||||
|
||||
}
|
|
@ -1,83 +1,83 @@
|
|||
//
|
||||
// © Copyright Henrik Ravn 2004
|
||||
//
|
||||
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
|
||||
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace DotZLib
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// This class implements a circular buffer
|
||||
/// </summary>
|
||||
internal class CircularBuffer
|
||||
{
|
||||
#region Private data
|
||||
private int _capacity;
|
||||
private int _head;
|
||||
private int _tail;
|
||||
private int _size;
|
||||
private byte[] _buffer;
|
||||
#endregion
|
||||
|
||||
public CircularBuffer(int capacity)
|
||||
{
|
||||
Debug.Assert( capacity > 0 );
|
||||
_buffer = new byte[capacity];
|
||||
_capacity = capacity;
|
||||
_head = 0;
|
||||
_tail = 0;
|
||||
_size = 0;
|
||||
}
|
||||
|
||||
public int Size { get { return _size; } }
|
||||
|
||||
public int Put(byte[] source, int offset, int count)
|
||||
{
|
||||
Debug.Assert( count > 0 );
|
||||
int trueCount = Math.Min(count, _capacity - Size);
|
||||
for (int i = 0; i < trueCount; ++i)
|
||||
_buffer[(_tail+i) % _capacity] = source[offset+i];
|
||||
_tail += trueCount;
|
||||
_tail %= _capacity;
|
||||
_size += trueCount;
|
||||
return trueCount;
|
||||
}
|
||||
|
||||
public bool Put(byte b)
|
||||
{
|
||||
if (Size == _capacity) // no room
|
||||
return false;
|
||||
_buffer[_tail++] = b;
|
||||
_tail %= _capacity;
|
||||
++_size;
|
||||
return true;
|
||||
}
|
||||
|
||||
public int Get(byte[] destination, int offset, int count)
|
||||
{
|
||||
int trueCount = Math.Min(count,Size);
|
||||
for (int i = 0; i < trueCount; ++i)
|
||||
destination[offset + i] = _buffer[(_head+i) % _capacity];
|
||||
_head += trueCount;
|
||||
_head %= _capacity;
|
||||
_size -= trueCount;
|
||||
return trueCount;
|
||||
}
|
||||
|
||||
public int Get()
|
||||
{
|
||||
if (Size == 0)
|
||||
return -1;
|
||||
|
||||
int result = (int)_buffer[_head++ % _capacity];
|
||||
--_size;
|
||||
return result;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
//
|
||||
// © Copyright Henrik Ravn 2004
|
||||
//
|
||||
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
|
||||
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace DotZLib
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// This class implements a circular buffer
|
||||
/// </summary>
|
||||
internal class CircularBuffer
|
||||
{
|
||||
#region Private data
|
||||
private int _capacity;
|
||||
private int _head;
|
||||
private int _tail;
|
||||
private int _size;
|
||||
private byte[] _buffer;
|
||||
#endregion
|
||||
|
||||
public CircularBuffer(int capacity)
|
||||
{
|
||||
Debug.Assert( capacity > 0 );
|
||||
_buffer = new byte[capacity];
|
||||
_capacity = capacity;
|
||||
_head = 0;
|
||||
_tail = 0;
|
||||
_size = 0;
|
||||
}
|
||||
|
||||
public int Size { get { return _size; } }
|
||||
|
||||
public int Put(byte[] source, int offset, int count)
|
||||
{
|
||||
Debug.Assert( count > 0 );
|
||||
int trueCount = Math.Min(count, _capacity - Size);
|
||||
for (int i = 0; i < trueCount; ++i)
|
||||
_buffer[(_tail+i) % _capacity] = source[offset+i];
|
||||
_tail += trueCount;
|
||||
_tail %= _capacity;
|
||||
_size += trueCount;
|
||||
return trueCount;
|
||||
}
|
||||
|
||||
public bool Put(byte b)
|
||||
{
|
||||
if (Size == _capacity) // no room
|
||||
return false;
|
||||
_buffer[_tail++] = b;
|
||||
_tail %= _capacity;
|
||||
++_size;
|
||||
return true;
|
||||
}
|
||||
|
||||
public int Get(byte[] destination, int offset, int count)
|
||||
{
|
||||
int trueCount = Math.Min(count,Size);
|
||||
for (int i = 0; i < trueCount; ++i)
|
||||
destination[offset + i] = _buffer[(_head+i) % _capacity];
|
||||
_head += trueCount;
|
||||
_head %= _capacity;
|
||||
_size -= trueCount;
|
||||
return trueCount;
|
||||
}
|
||||
|
||||
public int Get()
|
||||
{
|
||||
if (Size == 0)
|
||||
return -1;
|
||||
|
||||
int result = (int)_buffer[_head++ % _capacity];
|
||||
--_size;
|
||||
return result;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,198 +1,198 @@
|
|||
//
|
||||
// © Copyright Henrik Ravn 2004
|
||||
//
|
||||
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
|
||||
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace DotZLib
|
||||
{
|
||||
/// <summary>
|
||||
/// Implements the common functionality needed for all <see cref="Codec"/>s
|
||||
/// </summary>
|
||||
public abstract class CodecBase : Codec, IDisposable
|
||||
{
|
||||
|
||||
#region Data members
|
||||
|
||||
/// <summary>
|
||||
/// Instance of the internal zlib buffer structure that is
|
||||
/// passed to all functions in the zlib dll
|
||||
/// </summary>
|
||||
internal ZStream _ztream = new ZStream();
|
||||
|
||||
/// <summary>
|
||||
/// True if the object instance has been disposed, false otherwise
|
||||
/// </summary>
|
||||
protected bool _isDisposed = false;
|
||||
|
||||
/// <summary>
|
||||
/// The size of the internal buffers
|
||||
/// </summary>
|
||||
protected const int kBufferSize = 16384;
|
||||
|
||||
private byte[] _outBuffer = new byte[kBufferSize];
|
||||
private byte[] _inBuffer = new byte[kBufferSize];
|
||||
|
||||
private GCHandle _hInput;
|
||||
private GCHandle _hOutput;
|
||||
|
||||
private uint _checksum = 0;
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <c>CodeBase</c> class.
|
||||
/// </summary>
|
||||
public CodecBase()
|
||||
{
|
||||
try
|
||||
{
|
||||
_hInput = GCHandle.Alloc(_inBuffer, GCHandleType.Pinned);
|
||||
_hOutput = GCHandle.Alloc(_outBuffer, GCHandleType.Pinned);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
CleanUp(false);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#region Codec Members
|
||||
|
||||
/// <summary>
|
||||
/// Occurs when more processed data are available.
|
||||
/// </summary>
|
||||
public event DataAvailableHandler DataAvailable;
|
||||
|
||||
/// <summary>
|
||||
/// Fires the <see cref="DataAvailable"/> event
|
||||
/// </summary>
|
||||
protected void OnDataAvailable()
|
||||
{
|
||||
if (_ztream.total_out > 0)
|
||||
{
|
||||
if (DataAvailable != null)
|
||||
DataAvailable( _outBuffer, 0, (int)_ztream.total_out);
|
||||
resetOutput();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds more data to the codec to be processed.
|
||||
/// </summary>
|
||||
/// <param name="data">Byte array containing the data to be added to the codec</param>
|
||||
/// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
|
||||
public void Add(byte[] data)
|
||||
{
|
||||
Add(data,0,data.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds more data to the codec to be processed.
|
||||
/// </summary>
|
||||
/// <param name="data">Byte array containing the data to be added to the codec</param>
|
||||
/// <param name="offset">The index of the first byte to add from <c>data</c></param>
|
||||
/// <param name="count">The number of bytes to add</param>
|
||||
/// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
|
||||
/// <remarks>This must be implemented by a derived class</remarks>
|
||||
public abstract void Add(byte[] data, int offset, int count);
|
||||
|
||||
/// <summary>
|
||||
/// Finishes up any pending data that needs to be processed and handled.
|
||||
/// </summary>
|
||||
/// <remarks>This must be implemented by a derived class</remarks>
|
||||
public abstract void Finish();
|
||||
|
||||
/// <summary>
|
||||
/// Gets the checksum of the data that has been added so far
|
||||
/// </summary>
|
||||
public uint Checksum { get { return _checksum; } }
|
||||
|
||||
#endregion
|
||||
|
||||
#region Destructor & IDisposable stuff
|
||||
|
||||
/// <summary>
|
||||
/// Destroys this instance
|
||||
/// </summary>
|
||||
~CodecBase()
|
||||
{
|
||||
CleanUp(false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Releases any unmanaged resources and calls the <see cref="CleanUp()"/> method of the derived class
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
CleanUp(true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Performs any codec specific cleanup
|
||||
/// </summary>
|
||||
/// <remarks>This must be implemented by a derived class</remarks>
|
||||
protected abstract void CleanUp();
|
||||
|
||||
// performs the release of the handles and calls the dereived CleanUp()
|
||||
private void CleanUp(bool isDisposing)
|
||||
{
|
||||
if (!_isDisposed)
|
||||
{
|
||||
CleanUp();
|
||||
if (_hInput.IsAllocated)
|
||||
_hInput.Free();
|
||||
if (_hOutput.IsAllocated)
|
||||
_hOutput.Free();
|
||||
|
||||
_isDisposed = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region Helper methods
|
||||
|
||||
/// <summary>
|
||||
/// Copies a number of bytes to the internal codec buffer - ready for proccesing
|
||||
/// </summary>
|
||||
/// <param name="data">The byte array that contains the data to copy</param>
|
||||
/// <param name="startIndex">The index of the first byte to copy</param>
|
||||
/// <param name="count">The number of bytes to copy from <c>data</c></param>
|
||||
protected void copyInput(byte[] data, int startIndex, int count)
|
||||
{
|
||||
Array.Copy(data, startIndex, _inBuffer,0, count);
|
||||
_ztream.next_in = _hInput.AddrOfPinnedObject();
|
||||
_ztream.total_in = 0;
|
||||
_ztream.avail_in = (uint)count;
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the internal output buffers to a known state - ready for processing
|
||||
/// </summary>
|
||||
protected void resetOutput()
|
||||
{
|
||||
_ztream.total_out = 0;
|
||||
_ztream.avail_out = kBufferSize;
|
||||
_ztream.next_out = _hOutput.AddrOfPinnedObject();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the running checksum property
|
||||
/// </summary>
|
||||
/// <param name="newSum">The new checksum value</param>
|
||||
protected void setChecksum(uint newSum)
|
||||
{
|
||||
_checksum = newSum;
|
||||
}
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
||||
//
|
||||
// © Copyright Henrik Ravn 2004
|
||||
//
|
||||
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
|
||||
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace DotZLib
|
||||
{
|
||||
/// <summary>
|
||||
/// Implements the common functionality needed for all <see cref="Codec"/>s
|
||||
/// </summary>
|
||||
public abstract class CodecBase : Codec, IDisposable
|
||||
{
|
||||
|
||||
#region Data members
|
||||
|
||||
/// <summary>
|
||||
/// Instance of the internal zlib buffer structure that is
|
||||
/// passed to all functions in the zlib dll
|
||||
/// </summary>
|
||||
internal ZStream _ztream = new ZStream();
|
||||
|
||||
/// <summary>
|
||||
/// True if the object instance has been disposed, false otherwise
|
||||
/// </summary>
|
||||
protected bool _isDisposed = false;
|
||||
|
||||
/// <summary>
|
||||
/// The size of the internal buffers
|
||||
/// </summary>
|
||||
protected const int kBufferSize = 16384;
|
||||
|
||||
private byte[] _outBuffer = new byte[kBufferSize];
|
||||
private byte[] _inBuffer = new byte[kBufferSize];
|
||||
|
||||
private GCHandle _hInput;
|
||||
private GCHandle _hOutput;
|
||||
|
||||
private uint _checksum = 0;
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <c>CodeBase</c> class.
