commit
406d9a10cb
|
@ -60,3 +60,15 @@ test/gtest/src/gtest-stamp/gtest-gitclone-lastrun.txt
|
|||
Assimp.opensdf
|
||||
contrib/zlib/CTestTestfile.cmake
|
||||
ipch/assimp_viewer-44bbbcd1/assimp_viewerd-ccc45335.ipch
|
||||
bin64/assimp-vc140-mt.dll
|
||||
bin64/assimp-vc140-mtd.dll
|
||||
lib64/assimp-vc140-mt.exp
|
||||
lib64/assimp-vc140-mtd.exp
|
||||
lib64/assimp-vc140-mtd.ilk
|
||||
lib64/assimp-vc140-mtd.pdb
|
||||
bin64/assimp-vc120-mt.dll
|
||||
bin64/assimp-vc120-mtd.dll
|
||||
lib64/assimp-vc120-mtd.pdb
|
||||
lib64/assimp-vc120-mtd.ilk
|
||||
lib64/assimp-vc120-mtd.exp
|
||||
lib64/assimp-vc120-mt.exp
|
||||
|
|
|
@ -3,7 +3,7 @@ function generate()
|
|||
cmake -G "Unix Makefiles" -DASSIMP_ENABLE_BOOST_WORKAROUND=YES -DASSIMP_NO_EXPORT=$TRAVIS_NO_EXPORT -DBUILD_SHARED_LIBS=$SHARED_BUILD
|
||||
}
|
||||
|
||||
if [ $ANDROID ]; then
|
||||
if [ $ANDROID ]; then
|
||||
ant -v -Dmy.dir=${TRAVIS_BUILD_DIR} -f ${TRAVIS_BUILD_DIR}/port/jassimp/build.xml ndk-jni
|
||||
else
|
||||
generate \
|
||||
|
@ -11,6 +11,6 @@ else
|
|||
&& sudo make install \
|
||||
&& sudo ldconfig \
|
||||
&& (cd test/unit; ../../bin/unit) \
|
||||
&& (cd test/regression; chmod 755 run.py; ./run.py; \
|
||||
chmod 755 result_checker.py; ./result_checker.py)
|
||||
#&& (cd test/regression; chmod 755 run.py; ./run.py; \
|
||||
#chmod 755 result_checker.py; ./result_checker.py)
|
||||
fi
|
||||
|
|
42
CHANGES
42
CHANGES
|
@ -2,6 +2,24 @@
|
|||
CHANGELOG
|
||||
----------------------------------------------------------------------
|
||||
|
||||
3.2.0 (2015-11-03)
|
||||
|
||||
FEATURES:
|
||||
- OpenDDL-Parser is part of contrib-source.
|
||||
- Experimental OpenGEX-support
|
||||
- CI-check for linux and windows
|
||||
- Coverity check added
|
||||
- New regression testsuite.
|
||||
|
||||
FIXES/HOUSEKEEPING:
|
||||
- Hundreds of bugfixes in all parts of the library
|
||||
- Unified line endings
|
||||
|
||||
|
||||
API COMPATIBILITY:
|
||||
- Removed precompiled header to increase build speed for linux
|
||||
|
||||
|
||||
3.1.1 (2014-06-15)
|
||||
|
||||
FEATURES:
|
||||
|
@ -18,18 +36,18 @@ FEATURES:
|
|||
FIXES/HOUSEKEEPING:
|
||||
- Hundreds of bugfixes in all parts of the library
|
||||
- CMake is now the primary build system
|
||||
|
||||
|
||||
API COMPATIBILITY:
|
||||
- 3.1.1 is not binary compatible to 3.0 due to aiNode::mMetaData
|
||||
and aiMesh::mName
|
||||
- Export interface has been cleaned up and unified
|
||||
- Other than that no relevant changes
|
||||
|
||||
|
||||
|
||||
3.0 (2012-07-07)
|
||||
|
||||
FEATURES:
|
||||
- new export interface similar to the import API.
|
||||
- new export interface similar to the import API.
|
||||
- Supported export formats: Collada, OBJ, PLY and STL
|
||||
- added new import formats: XGL/ZGL, M3 (experimental)
|
||||
- new postprocessing steps: Debone
|
||||
|
@ -46,11 +64,11 @@ FIXES/HOUSEKEEPING:
|
|||
- improved CMake build system
|
||||
- templatized math library
|
||||
- reduce dependency on boost.thread, only remaining spot
|
||||
is synchronization for the C logging API
|
||||
is synchronization for the C logging API
|
||||
|
||||
API COMPATIBILITY:
|
||||
- renamed headers, export interface, C API properties and meta data
|
||||
prevent compatibility with code written for 2.0, but in
|
||||
prevent compatibility with code written for 2.0, but in
|
||||
most cases these can be easily resolved
|
||||
- Note: 3.0 is not binary compatible with 2.0
|
||||
|
||||
|
@ -68,9 +86,9 @@ FEATURES:
|
|||
spatial structure) in some expensive postprocessing steps
|
||||
- AssimpView now uses a reworked layout which leaves more space
|
||||
to the scene hierarchy window
|
||||
|
||||
|
||||
- Add C# bindings ('Assimp.NET')
|
||||
- Keep BSD-licensed and otherwise free test files in separate
|
||||
- Keep BSD-licensed and otherwise free test files in separate
|
||||
folders (./test/models and ./test/models-nonbsd).
|
||||
|
||||
FIXES:
|
||||
|
@ -80,20 +98,20 @@ FIXES:
|
|||
- OpenGL-sample now works with MinGW
|
||||
- Fix Importer::FindLoader failing on uppercase file extensions
|
||||
- Fix flawed path handling when locating external files
|
||||
- Limit the maximum number of vertices, faces, face indices and
|
||||
- Limit the maximum number of vertices, faces, face indices and
|
||||
weights that Assimp is able to handle. This is to avoid
|
||||
crashes due to overflowing counters.
|
||||
|
||||
|
||||
- Updated XCode project files
|
||||
- Further CMAKE build improvements
|
||||
|
||||
|
||||
|
||||
API CHANGES:
|
||||
- Add data structures for vertex-based animations (These are not
|
||||
currently used, however ...)
|
||||
- Some Assimp::Importer methods are const now.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -10,8 +10,8 @@ endif(NOT BUILD_SHARED_LIBS)
|
|||
|
||||
# Define here the needed parameters
|
||||
set (ASSIMP_VERSION_MAJOR 3)
|
||||
set (ASSIMP_VERSION_MINOR 1)
|
||||
set (ASSIMP_VERSION_PATCH 1) # subversion revision?
|
||||
set (ASSIMP_VERSION_MINOR 2)
|
||||
set (ASSIMP_VERSION_PATCH 0) # subversion revision?
|
||||
set (ASSIMP_VERSION ${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}.${ASSIMP_VERSION_PATCH})
|
||||
set (ASSIMP_SOVERSION 3)
|
||||
set (PROJECT_VERSION "${ASSIMP_VERSION}")
|
||||
|
@ -98,10 +98,10 @@ SET( ASSIMP_INCLUDE_INSTALL_DIR "include" CACHE PATH
|
|||
SET( ASSIMP_BIN_INSTALL_DIR "bin" CACHE PATH
|
||||
"Path the tool executables are installed to." )
|
||||
|
||||
IF (CMAKE_BUILD_TYPE STREQUAL "Release")
|
||||
SET(CMAKE_DEBUG_POSTFIX "" CACHE STRING "Debug Postfix for lib, samples and tools")
|
||||
ELSE()
|
||||
IF (CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||
SET(CMAKE_DEBUG_POSTFIX "d" CACHE STRING "Debug Postfix for lib, samples and tools")
|
||||
ELSE()
|
||||
SET(CMAKE_DEBUG_POSTFIX "" CACHE STRING "Debug Postfix for lib, samples and tools")
|
||||
ENDIF()
|
||||
|
||||
# Only generate this target if no higher-level project already has
|
||||
|
@ -340,3 +340,31 @@ if(CMAKE_CPACK_COMMAND AND UNIX AND ASSIMP_OPT_BUILD_PACKAGES)
|
|||
include(CPack)
|
||||
include(DebSourcePPA)
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
if (CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(BIN_DIR "${PROJECT_SOURCE_DIR}/bin64/")
|
||||
set(LIB_DIR "${PROJECT_SOURCE_DIR}/lib64/")
|
||||
elseif()
|
||||
set(BIN_DIR "${PROJECT_SOURCE_DIR}/bin32/")
|
||||
set(LIB_DIR "${PROJECT_SOURCE_DIR}/lib32/")
|
||||
endif()
|
||||
|
||||
if(MSVC12)
|
||||
set(ASSIMP_MSVC_VERSION "vc120")
|
||||
elseif(MSVC14)
|
||||
set(ASSIMP_MSVC_VERSION "vc140")
|
||||
endif(MSVC12)
|
||||
|
||||
if(MSVC12 OR MSVC14)
|
||||
add_custom_target(UpdateAssimpLibsDebugSymbolsAndDLLs COMMENT "Copying Assimp Libraries ..." VERBATIM)
|
||||
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.dll ${BIN_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.dll VERBATIM)
|
||||
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.exp ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.exp VERBATIM)
|
||||
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.lib ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.lib VERBATIM)
|
||||
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.dll ${BIN_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.dll VERBATIM)
|
||||
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.exp ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.exp VERBATIM)
|
||||
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.ilk ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.ilk VERBATIM)
|
||||
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.lib ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.lib VERBATIM)
|
||||
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb VERBATIM)
|
||||
endif(MSVC12 OR MSVC14)
|
||||
endif (WIN32)
|
15
INSTALL
15
INSTALL
|
@ -33,13 +33,12 @@ CMake is the preferred build system for Assimp. The minimum required version
|
|||
is 2.6. If you don't have it yet, downloads for CMake can be found on
|
||||
http://www.cmake.org/.
|
||||
|
||||
Building Assimp with CMake is 'business as usual' if you've used CMake
|
||||
before. All steps can be done either on the command line / shell or
|
||||
by using the CMake GUI tool, the choice is up to you.
|
||||
|
||||
First, invoke CMake to generate build files for a particular
|
||||
toolchain (for standard GNU makefiles: cmake -G 'Unix Makefiles').
|
||||
Afterwards, use the generated build files to perform the actual
|
||||
build.
|
||||
For Unix:
|
||||
|
||||
1. cmake CMakeLists.txt -G 'Unix Makefiles'
|
||||
2. make
|
||||
|
||||
For Windows:
|
||||
1. Open a command prompt
|
||||
2. cmake CMakeLists.txt
|
||||
2. Open your default IDE and build it
|
||||
|
|
30
LICENSE
30
LICENSE
|
@ -1,10 +1,10 @@
|
|||
Open Asset Import Library (assimp)
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
|
@ -21,16 +21,16 @@ following conditions are met:
|
|||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
|
||||
|
@ -41,9 +41,9 @@ AN EXCEPTION applies to all files in the ./test/models-nonbsd folder.
|
|||
These are 3d models for testing purposes, from various free sources
|
||||
on the internet. They are - unless otherwise stated - copyright of
|
||||
their respective creators, which may impose additional requirements
|
||||
on the use of their work. For any of these models, see
|
||||
on the use of their work. For any of these models, see
|
||||
<model-name>.source.txt for more legal information. Contact us if you
|
||||
are a copyright holder and believe that we credited you inproperly or
|
||||
are a copyright holder and believe that we credited you inproperly or
|
||||
if you don't want your files to appear in the repository.
|
||||
|
||||
|
||||
|
@ -76,9 +76,3 @@ PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
|||
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
55
Readme.md
55
Readme.md
|
@ -1,6 +1,5 @@
|
|||
Open Asset Import Library (assimp)
|
||||
========
|
||||
|
||||
Open Asset Import Library (assimp)
|
||||
==================================
|
||||
Open Asset Import Library is a library to load various 3d file formats into a shared, in-memory format. It supports more than __40 file formats__ for import and a growing selection of file formats for export.
|
||||
|
||||
APIs are provided for C and C++. There are various bindings to other languages (C#, Java, Python, Delphi, D). Assimp also runs on Android and iOS.
|
||||
|
@ -28,28 +27,28 @@ __Importers__:
|
|||
- BLEND (Blender)
|
||||
- DAE/Collada
|
||||
- FBX
|
||||
- IFC-STEP
|
||||
- IFC-STEP
|
||||
- ASE
|
||||
- DXF
|
||||
- HMP
|
||||
- MD2
|
||||
- MD3
|
||||
- MD3
|
||||
- MD5
|
||||
- MDC
|
||||
- MDL
|
||||
- NFF
|
||||
- PLY
|
||||
- STL
|
||||
- X
|
||||
- X
|
||||
- OBJ
|
||||
- OpenGEX
|
||||
- SMD
|
||||
- LWO
|
||||
- LXO
|
||||
- LWO
|
||||
- LXO
|
||||
- LWS
|
||||
- TER
|
||||
- AC3D
|
||||
- MS3D
|
||||
- TER
|
||||
- AC3D
|
||||
- MS3D
|
||||
- COB
|
||||
- Q3BSP
|
||||
- XGL
|
||||
|
@ -61,7 +60,8 @@ __Importers__:
|
|||
- Ogre XML
|
||||
- Q3D
|
||||
- ASSBIN (Assimp custom format)
|
||||
|
||||
- glTF
|
||||
|
||||
Additionally, some formats are supported by dependency on non-free code or external SDKs (not built by default):
|
||||
|
||||
- C4D (https://github.com/acgessler/assimp-cinema4d)
|
||||
|
@ -76,16 +76,18 @@ __Exporters__:
|
|||
- 3DS
|
||||
- JSON (for WebGl, via https://github.com/acgessler/assimp2json)
|
||||
- ASSBIN
|
||||
|
||||
- glTF
|
||||
|
||||
### Building ###
|
||||
|
||||
|
||||
Take a look into the `INSTALL` file. Our build system is CMake, if you used CMake before there is a good chance you know what to do.
|
||||
|
||||
### Ports ###
|
||||
* [Android](port/AndroidJNI/README.md)
|
||||
* [Python](port/PyAssimp/README.md)
|
||||
* [.NET](port/AssimpNET/Readme.md)
|
||||
* [Pascal](port/AssimpPascal/Readme.md)
|
||||
|
||||
#### Repository structure ####
|
||||
|
||||
|
||||
Open Asset Import Library is implemented in C++. The directory structure is:
|
||||
|
||||
/code Source code
|
||||
|
@ -96,35 +98,34 @@ Open Asset Import Library is implemented in C++. The directory structure is:
|
|||
/port Ports to other languages and scripts to maintain those.
|
||||
/test Unit- and regression tests, test suite of models
|
||||
/tools Tools (old assimp viewer, command line `assimp`)
|
||||
/samples A small number of samples to illustrate possible
|
||||
/samples A small number of samples to illustrate possible
|
||||
use cases for Assimp
|
||||
/workspaces Build enviroments for vc,xcode,... (deprecated,
|
||||
CMake has superseeded all legacy build options!)
|
||||
|
||||
|
||||
### Where to get help ###
|
||||
|
||||
|
||||
For more information, visit [our website](http://assimp.sourceforge.net/). Or check out the `./doc`- folder, which contains the official documentation in HTML format.
|
||||
(CHMs for Windows are included in some release packages and should be located right here in the root folder).
|
||||
|
||||
If the docs don't solve your problem, ask on [StackOverflow](http://stackoverflow.com/questions/tagged/assimp?sort=newest). If you think you found a bug, please open an issue on Github.
|
||||
|
||||
For development discussions, there is also a (very low-volume) mailing list, _assimp-discussions_
|
||||
[(subscribe here)]( https://lists.sourceforge.net/lists/listinfo/assimp-discussions)
|
||||
[(subscribe here)]( https://lists.sourceforge.net/lists/listinfo/assimp-discussions)
|
||||
|
||||
And we also have an IRC-channel at freenode: #assetimporterlib . You can easily join us via: [KiwiIRC/freenote](https://kiwiirc.com/client/irc.freenode.net), choose your nickname and type
|
||||
> /join #assetimporterlib
|
||||
|
||||
### Contributing ###
|
||||
|
||||
Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
|
||||
Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
|
||||
a pull request with your changes against the main repository's `master` branch.
|
||||
|
||||
### License ###
|
||||
Our license is based on the modified, __3-clause BSD__-License.
|
||||
|
||||
Our license is based on the modified, __3-clause BSD__-License.
|
||||
|
||||
An _informal_ summary is: do whatever you want, but include Assimp's license text with your product -
|
||||
An _informal_ summary is: do whatever you want, but include Assimp's license text with your product -
|
||||
and don't sue us if our code doesn't work. Note that, unlike LGPLed code, you may link statically to Assimp.
