Merge branch 'master' into master
commit
407c550240
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@ -1,2 +1,2 @@
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patreon: assimp
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patreon: assimp
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ko_fi: kimkulling
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Paypal: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=4JRJVPXC4QJM4
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@ -198,6 +198,7 @@ SET( Common_SRCS
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Common/CreateAnimMesh.cpp
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Common/CreateAnimMesh.cpp
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Common/simd.h
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Common/simd.h
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Common/simd.cpp
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Common/simd.cpp
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Common/material.cpp
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)
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)
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SOURCE_GROUP(Common FILES ${Common_SRCS})
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SOURCE_GROUP(Common FILES ${Common_SRCS})
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@ -0,0 +1,97 @@
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/*
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||||||
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2020, assimp team
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||||||
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All rights reserved.
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||||||
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||||||
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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||||||
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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||||||
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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||||||
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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||||||
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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||||||
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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||||||
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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/// @file material.cpp
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/** Implement common material related functions. */
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#include <assimp/ai_assert.h>
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#include <assimp/material.h>
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// -------------------------------------------------------------------------------
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const char* TextureTypeToString(aiTextureType in)
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{
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switch (in)
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{
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case aiTextureType_NONE:
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return "n/a";
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case aiTextureType_DIFFUSE:
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return "Diffuse";
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case aiTextureType_SPECULAR:
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return "Specular";
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case aiTextureType_AMBIENT:
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return "Ambient";
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case aiTextureType_EMISSIVE:
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return "Emissive";
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case aiTextureType_OPACITY:
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return "Opacity";
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case aiTextureType_NORMALS:
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return "Normals";
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case aiTextureType_HEIGHT:
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return "Height";
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case aiTextureType_SHININESS:
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return "Shininess";
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case aiTextureType_DISPLACEMENT:
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return "Displacement";
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case aiTextureType_LIGHTMAP:
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return "Lightmap";
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case aiTextureType_REFLECTION:
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return "Reflection";
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case aiTextureType_BASE_COLOR:
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return "BaseColor";
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case aiTextureType_NORMAL_CAMERA:
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return "NormalCamera";
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case aiTextureType_EMISSION_COLOR:
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return "EmissionColor";
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case aiTextureType_METALNESS:
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return "Metalness";
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case aiTextureType_DIFFUSE_ROUGHNESS:
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return "DiffuseRoughness";
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case aiTextureType_AMBIENT_OCCLUSION:
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return "AmbientOcclusion";
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|
case aiTextureType_UNKNOWN:
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|
return "Unknown";
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|
default:
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|
break;
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|
}
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|
ai_assert(false);
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|
return "BUG";
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|
}
|
|
@ -230,46 +230,6 @@ VertexWeightTable* ComputeVertexBoneWeightTable(const aiMesh* pMesh)
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return avPerVertexWeights;
|
return avPerVertexWeights;
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}