|
||||
/// </summary>
|
||||
public CodecBase()
|
||||
{
|
||||
try
|
||||
{
|
||||
_hInput = GCHandle.Alloc(_inBuffer, GCHandleType.Pinned);
|
||||
_hOutput = GCHandle.Alloc(_outBuffer, GCHandleType.Pinned);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
CleanUp(false);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#region Codec Members
|
||||
|
||||
/// <summary>
|
||||
/// Occurs when more processed data are available.
|
||||
/// </summary>
|
||||
public event DataAvailableHandler DataAvailable;
|
||||
|
||||
/// <summary>
|
||||
/// Fires the <see cref="DataAvailable"/> event
|
||||
/// </summary>
|
||||
protected void OnDataAvailable()
|
||||
{
|
||||
if (_ztream.total_out > 0)
|
||||
{
|
||||
if (DataAvailable != null)
|
||||
DataAvailable( _outBuffer, 0, (int)_ztream.total_out);
|
||||
resetOutput();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds more data to the codec to be processed.
|
||||
/// </summary>
|
||||
/// <param name="data">Byte array containing the data to be added to the codec</param>
|
||||
/// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
|
||||
public void Add(byte[] data)
|
||||
{
|
||||
Add(data,0,data.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds more data to the codec to be processed.
|
||||
/// </summary>
|
||||
/// <param name="data">Byte array containing the data to be added to the codec</param>
|
||||
/// <param name="offset">The index of the first byte to add from <c>data</c></param>
|
||||
/// <param name="count">The number of bytes to add</param>
|
||||
/// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
|
||||
/// <remarks>This must be implemented by a derived class</remarks>
|
||||
public abstract void Add(byte[] data, int offset, int count);
|
||||
|
||||
/// <summary>
|
||||
/// Finishes up any pending data that needs to be processed and handled.
|
||||
/// </summary>
|
||||
/// <remarks>This must be implemented by a derived class</remarks>
|
||||
public abstract void Finish();
|
||||
|
||||
/// <summary>
|
||||
/// Gets the checksum of the data that has been added so far
|
||||
/// </summary>
|
||||
public uint Checksum { get { return _checksum; } }
|
||||
|
||||
#endregion
|
||||
|
||||
#region Destructor & IDisposable stuff
|
||||
|
||||
/// <summary>
|
||||
/// Destroys this instance
|
||||
/// </summary>
|
||||
~CodecBase()
|
||||
{
|
||||
CleanUp(false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Releases any unmanaged resources and calls the <see cref="CleanUp()"/> method of the derived class
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
CleanUp(true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Performs any codec specific cleanup
|
||||
/// </summary>
|
||||
/// <remarks>This must be implemented by a derived class</remarks>
|
||||
protected abstract void CleanUp();
|
||||
|
||||
// performs the release of the handles and calls the dereived CleanUp()
|
||||
private void CleanUp(bool isDisposing)
|
||||
{
|
||||
if (!_isDisposed)
|
||||
{
|
||||
CleanUp();
|
||||
if (_hInput.IsAllocated)
|
||||
_hInput.Free();
|
||||
if (_hOutput.IsAllocated)
|
||||
_hOutput.Free();
|
||||
|
||||
_isDisposed = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region Helper methods
|
||||
|
||||
/// <summary>
|
||||
/// Copies a number of bytes to the internal codec buffer - ready for proccesing
|
||||
/// </summary>
|
||||
/// <param name="data">The byte array that contains the data to copy</param>
|
||||
/// <param name="startIndex">The index of the first byte to copy</param>
|
||||
/// <param name="count">The number of bytes to copy from <c>data</c></param>
|
||||
protected void copyInput(byte[] data, int startIndex, int count)
|
||||
{
|
||||
Array.Copy(data, startIndex, _inBuffer,0, count);
|
||||
_ztream.next_in = _hInput.AddrOfPinnedObject();
|
||||
_ztream.total_in = 0;
|
||||
_ztream.avail_in = (uint)count;
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the internal output buffers to a known state - ready for processing
|
||||
/// </summary>
|
||||
protected void resetOutput()
|
||||
{
|
||||
_ztream.total_out = 0;
|
||||
_ztream.avail_out = kBufferSize;
|
||||
_ztream.next_out = _hOutput.AddrOfPinnedObject();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the running checksum property
|
||||
/// </summary>
|
||||
/// <param name="newSum">The new checksum value</param>
|
||||
protected void setChecksum(uint newSum)
|
||||
{
|
||||
_checksum = newSum;
|
||||
}
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,106 +1,106 @@
|
|||
//
|
||||
// © Copyright Henrik Ravn 2004
|
||||
//
|
||||
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
|
||||
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace DotZLib
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Implements a data compressor, using the deflate algorithm in the ZLib dll
|
||||
/// </summary>
|
||||
public sealed class Deflater : CodecBase
|
||||
{
|
||||
#region Dll imports
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)]
|
||||
private static extern int deflateInit_(ref ZStream sz, int level, string vs, int size);
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern int deflate(ref ZStream sz, int flush);
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern int deflateReset(ref ZStream sz);
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern int deflateEnd(ref ZStream sz);
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Constructs an new instance of the <c>Deflater</c>
|
||||
/// </summary>
|
||||
/// <param name="level">The compression level to use for this <c>Deflater</c></param>
|
||||
public Deflater(CompressLevel level) : base()
|
||||
{
|
||||
int retval = deflateInit_(ref _ztream, (int)level, Info.Version, Marshal.SizeOf(_ztream));
|
||||
if (retval != 0)
|
||||
throw new ZLibException(retval, "Could not initialize deflater");
|
||||
|
||||
resetOutput();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds more data to the codec to be processed.
|
||||
/// </summary>
|
||||
/// <param name="data">Byte array containing the data to be added to the codec</param>
|
||||
/// <param name="offset">The index of the first byte to add from <c>data</c></param>
|
||||
/// <param name="count">The number of bytes to add</param>
|
||||
/// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
|
||||
public override void Add(byte[] data, int offset, int count)
|
||||
{
|
||||
if (data == null) throw new ArgumentNullException();
|
||||
if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
|
||||
if ((offset+count) > data.Length) throw new ArgumentException();
|
||||
|
||||
int total = count;
|
||||
int inputIndex = offset;
|
||||
int err = 0;
|
||||
|
||||
while (err >= 0 && inputIndex < total)
|
||||
{
|
||||
copyInput(data, inputIndex, Math.Min(total - inputIndex, kBufferSize));
|
||||
while (err >= 0 && _ztream.avail_in > 0)
|
||||
{
|
||||
err = deflate(ref _ztream, (int)FlushTypes.None);
|
||||
if (err == 0)
|
||||
while (_ztream.avail_out == 0)
|
||||
{
|
||||
OnDataAvailable();
|
||||
err = deflate(ref _ztream, (int)FlushTypes.None);
|
||||
}
|
||||
inputIndex += (int)_ztream.total_in;
|
||||
}
|
||||
}
|
||||
setChecksum( _ztream.adler );
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Finishes up any pending data that needs to be processed and handled.
|
||||
/// </summary>
|
||||
public override void Finish()
|
||||
{
|
||||
int err;
|
||||
do
|
||||
{
|
||||
err = deflate(ref _ztream, (int)FlushTypes.Finish);
|
||||
OnDataAvailable();
|
||||
}
|
||||
while (err == 0);
|
||||
setChecksum( _ztream.adler );
|
||||
deflateReset(ref _ztream);
|
||||
resetOutput();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Closes the internal zlib deflate stream
|
||||
/// </summary>
|
||||
protected override void CleanUp() { deflateEnd(ref _ztream); }
|
||||
|
||||
}
|
||||
}
|
||||
//
|
||||
// © Copyright Henrik Ravn 2004
|
||||
//
|
||||
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
|
||||
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace DotZLib
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Implements a data compressor, using the deflate algorithm in the ZLib dll
|
||||
/// </summary>
|
||||
public sealed class Deflater : CodecBase
|
||||
{
|
||||
#region Dll imports
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)]
|
||||
private static extern int deflateInit_(ref ZStream sz, int level, string vs, int size);
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern int deflate(ref ZStream sz, int flush);
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern int deflateReset(ref ZStream sz);
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern int deflateEnd(ref ZStream sz);
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Constructs an new instance of the <c>Deflater</c>
|
||||
/// </summary>
|
||||
/// <param name="level">The compression level to use for this <c>Deflater</c></param>
|
||||
public Deflater(CompressLevel level) : base()
|
||||
{
|
||||
int retval = deflateInit_(ref _ztream, (int)level, Info.Version, Marshal.SizeOf(_ztream));
|
||||
if (retval != 0)
|
||||
throw new ZLibException(retval, "Could not initialize deflater");
|
||||
|
||||
resetOutput();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds more data to the codec to be processed.
|
||||
/// </summary>
|
||||
/// <param name="data">Byte array containing the data to be added to the codec</param>
|
||||
/// <param name="offset">The index of the first byte to add from <c>data</c></param>
|
||||
/// <param name="count">The number of bytes to add</param>
|
||||
/// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
|
||||
public override void Add(byte[] data, int offset, int count)
|
||||
{
|
||||
if (data == null) throw new ArgumentNullException();
|
||||
if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
|
||||
if ((offset+count) > data.Length) throw new ArgumentException();
|
||||
|
||||
int total = count;
|
||||
int inputIndex = offset;
|
||||
int err = 0;
|
||||
|
||||
while (err >= 0 && inputIndex < total)
|
||||
{
|
||||
copyInput(data, inputIndex, Math.Min(total - inputIndex, kBufferSize));
|
||||
while (err >= 0 && _ztream.avail_in > 0)
|
||||
{
|
||||
err = deflate(ref _ztream, (int)FlushTypes.None);
|
||||
if (err == 0)
|
||||
while (_ztream.avail_out == 0)
|
||||
{
|
||||
OnDataAvailable();
|
||||
err = deflate(ref _ztream, (int)FlushTypes.None);
|
||||
}
|
||||
inputIndex += (int)_ztream.total_in;
|
||||
}
|
||||
}
|
||||
setChecksum( _ztream.adler );
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Finishes up any pending data that needs to be processed and handled.
|
||||
/// </summary>
|
||||
public override void Finish()
|
||||
{
|
||||
int err;
|
||||
do
|
||||
{
|
||||
err = deflate(ref _ztream, (int)FlushTypes.Finish);
|
||||
OnDataAvailable();
|
||||
}
|
||||
while (err == 0);
|
||||
setChecksum( _ztream.adler );
|
||||
deflateReset(ref _ztream);
|
||||
resetOutput();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Closes the internal zlib deflate stream
|
||||
/// </summary>
|
||||
protected override void CleanUp() { deflateEnd(ref _ztream); }
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,288 +1,288 @@
|
|||
//
|
||||
// © Copyright Henrik Ravn 2004
|
||||
//
|
||||
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
|
||||
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
|
||||
namespace DotZLib
|
||||
{
|
||||
|
||||
#region Internal types
|
||||
|
||||
/// <summary>
|
||||
/// Defines constants for the various flush types used with zlib
|
||||
/// </summary>
|
||||
internal enum FlushTypes
|
||||
{
|
||||
None, Partial, Sync, Full, Finish, Block
|
||||
}
|
||||
|
||||
#region ZStream structure
|
||||
// internal mapping of the zlib zstream structure for marshalling
|
||||
[StructLayoutAttribute(LayoutKind.Sequential, Pack=4, Size=0, CharSet=CharSet.Ansi)]
|
||||
internal struct ZStream
|
||||
{
|
||||
public IntPtr next_in;
|
||||
public uint avail_in;
|
||||
public uint total_in;
|
||||
|
||||
public IntPtr next_out;
|
||||
public uint avail_out;
|
||||
public uint total_out;
|
||||
|
||||
[MarshalAs(UnmanagedType.LPStr)]
|
||||
string msg;
|
||||
uint state;
|
||||
|
||||
uint zalloc;
|
||||
uint zfree;
|
||||
uint opaque;
|
||||
|
||||
int data_type;
|
||||
public uint adler;
|
||||
uint reserved;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#endregion
|
||||
|
||||
#region Public enums
|
||||
/// <summary>
|
||||
/// Defines constants for the available compression levels in zlib
|
||||
/// </summary>
|
||||
public enum CompressLevel : int
|
||||
{
|
||||
/// <summary>
|
||||
/// The default compression level with a reasonable compromise between compression and speed
|
||||
/// </summary>
|
||||
Default = -1,
|
||||
/// <summary>
|
||||
/// No compression at all. The data are passed straight through.