|
||||
For the legal details, see the `LICENSE` file.
|
||||
For the legal details, see the `LICENSE` file.
|
||||
|
||||
### Why this name ###
|
||||
Sorry, we're germans :-), no english native speakers ...
|
||||
|
|
27
appveyor.yml
27
appveyor.yml
|
@ -10,12 +10,31 @@ branches:
|
|||
only:
|
||||
- master
|
||||
|
||||
platform: x64
|
||||
configuration: Release
|
||||
platform:
|
||||
- x86
|
||||
- x64
|
||||
|
||||
build:
|
||||
configuration:
|
||||
- 14 2015
|
||||
- 12 2013
|
||||
#- MinGW
|
||||
- 10 2010 # only works for x86
|
||||
|
||||
init:
|
||||
- if "%platform%" EQU "x64" ( for %%a in (2008 2010 MinGW) do ( if "%Configuration%"=="%%a" (echo "Skipping unsupported configuration" && exit /b 1 ) ) )
|
||||
|
||||
install:
|
||||
# Make compiler command line tools available
|
||||
- call c:\projects\assimp\scripts\appveyor\compiler_setup.bat
|
||||
|
||||
build_script:
|
||||
- cd c:\projects\assimp
|
||||
- cmake CMakeLists.txt -G "Visual Studio 11"
|
||||
- cmake CMakeLists.txt -G "Visual Studio %Configuration%"
|
||||
- msbuild /m /p:Configuration=Release /p:Platform="Win32" Assimp.sln
|
||||
|
||||
after_build:
|
||||
- 7z a assimp.7z c:\projects\assimp\bin\release\* c:\projects\assimp\lib\release\*
|
||||
|
||||
artifacts:
|
||||
- path: assimp.7z
|
||||
name: assimp_lib
|
||||
|
|
|
@ -29,8 +29,10 @@ if( MSVC )
|
|||
set(MSVC_PREFIX "vc110")
|
||||
elseif( MSVC12 )
|
||||
set(MSVC_PREFIX "vc120")
|
||||
elseif( MSVC14 )
|
||||
set(MSVC_PREFIX "vc140")
|
||||
else()
|
||||
set(MSVC_PREFIX "vc130")
|
||||
set(MSVC_PREFIX "vc150")
|
||||
endif()
|
||||
set(ASSIMP_LIBRARY_SUFFIX "@ASSIMP_LIBRARY_SUFFIX@-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library" FORCE)
|
||||
else()
|
||||
|
|
|
@ -10,6 +10,9 @@ endif()
|
|||
if (MSVC)
|
||||
set(RELEASE_LIB_DIR ReleaseLibs)
|
||||
set(DEBUG_LIB_DIR DebugLibs)
|
||||
elseif(XCODE_VERSION)
|
||||
set(RELEASE_LIB_DIR Release)
|
||||
set(DEBUG_LIB_DIR Debug)
|
||||
else()
|
||||
set(RELEASE_LIB_DIR "")
|
||||
set(DEBUG_LIB_DIR "")
|
||||
|
@ -18,7 +21,8 @@ endif()
|
|||
set(GTEST_CMAKE_ARGS
|
||||
"-DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}"
|
||||
"-Dgtest_force_shared_crt=ON"
|
||||
"-Dgtest_disable_pthreads:BOOL=${DISABLE_PTHREADS}")
|
||||
"-Dgtest_disable_pthreads:BOOL=${DISABLE_PTHREADS}"
|
||||
"-DBUILD_GTEST=ON")
|
||||
set(GTEST_RELEASE_LIB_DIR "")
|
||||
set(GTEST_DEBUGLIB_DIR "")
|
||||
if (MSVC)
|
||||
|
@ -38,7 +42,7 @@ else(NOT GIT_FOUND)
|
|||
set(AddGTest_FOUND true CACHE BOOL "Was gtest setup correctly?")
|
||||
|
||||
ExternalProject_Add(gtest
|
||||
GIT_REPOSITORY https://chromium.googlesource.com/external/googletest
|
||||
GIT_REPOSITORY https://github.com/google/googletest.git
|
||||
TIMEOUT 10
|
||||
PREFIX "${GTEST_PREFIX}"
|
||||
CMAKE_ARGS "${GTEST_CMAKE_ARGS}"
|
||||
|
@ -53,10 +57,10 @@ else(NOT GIT_FOUND)
|
|||
set(LIB_SUFFIX "${CMAKE_STATIC_LIBRARY_SUFFIX}")
|
||||
set(GTEST_LOCATION "${GTEST_PREFIX}/src/gtest-build")
|
||||
set(GTEST_DEBUG_LIBRARIES
|
||||
"${GTEST_LOCATION}/${DEBUG_LIB_DIR}/${LIB_PREFIX}gtest${LIB_SUFFIX}"
|
||||
"${LIB_PREFIX}gtest${LIB_SUFFIX}"
|
||||
"${CMAKE_THREAD_LIBS_INIT}")
|
||||
SET(GTEST_RELEASE_LIBRARIES
|
||||
"${GTEST_LOCATION}/${RELEASE_LIB_DIR}/${LIB_PREFIX}gtest${LIB_SUFFIX}"
|
||||
"${LIB_PREFIX}gtest${LIB_SUFFIX}"
|
||||
"${CMAKE_THREAD_LIBS_INIT}")
|
||||
|
||||
if(MSVC_VERSION EQUAL 1700)
|
||||
|
@ -64,9 +68,11 @@ else(NOT GIT_FOUND)
|
|||
endif()
|
||||
|
||||
ExternalProject_Get_Property(gtest source_dir)
|
||||
include_directories(${source_dir}/include)
|
||||
include_directories(${source_dir}/googletest/include)
|
||||
include_directories(${source_dir}/gtest/include)
|
||||
|
||||
ExternalProject_Get_Property(gtest binary_dir)
|
||||
link_directories(${binary_dir})
|
||||
link_directories(${binary_dir}/googlemock/gtest)
|
||||
link_directories(${binary_dir}/googlemock/gtest/${RELEASE_LIB_DIR})
|
||||
link_directories(${binary_dir}/googlemock/gtest/${DEBUG_LIB_DIR})
|
||||
endif(NOT GIT_FOUND)
|
||||
|
|
|
@ -85,7 +85,7 @@ macro(get_debug_names PREFIX)
|
|||
endforeach(i)
|
||||
endmacro(get_debug_names)
|
||||
|
||||
# Add the parent dir from DIR to VAR
|
||||
# Add the parent dir from DIR to VAR
|
||||
macro(add_parent_dir VAR DIR)
|
||||
get_filename_component(${DIR}_TEMP "${${DIR}}/.." ABSOLUTE)
|
||||
set(${VAR} ${${VAR}} ${${DIR}_TEMP})
|
||||
|
@ -127,6 +127,7 @@ MACRO(findpkg_framework fwk)
|
|||
/System/Library/Frameworks
|
||||
/Network/Library/Frameworks
|
||||
/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/System/Library/Frameworks/
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/System/Library/Frameworks/
|
||||
)
|
||||
FOREACH(dir ${${fwk}_FRAMEWORK_PATH})
|
||||
SET(fwkpath ${dir}/${fwk}.framework)
|
||||
|
|
|
@ -1,25 +1,81 @@
|
|||
FIND_PATH(
|
||||
assimp_INCLUDE_DIRS
|
||||
NAMES postprocess.h scene.h version.h config.h cimport.h
|
||||
PATHS /usr/local/include/
|
||||
)
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(ASSIMP_ARCHITECTURE "64")
|
||||
elseif(CMAKE_SIZEOF_VOID_P EQUAL 4)
|
||||
set(ASSIMP_ARCHITECTURE "32")
|
||||
endif(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
|
||||
if(WIN32)
|
||||
set(ASSIMP_ROOT_DIR CACHE PATH "ASSIMP root directory")
|
||||
|
||||
FIND_LIBRARY(
|
||||
assimp_LIBRARIES
|
||||
NAMES assimp
|
||||
PATHS /usr/local/lib/
|
||||
)
|
||||
# Find path of each library
|
||||
find_path(ASSIMP_INCLUDE_DIR
|
||||
NAMES
|
||||
assimp/anim.h
|
||||
HINTS
|
||||
${ASSIMP_ROOT_DIR}/include
|
||||
)
|
||||
|
||||
IF (assimp_INCLUDE_DIRS AND assimp_LIBRARIES)
|
||||
SET(assimp_FOUND TRUE)
|
||||
ENDIF (assimp_INCLUDE_DIRS AND assimp_LIBRARIES)
|
||||
if(MSVC12)
|
||||
set(ASSIMP_MSVC_VERSION "vc120")
|
||||
elseif(MSVC14)
|
||||
set(ASSIMP_MSVC_VERSION "vc140")
|
||||
endif(MSVC12)
|
||||
|
||||
if(MSVC12 OR MSVC14)
|
||||
|
||||
find_path(ASSIMP_LIBRARY_DIR
|
||||
NAMES
|
||||
assimp-${ASSIMP_MSVC_VERSION}-mt.lib
|
||||
HINTS
|
||||
${ASSIMP_ROOT_DIR}/lib${ASSIMP_ARCHITECTURE}
|
||||
)
|
||||
|
||||
find_library(ASSIMP_LIBRARY_RELEASE assimp-${ASSIMP_MSVC_VERSION}-mt.lib PATHS ${ASSIMP_LIBRARY_DIR})
|
||||
find_library(ASSIMP_LIBRARY_DEBUG assimp-${ASSIMP_MSVC_VERSION}-mtd.lib PATHS ${ASSIMP_LIBRARY_DIR})
|
||||
|
||||
set(ASSIMP_LIBRARY
|
||||
optimized ${ASSIMP_LIBRARY_RELEASE}
|
||||
debug ${ASSIMP_LIBRARY_DEBUG}
|
||||
)
|
||||
|
||||
set(ASSIMP_LIBRARIES "ASSIMP_LIBRARY_RELEASE" "ASSIMP_LIBRARY_DEBUG")
|
||||
|
||||
FUNCTION(ASSIMP_COPY_BINARIES TargetDirectory)
|
||||
ADD_CUSTOM_TARGET(AssimpCopyBinaries
|
||||
COMMAND ${CMAKE_COMMAND} -E copy ${ASSIMP_ROOT_DIR}/bin${ASSIMP_ARCHITECTURE}/assimp-${ASSIMP_MSVC_VERSION}-mtd.dll ${TargetDirectory}/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.dll
|
||||
COMMAND ${CMAKE_COMMAND} -E copy ${ASSIMP_ROOT_DIR}/bin${ASSIMP_ARCHITECTURE}/assimp-${ASSIMP_MSVC_VERSION}-mt.dll ${TargetDirectory}/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.dll
|
||||
COMMENT "Copying Assimp binaries to '${TargetDirectory}'"
|
||||
VERBATIM)
|
||||
ENDFUNCTION(ASSIMP_COPY_BINARIES)
|
||||
|
||||
endif()
|
||||
|
||||
else(WIN32)
|
||||
|
||||
IF (assimp_FOUND)
|
||||
IF (NOT assimp_FIND_QUIETLY)
|
||||
MESSAGE(STATUS "Found asset importer library: ${assimp_LIBRARIES}")
|
||||
ENDIF (NOT assimp_FIND_QUIETLY)
|
||||
ELSE (assimp_FOUND)
|
||||
IF (assimp_FIND_REQUIRED)
|
||||
MESSAGE(FATAL_ERROR "Could not find asset importer library")
|
||||
ENDIF (assimp_FIND_REQUIRED)
|
||||
ENDIF (assimp_FOUND)
|
||||
find_path(
|
||||
assimp_INCLUDE_DIRS
|
||||
NAMES postprocess.h scene.h version.h config.h cimport.h
|
||||
PATHS /usr/local/include/
|
||||
)
|
||||
|
||||
find_library(
|
||||
assimp_LIBRARIES
|
||||
NAMES assimp
|
||||
PATHS /usr/local/lib/
|
||||
)
|
||||
|
||||
if (assimp_INCLUDE_DIRS AND assimp_LIBRARIES)
|
||||
SET(assimp_FOUND TRUE)
|
||||
ENDIF (assimp_INCLUDE_DIRS AND assimp_LIBRARIES)
|
||||
|
||||
if (assimp_FOUND)
|
||||
if (NOT assimp_FIND_QUIETLY)
|
||||
message(STATUS "Found asset importer library: ${assimp_LIBRARIES}")
|
||||
endif (NOT assimp_FIND_QUIETLY)
|
||||
else (assimp_FOUND)
|
||||
if (assimp_FIND_REQUIRED)
|
||||
message(FATAL_ERROR "Could not find asset importer library")
|
||||
endif (assimp_FIND_REQUIRED)
|
||||
endif (assimp_FOUND)
|
||||
|
||||
endif(WIN32)
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -70,8 +70,9 @@ void Discreet3DSImporter::ReplaceDefaultMaterial()
|
|||
for (unsigned int i = 0; i < mScene->mMaterials.size();++i)
|
||||
{
|
||||
std::string s = mScene->mMaterials[i].mName;
|
||||
for (std::string::iterator it = s.begin(); it != s.end(); ++it)
|
||||
*it = ::tolower(*it);
|
||||
for ( std::string::iterator it = s.begin(); it != s.end(); ++it ) {
|
||||
*it = static_cast< char >( ::tolower( *it ) );
|
||||
}
|
||||
|
||||
if (std::string::npos == s.find("default"))continue;
|
||||
|
||||
|
@ -663,14 +664,14 @@ void Discreet3DSImporter::AddNodeToGraph(aiScene* pcSOut,aiNode* pcOut,
|
|||
nda->mRotationKeys = new aiQuatKey[nda->mNumRotationKeys];
|
||||
|
||||
// Rotations are quaternion offsets
|
||||
aiQuaternion abs;
|
||||
aiQuaternion abs1;
|
||||
for (unsigned int n = 0; n < nda->mNumRotationKeys;++n)
|
||||
{
|
||||
const aiQuatKey& q = pcIn->aRotationKeys[n];
|
||||
|
||||
abs = (n ? abs * q.mValue : q.mValue);
|
||||
abs1 = (n ? abs1 * q.mValue : q.mValue);
|
||||
nda->mRotationKeys[n].mTime = q.mTime;
|
||||
nda->mRotationKeys[n].mValue = abs.Normalize();
|
||||
nda->mRotationKeys[n].mValue = abs1.Normalize();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -757,7 +758,7 @@ void Discreet3DSImporter::GenerateNodeGraph(aiScene* pcOut)
|
|||
pcNode->mNumMeshes = 1;
|
||||
|
||||
// Build a name for the node
|
||||
pcNode->mName.length = sprintf(pcNode->mName.data,"3DSMesh_%u",i);
|
||||
pcNode->mName.length = ai_snprintf(pcNode->mName.data, MAXLEN, "3DSMesh_%u",i);
|
||||
}
|
||||
|
||||
// Build dummy nodes for all cameras
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -46,6 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "SpatialSort.h"
|
||||
#include "SmoothingGroups.h"
|
||||
#include "StringUtils.h"
|
||||
#include "qnan.h"
|
||||
#include "./../include/assimp/material.h"
|
||||
#include "./../include/assimp/camera.h"
|
||||
|
@ -379,7 +380,7 @@ struct Material
|
|||
static int iCnt = 0;
|
||||
|
||||
char szTemp[128];
|
||||
sprintf(szTemp,"UNNAMED_%i",iCnt++);
|
||||
ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
|
||||
mName = szTemp;
|
||||
}
|
||||
|
||||
|
@ -435,7 +436,7 @@ struct Mesh : public MeshWithSmoothingGroups<D3DS::Face>
|
|||
|
||||
// Generate a default name for the mesh
|
||||
char szTemp[128];
|
||||
::sprintf(szTemp,"UNNAMED_%i",iCnt++);
|
||||
ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
|
||||
mName = szTemp;
|
||||
}
|
||||
|
||||
|
@ -484,18 +485,18 @@ struct aiFloatKey
|
|||
/** Helper structure to represent a 3ds file node */
|
||||
struct Node
|
||||
{
|
||||
Node()
|
||||
: mParent()
|
||||
, mInstanceNumber()
|
||||
, mHierarchyPos (0)
|
||||
, mHierarchyIndex (0)
|
||||
, mInstanceCount (1)
|
||||
Node():
|
||||
mParent(NULL)
|
||||
, mInstanceNumber(0)
|
||||
, mHierarchyPos (0)
|
||||
, mHierarchyIndex (0)
|
||||
, mInstanceCount (1)
|
||||
{
|
||||
static int iCnt = 0;
|
||||
|
||||
// Generate a default name for the node
|
||||
char szTemp[128];
|
||||
::sprintf(szTemp,"UNNAMED_%i",iCnt++);
|
||||
::ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
|
||||
mName = szTemp;
|
||||
|
||||
aRotationKeys.reserve (20);
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -86,8 +86,8 @@ static const aiImporterDesc desc = {
|
|||
int chunkSize = chunk.Size-sizeof(Discreet3DS::Chunk); \
|
||||
if(chunkSize <= 0) \
|
||||
continue; \
|
||||
const int oldReadLimit = stream->GetReadLimit(); \
|
||||
stream->SetReadLimit(stream->GetCurrentPos() + chunkSize); \
|
||||
const unsigned int oldReadLimit = stream->SetReadLimit( \
|
||||
stream->GetCurrentPos() + chunkSize); \
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -211,7 +211,7 @@ void AC3DImporter::LoadObjectSection(std::vector<Object>& objects)
|
|||
|
||||
// Generate a default name for both the light source and the node
|
||||
// FIXME - what's the right way to print a size_t? Is 'zu' universally available? stick with the safe version.
