diff --git a/Build.md b/Build.md index 5f352c8a3..d5b443a79 100644 --- a/Build.md +++ b/Build.md @@ -1,5 +1,8 @@ # Install CMake -Asset-Importer-Lib can be buildfor a lot of different OS'es and platforms. We are using cmake to generate the build environment for these via cmake. So you have to make sure that you have a working cmake-installation on your system. You can download it at https://cmake.org/ +Asset-Importer-Lib can be build for a lot of different platforms. We are using cmake to generate the build environment for these via cmake. So you have to make sure that you have a working cmake-installation on your system. You can download it at https://cmake.org/ or for linux install it via +``` +sudo apt-get install cmake +``` # Get the source Make sure you have a working git-installation. Open a command prompt and clone the Asset-Importer-Lib via: @@ -11,11 +14,10 @@ git clone https://github.com/assimp/assimp.git First you have to install Visual-Studio on your windows-system. You can get the Community-Version for free here: https://visualstudio.microsoft.com/de/downloads/ To generate the build environment for your IDE open a command prompt, navigate to your repo and type: - ``` > cmake CMakeLists.txt ``` -This will generate the project files. +This will generate the project files for the visual studio. All dependencies used to build Asset-IMporter-Lib shall be part of the repo. If you want to use you own zlib.installation this is possible as well. Check the options for it. # Build instructions for Windows with UWP See https://stackoverflow.com/questions/40803170/cmake-uwp-using-cmake-to-build-universal-windows-app