|
||||
/// </summary>
|
||||
None = 0,
|
||||
/// <summary>
|
||||
/// The maximum compression rate available.
|
||||
/// </summary>
|
||||
Best = 9,
|
||||
/// <summary>
|
||||
/// The fastest available compression level.
|
||||
/// </summary>
|
||||
Fastest = 1
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Exception classes
|
||||
/// <summary>
|
||||
/// The exception that is thrown when an error occurs on the zlib dll
|
||||
/// </summary>
|
||||
public class ZLibException : ApplicationException
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="ZLibException"/> class with a specified
|
||||
/// error message and error code
|
||||
/// </summary>
|
||||
/// <param name="errorCode">The zlib error code that caused the exception</param>
|
||||
/// <param name="msg">A message that (hopefully) describes the error</param>
|
||||
public ZLibException(int errorCode, string msg) : base(String.Format("ZLib error {0} {1}", errorCode, msg))
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="ZLibException"/> class with a specified
|
||||
/// error code
|
||||
/// </summary>
|
||||
/// <param name="errorCode">The zlib error code that caused the exception</param>
|
||||
public ZLibException(int errorCode) : base(String.Format("ZLib error {0}", errorCode))
|
||||
{
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Interfaces
|
||||
|
||||
/// <summary>
|
||||
/// Declares methods and properties that enables a running checksum to be calculated
|
||||
/// </summary>
|
||||
public interface ChecksumGenerator
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the current value of the checksum
|
||||
/// </summary>
|
||||
uint Value { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Clears the current checksum to 0
|
||||
/// </summary>
|
||||
void Reset();
|
||||
|
||||
/// <summary>
|
||||
/// Updates the current checksum with an array of bytes
|
||||
/// </summary>
|
||||
/// <param name="data">The data to update the checksum with</param>
|
||||
void Update(byte[] data);
|
||||
|
||||
/// <summary>
|
||||
/// Updates the current checksum with part of an array of bytes
|
||||
/// </summary>
|
||||
/// <param name="data">The data to update the checksum with</param>
|
||||
/// <param name="offset">Where in <c>data</c> to start updating</param>
|
||||
/// <param name="count">The number of bytes from <c>data</c> to use</param>
|
||||
/// <exception cref="ArgumentException">The sum of offset and count is larger than the length of <c>data</c></exception>
|
||||
/// <exception cref="ArgumentNullException"><c>data</c> is a null reference</exception>
|
||||
/// <exception cref="ArgumentOutOfRangeException">Offset or count is negative.</exception>
|
||||
void Update(byte[] data, int offset, int count);
|
||||
|
||||
/// <summary>
|
||||
/// Updates the current checksum with the data from a string
|
||||
/// </summary>
|
||||
/// <param name="data">The string to update the checksum with</param>
|
||||
/// <remarks>The characters in the string are converted by the UTF-8 encoding</remarks>
|
||||
void Update(string data);
|
||||
|
||||
/// <summary>
|
||||
/// Updates the current checksum with the data from a string, using a specific encoding
|
||||
/// </summary>
|
||||
/// <param name="data">The string to update the checksum with</param>
|
||||
/// <param name="encoding">The encoding to use</param>
|
||||
void Update(string data, Encoding encoding);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Represents the method that will be called from a codec when new data
|
||||
/// are available.
|
||||
/// </summary>
|
||||
/// <paramref name="data">The byte array containing the processed data</paramref>
|
||||
/// <paramref name="startIndex">The index of the first processed byte in <c>data</c></paramref>
|
||||
/// <paramref name="count">The number of processed bytes available</paramref>
|
||||
/// <remarks>On return from this method, the data may be overwritten, so grab it while you can.
|
||||
/// You cannot assume that startIndex will be zero.
|
||||
/// </remarks>
|
||||
public delegate void DataAvailableHandler(byte[] data, int startIndex, int count);
|
||||
|
||||
/// <summary>
|
||||
/// Declares methods and events for implementing compressors/decompressors
|
||||
/// </summary>
|
||||
public interface Codec
|
||||
{
|
||||
/// <summary>
|
||||
/// Occurs when more processed data are available.
|
||||
/// </summary>
|
||||
event DataAvailableHandler DataAvailable;
|
||||
|
||||
/// <summary>
|
||||
/// Adds more data to the codec to be processed.
|
||||
/// </summary>
|
||||
/// <param name="data">Byte array containing the data to be added to the codec</param>
|
||||
/// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
|
||||
void Add(byte[] data);
|
||||
|
||||
/// <summary>
|
||||
/// Adds more data to the codec to be processed.
|
||||
/// </summary>
|
||||
/// <param name="data">Byte array containing the data to be added to the codec</param>
|
||||
/// <param name="offset">The index of the first byte to add from <c>data</c></param>
|
||||
/// <param name="count">The number of bytes to add</param>
|
||||
/// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
|
||||
void Add(byte[] data, int offset, int count);
|
||||
|
||||
/// <summary>
|
||||
/// Finishes up any pending data that needs to be processed and handled.
|
||||
/// </summary>
|
||||
void Finish();
|
||||
|
||||
/// <summary>
|
||||
/// Gets the checksum of the data that has been added so far
|
||||
/// </summary>
|
||||
uint Checksum { get; }
|
||||
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Classes
|
||||
/// <summary>
|
||||
/// Encapsulates general information about the ZLib library
|
||||
/// </summary>
|
||||
public class Info
|
||||
{
|
||||
#region DLL imports
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern uint zlibCompileFlags();
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern string zlibVersion();
|
||||
#endregion
|
||||
|
||||
#region Private stuff
|
||||
private uint _flags;
|
||||
|
||||
// helper function that unpacks a bitsize mask
|
||||
private static int bitSize(uint bits)
|
||||
{
|
||||
switch (bits)
|
||||
{
|
||||
case 0: return 16;
|
||||
case 1: return 32;
|
||||
case 2: return 64;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Constructs an instance of the <c>Info</c> class.
|
||||
/// </summary>
|
||||
public Info()
|
||||
{
|
||||
_flags = zlibCompileFlags();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// True if the library is compiled with debug info
|
||||
/// </summary>
|
||||
public bool HasDebugInfo { get { return 0 != (_flags & 0x100); } }
|
||||
|
||||
/// <summary>
|
||||
/// True if the library is compiled with assembly optimizations
|
||||
/// </summary>
|
||||
public bool UsesAssemblyCode { get { return 0 != (_flags & 0x200); } }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the size of the unsigned int that was compiled into Zlib
|
||||
/// </summary>
|
||||
public int SizeOfUInt { get { return bitSize(_flags & 3); } }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the size of the unsigned long that was compiled into Zlib
|
||||
/// </summary>
|
||||
public int SizeOfULong { get { return bitSize((_flags >> 2) & 3); } }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the size of the pointers that were compiled into Zlib
|
||||
/// </summary>
|
||||
public int SizeOfPointer { get { return bitSize((_flags >> 4) & 3); } }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the size of the z_off_t type that was compiled into Zlib
|
||||
/// </summary>
|
||||
public int SizeOfOffset { get { return bitSize((_flags >> 6) & 3); } }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the version of ZLib as a string, e.g. "1.2.1"
|
||||
/// </summary>
|
||||
public static string Version { get { return zlibVersion(); } }
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
//
|
||||
// © Copyright Henrik Ravn 2004
|
||||
//
|
||||
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
|
||||
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
|
||||
namespace DotZLib
|
||||
{
|
||||
|
||||
#region Internal types
|
||||
|
||||
/// <summary>
|
||||
/// Defines constants for the various flush types used with zlib
|
||||
/// </summary>
|
||||
internal enum FlushTypes
|
||||
{
|
||||
None, Partial, Sync, Full, Finish, Block
|
||||
}
|
||||
|
||||
#region ZStream structure
|
||||
// internal mapping of the zlib zstream structure for marshalling
|
||||
[StructLayoutAttribute(LayoutKind.Sequential, Pack=4, Size=0, CharSet=CharSet.Ansi)]
|
||||
internal struct ZStream
|
||||
{
|
||||
public IntPtr next_in;
|
||||
public uint avail_in;
|
||||
public uint total_in;
|
||||
|
||||
public IntPtr next_out;
|
||||
public uint avail_out;
|
||||
public uint total_out;
|
||||
|
||||
[MarshalAs(UnmanagedType.LPStr)]
|
||||
string msg;
|
||||
uint state;
|
||||
|
||||
uint zalloc;
|
||||
uint zfree;
|
||||
uint opaque;
|
||||
|
||||
int data_type;
|
||||
public uint adler;
|
||||
uint reserved;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#endregion
|
||||
|
||||
#region Public enums
|
||||
/// <summary>
|
||||
/// Defines constants for the available compression levels in zlib
|
||||
/// </summary>
|
||||
public enum CompressLevel : int
|
||||
{
|
||||
/// <summary>
|
||||
/// The default compression level with a reasonable compromise between compression and speed
|
||||
/// </summary>
|
||||
Default = -1,
|
||||
/// <summary>
|
||||
/// No compression at all. The data are passed straight through.
|
||||
/// </summary>
|
||||
None = 0,
|
||||
/// <summary>
|
||||
/// The maximum compression rate available.
|
||||
/// </summary>
|
||||
Best = 9,
|
||||
/// <summary>
|
||||
/// The fastest available compression level.