|
}
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|
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|
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// -------------------------------------------------------------------------------
|
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const char* TextureTypeToString(aiTextureType in)
|
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||||||
{
|
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switch (in)
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{
|
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case aiTextureType_NONE:
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return "n/a";
|
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case aiTextureType_DIFFUSE:
|
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return "Diffuse";
|
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case aiTextureType_SPECULAR:
|
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return "Specular";
|
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case aiTextureType_AMBIENT:
|
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||||||
return "Ambient";
|
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case aiTextureType_EMISSIVE:
|
|
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return "Emissive";
|
|
||||||
case aiTextureType_OPACITY:
|
|
||||||
return "Opacity";
|
|
||||||
case aiTextureType_NORMALS:
|
|
||||||
return "Normals";
|
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case aiTextureType_HEIGHT:
|
|
||||||
return "Height";
|
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case aiTextureType_SHININESS:
|
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||||||
return "Shininess";
|
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case aiTextureType_DISPLACEMENT:
|
|
||||||
return "Displacement";
|
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case aiTextureType_LIGHTMAP:
|
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return "Lightmap";
|
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case aiTextureType_REFLECTION:
|
|
||||||
return "Reflection";
|
|
||||||
case aiTextureType_UNKNOWN:
|
|
||||||
return "Unknown";
|
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default:
|
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break;
|
|
||||||
}
|
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||||||
|
|
||||||
ai_assert(false);
|
|
||||||
return "BUG";
|
|
||||||
}
|
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||||||
|
|
||||||
// -------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------
|
||||||
const char* MappingTypeToString(aiTextureMapping in)
|
const char* MappingTypeToString(aiTextureMapping in)
|
||||||
{
|
{
|
||||||
|
|
|
@ -316,12 +316,6 @@ typedef std::vector <PerVertexWeight> VertexWeightTable;
|
||||||
// Compute a per-vertex bone weight table
|
// Compute a per-vertex bone weight table
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||||||
VertexWeightTable* ComputeVertexBoneWeightTable(const aiMesh* pMesh);
|
VertexWeightTable* ComputeVertexBoneWeightTable(const aiMesh* pMesh);
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------------------
|
|
||||||
// Get a string for a given aiTextureType
|
|
||||||
const char* TextureTypeToString(aiTextureType in);
|
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------
|
||||||
// Get a string for a given aiTextureMapping
|
// Get a string for a given aiTextureMapping
|
||||||
const char* MappingTypeToString(aiTextureMapping in);
|
const char* MappingTypeToString(aiTextureMapping in);
|
||||||
|
|
|
@ -312,6 +312,10 @@ enum aiTextureType
|
||||||
|
|
||||||
#define AI_TEXTURE_TYPE_MAX aiTextureType_UNKNOWN
|
#define AI_TEXTURE_TYPE_MAX aiTextureType_UNKNOWN
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||||||
|
|
||||||
|
// -------------------------------------------------------------------------------
|
||||||
|
// Get a string for a given aiTextureType
|
||||||
|
ASSIMP_API const char* TextureTypeToString(enum aiTextureType in);
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** @brief Defines all shading models supported by the library
|
/** @brief Defines all shading models supported by the library
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||||||
*
|
*
|
||||||
|
|
|
@ -444,6 +444,12 @@ int Assimp_Info (const char* const* params, unsigned int num) {
|
||||||
aiTextureType_DISPLACEMENT,
|
aiTextureType_DISPLACEMENT,
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||||||
aiTextureType_LIGHTMAP,
|
aiTextureType_LIGHTMAP,
|
||||||
aiTextureType_REFLECTION,
|
aiTextureType_REFLECTION,
|
||||||
|
aiTextureType_BASE_COLOR,
|
||||||
|
aiTextureType_NORMAL_CAMERA,
|
||||||
|
aiTextureType_EMISSION_COLOR,
|
||||||
|
aiTextureType_METALNESS,
|
||||||
|
aiTextureType_DIFFUSE_ROUGHNESS,
|
||||||
|
aiTextureType_AMBIENT_OCCLUSION,
|
||||||
aiTextureType_UNKNOWN
|
aiTextureType_UNKNOWN
|
||||||
};
|
};
|
||||||
for(unsigned int type = 0; type < sizeof(types)/sizeof(types[0]); ++type) {
|
for(unsigned int type = 0; type < sizeof(types)/sizeof(types[0]); ++type) {
|
||||||
|
|
|
@ -69,44 +69,6 @@ const char* AICMD_MSG_DUMP_HELP =
|
||||||
FILE* out = NULL;
|
FILE* out = NULL;
|
||||||
bool shortened = false;
|
bool shortened = false;
|
||||||
|
|
||||||
// -------------------------------------------------------------------------------
|
|
||||||
const char* TextureTypeToString(aiTextureType in)
|
|
||||||
{
|
|
||||||
switch (in)
|
|
||||||
{
|
|
||||||
case aiTextureType_NONE:
|
|
||||||
return "n/a";
|
|
||||||
case aiTextureType_DIFFUSE:
|
|
||||||
return "Diffuse";
|
|
||||||
case aiTextureType_SPECULAR:
|
|
||||||
return "Specular";
|
|
||||||
case aiTextureType_AMBIENT:
|
|
||||||
return "Ambient";
|
|
||||||
case aiTextureType_EMISSIVE:
|
|
||||||
return "Emissive";
|
|
||||||
case aiTextureType_OPACITY:
|
|
||||||
return "Opacity";
|
|
||||||
case aiTextureType_NORMALS:
|
|
||||||
return "Normals";
|
|
||||||
case aiTextureType_HEIGHT:
|
|
||||||
return "Height";
|
|
||||||
case aiTextureType_SHININESS:
|
|
||||||
return "Shininess";
|
|
||||||
case aiTextureType_DISPLACEMENT:
|
|
||||||
return "Displacement";
|
|
||||||
case aiTextureType_LIGHTMAP:
|
|
||||||
return "Lightmap";
|
|
||||||
case aiTextureType_REFLECTION:
|
|
||||||
return "Reflection";
|
|
||||||
case aiTextureType_UNKNOWN:
|
|
||||||
return "Unknown";
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
ai_assert(false);
|
|
||||||
return "BUG";
|
|
||||||
}
|
|
||||||
|
|
||||||
// -----------------------------------------------------------------------------------
|
// -----------------------------------------------------------------------------------
|
||||||
int Assimp_Dump (const char* const* params, unsigned int num)
|
int Assimp_Dump (const char* const* params, unsigned int num)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in New Issue