Merge pull request #1195 from assimp/cleanup_includes

Cleanup includes
pull/1204/head
Kim Kulling 2017-03-11 18:11:10 +01:00 committed by GitHub
commit 4450d77312
115 changed files with 275 additions and 274 deletions

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@ -60,7 +60,7 @@ The GUY who performed some of the CSM mocaps.
Contributed fixes for the documentation and the doxygen markup
- Zhao Lei
Contributed several bugfixes fixing memory leaks and improving float parsing
Contributed several bugfixes fixing memory leaks and improving float parsing
- sueastside
Updated PyAssimp to the latest Assimp data structures and provided a script to keep the Python binding up-to-date.
@ -129,7 +129,7 @@ Contributed a patch to fix the VertexTriangleAdjacency postprocessing step.
Contributed the Debian build fixes ( architecture macro ).
- gellule
Several LWO and LWS fixes (pivoting).
Several LWO and LWS fixes (pivoting).
- Marcel Metz
GCC/Linux fixes for the SimpleOpenGL sample.

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@ -18,6 +18,7 @@ This is the development trunk containing the latest features and bugfixes. For p
The current build status is:
Gitter chat: [![Join the chat at https://gitter.im/assimp/assimp](https://badges.gitter.im/assimp/assimp.svg)](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)<br>
And we also have an IRC-channel at freenode: #assetimporterlib . You can easily join us via: [KiwiIRC/freenote](https://kiwiirc.com/client/irc.freenode.net), choose your nickname and type
> /join #assetimporterlib

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@ -48,7 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory>
#include "StreamWriter.h"
#include "./../include/assimp/material.h"
#include <assimp/material.h>
struct aiScene;
struct aiNode;

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@ -48,10 +48,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "SmoothingGroups.h"
#include "StringUtils.h"
#include "qnan.h"
#include "./../include/assimp/material.h"
#include "./../include/assimp/camera.h"
#include "./../include/assimp/light.h"
#include "./../include/assimp/anim.h"
#include <assimp/material.h>
#include <assimp/camera.h>
#include <assimp/light.h>
#include <assimp/anim.h>
#include <stdio.h> //sprintf
namespace Assimp {

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@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
#include "StringComparison.h"
using namespace Assimp;

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@ -60,6 +60,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h>
#include <assimp/config.h>
#include <assimp/IOSystem.hpp>
#include <assimp/importerdesc.h>
#include <memory>
using namespace Assimp;

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@ -55,7 +55,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Header files, stdlib.
#include <memory>
#include <string>
namespace Assimp
{

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@ -52,9 +52,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "AMFImporter_Node.hpp"
// Header files, Assimp.
#include "assimp/DefaultLogger.hpp"
#include "assimp/importerdesc.h"
#include "assimp/ProgressHandler.hpp"
#include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
#include "assimp/types.h"
#include "BaseImporter.h"
#include "irrXMLWrapper.h"