|
||||
/// </summary>
|
||||
Fastest = 1
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Exception classes
|
||||
/// <summary>
|
||||
/// The exception that is thrown when an error occurs on the zlib dll
|
||||
/// </summary>
|
||||
public class ZLibException : ApplicationException
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="ZLibException"/> class with a specified
|
||||
/// error message and error code
|
||||
/// </summary>
|
||||
/// <param name="errorCode">The zlib error code that caused the exception</param>
|
||||
/// <param name="msg">A message that (hopefully) describes the error</param>
|
||||
public ZLibException(int errorCode, string msg) : base(String.Format("ZLib error {0} {1}", errorCode, msg))
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="ZLibException"/> class with a specified
|
||||
/// error code
|
||||
/// </summary>
|
||||
/// <param name="errorCode">The zlib error code that caused the exception</param>
|
||||
public ZLibException(int errorCode) : base(String.Format("ZLib error {0}", errorCode))
|
||||
{
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Interfaces
|
||||
|
||||
/// <summary>
|
||||
/// Declares methods and properties that enables a running checksum to be calculated
|
||||
/// </summary>
|
||||
public interface ChecksumGenerator
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the current value of the checksum
|
||||
/// </summary>
|
||||
uint Value { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Clears the current checksum to 0
|
||||
/// </summary>
|
||||
void Reset();
|
||||
|
||||
/// <summary>
|
||||
/// Updates the current checksum with an array of bytes
|
||||
/// </summary>
|
||||
/// <param name="data">The data to update the checksum with</param>
|
||||
void Update(byte[] data);
|
||||
|
||||
/// <summary>
|
||||
/// Updates the current checksum with part of an array of bytes
|
||||
/// </summary>
|
||||
/// <param name="data">The data to update the checksum with</param>
|
||||
/// <param name="offset">Where in <c>data</c> to start updating</param>
|
||||
/// <param name="count">The number of bytes from <c>data</c> to use</param>
|
||||
/// <exception cref="ArgumentException">The sum of offset and count is larger than the length of <c>data</c></exception>
|
||||
/// <exception cref="ArgumentNullException"><c>data</c> is a null reference</exception>
|
||||
/// <exception cref="ArgumentOutOfRangeException">Offset or count is negative.</exception>
|
||||
void Update(byte[] data, int offset, int count);
|
||||
|
||||
/// <summary>
|
||||
/// Updates the current checksum with the data from a string
|
||||
/// </summary>
|
||||
/// <param name="data">The string to update the checksum with</param>
|
||||
/// <remarks>The characters in the string are converted by the UTF-8 encoding</remarks>
|
||||
void Update(string data);
|
||||
|
||||
/// <summary>
|
||||
/// Updates the current checksum with the data from a string, using a specific encoding
|
||||
/// </summary>
|
||||
/// <param name="data">The string to update the checksum with</param>
|
||||
/// <param name="encoding">The encoding to use</param>
|
||||
void Update(string data, Encoding encoding);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Represents the method that will be called from a codec when new data
|
||||
/// are available.
|
||||
/// </summary>
|
||||
/// <paramref name="data">The byte array containing the processed data</paramref>
|
||||
/// <paramref name="startIndex">The index of the first processed byte in <c>data</c></paramref>
|
||||
/// <paramref name="count">The number of processed bytes available</paramref>
|
||||
/// <remarks>On return from this method, the data may be overwritten, so grab it while you can.
|
||||
/// You cannot assume that startIndex will be zero.
|
||||
/// </remarks>
|
||||
public delegate void DataAvailableHandler(byte[] data, int startIndex, int count);
|
||||
|
||||
/// <summary>
|
||||
/// Declares methods and events for implementing compressors/decompressors
|
||||
/// </summary>
|
||||
public interface Codec
|
||||
{
|
||||
/// <summary>
|
||||
/// Occurs when more processed data are available.
|
||||
/// </summary>
|
||||
event DataAvailableHandler DataAvailable;
|
||||
|
||||
/// <summary>
|
||||
/// Adds more data to the codec to be processed.
|
||||
/// </summary>
|
||||
/// <param name="data">Byte array containing the data to be added to the codec</param>
|
||||
/// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
|
||||
void Add(byte[] data);
|
||||
|
||||
/// <summary>
|
||||
/// Adds more data to the codec to be processed.
|
||||
/// </summary>
|
||||
/// <param name="data">Byte array containing the data to be added to the codec</param>
|
||||
/// <param name="offset">The index of the first byte to add from <c>data</c></param>
|
||||
/// <param name="count">The number of bytes to add</param>
|
||||
/// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
|
||||
void Add(byte[] data, int offset, int count);
|
||||
|
||||
/// <summary>
|
||||
/// Finishes up any pending data that needs to be processed and handled.
|
||||
/// </summary>
|
||||
void Finish();
|
||||
|
||||
/// <summary>
|
||||
/// Gets the checksum of the data that has been added so far
|
||||
/// </summary>
|
||||
uint Checksum { get; }
|
||||
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Classes
|
||||
/// <summary>
|
||||
/// Encapsulates general information about the ZLib library
|
||||
/// </summary>
|
||||
public class Info
|
||||
{
|
||||
#region DLL imports
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern uint zlibCompileFlags();
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern string zlibVersion();
|
||||
#endregion
|
||||
|
||||
#region Private stuff
|
||||
private uint _flags;
|
||||
|
||||
// helper function that unpacks a bitsize mask
|
||||
private static int bitSize(uint bits)
|
||||
{
|
||||
switch (bits)
|
||||
{
|
||||
case 0: return 16;
|
||||
case 1: return 32;
|
||||
case 2: return 64;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Constructs an instance of the <c>Info</c> class.
|
||||
/// </summary>
|
||||
public Info()
|
||||
{
|
||||
_flags = zlibCompileFlags();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// True if the library is compiled with debug info
|
||||
/// </summary>
|
||||
public bool HasDebugInfo { get { return 0 != (_flags & 0x100); } }
|
||||
|
||||
/// <summary>
|
||||
/// True if the library is compiled with assembly optimizations
|
||||
/// </summary>
|
||||
public bool UsesAssemblyCode { get { return 0 != (_flags & 0x200); } }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the size of the unsigned int that was compiled into Zlib
|
||||
/// </summary>
|
||||
public int SizeOfUInt { get { return bitSize(_flags & 3); } }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the size of the unsigned long that was compiled into Zlib
|
||||
/// </summary>
|
||||
public int SizeOfULong { get { return bitSize((_flags >> 2) & 3); } }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the size of the pointers that were compiled into Zlib
|
||||
/// </summary>
|
||||
public int SizeOfPointer { get { return bitSize((_flags >> 4) & 3); } }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the size of the z_off_t type that was compiled into Zlib
|
||||
/// </summary>
|
||||
public int SizeOfOffset { get { return bitSize((_flags >> 6) & 3); } }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the version of ZLib as a string, e.g. "1.2.1"
|
||||
/// </summary>
|
||||
public static string Version { get { return zlibVersion(); } }
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
|
|
|
@ -1,141 +1,141 @@
|
|||
<VisualStudioProject>
|
||||
<CSHARP
|
||||
ProjectType = "Local"
|
||||
ProductVersion = "7.10.3077"
|
||||
SchemaVersion = "2.0"
|
||||
ProjectGuid = "{BB1EE0B1-1808-46CB-B786-949D91117FC5}"
|
||||
>
|
||||
<Build>
|
||||
<Settings
|
||||
ApplicationIcon = ""
|
||||
AssemblyKeyContainerName = ""
|
||||
AssemblyName = "DotZLib"
|
||||
AssemblyOriginatorKeyFile = ""
|
||||
DefaultClientScript = "JScript"
|
||||
DefaultHTMLPageLayout = "Grid"
|
||||
DefaultTargetSchema = "IE50"
|
||||
DelaySign = "false"
|
||||
OutputType = "Library"
|
||||
PreBuildEvent = ""
|
||||
PostBuildEvent = ""
|
||||
RootNamespace = "DotZLib"
|
||||
RunPostBuildEvent = "OnBuildSuccess"
|
||||
StartupObject = ""
|
||||
>
|
||||
<Config
|
||||
Name = "Debug"
|
||||
AllowUnsafeBlocks = "false"
|
||||
BaseAddress = "285212672"
|
||||
CheckForOverflowUnderflow = "false"
|
||||
ConfigurationOverrideFile = ""
|
||||
DefineConstants = "DEBUG;TRACE"
|
||||
DocumentationFile = "docs\DotZLib.xml"
|
||||
DebugSymbols = "true"
|
||||
FileAlignment = "4096"
|
||||
IncrementalBuild = "false"
|
||||
NoStdLib = "false"
|
||||
NoWarn = "1591"
|
||||
Optimize = "false"
|
||||
OutputPath = "bin\Debug\"
|
||||
RegisterForComInterop = "false"
|
||||
RemoveIntegerChecks = "false"
|
||||
TreatWarningsAsErrors = "false"
|
||||
WarningLevel = "4"
|
||||
/>
|
||||
<Config
|
||||
Name = "Release"
|
||||
AllowUnsafeBlocks = "false"
|
||||
BaseAddress = "285212672"
|
||||
CheckForOverflowUnderflow = "false"
|
||||
ConfigurationOverrideFile = ""
|
||||
DefineConstants = "TRACE"
|
||||
DocumentationFile = "docs\DotZLib.xml"
|
||||
DebugSymbols = "false"
|
||||
FileAlignment = "4096"
|
||||
IncrementalBuild = "false"
|
||||
NoStdLib = "false"
|
||||
NoWarn = ""
|
||||
Optimize = "true"
|
||||
OutputPath = "bin\Release\"
|
||||
RegisterForComInterop = "false"
|
||||
RemoveIntegerChecks = "false"
|
||||
TreatWarningsAsErrors = "false"
|
||||
WarningLevel = "4"
|
||||
/>
|
||||
</Settings>
|
||||
<References>
|
||||
<Reference
|
||||
Name = "System"
|
||||
AssemblyName = "System"
|
||||
HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.1.4322\System.dll"
|
||||
/>
|
||||
<Reference
|
||||
Name = "System.Data"
|
||||
AssemblyName = "System.Data"
|
||||
HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.1.4322\System.Data.dll"
|
||||
/>
|
||||
<Reference
|
||||
Name = "System.XML"
|
||||
AssemblyName = "System.Xml"
|
||||
HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.1.4322\System.XML.dll"
|
||||
/>
|
||||
<Reference
|
||||
Name = "nunit.framework"
|
||||
AssemblyName = "nunit.framework"
|
||||
HintPath = "E:\apps\NUnit V2.1\\bin\nunit.framework.dll"
|
||||
AssemblyFolderKey = "hklm\dn\nunit.framework"
|
||||
/>
|
||||
</References>
|
||||
</Build>
|
||||
<Files>
|
||||
<Include>
|
||||
<File
|
||||
RelPath = "AssemblyInfo.cs"
|
||||
SubType = "Code"
|
||||
BuildAction = "Compile"
|
||||
/>
|
||||
<File
|
||||
RelPath = "ChecksumImpl.cs"
|
||||
SubType = "Code"
|
||||
BuildAction = "Compile"
|
||||
/>
|
||||
<File
|
||||
RelPath = "CircularBuffer.cs"
|
||||
SubType = "Code"
|
||||
BuildAction = "Compile"
|
||||
/>
|
||||
<File
|
||||
RelPath = "CodecBase.cs"
|
||||
SubType = "Code"
|
||||
BuildAction = "Compile"
|
||||
/>
|
||||
<File
|
||||
RelPath = "Deflater.cs"
|
||||
SubType = "Code"
|
||||
BuildAction = "Compile"
|
||||
/>
|
||||
<File
|
||||
RelPath = "DotZLib.cs"
|
||||
SubType = "Code"
|
||||
BuildAction = "Compile"
|
||||
/>
|
||||
<File
|
||||
RelPath = "GZipStream.cs"
|
||||
SubType = "Code"
|
||||
BuildAction = "Compile"
|
||||
/>
|
||||
<File
|
||||
RelPath = "Inflater.cs"
|
||||
SubType = "Code"
|
||||
BuildAction = "Compile"
|
||||
/>
|
||||
<File
|
||||
RelPath = "UnitTests.cs"
|
||||
SubType = "Code"
|
||||
BuildAction = "Compile"
|
||||
/>
|
||||
</Include>
|
||||
</Files>
|
||||
</CSHARP>
|
||||
</VisualStudioProject>
|
||||
|
||||
<VisualStudioProject>
|
||||
<CSHARP
|
||||
ProjectType = "Local"
|
||||
ProductVersion = "7.10.3077"
|
||||
SchemaVersion = "2.0"
|
||||
