diff --git a/code/Common/PolyTools.h b/code/Common/PolyTools.h index 9837a2991..a5bd1090b 100644 --- a/code/Common/PolyTools.h +++ b/code/Common/PolyTools.h @@ -74,26 +74,8 @@ inline bool OnLeftSideOfLine2D(const T& p0, const T& p1,const T& p2) { * both aiVector3D and aiVector2D, but generally ignores the third coordinate.*/ template inline bool PointInTriangle2D(const T& p0, const T& p1,const T& p2, const T& pp) { - // Point in triangle test using baryzentric coordinates - const aiVector2D v0 = p1 - p0; - const aiVector2D v1 = p2 - p0; - const aiVector2D v2 = pp - p0; - - double dot00 = v0 * v0; - double dot11 = v1 * v1; - const double dot01 = v0 * v1; - const double dot02 = v0 * v2; - const double dot12 = v1 * v2; - const double denom = dot00 * dot11 - dot01 * dot01; - if (denom == 0.0) { - return false; - } - - const double invDenom = 1.0 / denom; - dot11 = (dot11 * dot02 - dot01 * dot12) * invDenom; - dot00 = (dot00 * dot12 - dot01 * dot02) * invDenom; - - return (dot11 > 0) && (dot00 > 0) && (dot11 + dot00 < 1); + // pp should be left side of the three triangle side, by ccw arrow + return OnLeftSideOfLine2D(p0, p1, pp) && OnLeftSideOfLine2D(p1, p2, pp) && OnLeftSideOfLine2D(p2, p0, pp); }