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@ -54,7 +54,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "StringUtils.h"
// Header files, stdlib.
#include <algorithm>
#include <iterator>
namespace Assimp
@ -62,7 +61,7 @@ namespace Assimp
aiColor4D AMFImporter::SPP_Material::GetColor(const float pX, const float pY, const float pZ) const
{
aiColor4D tcol;
aiColor4D tcol;
// Check if stored data are supported.
if(Composition.size() != 0)
@ -93,8 +92,8 @@ aiColor4D tcol;
void AMFImporter::PostprocessHelper_CreateMeshDataArray(const CAMFImporter_NodeElement_Mesh& pNodeElement, std::vector<aiVector3D>& pVertexCoordinateArray,
std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray) const
{
CAMFImporter_NodeElement_Vertices* vn = nullptr;
size_t col_idx;
CAMFImporter_NodeElement_Vertices* vn = nullptr;
size_t col_idx;
// All data stored in "vertices", search for it.
for(CAMFImporter_NodeElement* ne_child: pNodeElement.Child)
@ -142,8 +141,8 @@ size_t col_idx;
size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B,
const std::string& pID_A)
{
size_t TextureConverted_Index;
std::string TextureConverted_ID;
size_t TextureConverted_Index;
std::string TextureConverted_ID;
// check input data
if(pID_R.empty() && pID_G.empty() && pID_B.empty() && pID_A.empty())
@ -302,19 +301,19 @@ std::string TextureConverted_ID;
void AMFImporter::PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace>& pInputList, std::list<std::list<SComplexFace> >& pOutputList_Separated)
{
auto texmap_is_equal = [](const CAMFImporter_NodeElement_TexMap* pTexMap1, const CAMFImporter_NodeElement_TexMap* pTexMap2) -> bool
{
if((pTexMap1 == nullptr) && (pTexMap2 == nullptr)) return true;
if(pTexMap1 == nullptr) return false;
if(pTexMap2 == nullptr) return false;
auto texmap_is_equal = [](const CAMFImporter_NodeElement_TexMap* pTexMap1, const CAMFImporter_NodeElement_TexMap* pTexMap2) -> bool
{
if((pTexMap1 == nullptr) && (pTexMap2 == nullptr)) return true;
if(pTexMap1 == nullptr) return false;
if(pTexMap2 == nullptr) return false;
if(pTexMap1->TextureID_R != pTexMap2->TextureID_R) return false;
if(pTexMap1->TextureID_G != pTexMap2->TextureID_G) return false;
if(pTexMap1->TextureID_B != pTexMap2->TextureID_B) return false;
if(pTexMap1->TextureID_A != pTexMap2->TextureID_A) return false;
if(pTexMap1->TextureID_R != pTexMap2->TextureID_R) return false;
if(pTexMap1->TextureID_G != pTexMap2->TextureID_G) return false;
if(pTexMap1->TextureID_B != pTexMap2->TextureID_B) return false;
if(pTexMap1->TextureID_A != pTexMap2->TextureID_A) return false;
return true;
};
return true;
};
pOutputList_Separated.clear();
if(pInputList.size() == 0) return;

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@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <memory>

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@ -46,9 +46,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseImporter.h"
#include <assimp/types.h>
#include "ASEParser.h"
struct aiNode;
#include "ASEParser.h"
namespace Assimp {

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@ -49,7 +49,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers
#include "TextureTransform.h"
#include "ASELoader.h"
#include "MaterialSystem.h"
#include "fast_atof.h"
#include <assimp/DefaultLogger.hpp>

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@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/mesh.h>
#include <assimp/anim.h>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
#ifdef ASSIMP_BUILD_NO_OWN_ZLIB
# include <zlib.h>

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@ -46,7 +46,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_ASSBINIMPORTER_H_INC
#include "BaseImporter.h"
#include <assimp/types.h>
struct aiMesh;
struct aiNode;

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@ -41,7 +41,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* ASSXML exporter main code
*/
#include <stdarg.h>
#include "./../include/assimp/version.h"
#include <assimp/version.h>
#include "ProcessHelper.h"
#include <assimp/IOStream.hpp>
#include <assimp/IOSystem.hpp>

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@ -56,7 +56,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/anim.h>
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
using namespace Assimp;
using namespace std;

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@ -48,7 +48,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/material.h>
#include "BaseImporter.h"
#include <string>
#include <vector>
struct aiNodeAnim;

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@ -51,6 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "TinyFormatter.h"
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
using namespace Assimp;
using namespace Assimp::Formatter;

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@ -50,6 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h>
#include <assimp/Importer.hpp>
#include <assimp/postprocess.h>
#include <assimp/importerdesc.h>
#include <ios>
#include <list>
#include <memory>

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@ -44,14 +44,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "Exceptional.h"
#include <string>
#include <map>
#include <vector>
#include <set>
#include <assimp/types.h>
#include <assimp/ProgressHandler.hpp>
struct aiScene;
struct aiImporterDesc;
namespace Assimp {

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@ -43,8 +43,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_BASEPROCESS_H
#include <map>
#include <assimp/types.h>
#include "GenericProperty.h"
struct aiScene;

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@ -50,93 +50,71 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <stdint.h>
#include <cstddef>
struct aiTexture;
namespace Assimp {
class IOStream;
class Bitmap {
protected:
protected:
struct Header {
uint16_t type;
uint32_t size;
uint16_t reserved1;
uint16_t reserved2;
uint32_t offset;
struct Header {
// We define the struct size because sizeof(Header) might return a wrong result because of structure padding.
// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
static const std::size_t header_size =
sizeof(uint16_t) + // type
sizeof(uint32_t) + // size
sizeof(uint16_t) + // reserved1
sizeof(uint16_t) + // reserved2
sizeof(uint32_t); // offset
};
uint16_t type;
struct DIB {
uint32_t size;
int32_t width;
int32_t height;
uint16_t planes;
uint16_t bits_per_pixel;
uint32_t compression;
uint32_t image_size;
int32_t x_resolution;
int32_t y_resolution;
uint32_t nb_colors;
uint32_t nb_important_colors;
uint32_t size;
// We define the struct size because sizeof(DIB) might return a wrong result because of structure padding.
// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
static const std::size_t dib_size =
sizeof(uint32_t) + // size
sizeof(int32_t) + // width
sizeof(int32_t) + // height
sizeof(uint16_t) + // planes
sizeof(uint16_t) + // bits_per_pixel
sizeof(uint32_t) + // compression
sizeof(uint32_t) + // image_size
sizeof(int32_t) + // x_resolution
sizeof(int32_t) + // y_resolution
sizeof(uint32_t) + // nb_colors
sizeof(uint32_t); // nb_important_colors
};
uint16_t reserved1;
static const std::size_t mBytesPerPixel = 4;
uint16_t reserved2;
uint32_t offset;
// We define the struct size because sizeof(Header) might return a wrong result because of structure padding.
// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
static const std::size_t header_size =
sizeof(uint16_t) + // type
sizeof(uint32_t) + // size
sizeof(uint16_t) + // reserved1
sizeof(uint16_t) + // reserved2
sizeof(uint32_t); // offset
};
struct DIB {
uint32_t size;
int32_t width;
int32_t height;
uint16_t planes;
uint16_t bits_per_pixel;
uint32_t compression;
uint32_t image_size;
int32_t x_resolution;
int32_t y_resolution;
uint32_t nb_colors;
uint32_t nb_important_colors;
// We define the struct size because sizeof(DIB) might return a wrong result because of structure padding.
// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
static const std::size_t dib_size =
sizeof(uint32_t) + // size
sizeof(int32_t) + // width
sizeof(int32_t) + // height
sizeof(uint16_t) + // planes
sizeof(uint16_t) + // bits_per_pixel
sizeof(uint32_t) + // compression
sizeof(uint32_t) + // image_size
sizeof(int32_t) + // x_resolution
sizeof(int32_t) + // y_resolution
sizeof(uint32_t) + // nb_colors
sizeof(uint32_t); // nb_important_colors
};
static const std::size_t mBytesPerPixel = 4;
public:
static void Save(aiTexture* texture, IOStream* file);
protected:
static void WriteHeader(Header& header, IOStream* file);
static void WriteDIB(DIB& dib, IOStream* file);
static void WriteData(aiTexture* texture, IOStream* file);
public:
static void Save(aiTexture* texture, IOStream* file);
protected:
static void WriteHeader(Header& header, IOStream* file);
static void WriteDIB(DIB& dib, IOStream* file);
static void WriteData(aiTexture* texture, IOStream* file);
};
}

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@ -48,6 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BlenderDNA.h"
#include "StreamReader.h"
#include "fast_atof.h"
#include "TinyFormatter.h"
using namespace Assimp;
using namespace Assimp::Blender;

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@ -46,12 +46,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_BLEND_DNA_H
#include "BaseImporter.h"
#include "TinyFormatter.h"
#include "StreamReader.h"
#include <assimp/DefaultLogger.hpp>
#include <stdint.h>
#include <memory>
#include <map>
// enable verbose log output. really verbose, so be careful.
#ifdef ASSIMP_BUILD_DEBUG

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@ -46,9 +46,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_BLEND_DNA_INL
#include <memory>
#include "TinyFormatter.h"
namespace Assimp {
namespace Blender {
namespace Blender {
//--------------------------------------------------------------------------------
const Field& Structure :: operator [] (const std::string& ss) const

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@ -48,9 +48,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BlenderLoader.h"
#include "BlenderDNA.h"
#include "BlenderScene.h"
#include "BlenderSceneGen.h"
#include <deque>
#include "./../include/assimp/material.h"
#include <assimp/material.h>
struct aiTexture;

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@ -54,12 +54,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BlenderBMesh.h"
#include "StringUtils.h"
#include <assimp/scene.h>
#include "StringComparison.h"
#include <assimp/importerdesc.h>
#include "StringComparison.h"
#include "StreamReader.h"
#include "MemoryIOWrapper.h"
#include <cctype>
#include <cstdint>
// zlib is needed for compressed blend files

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@ -44,9 +44,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER
#include "BlenderDNA.h"
#include "BlenderScene.h"
#include "BlenderSceneGen.h"
#include "BlenderDNA.h"
using namespace Assimp;
using namespace Assimp::Blender;

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@ -45,10 +45,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_BLOBIOSYSTEM_H_INCLUDED
#define AI_BLOBIOSYSTEM_H_INCLUDED
#include "./../include/assimp/IOStream.hpp"
#include "./../include/assimp/cexport.h"
#include "./../include/assimp/IOSystem.hpp"
#include "./../include/assimp/DefaultLogger.hpp"
#include <assimp/IOStream.hpp>
#include <assimp/cexport.h>
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <stdint.h>
#include <set>
#include <vector>

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@ -57,7 +57,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
using namespace Assimp;
using namespace Assimp::COB;

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@ -46,12 +46,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory>
#include <deque>
#include <map>
#include "BaseImporter.h"
#include "./../include/assimp/material.h"
#include <assimp/material.h>
namespace Assimp {
namespace COB {
namespace Assimp {
namespace COB {
// ------------------
/** Represents a single vertex index in a face */

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@ -57,7 +57,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/anim.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
using namespace Assimp;

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@ -38,12 +38,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
#ifndef ASSIMP_BUILD_NO_EXPORT
#ifndef ASSIMP_BUILD_NO_COLLADA_EXPORTER
#include "ColladaExporter.h"
#include "ColladaExporter.h"
#include "Bitmap.h"
#include "fast_atof.h"
#include "SceneCombiner.h"

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@ -43,7 +43,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_COLLADAHELPER_H_INC
#define AI_COLLADAHELPER_H_INC
#include <string>
#include <map>
#include <vector>
#include <stdint.h>

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@ -49,8 +49,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/Importer.hpp>
#include "ColladaParser.h"
#include <assimp/importerdesc.h>
#include "ColladaParser.h"
#include "fast_atof.h"
#include "ParsingUtils.h"
#include "SkeletonMeshBuilder.h"
@ -60,11 +61,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "time.h"
#include "math.h"
#include <algorithm>
#include <cstdint>
#include <numeric>
#include "Defines.h"
using namespace Assimp;
using namespace Assimp::Formatter;

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@ -49,7 +49,6 @@
#include "ColladaHelper.h"
#include <assimp/ai_assert.h>
#include "TinyFormatter.h"
#include <memory>
namespace Assimp
{

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@ -43,23 +43,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "D3MFImporter.h"
#include <assimp/scene.h>
#include <assimp/IOStream.hpp>
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
#include "StringComparison.h"
#include "StringUtils.h"
#include <string>
#include <sstream>
#include <vector>
#include <map>
#include <algorithm>
#include <cassert>
#include <cstdlib>
#include <memory>
#include <assimp/ai_assert.h>
#include "D3MFOpcPackage.h"
#include <contrib/unzip/unzip.h>
#include "irrXMLWrapper.h"
@ -311,8 +306,6 @@ private:
private:
std::vector<aiMesh*> meshes;
XmlReader* xmlReader;
};
} //namespace D3MF