ProjectGuid = "{BB1EE0B1-1808-46CB-B786-949D91117FC5}"
|
||||
>
|
||||
<Build>
|
||||
<Settings
|
||||
ApplicationIcon = ""
|
||||
AssemblyKeyContainerName = ""
|
||||
AssemblyName = "DotZLib"
|
||||
AssemblyOriginatorKeyFile = ""
|
||||
DefaultClientScript = "JScript"
|
||||
DefaultHTMLPageLayout = "Grid"
|
||||
DefaultTargetSchema = "IE50"
|
||||
DelaySign = "false"
|
||||
OutputType = "Library"
|
||||
PreBuildEvent = ""
|
||||
PostBuildEvent = ""
|
||||
RootNamespace = "DotZLib"
|
||||
RunPostBuildEvent = "OnBuildSuccess"
|
||||
StartupObject = ""
|
||||
>
|
||||
<Config
|
||||
Name = "Debug"
|
||||
AllowUnsafeBlocks = "false"
|
||||
BaseAddress = "285212672"
|
||||
CheckForOverflowUnderflow = "false"
|
||||
ConfigurationOverrideFile = ""
|
||||
DefineConstants = "DEBUG;TRACE"
|
||||
DocumentationFile = "docs\DotZLib.xml"
|
||||
DebugSymbols = "true"
|
||||
FileAlignment = "4096"
|
||||
IncrementalBuild = "false"
|
||||
NoStdLib = "false"
|
||||
NoWarn = "1591"
|
||||
Optimize = "false"
|
||||
OutputPath = "bin\Debug\"
|
||||
RegisterForComInterop = "false"
|
||||
RemoveIntegerChecks = "false"
|
||||
TreatWarningsAsErrors = "false"
|
||||
WarningLevel = "4"
|
||||
/>
|
||||
<Config
|
||||
Name = "Release"
|
||||
AllowUnsafeBlocks = "false"
|
||||
BaseAddress = "285212672"
|
||||
CheckForOverflowUnderflow = "false"
|
||||
ConfigurationOverrideFile = ""
|
||||
DefineConstants = "TRACE"
|
||||
DocumentationFile = "docs\DotZLib.xml"
|
||||
DebugSymbols = "false"
|
||||
FileAlignment = "4096"
|
||||
IncrementalBuild = "false"
|
||||
NoStdLib = "false"
|
||||
NoWarn = ""
|
||||
Optimize = "true"
|
||||
OutputPath = "bin\Release\"
|
||||
RegisterForComInterop = "false"
|
||||
RemoveIntegerChecks = "false"
|
||||
TreatWarningsAsErrors = "false"
|
||||
WarningLevel = "4"
|
||||
/>
|
||||
</Settings>
|
||||
<References>
|
||||
<Reference
|
||||
Name = "System"
|
||||
AssemblyName = "System"
|
||||
HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.1.4322\System.dll"
|
||||
/>
|
||||
<Reference
|
||||
Name = "System.Data"
|
||||
AssemblyName = "System.Data"
|
||||
HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.1.4322\System.Data.dll"
|
||||
/>
|
||||
<Reference
|
||||
Name = "System.XML"
|
||||
AssemblyName = "System.Xml"
|
||||
HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.1.4322\System.XML.dll"
|
||||
/>
|
||||
<Reference
|
||||
Name = "nunit.framework"
|
||||
AssemblyName = "nunit.framework"
|
||||
HintPath = "E:\apps\NUnit V2.1\\bin\nunit.framework.dll"
|
||||
AssemblyFolderKey = "hklm\dn\nunit.framework"
|
||||
/>
|
||||
</References>
|
||||
</Build>
|
||||
<Files>
|
||||
<Include>
|
||||
<File
|
||||
RelPath = "AssemblyInfo.cs"
|
||||
SubType = "Code"
|
||||
BuildAction = "Compile"
|
||||
/>
|
||||
<File
|
||||
RelPath = "ChecksumImpl.cs"
|
||||
SubType = "Code"
|
||||
BuildAction = "Compile"
|
||||
/>
|
||||
<File
|
||||
RelPath = "CircularBuffer.cs"
|
||||
SubType = "Code"
|
||||
BuildAction = "Compile"
|
||||
/>
|
||||
<File
|
||||
RelPath = "CodecBase.cs"
|
||||
SubType = "Code"
|
||||
BuildAction = "Compile"
|
||||
/>
|
||||
<File
|
||||
RelPath = "Deflater.cs"
|
||||
SubType = "Code"
|
||||
BuildAction = "Compile"
|
||||
/>
|
||||
<File
|
||||
RelPath = "DotZLib.cs"
|
||||
SubType = "Code"
|
||||
BuildAction = "Compile"
|
||||
/>
|
||||
<File
|
||||
RelPath = "GZipStream.cs"
|
||||
SubType = "Code"
|
||||
BuildAction = "Compile"
|
||||
/>
|
||||
<File
|
||||
RelPath = "Inflater.cs"
|
||||
SubType = "Code"
|
||||
BuildAction = "Compile"
|
||||
/>
|
||||
<File
|
||||
RelPath = "UnitTests.cs"
|
||||
SubType = "Code"
|
||||
BuildAction = "Compile"
|
||||
/>
|
||||
</Include>
|
||||
</Files>
|
||||
</CSHARP>
|
||||
</VisualStudioProject>
|
||||
|
||||
|
|
|
@ -1,301 +1,301 @@
|
|||
//
|
||||
// © Copyright Henrik Ravn 2004
|
||||
//
|
||||
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
|
||||
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace DotZLib
|
||||
{
|
||||
/// <summary>
|
||||
/// Implements a compressed <see cref="Stream"/>, in GZip (.gz) format.
|
||||
/// </summary>
|
||||
public class GZipStream : Stream, IDisposable
|
||||
{
|
||||
#region Dll Imports
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)]
|
||||
private static extern IntPtr gzopen(string name, string mode);
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern int gzclose(IntPtr gzFile);
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern int gzwrite(IntPtr gzFile, int data, int length);
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern int gzread(IntPtr gzFile, int data, int length);
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern int gzgetc(IntPtr gzFile);
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern int gzputc(IntPtr gzFile, int c);
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private data
|
||||
private IntPtr _gzFile;
|
||||
private bool _isDisposed = false;
|
||||
private bool _isWriting;
|
||||
#endregion
|
||||
|
||||
#region Constructors
|
||||
/// <summary>
|
||||
/// Creates a new file as a writeable GZipStream
|
||||
/// </summary>
|
||||
/// <param name="fileName">The name of the compressed file to create</param>
|
||||
/// <param name="level">The compression level to use when adding data</param>
|
||||
/// <exception cref="ZLibException">If an error occurred in the internal zlib function</exception>
|
||||
public GZipStream(string fileName, CompressLevel level)
|
||||
{
|
||||
_isWriting = true;
|
||||
_gzFile = gzopen(fileName, String.Format("wb{0}", (int)level));
|
||||
if (_gzFile == IntPtr.Zero)
|
||||
throw new ZLibException(-1, "Could not open " + fileName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Opens an existing file as a readable GZipStream
|
||||
/// </summary>
|
||||
/// <param name="fileName">The name of the file to open</param>
|
||||
/// <exception cref="ZLibException">If an error occurred in the internal zlib function</exception>
|
||||
public GZipStream(string fileName)
|
||||
{
|
||||
_isWriting = false;
|
||||
_gzFile = gzopen(fileName, "rb");
|
||||
if (_gzFile == IntPtr.Zero)
|
||||
throw new ZLibException(-1, "Could not open " + fileName);
|
||||
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Access properties
|
||||
/// <summary>
|
||||
/// Returns true of this stream can be read from, false otherwise
|
||||
/// </summary>
|
||||
public override bool CanRead
|
||||
{
|
||||
get
|
||||
{
|
||||
return !_isWriting;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Returns false.
|
||||
/// </summary>
|
||||
public override bool CanSeek
|
||||
{
|
||||
get
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns true if this tsream is writeable, false otherwise
|
||||
/// </summary>
|
||||
public override bool CanWrite
|
||||
{
|
||||
get
|
||||
{
|
||||
return _isWriting;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Destructor & IDispose stuff
|
||||
|
||||
/// <summary>
|
||||
/// Destroys this instance
|
||||
/// </summary>
|
||||
~GZipStream()
|
||||
{
|
||||
cleanUp(false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Closes the external file handle
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
cleanUp(true);
|
||||
}
|
||||
|
||||
// Does the actual closing of the file handle.
|
||||
private void cleanUp(bool isDisposing)
|
||||
{
|
||||
if (!_isDisposed)
|
||||
{
|
||||
gzclose(_gzFile);
|
||||
_isDisposed = true;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Basic reading and writing
|
||||
/// <summary>
|
||||
/// Attempts to read a number of bytes from the stream.
|
||||
/// </summary>
|
||||
/// <param name="buffer">The destination data buffer</param>
|
||||
/// <param name="offset">The index of the first destination byte in <c>buffer</c></param>
|
||||
/// <param name="count">The number of bytes requested</param>
|
||||
/// <returns>The number of bytes read</returns>
|
||||
/// <exception cref="ArgumentNullException">If <c>buffer</c> is null</exception>
|
||||
/// <exception cref="ArgumentOutOfRangeException">If <c>count</c> or <c>offset</c> are negative</exception>
|
||||
/// <exception cref="ArgumentException">If <c>offset</c> + <c>count</c> is > buffer.Length</exception>
|
||||
/// <exception cref="NotSupportedException">If this stream is not readable.</exception>
|
||||
/// <exception cref="ObjectDisposedException">If this stream has been disposed.</exception>
|
||||
public override int Read(byte[] buffer, int offset, int count)
|
||||
{
|
||||
if (!CanRead) throw new NotSupportedException();
|
||||
if (buffer == null) throw new ArgumentNullException();
|
||||
if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
|
||||
if ((offset+count) > buffer.Length) throw new ArgumentException();
|
||||
if (_isDisposed) throw new ObjectDisposedException("GZipStream");
|
||||
|
||||
GCHandle h = GCHandle.Alloc(buffer, GCHandleType.Pinned);
|
||||
int result;
|
||||
try
|
||||
{
|
||||
result = gzread(_gzFile, h.AddrOfPinnedObject().ToInt32() + offset, count);
|
||||
if (result < 0)
|
||||
throw new IOException();
|
||||
}
|
||||
finally
|
||||
{
|
||||
h.Free();
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attempts to read a single byte from the stream.
|
||||
/// </summary>
|
||||
/// <returns>The byte that was read, or -1 in case of error or End-Of-File</returns>
|
||||
public override int ReadByte()
|
||||
{
|
||||
if (!CanRead) throw new NotSupportedException();
|
||||
if (_isDisposed) throw new ObjectDisposedException("GZipStream");
|
||||
return gzgetc(_gzFile);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a number of bytes to the stream
|
||||
/// </summary>
|
||||
/// <param name="buffer"></param>
|
||||
/// <param name="offset"></param>
|
||||
/// <param name="count"></param>
|
||||
/// <exception cref="ArgumentNullException">If <c>buffer</c> is null</exception>
|
||||
/// <exception cref="ArgumentOutOfRangeException">If <c>count</c> or <c>offset</c> are negative</exception>
|
||||
/// <exception cref="ArgumentException">If <c>offset</c> + <c>count</c> is > buffer.Length</exception>
|
||||
/// <exception cref="NotSupportedException">If this stream is not writeable.</exception>
|
||||
/// <exception cref="ObjectDisposedException">If this stream has been disposed.</exception>
|
||||
public override void Write(byte[] buffer, int offset, int count)
|
||||
{
|
||||
if (!CanWrite) throw new NotSupportedException();
|
||||
if (buffer == null) throw new ArgumentNullException();
|
||||
if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
|
||||
if ((offset+count) > buffer.Length) throw new ArgumentException();
|
||||
if (_isDisposed) throw new ObjectDisposedException("GZipStream");
|
||||
|
||||
GCHandle h = GCHandle.Alloc(buffer, GCHandleType.Pinned);
|
||||
try
|
||||
{
|
||||
int result = gzwrite(_gzFile, h.AddrOfPinnedObject().ToInt32() + offset, count);
|
||||
if (result < 0)
|
||||
throw new IOException();
|
||||
}
|
||||
finally
|
||||
{
|
||||
h.Free();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a single byte to the stream
|
||||
/// </summary>
|
||||
/// <param name="value">The byte to add to the stream.</param>
|
||||
/// <exception cref="NotSupportedException">If this stream is not writeable.</exception>
|
||||
/// <exception cref="ObjectDisposedException">If this stream has been disposed.</exception>
|
||||
public override void WriteByte(byte value)
|
||||
{
|
||||
if (!CanWrite) throw new NotSupportedException();
|
||||
if (_isDisposed) throw new ObjectDisposedException("GZipStream");
|
||||
|
||||
int result = gzputc(_gzFile, (int)value);
|
||||
if (result < 0)
|
||||
throw new IOException();
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Position & length stuff
|
||||
/// <summary>
|
||||
/// Not supported.
