Merge branch 'master' into master
commit
4590f06756
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@ -641,7 +641,11 @@ void ParseVectorDataArray(std::vector<aiVector3D>& out, const Element& el)
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ReadBinaryDataArray(type, count, data, end, buff, el);
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ai_assert(data == end);
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ai_assert(buff.size() == count * (type == 'd' ? 8 : 4));
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uint64_t dataToRead = static_cast<uint64_t>(count) * (type == 'd' ? 8 : 4);
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ai_assert(buff.size() == dataToRead);
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if (dataToRead > buff.size()) {
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ParseError("Invalid read size (binary)",&el);
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}
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const uint32_t count3 = count / 3;
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out.reserve(count3);
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@ -728,7 +732,11 @@ void ParseVectorDataArray(std::vector<aiColor4D>& out, const Element& el)
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ReadBinaryDataArray(type, count, data, end, buff, el);
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ai_assert(data == end);
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ai_assert(buff.size() == count * (type == 'd' ? 8 : 4));
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uint64_t dataToRead = static_cast<uint64_t>(count) * (type == 'd' ? 8 : 4);
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ai_assert(buff.size() == dataToRead);
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if (dataToRead > buff.size()) {
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ParseError("Invalid read size (binary)",&el);
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}
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const uint32_t count4 = count / 4;
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out.reserve(count4);
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@ -807,7 +815,11 @@ void ParseVectorDataArray(std::vector<aiVector2D>& out, const Element& el)
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ReadBinaryDataArray(type, count, data, end, buff, el);
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ai_assert(data == end);
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ai_assert(buff.size() == count * (type == 'd' ? 8 : 4));
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uint64_t dataToRead = static_cast<uint64_t>(count) * (type == 'd' ? 8 : 4);
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ai_assert(buff.size() == dataToRead);
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if (dataToRead > buff.size()) {
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ParseError("Invalid read size (binary)",&el);
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}
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const uint32_t count2 = count / 2;
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out.reserve(count2);
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@ -879,7 +891,11 @@ void ParseVectorDataArray(std::vector<int>& out, const Element& el)
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ReadBinaryDataArray(type, count, data, end, buff, el);
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ai_assert(data == end);
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ai_assert(buff.size() == count * 4);
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uint64_t dataToRead = static_cast<uint64_t>(count) * 4;
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ai_assert(buff.size() == dataToRead);
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if (dataToRead > buff.size()) {
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ParseError("Invalid read size (binary)",&el);
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}
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out.reserve(count);
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@ -937,7 +953,11 @@ void ParseVectorDataArray(std::vector<float>& out, const Element& el)
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ReadBinaryDataArray(type, count, data, end, buff, el);
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ai_assert(data == end);
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ai_assert(buff.size() == count * (type == 'd' ? 8 : 4));
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uint64_t dataToRead = static_cast<uint64_t>(count) * (type == 'd' ? 8 : 4);
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ai_assert(buff.size() == dataToRead);
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if (dataToRead > buff.size()) {
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ParseError("Invalid read size (binary)",&el);
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}
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if (type == 'd') {
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const double* d = reinterpret_cast<const double*>(&buff[0]);
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@ -998,7 +1018,11 @@ void ParseVectorDataArray(std::vector<unsigned int>& out, const Element& el)
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ReadBinaryDataArray(type, count, data, end, buff, el);
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ai_assert(data == end);
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ai_assert(buff.size() == count * 4);
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uint64_t dataToRead = static_cast<uint64_t>(count) * 4;
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ai_assert(buff.size() == dataToRead);
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if (dataToRead > buff.size()) {
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ParseError("Invalid read size (binary)",&el);
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}
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out.reserve(count);
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@ -1063,7 +1087,11 @@ void ParseVectorDataArray(std::vector<uint64_t>& out, const Element& el)
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ReadBinaryDataArray(type, count, data, end, buff, el);
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ai_assert(data == end);
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ai_assert(buff.size() == count * 8);
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uint64_t dataToRead = static_cast<uint64_t>(count) * 8;
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ai_assert(buff.size() == dataToRead);
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if (dataToRead > buff.size()) {
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ParseError("Invalid read size (binary)",&el);
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}
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out.reserve(count);
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@ -1121,7 +1149,11 @@ void ParseVectorDataArray(std::vector<int64_t>& out, const Element& el)
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ReadBinaryDataArray(type, count, data, end, buff, el);
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ai_assert(data == end);
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ai_assert(buff.size() == count * 8);
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uint64_t dataToRead = static_cast<uint64_t>(count) * 8;
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ai_assert(buff.size() == dataToRead);
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if (dataToRead > buff.size()) {
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ParseError("Invalid read size (binary)",&el);
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}
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out.reserve(count);
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@ -863,6 +863,7 @@ struct Sampler : public Object {
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};
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struct Scene : public Object {
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std::string name;
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std::vector<Ref<Node>> nodes;
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Scene() {}
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@ -1400,6 +1400,11 @@ inline void Node::Read(Value &obj, Asset &r) {
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}
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inline void Scene::Read(Value &obj, Asset &r) {
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if (Value *scene_name = FindString(obj, "name")) {
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if (scene_name->IsString()) {
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this->name = scene_name->GetString();
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}
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}
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if (Value *array = FindArray(obj, "nodes")) {
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for (unsigned int i = 0; i < array->Size(); ++i) {
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if (!(*array)[i].IsUint()) continue;
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@ -1400,6 +1400,9 @@ void glTF2Importer::InternReadFile(const std::string &pFile, aiScene *pScene, IO
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// read the asset file
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glTF2::Asset asset(pIOHandler);
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asset.Load(pFile, GetExtension(pFile) == "glb");
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if (asset.scene) {
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pScene->mName = asset.scene->name;
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}
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//
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// Copy the data out
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@ -341,6 +341,9 @@ struct aiScene
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*/
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C_STRUCT aiMetadata* mMetaData;
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/** The name of the scene itself.
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*/
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C_STRUCT aiString mName;
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#ifdef __cplusplus
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