Merge branch 'master' into master

pull/4806/head
Kim Kulling 2022-12-06 20:34:51 +01:00 committed by GitHub
commit 3f66b92797
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6 changed files with 28 additions and 19 deletions

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@ -87,10 +87,6 @@ ASEImporter::ASEImporter() :
// empty
}
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
ASEImporter::~ASEImporter() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.
bool ASEImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {

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@ -62,7 +62,7 @@ namespace Assimp {
class ASEImporter : public BaseImporter {
public:
ASEImporter();
~ASEImporter() override;
~ASEImporter() override = default;
// -------------------------------------------------------------------
/** Returns whether the class can handle the format of the given file.

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@ -1774,7 +1774,13 @@ void Parser::ParseLV4MeshFace(ASE::Face &out) {
// FIX: There needn't always be a value, sad but true
while (true) {
if (*filePtr < '9' && *filePtr >= '0') {
out.iSmoothGroup |= (1 << strtoul10(filePtr, &filePtr));
uint32_t value = strtoul10(filePtr, &filePtr);
if (value < 32) {
out.iSmoothGroup |= (1 << strtoul10(filePtr, &filePtr));
} else {
const std::string message = std::string("Unable to set smooth group, value with ") + ai_to_string(value) + std::string(" out of range");
LogWarning(message.c_str());
}
}
SkipSpaces(&filePtr);
if (',' != *filePtr) {

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@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2022, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
@ -385,12 +384,10 @@ struct Dummy : public BaseNode {
/** \brief Class to parse ASE files
*/
class Parser {
private:
Parser() AI_NO_EXCEPT {
// empty
}
public:
/// @brief No default constructor.
Parser() = delete;
// -------------------------------------------------------------------
//! Construct a parser from a given input file which is
//! guaranteed to be terminated with zero.

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@ -405,11 +405,13 @@ void MDLImporter::InternReadFile_Quake1() {
}
// go to the end of the skin section / the beginning of the next skin
bool overflow = false;
if ((pcHeader->skinheight > INT_MAX / pcHeader->skinwidth) || (pcHeader->skinwidth > INT_MAX / pcHeader->skinheight)){
overflow = true;
}
if (!overflow) {
szCurrent += pcHeader->skinheight * pcHeader->skinwidth +sizeof(float) * iNumImages;
if (pcHeader->skinwidth != 0 || pcHeader->skinheight != 0) {
if ((pcHeader->skinheight > INT_MAX / pcHeader->skinwidth) || (pcHeader->skinwidth > INT_MAX / pcHeader->skinheight)){
overflow = true;
}
if (!overflow) {
szCurrent += pcHeader->skinheight * pcHeader->skinwidth +sizeof(float) * iNumImages;
}
}
}
} else {

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@ -120,7 +120,11 @@ TEST_F(AssimpAPITest_aiQuaternion, aiQuaternionMultiplyTest) {
result_c = result_cpp = random_quat();
result_cpp = result_cpp * temp;
aiQuaternionMultiply(&result_c, &temp);
EXPECT_EQ(result_cpp, result_c);
EXPECT_FLOAT_EQ(result_cpp.x, result_c.x);
EXPECT_FLOAT_EQ(result_cpp.y, result_c.y);
EXPECT_FLOAT_EQ(result_cpp.z, result_c.z);
EXPECT_FLOAT_EQ(result_cpp.w, result_c.w);
}
TEST_F(AssimpAPITest_aiQuaternion, aiQuaternionInterpolateTest) {
@ -131,5 +135,9 @@ TEST_F(AssimpAPITest_aiQuaternion, aiQuaternionInterpolateTest) {
const auto q2 = aiQuaternion(aiVector3D(1,2,1).Normalize(), Math::aiPi<float>() / 2.0f);
aiQuaternion::Interpolate(result_cpp, q1, q2, INTERPOLATION);
aiQuaternionInterpolate(&result_c, &q1, &q2, INTERPOLATION);
EXPECT_EQ(result_cpp, result_c);
EXPECT_FLOAT_EQ(result_cpp.x, result_c.x);
EXPECT_FLOAT_EQ(result_cpp.y, result_c.y);
EXPECT_FLOAT_EQ(result_cpp.z, result_c.z);
EXPECT_FLOAT_EQ(result_cpp.w, result_c.w);
}