|
||||
/// </summary>
|
||||
/// <param name="value"></param>
|
||||
/// <exception cref="NotSupportedException">Always thrown</exception>
|
||||
public override void SetLength(long value)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Not suppported.
|
||||
/// </summary>
|
||||
/// <param name="offset"></param>
|
||||
/// <param name="origin"></param>
|
||||
/// <returns></returns>
|
||||
/// <exception cref="NotSupportedException">Always thrown</exception>
|
||||
public override long Seek(long offset, SeekOrigin origin)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Flushes the <c>GZipStream</c>.
|
||||
/// </summary>
|
||||
/// <remarks>In this implementation, this method does nothing. This is because excessive
|
||||
/// flushing may degrade the achievable compression rates.</remarks>
|
||||
public override void Flush()
|
||||
{
|
||||
// left empty on purpose
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets/sets the current position in the <c>GZipStream</c>. Not suppported.
|
||||
/// </summary>
|
||||
/// <remarks>In this implementation this property is not supported</remarks>
|
||||
/// <exception cref="NotSupportedException">Always thrown</exception>
|
||||
public override long Position
|
||||
{
|
||||
get
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
set
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the size of the stream. Not suppported.
|
||||
/// </summary>
|
||||
/// <remarks>In this implementation this property is not supported</remarks>
|
||||
/// <exception cref="NotSupportedException">Always thrown</exception>
|
||||
public override long Length
|
||||
{
|
||||
get
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
//
|
||||
// © Copyright Henrik Ravn 2004
|
||||
//
|
||||
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
|
||||
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace DotZLib
|
||||
{
|
||||
/// <summary>
|
||||
/// Implements a compressed <see cref="Stream"/>, in GZip (.gz) format.
|
||||
/// </summary>
|
||||
public class GZipStream : Stream, IDisposable
|
||||
{
|
||||
#region Dll Imports
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)]
|
||||
private static extern IntPtr gzopen(string name, string mode);
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern int gzclose(IntPtr gzFile);
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern int gzwrite(IntPtr gzFile, int data, int length);
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern int gzread(IntPtr gzFile, int data, int length);
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern int gzgetc(IntPtr gzFile);
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern int gzputc(IntPtr gzFile, int c);
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private data
|
||||
private IntPtr _gzFile;
|
||||
private bool _isDisposed = false;
|
||||
private bool _isWriting;
|
||||
#endregion
|
||||
|
||||
#region Constructors
|
||||
/// <summary>
|
||||
/// Creates a new file as a writeable GZipStream
|
||||
/// </summary>
|
||||
/// <param name="fileName">The name of the compressed file to create</param>
|
||||
/// <param name="level">The compression level to use when adding data</param>
|
||||
/// <exception cref="ZLibException">If an error occurred in the internal zlib function</exception>
|
||||
public GZipStream(string fileName, CompressLevel level)
|
||||
{
|
||||
_isWriting = true;
|
||||
_gzFile = gzopen(fileName, String.Format("wb{0}", (int)level));
|
||||
if (_gzFile == IntPtr.Zero)
|
||||
throw new ZLibException(-1, "Could not open " + fileName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Opens an existing file as a readable GZipStream
|
||||
/// </summary>
|
||||
/// <param name="fileName">The name of the file to open</param>
|
||||
/// <exception cref="ZLibException">If an error occurred in the internal zlib function</exception>
|
||||
public GZipStream(string fileName)
|
||||
{
|
||||
_isWriting = false;
|
||||
_gzFile = gzopen(fileName, "rb");
|
||||
if (_gzFile == IntPtr.Zero)
|
||||
throw new ZLibException(-1, "Could not open " + fileName);
|
||||
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Access properties
|
||||
/// <summary>
|
||||
/// Returns true of this stream can be read from, false otherwise
|
||||
/// </summary>
|
||||
public override bool CanRead
|
||||
{
|
||||
get
|
||||
{
|
||||
return !_isWriting;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Returns false.
|
||||
/// </summary>
|
||||
public override bool CanSeek
|
||||
{
|
||||
get
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns true if this tsream is writeable, false otherwise
|
||||
/// </summary>
|
||||
public override bool CanWrite
|
||||
{
|
||||
get
|
||||
{
|
||||
return _isWriting;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Destructor & IDispose stuff
|
||||
|
||||
/// <summary>
|
||||
/// Destroys this instance
|
||||
/// </summary>
|
||||
~GZipStream()
|
||||
{
|
||||
cleanUp(false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Closes the external file handle
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
cleanUp(true);
|
||||
}
|
||||
|
||||
// Does the actual closing of the file handle.
|
||||
private void cleanUp(bool isDisposing)
|
||||
{
|
||||
if (!_isDisposed)
|
||||
{
|
||||
gzclose(_gzFile);
|
||||
_isDisposed = true;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Basic reading and writing
|
||||
/// <summary>
|
||||
/// Attempts to read a number of bytes from the stream.
|
||||
/// </summary>
|
||||
/// <param name="buffer">The destination data buffer</param>
|
||||
/// <param name="offset">The index of the first destination byte in <c>buffer</c></param>
|
||||
/// <param name="count">The number of bytes requested</param>
|
||||
/// <returns>The number of bytes read</returns>
|
||||
/// <exception cref="ArgumentNullException">If <c>buffer</c> is null</exception>
|
||||
/// <exception cref="ArgumentOutOfRangeException">If <c>count</c> or <c>offset</c> are negative</exception>
|
||||
/// <exception cref="ArgumentException">If <c>offset</c> + <c>count</c> is > buffer.Length</exception>
|
||||
/// <exception cref="NotSupportedException">If this stream is not readable.</exception>
|
||||
/// <exception cref="ObjectDisposedException">If this stream has been disposed.</exception>
|
||||
public override int Read(byte[] buffer, int offset, int count)
|
||||
{
|
||||
if (!CanRead) throw new NotSupportedException();
|
||||
if (buffer == null) throw new ArgumentNullException();
|
||||
if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
|
||||
if ((offset+count) > buffer.Length) throw new ArgumentException();
|
||||
if (_isDisposed) throw new ObjectDisposedException("GZipStream");
|
||||
|
||||
GCHandle h = GCHandle.Alloc(buffer, GCHandleType.Pinned);
|
||||
int result;
|
||||
try
|
||||
{
|
||||
result = gzread(_gzFile, h.AddrOfPinnedObject().ToInt32() + offset, count);
|
||||
if (result < 0)
|
||||
throw new IOException();
|
||||
}
|
||||
finally
|
||||
{
|
||||
h.Free();
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attempts to read a single byte from the stream.
|
||||
/// </summary>
|
||||
/// <returns>The byte that was read, or -1 in case of error or End-Of-File</returns>
|
||||
public override int ReadByte()
|
||||
{
|
||||
if (!CanRead) throw new NotSupportedException();
|
||||
if (_isDisposed) throw new ObjectDisposedException("GZipStream");
|
||||
return gzgetc(_gzFile);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a number of bytes to the stream
|
||||
/// </summary>
|
||||
/// <param name="buffer"></param>
|
||||
/// <param name="offset"></param>
|
||||
/// <param name="count"></param>
|
||||
/// <exception cref="ArgumentNullException">If <c>buffer</c> is null</exception>
|
||||
/// <exception cref="ArgumentOutOfRangeException">If <c>count</c> or <c>offset</c> are negative</exception>
|
||||
/// <exception cref="ArgumentException">If <c>offset</c> + <c>count</c> is > buffer.Length</exception>
|
||||
/// <exception cref="NotSupportedException">If this stream is not writeable.</exception>
|
||||
/// <exception cref="ObjectDisposedException">If this stream has been disposed.</exception>
|
||||
public override void Write(byte[] buffer, int offset, int count)
|
||||
{
|
||||
if (!CanWrite) throw new NotSupportedException();
|
||||
if (buffer == null) throw new ArgumentNullException();
|
||||
if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
|
||||
if ((offset+count) > buffer.Length) throw new ArgumentException();
|
||||
if (_isDisposed) throw new ObjectDisposedException("GZipStream");
|
||||
|
||||
GCHandle h = GCHandle.Alloc(buffer, GCHandleType.Pinned);
|
||||
try
|
||||
{
|
||||
int result = gzwrite(_gzFile, h.AddrOfPinnedObject().ToInt32() + offset, count);
|
||||
if (result < 0)
|
||||
throw new IOException();
|
||||
}
|
||||
finally
|
||||
{
|
||||
h.Free();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a single byte to the stream
|
||||
/// </summary>
|
||||
/// <param name="value">The byte to add to the stream.</param>
|
||||
/// <exception cref="NotSupportedException">If this stream is not writeable.</exception>
|
||||
/// <exception cref="ObjectDisposedException">If this stream has been disposed.</exception>
|
||||
public override void WriteByte(byte value)
|
||||
{
|
||||
if (!CanWrite) throw new NotSupportedException();
|
||||
if (_isDisposed) throw new ObjectDisposedException("GZipStream");
|
||||
|
||||
int result = gzputc(_gzFile, (int)value);
|
||||
if (result < 0)
|
||||
throw new IOException();
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Position & length stuff
|
||||
/// <summary>
|
||||
/// Not supported.
|
||||
/// </summary>
|
||||
/// <param name="value"></param>
|
||||
/// <exception cref="NotSupportedException">Always thrown</exception>
|
||||
public override void SetLength(long value)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Not suppported.
|
||||
/// </summary>
|
||||
/// <param name="offset"></param>
|
||||
/// <param name="origin"></param>
|
||||
/// <returns></returns>
|
||||
/// <exception cref="NotSupportedException">Always thrown</exception>
|
||||
public override long Seek(long offset, SeekOrigin origin)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Flushes the <c>GZipStream</c>.
|
||||
/// </summary>
|
||||
/// <remarks>In this implementation, this method does nothing. This is because excessive
|
||||
/// flushing may degrade the achievable compression rates.</remarks>
|
||||
public override void Flush()
|
||||
{
|
||||
// left empty on purpose
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets/sets the current position in the <c>GZipStream</c>. Not suppported.
|
||||
/// </summary>
|
||||
/// <remarks>In this implementation this property is not supported</remarks>
|
||||
/// <exception cref="NotSupportedException">Always thrown</exception>
|
||||
public override long Position
|
||||
{
|
||||
get
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
set
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the size of the stream. Not suppported.