|
||||
light->mName.length = ::sprintf(light->mName.data,"ACLight_%i",static_cast<unsigned int>(mLights->size())-1);
|
||||
light->mName.length = ::ai_snprintf(light->mName.data, MAXLEN, "ACLight_%i",static_cast<unsigned int>(mLights->size())-1);
|
||||
obj.name = std::string( light->mName.data );
|
||||
|
||||
DefaultLogger::get()->debug("AC3D: Light source encountered");
|
||||
|
@ -733,18 +733,18 @@ aiNode* AC3DImporter::ConvertObjectSection(Object& object,
|
|||
switch (object.type)
|
||||
{
|
||||
case Object::Group:
|
||||
node->mName.length = ::sprintf(node->mName.data,"ACGroup_%i",groups++);
|
||||
node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACGroup_%i",groups++);
|
||||
break;
|
||||
case Object::Poly:
|
||||
node->mName.length = ::sprintf(node->mName.data,"ACPoly_%i",polys++);
|
||||
node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACPoly_%i",polys++);
|
||||
break;
|
||||
case Object::Light:
|
||||
node->mName.length = ::sprintf(node->mName.data,"ACLight_%i",lights++);
|
||||
node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACLight_%i",lights++);
|
||||
break;
|
||||
|
||||
// there shouldn't be more than one world, but we don't care
|
||||
case Object::World:
|
||||
node->mName.length = ::sprintf(node->mName.data,"ACWorld_%i",worlds++);
|
||||
node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACWorld_%i",worlds++);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -143,9 +143,9 @@ void Parser::LogWarning(const char* szWarn)
|
|||
|
||||
char szTemp[1024];
|
||||
#if _MSC_VER >= 1400
|
||||
sprintf_s(szTemp,"Line %u: %s",iLineNumber,szWarn);
|
||||
sprintf_s(szTemp, "Line %u: %s",iLineNumber,szWarn);
|
||||
#else
|
||||
snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
|
||||
ai_snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
|
||||
#endif
|
||||
|
||||
// output the warning to the logger ...
|
||||
|
@ -161,7 +161,7 @@ void Parser::LogInfo(const char* szWarn)
|
|||
#if _MSC_VER >= 1400
|
||||
sprintf_s(szTemp,"Line %u: %s",iLineNumber,szWarn);
|
||||
#else
|
||||
snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
|
||||
ai_snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
|
||||
#endif
|
||||
|
||||
// output the information to the logger ...
|
||||
|
@ -177,7 +177,7 @@ AI_WONT_RETURN void Parser::LogError(const char* szWarn)
|
|||
#if _MSC_VER >= 1400
|
||||
sprintf_s(szTemp,"Line %u: %s",iLineNumber,szWarn);
|
||||
#else
|
||||
snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
|
||||
ai_snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
|
||||
#endif
|
||||
|
||||
// throw an exception
|
||||
|
@ -825,7 +825,7 @@ bool Parser::ParseString(std::string& out,const char* szName)
|
|||
if (!SkipSpaces(&filePtr))
|
||||
{
|
||||
|
||||
sprintf(szBuffer,"Unable to parse %s block: Unexpected EOL",szName);
|
||||
ai_snprintf(szBuffer, 1024, "Unable to parse %s block: Unexpected EOL",szName);
|
||||
LogWarning(szBuffer);
|
||||
return false;
|
||||
}
|
||||
|
@ -833,7 +833,7 @@ bool Parser::ParseString(std::string& out,const char* szName)
|
|||
if ('\"' != *filePtr)
|
||||
{
|
||||
|
||||
sprintf(szBuffer,"Unable to parse %s block: Strings are expected "
|
||||
ai_snprintf(szBuffer, 1024, "Unable to parse %s block: Strings are expected "
|
||||
"to be enclosed in double quotation marks",szName);
|
||||
LogWarning(szBuffer);
|
||||
return false;
|
||||
|
@ -845,7 +845,7 @@ bool Parser::ParseString(std::string& out,const char* szName)
|
|||
if ('\"' == *sz)break;
|
||||
else if ('\0' == *sz)
|
||||
{
|
||||
sprintf(szBuffer,"Unable to parse %s block: Strings are expected to "
|
||||
ai_snprintf(szBuffer, 1024, "Unable to parse %s block: Strings are expected to "
|
||||
"be enclosed in double quotation marks but EOF was reached before "
|
||||
"a closing quotation mark was encountered",szName);
|
||||
LogWarning(szBuffer);
|
||||
|
@ -1134,7 +1134,7 @@ void Parser::ParseLV3ScaleAnimationBlock(ASE::Animation& anim)
|
|||
bool b = false;
|
||||
|
||||
// For the moment we're just reading the three floats -
|
||||
// we ignore the ádditional information for bezier's and TCBs
|
||||
// we ignore the <EFBFBD>dditional information for bezier's and TCBs
|
||||
|
||||
// simple scaling keyframe
|
||||
if (TokenMatch(filePtr,"CONTROL_SCALE_SAMPLE" ,20))
|
||||
|
@ -1180,7 +1180,7 @@ void Parser::ParseLV3PosAnimationBlock(ASE::Animation& anim)
|
|||
bool b = false;
|
||||
|
||||
// For the moment we're just reading the three floats -
|
||||
// we ignore the ádditional information for bezier's and TCBs
|
||||
// we ignore the <EFBFBD>dditional information for bezier's and TCBs
|
||||
|
||||
// simple scaling keyframe
|
||||
if (TokenMatch(filePtr,"CONTROL_POS_SAMPLE" ,18))
|
||||
|
@ -1226,7 +1226,7 @@ void Parser::ParseLV3RotAnimationBlock(ASE::Animation& anim)
|
|||
bool b = false;
|
||||
|
||||
// For the moment we're just reading the floats -
|
||||
// we ignore the ádditional information for bezier's and TCBs
|
||||
// we ignore the <EFBFBD>dditional information for bezier's and TCBs
|
||||
|
||||
// simple scaling keyframe
|
||||
if (TokenMatch(filePtr,"CONTROL_ROT_SAMPLE" ,18))
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -133,12 +133,12 @@ struct Bone
|
|||
|
||||
// Generate a default name for the bone
|
||||
char szTemp[128];
|
||||
::sprintf(szTemp,"UNNAMED_%i",iCnt++);
|
||||
::ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
|
||||
mName = szTemp;
|
||||
}
|
||||
|
||||
//! Construction from an existing name
|
||||
Bone( const std::string& name)
|
||||
explicit Bone( const std::string& name)
|
||||
: mName (name)
|
||||
{}
|
||||
|
||||
|
@ -216,14 +216,14 @@ struct BaseNode
|
|||
enum Type {Light, Camera, Mesh, Dummy} mType;
|
||||
|
||||
//! Constructor. Creates a default name for the node
|
||||
BaseNode(Type _mType)
|
||||
explicit BaseNode(Type _mType)
|
||||
: mType (_mType)
|
||||
, mProcessed (false)
|
||||
{
|
||||
// generate a default name for the node
|
||||
static int iCnt = 0;
|
||||
char szTemp[128]; // should be sufficiently large
|
||||
::sprintf(szTemp,"UNNAMED_%i",iCnt++);
|
||||
::ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
|
||||
mName = szTemp;
|
||||
|
||||
// Set mTargetPosition to qnan
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -702,7 +702,7 @@ inline size_t WriteArray(IOStream * stream, const T* in, unsigned int size)
|
|||
#if _MSC_VER >= 1400
|
||||
sprintf_s(s,"ASSIMP.binary-dump.%s",asctime(p));
|
||||
#else
|
||||
snprintf(s,64,"ASSIMP.binary-dump.%s",asctime(p));
|
||||
ai_snprintf(s,64,"ASSIMP.binary-dump.%s",asctime(p));
|
||||
#endif
|
||||
out->Write( s, 44, 1 );
|
||||
// == 44 bytes
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -96,11 +96,13 @@ namespace Assimp
|
|||
/** will return all registered importers. */
|
||||
void GetImporterInstanceList(std::vector< BaseImporter* >& out);
|
||||
|
||||
/** will delete all registered importers. */
|
||||
void DeleteImporterInstanceList(std::vector< BaseImporter* >& out);
|
||||
} // namespace assimp
|
||||
|
||||
|
||||
#ifndef ASSIMP_BUILD_SINGLETHREADED
|
||||
/** Global mutex to manage the access to the logstream map */
|
||||
/** Global mutex to manage the access to the log-stream map */
|
||||
static boost::mutex gLogStreamMutex;
|
||||
#endif
|
||||
|
||||
|
@ -110,7 +112,7 @@ static boost::mutex gLogStreamMutex;
|
|||
class LogToCallbackRedirector : public LogStream
|
||||
{
|
||||
public:
|
||||
LogToCallbackRedirector(const aiLogStream& s)
|
||||
explicit LogToCallbackRedirector(const aiLogStream& s)
|
||||
: stream (s) {
|
||||
ai_assert(NULL != s.callback);
|
||||
}
|
||||
|
@ -228,7 +230,8 @@ const aiScene* aiImportFileFromMemoryWithProperties(
|
|||
const char* pHint,
|
||||
const aiPropertyStore* props)
|
||||
{
|
||||
ai_assert(NULL != pBuffer && 0 != pLength);
|
||||
ai_assert( NULL != pBuffer );
|
||||
ai_assert( 0 != pLength );
|
||||
|
||||
const aiScene* scene = NULL;
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
|
@ -317,10 +320,38 @@ ASSIMP_API const aiScene* aiApplyPostProcessing(const aiScene* pScene,
|
|||
return sc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
ASSIMP_API const aiScene *aiApplyCustomizedPostProcessing( const aiScene *scene,
|
||||
BaseProcess* process,
|
||||
bool requestValidation ) {
|
||||
const aiScene* sc( NULL );
|
||||
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
|
||||
// find the importer associated with this data
|
||||
const ScenePrivateData* priv = ScenePriv( scene );
|
||||
if ( NULL == priv || NULL == priv->mOrigImporter ) {
|
||||
ReportSceneNotFoundError();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
sc = priv->mOrigImporter->ApplyCustomizedPostProcessing( process, requestValidation );
|
||||
|
||||
if ( !sc ) {
|
||||
aiReleaseImport( scene );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ASSIMP_END_EXCEPTION_REGION( const aiScene* );
|
||||
|
||||
return sc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void CallbackToLogRedirector (const char* msg, char* dt)
|
||||
{
|
||||
ai_assert(NULL != msg && NULL != dt);
|
||||
ai_assert( NULL != msg );
|
||||
ai_assert( NULL != dt );
|
||||
LogStream* s = (LogStream*)dt;
|
||||
|
||||
s->write(msg);
|
||||
|
@ -373,7 +404,7 @@ ASSIMP_API aiReturn aiDetachLogStream( const aiLogStream* stream)
|
|||
#ifndef ASSIMP_BUILD_SINGLETHREADED
|
||||
boost::mutex::scoped_lock lock(gLogStreamMutex);
|
||||
#endif
|
||||
// find the logstream associated with this data
|
||||
// find the log-stream associated with this data
|
||||
LogStreamMap::iterator it = gActiveLogStreams.find( *stream);
|
||||
// it should be there... else the user is playing fools with us
|
||||
if( it == gActiveLogStreams.end()) {
|
||||
|
@ -398,12 +429,18 @@ ASSIMP_API void aiDetachAllLogStreams(void)
|
|||
#ifndef ASSIMP_BUILD_SINGLETHREADED
|
||||
boost::mutex::scoped_lock lock(gLogStreamMutex);
|
||||
#endif
|
||||
Logger *logger( DefaultLogger::get() );
|
||||
if ( NULL == logger ) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (LogStreamMap::iterator it = gActiveLogStreams.begin(); it != gActiveLogStreams.end(); ++it) {
|
||||
DefaultLogger::get()->detatchStream( it->second );
|
||||
logger->detatchStream( it->second );
|
||||
delete it->second;
|
||||
}
|
||||
gActiveLogStreams.clear();
|
||||
DefaultLogger::kill();
|
||||
|
||||
ASSIMP_END_EXCEPTION_REGION(void);
|
||||
}
|
||||
|
||||
|
@ -437,7 +474,6 @@ size_t aiGetImportFormatCount(void)
|
|||
return Importer().GetImporterCount();
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns the error text of the last failed import process.
|
||||
aiBool aiIsExtensionSupported(const char* szExtension)
|
||||
|
@ -492,7 +528,6 @@ ASSIMP_API aiPropertyStore* aiCreatePropertyStore(void)
|
|||
return reinterpret_cast<aiPropertyStore*>( new PropertyMap() );
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
ASSIMP_API void aiReleasePropertyStore(aiPropertyStore* p)
|
||||
{
|
||||
|
@ -551,7 +586,8 @@ ASSIMP_API void aiSetImportPropertyMatrix(aiPropertyStore* p, const char* szName
|
|||
// Rotation matrix to quaternion
|
||||
ASSIMP_API void aiCreateQuaternionFromMatrix(aiQuaternion* quat,const aiMatrix3x3* mat)
|
||||
{
|
||||
ai_assert(NULL != quat && NULL != mat);
|
||||
ai_assert( NULL != quat );
|
||||
ai_assert( NULL != mat );
|
||||
*quat = aiQuaternion(*mat);
|
||||
}
|
||||
|
||||
|
@ -561,7 +597,10 @@ ASSIMP_API void aiDecomposeMatrix(const aiMatrix4x4* mat,aiVector3D* scaling,
|
|||
aiQuaternion* rotation,
|
||||
aiVector3D* position)
|
||||
{
|
||||
ai_assert(NULL != rotation && NULL != position && NULL != scaling && NULL != mat);
|
||||
ai_assert( NULL != rotation );
|
||||
ai_assert( NULL != position );
|
||||
ai_assert( NULL != scaling );
|
||||
ai_assert( NULL != mat );
|
||||
mat->Decompose(*scaling,*rotation,*position);
|
||||
}
|
||||
|
||||
|
@ -585,7 +624,8 @@ ASSIMP_API void aiTransposeMatrix4(aiMatrix4x4* mat)
|
|||
ASSIMP_API void aiTransformVecByMatrix3(aiVector3D* vec,
|
||||
const aiMatrix3x3* mat)
|
||||
{
|
||||
ai_assert(NULL != mat && NULL != vec);
|
||||
ai_assert( NULL != mat );
|
||||
ai_assert( NULL != vec);
|
||||
*vec *= (*mat);
|
||||
}
|
||||
|
||||
|
@ -593,7 +633,9 @@ ASSIMP_API void aiTransformVecByMatrix3(aiVector3D* vec,
|
|||
ASSIMP_API void aiTransformVecByMatrix4(aiVector3D* vec,
|
||||
const aiMatrix4x4* mat)
|
||||
{
|
||||
ai_assert(NULL != mat && NULL != vec);
|
||||
ai_assert( NULL != mat );
|
||||
ai_assert( NULL != vec );
|
||||
|
||||
*vec *= (*mat);
|
||||
}
|
||||
|
||||
|
@ -603,7 +645,8 @@ ASSIMP_API void aiMultiplyMatrix4(
|
|||
aiMatrix4x4* dst,
|
||||
const aiMatrix4x4* src)
|
||||
{
|
||||
ai_assert(NULL != dst && NULL != src);
|
||||
ai_assert( NULL != dst );
|
||||
ai_assert( NULL != src );
|
||||
*dst = (*dst) * (*src);
|
||||
}
|
||||
|
||||
|
@ -612,7 +655,8 @@ ASSIMP_API void aiMultiplyMatrix3(
|
|||
aiMatrix3x3* dst,
|
||||
const aiMatrix3x3* src)
|
||||
{
|
||||
ai_assert(NULL != dst && NULL != src);
|
||||
ai_assert( NULL != dst );
|
||||
ai_assert( NULL != src );
|
||||
*dst = (*dst) * (*src);
|
||||
}
|
||||
|
||||
|
@ -648,6 +692,8 @@ ASSIMP_API C_STRUCT const aiImporterDesc* aiGetImporterDesc( const char *extensi
|
|||
}
|
||||
}
|
||||
|
||||
DeleteImporterInstanceList(out);
|
||||
|
||||
return desc;
|
||||
}
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -59,13 +59,38 @@ ASSIMP_API size_t aiGetExportFormatCount(void)
|
|||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
ASSIMP_API const aiExportFormatDesc* aiGetExportFormatDescription( size_t pIndex)
|
||||
ASSIMP_API const aiExportFormatDesc* aiGetExportFormatDescription( size_t index)
|
||||
{
|
||||
// Note: this is valid as the index always pertains to a builtin exporter,
|
||||
// Note: this is valid as the index always pertains to a built-in exporter,
|
||||
// for which the returned structure is guaranteed to be of static storage duration.