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@ -41,9 +41,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_D3MFLOADER_H_INCLUDED
#define AI_D3MFLOADER_H_INCLUDED
#include <vector>
#include <cstdint>
#include "BaseImporter.h"
namespace Assimp {

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@ -53,7 +53,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <map>
#include <algorithm>
#include <cassert>
#include <cstdlib>
#include <contrib/unzip/unzip.h>

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@ -41,7 +41,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef D3MFOPCPACKAGE_H
#define D3MFOPCPACKAGE_H
#include <string>
#include <memory>
#include <assimp/IOSystem.hpp>

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@ -54,6 +54,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "DXFHelper.h"
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <numeric>
using namespace Assimp;

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@ -45,6 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_DXFLOADER_H_INCLUDED
#include "BaseImporter.h"
#include <map>
namespace Assimp {
namespace DXF {

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@ -45,7 +45,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/ai_assert.h>
#include "DefaultIOStream.h"
#include <sys/types.h>
#include <sys/stat.h>
using namespace Assimp;

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <stdio.h>
#include <assimp/IOStream.hpp>
#include <assimp/importerdesc.h>
//#include <assimp/importerdesc.h>
#include "Defines.h"
namespace Assimp {

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@ -68,7 +68,6 @@ Here we implement only the C++ interface (Assimp::Exporter).
#include <assimp/mesh.h>
#include <assimp/postprocess.h>
#include <assimp/scene.h>
#include <memory>
namespace Assimp {

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@ -48,7 +48,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXParser.h"
#include "FBXDocument.h"
#include "FBXImporter.h"
#include "FBXImportSettings.h"
#include "FBXDocumentUtil.h"
#include "FBXProperties.h"

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@ -44,6 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_FBX_COMPILECONFIG_H
#define INCLUDED_AI_FBX_COMPILECONFIG_H
#include <map>
//
#if _MSC_VER > 1500 || (defined __GNUC___)
# define ASSIMP_FBX_USE_UNORDERED_MULTIMAP

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@ -58,7 +58,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory>
#include <iterator>
#include <sstream>
#include <vector>
namespace Assimp {

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@ -47,9 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXParser.h"
#include "FBXDocument.h"
#include "FBXImporter.h"
#include "FBXImportSettings.h"
#include "FBXDocumentUtil.h"
#include "FBXProperties.h"
namespace Assimp {
namespace FBX {

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@ -55,7 +55,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory>
#include <functional>
#include <map>
namespace Assimp {
namespace FBX {

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@ -55,9 +55,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "StreamReader.h"
#include "MemoryIOWrapper.h"
#include <assimp/Importer.hpp>
#include <exception>
#include <iterator>
#include <assimp/importerdesc.h>
namespace Assimp {
template<> const std::string LogFunctions<FBXImporter>::log_prefix = "FBX: ";

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@ -48,9 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXMeshGeometry.h"
#include "FBXDocument.h"
#include "FBXImporter.h"
#include "FBXImportSettings.h"
#include "FBXDocumentUtil.h"
#include "FBXProperties.h"
namespace Assimp {
namespace FBX {

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@ -47,9 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXParser.h"
#include "FBXDocument.h"
#include "FBXImporter.h"
#include "FBXImportSettings.h"
#include "FBXDocumentUtil.h"
#include "FBXProperties.h"
namespace Assimp {
namespace FBX {

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@ -51,7 +51,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# include "../contrib/zlib/zlib.h"
#endif
#include "FBXTokenizer.h"
#include "FBXParser.h"
#include "FBXUtil.h"

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@ -44,14 +44,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_FBX_PROPERTIES_H
#define INCLUDED_AI_FBX_PROPERTIES_H
#include <map>
#include "FBXCompileConfig.h"
#include <memory>
#include <string>
namespace Assimp {
namespace FBX {
class Element;
// Forward declarations
class Element;
/** Represents a dynamic property. Type info added by deriving classes,

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@ -44,7 +44,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_FBX_TOKENIZER_H
#define INCLUDED_AI_FBX_TOKENIZER_H
#include <memory>
#include "FBXCompileConfig.h"
#include <assimp/ai_assert.h>
#include <vector>

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@ -46,6 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXTokenizer.h"
#include "TinyFormatter.h"
#include <string>
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER

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@ -44,7 +44,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_FBX_UTIL_H
#define INCLUDED_AI_FBX_UTIL_H
#include <string>
#include "FBXCompileConfig.h"
#include "FBXTokenizer.h"

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@ -1,3 +1,44 @@
/*
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2017, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
/** @file FileLofStream.h
*/
#ifndef ASSIMP_FILELOGSTREAM_H_INC
#define ASSIMP_FILELOGSTREAM_H_INC

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@ -51,6 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
using namespace Assimp;

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@ -44,11 +44,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_HMPLOADER_H_INCLUDED
#define AI_HMPLOADER_H_INCLUDED
// public ASSIMP headers
#include <assimp/types.h>
#include <assimp/texture.h>
#include <assimp/material.h>
// internal headers
#include "BaseImporter.h"
#include "MDLLoader.h"

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@ -49,7 +49,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_MDLFILEHELPER2_H_INC
#define AI_MDLFILEHELPER2_H_INC
#include "MDLFileData.h"
#include "./../include/assimp/Compiler/pushpack1.h"
namespace Assimp {

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@ -58,10 +58,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "IFCUtil.h"
#include "StreamReader.h"
#include "MemoryIOWrapper.h"
#include <assimp/scene.h>
#include <assimp/Importer.hpp>
#include <assimp/importerdesc.h>
namespace Assimp {

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@ -44,8 +44,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOStream.hpp>
#include "ParsingUtils.h"
#include <iostream>
namespace Assimp {
// ---------------------------------------------------------------------------

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@ -65,7 +65,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h>
#include <assimp/IOSystem.hpp>
#include <assimp/postprocess.h>
#include <assimp/importerdesc.h>
using namespace Assimp;
using namespace irr;

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@ -54,9 +54,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/DefaultLogger.hpp>
#include <assimp/material.h>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include "Macros.h"
using namespace Assimp;
using namespace irr;
using namespace irr::io;

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@ -45,6 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/version.h>
#include <assimp/config.h>
#include <assimp/importerdesc.h>
// ------------------------------------------------------------------------------------------------
/* Uncomment this line to prevent Assimp from catching unknown exceptions.

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@ -44,8 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_IMPORTER_H
#include <map>
#include <string>
#include <vector>
#include <string>
#include <assimp/matrix4x4.h>
struct aiScene;

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@ -54,10 +54,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "ProcessHelper.h"
#include "ConvertToLHProcess.h"
#include <assimp/IOSystem.hpp>
#include <assimp/importerdesc.h>
#include <memory>
#include <sstream>
#include <iomanip>
#include <map>
using namespace Assimp;

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@ -49,6 +49,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "LWOFileData.h"
#include "BaseImporter.h"
#include <map>
struct aiTexture;
struct aiNode;
struct aiMaterial;

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@ -58,9 +58,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
#include <assimp/IOSystem.hpp>
#include <assimp/importerdesc.h>
#include <memory>
using namespace Assimp;
static const aiImporterDesc desc = {

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@ -46,8 +46,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_MD2FILEHELPER_H_INC
#include <assimp/types.h>
#include <assimp/mesh.h>
#include <assimp/anim.h>
#include <stdint.h>
#include <assimp/Compiler/pushpack1.h>

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@ -50,6 +50,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/Importer.hpp>
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <memory>
using namespace Assimp;

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@ -62,10 +62,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/material.h>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <cctype>
using namespace Assimp;
static const aiImporterDesc desc = {

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@ -56,6 +56,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h>
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
#include <memory>
using namespace Assimp;

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@ -52,6 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/Importer.hpp>
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <memory>

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@ -58,10 +58,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
#include <memory>
using namespace Assimp;
static const aiImporterDesc desc = {

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@ -53,7 +53,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
#include <assimp/IOSystem.hpp>
#include <assimp/importerdesc.h>
#include <map>
using namespace Assimp;

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@ -49,7 +49,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/DefaultLogger.hpp>
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include "StreamReader.h"
#include <map>
using namespace Assimp;

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@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <memory>

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@ -54,7 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
using namespace Assimp;

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@ -47,10 +47,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "ObjFileData.h"
#include "IOStreamBuffer.h"
#include <memory>
#include <assimp/Importer.hpp>
#include <assimp/scene.h>
#include <assimp/ai_assert.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
static const aiImporterDesc desc = {
"Wavefront Object Importer",

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@ -40,12 +40,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER
#include "OgreImporter.h"
#include "OgreBinarySerializer.h"
#include "OgreXmlSerializer.h"
#include <assimp/Importer.hpp>
#include <assimp/importerdesc.h>
#include <memory>
static const aiImporterDesc desc = {

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@ -48,6 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <openddlparser/OpenDDLParser.h>
#include <assimp/scene.h>
#include <assimp/ai_assert.h>
#include <assimp/importerdesc.h>
#include <vector>

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@ -47,6 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <vector>
#include <list>
#include <map>
namespace ODDLParser {
class DDLNode;

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@ -51,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory>
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
using namespace Assimp;

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@ -56,6 +56,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/mesh.h>
#include <assimp/scene.h>
#include <assimp/ai_assert.h>
#include <assimp/importerdesc.h>
#include <vector>
#include <sstream>
#include "StringComparison.h"

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@ -42,30 +42,27 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseImporter.h"
#include <map>
struct aiMesh;
struct aiNode;
struct aiFace;
struct aiMaterial;
struct aiTexture;
namespace Assimp
{
namespace Q3BSP
{
class Q3BSPZipArchive;
struct Q3BSPModel;
struct sQ3BSPFace;
namespace Assimp {
namespace Q3BSP {
class Q3BSPZipArchive;
struct Q3BSPModel;
struct sQ3BSPFace;
}
// ------------------------------------------------------------------------------------------------
/** Loader to import BSP-levels from a PK3 archive or from a unpacked BSP-level.
*/
// ------------------------------------------------------------------------------------------------
class Q3BSPFileImporter : public BaseImporter
{
class Q3BSPFileImporter : public BaseImporter {
public:
/// @brief Default constructor.
Q3BSPFileImporter();

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@ -53,6 +53,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
using namespace Assimp;

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@ -54,7 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
using namespace Assimp;

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_REMOVE_COMMENTS_H_INC
#define AI_REMOVE_COMMENTS_H_INC
#include <assimp/ai_assert.h>
#include <assimp/defs.h>
namespace Assimp {

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@ -61,6 +61,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <map>
using namespace Assimp;

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@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
#include <memory>
using namespace Assimp;

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@ -52,6 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
using namespace Assimp;

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@ -47,7 +47,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/ai_assert.h>
#include <assimp/types.h>
#include "Defines.h"
#include <stddef.h>
#include <set>
#include <list>
#include <stdint.h>

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@ -48,7 +48,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "StandardShapes.h"
#include "StringComparison.h"
#include "Defines.h"
#include <stddef.h>
#include <assimp/mesh.h>
namespace Assimp {

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@ -56,7 +56,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <string.h>
#include <stdint.h>
#include <string>
#include <cctype>
namespace Assimp {

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@ -40,12 +40,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_STRINGUTILS_H
#define INCLUDED_AI_STRINGUTILS_H
#include <cstdarg>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <sstream>
#include <string>
#include <stdarg.h>
/// @fn ai_snprintf
/// @brief The portable version of the function snprintf ( C99 standard ), which works on visual studio compilers 2013 and earlier.

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@ -51,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
using namespace Assimp;

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@ -60,6 +60,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/DefaultLogger.hpp>
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <memory>

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