|
||||
/// </summary>
|
||||
/// <remarks>In this implementation this property is not supported</remarks>
|
||||
/// <exception cref="NotSupportedException">Always thrown</exception>
|
||||
public override long Length
|
||||
{
|
||||
get
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,105 +1,105 @@
|
|||
//
|
||||
// © Copyright Henrik Ravn 2004
|
||||
//
|
||||
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
|
||||
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace DotZLib
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Implements a data decompressor, using the inflate algorithm in the ZLib dll
|
||||
/// </summary>
|
||||
public class Inflater : CodecBase
|
||||
{
|
||||
#region Dll imports
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)]
|
||||
private static extern int inflateInit_(ref ZStream sz, string vs, int size);
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern int inflate(ref ZStream sz, int flush);
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern int inflateReset(ref ZStream sz);
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern int inflateEnd(ref ZStream sz);
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Constructs an new instance of the <c>Inflater</c>
|
||||
/// </summary>
|
||||
public Inflater() : base()
|
||||
{
|
||||
int retval = inflateInit_(ref _ztream, Info.Version, Marshal.SizeOf(_ztream));
|
||||
if (retval != 0)
|
||||
throw new ZLibException(retval, "Could not initialize inflater");
|
||||
|
||||
resetOutput();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Adds more data to the codec to be processed.
|
||||
/// </summary>
|
||||
/// <param name="data">Byte array containing the data to be added to the codec</param>
|
||||
/// <param name="offset">The index of the first byte to add from <c>data</c></param>
|
||||
/// <param name="count">The number of bytes to add</param>
|
||||
/// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
|
||||
public override void Add(byte[] data, int offset, int count)
|
||||
{
|
||||
if (data == null) throw new ArgumentNullException();
|
||||
if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
|
||||
if ((offset+count) > data.Length) throw new ArgumentException();
|
||||
|
||||
int total = count;
|
||||
int inputIndex = offset;
|
||||
int err = 0;
|
||||
|
||||
while (err >= 0 && inputIndex < total)
|
||||
{
|
||||
copyInput(data, inputIndex, Math.Min(total - inputIndex, kBufferSize));
|
||||
err = inflate(ref _ztream, (int)FlushTypes.None);
|
||||
if (err == 0)
|
||||
while (_ztream.avail_out == 0)
|
||||
{
|
||||
OnDataAvailable();
|
||||
err = inflate(ref _ztream, (int)FlushTypes.None);
|
||||
}
|
||||
|
||||
inputIndex += (int)_ztream.total_in;
|
||||
}
|
||||
setChecksum( _ztream.adler );
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Finishes up any pending data that needs to be processed and handled.
|
||||
/// </summary>
|
||||
public override void Finish()
|
||||
{
|
||||
int err;
|
||||
do
|
||||
{
|
||||
err = inflate(ref _ztream, (int)FlushTypes.Finish);
|
||||
OnDataAvailable();
|
||||
}
|
||||
while (err == 0);
|
||||
setChecksum( _ztream.adler );
|
||||
inflateReset(ref _ztream);
|
||||
resetOutput();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Closes the internal zlib inflate stream
|
||||
/// </summary>
|
||||
protected override void CleanUp() { inflateEnd(ref _ztream); }
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
//
|
||||
// © Copyright Henrik Ravn 2004
|
||||
//
|
||||
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
|
||||
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace DotZLib
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Implements a data decompressor, using the inflate algorithm in the ZLib dll
|
||||
/// </summary>
|
||||
public class Inflater : CodecBase
|
||||
{
|
||||
#region Dll imports
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)]
|
||||
private static extern int inflateInit_(ref ZStream sz, string vs, int size);
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern int inflate(ref ZStream sz, int flush);
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern int inflateReset(ref ZStream sz);
|
||||
|
||||
[DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
|
||||
private static extern int inflateEnd(ref ZStream sz);
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Constructs an new instance of the <c>Inflater</c>
|
||||
/// </summary>
|
||||
public Inflater() : base()
|
||||
{
|
||||
int retval = inflateInit_(ref _ztream, Info.Version, Marshal.SizeOf(_ztream));
|
||||
if (retval != 0)
|
||||
throw new ZLibException(retval, "Could not initialize inflater");
|
||||
|
||||
resetOutput();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Adds more data to the codec to be processed.
|
||||
/// </summary>
|
||||
/// <param name="data">Byte array containing the data to be added to the codec</param>
|
||||
/// <param name="offset">The index of the first byte to add from <c>data</c></param>
|
||||
/// <param name="count">The number of bytes to add</param>
|
||||
/// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
|
||||
public override void Add(byte[] data, int offset, int count)
|
||||
{
|
||||
if (data == null) throw new ArgumentNullException();
|
||||
if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
|
||||
if ((offset+count) > data.Length) throw new ArgumentException();
|
||||
|
||||
int total = count;
|
||||
int inputIndex = offset;
|
||||
int err = 0;
|
||||
|
||||
while (err >= 0 && inputIndex < total)
|
||||
{
|
||||
copyInput(data, inputIndex, Math.Min(total - inputIndex, kBufferSize));
|
||||
err = inflate(ref _ztream, (int)FlushTypes.None);
|
||||
if (err == 0)
|
||||
while (_ztream.avail_out == 0)
|
||||
{
|
||||
OnDataAvailable();
|
||||
err = inflate(ref _ztream, (int)FlushTypes.None);
|
||||
}
|
||||
|
||||
inputIndex += (int)_ztream.total_in;
|
||||
}
|
||||
setChecksum( _ztream.adler );
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Finishes up any pending data that needs to be processed and handled.
|
||||
/// </summary>
|
||||
public override void Finish()
|
||||
{
|
||||
int err;
|
||||
do
|
||||
{
|
||||
err = inflate(ref _ztream, (int)FlushTypes.Finish);
|
||||
OnDataAvailable();
|
||||
}
|
||||
while (err == 0);
|
||||
setChecksum( _ztream.adler );
|
||||
inflateReset(ref _ztream);
|
||||
resetOutput();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Closes the internal zlib inflate stream
|
||||
/// </summary>
|
||||
protected override void CleanUp() { inflateEnd(ref _ztream); }
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,274 +1,274 @@
|
|||
//
|
||||
// © Copyright Henrik Ravn 2004
|
||||
//
|
||||
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
|
||||
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.IO;
|
||||
|
||||
// uncomment the define below to include unit tests
|
||||
//#define nunit
|
||||
#if nunit
|
||||
using NUnit.Framework;
|
||||
|
||||
// Unit tests for the DotZLib class library
|
||||
// ----------------------------------------
|
||||
//
|
||||
// Use this with NUnit 2 from http://www.nunit.org
|
||||
//
|
||||
|
||||
namespace DotZLibTests
|
||||
{
|
||||
using DotZLib;
|
||||
|
||||
// helper methods
|
||||
internal class Utils
|
||||
{
|
||||
public static bool byteArrEqual( byte[] lhs, byte[] rhs )
|
||||
{
|
||||
if (lhs.Length != rhs.Length)
|
||||
return false;
|
||||
for (int i = lhs.Length-1; i >= 0; --i)
|
||||
if (lhs[i] != rhs[i])
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
[TestFixture]
|
||||
public class CircBufferTests
|
||||
{
|
||||
#region Circular buffer tests
|
||||
[Test]
|
||||
public void SinglePutGet()
|
||||
{
|
||||
CircularBuffer buf = new CircularBuffer(10);
|
||||
Assert.AreEqual( 0, buf.Size );
|
||||
Assert.AreEqual( -1, buf.Get() );
|
||||
|
||||
Assert.IsTrue(buf.Put( 1 ));
|
||||
Assert.AreEqual( 1, buf.Size );
|
||||
Assert.AreEqual( 1, buf.Get() );
|
||||
Assert.AreEqual( 0, buf.Size );
|
||||
Assert.AreEqual( -1, buf.Get() );
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void BlockPutGet()
|
||||
{
|
||||
CircularBuffer buf = new CircularBuffer(10);
|
||||
byte[] arr = {1,2,3,4,5,6,7,8,9,10};
|
||||
Assert.AreEqual( 10, buf.Put(arr,0,10) );
|
||||
Assert.AreEqual( 10, buf.Size );
|
||||
Assert.IsFalse( buf.Put(11) );
|
||||
Assert.AreEqual( 1, buf.Get() );
|
||||
Assert.IsTrue( buf.Put(11) );
|
||||
|
||||
byte[] arr2 = (byte[])arr.Clone();
|
||||
Assert.AreEqual( 9, buf.Get(arr2,1,9) );
|
||||
Assert.IsTrue( Utils.byteArrEqual(arr,arr2) );
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
[TestFixture]
|
||||
public class ChecksumTests
|
||||
{
|
||||
#region CRC32 Tests
|
||||
[Test]
|
||||
public void CRC32_Null()
|
||||
{
|
||||
CRC32Checksum crc32 = new CRC32Checksum();
|
||||
Assert.AreEqual( 0, crc32.Value );
|
||||
|
||||
crc32 = new CRC32Checksum(1);
|
||||
Assert.AreEqual( 1, crc32.Value );
|
||||
|
||||
crc32 = new CRC32Checksum(556);
|
||||
Assert.AreEqual( 556, crc32.Value );
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void CRC32_Data()
|
||||
{
|
||||
CRC32Checksum crc32 = new CRC32Checksum();
|
||||
byte[] data = { 1,2,3,4,5,6,7 };
|
||||
crc32.Update(data);
|
||||
Assert.AreEqual( 0x70e46888, crc32.Value );
|
||||
|
||||
crc32 = new CRC32Checksum();
|
||||
crc32.Update("penguin");
|
||||
Assert.AreEqual( 0x0e5c1a120, crc32.Value );
|
||||
|
||||
crc32 = new CRC32Checksum(1);
|
||||
crc32.Update("penguin");
|
||||
Assert.AreEqual(0x43b6aa94, crc32.Value);
|
||||
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Adler tests
|
||||
|
||||
[Test]
|
||||
public void Adler_Null()
|
||||
{
|
||||
AdlerChecksum adler = new AdlerChecksum();
|
||||
Assert.AreEqual(0, adler.Value);
|
||||
|
||||
adler = new AdlerChecksum(1);
|
||||
Assert.AreEqual( 1, adler.Value );
|
||||
|
||||
adler = new AdlerChecksum(556);
|
||||
Assert.AreEqual( 556, adler.Value );
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Adler_Data()
|
||||
{
|
||||
AdlerChecksum adler = new AdlerChecksum(1);
|
||||
byte[] data = { 1,2,3,4,5,6,7 };
|
||||
adler.Update(data);
|
||||
Assert.AreEqual( 0x5b001d, adler.Value );
|
||||
|
||||
adler = new AdlerChecksum();
|
||||
adler.Update("penguin");
|
||||
Assert.AreEqual(0x0bcf02f6, adler.Value );
|
||||
|
||||
adler = new AdlerChecksum(1);
|
||||
adler.Update("penguin");
|
||||
Assert.AreEqual(0x0bd602f7, adler.Value);
|
||||
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