|
||||
return Exporter().GetExportFormatDescription(pIndex);
|
||||
Exporter exporter;
|
||||
const aiExportFormatDesc* orig( exporter.GetExportFormatDescription( index ) );
|
||||
if (NULL == orig) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
aiExportFormatDesc *desc = new aiExportFormatDesc;
|
||||
desc->description = new char[ strlen( orig->description ) + 1 ];
|
||||
::strncpy( (char*) desc->description, orig->description, strlen( orig->description ) );
|
||||
desc->fileExtension = new char[ strlen( orig->fileExtension ) + 1 ];
|
||||
::strncpy( ( char* ) desc->fileExtension, orig->fileExtension, strlen( orig->fileExtension ) );
|
||||
desc->id = new char[ strlen( orig->id ) + 1 ];
|
||||
::strncpy( ( char* ) desc->id, orig->id, strlen( orig->id ) );
|
||||
|
||||
return desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
ASSIMP_API void aiReleaseExportFormatDescription( const aiExportFormatDesc *desc ) {
|
||||
if (NULL == desc) {
|
||||
return;
|
||||
}
|
||||
|
||||
delete [] desc->description;
|
||||
delete [] desc->fileExtension;
|
||||
delete [] desc->id;
|
||||
delete desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
ASSIMP_API void aiCopyScene(const aiScene* pIn, aiScene** pOut)
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -70,8 +70,8 @@ int ioprintf( IOStream * io, const char * format, ... )
|
|||
char sz[4096];
|
||||
va_list va;
|
||||
va_start( va, format );
|
||||
int nSize = vsnprintf( sz, 4096, format, va );
|
||||
ai_assert( nSize < 4096 );
|
||||
int nSize = ai_snprintf( sz, 4096, format, va );
|
||||
ai_assert( nSize < 4096 );
|
||||
va_end( va );
|
||||
|
||||
io->Write( sz, sizeof(char), nSize );
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -50,6 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "B3DImporter.h"
|
||||
#include "TextureTransform.h"
|
||||
#include "ConvertToLHProcess.h"
|
||||
#include "StringUtils.h"
|
||||
#include <boost/scoped_ptr.hpp>
|
||||
#include "../include/assimp/IOSystem.hpp"
|
||||
#include "../include/assimp/anim.h"
|
||||
|
@ -571,7 +572,7 @@ void B3DImporter::ReadBB3D( aiScene *scene ){
|
|||
|
||||
if (!DefaultLogger::isNullLogger()) {
|
||||
char dmp[128];
|
||||
sprintf(dmp,"B3D file format version: %i",version);
|
||||
ai_snprintf(dmp, 128, "B3D file format version: %i",version);
|
||||
DefaultLogger::get()->info(dmp);
|
||||
}
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -83,7 +83,7 @@ class BVHLoader : public BaseImporter
|
|||
std::vector<float> mChannelValues; // motion data values for that node. Of size NumChannels * NumFrames
|
||||
|
||||
Node() { }
|
||||
Node( const aiNode* pNode) : mNode( pNode) { }
|
||||
explicit Node( const aiNode* pNode) : mNode( pNode) { }
|
||||
};
|
||||
|
||||
public:
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -435,22 +435,27 @@ void BaseImporter::ConvertUTF8toISO8859_1(std::string& data)
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void BaseImporter::TextFileToBuffer(IOStream* stream,
|
||||
std::vector<char>& data)
|
||||
std::vector<char>& data,
|
||||
TextFileMode mode)
|
||||
{
|
||||
ai_assert(NULL != stream);
|
||||
|
||||
const size_t fileSize = stream->FileSize();
|
||||
if(!fileSize) {
|
||||
throw DeadlyImportError("File is empty");
|
||||
if (mode == FORBID_EMPTY) {
|
||||
if(!fileSize) {
|
||||
throw DeadlyImportError("File is empty");
|
||||
}
|
||||
}
|
||||
|
||||
data.reserve(fileSize+1);
|
||||
data.resize(fileSize);
|
||||
if(fileSize != stream->Read( &data[0], 1, fileSize)) {
|
||||
throw DeadlyImportError("File read error");
|
||||
}
|
||||
if(fileSize > 0) {
|
||||
if(fileSize != stream->Read( &data[0], 1, fileSize)) {
|
||||
throw DeadlyImportError("File read error");
|
||||
}
|
||||
|
||||
ConvertToUTF8(data);
|
||||
ConvertToUTF8(data);
|
||||
}
|
||||
|
||||
// append a binary zero to simplify string parsing
|
||||
data.push_back(0);
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -70,7 +70,7 @@ class IOStream;
|
|||
template <typename T>
|
||||
struct ScopeGuard
|
||||
{
|
||||
ScopeGuard(T* obj) : obj(obj), mdismiss() {}
|
||||
explicit ScopeGuard(T* obj) : obj(obj), mdismiss() {}
|
||||
~ScopeGuard () throw() {
|
||||
if (!mdismiss) {
|
||||
delete obj;
|
||||
|
@ -347,6 +347,8 @@ public: // static utilities
|
|||
static void ConvertUTF8toISO8859_1(
|
||||
std::string& data);
|
||||
|
||||
enum TextFileMode { ALLOW_EMPTY, FORBID_EMPTY };
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Utility for text file loaders which copies the contents of the
|
||||
* file into a memory buffer and converts it to our UTF8
|
||||
|
@ -354,10 +356,33 @@ public: // static utilities
|
|||
* @param stream Stream to read from.
|
||||
* @param data Output buffer to be resized and filled with the
|
||||
* converted text file data. The buffer is terminated with
|
||||
* a binary 0. */
|
||||
* a binary 0.
|
||||
* @param mode Whether it is OK to load empty text files. */
|
||||
static void TextFileToBuffer(
|
||||
IOStream* stream,
|
||||
std::vector<char>& data);
|
||||
std::vector<char>& data,
|
||||
TextFileMode mode = FORBID_EMPTY);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Utility function to move a std::vector into a aiScene array
|
||||
* @param vec The vector to be moved
|
||||
* @param out The output pointer to the allocated array.
|
||||
* @param numOut The output count of elements copied. */
|
||||
template<typename T>
|
||||
AI_FORCE_INLINE
|
||||
static void CopyVector(
|
||||
std::vector<T>& vec,
|
||||
T*& out,
|
||||
unsigned int& outLength)
|
||||
{
|
||||
outLength = vec.size();
|
||||
if (outLength) {
|
||||
out = new T[outLength];
|
||||
std::swap_ranges(vec.begin(), vec.end(), out);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -74,7 +74,7 @@ public:
|
|||
template <typename T>
|
||||
struct THeapData : public Base
|
||||
{
|
||||
THeapData(T* in)
|
||||
explicit THeapData(T* in)
|
||||
: data (in)
|
||||
{}
|
||||
|
||||
|
@ -89,7 +89,7 @@ public:
|
|||
template <typename T>
|
||||
struct TStaticData : public Base
|
||||
{
|
||||
TStaticData(T in)
|
||||
explicit TStaticData(T in)
|
||||
: data (in)
|
||||
{}
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -84,7 +84,12 @@ namespace Assimp {
|
|||
|
||||
template<typename T>
|
||||
inline std::size_t Copy(uint8_t* data, T& field) {
|
||||
#ifdef AI_BUILD_BIG_ENDIAN
|
||||
T field_swapped=AI_BE(field);
|
||||
std::memcpy(data, &field_swapped, sizeof(field)); return sizeof(field);
|
||||
#else
|
||||
std::memcpy(data, &AI_BE(field), sizeof(field)); return sizeof(field);
|
||||
#endif
|
||||
}
|
||||
|
||||
void Bitmap::WriteHeader(Header& header, IOStream* file) {
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -52,6 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "BlenderIntermediate.h"
|
||||
#include "BlenderModifier.h"
|
||||
#include "BlenderBMesh.h"
|
||||
#include "StringUtils.h"
|
||||
#include "../include/assimp/scene.h"
|
||||
#include "StringComparison.h"
|
||||
|
||||
|
@ -496,7 +497,7 @@ void BlenderImporter::AddSentinelTexture(aiMaterial* out, const Material* mat, c
|
|||
(void)mat; (void)tex; (void)conv_data;
|
||||
|
||||
aiString name;
|
||||
name.length = sprintf(name.data, "Procedural,num=%i,type=%s",conv_data.sentinel_cnt++,
|
||||
name.length = ai_snprintf(name.data, MAXLEN, "Procedural,num=%i,type=%s",conv_data.sentinel_cnt++,
|
||||
GetTextureTypeDisplayString(tex->tex->type)
|
||||
);
|
||||
out->AddProperty(&name,AI_MATKEY_TEXTURE_DIFFUSE(
|
||||
|
@ -1010,13 +1011,19 @@ void BlenderImporter::ConvertMesh(const Scene& /*in*/, const Object* /*obj*/, co
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
aiCamera* BlenderImporter::ConvertCamera(const Scene& /*in*/, const Object* obj, const Camera* /*camera*/, ConversionData& /*conv_data*/)
|
||||
aiCamera* BlenderImporter::ConvertCamera(const Scene& /*in*/, const Object* obj, const Camera* cam, ConversionData& /*conv_data*/)
|
||||
{
|
||||
ScopeGuard<aiCamera> out(new aiCamera());
|
||||
out->mName = obj->id.name+2;
|
||||
out->mPosition = aiVector3D(0.f, 0.f, 0.f);
|
||||
out->mUp = aiVector3D(0.f, 1.f, 0.f);
|
||||
out->mLookAt = aiVector3D(0.f, 0.f, -1.f);
|
||||
if (cam->sensor_x && cam->lens) {
|
||||
out->mHorizontalFOV = atan2(cam->sensor_x, 2.f * cam->lens);
|
||||
}
|
||||
out->mClipPlaneNear = cam->clipsta;
|
||||
out->mClipPlaneFar = cam->clipend;
|
||||
|
||||
return out.dismiss();
|
||||
}
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -620,7 +620,10 @@ template <> void Structure :: Convert<Camera> (
|
|||
ReadField<ErrorPolicy_Fail>(dest.id,"id",db);
|
||||
ReadField<ErrorPolicy_Warn>((int&)dest.type,"type",db);
|
||||
ReadField<ErrorPolicy_Warn>((int&)dest.flag,"flag",db);
|
||||
ReadField<ErrorPolicy_Warn>(dest.angle,"angle",db);
|
||||
ReadField<ErrorPolicy_Warn>(dest.lens,"lens",db);
|
||||
ReadField<ErrorPolicy_Warn>(dest.sensor_x,"sensor_x",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.clipsta,"clipsta",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.clipend,"clipend",db);
|
||||
|
||||
db.reader->IncPtr(size);
|
||||
}
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -312,18 +312,10 @@ struct Camera : ElemBase {
|
|||
|
||||
ID id FAIL;
|
||||
|
||||
// struct AnimData *adt;
|
||||
|
||||
Type type,flag WARN;
|
||||
float angle WARN;
|
||||
//float passepartalpha, angle;
|
||||
//float clipsta, clipend;
|
||||
//float lens, ortho_scale, drawsize;
|
||||
//float shiftx, shifty;
|
||||
|
||||
//float YF_dofdist, YF_aperture;
|
||||
//short YF_bkhtype, YF_bkhbias;
|
||||
//float YF_bkhrot;
|
||||
float lens WARN;
|
||||
float sensor_x WARN;
|
||||
float clipsta, clipend;
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -57,7 +57,7 @@ class CIOStreamWrapper : public IOStream
|
|||
friend class CIOSystemWrapper;
|
||||
public:
|
||||
|
||||
CIOStreamWrapper(aiFile* pFile)
|
||||
explicit CIOStreamWrapper(aiFile* pFile)
|
||||
: mFile(pFile)
|
||||
{}
|
||||
|
||||
|
@ -110,7 +110,7 @@ private:
|
|||
class CIOSystemWrapper : public IOSystem
|
||||
{
|
||||
public:
|
||||
CIOSystemWrapper(aiFileIO* pFile)
|
||||
explicit CIOSystemWrapper(aiFileIO* pFile)
|
||||
: mFileSystem(pFile)
|
||||
{}
|
||||
|
||||
|
|
|
@ -113,6 +113,7 @@ SET( Common_SRCS
|
|||
StreamReader.h
|
||||
StreamWriter.h
|
||||
StringComparison.h
|
||||
StringUtils.h
|
||||
SGSpatialSort.cpp
|
||||
SGSpatialSort.h
|
||||
VertexTriangleAdjacency.cpp
|
||||
|
@ -530,6 +531,11 @@ ADD_ASSIMP_IMPORTER(RAW
|
|||
RawLoader.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(SIB
|
||||
SIBImporter.cpp
|
||||
SIBImporter.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(SMD
|
||||
SMDLoader.cpp
|
||||
SMDLoader.h
|
||||
|
@ -562,6 +568,19 @@ ADD_ASSIMP_IMPORTER(X
|
|||
XFileExporter.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(GLTF
|
||||
glTFAsset.h
|
||||
glTFAsset.inl
|
||||
glTFAssetWriter.h
|
||||
glTFAssetWriter.inl
|
||||
|
||||
glTFImporter.cpp
|
||||
glTFImporter.h
|
||||
|
||||
glTFExporter.h
|
||||
glTFExporter.cpp
|
||||
)
|
||||
|
||||
SET( Step_SRCS
|
||||
StepExporter.h
|
||||
StepExporter.cpp
|
||||
|
@ -632,15 +651,20 @@ SOURCE_GROUP( unzip FILES ${unzip_SRCS})
|
|||
SET ( openddl_parser_SRCS
|
||||
../contrib/openddlparser/code/OpenDDLParser.cpp
|
||||
../contrib/openddlparser/code/DDLNode.cpp
|
||||
../contrib/openddlparser/code/OpenDDLCommon.cpp
|
||||
../contrib/openddlparser/code/OpenDDLExport.cpp
|
||||
../contrib/openddlparser/code/Value.cpp
|
||||
../contrib/openddlparser/include/openddlparser/OpenDDLParser.h
|
||||
../contrib/openddlparser/include/openddlparser/OpenDDLParserUtils.h
|
||||
../contrib/openddlparser/include/openddlparser/OpenDDLCommon.h
|
||||
../contrib/openddlparser/include/openddlparser/OpenDDLExport.h
|
||||
../contrib/openddlparser/include/openddlparser/DDLNode.h
|
||||
../contrib/openddlparser/include/openddlparser/Value.h
|
||||
)
|
||||
SOURCE_GROUP( openddl_parser FILES ${openddl_parser_SRCS})
|
||||
|
||||
INCLUDE_DIRECTORIES( "../contrib/rapidjson/include" )
|
||||
|
||||
# VC2010 fixes
|
||||
if(MSVC10)
|
||||
option( VC10_STDINT_FIX "Fix for VC10 Compiler regarding pstdint.h redefinition errors" OFF )
|
||||
|
@ -733,8 +757,10 @@ if( MSVC )
|
|||
set(MSVC_PREFIX "vc110")
|
||||
elseif( MSVC12 )
|
||||
set(MSVC_PREFIX "vc120")
|
||||
elseif( MSVC14 )
|
||||
set(MSVC_PREFIX "vc140")
|
||||
else()
|
||||
set(MSVC_PREFIX "vc130")
|
||||
set(MSVC_PREFIX "vc150")
|
||||
endif()
|
||||
set(LIBRARY_SUFFIX "${ASSIMP_LIBRARY_SUFFIX}-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library")
|
||||
endif()
|
||||
|
@ -766,13 +792,13 @@ INSTALL( TARGETS assimp
|
|||
INSTALL( FILES ${PUBLIC_HEADERS} DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}/assimp COMPONENT assimp-dev)
|
||||
INSTALL( FILES ${COMPILER_HEADERS} DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}/assimp/Compiler COMPONENT assimp-dev)
|
||||
if (ASSIMP_ANDROID_JNIIOSYSTEM)
|
||||
INSTALL(FILES ${HEADER_PATH}/../${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/AndroidJNIIOSystem.h
|
||||
INSTALL(FILES ${HEADER_PATH}/${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/AndroidJNIIOSystem.h
|
||||
DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}
|
||||
COMPONENT assimp-dev)
|
||||
endif(ASSIMP_ANDROID_JNIIOSYSTEM)
|
||||
|
||||
if(MSVC AND ASSIMP_INSTALL_PDB)
|
||||
install(FILES ${Assimp_BINARY_DIR}/code/Debug/assimp${CMAKE_DEBUG_POSTFIX}.pdb
|
||||
install(FILES ${Assimp_BINARY_DIR}/code/Debug/assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}.pdb
|
||||
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
CONFIGURATIONS Debug
|
||||
)
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -526,6 +526,13 @@ void ColladaExporter::ReadMaterialSurface( Surface& poSurface, const aiMaterial*
|
|||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Reimplementation of isalnum(,C locale), because AppVeyor does not see standard version.
|
||||
static bool isalnum_C(char c)
|
||||
{
|
||||
return strchr("0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz",c);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Writes an image entry for the given surface
|
||||
void ColladaExporter::WriteImageEntry( const Surface& pSurface, const std::string& pNameAdd)
|
||||
|
@ -540,7 +547,7 @@ void ColladaExporter::WriteImageEntry( const Surface& pSurface, const std::strin
|
|||
std::stringstream imageUrlEncoded;
|
||||
for( std::string::const_iterator it = pSurface.texture.begin(); it != pSurface.texture.end(); ++it )
|
||||
{
|
||||
if( isalnum( *it) || *it == '_' || *it == '.' || *it == '/' || *it == '\\' )
|
||||
if( isalnum_C( (unsigned char) *it) || *it == ':' || *it == '_' || *it == '.' || *it == '/' || *it == '\\' )
|
||||
imageUrlEncoded << *it;
|
||||
else
|
||||
imageUrlEncoded << '%' << std::hex << size_t( (unsigned char) *it) << std::dec;
|
||||
|
@ -631,9 +638,7 @@ void ColladaExporter::WriteMaterials()
|
|||
name = "mat";
|
||||
materials[a].name = std::string( "m") + boost::lexical_cast<std::string> (a) + name.C_Str();
|
||||
for( std::string::iterator it = materials[a].name.begin(); it != materials[a].name.end(); ++it ) {
|
||||
// isalnum on MSVC asserts for code points outside [0,255]. Thus prevent unwanted promotion
|
||||
// of char to signed int and take the unsigned char value.
|
||||
if( !isalnum( static_cast<uint8_t>(*it) ) ) {
|
||||
if( !isalnum_C( *it ) ) {
|
||||
*it = '_';
|
||||
}
|
||||
}
|
||||
|
@ -875,6 +880,11 @@ void ColladaExporter::WriteGeometry( size_t pIndex)
|
|||
mOutput << startstr << "<polylist count=\"" << countPoly << "\" material=\"defaultMaterial\">" << endstr;
|
||||
PushTag();
|
||||
mOutput << startstr << "<input offset=\"0\" semantic=\"VERTEX\" source=\"#" << idstrEscaped << "-vertices\" />" << endstr;
|
||||
for( size_t a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++a )
|
||||
{
|
||||
if( mesh->HasTextureCoords( a) )
|
||||
mOutput << startstr << "<input offset=\"0\" semantic=\"TEXCOORD\" source=\"#" << idstrEscaped << "-tex" << a << "\" set=\"" << a << "\" />" << endstr;
|
||||
}
|
||||
|
||||
mOutput << startstr << "<vcount>";
|
||||
for( size_t a = 0; a < mesh->mNumFaces; ++a )
|
||||
|
@ -1070,8 +1080,19 @@ void ColladaExporter::WriteNode(aiNode* pNode)
|
|||
PushTag();
|
||||
mOutput << startstr << "<technique_common>" << endstr;
|
||||
PushTag();
|
||||
mOutput << startstr << "<instance_material symbol=\"defaultMaterial\" target=\"#" << XMLEscape(materials[mesh->mMaterialIndex].name) << "\" />" << endstr;
|
||||
PopTag();
|
||||
mOutput << startstr << "<instance_material symbol=\"defaultMaterial\" target=\"#" << XMLEscape(materials[mesh->mMaterialIndex].name) << "\">" << endstr;
|
||||
PushTag();
|
||||
for( size_t a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++a )
|
||||
{
|
||||
if( mesh->HasTextureCoords( a) )
|
||||
// semantic as in <texture texcoord=...>
|
||||
// input_semantic as in <input semantic=...>
|
||||
// input_set as in <input set=...>
|
||||
mOutput << startstr << "<bind_vertex_input semantic=\"CHANNEL" << a << "\" input_semantic=\"TEXCOORD\" input_set=\"" << a << "\"/>" << endstr;
|
||||
}
|
||||
PopTag();
|
||||
mOutput << startstr << "</instance_material>" << endstr;
|
||||
PopTag();
|
||||
mOutput << startstr << "</technique_common>" << endstr;
|
||||
PopTag();
|
||||
mOutput << startstr << "</bind_material>" << endstr;
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -517,6 +517,7 @@ struct Effect
|
|||
float mTransparency;
|
||||
bool mHasTransparency;
|
||||
bool mRGBTransparency;
|
||||
bool mInvertTransparency;
|
||||
|
||||
// local params referring to each other by their SID
|
||||
typedef std::map<std::string, Collada::EffectParam> ParamLibrary;
|
||||
|
@ -536,10 +537,11 @@ struct Effect
|
|||
, mTransparent ( 0, 0, 0, 1)
|
||||
, mShininess (10.0f)
|
||||
, mRefractIndex (1.f)
|
||||
, mReflectivity (1.f)
|
||||
, mReflectivity (0.f)
|
||||
, mTransparency (1.f)
|
||||
, mHasTransparency (false)
|
||||
, mRGBTransparency(false)
|
||||
, mInvertTransparency(false)
|
||||
, mDoubleSided (false)
|
||||
, mWireframe (false)
|
||||
, mFaceted (false)
|
||||
|
@ -595,6 +597,48 @@ struct Animation
|
|||
for( std::vector<Animation*>::iterator it = mSubAnims.begin(); it != mSubAnims.end(); ++it)
|
||||
delete *it;
|
||||
}
|
||||
|
||||
/** Collect all channels in the animation hierarchy into a single channel list. */
|
||||
void CollectChannelsRecursively(std::vector<AnimationChannel> &channels)
|
||||
{
|
||||
channels.insert(channels.end(), mChannels.begin(), mChannels.end());
|
||||
|
||||
for (std::vector<Animation*>::iterator it = mSubAnims.begin(); it != mSubAnims.end(); ++it)
|
||||
{
|
||||
Animation *pAnim = (*it);
|
||||
|
||||
pAnim->CollectChannelsRecursively(channels);
|
||||
}
|
||||
}
|
||||
|
||||
/** Combine all single-channel animations' channel into the same (parent) animation channel list. */
|
||||
void CombineSingleChannelAnimations()
|
||||
{
|
||||
CombineSingleChannelAnimationsRecursively(this);
|
||||
}
|
||||
|
||||
void CombineSingleChannelAnimationsRecursively(Animation *pParent)
|
||||
{
|
||||
for (std::vector<Animation*>::iterator it = pParent->mSubAnims.begin(); it != pParent->mSubAnims.end();)
|
||||
{
|
||||
Animation *anim = *it;
|
||||
|
||||
CombineSingleChannelAnimationsRecursively(anim);
|
||||
|
||||
if (anim->mChannels.size() == 1)
|
||||
{
|
||||
pParent->mChannels.push_back(anim->mChannels[0]);
|
||||
|
||||
it = pParent->mSubAnims.erase(it);
|
||||
|
||||
delete anim;
|
||||
}
|
||||
else
|
||||
{
|
||||
++it;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/** Description of a collada animation channel which has been determined to affect the current node */
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -55,6 +55,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "Defines.h"
|
||||
|
||||
#include "time.h"
|
||||
#include "math.h"
|
||||
#include <boost/foreach.hpp>
|
||||
#include "../include/assimp/DefaultLogger.hpp"
|
||||
#include "../include/assimp/Importer.hpp"
|
||||
|
@ -77,14 +78,21 @@ static const aiImporterDesc desc = {
|
|||
"dae"
|
||||
};
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
ColladaLoader::ColladaLoader()
|
||||
: noSkeletonMesh()
|
||||
: mFileName()
|
||||
, mMeshIndexByID()
|
||||
, mMaterialIndexByName()
|
||||
, mMeshes()
|
||||
, newMats()
|
||||
, mCameras()
|
||||
, mLights()
|
||||
, mTextures()
|
||||
, mAnims()
|
||||
, noSkeletonMesh( false )
|
||||
, ignoreUpDirection(false)
|
||||
, invertTransparency(false)
|
||||
, mNodeNameCounter()
|
||||
, mNodeNameCounter( 0 )
|
||||
{}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -120,7 +128,6 @@ void ColladaLoader::SetupProperties(const Importer* pImp)
|
|||
{
|
||||
noSkeletonMesh = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_NO_SKELETON_MESHES,0) != 0;
|
||||
ignoreUpDirection = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION,0) != 0;
|
||||
invertTransparency = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_COLLADA_INVERT_TRANSPARENCY,0) != 0;
|
||||
}
|
||||
|
||||
|
||||
|
@ -1163,6 +1170,25 @@ void ColladaLoader::CreateAnimation( aiScene* pScene, const ColladaParser& pPars
|
|||
}
|
||||
++pos;
|
||||
}
|
||||
|
||||
// https://github.com/assimp/assimp/issues/458
|
||||
// Sub-sample axis-angle channels if the delta between two consecutive
|
||||
// key-frame angles is >= 180 degrees.
|
||||
if (transforms[e.mTransformIndex].mType == Collada::TF_ROTATE && e.mSubElement == 3 && pos > 0 && pos < e.mTimeAccessor->mCount) {
|
||||
float cur_key_angle = ReadFloat(*e.mValueAccessor, *e.mValueData, pos, 0);
|
||||
float last_key_angle = ReadFloat(*e.mValueAccessor, *e.mValueData, pos - 1, 0);
|
||||
float cur_key_time = ReadFloat(*e.mTimeAccessor, *e.mTimeData, pos, 0);
|
||||
float last_key_time = ReadFloat(*e.mTimeAccessor, *e.mTimeData, pos - 1, 0);
|
||||
float last_eval_angle = last_key_angle + (cur_key_angle - last_key_angle) * (time - last_key_time) / (cur_key_time - last_key_time);
|
||||
float delta = std::fabs(cur_key_angle - last_eval_angle);
|
||||
if (delta >= 180.0f) {
|
||||
int subSampleCount = static_cast<int>(floorf(delta / 90.0f));
|
||||
if (cur_key_time != time) {
|
||||
float nextSampleTime = time + (cur_key_time - time) / subSampleCount;
|
||||
nextTime = std::min(nextTime, nextSampleTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// no more keys on any channel after the current time -> we're done
|
||||
|
@ -1341,7 +1367,6 @@ void ColladaLoader::FillMaterials( const ColladaParser& pParser, aiScene* /*pSce
|
|||
mat.AddProperty( &effect.mDiffuse, 1, AI_MATKEY_COLOR_DIFFUSE);
|
||||
mat.AddProperty( &effect.mSpecular, 1,AI_MATKEY_COLOR_SPECULAR);
|
||||
mat.AddProperty( &effect.mEmissive, 1, AI_MATKEY_COLOR_EMISSIVE);
|
||||
mat.AddProperty( &effect.mTransparent, 1, AI_MATKEY_COLOR_TRANSPARENT);
|
||||
mat.AddProperty( &effect.mReflective, 1, AI_MATKEY_COLOR_REFLECTIVE);
|
||||
|
||||
// scalar properties
|
||||
|
@ -1354,20 +1379,29 @@ void ColladaLoader::FillMaterials( const ColladaParser& pParser, aiScene* /*pSce
|
|||
// therefore, we let the opportunity for the user to manually invert
|
||||
// the transparency if necessary and we add preliminary support for RGB_ZERO mode
|
||||
if(effect.mTransparency >= 0.f && effect.mTransparency <= 1.f) {
|
||||
// Trying some support for RGB_ZERO mode
|
||||
// handle RGB transparency completely, cf Collada specs 1.5.0 pages 249 and 304
|
||||
if(effect.mRGBTransparency) {
|
||||
effect.mTransparency = 1.f - effect.mTransparent.a;
|
||||
// use luminance as defined by ISO/CIE color standards (see ITU-R Recommendation BT.709-4)
|
||||
effect.mTransparency *= (
|
||||
0.212671f * effect.mTransparent.r +
|
||||
0.715160f * effect.mTransparent.g +
|
||||
0.072169f * effect.mTransparent.b
|
||||
);
|
||||
|
||||
effect.mTransparent.a = 1.f;
|
||||
|
||||
mat.AddProperty( &effect.mTransparent, 1, AI_MATKEY_COLOR_TRANSPARENT );
|
||||
} else {
|
||||
effect.mTransparency *= effect.mTransparent.a;
|
||||
}
|
||||
|
||||
// Global option
|
||||
if(invertTransparency) {
|
||||
if(effect.mInvertTransparency) {
|
||||
effect.mTransparency = 1.f - effect.mTransparency;
|
||||
}
|
||||
|
||||
// Is the material finally transparent ?
|
||||
if (effect.mHasTransparency || effect.mTransparency < 1.f) {
|
||||
mat.AddProperty( &effect.mTransparency, 1, AI_MATKEY_OPACITY );
|
||||
mat.AddProperty( &effect.mTransparent, 1, AI_MATKEY_COLOR_TRANSPARENT );
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -241,7 +241,6 @@ protected:
|
|||
|
||||
bool noSkeletonMesh;
|
||||
bool ignoreUpDirection;
|
||||
bool invertTransparency;
|
||||
|
||||
/** Used by FindNameForNode() to generate unique node names */
|
||||
unsigned int mNodeNameCounter;
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -64,25 +64,41 @@ using namespace Assimp::Collada;
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
ColladaParser::ColladaParser( IOSystem* pIOHandler, const std::string& pFile)
|
||||
: mFileName( pFile)
|
||||
: mFileName( pFile )
|
||||
, mReader( NULL )
|
||||
, mDataLibrary()
|
||||
, mAccessorLibrary()
|
||||
, mMeshLibrary()
|
||||
, mNodeLibrary()
|
||||
, mImageLibrary()
|
||||
, mEffectLibrary()
|
||||
, mMaterialLibrary()
|
||||
, mLightLibrary()
|
||||
, mCameraLibrary()
|
||||
, mControllerLibrary()
|
||||
, mRootNode( NULL )
|
||||
, mAnims()
|
||||
, mUnitSize( 1.0f )
|
||||
, mUpDirection( UP_Y )
|
||||
, mFormat(FV_1_5_n ) // We assume the newest file format by default
|
||||
{
|
||||
mRootNode = NULL;
|
||||
mUnitSize = 1.0f;
|
||||
mUpDirection = UP_Y;
|
||||
// validate io-handler instance
|
||||
if ( NULL == pIOHandler ) {
|
||||
throw DeadlyImportError("IOSystem is NULL." );
|
||||
}
|
||||
|
||||
// We assume the newest file format by default
|
||||
mFormat = FV_1_5_n;
|
||||
|
||||
// open the file
|
||||
boost::scoped_ptr<IOStream> file( pIOHandler->Open( pFile));
|
||||
if( file.get() == NULL)
|
||||
throw DeadlyImportError( "Failed to open file " + pFile + ".");
|
||||
// open the file
|
||||
boost::scoped_ptr<IOStream> file( pIOHandler->Open(pFile ) );
|
||||
if (file.get() == NULL) {
|
||||
throw DeadlyImportError( "Failed to open file " + pFile + "." );
|
||||
}
|
||||
|
||||
// generate a XML reader for it
|
||||
boost::scoped_ptr<CIrrXML_IOStreamReader> mIOWrapper( new CIrrXML_IOStreamReader( file.get()));
|
||||
boost::scoped_ptr<CIrrXML_IOStreamReader> mIOWrapper(new CIrrXML_IOStreamReader(file.get()));
|
||||
mReader = irr::io::createIrrXMLReader( mIOWrapper.get());
|
||||
if( !mReader)
|
||||
ThrowException( "Collada: Unable to open file.");
|
||||
if (!mReader) {
|
||||
ThrowException("Collada: Unable to open file.");
|
||||
}
|
||||
|
||||
// start reading
|
||||
ReadContents();
|
||||
|
@ -171,6 +187,8 @@ void ColladaParser::ReadStructure()
|
|||
ReadAssetInfo();
|
||||
else if( IsElement( "library_animations"))
|
||||
ReadAnimationLibrary();
|
||||
else if (IsElement("library_animation_clips"))
|
||||
ReadAnimationClipLibrary();
|
||||
else if( IsElement( "library_controllers"))
|
||||
ReadControllerLibrary();
|
||||
else if( IsElement( "library_images"))
|
||||
|
@ -199,6 +217,8 @@ void ColladaParser::ReadStructure()
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
PostProcessRootAnimations();
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -255,6 +275,131 @@ void ColladaParser::ReadAssetInfo()
|
|||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Reads the animation clips
|
||||
void ColladaParser::ReadAnimationClipLibrary()
|
||||
{
|
||||
if (mReader->isEmptyElement())
|
||||
return;
|
||||
|
||||
while (mReader->read())
|
||||
{
|
||||
if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
||||
{
|
||||
if (IsElement("animation_clip"))
|
||||
{
|
||||
// optional name given as an attribute
|
||||
std::string animName;
|
||||
int indexName = TestAttribute("name");
|
||||
int indexID = TestAttribute("id");
|
||||
if (indexName >= 0)
|
||||
animName = mReader->getAttributeValue(indexName);
|
||||
else if (indexID >= 0)
|
||||
animName = mReader->getAttributeValue(indexID);
|
||||
else
|
||||
animName = "animation_" + mAnimationClipLibrary.size();
|
||||
|
||||
std::pair<std::string, std::vector<std::string> > clip;
|
||||
|
||||
clip.first = animName;
|
||||
|
||||
while (mReader->read())
|
||||
{
|
||||
if (mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
||||
{
|
||||
if (IsElement("instance_animation"))
|
||||
{
|
||||
int indexUrl = TestAttribute("url");
|
||||
if (indexUrl >= 0)
|
||||
{
|
||||
const char* url = mReader->getAttributeValue(indexUrl);
|
||||
if (url[0] != '#')
|
||||
ThrowException("Unknown reference format");
|
||||
|
||||
url++;
|
||||
|
||||
clip.second.push_back(url);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// ignore the rest
|
||||
SkipElement();
|
||||
}
|
||||
}
|
||||
else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
||||
{
|
||||
if (strcmp(mReader->getNodeName(), "animation_clip") != 0)
|
||||
ThrowException("Expected end of <animation_clip> element.");
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (clip.second.size() > 0)
|
||||
{
|
||||
mAnimationClipLibrary.push_back(clip);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// ignore the rest
|
||||
SkipElement();
|
||||
}
|
||||
}
|
||||
else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END)
|
||||
{
|
||||
if (strcmp(mReader->getNodeName(), "library_animation_clips") != 0)
|
||||
ThrowException("Expected end of <library_animation_clips> element.");
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Re-build animations from animation clip library, if present, otherwise combine single-channel animations
|
||||
void ColladaParser::PostProcessRootAnimations()
|
||||
{
|
||||
if (mAnimationClipLibrary.size() > 0)
|
||||
{
|
||||
Animation temp;
|
||||
|
||||
for (AnimationClipLibrary::iterator it = mAnimationClipLibrary.begin(); it != mAnimationClipLibrary.end(); ++it)
|
||||
{
|
||||
std::string clipName = it->first;
|
||||
|
||||
Animation *clip = new Animation();
|
||||
clip->mName = clipName;
|
||||
|
||||
temp.mSubAnims.push_back(clip);
|
||||
|
||||
for (std::vector<std::string>::iterator a = it->second.begin(); a != it->second.end(); ++a)
|
||||
{
|
||||
std::string animationID = *a;
|
||||
|
||||
AnimationLibrary::iterator animation = mAnimationLibrary.find(animationID);
|
||||
|
||||
if (animation != mAnimationLibrary.end())
|
||||
{
|
||||
Animation *pSourceAnimation = animation->second;
|
||||
|
||||
pSourceAnimation->CollectChannelsRecursively(clip->mChannels);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mAnims = temp;
|
||||
|
||||
// Ensure no double deletes.
|
||||
temp.mSubAnims.clear();
|
||||
}
|
||||
else
|
||||
{
|
||||
mAnims.CombineSingleChannelAnimations();
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Reads the animation library
|
||||
void ColladaParser::ReadAnimationLibrary()
|
||||
|
@ -302,12 +447,17 @@ void ColladaParser::ReadAnimation( Collada::Animation* pParent)
|
|||
|
||||
// optional name given as an attribute
|
||||
std::string animName;
|
||||
std::string animID;
|
||||
int indexName = TestAttribute( "name");
|
||||
int indexID = TestAttribute( "id");
|
||||
|
||||
if (indexID >= 0)
|
||||
animID = mReader->getAttributeValue(indexID);
|
||||
|
||||
if( indexName >= 0)
|
||||
animName = mReader->getAttributeValue( indexName);
|
||||
else if( indexID >= 0)
|
||||
animName = mReader->getAttributeValue( indexID);
|
||||
animName = animID;
|
||||
else
|
||||
animName = "animation";
|
||||
|
||||
|
@ -379,11 +529,19 @@ void ColladaParser::ReadAnimation( Collada::Animation* pParent)
|
|||
// it turned out to have channels - add them
|
||||
if( !channels.empty())
|
||||
{
|
||||
// FIXME: Is this essentially doing the same as "single-anim-node" codepath in
|
||||
// ColladaLoader::StoreAnimations? For now, this has been deferred to after
|
||||
// all animations and all clips have been read. Due to handling of
|
||||
// <library_animation_clips> this cannot be done here, as the channel owner
|
||||
// is lost, and some exporters make up animations by referring to multiple
|
||||
// single-channel animations from an <instance_animation>.
|
||||
/*
|
||||
// special filtering for stupid exporters packing each channel into a separate animation
|
||||
if( channels.size() == 1)
|
||||
{
|
||||
pParent->mChannels.push_back( channels.begin()->second);
|
||||
} else
|
||||
*/
|
||||
{
|
||||
// else create the animation, if not done yet, and store the channels
|
||||
if( !anim)
|
||||
|
@ -394,6 +552,11 @@ void ColladaParser::ReadAnimation( Collada::Animation* pParent)
|
|||
}
|
||||
for( ChannelMap::const_iterator it = channels.begin(); it != channels.end(); ++it)
|
||||
anim->mChannels.push_back( it->second);
|
||||
|
||||
if (indexID >= 0)
|
||||
{
|
||||
mAnimationLibrary[animID] = anim;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -832,7 +995,7 @@ void ColladaParser::ReadMaterialLibrary()
|
|||
{
|
||||
if( IsElement( "material"))
|
||||
{
|
||||
// read ID. By now you propably know my opinion about this "specification"
|
||||
// read ID. By now you probably know my opinion about this "specification"
|
||||
int attrID = GetAttribute( "id");
|
||||
std::string id = mReader->getAttributeValue( attrID);
|
||||
|
||||
|
@ -890,7 +1053,7 @@ void ColladaParser::ReadLightLibrary()
|
|||
if( mReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
||||
if( IsElement( "light"))
|
||||
{
|
||||
// read ID. By now you propably know my opinion about this "specification"
|
||||
// read ID. By now you probably know my opinion about this "specification"
|
||||
int attrID = GetAttribute( "id");
|
||||
std::string id = mReader->getAttributeValue( attrID);
|
||||
|
||||
|
@ -924,7 +1087,7 @@ void ColladaParser::ReadCameraLibrary()
|
|||
if( mReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
||||
if( IsElement( "camera"))
|
||||
{
|
||||
// read ID. By now you propably know my opinion about this "specification"
|
||||
// read ID. By now you probably know my opinion about this "specification"
|
||||
int attrID = GetAttribute( "id");
|
||||
std::string id = mReader->getAttributeValue( attrID);
|
||||
|
||||
|
@ -1240,12 +1403,17 @@ void ColladaParser::ReadEffectProfileCommon( Collada::Effect& pEffect)
|
|||
else if( IsElement( "transparent")) {
|
||||
pEffect.mHasTransparency = true;
|
||||
|
||||
// In RGB_ZERO mode, the transparency is interpreted in reverse, go figure...
|
||||
if(::strcmp(mReader->getAttributeValueSafe("opaque"), "RGB_ZERO") == 0) {
|
||||
// TODO: handle RGB_ZERO mode completely
|
||||
const char* opaque = mReader->getAttributeValueSafe("opaque");
|
||||
|
||||
if(::strcmp(opaque, "RGB_ZERO") == 0 || ::strcmp(opaque, "RGB_ONE") == 0) {
|
||||
pEffect.mRGBTransparency = true;
|
||||
}
|
||||
|
||||
// In RGB_ZERO mode, the transparency is interpreted in reverse, go figure...
|
||||
if(::strcmp(opaque, "RGB_ZERO") == 0 || ::strcmp(opaque, "A_ZERO") == 0) {
|
||||
pEffect.mInvertTransparency = true;
|
||||
}
|
||||
|
||||
ReadEffectColor( pEffect.mTransparent,pEffect.mTexTransparent);
|
||||
}
|
||||
else if( IsElement( "shininess"))
|
||||
|
@ -1509,7 +1677,7 @@ void ColladaParser::ReadEffectParam( Collada::EffectParam& pParam)
|
|||
// don't care for remaining stuff
|
||||
SkipElement( "surface");
|
||||
}
|
||||
else if( IsElement( "sampler2D"))
|
||||
else if( IsElement( "sampler2D") && (FV_1_4_n == mFormat || FV_1_3_n == mFormat))
|
||||
{
|
||||
// surface ID is given inside <source> tags
|
||||
TestOpening( "source");
|
||||
|
@ -1520,6 +1688,19 @@ void ColladaParser::ReadEffectParam( Collada::EffectParam& pParam)
|
|||
|
||||
// don't care for remaining stuff
|
||||
SkipElement( "sampler2D");
|
||||
}
|
||||
else if( IsElement( "sampler2D"))
|
||||
{
|
||||
// surface ID is given inside <instance_image> tags
|
||||
TestOpening( "instance_image");
|
||||
int attrURL = GetAttribute("url");
|
||||
const char* url = mReader->getAttributeValue( attrURL);
|
||||
if( url[0] != '#')
|
||||
ThrowException( "Unsupported URL format in instance_image");
|
||||
url++;
|
||||
pParam.mType = Param_Sampler;
|
||||
pParam.mReference = url;
|
||||
SkipElement( "sampler2D");
|
||||
} else
|
||||
{
|
||||
// ignore unknown element
|
||||
|
@ -1947,7 +2128,7 @@ void ColladaParser::ReadIndexData( Mesh* pMesh)
|
|||
|
||||
ai_assert( primType != Prim_Invalid);
|
||||
|
||||
// also a number of <input> elements, but in addition a <p> primitive collection and propably index counts for all primitives
|
||||
// also a number of <input> elements, but in addition a <p> primitive collection and probably index counts for all primitives
|
||||
while( mReader->read())
|
||||
{
|
||||
if( mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -49,6 +49,7 @@
|
|||
#include "ColladaHelper.h"
|
||||
#include "../include/assimp/ai_assert.h"
|
||||
#include <boost/format.hpp>
|
||||
#include <boost/scoped_ptr.hpp>
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
|
@ -81,6 +82,12 @@ namespace Assimp
|
|||
|
||||
/** Reads the animation library */
|
||||
void ReadAnimationLibrary();
|
||||
|
||||
/** Reads the animation clip library */
|
||||
void ReadAnimationClipLibrary();
|
||||
|
||||
/** Re-build animations from animation clip library, if present, otherwise combine single-channel animations */
|
||||
void PostProcessRootAnimations();
|
||||
|
||||
/** Reads an animation into the given parent structure */
|
||||
void ReadAnimation( Collada::Animation* pParent);
|
||||
|
@ -311,6 +318,14 @@ namespace Assimp
|
|||
/** Controller library: joint controllers by ID */
|
||||
typedef std::map<std::string, Collada::Controller> ControllerLibrary;
|
||||
ControllerLibrary mControllerLibrary;
|
||||
|
||||
/** Animation library: animation references by ID */
|
||||
typedef std::map<std::string, Collada::Animation*> AnimationLibrary;
|
||||
AnimationLibrary mAnimationLibrary;
|
||||
|
||||
/** Animation clip library: clip animation references by ID */
|
||||
typedef std::vector<std::pair<std::string, std::vector<std::string> > > AnimationClipLibrary;
|
||||
AnimationClipLibrary mAnimationClipLibrary;
|
||||
|
||||
/** Pointer to the root node. Don't delete, it just points to one of
|
||||
the nodes in the node library. */
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -412,7 +412,7 @@ void ComputeUVMappingProcess::Execute( aiScene* pScene)
|
|||
{
|
||||
if (!DefaultLogger::isNullLogger())
|
||||
{
|
||||
sprintf(buffer, "Found non-UV mapped texture (%s,%u). Mapping type: %s",
|
||||
ai_snprintf(buffer, 1024, "Found non-UV mapped texture (%s,%u). Mapping type: %s",
|
||||
TextureTypeToString((aiTextureType)prop->mSemantic),prop->mIndex,
|
||||
MappingTypeToString(mapping));
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -125,7 +125,7 @@ private:
|
|||
// temporary structure to describe a mapping
|
||||
struct MappingInfo
|
||||
{
|
||||
MappingInfo(aiTextureMapping _type)
|
||||
explicit MappingInfo(aiTextureMapping _type)
|
||||
: type (_type)
|
||||
, axis (0.f,1.f,0.f)
|
||||
, uv (0u)
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -66,6 +66,8 @@ public:
|
|||
LineReader(StreamReaderLE& reader)
|
||||
// do NOT skip empty lines. In DXF files, they count as valid data.
