Merge branch 'master' into fbxBlendshapes

pull/3819/head
vfxgordon 2021-05-04 06:22:22 -07:00 committed by GitHub
commit 4231a86ad8
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GPG Key ID: 4AEE18F83AFDEB23
18 changed files with 177 additions and 175 deletions

View File

@ -102,13 +102,14 @@ private:
// preserves the mesh's given name if it has one. |index| is the index
// of the mesh in |aiScene::mMeshes|.
std::string GetMeshName(const aiMesh &mesh, unsigned int index, const aiNode &node) {
static const std::string underscore = "_";
static const char underscore = '_';
char postfix[10] = { 0 };
ASSIMP_itoa10(postfix, index);
std::string result = node.mName.C_Str();
if (mesh.mName.length > 0) {
result += underscore + mesh.mName.C_Str();
result += underscore;
result += mesh.mName.C_Str();
}
return result + underscore + postfix;
}

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@ -44,63 +44,66 @@ namespace Assimp {
namespace D3MF {
namespace XmlTag {
// Root tag
const char* const RootTag = "3MF";
// Meta-data
static const std::string meta = "metadata";
static const std::string meta_name = "name";
const char* const meta = "metadata";
const char* const meta_name = "name";
// Model-data specific tags
static const std::string model = "model";
static const std::string model_unit = "unit";
static const std::string metadata = "metadata";
static const std::string resources = "resources";
static const std::string object = "object";
static const std::string mesh = "mesh";
static const std::string components = "components";
static const std::string component = "component";
static const std::string vertices = "vertices";
static const std::string vertex = "vertex";
static const std::string triangles = "triangles";
static const std::string triangle = "triangle";
static const std::string x = "x";
static const std::string y = "y";
static const std::string z = "z";
static const std::string v1 = "v1";
static const std::string v2 = "v2";
static const std::string v3 = "v3";
static const std::string id = "id";
static const std::string pid = "pid";
static const std::string pindex = "pindex";
static const std::string p1 = "p1";
static const std::string name = "name";
static const std::string type = "type";
static const std::string build = "build";
static const std::string item = "item";
static const std::string objectid = "objectid";
static const std::string transform = "transform";
const char* const model = "model";
const char* const model_unit = "unit";
const char* const metadata = "metadata";
const char* const resources = "resources";
const char* const object = "object";
const char* const mesh = "mesh";
const char* const components = "components";
const char* const component = "component";
const char* const vertices = "vertices";
const char* const vertex = "vertex";
const char* const triangles = "triangles";
const char* const triangle = "triangle";
const char* const x = "x";
const char* const y = "y";
const char* const z = "z";
const char* const v1 = "v1";
const char* const v2 = "v2";
const char* const v3 = "v3";
const char* const id = "id";
const char* const pid = "pid";
const char* const pindex = "pindex";
const char* const p1 = "p1";
const char* const name = "name";
const char* const type = "type";
const char* const build = "build";
const char* const item = "item";
const char* const objectid = "objectid";
const char* const transform = "transform";
// Material definitions
static const std::string basematerials = "basematerials";
static const std::string basematerials_id = "id";
static const std::string basematerials_base = "base";
static const std::string basematerials_name = "name";
static const std::string basematerials_displaycolor = "displaycolor";
const char* const basematerials = "basematerials";
const char* const basematerials_id = "id";
const char* const basematerials_base = "base";
const char* const basematerials_name = "name";
const char* const basematerials_displaycolor = "displaycolor";
// Meta info tags
static const std::string CONTENT_TYPES_ARCHIVE = "[Content_Types].xml";
static const std::string ROOT_RELATIONSHIPS_ARCHIVE = "_rels/.rels";
static const std::string SCHEMA_CONTENTTYPES = "http://schemas.openxmlformats.org/package/2006/content-types";
static const std::string SCHEMA_RELATIONSHIPS = "http://schemas.openxmlformats.org/package/2006/relationships";
static const std::string RELS_RELATIONSHIP_CONTAINER = "Relationships";
static const std::string RELS_RELATIONSHIP_NODE = "Relationship";
static const std::string RELS_ATTRIB_TARGET = "Target";
static const std::string RELS_ATTRIB_TYPE = "Type";
static const std::string RELS_ATTRIB_ID = "Id";
static const std::string PACKAGE_START_PART_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dmodel";
static const std::string PACKAGE_PRINT_TICKET_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/printticket";
static const std::string PACKAGE_TEXTURE_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dtexture";
static const std::string PACKAGE_CORE_PROPERTIES_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/core-properties";
static const std::string PACKAGE_THUMBNAIL_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/thumbnail";
}
const char* const CONTENT_TYPES_ARCHIVE = "[Content_Types].xml";
const char* const ROOT_RELATIONSHIPS_ARCHIVE = "_rels/.rels";
const char* const SCHEMA_CONTENTTYPES = "http://schemas.openxmlformats.org/package/2006/content-types";
const char* const SCHEMA_RELATIONSHIPS = "http://schemas.openxmlformats.org/package/2006/relationships";
const char* const RELS_RELATIONSHIP_CONTAINER = "Relationships";
const char* const RELS_RELATIONSHIP_NODE = "Relationship";
const char* const RELS_ATTRIB_TARGET = "Target";
const char* const RELS_ATTRIB_TYPE = "Type";
const char* const RELS_ATTRIB_ID = "Id";
const char* const PACKAGE_START_PART_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dmodel";
const char* const PACKAGE_PRINT_TICKET_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/printticket";
const char* const PACKAGE_TEXTURE_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dtexture";
const char* const PACKAGE_CORE_PROPERTIES_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/core-properties";
const char* const PACKAGE_THUMBNAIL_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/thumbnail";
}
} // Namespace D3MF
} // Namespace Assimp