[TestFixture]
|
||||
public class InfoTests
|
||||
{
|
||||
#region Info tests
|
||||
[Test]
|
||||
public void Info_Version()
|
||||
{
|
||||
Info info = new Info();
|
||||
Assert.AreEqual("1.2.11", Info.Version);
|
||||
Assert.AreEqual(32, info.SizeOfUInt);
|
||||
Assert.AreEqual(32, info.SizeOfULong);
|
||||
Assert.AreEqual(32, info.SizeOfPointer);
|
||||
Assert.AreEqual(32, info.SizeOfOffset);
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
[TestFixture]
|
||||
public class DeflateInflateTests
|
||||
{
|
||||
#region Deflate tests
|
||||
[Test]
|
||||
public void Deflate_Init()
|
||||
{
|
||||
using (Deflater def = new Deflater(CompressLevel.Default))
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private ArrayList compressedData = new ArrayList();
|
||||
private uint adler1;
|
||||
|
||||
private ArrayList uncompressedData = new ArrayList();
|
||||
private uint adler2;
|
||||
|
||||
public void CDataAvail(byte[] data, int startIndex, int count)
|
||||
{
|
||||
for (int i = 0; i < count; ++i)
|
||||
compressedData.Add(data[i+startIndex]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Deflate_Compress()
|
||||
{
|
||||
compressedData.Clear();
|
||||
|
||||
byte[] testData = new byte[35000];
|
||||
for (int i = 0; i < testData.Length; ++i)
|
||||
testData[i] = 5;
|
||||
|
||||
using (Deflater def = new Deflater((CompressLevel)5))
|
||||
{
|
||||
def.DataAvailable += new DataAvailableHandler(CDataAvail);
|
||||
def.Add(testData);
|
||||
def.Finish();
|
||||
adler1 = def.Checksum;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Inflate tests
|
||||
[Test]
|
||||
public void Inflate_Init()
|
||||
{
|
||||
using (Inflater inf = new Inflater())
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private void DDataAvail(byte[] data, int startIndex, int count)
|
||||
{
|
||||
for (int i = 0; i < count; ++i)
|
||||
uncompressedData.Add(data[i+startIndex]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Inflate_Expand()
|
||||
{
|
||||
uncompressedData.Clear();
|
||||
|
||||
using (Inflater inf = new Inflater())
|
||||
{
|
||||
inf.DataAvailable += new DataAvailableHandler(DDataAvail);
|
||||
inf.Add((byte[])compressedData.ToArray(typeof(byte)));
|
||||
inf.Finish();
|
||||
adler2 = inf.Checksum;
|
||||
}
|
||||
Assert.AreEqual( adler1, adler2 );
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
[TestFixture]
|
||||
public class GZipStreamTests
|
||||
{
|
||||
#region GZipStream test
|
||||
[Test]
|
||||
public void GZipStream_WriteRead()
|
||||
{
|
||||
using (GZipStream gzOut = new GZipStream("gzstream.gz", CompressLevel.Best))
|
||||
{
|
||||
BinaryWriter writer = new BinaryWriter(gzOut);
|
||||
writer.Write("hi there");
|
||||
writer.Write(Math.PI);
|
||||
writer.Write(42);
|
||||
}
|
||||
|
||||
using (GZipStream gzIn = new GZipStream("gzstream.gz"))
|
||||
{
|
||||
BinaryReader reader = new BinaryReader(gzIn);
|
||||
string s = reader.ReadString();
|
||||
Assert.AreEqual("hi there",s);
|
||||
double d = reader.ReadDouble();
|
||||
Assert.AreEqual(Math.PI, d);
|
||||
int i = reader.ReadInt32();
|
||||
Assert.AreEqual(42,i);
|
||||
}
|
||||
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
//
|
||||
// © Copyright Henrik Ravn 2004
|
||||
//
|
||||
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
|
||||
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.IO;
|
||||
|
||||
// uncomment the define below to include unit tests
|
||||
//#define nunit
|
||||
#if nunit
|
||||
using NUnit.Framework;
|
||||
|
||||
// Unit tests for the DotZLib class library
|
||||
// ----------------------------------------
|
||||
//
|
||||
// Use this with NUnit 2 from http://www.nunit.org
|
||||
//
|
||||
|
||||
namespace DotZLibTests
|
||||
{
|
||||
using DotZLib;
|
||||
|
||||
// helper methods
|
||||
internal class Utils
|
||||
{
|
||||
public static bool byteArrEqual( byte[] lhs, byte[] rhs )
|
||||
{
|
||||
if (lhs.Length != rhs.Length)
|
||||
return false;
|
||||
for (int i = lhs.Length-1; i >= 0; --i)
|
||||
if (lhs[i] != rhs[i])
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
[TestFixture]
|
||||
public class CircBufferTests
|
||||
{
|
||||
#region Circular buffer tests
|
||||
[Test]
|
||||
public void SinglePutGet()
|
||||
{
|
||||
CircularBuffer buf = new CircularBuffer(10);
|
||||
Assert.AreEqual( 0, buf.Size );
|
||||
Assert.AreEqual( -1, buf.Get() );
|
||||
|
||||
Assert.IsTrue(buf.Put( 1 ));
|
||||
Assert.AreEqual( 1, buf.Size );
|
||||
Assert.AreEqual( 1, buf.Get() );
|
||||
Assert.AreEqual( 0, buf.Size );
|
||||
Assert.AreEqual( -1, buf.Get() );
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void BlockPutGet()
|
||||
{
|
||||
CircularBuffer buf = new CircularBuffer(10);
|
||||
byte[] arr = {1,2,3,4,5,6,7,8,9,10};
|
||||
Assert.AreEqual( 10, buf.Put(arr,0,10) );
|
||||
Assert.AreEqual( 10, buf.Size );
|
||||
Assert.IsFalse( buf.Put(11) );
|
||||
Assert.AreEqual( 1, buf.Get() );
|
||||
Assert.IsTrue( buf.Put(11) );
|
||||
|
||||
byte[] arr2 = (byte[])arr.Clone();
|
||||
Assert.AreEqual( 9, buf.Get(arr2,1,9) );
|
||||
Assert.IsTrue( Utils.byteArrEqual(arr,arr2) );
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
[TestFixture]
|
||||
public class ChecksumTests
|
||||
{
|
||||
#region CRC32 Tests
|
||||
[Test]
|
||||
public void CRC32_Null()
|
||||
{
|
||||
CRC32Checksum crc32 = new CRC32Checksum();
|
||||
Assert.AreEqual( 0, crc32.Value );
|
||||
|
||||
crc32 = new CRC32Checksum(1);
|
||||
Assert.AreEqual( 1, crc32.Value );
|
||||
|
||||
crc32 = new CRC32Checksum(556);
|
||||
Assert.AreEqual( 556, crc32.Value );
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void CRC32_Data()
|
||||
{
|
||||
CRC32Checksum crc32 = new CRC32Checksum();
|
||||
byte[] data = { 1,2,3,4,5,6,7 };
|
||||
crc32.Update(data);
|
||||
Assert.AreEqual( 0x70e46888, crc32.Value );
|
||||
|
||||
crc32 = new CRC32Checksum();
|
||||
crc32.Update("penguin");
|
||||
Assert.AreEqual( 0x0e5c1a120, crc32.Value );
|
||||
|
||||
crc32 = new CRC32Checksum(1);
|
||||
crc32.Update("penguin");
|
||||
Assert.AreEqual(0x43b6aa94, crc32.Value);
|
||||
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Adler tests
|
||||
|
||||
[Test]
|
||||
public void Adler_Null()
|
||||
{
|
||||
AdlerChecksum adler = new AdlerChecksum();
|
||||
Assert.AreEqual(0, adler.Value);
|
||||
|
||||
adler = new AdlerChecksum(1);
|
||||
Assert.AreEqual( 1, adler.Value );
|
||||
|
||||
adler = new AdlerChecksum(556);
|
||||
Assert.AreEqual( 556, adler.Value );
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Adler_Data()
|
||||
{
|
||||
AdlerChecksum adler = new AdlerChecksum(1);
|
||||
byte[] data = { 1,2,3,4,5,6,7 };
|
||||
adler.Update(data);
|
||||
Assert.AreEqual( 0x5b001d, adler.Value );
|
||||
|
||||
adler = new AdlerChecksum();
|
||||
adler.Update("penguin");
|
||||
Assert.AreEqual(0x0bcf02f6, adler.Value );
|
||||
|
||||
adler = new AdlerChecksum(1);
|
||||
adler.Update("penguin");
|
||||
Assert.AreEqual(0x0bd602f7, adler.Value);
|
||||
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
[TestFixture]
|
||||
public class InfoTests
|
||||
{
|
||||
#region Info tests
|
||||
[Test]
|
||||
public void Info_Version()
|
||||
{
|
||||
Info info = new Info();
|
||||
Assert.AreEqual("1.2.13", Info.Version);
|
||||
Assert.AreEqual(32, info.SizeOfUInt);
|
||||
Assert.AreEqual(32, info.SizeOfULong);
|
||||
Assert.AreEqual(32, info.SizeOfPointer);
|
||||
Assert.AreEqual(32, info.SizeOfOffset);
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
[TestFixture]
|
||||
public class DeflateInflateTests
|
||||
{
|
||||
#region Deflate tests
|
||||
[Test]
|
||||
public void Deflate_Init()
|
||||
{
|
||||
using (Deflater def = new Deflater(CompressLevel.Default))
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private ArrayList compressedData = new ArrayList();
|
||||
private uint adler1;
|
||||
|
||||
private ArrayList uncompressedData = new ArrayList();
|
||||
private uint adler2;
|
||||
|
||||
public void CDataAvail(byte[] data, int startIndex, int count)
|
||||
{
|
||||
for (int i = 0; i < count; ++i)
|
||||
compressedData.Add(data[i+startIndex]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Deflate_Compress()
|
||||
{
|
||||
compressedData.Clear();
|
||||
|
||||
byte[] testData = new byte[35000];
|
||||
for (int i = 0; i < testData.Length; ++i)
|
||||
testData[i] = 5;
|
||||
|
||||
using (Deflater def = new Deflater((CompressLevel)5))
|
||||
{
|
||||
def.DataAvailable += new DataAvailableHandler(CDataAvail);
|
||||
def.Add(testData);
|
||||
def.Finish();
|
||||
adler1 = def.Checksum;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Inflate tests
|
||||
[Test]
|
||||
public void Inflate_Init()
|
||||
{
|
||||
using (Inflater inf = new Inflater())
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private void DDataAvail(byte[] data, int startIndex, int count)
|
||||
{
|
||||
for (int i = 0; i < count; ++i)
|
||||
uncompressedData.Add(data[i+startIndex]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Inflate_Expand()
|
||||
{
|
||||
uncompressedData.Clear();
|
||||
|
||||
using (Inflater inf = new Inflater())
|
||||
{
|
||||
inf.DataAvailable += new DataAvailableHandler(DDataAvail);
|
||||
inf.Add((byte[])compressedData.ToArray(typeof(byte)));
|
||||
inf.Finish();
|
||||
adler2 = inf.Checksum;
|
||||
}
|
||||
Assert.AreEqual( adler1, adler2 );
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
[TestFixture]
|
||||
public class GZipStreamTests
|
||||
{
|
||||
#region GZipStream test
|
||||
[Test]
|
||||
public void GZipStream_WriteRead()
|
||||
{
|
||||
using (GZipStream gzOut = new GZipStream("gzstream.gz", CompressLevel.Best))
|
||||
{
|
||||
BinaryWriter writer = new BinaryWriter(gzOut);
|
||||
writer.Write("hi there");
|
||||
writer.Write(Math.PI);
|
||||
writer.Write(42);
|
||||
}
|
||||
|
||||
using (GZipStream gzIn = new GZipStream("gzstream.gz"))
|
||||
{
|
||||
BinaryReader reader = new BinaryReader(gzIn);
|
||||
string s = reader.ReadString();
|
||||
Assert.AreEqual("hi there",s);
|
||||
double d = reader.ReadDouble();
|
||||
Assert.AreEqual(Math.PI, d);
|
||||
int i = reader.ReadInt32();
|
||||
Assert.AreEqual(42,i);
|
||||
}
|
||||
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -20,4 +20,4 @@ FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
|||
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
||||
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
DEALINGS IN THE SOFTWARE.
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue