Merge pull request #1195 from assimp/cleanup_includes

Cleanup includes
pull/1204/head
Kim Kulling 2017-03-11 18:11:10 +01:00 committed by GitHub
commit 4450d77312
115 changed files with 275 additions and 274 deletions

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@ -18,6 +18,7 @@ This is the development trunk containing the latest features and bugfixes. For p
The current build status is: The current build status is:
Gitter chat: [![Join the chat at https://gitter.im/assimp/assimp](https://badges.gitter.im/assimp/assimp.svg)](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)<br> Gitter chat: [![Join the chat at https://gitter.im/assimp/assimp](https://badges.gitter.im/assimp/assimp.svg)](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)<br>
And we also have an IRC-channel at freenode: #assetimporterlib . You can easily join us via: [KiwiIRC/freenote](https://kiwiirc.com/client/irc.freenode.net), choose your nickname and type And we also have an IRC-channel at freenode: #assetimporterlib . You can easily join us via: [KiwiIRC/freenote](https://kiwiirc.com/client/irc.freenode.net), choose your nickname and type
> /join #assetimporterlib > /join #assetimporterlib

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@ -48,7 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory> #include <memory>
#include "StreamWriter.h" #include "StreamWriter.h"
#include "./../include/assimp/material.h" #include <assimp/material.h>
struct aiScene; struct aiScene;
struct aiNode; struct aiNode;

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@ -48,10 +48,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "SmoothingGroups.h" #include "SmoothingGroups.h"
#include "StringUtils.h" #include "StringUtils.h"
#include "qnan.h" #include "qnan.h"
#include "./../include/assimp/material.h" #include <assimp/material.h>
#include "./../include/assimp/camera.h" #include <assimp/camera.h>
#include "./../include/assimp/light.h" #include <assimp/light.h>
#include "./../include/assimp/anim.h" #include <assimp/anim.h>
#include <stdio.h> //sprintf #include <stdio.h> //sprintf
namespace Assimp { namespace Assimp {

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@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
#include "StringComparison.h" #include "StringComparison.h"
using namespace Assimp; using namespace Assimp;

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@ -60,6 +60,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/config.h> #include <assimp/config.h>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/importerdesc.h>
#include <memory> #include <memory>
using namespace Assimp; using namespace Assimp;

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@ -55,7 +55,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Header files, stdlib. // Header files, stdlib.
#include <memory> #include <memory>
#include <string>
namespace Assimp namespace Assimp
{ {

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@ -52,9 +52,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "AMFImporter_Node.hpp" #include "AMFImporter_Node.hpp"
// Header files, Assimp. // Header files, Assimp.
#include "assimp/DefaultLogger.hpp" #include <assimp/DefaultLogger.hpp>
#include "assimp/importerdesc.h" #include <assimp/importerdesc.h>
#include "assimp/ProgressHandler.hpp"
#include "assimp/types.h" #include "assimp/types.h"
#include "BaseImporter.h" #include "BaseImporter.h"
#include "irrXMLWrapper.h" #include "irrXMLWrapper.h"

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@ -54,7 +54,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "StringUtils.h" #include "StringUtils.h"
// Header files, stdlib. // Header files, stdlib.
#include <algorithm>
#include <iterator> #include <iterator>
namespace Assimp namespace Assimp

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@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <memory> #include <memory>

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@ -46,9 +46,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseImporter.h" #include "BaseImporter.h"
#include <assimp/types.h> #include <assimp/types.h>
#include "ASEParser.h"
struct aiNode; struct aiNode;
#include "ASEParser.h"
namespace Assimp { namespace Assimp {

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@ -49,7 +49,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers // internal headers
#include "TextureTransform.h" #include "TextureTransform.h"
#include "ASELoader.h" #include "ASELoader.h"
#include "MaterialSystem.h"
#include "fast_atof.h" #include "fast_atof.h"
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>

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@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/mesh.h> #include <assimp/mesh.h>
#include <assimp/anim.h> #include <assimp/anim.h>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
#ifdef ASSIMP_BUILD_NO_OWN_ZLIB #ifdef ASSIMP_BUILD_NO_OWN_ZLIB
# include <zlib.h> # include <zlib.h>

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@ -46,7 +46,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_ASSBINIMPORTER_H_INC #define AI_ASSBINIMPORTER_H_INC
#include "BaseImporter.h" #include "BaseImporter.h"
#include <assimp/types.h>
struct aiMesh; struct aiMesh;
struct aiNode; struct aiNode;

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@ -41,7 +41,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* ASSXML exporter main code * ASSXML exporter main code
*/ */
#include <stdarg.h> #include <stdarg.h>
#include "./../include/assimp/version.h" #include <assimp/version.h>
#include "ProcessHelper.h" #include "ProcessHelper.h"
#include <assimp/IOStream.hpp> #include <assimp/IOStream.hpp>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>

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@ -56,7 +56,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/anim.h> #include <assimp/anim.h>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
using namespace Assimp; using namespace Assimp;
using namespace std; using namespace std;

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@ -48,7 +48,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/material.h> #include <assimp/material.h>
#include "BaseImporter.h" #include "BaseImporter.h"
#include <string>
#include <vector> #include <vector>
struct aiNodeAnim; struct aiNodeAnim;

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@ -51,6 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "TinyFormatter.h" #include "TinyFormatter.h"
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
using namespace Assimp; using namespace Assimp;
using namespace Assimp::Formatter; using namespace Assimp::Formatter;

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@ -50,6 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/Importer.hpp> #include <assimp/Importer.hpp>
#include <assimp/postprocess.h> #include <assimp/postprocess.h>
#include <assimp/importerdesc.h>
#include <ios> #include <ios>
#include <list> #include <list>
#include <memory> #include <memory>

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@ -44,14 +44,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "Exceptional.h" #include "Exceptional.h"
#include <string>
#include <map>
#include <vector> #include <vector>
#include <set> #include <set>
#include <assimp/types.h> #include <assimp/types.h>
#include <assimp/ProgressHandler.hpp> #include <assimp/ProgressHandler.hpp>
struct aiScene; struct aiScene;
struct aiImporterDesc;
namespace Assimp { namespace Assimp {

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@ -43,8 +43,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_BASEPROCESS_H #define INCLUDED_AI_BASEPROCESS_H
#include <map> #include <map>
#include <assimp/types.h>
#include "GenericProperty.h" #include "GenericProperty.h"
struct aiScene; struct aiScene;

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@ -50,25 +50,21 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <stdint.h> #include <stdint.h>
#include <cstddef> #include <cstddef>
struct aiTexture; struct aiTexture;
namespace Assimp { namespace Assimp {
class IOStream; class IOStream;
class Bitmap {
class Bitmap {
protected: protected:
struct Header { struct Header {
uint16_t type; uint16_t type;
uint32_t size; uint32_t size;
uint16_t reserved1; uint16_t reserved1;
uint16_t reserved2; uint16_t reserved2;
uint32_t offset; uint32_t offset;
// We define the struct size because sizeof(Header) might return a wrong result because of structure padding. // We define the struct size because sizeof(Header) might return a wrong result because of structure padding.
@ -79,31 +75,19 @@ class Bitmap {
sizeof(uint16_t) + // reserved1 sizeof(uint16_t) + // reserved1
sizeof(uint16_t) + // reserved2 sizeof(uint16_t) + // reserved2
sizeof(uint32_t); // offset sizeof(uint32_t); // offset
}; };
struct DIB { struct DIB {
uint32_t size; uint32_t size;
int32_t width; int32_t width;
int32_t height; int32_t height;
uint16_t planes; uint16_t planes;
uint16_t bits_per_pixel; uint16_t bits_per_pixel;
uint32_t compression; uint32_t compression;
uint32_t image_size; uint32_t image_size;
int32_t x_resolution; int32_t x_resolution;
int32_t y_resolution; int32_t y_resolution;
uint32_t nb_colors; uint32_t nb_colors;
uint32_t nb_important_colors; uint32_t nb_important_colors;
// We define the struct size because sizeof(DIB) might return a wrong result because of structure padding. // We define the struct size because sizeof(DIB) might return a wrong result because of structure padding.
@ -120,23 +104,17 @@ class Bitmap {
sizeof(int32_t) + // y_resolution sizeof(int32_t) + // y_resolution
sizeof(uint32_t) + // nb_colors sizeof(uint32_t) + // nb_colors
sizeof(uint32_t); // nb_important_colors sizeof(uint32_t); // nb_important_colors
}; };
static const std::size_t mBytesPerPixel = 4; static const std::size_t mBytesPerPixel = 4;
public: public:
static void Save(aiTexture* texture, IOStream* file); static void Save(aiTexture* texture, IOStream* file);
protected: protected:
static void WriteHeader(Header& header, IOStream* file); static void WriteHeader(Header& header, IOStream* file);
static void WriteDIB(DIB& dib, IOStream* file); static void WriteDIB(DIB& dib, IOStream* file);
static void WriteData(aiTexture* texture, IOStream* file); static void WriteData(aiTexture* texture, IOStream* file);
}; };
} }

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@ -48,6 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BlenderDNA.h" #include "BlenderDNA.h"
#include "StreamReader.h" #include "StreamReader.h"
#include "fast_atof.h" #include "fast_atof.h"
#include "TinyFormatter.h"
using namespace Assimp; using namespace Assimp;
using namespace Assimp::Blender; using namespace Assimp::Blender;

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@ -46,12 +46,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_BLEND_DNA_H #define INCLUDED_AI_BLEND_DNA_H
#include "BaseImporter.h" #include "BaseImporter.h"
#include "TinyFormatter.h"
#include "StreamReader.h" #include "StreamReader.h"
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <stdint.h> #include <stdint.h>
#include <memory> #include <memory>
#include <map>
// enable verbose log output. really verbose, so be careful. // enable verbose log output. really verbose, so be careful.
#ifdef ASSIMP_BUILD_DEBUG #ifdef ASSIMP_BUILD_DEBUG

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@ -46,6 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_BLEND_DNA_INL #define INCLUDED_AI_BLEND_DNA_INL
#include <memory> #include <memory>
#include "TinyFormatter.h"
namespace Assimp { namespace Assimp {
namespace Blender { namespace Blender {

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@ -48,9 +48,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BlenderLoader.h" #include "BlenderLoader.h"
#include "BlenderDNA.h" #include "BlenderDNA.h"
#include "BlenderScene.h" #include "BlenderScene.h"
#include "BlenderSceneGen.h"
#include <deque> #include <deque>
#include "./../include/assimp/material.h" #include <assimp/material.h>
struct aiTexture; struct aiTexture;

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@ -54,12 +54,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BlenderBMesh.h" #include "BlenderBMesh.h"
#include "StringUtils.h" #include "StringUtils.h"
#include <assimp/scene.h> #include <assimp/scene.h>
#include "StringComparison.h" #include <assimp/importerdesc.h>
#include "StringComparison.h"
#include "StreamReader.h" #include "StreamReader.h"
#include "MemoryIOWrapper.h" #include "MemoryIOWrapper.h"
#include <cctype> #include <cctype>
#include <cstdint>
// zlib is needed for compressed blend files // zlib is needed for compressed blend files

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@ -44,9 +44,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER #ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER
#include "BlenderDNA.h"
#include "BlenderScene.h" #include "BlenderScene.h"
#include "BlenderSceneGen.h" #include "BlenderSceneGen.h"
#include "BlenderDNA.h"
using namespace Assimp; using namespace Assimp;
using namespace Assimp::Blender; using namespace Assimp::Blender;

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@ -45,10 +45,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_BLOBIOSYSTEM_H_INCLUDED #ifndef AI_BLOBIOSYSTEM_H_INCLUDED
#define AI_BLOBIOSYSTEM_H_INCLUDED #define AI_BLOBIOSYSTEM_H_INCLUDED
#include "./../include/assimp/IOStream.hpp" #include <assimp/IOStream.hpp>
#include "./../include/assimp/cexport.h" #include <assimp/cexport.h>
#include "./../include/assimp/IOSystem.hpp" #include <assimp/IOSystem.hpp>
#include "./../include/assimp/DefaultLogger.hpp" #include <assimp/DefaultLogger.hpp>
#include <stdint.h> #include <stdint.h>
#include <set> #include <set>
#include <vector> #include <vector>

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@ -57,7 +57,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
using namespace Assimp; using namespace Assimp;
using namespace Assimp::COB; using namespace Assimp::COB;

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@ -46,9 +46,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory> #include <memory>
#include <deque> #include <deque>
#include <map>
#include "BaseImporter.h" #include "BaseImporter.h"
#include "./../include/assimp/material.h" #include <assimp/material.h>
namespace Assimp { namespace Assimp {
namespace COB { namespace COB {

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@ -57,7 +57,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/anim.h> #include <assimp/anim.h>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
using namespace Assimp; using namespace Assimp;

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@ -38,12 +38,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------- ----------------------------------------------------------------------
*/ */
#ifndef ASSIMP_BUILD_NO_EXPORT #ifndef ASSIMP_BUILD_NO_EXPORT
#ifndef ASSIMP_BUILD_NO_COLLADA_EXPORTER #ifndef ASSIMP_BUILD_NO_COLLADA_EXPORTER
#include "ColladaExporter.h"
#include "ColladaExporter.h"
#include "Bitmap.h" #include "Bitmap.h"
#include "fast_atof.h" #include "fast_atof.h"
#include "SceneCombiner.h" #include "SceneCombiner.h"

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@ -43,7 +43,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_COLLADAHELPER_H_INC #ifndef AI_COLLADAHELPER_H_INC
#define AI_COLLADAHELPER_H_INC #define AI_COLLADAHELPER_H_INC
#include <string>
#include <map> #include <map>
#include <vector> #include <vector>
#include <stdint.h> #include <stdint.h>

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@ -49,8 +49,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/Importer.hpp> #include <assimp/Importer.hpp>
#include "ColladaParser.h" #include <assimp/importerdesc.h>
#include "ColladaParser.h"
#include "fast_atof.h" #include "fast_atof.h"
#include "ParsingUtils.h" #include "ParsingUtils.h"
#include "SkeletonMeshBuilder.h" #include "SkeletonMeshBuilder.h"
@ -60,11 +61,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "time.h" #include "time.h"
#include "math.h" #include "math.h"
#include <algorithm> #include <algorithm>
#include <cstdint>
#include <numeric> #include <numeric>
#include "Defines.h" #include "Defines.h"
using namespace Assimp; using namespace Assimp;
using namespace Assimp::Formatter; using namespace Assimp::Formatter;

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@ -49,7 +49,6 @@
#include "ColladaHelper.h" #include "ColladaHelper.h"
#include <assimp/ai_assert.h> #include <assimp/ai_assert.h>
#include "TinyFormatter.h" #include "TinyFormatter.h"
#include <memory>
namespace Assimp namespace Assimp
{ {

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@ -43,23 +43,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "D3MFImporter.h" #include "D3MFImporter.h"
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/IOStream.hpp>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
#include "StringComparison.h" #include "StringComparison.h"
#include "StringUtils.h" #include "StringUtils.h"
#include <string> #include <string>
#include <sstream>
#include <vector> #include <vector>
#include <map> #include <map>
#include <algorithm>
#include <cassert> #include <cassert>
#include <cstdlib>
#include <memory> #include <memory>
#include <assimp/ai_assert.h>
#include "D3MFOpcPackage.h" #include "D3MFOpcPackage.h"
#include <contrib/unzip/unzip.h> #include <contrib/unzip/unzip.h>
#include "irrXMLWrapper.h" #include "irrXMLWrapper.h"
@ -311,8 +306,6 @@ private:
private: private:
std::vector<aiMesh*> meshes; std::vector<aiMesh*> meshes;
XmlReader* xmlReader; XmlReader* xmlReader;
}; };
} //namespace D3MF } //namespace D3MF

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@ -41,9 +41,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_D3MFLOADER_H_INCLUDED #ifndef AI_D3MFLOADER_H_INCLUDED
#define AI_D3MFLOADER_H_INCLUDED #define AI_D3MFLOADER_H_INCLUDED
#include <vector>
#include <cstdint>
#include "BaseImporter.h" #include "BaseImporter.h"
namespace Assimp { namespace Assimp {

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@ -53,7 +53,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <map> #include <map>
#include <algorithm> #include <algorithm>
#include <cassert> #include <cassert>
#include <cstdlib>
#include <contrib/unzip/unzip.h> #include <contrib/unzip/unzip.h>

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@ -41,7 +41,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef D3MFOPCPACKAGE_H #ifndef D3MFOPCPACKAGE_H
#define D3MFOPCPACKAGE_H #define D3MFOPCPACKAGE_H
#include <string>
#include <memory> #include <memory>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>

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@ -54,6 +54,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "DXFHelper.h" #include "DXFHelper.h"
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <numeric> #include <numeric>
using namespace Assimp; using namespace Assimp;

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@ -45,6 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_DXFLOADER_H_INCLUDED #define AI_DXFLOADER_H_INCLUDED
#include "BaseImporter.h" #include "BaseImporter.h"
#include <map>
namespace Assimp { namespace Assimp {
namespace DXF { namespace DXF {

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@ -45,7 +45,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/ai_assert.h> #include <assimp/ai_assert.h>
#include "DefaultIOStream.h" #include "DefaultIOStream.h"
#include <sys/types.h>
#include <sys/stat.h> #include <sys/stat.h>
using namespace Assimp; using namespace Assimp;

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <stdio.h> #include <stdio.h>
#include <assimp/IOStream.hpp> #include <assimp/IOStream.hpp>
#include <assimp/importerdesc.h> //#include <assimp/importerdesc.h>
#include "Defines.h" #include "Defines.h"
namespace Assimp { namespace Assimp {

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@ -68,7 +68,6 @@ Here we implement only the C++ interface (Assimp::Exporter).
#include <assimp/mesh.h> #include <assimp/mesh.h>
#include <assimp/postprocess.h> #include <assimp/postprocess.h>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <memory>
namespace Assimp { namespace Assimp {

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@ -48,7 +48,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXParser.h" #include "FBXParser.h"
#include "FBXDocument.h" #include "FBXDocument.h"
#include "FBXImporter.h" #include "FBXImporter.h"
#include "FBXImportSettings.h"
#include "FBXDocumentUtil.h" #include "FBXDocumentUtil.h"
#include "FBXProperties.h" #include "FBXProperties.h"

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@ -44,6 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_FBX_COMPILECONFIG_H #ifndef INCLUDED_AI_FBX_COMPILECONFIG_H
#define INCLUDED_AI_FBX_COMPILECONFIG_H #define INCLUDED_AI_FBX_COMPILECONFIG_H
#include <map>
// //
#if _MSC_VER > 1500 || (defined __GNUC___) #if _MSC_VER > 1500 || (defined __GNUC___)
# define ASSIMP_FBX_USE_UNORDERED_MULTIMAP # define ASSIMP_FBX_USE_UNORDERED_MULTIMAP

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@ -58,7 +58,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory> #include <memory>
#include <iterator> #include <iterator>
#include <sstream>
#include <vector> #include <vector>
namespace Assimp { namespace Assimp {

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@ -47,9 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXParser.h" #include "FBXParser.h"
#include "FBXDocument.h" #include "FBXDocument.h"
#include "FBXImporter.h" #include "FBXImporter.h"
#include "FBXImportSettings.h"
#include "FBXDocumentUtil.h" #include "FBXDocumentUtil.h"
#include "FBXProperties.h"
namespace Assimp { namespace Assimp {
namespace FBX { namespace FBX {

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@ -55,7 +55,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory> #include <memory>
#include <functional> #include <functional>
#include <map>
namespace Assimp { namespace Assimp {
namespace FBX { namespace FBX {

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@ -55,9 +55,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "StreamReader.h" #include "StreamReader.h"
#include "MemoryIOWrapper.h" #include "MemoryIOWrapper.h"
#include <assimp/Importer.hpp> #include <assimp/Importer.hpp>
#include <assimp/importerdesc.h>
#include <exception>
#include <iterator>
namespace Assimp { namespace Assimp {
template<> const std::string LogFunctions<FBXImporter>::log_prefix = "FBX: "; template<> const std::string LogFunctions<FBXImporter>::log_prefix = "FBX: ";

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@ -48,9 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXMeshGeometry.h" #include "FBXMeshGeometry.h"
#include "FBXDocument.h" #include "FBXDocument.h"
#include "FBXImporter.h" #include "FBXImporter.h"
#include "FBXImportSettings.h"
#include "FBXDocumentUtil.h" #include "FBXDocumentUtil.h"
#include "FBXProperties.h"
namespace Assimp { namespace Assimp {
namespace FBX { namespace FBX {

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@ -47,9 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXParser.h" #include "FBXParser.h"
#include "FBXDocument.h" #include "FBXDocument.h"
#include "FBXImporter.h" #include "FBXImporter.h"
#include "FBXImportSettings.h"
#include "FBXDocumentUtil.h" #include "FBXDocumentUtil.h"
#include "FBXProperties.h"
namespace Assimp { namespace Assimp {
namespace FBX { namespace FBX {

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@ -51,7 +51,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# include "../contrib/zlib/zlib.h" # include "../contrib/zlib/zlib.h"
#endif #endif
#include "FBXTokenizer.h" #include "FBXTokenizer.h"
#include "FBXParser.h" #include "FBXParser.h"
#include "FBXUtil.h" #include "FBXUtil.h"

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@ -44,13 +44,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_FBX_PROPERTIES_H #ifndef INCLUDED_AI_FBX_PROPERTIES_H
#define INCLUDED_AI_FBX_PROPERTIES_H #define INCLUDED_AI_FBX_PROPERTIES_H
#include <map>
#include "FBXCompileConfig.h" #include "FBXCompileConfig.h"
#include <memory> #include <memory>
#include <string>
namespace Assimp { namespace Assimp {
namespace FBX { namespace FBX {
// Forward declarations
class Element; class Element;

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@ -44,7 +44,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_FBX_TOKENIZER_H #ifndef INCLUDED_AI_FBX_TOKENIZER_H
#define INCLUDED_AI_FBX_TOKENIZER_H #define INCLUDED_AI_FBX_TOKENIZER_H
#include <memory>
#include "FBXCompileConfig.h" #include "FBXCompileConfig.h"
#include <assimp/ai_assert.h> #include <assimp/ai_assert.h>
#include <vector> #include <vector>

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@ -46,6 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXTokenizer.h" #include "FBXTokenizer.h"
#include "TinyFormatter.h" #include "TinyFormatter.h"
#include <string>
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER #ifndef ASSIMP_BUILD_NO_FBX_IMPORTER

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@ -44,7 +44,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_FBX_UTIL_H #ifndef INCLUDED_AI_FBX_UTIL_H
#define INCLUDED_AI_FBX_UTIL_H #define INCLUDED_AI_FBX_UTIL_H
#include <string>
#include "FBXCompileConfig.h" #include "FBXCompileConfig.h"
#include "FBXTokenizer.h" #include "FBXTokenizer.h"

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@ -1,3 +1,44 @@
/*
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2017, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
/** @file FileLofStream.h
*/
#ifndef ASSIMP_FILELOGSTREAM_H_INC #ifndef ASSIMP_FILELOGSTREAM_H_INC
#define ASSIMP_FILELOGSTREAM_H_INC #define ASSIMP_FILELOGSTREAM_H_INC

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@ -51,6 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
using namespace Assimp; using namespace Assimp;

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@ -44,11 +44,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_HMPLOADER_H_INCLUDED #ifndef AI_HMPLOADER_H_INCLUDED
#define AI_HMPLOADER_H_INCLUDED #define AI_HMPLOADER_H_INCLUDED
// public ASSIMP headers
#include <assimp/types.h>
#include <assimp/texture.h>
#include <assimp/material.h>
// internal headers // internal headers
#include "BaseImporter.h" #include "BaseImporter.h"
#include "MDLLoader.h" #include "MDLLoader.h"

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@ -49,7 +49,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_MDLFILEHELPER2_H_INC #ifndef AI_MDLFILEHELPER2_H_INC
#define AI_MDLFILEHELPER2_H_INC #define AI_MDLFILEHELPER2_H_INC
#include "MDLFileData.h"
#include "./../include/assimp/Compiler/pushpack1.h" #include "./../include/assimp/Compiler/pushpack1.h"
namespace Assimp { namespace Assimp {

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@ -58,10 +58,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "IFCUtil.h" #include "IFCUtil.h"
#include "StreamReader.h"
#include "MemoryIOWrapper.h" #include "MemoryIOWrapper.h"
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/Importer.hpp> #include <assimp/Importer.hpp>
#include <assimp/importerdesc.h>
namespace Assimp { namespace Assimp {

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@ -44,8 +44,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOStream.hpp> #include <assimp/IOStream.hpp>
#include "ParsingUtils.h" #include "ParsingUtils.h"
#include <iostream>
namespace Assimp { namespace Assimp {
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------

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@ -65,7 +65,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/postprocess.h> #include <assimp/postprocess.h>
#include <assimp/importerdesc.h>
using namespace Assimp; using namespace Assimp;
using namespace irr; using namespace irr;

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@ -54,9 +54,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/material.h> #include <assimp/material.h>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include "Macros.h" #include "Macros.h"
using namespace Assimp; using namespace Assimp;
using namespace irr; using namespace irr;
using namespace irr::io; using namespace irr::io;

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@ -45,6 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/version.h> #include <assimp/version.h>
#include <assimp/config.h> #include <assimp/config.h>
#include <assimp/importerdesc.h>
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
/* Uncomment this line to prevent Assimp from catching unknown exceptions. /* Uncomment this line to prevent Assimp from catching unknown exceptions.

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@ -44,8 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_IMPORTER_H #define INCLUDED_AI_IMPORTER_H
#include <map> #include <map>
#include <string>
#include <vector> #include <vector>
#include <string>
#include <assimp/matrix4x4.h> #include <assimp/matrix4x4.h>
struct aiScene; struct aiScene;

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@ -54,10 +54,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "ProcessHelper.h" #include "ProcessHelper.h"
#include "ConvertToLHProcess.h" #include "ConvertToLHProcess.h"
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/importerdesc.h>
#include <memory> #include <memory>
#include <sstream> #include <sstream>
#include <iomanip> #include <iomanip>
#include <map>
using namespace Assimp; using namespace Assimp;

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@ -49,6 +49,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "LWOFileData.h" #include "LWOFileData.h"
#include "BaseImporter.h" #include "BaseImporter.h"
#include <map>
struct aiTexture; struct aiTexture;
struct aiNode; struct aiNode;
struct aiMaterial; struct aiMaterial;

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@ -58,9 +58,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/importerdesc.h>
#include <memory> #include <memory>
using namespace Assimp; using namespace Assimp;
static const aiImporterDesc desc = { static const aiImporterDesc desc = {

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@ -46,8 +46,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_MD2FILEHELPER_H_INC #define AI_MD2FILEHELPER_H_INC
#include <assimp/types.h> #include <assimp/types.h>
#include <assimp/mesh.h>
#include <assimp/anim.h>
#include <stdint.h> #include <stdint.h>
#include <assimp/Compiler/pushpack1.h> #include <assimp/Compiler/pushpack1.h>

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@ -50,6 +50,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/Importer.hpp> #include <assimp/Importer.hpp>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <memory> #include <memory>
using namespace Assimp; using namespace Assimp;

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@ -62,10 +62,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/material.h> #include <assimp/material.h>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <cctype> #include <cctype>
using namespace Assimp; using namespace Assimp;
static const aiImporterDesc desc = { static const aiImporterDesc desc = {

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@ -56,6 +56,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
#include <memory> #include <memory>
using namespace Assimp; using namespace Assimp;

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@ -52,6 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/Importer.hpp> #include <assimp/Importer.hpp>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <memory> #include <memory>

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@ -58,10 +58,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
#include <memory> #include <memory>
using namespace Assimp; using namespace Assimp;
static const aiImporterDesc desc = { static const aiImporterDesc desc = {

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@ -53,7 +53,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/importerdesc.h>
#include <map>
using namespace Assimp; using namespace Assimp;

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@ -49,7 +49,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include "StreamReader.h" #include "StreamReader.h"
#include <map>
using namespace Assimp; using namespace Assimp;

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@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <memory> #include <memory>

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@ -54,7 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
using namespace Assimp; using namespace Assimp;

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@ -47,10 +47,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "ObjFileData.h" #include "ObjFileData.h"
#include "IOStreamBuffer.h" #include "IOStreamBuffer.h"
#include <memory> #include <memory>
#include <assimp/Importer.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/ai_assert.h> #include <assimp/ai_assert.h>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
static const aiImporterDesc desc = { static const aiImporterDesc desc = {
"Wavefront Object Importer", "Wavefront Object Importer",

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@ -40,12 +40,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER #ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER
#include "OgreImporter.h" #include "OgreImporter.h"
#include "OgreBinarySerializer.h" #include "OgreBinarySerializer.h"
#include "OgreXmlSerializer.h" #include "OgreXmlSerializer.h"
#include <assimp/Importer.hpp> #include <assimp/Importer.hpp>
#include <assimp/importerdesc.h>
#include <memory> #include <memory>
static const aiImporterDesc desc = { static const aiImporterDesc desc = {

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@ -48,6 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <openddlparser/OpenDDLParser.h> #include <openddlparser/OpenDDLParser.h>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/ai_assert.h> #include <assimp/ai_assert.h>
#include <assimp/importerdesc.h>
#include <vector> #include <vector>

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@ -47,6 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <vector> #include <vector>
#include <list> #include <list>
#include <map>
namespace ODDLParser { namespace ODDLParser {
class DDLNode; class DDLNode;

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@ -51,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory> #include <memory>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
using namespace Assimp; using namespace Assimp;

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@ -56,6 +56,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/mesh.h> #include <assimp/mesh.h>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/ai_assert.h> #include <assimp/ai_assert.h>
#include <assimp/importerdesc.h>
#include <vector> #include <vector>
#include <sstream> #include <sstream>
#include "StringComparison.h" #include "StringComparison.h"

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@ -42,30 +42,27 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseImporter.h" #include "BaseImporter.h"
#include <map>
struct aiMesh; struct aiMesh;
struct aiNode; struct aiNode;
struct aiFace; struct aiFace;
struct aiMaterial; struct aiMaterial;
struct aiTexture; struct aiTexture;
namespace Assimp namespace Assimp {
{ namespace Q3BSP {
namespace Q3BSP
{
class Q3BSPZipArchive; class Q3BSPZipArchive;
struct Q3BSPModel; struct Q3BSPModel;
struct sQ3BSPFace; struct sQ3BSPFace;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
/** Loader to import BSP-levels from a PK3 archive or from a unpacked BSP-level. /** Loader to import BSP-levels from a PK3 archive or from a unpacked BSP-level.
*/ */
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
class Q3BSPFileImporter : public BaseImporter class Q3BSPFileImporter : public BaseImporter {
{
public: public:
/// @brief Default constructor. /// @brief Default constructor.
Q3BSPFileImporter(); Q3BSPFileImporter();

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@ -53,6 +53,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
using namespace Assimp; using namespace Assimp;

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@ -54,7 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
using namespace Assimp; using namespace Assimp;

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_REMOVE_COMMENTS_H_INC #ifndef AI_REMOVE_COMMENTS_H_INC
#define AI_REMOVE_COMMENTS_H_INC #define AI_REMOVE_COMMENTS_H_INC
#include <assimp/ai_assert.h>
#include <assimp/defs.h> #include <assimp/defs.h>
namespace Assimp { namespace Assimp {

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@ -61,6 +61,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <map>
using namespace Assimp; using namespace Assimp;

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@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
#include <memory> #include <memory>
using namespace Assimp; using namespace Assimp;

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@ -52,6 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
using namespace Assimp; using namespace Assimp;

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@ -47,7 +47,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/ai_assert.h> #include <assimp/ai_assert.h>
#include <assimp/types.h> #include <assimp/types.h>
#include "Defines.h" #include "Defines.h"
#include <stddef.h>
#include <set> #include <set>
#include <list> #include <list>
#include <stdint.h> #include <stdint.h>

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@ -48,7 +48,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "StandardShapes.h" #include "StandardShapes.h"
#include "StringComparison.h" #include "StringComparison.h"
#include "Defines.h" #include "Defines.h"
#include <stddef.h>
#include <assimp/mesh.h> #include <assimp/mesh.h>
namespace Assimp { namespace Assimp {

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@ -56,7 +56,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <string.h> #include <string.h>
#include <stdint.h> #include <stdint.h>
#include <string> #include <string>
#include <cctype>
namespace Assimp { namespace Assimp {

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@ -40,12 +40,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_STRINGUTILS_H #ifndef INCLUDED_AI_STRINGUTILS_H
#define INCLUDED_AI_STRINGUTILS_H #define INCLUDED_AI_STRINGUTILS_H
#include <cstdarg>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <sstream> #include <sstream>
#include <string> #include <stdarg.h>
/// @fn ai_snprintf /// @fn ai_snprintf
/// @brief The portable version of the function snprintf ( C99 standard ), which works on visual studio compilers 2013 and earlier. /// @brief The portable version of the function snprintf ( C99 standard ), which works on visual studio compilers 2013 and earlier.

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@ -51,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
using namespace Assimp; using namespace Assimp;

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@ -60,6 +60,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <memory> #include <memory>

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@ -41,8 +41,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Actually just a dummy, used by the compiler to build the precompiled header. // Actually just a dummy, used by the compiler to build the precompiled header.
#include "./../include/assimp/version.h" #include <assimp/version.h>
#include "./../include/assimp/scene.h" #include <assimp/scene.h>
#include "ScenePrivate.h" #include "ScenePrivate.h"
static const unsigned int MajorVersion = 3; static const unsigned int MajorVersion = 3;
@ -55,7 +55,7 @@ static const char* LEGAL_INFORMATION =
"Open Asset Import Library (Assimp).\n" "Open Asset Import Library (Assimp).\n"
"A free C/C++ library to import various 3D file formats into applications\n\n" "A free C/C++ library to import various 3D file formats into applications\n\n"
"(c) 2008-2016, assimp team\n" "(c) 2008-2017, assimp team\n"
"License under the terms and conditions of the 3-clause BSD license\n" "License under the terms and conditions of the 3-clause BSD license\n"
"http://assimp.sourceforge.net\n" "http://assimp.sourceforge.net\n"
; ;

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