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@ -307,18 +307,26 @@ void D3MFExporter::writeMesh(aiMesh *mesh) {
return;
}
mModelOutput << "<" << XmlTag::mesh << ">" << std::endl;
mModelOutput << "<" << XmlTag::vertices << ">" << std::endl;
mModelOutput << "<"
<< XmlTag::mesh
<< ">" << "\n";
mModelOutput << "<"
<< XmlTag::vertices
<< ">" << "\n";
for (unsigned int i = 0; i < mesh->mNumVertices; ++i) {
writeVertex(mesh->mVertices[i]);
}
mModelOutput << "</" << XmlTag::vertices << ">" << std::endl;
mModelOutput << "</"
<< XmlTag::vertices << ">"
<< "\n";
const unsigned int matIdx(mesh->mMaterialIndex);
writeFaces(mesh, matIdx);
mModelOutput << "</" << XmlTag::mesh << ">" << std::endl;
mModelOutput << "</"
<< XmlTag::mesh << ">"
<< "\n";
}
void D3MFExporter::writeVertex(const aiVector3D &pos) {
@ -334,27 +342,34 @@ void D3MFExporter::writeFaces(aiMesh *mesh, unsigned int matIdx) {
if (!mesh->HasFaces()) {
return;
}
mModelOutput << "<" << XmlTag::triangles << ">" << std::endl;
mModelOutput << "<"
<< XmlTag::triangles << ">"
<< "\n";
for (unsigned int i = 0; i < mesh->mNumFaces; ++i) {
aiFace &currentFace = mesh->mFaces[i];
mModelOutput << "<" << XmlTag::triangle << " v1=\"" << currentFace.mIndices[0] << "\" v2=\""
<< currentFace.mIndices[1] << "\" v3=\"" << currentFace.mIndices[2]
<< "\" pid=\"1\" p1=\"" + ai_to_string(matIdx) + "\" />";
mModelOutput << std::endl;
mModelOutput << "\n";
}
mModelOutput << "</" << XmlTag::triangles << ">";
mModelOutput << std::endl;
mModelOutput << "</"
<< XmlTag::triangles
<< ">";
mModelOutput << "\n";
}
void D3MFExporter::writeBuild() {
mModelOutput << "<" << XmlTag::build << ">" << std::endl;
mModelOutput << "<"
<< XmlTag::build
<< ">"
<< "\n";
for (size_t i = 0; i < mBuildItems.size(); ++i) {
mModelOutput << "<" << XmlTag::item << " objectid=\"" << i + 2 << "\"/>";
mModelOutput << std::endl;
mModelOutput << "\n";
}
mModelOutput << "</" << XmlTag::build << ">";
mModelOutput << std::endl;
mModelOutput << "\n";
}
void D3MFExporter::zipContentType(const std::string &filename) {

View File

@ -72,32 +72,39 @@ enum class ResourceType {
RT_Unknown
}; // To be extended with other resource types (eg. material extension resources like Texture2d, Texture2dGroup...)
class Resource
{
class Resource {
public:
Resource(int id) :
mId(id) {}
virtual ~Resource() {}
int mId;
virtual ResourceType getType() {
Resource(int id) :
mId(id) {
// empty
}
virtual ~Resource() {
// empty
}
virtual ResourceType getType() const {
return ResourceType::RT_Unknown;
}
};
class BaseMaterials : public Resource {
public:
BaseMaterials(int id) :
Resource(id),
mMaterials(),
mMaterialIndex() {}
std::vector<aiMaterial *> mMaterials;
std::vector<unsigned int> mMaterialIndex;
virtual ResourceType getType() {
BaseMaterials(int id) :
Resource(id),
mMaterials(),
mMaterialIndex() {
// empty
}
~BaseMaterials() = default;
ResourceType getType() const override {
return ResourceType::RT_BaseMaterials;
}
};
@ -109,24 +116,26 @@ struct Component {
class Object : public Resource {
public:
std::vector<aiMesh*> mMeshes;
std::vector<aiMesh *> mMeshes;
std::vector<unsigned int> mMeshIndex;
std::vector<Component> mComponents;
std::string mName;
Object(int id) :
Resource(id),
mName(std::string("Object_") + ai_to_string(id)) {}
mName(std::string("Object_") + ai_to_string(id)) {
// empty
}
virtual ResourceType getType() {
~Object() = default;
ResourceType getType() const override {
return ResourceType::RT_Object;
}
};
class XmlSerializer {
public:
XmlSerializer(XmlParser *xmlParser) :
mResourcesDictionnary(),
mMaterialCount(0),
@ -136,7 +145,7 @@ public:
}
~XmlSerializer() {
for (auto it = mResourcesDictionnary.begin(); it != mResourcesDictionnary.end(); it++) {
for (auto it = mResourcesDictionnary.begin(); it != mResourcesDictionnary.end(); ++it ) {
delete it->second;
}
}
@ -146,28 +155,27 @@ public:
return;
}
scene->mRootNode = new aiNode("3MF");
scene->mRootNode = new aiNode(XmlTag::RootTag);
XmlNode node = mXmlParser->getRootNode().child("model");
XmlNode node = mXmlParser->getRootNode().child(XmlTag::model);
if (node.empty()) {
return;
}
XmlNode resNode = node.child("resources");
for (XmlNode currentNode = resNode.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
XmlNode resNode = node.child(XmlTag::resources);
for (auto &currentNode : resNode.children()) {
const std::string &currentNodeName = currentNode.name();
if (currentNodeName == D3MF::XmlTag::object) {
ReadObject(currentNode);;
} else if (currentNodeName == D3MF::XmlTag::basematerials) {
if (currentNodeName == XmlTag::object) {
ReadObject(currentNode);
} else if (currentNodeName == XmlTag::basematerials) {
ReadBaseMaterials(currentNode);
} else if (currentNodeName == D3MF::XmlTag::meta) {
} else if (currentNodeName == XmlTag::meta) {
ReadMetadata(currentNode);
}
}
XmlNode buildNode = node.child("build");
for (XmlNode currentNode = buildNode.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
for (auto &currentNode : resNode.children()) {
const std::string &currentNodeName = currentNode.name();
if (currentNodeName == D3MF::XmlTag::item) {
if (currentNodeName == XmlTag::item) {
int objectId = -1;
std::string transformationMatrixStr;
aiMatrix4x4 transformationMatrix;
@ -186,7 +194,6 @@ public:
}
}
// import the metadata
if (!mMetaData.empty()) {
const size_t numMeta(mMetaData.size());
@ -201,9 +208,9 @@ public:
scene->mNumMeshes = static_cast<unsigned int>(mMeshCount);
if (scene->mNumMeshes != 0) {
scene->mMeshes = new aiMesh *[scene->mNumMeshes]();
for (auto it = mResourcesDictionnary.begin(); it != mResourcesDictionnary.end(); it++) {
for (auto it = mResourcesDictionnary.begin(); it != mResourcesDictionnary.end(); ++it) {
if (it->second->getType() == ResourceType::RT_Object) {
Object *obj = static_cast<Object*>(it->second);
Object *obj = static_cast<Object *>(it->second);
for (unsigned int i = 0; i < obj->mMeshes.size(); ++i) {
scene->mMeshes[obj->mMeshIndex[i]] = obj->mMeshes[i];
}
@ -211,12 +218,11 @@ public:
}
}
// import the materials
scene->mNumMaterials = static_cast<unsigned int>(mMaterialCount);
scene->mNumMaterials = mMaterialCount;
if (scene->mNumMaterials != 0) {
scene->mMaterials = new aiMaterial *[scene->mNumMaterials];
for (auto it = mResourcesDictionnary.begin(); it != mResourcesDictionnary.end(); it++) {
for (auto it = mResourcesDictionnary.begin(); it != mResourcesDictionnary.end(); ++it) {
if (it->second->getType() == ResourceType::RT_BaseMaterials) {
BaseMaterials *baseMaterials = static_cast<BaseMaterials *>(it->second);
for (unsigned int i = 0; i < baseMaterials->mMaterials.size(); ++i) {
@ -228,35 +234,36 @@ public:
}
private:
void addObjectToNode(aiNode *parent, Object *obj, aiMatrix4x4 nodeTransform) {
ai_assert(nullptr != obj);
void addObjectToNode(aiNode* parent, Object* obj, aiMatrix4x4 nodeTransform) {
aiNode *sceneNode = new aiNode(obj->mName);
sceneNode->mNumMeshes = static_cast<unsigned int>(obj->mMeshes.size());
sceneNode->mMeshes = new unsigned int[sceneNode->mNumMeshes];
std::copy(obj->mMeshIndex.begin(), obj->mMeshIndex.end(), sceneNode->mMeshes);
sceneNode->mTransformation = nodeTransform;
if (nullptr != parent) {
parent->addChildren(1, &sceneNode);
}
for (size_t i = 0; i < obj->mComponents.size(); ++i) {
Component c = obj->mComponents[i];
auto it = mResourcesDictionnary.find(c.mObjectId);
if (it != mResourcesDictionnary.end() && it->second->getType() == ResourceType::RT_Object) {
addObjectToNode(sceneNode, static_cast<Object*>(it->second), c.mTransformation);
addObjectToNode(sceneNode, static_cast<Object *>(it->second), c.mTransformation);
}
}
}
bool getNodeAttribute(const XmlNode& node, const std::string& attribute, std::string& value) {
bool getNodeAttribute(const XmlNode &node, const std::string &attribute, std::string &value) {
pugi::xml_attribute objectAttribute = node.attribute(attribute.c_str());
if (!objectAttribute.empty()) {
value = objectAttribute.as_string();
return true;
} else {
return false;
}
return false;
}
bool getNodeAttribute(const XmlNode &node, const std::string &attribute, int &value) {
@ -265,9 +272,9 @@ private:
if (ret) {
value = std::atoi(strValue.c_str());
return true;
} else {
return false;
}
return false;
}
aiMatrix4x4 parseTransformMatrix(std::string matrixStr) {
@ -287,7 +294,7 @@ private:
}
}
if (currentNumber.size() > 0) {
float f = std::stof(currentNumber);
const float f = std::stof(currentNumber);
numbers.push_back(f);
}
@ -311,29 +318,26 @@ private:
transformMatrix.b4 = numbers[10];
transformMatrix.c4 = numbers[11];
transformMatrix.d4 = 1;
return transformMatrix;
}
void ReadObject(XmlNode &node) {
int id = -1, pid = -1, pindex = -1;
bool hasId = getNodeAttribute(node, D3MF::XmlTag::id, id);
//bool hasType = getNodeAttribute(node, D3MF::XmlTag::type, type); not used currently
bool hasPid = getNodeAttribute(node, D3MF::XmlTag::pid, pid);
bool hasPindex = getNodeAttribute(node, D3MF::XmlTag::pindex, pindex);
std::string idStr = ai_to_string(id);
bool hasId = getNodeAttribute(node, XmlTag::id, id);
bool hasPid = getNodeAttribute(node, XmlTag::pid, pid);
bool hasPindex = getNodeAttribute(node, XmlTag::pindex, pindex);
if (!hasId) {
return;
}
Object *obj = new Object(id);
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
for (XmlNode &currentNode : node.children()) {
const std::string &currentName = currentNode.name();
if (currentName == D3MF::XmlTag::mesh) {
auto mesh = ReadMesh(currentNode);
mesh->mName.Set(idStr);
mesh->mName.Set(ai_to_string(id));
if (hasPid) {
auto it = mResourcesDictionnary.find(pid);
@ -347,7 +351,7 @@ private:
obj->mMeshIndex.push_back(mMeshCount);
mMeshCount++;
} else if (currentName == D3MF::XmlTag::components) {
for (XmlNode currentSubNode = currentNode.first_child(); currentSubNode; currentSubNode = currentSubNode.next_sibling()) {
for (XmlNode &currentSubNode : currentNode.children()) {
if (currentSubNode.name() == D3MF::XmlTag::component) {
int objectId = -1;
std::string componentTransformStr;
@ -369,21 +373,20 @@ private:
aiMesh *ReadMesh(XmlNode &node) {
aiMesh *mesh = new aiMesh();
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
for (XmlNode &currentNode : node.children()) {
const std::string &currentName = currentNode.name();
if (currentName == D3MF::XmlTag::vertices) {
if (currentName == XmlTag::vertices) {
ImportVertices(currentNode, mesh);
} else if (currentName == D3MF::XmlTag::triangles) {
} else if (currentName == XmlTag::triangles) {
ImportTriangles(currentNode, mesh);
}
}
return mesh;
}
void ReadMetadata(XmlNode &node) {
pugi::xml_attribute attribute = node.attribute(D3MF::XmlTag::meta_name.c_str());
pugi::xml_attribute attribute = node.attribute(D3MF::XmlTag::meta_name);
const std::string name = attribute.as_string();
const std::string value = node.value();
if (name.empty()) {
@ -398,7 +401,7 @@ private:
void ImportVertices(XmlNode &node, aiMesh *mesh) {
std::vector<aiVector3D> vertices;
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
for (XmlNode &currentNode : node.children()) {
const std::string &currentName = currentNode.name();
if (currentName == D3MF::XmlTag::vertex) {
vertices.push_back(ReadVertex(currentNode));
@ -412,9 +415,9 @@ private:
aiVector3D ReadVertex(XmlNode &node) {
aiVector3D vertex;
vertex.x = ai_strtof(node.attribute(D3MF::XmlTag::x.c_str()).as_string(), nullptr);
vertex.y = ai_strtof(node.attribute(D3MF::XmlTag::y.c_str()).as_string(), nullptr);
vertex.z = ai_strtof(node.attribute(D3MF::XmlTag::z.c_str()).as_string(), nullptr);
vertex.x = ai_strtof(node.attribute(D3MF::XmlTag::x).as_string(), nullptr);
vertex.y = ai_strtof(node.attribute(D3MF::XmlTag::y).as_string(), nullptr);
vertex.z = ai_strtof(node.attribute(D3MF::XmlTag::z).as_string(), nullptr);
return vertex;
}
@ -433,8 +436,7 @@ private:
if (hasPid && hasP1) {
auto it = mResourcesDictionnary.find(pid);
if (it != mResourcesDictionnary.end())
{
if (it != mResourcesDictionnary.end()) {
if (it->second->getType() == ResourceType::RT_BaseMaterials) {
BaseMaterials *baseMaterials = static_cast<BaseMaterials *>(it->second);
mesh->mMaterialIndex = baseMaterials->mMaterialIndex[p1];
@ -457,9 +459,9 @@ private:
face.mNumIndices = 3;
face.mIndices = new unsigned int[face.mNumIndices];
face.mIndices[0] = static_cast<unsigned int>(std::atoi(node.attribute(D3MF::XmlTag::v1.c_str()).as_string()));
face.mIndices[1] = static_cast<unsigned int>(std::atoi(node.attribute(D3MF::XmlTag::v2.c_str()).as_string()));
face.mIndices[2] = static_cast<unsigned int>(std::atoi(node.attribute(D3MF::XmlTag::v3.c_str()).as_string()));
face.mIndices[0] = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::v1).as_string()));
face.mIndices[1] = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::v2).as_string()));
face.mIndices[2] = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::v3).as_string()));
return face;
}
@ -467,11 +469,10 @@ private:
void ReadBaseMaterials(XmlNode &node) {
int id = -1;
if (getNodeAttribute(node, D3MF::XmlTag::basematerials_id, id)) {
BaseMaterials* baseMaterials = new BaseMaterials(id);
BaseMaterials *baseMaterials = new BaseMaterials(id);
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling())
{
if (currentNode.name() == D3MF::XmlTag::basematerials_base) {
for (XmlNode &currentNode : node.children()) {
if (currentNode.name() == XmlTag::basematerials_base) {
baseMaterials->mMaterialIndex.push_back(mMaterialCount);
baseMaterials->mMaterials.push_back(readMaterialDef(currentNode, id));
mMaterialCount++;
@ -488,7 +489,7 @@ private:
}
//format of the color string: #RRGGBBAA or #RRGGBB (3MF Core chapter 5.1.1)
const size_t len(strlen(color));
const size_t len = strlen(color);
if (9 != len && 7 != len) {
return false;
}
@ -517,7 +518,7 @@ private:
}
void assignDiffuseColor(XmlNode &node, aiMaterial *mat) {
const char *color = node.attribute(D3MF::XmlTag::basematerials_displaycolor.c_str()).as_string();
const char *color = node.attribute(XmlTag::basematerials_displaycolor).as_string();
aiColor4D diffuse;
if (parseColor(color, diffuse)) {
mat->AddProperty<aiColor4D>(&diffuse, 1, AI_MATKEY_COLOR_DIFFUSE);
@ -531,7 +532,7 @@ private:
bool hasName = getNodeAttribute(node, D3MF::XmlTag::basematerials_name, name);
std::string stdMaterialName;
std::string strId(ai_to_string(basematerialsId));
const std::string strId(ai_to_string(basematerialsId));
stdMaterialName += "id";
stdMaterialName += strId;
stdMaterialName += "_";
@ -556,7 +557,7 @@ private:
std::string value;
};
std::vector<MetaEntry> mMetaData;
std::map<unsigned int, Resource*> mResourcesDictionnary;
std::map<unsigned int, Resource *> mResourcesDictionnary;
unsigned int mMaterialCount, mMeshCount;
XmlParser *mXmlParser;
};

View File

@ -103,9 +103,9 @@ public:
std::string name = currentNode.name();
if (name == "Relationship") {
OpcPackageRelationshipPtr relPtr(new OpcPackageRelationship());
relPtr->id = currentNode.attribute(XmlTag::RELS_ATTRIB_ID.c_str()).as_string();
relPtr->type = currentNode.attribute(XmlTag::RELS_ATTRIB_TYPE.c_str()).as_string();
relPtr->target = currentNode.attribute(XmlTag::RELS_ATTRIB_TARGET.c_str()).as_string();
relPtr->id = currentNode.attribute(XmlTag::RELS_ATTRIB_ID).as_string();
relPtr->type = currentNode.attribute(XmlTag::RELS_ATTRIB_TYPE).as_string();
relPtr->target = currentNode.attribute(XmlTag::RELS_ATTRIB_TARGET).as_string();
if (validateRels(relPtr)) {
m_relationShips.push_back(relPtr);
}

View File

@ -517,10 +517,6 @@ bool AMFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool p
return false;
}
void AMFImporter::GetExtensionList(std::set<std::string> &pExtensionList) {
pExtensionList.insert("amf");
}
const aiImporterDesc *AMFImporter::GetInfo() const {
return &Description;
}

View File

@ -277,7 +277,6 @@ public:
void ParseHelper_Node_Enter(AMFNodeElementBase *child);
void ParseHelper_Node_Exit();
bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool pCheckSig) const;
void GetExtensionList(std::set<std::string> &pExtensionList);
void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler);
const aiImporterDesc *GetInfo() const;
bool Find_NodeElement(const std::string &pID, const AMFNodeElementBase::EType pType, AMFNodeElementBase **pNodeElement) const;

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@ -428,10 +428,10 @@ void AMFImporter::Postprocess_BuildMeshSet(const AMFMesh &pNodeElement, const st
if (pBiggerThan != nullptr) {
bool found = false;
const size_t biggerThan = *pBiggerThan;
for (const SComplexFace &face : pFaceList) {
for (size_t idx_vert = 0; idx_vert < face.Face.mNumIndices; idx_vert++) {
if (face.Face.mIndices[idx_vert] > *pBiggerThan) {
if (face.Face.mIndices[idx_vert] > biggerThan) {
rv = face.Face.mIndices[idx_vert];
found = true;
break;

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@ -132,12 +132,6 @@ bool BlenderImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bo
return false;
}
// ------------------------------------------------------------------------------------------------
// List all extensions handled by this loader
void BlenderImporter::GetExtensionList(std::set<std::string> &app) {
app.insert("blend");
}
// ------------------------------------------------------------------------------------------------
// Loader registry entry
const aiImporterDesc *BlenderImporter::GetInfo() const {

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@ -110,7 +110,6 @@ public:
protected:
const aiImporterDesc* GetInfo () const;
void GetExtensionList(std::set<std::string>& app);
void SetupProperties(const Importer* pImp);
void InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
void ParseBlendFile(Blender::FileDatabase& out, std::shared_ptr<IOStream> stream);

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@ -75,7 +75,7 @@ static const aiImporterDesc desc = {
3,
1,
5,
"dae zae"
"dae xml zae"
};
static const float kMillisecondsFromSeconds = 1000.f;

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@ -95,10 +95,9 @@ static const aiImporterDesc desc = {
0,
0,
0,
#ifdef M3D_ASCII
"m3d a3d"
#else
"m3d"
#ifdef M3D_ASCII
" a3d"
#endif
};

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@ -75,7 +75,7 @@ static const aiImporterDesc desc = {
0,
0,
0,
"pk3"
"bsp pk3"
};
namespace Assimp {

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@ -167,10 +167,6 @@ bool X3DImporter::CanRead( const std::string &pFile, IOSystem * /*pIOHandler*/,
return false;
}
void X3DImporter::GetExtensionList( std::set<std::string> &extensionList ) {
extensionList.insert("x3d");
}
void X3DImporter::InternReadFile( const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler ) {
std::shared_ptr<IOStream> stream(pIOHandler->Open(pFile, "rb"));
if (!stream) {

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@ -307,7 +307,6 @@ public:
/// \param [in] pIOHandler - pointer to IO helper object.
void ParseFile(const std::string &pFile, IOSystem *pIOHandler);
bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool pCheckSig) const;
void GetExtensionList(std::set<std::string> &pExtensionList);
void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler);
const aiImporterDesc *GetInfo() const;
void Clear();

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@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
namespace Assimp {
CIOStreamWrapper::~CIOStreamWrapper(void) {
CIOStreamWrapper::~CIOStreamWrapper() {
/* Various places depend on this destructor to close the file */
if (mFile) {
mIO->mFileSystem->CloseProc(mIO->mFileSystem, mFile);
@ -78,7 +78,7 @@ aiReturn CIOStreamWrapper::Seek(size_t pOffset,
}
// ...................................................................
size_t CIOStreamWrapper::Tell(void) const {
size_t CIOStreamWrapper::Tell() const {
return mFile->TellProc(mFile);
}

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@ -97,7 +97,7 @@ void BaseImporter::UpdateImporterScale(Importer *pImp) {
// Set active scaling
pImp->SetPropertyFloat(AI_CONFIG_APP_SCALE_KEY, static_cast<float>(activeScale));
ASSIMP_LOG_DEBUG_F("UpdateImporterScale scale set: %f", activeScale);
ASSIMP_LOG_DEBUG_F("UpdateImporterScale scale set: ", activeScale);
}
// ------------------------------------------------------------------------------------------------

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@ -44,7 +44,7 @@
#ifdef _MSC_VER
#include <io.h>
#pragma warning(disable : 4706)
#pragma warning(disable : 4706 4244 4028)
#define ftruncate(fd, sz) (-(_chsize_s((fd), (sz)) != 0))
#define fileno _fileno