Rewrote gltf2 node extras import and added node extras export.
No support for AI_AIVECTOR3D metadata type. No support for json arrays of metadata, just json objects.pull/4658/head
parent
749fe898b1
commit
417481d17f
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@ -376,6 +376,51 @@ struct CustomExtension {
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}
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};
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struct ExtrasValue;
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//! Represents a union of metadata values
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struct ExtrasValue {
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std::string name;
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Nullable<bool> mBoolValue;
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Nullable<int32_t> mInt32Value;
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Nullable<uint64_t> mUint64Value;
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Nullable<float> mFloatValue;
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Nullable<double> mDoubleValue;
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Nullable<std::string> mStringValue;
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Nullable<std::vector<ExtrasValue>> mMetadataValue;
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ExtrasValue() = default;
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~ExtrasValue() = default;
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ExtrasValue(const ExtrasValue& other) :
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name(other.name),
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mStringValue(other.mStringValue),
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mDoubleValue(other.mDoubleValue),
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mUint64Value(other.mUint64Value),
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mInt32Value(other.mInt32Value),
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mBoolValue(other.mBoolValue),
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mMetadataValue(other.mMetadataValue) {
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}
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};
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//! Represents metadata in an glTF object
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struct Extras {
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std::vector<ExtrasValue> mValues;
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inline bool HasExtras() const {
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return mValues.size() != 0;
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}
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Extras() = default;
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~Extras() = default;
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Extras(const Extras &other) :
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mValues(other.mValues) {
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// empty
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}
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};
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//! Base class for all glTF top-level objects
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struct Object {
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int index; //!< The index of this object within its property container
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@ -384,7 +429,7 @@ struct Object {
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std::string name; //!< The user-defined name of this object
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CustomExtension customExtensions;
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CustomExtension extras;
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Extras extras;
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//! Objects marked as special are not exported (used to emulate the binary body buffer)
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virtual bool IsSpecial() const { return false; }
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@ -139,6 +139,50 @@ inline CustomExtension ReadExtensions(const char *name, Value &obj) {
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return ret;
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}
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inline ExtrasValue ReadExtrasValue(const char *name, Value &obj) {
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ExtrasValue ret;
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ret.name = name;
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if (obj.IsObject()) {
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ret.mMetadataValue.value.reserve(obj.MemberCount());
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ret.mMetadataValue.isPresent = true;
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for (auto it = obj.MemberBegin(); it != obj.MemberEnd(); ++it) {
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auto &val = it->value;
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ret.mMetadataValue.value.push_back(ReadExtrasValue(it->name.GetString(), val));
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}
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} else if (obj.IsNumber()) {
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if (obj.IsUint64()) {
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ret.mUint64Value.value = obj.GetUint64();
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ret.mUint64Value.isPresent = true;
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} else if (obj.IsInt()) {
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ret.mInt32Value.value = obj.GetInt64();
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ret.mInt32Value.isPresent = true;
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} else if (obj.IsDouble()) {
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ret.mDoubleValue.value = obj.GetDouble();
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ret.mDoubleValue.isPresent = true;
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}
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} else if (obj.IsString()) {
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ReadValue(obj, ret.mStringValue);
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ret.mStringValue.isPresent = true;
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} else if (obj.IsBool()) {
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ret.mBoolValue.value = obj.GetBool();
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ret.mBoolValue.isPresent = true;
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}
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return ret;
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}
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inline Extras ReadExtras(Value &obj) {
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Extras ret;
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ret.mValues.reserve(obj.MemberCount());
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for (auto it = obj.MemberBegin(); it != obj.MemberEnd(); ++it) {
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auto &val = it->value;
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ret.mValues.push_back(ReadExtrasValue(it->name.GetString(), val));
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}
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return ret;
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}
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inline void CopyData(size_t count, const uint8_t *src, size_t src_stride,
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uint8_t *dst, size_t dst_stride) {
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if (src_stride == dst_stride) {
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@ -248,7 +292,7 @@ inline void Object::ReadExtensions(Value &val) {
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inline void Object::ReadExtras(Value &val) {
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if (Value *curExtras = FindObject(val, "extras")) {
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this->extras = glTF2::ReadExtensions("extras", *curExtras);
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this->extras = glTF2::ReadExtras(*curExtras);
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}
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}
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@ -620,6 +620,44 @@ namespace glTF2 {
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}
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}
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inline void WriteExtrasValue(Value &parent, const ExtrasValue &value, AssetWriter &w) {
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Value valueNode;
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if (value.mStringValue.isPresent) {
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MakeValue(valueNode, value.mStringValue.value.c_str(), w.mAl);
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} else if (value.mDoubleValue.isPresent) {
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MakeValue(valueNode, value.mDoubleValue.value, w.mAl);
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} else if (value.mUint64Value.isPresent) {
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MakeValue(valueNode, value.mUint64Value.value, w.mAl);
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} else if (value.mInt32Value.isPresent) {
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MakeValue(valueNode, value.mInt32Value.value, w.mAl);
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} else if (value.mBoolValue.isPresent) {
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MakeValue(valueNode, value.mBoolValue.value, w.mAl);
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} else if (value.mMetadataValue.isPresent) {
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valueNode.SetObject();
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for (auto const &subvalue : value.mMetadataValue.value) {
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WriteExtrasValue(valueNode, subvalue, w);
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}
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}
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parent.AddMember(StringRef(value.name), valueNode, w.mAl);
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}
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inline void WriteExtras(Value &obj, const Extras &extras, AssetWriter &w) {
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if (!extras.HasExtras()) {
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return;
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}
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Value extrasNode;
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extrasNode.SetObject();
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for (auto const &value : extras.mValues) {
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WriteExtrasValue(extrasNode, value, w);
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}
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obj.AddMember("extras", extrasNode, w.mAl);
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}
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inline void Write(Value& obj, Node& n, AssetWriter& w)
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{
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if (n.matrix.isPresent) {
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@ -655,6 +693,8 @@ namespace glTF2 {
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if(n.skeletons.size()) {
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AddRefsVector(obj, "skeletons", n.skeletons, w.mAl);
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}
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WriteExtras(obj, n.extras, w);
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}
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inline void Write(Value& /*obj*/, Program& /*b*/, AssetWriter& /*w*/)
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@ -728,7 +768,6 @@ namespace glTF2 {
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}
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}
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inline AssetWriter::AssetWriter(Asset& a)
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: mDoc()
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, mAsset(a)
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@ -445,6 +445,57 @@ inline Ref<Accessor> ExportData(Asset &a, std::string &meshName, Ref<Buffer> &bu
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return acc;
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}
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inline void ExportNodeExtras(const aiMetadataEntry &metadataEntry, aiString name, ExtrasValue &value) {
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value.name = name.C_Str();
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switch (metadataEntry.mType) {
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case AI_BOOL:
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value.mBoolValue.value = *static_cast<bool *>(metadataEntry.mData);
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value.mBoolValue.isPresent = true;
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break;
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case AI_INT32:
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value.mInt32Value.value = *static_cast<int32_t *>(metadataEntry.mData);
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value.mInt32Value.isPresent = true;
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break;
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case AI_UINT64:
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value.mUint64Value.value = *static_cast<uint64_t *>(metadataEntry.mData);
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value.mUint64Value.isPresent = true;
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break;
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case AI_FLOAT:
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value.mFloatValue.value = *static_cast<double *>(metadataEntry.mData);
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value.mFloatValue.isPresent = true;
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break;
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case AI_DOUBLE:
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value.mDoubleValue.value = *static_cast<double *>(metadataEntry.mData);
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value.mDoubleValue.isPresent = true;
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break;
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case AI_AISTRING:
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value.mStringValue.value = static_cast<aiString *>(metadataEntry.mData)->C_Str();
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value.mStringValue.isPresent = true;
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break;
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case AI_AIMETADATA:
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const aiMetadata *subMetadata = static_cast<aiMetadata *>(metadataEntry.mData);
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value.mMetadataValue.value.resize(subMetadata->mNumProperties);
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value.mMetadataValue.isPresent = true;
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for (unsigned i = 0; i < subMetadata->mNumProperties; ++i) {
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ExportNodeExtras(subMetadata->mValues[i], subMetadata->mKeys[i], value.mMetadataValue.value.at(i));
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}
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break;
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}
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}
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inline void ExportNodeExtras(const aiMetadata *metadata, Extras &extras) {
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if (metadata == nullptr) {
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return;
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}
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extras.mValues.resize(metadata->mNumProperties);
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for (unsigned int i = 0; i < metadata->mNumProperties; ++i) {
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ExportNodeExtras(metadata->mValues[i], metadata->mKeys[i], extras.mValues.at(i));
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}
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}
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inline void SetSamplerWrap(SamplerWrap &wrap, aiTextureMapMode map) {
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switch (map) {
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case aiTextureMapMode_Clamp:
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@ -1344,7 +1395,7 @@ unsigned int glTF2Exporter::ExportNodeHierarchy(const aiNode *n) {
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return node.GetIndex();
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}
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/*
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/*
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* Export node and recursively calls ExportNode for all children.
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* Since these nodes are not the root node, we also export the parent Ref<Node>
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*/
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@ -1355,6 +1406,10 @@ unsigned int glTF2Exporter::ExportNode(const aiNode *n, Ref<Node> &parent) {
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node->parent = parent;
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node->name = name;
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if (n->mMetaData != nullptr && n->mMetaData->mNumProperties > 0) {
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ExportNodeExtras(n->mMetaData, node->extras);
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}
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if (!n->mTransformation.IsIdentity()) {
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if (mScene->mNumAnimations > 0 || (mProperties && mProperties->HasPropertyBool("GLTF2_NODE_IN_TRS"))) {
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aiQuaternion quaternion;
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@ -1033,11 +1033,33 @@ void ParseExtensions(aiMetadata *metadata, const CustomExtension &extension) {
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}
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}
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void ParseExtras(aiMetadata *metadata, const CustomExtension &extension) {
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if (extension.mValues.isPresent) {
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for (auto const &subExtension : extension.mValues.value) {
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ParseExtensions(metadata, subExtension);
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void ParseExtrasValue(aiMetadata *metadata, const ExtrasValue &value) {
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if (value.mBoolValue.isPresent) {
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metadata->Add(value.name, value.mBoolValue.value);
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} else if (value.mInt32Value.isPresent) {
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metadata->Add(value.name, value.mInt32Value.value);
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} else if (value.mUint64Value.isPresent) {
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metadata->Add(value.name, value.mUint64Value.value);
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} else if (value.mFloatValue.isPresent) {
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metadata->Add(value.name, value.mFloatValue.value);
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} else if (value.mDoubleValue.isPresent) {
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metadata->Add(value.name, value.mDoubleValue.value);
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} else if (value.mStringValue.isPresent) {
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metadata->Add(value.name, aiString(value.mStringValue.value));
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} else if (value.mMetadataValue.isPresent) {
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aiMetadata subMetadata;
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for (auto const &subValue : value.mMetadataValue.value) {
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ParseExtrasValue(&subMetadata, subValue);
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}
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metadata->Add(value.name, subMetadata);
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}
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}
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void ParseExtras(aiMetadata* metadata, const Extras& extras) {
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for (auto const &value : extras.mValues) {
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ParseExtrasValue(metadata, value);
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}
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}
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@ -1059,12 +1081,12 @@ aiNode *ImportNode(aiScene *pScene, glTF2::Asset &r, std::vector<unsigned int> &
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}
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}
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if (node.customExtensions || node.extras) {
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if (node.customExtensions || !node.extras.HasExtras()) {
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ainode->mMetaData = new aiMetadata;
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if (node.customExtensions) {
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ParseExtensions(ainode->mMetaData, node.customExtensions);
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}
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if (node.extras) {
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if (node.extras.HasExtras()) {
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ParseExtras(ainode->mMetaData, node.extras);
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}
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}
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@ -1349,6 +1349,9 @@ void SceneCombiner::Copy(aiMetadata **_dest, const aiMetadata *src) {
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case AI_AIVECTOR3D:
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out.mData = new aiVector3D(*static_cast<aiVector3D *>(in.mData));
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break;
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case AI_AIMETADATA:
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out.mData = new aiMetadata(*static_cast<aiMetadata *>(in.mData));
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break;
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default:
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ai_assert(false);
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break;
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