|
||||
: splitter(reader,false,true)
|
||||
, groupcode( 0 )
|
||||
, value()
|
||||
, end()
|
||||
{
|
||||
}
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -147,7 +147,7 @@ void DeboneProcess::Execute( aiScene* pScene)
|
|||
|
||||
if(!DefaultLogger::isNullLogger()) {
|
||||
char buffer[1024];
|
||||
::sprintf(buffer,"Removed %u bones. Input bones: %u. Output bones: %u",in-out,in,out);
|
||||
::ai_snprintf(buffer,1024,"Removed %u bones. Input bones: %u. Output bones: %u",in-out,in,out);
|
||||
DefaultLogger::get()->info(buffer);
|
||||
}
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -176,7 +176,6 @@ std::string DefaultIOSystem::fileName( const std::string &path )
|
|||
return ret;
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
std::string DefaultIOSystem::completeBaseName( const std::string &path )
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -49,6 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "Win32DebugLogStream.h"
|
||||
#include "StdOStreamLogStream.h"
|
||||
#include "FileLogStream.h"
|
||||
#include "StringUtils.h"
|
||||
#include "../include/assimp/NullLogger.hpp"
|
||||
#include "../include/assimp/DefaultLogger.hpp"
|
||||
#include "../include/assimp/ai_assert.h"
|
||||
|
@ -226,9 +227,7 @@ bool DefaultLogger::isNullLogger()
|
|||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
// Singleton getter
|
||||
Logger *DefaultLogger::get()
|
||||
{
|
||||
Logger *DefaultLogger::get() {
|
||||
return m_pLogger;
|
||||
}
|
||||
|
||||
|
@ -241,7 +240,9 @@ void DefaultLogger::kill()
|
|||
boost::mutex::scoped_lock lock(loggerMutex);
|
||||
#endif
|
||||
|
||||
if (m_pLogger == &s_pNullLogger)return;
|
||||
if ( m_pLogger == &s_pNullLogger ) {
|
||||
return;
|
||||
}
|
||||
delete m_pLogger;
|
||||
m_pLogger = &s_pNullLogger;
|
||||
}
|
||||
|
@ -253,8 +254,9 @@ void DefaultLogger::OnDebug( const char* message )
|
|||
if ( m_Severity == Logger::NORMAL )
|
||||
return;
|
||||
|
||||
char msg[MAX_LOG_MESSAGE_LENGTH + 16];
|
||||
::sprintf(msg,"Debug, T%u: %s", GetThreadID(), message );
|
||||
static const size_t Size = MAX_LOG_MESSAGE_LENGTH + 16;
|
||||
char msg[Size];
|
||||
ai_snprintf(msg, Size, "Debug, T%u: %s", GetThreadID(), message);
|
||||
|
||||
WriteToStreams( msg, Logger::Debugging );
|
||||
}
|
||||
|
@ -263,8 +265,9 @@ void DefaultLogger::OnDebug( const char* message )
|
|||
// Logs an info
|
||||
void DefaultLogger::OnInfo( const char* message )
|
||||
{
|
||||
char msg[MAX_LOG_MESSAGE_LENGTH + 16];
|
||||
::sprintf(msg,"Info, T%u: %s", GetThreadID(), message );
|
||||
static const size_t Size = MAX_LOG_MESSAGE_LENGTH + 16;
|
||||
char msg[Size];
|
||||
ai_snprintf(msg, Size, "Info, T%u: %s", GetThreadID(), message );
|
||||
|
||||
WriteToStreams( msg , Logger::Info );
|
||||
}
|
||||
|
@ -273,8 +276,9 @@ void DefaultLogger::OnInfo( const char* message )
|
|||
// Logs a warning
|
||||
void DefaultLogger::OnWarn( const char* message )
|
||||
{
|
||||
char msg[MAX_LOG_MESSAGE_LENGTH + 16];
|
||||
::sprintf(msg,"Warn, T%u: %s", GetThreadID(), message );
|
||||
static const size_t Size = MAX_LOG_MESSAGE_LENGTH + 16;
|
||||
char msg[Size];
|
||||
ai_snprintf(msg, Size, "Warn, T%u: %s", GetThreadID(), message );
|
||||
|
||||
WriteToStreams( msg, Logger::Warn );
|
||||
}
|
||||
|
@ -283,8 +287,9 @@ void DefaultLogger::OnWarn( const char* message )
|
|||
// Logs an error
|
||||
void DefaultLogger::OnError( const char* message )
|
||||
{
|
||||
char msg[MAX_LOG_MESSAGE_LENGTH + 16];
|
||||
::sprintf(msg,"Error, T%u: %s", GetThreadID(), message );
|
||||
static const size_t Size = MAX_LOG_MESSAGE_LENGTH + 16;
|
||||
char msg[ Size ];
|
||||
ai_snprintf(msg, Size, "Error, T%u: %s", GetThreadID(), message );
|
||||
|
||||
WriteToStreams( msg, Logger::Err );
|
||||
}
|
||||
|
@ -317,7 +322,7 @@ bool DefaultLogger::attachStream( LogStream *pStream, unsigned int severity )
|
|||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
// Detatch a stream
|
||||
// Detach a stream
|
||||
bool DefaultLogger::detatchStream( LogStream *pStream, unsigned int severity )
|
||||
{
|
||||
if (!pStream)
|
||||
|
@ -351,7 +356,6 @@ bool DefaultLogger::detatchStream( LogStream *pStream, unsigned int severity )
|
|||
// ----------------------------------------------------------------------------------
|
||||
// Constructor
|
||||
DefaultLogger::DefaultLogger(LogSeverity severity)
|
||||
|
||||
: Logger ( severity )
|
||||
, noRepeatMsg (false)
|
||||
, lastLen( 0 )
|
||||
|
@ -371,8 +375,7 @@ DefaultLogger::~DefaultLogger()
|
|||
|
||||
// ----------------------------------------------------------------------------------
|
||||
// Writes message to stream
|
||||
void DefaultLogger::WriteToStreams(const char *message,
|
||||
ErrorSeverity ErrorSev )
|
||||
void DefaultLogger::WriteToStreams(const char *message, ErrorSeverity ErrorSev )
|
||||
{
|
||||
ai_assert(NULL != message);
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -87,6 +87,8 @@ void ExportSceneSTLBinary(const char*,IOSystem*, const aiScene*, const ExportPro
|
|||
void ExportScenePly(const char*,IOSystem*, const aiScene*, const ExportProperties*);
|
||||
void ExportScenePlyBinary(const char*, IOSystem*, const aiScene*, const ExportProperties*);
|
||||
void ExportScene3DS(const char*, IOSystem*, const aiScene*, const ExportProperties*);
|
||||
void ExportSceneGLTF(const char*, IOSystem*, const aiScene*, const ExportProperties*);
|
||||
void ExportSceneGLB(const char*, IOSystem*, const aiScene*, const ExportProperties*);
|
||||
void ExportSceneAssbin(const char*, IOSystem*, const aiScene*, const ExportProperties*);
|
||||
void ExportSceneAssxml(const char*, IOSystem*, const aiScene*, const ExportProperties*);
|
||||
|
||||
|
@ -135,6 +137,13 @@ Exporter::ExportFormatEntry gExporters[] =
|
|||
aiProcess_Triangulate | aiProcess_SortByPType | aiProcess_JoinIdenticalVertices),
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_GLTF_EXPORTER
|
||||
Exporter::ExportFormatEntry( "gltf", "GL Transmission Format", "gltf", &ExportSceneGLTF,
|
||||
aiProcess_JoinIdenticalVertices /*| aiProcess_SortByPType*/),
|
||||
Exporter::ExportFormatEntry( "glb", "GL Transmission Format (binary)", "glb", &ExportSceneGLB,
|
||||
aiProcess_JoinIdenticalVertices /*| aiProcess_SortByPType*/),
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_ASSBIN_EXPORTER
|
||||
Exporter::ExportFormatEntry( "assbin", "Assimp Binary", "assbin" , &ExportSceneAssbin, 0),
|
||||
#endif
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "FBXUtil.h"
|
||||
#include "FBXProperties.h"
|
||||
#include "FBXImporter.h"
|
||||
#include "StringComparison.h"
|
||||
#include "../include/assimp/scene.h"
|
||||
#include <boost/foreach.hpp>
|
||||
#include <boost/scoped_array.hpp>
|
||||
|
@ -148,6 +149,7 @@ public:
|
|||
std::for_each(animations.begin(),animations.end(),Util::delete_fun<aiAnimation>());
|
||||
std::for_each(lights.begin(),lights.end(),Util::delete_fun<aiLight>());
|
||||
std::for_each(cameras.begin(),cameras.end(),Util::delete_fun<aiCamera>());
|
||||
std::for_each(textures.begin(),textures.end(),Util::delete_fun<aiTexture>());
|
||||
}
|
||||
|
||||
|
||||
|
@ -1449,6 +1451,36 @@ private:
|
|||
return static_cast<unsigned int>(materials.size() - 1);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Video -> aiTexture
|
||||
unsigned int ConvertVideo(const Video& video)
|
||||
{
|
||||
// generate empty output texture
|
||||
aiTexture* out_tex = new aiTexture();
|
||||
textures.push_back(out_tex);
|
||||
|
||||
// assuming the texture is compressed
|
||||
out_tex->mWidth = static_cast<unsigned int>(video.ContentLength()); // total data size
|
||||
out_tex->mHeight = 0; // fixed to 0
|
||||
|
||||
// steal the data from the Video to avoid an additional copy
|
||||
out_tex->pcData = reinterpret_cast<aiTexel*>( const_cast<Video&>(video).RelinquishContent() );
|
||||
|
||||
// try to extract a hint from the file extension
|
||||
const std::string& filename = video.FileName().empty() ? video.RelativeFilename() : video.FileName();
|
||||
std::string ext = BaseImporter::GetExtension(filename);
|
||||
|
||||
if(ext == "jpeg") {
|
||||
ext = "jpg";
|
||||
}
|
||||
|
||||
if(ext.size() <= 3) {
|
||||
memcpy(out_tex->achFormatHint, ext.c_str(), ext.size());
|
||||
}
|
||||
|
||||
return static_cast<unsigned int>(textures.size() - 1);
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void TrySetTextureProperties(aiMaterial* out_mat, const TextureMap& textures,
|
||||
|
@ -1466,6 +1498,24 @@ private:
|
|||
aiString path;
|
||||
path.Set(tex->RelativeFilename());
|
||||
|
||||
const Video* media = tex->Media();
|
||||
if(media != 0 && media->ContentLength() > 0) {
|
||||
unsigned int index;
|
||||
|
||||
VideoMap::const_iterator it = textures_converted.find(media);
|
||||
if(it != textures_converted.end()) {
|
||||
index = (*it).second;
|
||||
}
|
||||
else {
|
||||
index = ConvertVideo(*media);
|
||||
textures_converted[media] = index;
|
||||
}
|
||||
|
||||
// setup texture reference string (copied from ColladaLoader::FindFilenameForEffectTexture)
|
||||
path.data[0] = '*';
|
||||
path.length = 1 + ASSIMP_itoa10(path.data + 1, MAXLEN - 1, index);
|
||||
}
|
||||
|
||||
out_mat->AddProperty(&path,_AI_MATKEY_TEXTURE_BASE,target,0);
|
||||
|
||||
aiUVTransform uvTrafo;
|
||||
|
@ -2496,8 +2546,9 @@ private:
|
|||
// need to convert from TRS order to SRT?
|
||||
if(reverse_order) {
|
||||
|
||||
aiVector3D def_scale, def_translate;
|
||||
aiQuaternion def_rot;
|
||||
aiVector3D def_scale = PropertyGet(props,"Lcl Scaling",aiVector3D(1.f,1.f,1.f));
|
||||
aiVector3D def_translate = PropertyGet(props,"Lcl Translation",aiVector3D(0.f,0.f,0.f));
|
||||
aiVector3D def_rot = PropertyGet(props,"Lcl Rotation",aiVector3D(0.f,0.f,0.f));
|
||||
|
||||
KeyFrameListList scaling;
|
||||
KeyFrameListList translation;
|
||||
|
@ -2506,24 +2557,14 @@ private:
|
|||
if(chain[TransformationComp_Scaling] != iter_end) {
|
||||
scaling = GetKeyframeList((*chain[TransformationComp_Scaling]).second, start, stop);
|
||||
}
|
||||
else {
|
||||
def_scale = PropertyGet(props,"Lcl Scaling",aiVector3D(1.f,1.f,1.f));
|
||||
}
|
||||
|
||||
if(chain[TransformationComp_Translation] != iter_end) {
|
||||
translation = GetKeyframeList((*chain[TransformationComp_Translation]).second, start, stop);
|
||||
}
|
||||
else {
|
||||
def_translate = PropertyGet(props,"Lcl Translation",aiVector3D(0.f,0.f,0.f));
|
||||
}
|
||||
|
||||
if(chain[TransformationComp_Rotation] != iter_end) {
|
||||
rotation = GetKeyframeList((*chain[TransformationComp_Rotation]).second, start, stop);
|
||||
}
|
||||
else {
|
||||
def_rot = EulerToQuaternion(PropertyGet(props,"Lcl Rotation",aiVector3D(0.f,0.f,0.f)),
|
||||
target.RotationOrder());
|
||||
}
|
||||
|
||||
KeyFrameListList joined;
|
||||
joined.insert(joined.end(), scaling.begin(), scaling.end());
|
||||
|
@ -2740,7 +2781,7 @@ private:
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void InterpolateKeys(aiVectorKey* valOut,const KeyTimeList& keys, const KeyFrameListList& inputs,
|
||||
const bool geom,
|
||||
const aiVector3D& def_value,
|
||||
double& max_time,
|
||||
double& min_time)
|
||||
|
||||
|
@ -2754,10 +2795,7 @@ private:
|
|||
next_pos.resize(inputs.size(),0);
|
||||
|
||||
BOOST_FOREACH(KeyTimeList::value_type time, keys) {
|
||||
float result[3] = {0.0f, 0.0f, 0.0f};
|
||||
if(geom) {
|
||||
result[0] = result[1] = result[2] = 1.0f;
|
||||
}
|
||||
float result[3] = {def_value.x, def_value.y, def_value.z};
|
||||
|
||||
for (size_t i = 0; i < count; ++i) {
|
||||
const KeyFrameList& kfl = inputs[i];
|
||||
|
@ -2782,12 +2820,7 @@ private:
|
|||
const double factor = timeB == timeA ? 0. : static_cast<double>((time - timeA) / (timeB - timeA));
|
||||
const float interpValue = static_cast<float>(valueA + (valueB - valueA) * factor);
|
||||
|
||||
if(geom) {
|
||||
result[kfl.get<2>()] *= interpValue;
|
||||
}
|
||||
else {
|
||||
result[kfl.get<2>()] += interpValue;
|
||||
}
|
||||
result[kfl.get<2>()] = interpValue;
|
||||
}
|
||||
|
||||
// magic value to convert fbx times to seconds
|
||||
|
@ -2807,7 +2840,7 @@ private:
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void InterpolateKeys(aiQuatKey* valOut,const KeyTimeList& keys, const KeyFrameListList& inputs,
|
||||
const bool geom,
|
||||
const aiVector3D& def_value,
|
||||
double& maxTime,
|
||||
double& minTime,
|
||||
Model::RotOrder order)
|
||||
|
@ -2816,7 +2849,7 @@ private:
|
|||
ai_assert(valOut);
|
||||
|
||||
boost::scoped_array<aiVectorKey> temp(new aiVectorKey[keys.size()]);
|
||||
InterpolateKeys(temp.get(),keys,inputs,geom,maxTime, minTime);
|
||||
InterpolateKeys(temp.get(), keys, inputs, def_value, maxTime, minTime);
|
||||
|
||||
aiMatrix4x4 m;
|
||||
|
||||
|
@ -2858,20 +2891,20 @@ private:
|
|||
Model::RotOrder order,
|
||||
const aiVector3D& def_scale,
|
||||
const aiVector3D& def_translate,
|
||||
const aiQuaternion& def_rotation)
|
||||
const aiVector3D& def_rotation)
|
||||
{
|
||||
if (rotation.size()) {
|
||||
InterpolateKeys(out_quat, times, rotation, false, maxTime, minTime, order);
|
||||
InterpolateKeys(out_quat, times, rotation, def_rotation, maxTime, minTime, order);
|
||||
}
|
||||
else {
|
||||
for (size_t i = 0; i < times.size(); ++i) {
|
||||
out_quat[i].mTime = CONVERT_FBX_TIME(times[i]) * anim_fps;
|
||||
out_quat[i].mValue = def_rotation;
|
||||
out_quat[i].mValue = EulerToQuaternion(def_rotation, order);
|
||||
}
|
||||
}
|
||||
|
||||
if (scaling.size()) {
|
||||
InterpolateKeys(out_scale, times, scaling, true, maxTime, minTime);
|
||||
InterpolateKeys(out_scale, times, scaling, def_scale, maxTime, minTime);
|
||||
}
|
||||
else {
|
||||
for (size_t i = 0; i < times.size(); ++i) {
|
||||
|
@ -2881,7 +2914,7 @@ private:
|
|||
}
|
||||
|
||||
if (translation.size()) {
|
||||
InterpolateKeys(out_translation, times, translation, false, maxTime, minTime);
|
||||
InterpolateKeys(out_translation, times, translation, def_translate, maxTime, minTime);
|
||||
}
|
||||
else {
|
||||
for (size_t i = 0; i < times.size(); ++i) {
|
||||
|
@ -2935,7 +2968,7 @@ private:
|
|||
na->mNumScalingKeys = static_cast<unsigned int>(keys.size());
|
||||
na->mScalingKeys = new aiVectorKey[keys.size()];
|
||||
if (keys.size() > 0)
|
||||
InterpolateKeys(na->mScalingKeys, keys, inputs, true, maxTime, minTime);
|
||||
InterpolateKeys(na->mScalingKeys, keys, inputs, aiVector3D(1.0f, 1.0f, 1.0f), maxTime, minTime);
|
||||
}
|
||||
|
||||
|
||||
|
@ -2955,7 +2988,7 @@ private:
|
|||
na->mNumPositionKeys = static_cast<unsigned int>(keys.size());
|
||||
na->mPositionKeys = new aiVectorKey[keys.size()];
|
||||
if (keys.size() > 0)
|
||||
InterpolateKeys(na->mPositionKeys, keys, inputs, false, maxTime, minTime);
|
||||
InterpolateKeys(na->mPositionKeys, keys, inputs, aiVector3D(0.0f, 0.0f, 0.0f), maxTime, minTime);
|
||||
}
|
||||
|
||||
|
||||
|
@ -2976,7 +3009,7 @@ private:
|
|||
na->mNumRotationKeys = static_cast<unsigned int>(keys.size());
|
||||
na->mRotationKeys = new aiQuatKey[keys.size()];
|
||||
if (keys.size() > 0)
|
||||
InterpolateKeys(na->mRotationKeys, keys, inputs, false, maxTime, minTime, order);
|
||||
InterpolateKeys(na->mRotationKeys, keys, inputs, aiVector3D(0.0f, 0.0f, 0.0f), maxTime, minTime, order);
|
||||
}
|
||||
|
||||
|
||||
|
@ -3024,6 +3057,13 @@ private:
|
|||
|
||||
std::swap_ranges(cameras.begin(),cameras.end(),out->mCameras);
|
||||
}
|
||||
|
||||
if(textures.size()) {
|
||||
out->mTextures = new aiTexture*[textures.size()]();
|
||||
out->mNumTextures = static_cast<unsigned int>(textures.size());
|
||||
|
||||
std::swap_ranges(textures.begin(),textures.end(),out->mTextures);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -3037,10 +3077,14 @@ private:
|
|||
std::vector<aiAnimation*> animations;
|
||||
std::vector<aiLight*> lights;
|
||||
std::vector<aiCamera*> cameras;
|
||||
std::vector<aiTexture*> textures;
|
||||
|
||||
typedef std::map<const Material*, unsigned int> MaterialMap;
|
||||
MaterialMap materials_converted;
|
||||
|
||||
typedef std::map<const Video*, unsigned int> VideoMap;
|
||||
VideoMap textures_converted;
|
||||
|
||||
typedef std::map<const Geometry*, std::vector<unsigned int> > MeshMap;
|
||||
MeshMap meshes_converted;
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -131,7 +131,7 @@ Cluster::~Cluster()
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
Skin::Skin(uint64_t id, const Element& element, const Document& doc, const std::string& name)
|
||||
: Deformer(id,element,doc,name)
|
||||
{
|
||||
, accuracy( 0.0f ) {
|
||||
const Scope& sc = GetRequiredScope(element);
|
||||
|
||||
const Element* const Link_DeformAcuracy = sc["Link_DeformAcuracy"];
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -180,6 +180,9 @@ const Object* LazyObject::Get(bool dieOnError)
|
|||
else if (!strncmp(obtype,"LayeredTexture",length)) {
|
||||
object.reset(new LayeredTexture(id,element,doc,name));
|
||||
}
|
||||
else if (!strncmp(obtype,"Video",length)) {
|
||||
object.reset(new Video(id,element,doc,name));
|
||||
}
|
||||
else if (!strncmp(obtype,"AnimationStack",length)) {
|
||||
object.reset(new AnimationStack(id,element,name,doc));
|
||||
}
|
||||
|
@ -483,6 +486,11 @@ void Document::ReadConnections()
|
|||
for(ElementMap::const_iterator it = conns.first; it != conns.second; ++it) {
|
||||
const Element& el = *(*it).second;
|
||||
const std::string& type = ParseTokenAsString(GetRequiredToken(el,0));
|
||||
|
||||
// PP = property-property connection, ignored for now
|
||||
// (tokens: "PP", ID1, "Property1", ID2, "Property2")
|
||||
if(type == "PP") continue;
|
||||
|
||||
const uint64_t src = ParseTokenAsID(GetRequiredToken(el,1));
|
||||
const uint64_t dest = ParseTokenAsID(GetRequiredToken(el,2));
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -73,6 +73,8 @@ namespace FBX {
|
|||
class Material;
|
||||
class Geometry;
|
||||
|
||||
class Video;
|
||||
|
||||
class AnimationCurve;
|
||||
class AnimationCurveNode;
|
||||
class AnimationLayer;
|
||||
|
@ -571,6 +573,10 @@ public:
|
|||
return crop;
|
||||
}
|
||||
|
||||
const Video* Media() const {
|
||||
return media;
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
aiVector2D uvTrans;
|
||||
|
@ -583,6 +589,8 @@ private:
|
|||
boost::shared_ptr<const PropertyTable> props;
|
||||
|
||||
unsigned int crop[4];
|
||||
|
||||
const Video* media;
|
||||
};
|
||||
|
||||
/** DOM class for layered FBX textures */
|
||||
|
@ -654,6 +662,59 @@ typedef std::fbx_unordered_map<std::string, const Texture*> TextureMap;
|
|||
typedef std::fbx_unordered_map<std::string, const LayeredTexture*> LayeredTextureMap;
|
||||
|
||||
|
||||
/** DOM class for generic FBX videos */
|
||||
class Video : public Object
|
||||
{
|
||||
public:
|
||||
|
||||
Video(uint64_t id, const Element& element, const Document& doc, const std::string& name);
|
||||
~Video();
|
||||
|
||||
public:
|
||||
|
||||
const std::string& Type() const {
|
||||
return type;
|
||||
}
|
||||
|
||||
const std::string& FileName() const {
|
||||
return fileName;
|
||||
}
|
||||
|
||||
const std::string& RelativeFilename() const {
|
||||
return relativeFileName;
|
||||
}
|
||||
|
||||
const PropertyTable& Props() const {
|
||||
ai_assert(props.get());
|
||||
return *props.get();
|
||||
}
|
||||
|
||||
const uint8_t* Content() const {
|
||||
ai_assert(content);
|
||||
return content;
|
||||
}
|
||||
|
||||
const uint32_t ContentLength() const {
|
||||
return contentLength;
|
||||
}
|
||||
|
||||
uint8_t* RelinquishContent() {
|
||||
uint8_t* ptr = content;
|
||||
content = 0;
|
||||
return ptr;
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
std::string type;
|
||||
std::string relativeFileName;
|
||||
std::string fileName;
|
||||
boost::shared_ptr<const PropertyTable> props;
|
||||
|
||||
uint32_t contentLength;
|
||||
uint8_t* content;
|
||||
};
|
||||
|
||||
/** DOM class for generic FBX materials */
|
||||
class Material : public Object
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -55,6 +55,7 @@ struct ImportSettings
|
|||
, readAllLayers(true)
|
||||
, readAllMaterials(false)
|
||||
, readMaterials(true)
|
||||
, readTextures(true)
|
||||
, readCameras(true)
|
||||
, readLights(true)
|
||||
, readAnimations(true)
|
||||
|
@ -92,6 +93,9 @@ struct ImportSettings
|
|||
* material. The default value is true.*/
|
||||
bool readMaterials;
|
||||
|
||||
/** import embedded textures? Default value is true.*/
|
||||
bool readTextures;
|
||||
|
||||
/** import cameras? Default value is true.*/
|
||||
bool readCameras;
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -126,6 +126,7 @@ void FBXImporter::SetupProperties(const Importer* pImp)
|
|||
settings.readAllLayers = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_ALL_GEOMETRY_LAYERS, true);
|
||||
settings.readAllMaterials = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_ALL_MATERIALS, false);
|
||||
settings.readMaterials = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_MATERIALS, true);
|
||||
settings.readTextures = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_TEXTURES, true);
|
||||
settings.readCameras = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_CAMERAS, true);
|
||||
settings.readLights = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_LIGHTS, true);
|
||||
settings.readAnimations = pImp->GetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_ANIMATIONS, true);
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -50,6 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "FBXImportSettings.h"
|
||||
#include "FBXDocumentUtil.h"
|
||||
#include "FBXProperties.h"
|
||||
#include "ByteSwapper.h"
|
||||
#include <boost/foreach.hpp>
|
||||
|
||||
namespace Assimp {
|
||||
|
@ -147,6 +148,7 @@ Material::~Material()
|
|||
Texture::Texture(uint64_t id, const Element& element, const Document& doc, const std::string& name)
|
||||
: Object(id,element,name)
|
||||
, uvScaling(1.0f,1.0f)
|
||||
, media(0)
|
||||
{
|
||||
const Scope& sc = GetRequiredScope(element);
|
||||
|
||||
|
@ -199,6 +201,23 @@ Texture::Texture(uint64_t id, const Element& element, const Document& doc, const
|
|||
}
|
||||
|
||||
props = GetPropertyTable(doc,"Texture.FbxFileTexture",element,sc);
|
||||
|
||||
// resolve video links
|
||||
if(doc.Settings().readTextures) {
|
||||
const std::vector<const Connection*>& conns = doc.GetConnectionsByDestinationSequenced(ID());
|
||||
BOOST_FOREACH(const Connection* con, conns) {
|
||||
const Object* const ob = con->SourceObject();
|
||||
if(!ob) {
|
||||
DOMWarning("failed to read source object for texture link, ignoring",&element);
|
||||
continue;
|
||||
}
|
||||
|
||||
const Video* const video = dynamic_cast<const Video*>(ob);
|
||||
if(video) {
|
||||
media = video;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -253,6 +272,68 @@ void LayeredTexture::fillTexture(const Document& doc)
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
Video::Video(uint64_t id, const Element& element, const Document& doc, const std::string& name)
|
||||
: Object(id,element,name)
|
||||
, contentLength(0)
|
||||
, content(0)
|
||||
{
|
||||
const Scope& sc = GetRequiredScope(element);
|
||||
|
||||
const Element* const Type = sc["Type"];
|
||||
const Element* const FileName = sc["FileName"];
|
||||
const Element* const RelativeFilename = sc["RelativeFilename"];
|
||||
const Element* const Content = sc["Content"];
|
||||
|
||||
if(Type) {
|
||||
type = ParseTokenAsString(GetRequiredToken(*Type,0));
|
||||
}
|
||||
|
||||
if(FileName) {
|
||||
fileName = ParseTokenAsString(GetRequiredToken(*FileName,0));
|
||||
}
|
||||
|
||||
if(RelativeFilename) {
|
||||
relativeFileName = ParseTokenAsString(GetRequiredToken(*RelativeFilename,0));
|
||||
}
|
||||
|
||||
if(Content) {
|
||||
const Token& token = GetRequiredToken(*Content, 0);
|
||||
const char* data = token.begin();
|
||||
if(!token.IsBinary()) {
|
||||
DOMWarning("video content is not binary data, ignoring", &element);
|
||||
}
|
||||
else if(static_cast<size_t>(token.end() - data) < 5) {
|
||||
DOMError("binary data array is too short, need five (5) bytes for type signature and element count", &element);
|
||||
}
|
||||
else if(*data != 'R') {
|
||||
DOMWarning("video content is not raw binary data, ignoring", &element);
|
||||
}
|
||||
else {
|
||||
// read number of elements
|
||||
uint32_t len = 0;
|
||||
::memcpy(&len, data + 1, sizeof(len));
|
||||
AI_SWAP4(len);
|
||||
|
||||
contentLength = len;
|
||||
|
||||
content = new uint8_t[len];
|
||||
::memcpy(content, data + 5, len);
|
||||
}
|
||||
}
|
||||
|
||||
props = GetPropertyTable(doc,"Video.FbxVideo",element,sc);
|
||||
}
|
||||
|
||||
|
||||
Video::~Video()
|
||||
{
|
||||
if(content) {
|
||||
delete[] content;
|
||||
}
|
||||
}
|
||||
|
||||
} //!FBX
|
||||
} //!Assimp
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -347,23 +347,28 @@ void ResolveVertexDataArray(std::vector<T>& data_out, const Scope& source,
|
|||
const std::vector<unsigned int>& mapping_offsets,
|
||||
const std::vector<unsigned int>& mappings)
|
||||
{
|
||||
std::vector<T> tempUV;
|
||||
ParseVectorDataArray(tempUV,GetRequiredElement(source,dataElementName));
|
||||
|
||||
|
||||
// handle permutations of Mapping and Reference type - it would be nice to
|
||||
// deal with this more elegantly and with less redundancy, but right
|
||||
// now it seems unavoidable.
|
||||
if (MappingInformationType == "ByVertice" && ReferenceInformationType == "Direct") {
|
||||
std::vector<T> tempData;
|
||||
ParseVectorDataArray(tempData, GetRequiredElement(source, dataElementName));
|
||||
|
||||
data_out.resize(vertex_count);
|
||||
for (size_t i = 0, e = tempUV.size(); i < e; ++i) {
|
||||
for (size_t i = 0, e = tempData.size(); i < e; ++i) {
|
||||
|
||||
const unsigned int istart = mapping_offsets[i], iend = istart + mapping_counts[i];
|
||||
for (unsigned int j = istart; j < iend; ++j) {
|
||||
data_out[mappings[j]] = tempUV[i];
|
||||
data_out[mappings[j]] = tempData[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (MappingInformationType == "ByVertice" && ReferenceInformationType == "IndexToDirect") {
|
||||
std::vector<T> tempData;
|
||||
ParseVectorDataArray(tempData, GetRequiredElement(source, dataElementName));
|
||||
|
||||
data_out.resize(vertex_count);
|
||||
|
||||
std::vector<int> uvIndices;
|
||||
|
@ -373,24 +378,30 @@ void ResolveVertexDataArray(std::vector<T>& data_out, const Scope& source,
|
|||
|
||||
const unsigned int istart = mapping_offsets[i], iend = istart + mapping_counts[i];
|
||||
for (unsigned int j = istart; j < iend; ++j) {
|
||||
if(static_cast<size_t>(uvIndices[i]) >= tempUV.size()) {
|
||||
if (static_cast<size_t>(uvIndices[i]) >= tempData.size()) {
|
||||
DOMError("index out of range",&GetRequiredElement(source,indexDataElementName));
|
||||
}
|
||||
data_out[mappings[j]] = tempUV[uvIndices[i]];
|
||||
data_out[mappings[j]] = tempData[uvIndices[i]];
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (MappingInformationType == "ByPolygonVertex" && ReferenceInformationType == "Direct") {
|
||||
if (tempUV.size() != vertex_count) {
|
||||
std::vector<T> tempData;
|
||||
ParseVectorDataArray(tempData, GetRequiredElement(source, dataElementName));
|
||||
|
||||
if (tempData.size() != vertex_count) {
|
||||
FBXImporter::LogError(Formatter::format("length of input data unexpected for ByPolygon mapping: ")
|
||||
<< tempUV.size() << ", expected " << vertex_count
|
||||
<< tempData.size() << ", expected " << vertex_count
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
data_out.swap(tempUV);
|
||||
data_out.swap(tempData);
|
||||
}
|
||||
else if (MappingInformationType == "ByPolygonVertex" && ReferenceInformationType == "IndexToDirect") {
|
||||
std::vector<T> tempData;
|
||||
ParseVectorDataArray(tempData, GetRequiredElement(source, dataElementName));
|
||||
|
||||
data_out.resize(vertex_count);
|
||||
|
||||
std::vector<int> uvIndices;
|
||||
|
@ -403,11 +414,11 @@ void ResolveVertexDataArray(std::vector<T>& data_out, const Scope& source,
|
|||
|
||||
unsigned int next = 0;
|
||||
BOOST_FOREACH(int i, uvIndices) {
|
||||
if(static_cast<size_t>(i) >= tempUV.size()) {
|
||||
if (static_cast<size_t>(i) >= tempData.size()) {
|
||||
DOMError("index out of range",&GetRequiredElement(source,indexDataElementName));
|
||||
}
|
||||
|
||||
data_out[next++] = tempUV[i];
|
||||
data_out[next++] = tempData[i];
|
||||
}
|
||||
}
|
||||
else {
|
||||
|
@ -460,32 +471,38 @@ void MeshGeometry::ReadVertexDataColors(std::vector<aiColor4D>& colors_out, cons
|
|||
mappings);
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
static const std::string TangentIndexToken = "TangentIndex";
|
||||
static const std::string TangentsIndexToken = "TangentsIndex";
|
||||
|
||||
void MeshGeometry::ReadVertexDataTangents(std::vector<aiVector3D>& tangents_out, const Scope& source,
|
||||
const std::string& MappingInformationType,
|
||||
const std::string& ReferenceInformationType)
|
||||
{
|
||||
const char * str = source.Elements().count( "Tangents" ) > 0 ? "Tangents" : "Tangent";
|
||||
const char * strIdx = source.Elements().count( "Tangents" ) > 0 ? TangentsIndexToken.c_str() : TangentIndexToken.c_str();
|
||||
ResolveVertexDataArray(tangents_out,source,MappingInformationType,ReferenceInformationType,
|
||||
str,
|
||||
"TangentIndex",
|
||||
strIdx,
|
||||
vertices.size(),
|
||||
mapping_counts,
|
||||
mapping_offsets,
|
||||
mappings);
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
static const std::string BinormalIndexToken = "BinormalIndex";
|
||||
static const std::string BinormalsIndexToken = "BinormalsIndex";
|
||||
|
||||
void MeshGeometry::ReadVertexDataBinormals(std::vector<aiVector3D>& binormals_out, const Scope& source,
|
||||
const std::string& MappingInformationType,
|
||||
const std::string& ReferenceInformationType)
|
||||
{
|
||||
const char * str = source.Elements().count( "Binormals" ) > 0 ? "Binormals" : "Binormal";
|
||||
const char * strIdx = source.Elements().count( "Binormals" ) > 0 ? BinormalsIndexToken.c_str() : BinormalIndexToken.c_str();
|
||||
ResolveVertexDataArray(binormals_out,source,MappingInformationType,ReferenceInformationType,
|
||||
str,
|
||||
"BinormalIndex",
|
||||
strIdx,
|
||||
vertices.size(),
|
||||
mapping_counts,
|
||||
mapping_offsets,
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue