Revert "Fix issue: OBJ import takes forever (#759)"
parent
d58f5613dd
commit
4633266c31
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@ -145,6 +145,38 @@ void ObjFileImporter::InternReadFile( const std::string& pFile, aiScene* pScene,
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modelName = pFile;
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}
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// This next stage takes ~ 1/3th of the total readFile task
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// so should amount for 1/3th of the progress
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// only update every 100KB or it'll be too slow
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unsigned int progress = 0;
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unsigned int progressCounter = 0;
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const unsigned int updateProgressEveryBytes = 100 * 1024;
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const unsigned int progressTotal = (3*m_Buffer.size()/updateProgressEveryBytes);
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// process all '\'
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std::vector<char> ::iterator iter = m_Buffer.begin();
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while (iter != m_Buffer.end())
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{
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if (*iter == '\\')
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{
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// remove '\'
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iter = m_Buffer.erase(iter);
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// remove next character
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while (*iter == '\r' || *iter == '\n')
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iter = m_Buffer.erase(iter);
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}
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else
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++iter;
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if (++progressCounter >= updateProgressEveryBytes)
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{
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m_progress->UpdateFileRead(++progress, progressTotal);
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progressCounter = 0;
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}
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}
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// 1/3rd progress
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m_progress->UpdateFileRead(1, 3);
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// parse the file into a temporary representation
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ObjFileParser parser(m_Buffer, modelName, pIOHandler, m_progress);
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@ -61,13 +61,16 @@ const std::string ObjFileParser::DEFAULT_MATERIAL = AI_DEFAULT_MATERIAL_NAME;
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// -------------------------------------------------------------------
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// Constructor with loaded data and directories.
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ObjFileParser::ObjFileParser(const std::vector<char> &data,const std::string &modelName, IOSystem *io, ProgressHandler* progress ) :
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m_DataBuffer(data),
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ObjFileParser::ObjFileParser(std::vector<char> &data,const std::string &modelName, IOSystem *io, ProgressHandler* progress ) :
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m_DataIt(data.begin()),
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m_DataItEnd(data.end()),
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m_pModel(NULL),
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m_uiLine(0),
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m_pIO( io ),
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m_progress(progress)
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{
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std::fill_n(m_buffer,Buffersize,0);
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// Create the model instance to store all the data
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m_pModel = new ObjFile::Model();
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m_pModel->m_ModelName = modelName;
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@ -101,77 +104,48 @@ ObjFile::Model *ObjFileParser::GetModel() const
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// File parsing method.
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void ObjFileParser::parseFile()
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{
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//! Iterator to current position in buffer
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ConstDataArrayIt dataIt = m_DataBuffer.begin();
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//! Iterator to end position of buffer
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const ConstDataArrayIt dataItEnd = m_DataBuffer.end();
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if (dataIt == dataItEnd)
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if (m_DataIt == m_DataItEnd)
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return;
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//! Helper buffer
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std::vector<char> helperBuffer;
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// only update every 100KB or it'll be too slow
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const unsigned int updateProgressEveryBytes = 100 * 1024;
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unsigned int progressCounter = 0;
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const unsigned int bytesToProcess = std::distance(dataIt, dataItEnd);
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const unsigned int progressTotal = bytesToProcess;
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const unsigned int bytesToProcess = std::distance(m_DataIt, m_DataItEnd);
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const unsigned int progressTotal = 3 * bytesToProcess;
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const unsigned int progressOffset = bytesToProcess;
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unsigned int processed = 0;
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ConstDataArrayIt lastDataIt = dataIt;
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DataArrayIt lastDataIt = m_DataIt;
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while (dataIt != dataItEnd)
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while (m_DataIt != m_DataItEnd)
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{
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// Handle progress reporting
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processed += std::distance(lastDataIt, dataIt);
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lastDataIt = dataIt;
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processed += std::distance(lastDataIt, m_DataIt);
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lastDataIt = m_DataIt;
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if (processed > (progressCounter * updateProgressEveryBytes))
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{
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progressCounter++;
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m_progress->UpdateFileRead(processed, progressTotal);
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m_progress->UpdateFileRead(progressOffset + processed*2, progressTotal);
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}
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// take the next line and copy it into a helper buffer
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// all subsequant parsing should use the helper buffer
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copyNextLine(helperBuffer, dataIt, dataItEnd);
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if (helperBuffer[0] == '\0')
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{
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// either empty line, or end of file
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if (dataIt == dataItEnd)
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{
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// end of file
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return;
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}
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// else empty line, so skip
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continue;
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}
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//! Iterator to current position in helper buffer
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ConstDataArrayIt helperIt = helperBuffer.begin();
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//! Iterator to end of helper buffer
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const ConstDataArrayIt helperItEnd = helperBuffer.end();
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// parse line
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switch (*helperIt)
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switch (*m_DataIt)
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{
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case 'v': // Parse a vertex texture coordinate
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{
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if (++helperIt != helperItEnd) {
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if (*helperIt == ' ' || *helperIt == '\t') {
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// read in vertex definition
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getVector3(m_pModel->m_Vertices, ++helperIt, helperItEnd);
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} else if (*helperIt == 't') {
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// read in texture coordinate ( 2D or 3D )
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getVector( m_pModel->m_TextureCoord, ++helperIt, helperItEnd);
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} else if (*helperIt == 'n') {
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// Read in normal vector definition
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getVector3( m_pModel->m_Normals, ++helperIt, helperItEnd);
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}
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// else unknown line
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++m_DataIt;
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if (*m_DataIt == ' ' || *m_DataIt == '\t') {
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// read in vertex definition
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getVector3(m_pModel->m_Vertices);
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} else if (*m_DataIt == 't') {
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// read in texture coordinate ( 2D or 3D )
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++m_DataIt;
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getVector( m_pModel->m_TextureCoord );
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} else if (*m_DataIt == 'n') {
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// Read in normal vector definition
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++m_DataIt;
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getVector3( m_pModel->m_Normals );
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}
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// else no more data
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}
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break;
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@ -179,36 +153,35 @@ void ObjFileParser::parseFile()
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case 'l':
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case 'f':
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{
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getFace(*helperIt == 'f' ? aiPrimitiveType_POLYGON : (*helperIt == 'l'
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? aiPrimitiveType_LINE : aiPrimitiveType_POINT), ++helperIt, helperItEnd);
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getFace(*m_DataIt == 'f' ? aiPrimitiveType_POLYGON : (*m_DataIt == 'l'
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? aiPrimitiveType_LINE : aiPrimitiveType_POINT));
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}
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break;
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case '#': // Parse a comment
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{
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// just ignore it
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getComment();
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}
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break;
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case 'u': // Parse a material desc. setter
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{
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getMaterialDesc(++helperIt, helperItEnd);
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getMaterialDesc();
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}
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break;
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case 'm': // Parse a material library or merging group ('mg')
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{
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if (*(helperIt + 1) == 'g')
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if (*(m_DataIt + 1) == 'g')
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getGroupNumberAndResolution();
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else {
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getMaterialLib(++helperIt, helperItEnd);
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}
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else
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getMaterialLib();
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}
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break;
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case 'g': // Parse group name
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{
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getGroupName(++helperIt, helperItEnd);
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getGroupName();
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}
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break;
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@ -220,12 +193,13 @@ void ObjFileParser::parseFile()
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case 'o': // Parse object name
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{
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getObjectName(++helperIt, helperItEnd);
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getObjectName();
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}
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break;
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default:
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{
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// unknown line, skip
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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}
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break;
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}
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@ -234,37 +208,34 @@ void ObjFileParser::parseFile()
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// -------------------------------------------------------------------
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// Copy the next word in a temporary buffer
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bool ObjFileParser::getNextFloat(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd, float &result)
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void ObjFileParser::copyNextWord(char *pBuffer, size_t length)
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{
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std::vector<char> tmpBuffer;
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dataIt = getNextWord<ConstDataArrayIt>(dataIt, dataItEnd);
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while( dataIt != dataItEnd && !IsSpaceOrNewLine( *dataIt ) ) {
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tmpBuffer.push_back(*dataIt);
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++dataIt;
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size_t index = 0;
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m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd);
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while( m_DataIt != m_DataItEnd && !IsSpaceOrNewLine( *m_DataIt ) ) {
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pBuffer[index] = *m_DataIt;
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index++;
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if( index == length - 1 ) {
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break;
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}
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++m_DataIt;
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}
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if (tmpBuffer.size() == 0)
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{
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return false;
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}
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tmpBuffer.push_back('\0');
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result = fast_atof(&tmpBuffer[0]);
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return true;
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ai_assert(index < length);
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pBuffer[index] = '\0';
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}
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// -------------------------------------------------------------------
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// Copy the next line into a temporary buffer
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void ObjFileParser::copyNextLine(std::vector<char> &buffer, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
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void ObjFileParser::copyNextLine(char *pBuffer, size_t length)
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{
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// clear old data out. This is O(1) since a char is a "trivially-destructable type"
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buffer.clear();
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size_t index = 0u;
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// some OBJ files have line continuations using \ (such as in C++ et al)
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bool continuation = false;
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for (;dataIt != dataItEnd; ++dataIt)
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for (;m_DataIt != m_DataItEnd && index < length-1; ++m_DataIt)
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{
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const char c = *dataIt;
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const char c = *m_DataIt;
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if (c == '\\') {
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continuation = true;
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continue;
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@ -272,84 +243,98 @@ void ObjFileParser::copyNextLine(std::vector<char> &buffer, ConstDataArrayIt &da
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if (c == '\n' || c == '\r') {
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if(continuation) {
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buffer.push_back(' ');
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pBuffer[ index++ ] = ' ';
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continue;
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}
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// end of line, update dataIt to point to the start of the next
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dataIt = skipLine<ConstDataArrayIt>(dataIt, dataItEnd, m_uiLine );
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break;
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}
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continuation = false;
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buffer.push_back(c);
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pBuffer[ index++ ] = c;
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}
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// add a NULL terminator
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buffer.push_back('\0');
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ai_assert(index < length);
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pBuffer[ index ] = '\0';
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}
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// -------------------------------------------------------------------
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void ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd) {
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void ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array ) {
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size_t numComponents( 0 );
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float components[3];
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while( dataIt != dataItEnd ) {
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if (!getNextFloat(dataIt, dataItEnd, components[numComponents]))
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{
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// failed
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break;
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}
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numComponents++;
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if (numComponents == 3)
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{
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// 3 is the max
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const char* tmp( &m_DataIt[0] );
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while( !IsLineEnd( *tmp ) ) {
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if ( !SkipSpaces( &tmp ) ) {
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break;
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}
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SkipToken( tmp );
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++numComponents;
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}
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float x, y, z;
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if( 2 == numComponents ) {
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components[2] = 0.0f;
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} else if( 3 != numComponents ) {
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copyNextWord( m_buffer, Buffersize );
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x = ( float ) fast_atof( m_buffer );
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copyNextWord( m_buffer, Buffersize );
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y = ( float ) fast_atof( m_buffer );
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z = 0.0;
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} else if( 3 == numComponents ) {
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copyNextWord( m_buffer, Buffersize );
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x = ( float ) fast_atof( m_buffer );
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copyNextWord( m_buffer, Buffersize );
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y = ( float ) fast_atof( m_buffer );
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copyNextWord( m_buffer, Buffersize );
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z = ( float ) fast_atof( m_buffer );
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} else {
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throw DeadlyImportError( "OBJ: Invalid number of components" );
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}
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point3d_array.push_back( aiVector3D( components[0], components[1], components[2] ) );
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point3d_array.push_back( aiVector3D( x, y, z ) );
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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}
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// -------------------------------------------------------------------
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// Get values for a new 3D vector instance
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void ObjFileParser::getVector3(std::vector<aiVector3D> &point3d_array, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd) {
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void ObjFileParser::getVector3(std::vector<aiVector3D> &point3d_array) {
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float x, y, z;
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if (!getNextFloat(dataIt, dataItEnd, x) ||
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!getNextFloat(dataIt, dataItEnd, y) ||
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!getNextFloat(dataIt, dataItEnd, z))
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{
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throw DeadlyImportError( "OBJ: Invalid number of components" );
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}
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else
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{
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point3d_array.push_back( aiVector3D( x, y, z ) );
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}
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copyNextWord(m_buffer, Buffersize);
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x = (float) fast_atof(m_buffer);
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copyNextWord(m_buffer, Buffersize);
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y = (float) fast_atof(m_buffer);
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copyNextWord( m_buffer, Buffersize );
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z = ( float ) fast_atof( m_buffer );
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point3d_array.push_back( aiVector3D( x, y, z ) );
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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}
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// -------------------------------------------------------------------
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// Get values for a new 2D vector instance
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void ObjFileParser::getVector2( std::vector<aiVector2D> &point2d_array, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd) {
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void ObjFileParser::getVector2( std::vector<aiVector2D> &point2d_array ) {
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float x, y;
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if (!getNextFloat(dataIt, dataItEnd, x) ||
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!getNextFloat(dataIt, dataItEnd, y))
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{
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throw DeadlyImportError( "OBJ: Invalid number of components" );
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}
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else
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{
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point2d_array.push_back( aiVector2D( x, y ) );
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}
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copyNextWord(m_buffer, Buffersize);
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x = (float) fast_atof(m_buffer);
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copyNextWord(m_buffer, Buffersize);
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y = (float) fast_atof(m_buffer);
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point2d_array.push_back(aiVector2D(x, y));
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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}
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// -------------------------------------------------------------------
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// Get values for a new face instance
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void ObjFileParser::getFace(aiPrimitiveType type, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
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void ObjFileParser::getFace(aiPrimitiveType type)
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{
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ConstDataArrayIt pPtr = getNextToken<ConstDataArrayIt>(dataIt, dataItEnd);
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if (pPtr == dataItEnd || *pPtr == '\0')
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copyNextLine(m_buffer, Buffersize);
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if (m_DataIt == m_DataItEnd)
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return;
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char *pPtr = m_buffer;
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char *pEnd = &pPtr[Buffersize];
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pPtr = getNextToken<char*>(pPtr, pEnd);
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if (pPtr == pEnd || *pPtr == '\0')
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return;
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std::vector<unsigned int> *pIndices = new std::vector<unsigned int>;
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@ -364,7 +349,7 @@ void ObjFileParser::getFace(aiPrimitiveType type, ConstDataArrayIt &dataIt, cons
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const bool vt = (!m_pModel->m_TextureCoord.empty());
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const bool vn = (!m_pModel->m_Normals.empty());
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int iStep = 0, iPos = 0;
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while (pPtr != dataItEnd)
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while (pPtr != pEnd)
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{
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iStep = 1;
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@ -393,7 +378,7 @@ void ObjFileParser::getFace(aiPrimitiveType type, ConstDataArrayIt &dataIt, cons
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else
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{
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//OBJ USES 1 Base ARRAYS!!!!
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const int iVal = atoi( &pPtr[0] );
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const int iVal = atoi( pPtr );
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// increment iStep position based off of the sign and # of digits
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int tmp = iVal;
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@ -450,8 +435,8 @@ void ObjFileParser::getFace(aiPrimitiveType type, ConstDataArrayIt &dataIt, cons
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if ( pIndices->empty() ) {
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DefaultLogger::get()->error("Obj: Ignoring empty face");
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// clean up
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// skip line and clean up
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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delete pNormalID;
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delete pTexID;
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delete pIndices;
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@ -485,25 +470,31 @@ void ObjFileParser::getFace(aiPrimitiveType type, ConstDataArrayIt &dataIt, cons
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if( !m_pModel->m_pCurrentMesh->m_hasNormals && hasNormal ) {
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m_pModel->m_pCurrentMesh->m_hasNormals = true;
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}
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// Skip the rest of the line
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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}
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// -------------------------------------------------------------------
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// Get values for a new material description
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void ObjFileParser::getMaterialDesc(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
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void ObjFileParser::getMaterialDesc()
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{
|
||||
// Get next data for material data
|
||||
dataIt = getNextToken<ConstDataArrayIt>(dataIt, dataItEnd);
|
||||
if (dataIt == dataItEnd) {
|
||||
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
||||
if (m_DataIt == m_DataItEnd) {
|
||||
return;
|
||||
}
|
||||
|
||||
char *pStart = &(*m_DataIt);
|
||||
while( m_DataIt != m_DataItEnd && !IsLineEnd( *m_DataIt ) ) {
|
||||
++m_DataIt;
|
||||
}
|
||||
|
||||
// In some cases we should ignore this 'usemtl' command, this variable helps us to do so
|
||||
bool skip = false;
|
||||
|
||||
// Get name
|
||||
std::string strName(dataIt, dataItEnd);
|
||||
std::string strName(pStart, &(*m_DataIt));
|
||||
strName = trim_whitespaces(strName);
|
||||
|
||||
if (strName.empty())
|
||||
skip = true;
|
||||
|
||||
|
@ -534,20 +525,46 @@ void ObjFileParser::getMaterialDesc(ConstDataArrayIt &dataIt, const ConstDataArr
|
|||
|
||||
m_pModel->m_pCurrentMesh->m_uiMaterialIndex = getMaterialIndex(strName);
|
||||
}
|
||||
|
||||
// Skip rest of line
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Get a comment, values will be skipped
|
||||
void ObjFileParser::getComment()
|
||||
{
|
||||
while (m_DataIt != m_DataItEnd)
|
||||
{
|
||||
if ( '\n' == (*m_DataIt))
|
||||
{
|
||||
++m_DataIt;
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
++m_DataIt;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Get material library from file.
|
||||
void ObjFileParser::getMaterialLib(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
|
||||
void ObjFileParser::getMaterialLib()
|
||||
{
|
||||
// Translate tuple
|
||||
dataIt = getNextToken<ConstDataArrayIt>(dataIt, dataItEnd);
|
||||
if( dataIt == dataItEnd ) {
|
||||
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
||||
if( m_DataIt == m_DataItEnd ) {
|
||||
return;
|
||||
}
|
||||
|
||||
char *pStart = &(*m_DataIt);
|
||||
while( m_DataIt != m_DataItEnd && !IsLineEnd( *m_DataIt ) ) {
|
||||
++m_DataIt;
|
||||
}
|
||||
|
||||
// Check for existence
|
||||
const std::string strMatName(dataIt, dataItEnd);
|
||||
const std::string strMatName(pStart, &(*m_DataIt));
|
||||
std::string absName;
|
||||
if ( m_pIO->StackSize() > 0 ) {
|
||||
std::string path = m_pIO->CurrentDirectory();
|
||||
|
@ -562,6 +579,7 @@ void ObjFileParser::getMaterialLib(ConstDataArrayIt &dataIt, const ConstDataArra
|
|||
|
||||
if (!pFile ) {
|
||||
DefaultLogger::get()->error( "OBJ: Unable to locate material file " + strMatName );
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -579,19 +597,19 @@ void ObjFileParser::getMaterialLib(ConstDataArrayIt &dataIt, const ConstDataArra
|
|||
|
||||
// -------------------------------------------------------------------
|
||||
// Set a new material definition as the current material.
|
||||
void ObjFileParser::getNewMaterial(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
|
||||
void ObjFileParser::getNewMaterial()
|
||||
{
|
||||
dataIt = getNextToken<ConstDataArrayIt>(dataIt, dataItEnd);
|
||||
dataIt = getNextWord<ConstDataArrayIt>(dataIt, dataItEnd);
|
||||
if( dataIt == dataItEnd ) {
|
||||
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
||||
m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd);
|
||||
if( m_DataIt == m_DataItEnd ) {
|
||||
return;
|
||||
}
|
||||
|
||||
const char *pStart = &(*dataIt);
|
||||
while( dataIt != dataItEnd && IsSpaceOrNewLine( *dataIt ) ) {
|
||||
++dataIt;
|
||||
char *pStart = &(*m_DataIt);
|
||||
std::string strMat( pStart, *m_DataIt );
|
||||
while( m_DataIt != m_DataItEnd && IsSpaceOrNewLine( *m_DataIt ) ) {
|
||||
++m_DataIt;
|
||||
}
|
||||
std::string strMat( pStart, *dataIt );
|
||||
std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( strMat );
|
||||
if ( it == m_pModel->m_MaterialMap.end() )
|
||||
{
|
||||
|
@ -608,6 +626,8 @@ void ObjFileParser::getNewMaterial(ConstDataArrayIt &dataIt, const ConstDataArra
|
|||
}
|
||||
m_pModel->m_pCurrentMesh->m_uiMaterialIndex = getMaterialIndex( strMat );
|
||||
}
|
||||
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
|
@ -630,13 +650,12 @@ int ObjFileParser::getMaterialIndex( const std::string &strMaterialName )
|
|||
|
||||
// -------------------------------------------------------------------
|
||||
// Getter for a group name.
|
||||
void ObjFileParser::getGroupName(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
|
||||
void ObjFileParser::getGroupName()
|
||||
{
|
||||
std::string strGroupName;
|
||||
|
||||
dataIt = getNextToken<ConstDataArrayIt>(dataIt, dataItEnd);
|
||||
dataIt = getName<ConstDataArrayIt>(dataIt, dataItEnd, strGroupName);
|
||||
if( isEndOfBuffer( dataIt, dataItEnd ) ) {
|
||||
m_DataIt = getName<DataArrayIt>(m_DataIt, m_DataItEnd, strGroupName);
|
||||
if( isEndOfBuffer( m_DataIt, m_DataItEnd ) ) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -662,6 +681,7 @@ void ObjFileParser::getGroupName(ConstDataArrayIt &dataIt, const ConstDataArrayI
|
|||
}
|
||||
m_pModel->m_strActiveGroup = strGroupName;
|
||||
}
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
|
@ -669,6 +689,8 @@ void ObjFileParser::getGroupName(ConstDataArrayIt &dataIt, const ConstDataArrayI
|
|||
void ObjFileParser::getGroupNumber()
|
||||
{
|
||||
// Not used
|
||||
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
|
@ -676,19 +698,25 @@ void ObjFileParser::getGroupNumber()
|
|||
void ObjFileParser::getGroupNumberAndResolution()
|
||||
{
|
||||
// Not used
|
||||
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Stores values for a new object instance, name will be used to
|
||||
// identify it.
|
||||
void ObjFileParser::getObjectName(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
|
||||
void ObjFileParser::getObjectName()
|
||||
{
|
||||
dataIt = getNextToken<ConstDataArrayIt>(dataIt, dataItEnd);
|
||||
if( dataIt == dataItEnd ) {
|
||||
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
||||
if( m_DataIt == m_DataItEnd ) {
|
||||
return;
|
||||
}
|
||||
char *pStart = &(*m_DataIt);
|
||||
while( m_DataIt != m_DataItEnd && !IsSpaceOrNewLine( *m_DataIt ) ) {
|
||||
++m_DataIt;
|
||||
}
|
||||
|
||||
std::string strObjectName(dataIt, dataItEnd);
|
||||
std::string strObjectName(pStart, &(*m_DataIt));
|
||||
if (!strObjectName.empty())
|
||||
{
|
||||
// Reset current object
|
||||
|
@ -711,6 +739,7 @@ void ObjFileParser::getObjectName(ConstDataArrayIt &dataIt, const ConstDataArray
|
|||
createObject( strObjectName );
|
||||
}
|
||||
}
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
}
|
||||
// -------------------------------------------------------------------
|
||||
// Creates a new object instance
|
||||
|
@ -774,6 +803,7 @@ bool ObjFileParser::needsNewMesh( const std::string &rMaterialName )
|
|||
// Shows an error in parsing process.
|
||||
void ObjFileParser::reportErrorTokenInFace()
|
||||
{
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
DefaultLogger::get()->error("OBJ: Not supported token in face description detected");
|
||||
}
|
||||
|
||||
|
|
|
@ -65,13 +65,14 @@ class ProgressHandler;
|
|||
/// \brief Parser for a obj waveform file
|
||||
class ObjFileParser {
|
||||
public:
|
||||
static const size_t Buffersize = 4096;
|
||||
typedef std::vector<char> DataArray;
|
||||
typedef std::vector<char>::iterator DataArrayIt;
|
||||
typedef std::vector<char>::const_iterator ConstDataArrayIt;
|
||||
|
||||
public:
|
||||
/// \brief Constructor with data array.
|
||||
ObjFileParser(const std::vector<char> &Data,const std::string &strModelName, IOSystem* io, ProgressHandler* progress);
|
||||
ObjFileParser(std::vector<char> &Data,const std::string &strModelName, IOSystem* io, ProgressHandler* progress);
|
||||
/// \brief Destructor
|
||||
~ObjFileParser();
|
||||
/// \brief Model getter.
|
||||
|
@ -81,25 +82,27 @@ private:
|
|||
/// Parse the loaded file
|
||||
void parseFile();
|
||||
/// Method to copy the new delimited word in the current line.
|
||||
bool getNextFloat(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd, float &result);
|
||||
void copyNextWord(char *pBuffer, size_t length);
|
||||
/// Method to copy the new line.
|
||||
void copyNextLine(std::vector<char> &buffer, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
|
||||
void copyNextLine(char *pBuffer, size_t length);
|
||||
/// Stores the vector
|
||||
void getVector( std::vector<aiVector3D> &point3d_array, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
|
||||
void getVector( std::vector<aiVector3D> &point3d_array );
|
||||
/// Stores the following 3d vector.
|
||||
void getVector3(std::vector<aiVector3D> &point3d_array, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
|
||||
void getVector3( std::vector<aiVector3D> &point3d_array );
|
||||
/// Stores the following 3d vector.
|
||||
void getVector2(std::vector<aiVector2D> &point2d_array, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
|
||||
void getVector2(std::vector<aiVector2D> &point2d_array);
|
||||
/// Stores the following face.
|
||||
void getFace(aiPrimitiveType type, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
|
||||
void getFace(aiPrimitiveType type);
|
||||
/// Reads the material description.
|
||||
void getMaterialDesc(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
|
||||
void getMaterialDesc();
|
||||
/// Gets a comment.
|
||||
void getComment();
|
||||
/// Gets a a material library.
|
||||
void getMaterialLib(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
|
||||
void getMaterialLib();
|
||||
/// Creates a new material.
|
||||
void getNewMaterial(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
|
||||
void getNewMaterial();
|
||||
/// Gets the group name from file.
|
||||
void getGroupName(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
|
||||
void getGroupName();
|
||||
/// Gets the group number from file.
|
||||
void getGroupNumber();
|
||||
/// Gets the group number and resolution from file.
|
||||
|
@ -107,7 +110,7 @@ private:
|
|||
/// Returns the index of the material. Is -1 if not material was found.
|
||||
int getMaterialIndex( const std::string &strMaterialName );
|
||||
/// Parse object name
|
||||
void getObjectName(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
|
||||
void getObjectName();
|
||||
/// Creates a new object.
|
||||
void createObject( const std::string &strObjectName );
|
||||
/// Creates a new mesh.
|
||||
|
@ -125,12 +128,16 @@ private:
|
|||
|
||||
/// Default material name
|
||||
static const std::string DEFAULT_MATERIAL;
|
||||
//! Data buffer
|
||||
const std::vector<char> &m_DataBuffer;
|
||||
//! Iterator to current position in buffer
|
||||
DataArrayIt m_DataIt;
|
||||
//! Iterator to end position of buffer
|
||||
DataArrayIt m_DataItEnd;
|
||||
//! Pointer to model instance
|
||||
ObjFile::Model *m_pModel;
|
||||
//! Current line (for debugging)
|
||||
unsigned int m_uiLine;
|
||||
//! Helper buffer
|
||||
char m_buffer[Buffersize];
|
||||
/// Pointer to IO system instance.
|
||||
IOSystem *m_pIO;
|
||||
//! Pointer to progress handler
|
||||
|
|
|
@ -141,7 +141,7 @@ inline char_t getName( char_t it, char_t end, std::string &name )
|
|||
return end;
|
||||
}
|
||||
|
||||
char_t pStart = it;
|
||||
char *pStart = &( *it );
|
||||
while( !isEndOfBuffer( it, end ) && !IsLineEnd( *it ) ) {
|
||||
++it;
|
||||
}
|
||||
|
@ -153,10 +153,10 @@ inline char_t getName( char_t it, char_t end, std::string &name )
|
|||
|
||||
// Get name
|
||||
// if there is no name, and the previous char is a separator, come back to start
|
||||
while (it < pStart) {
|
||||
while (&(*it) < pStart) {
|
||||
++it;
|
||||
}
|
||||
std::string strName( pStart, it );
|
||||
std::string strName( pStart, &(*it) );
|
||||
if ( strName.empty() )
|
||||
return it;
|
||||
else
|
||||
|
|
Loading…
Reference in New Issue