From 3f377e11f5d85694de90959f80efb10c5309644b Mon Sep 17 00:00:00 2001 From: Turo Lamminen Date: Sat, 27 Jan 2018 17:35:44 +0200 Subject: [PATCH] 3DS: Delete Node default constructor --- code/3DSHelper.h | 20 +------------------- 1 file changed, 1 insertion(+), 19 deletions(-) diff --git a/code/3DSHelper.h b/code/3DSHelper.h index e174b94de..c4dbfcc38 100644 --- a/code/3DSHelper.h +++ b/code/3DSHelper.h @@ -549,25 +549,7 @@ struct aiFloatKey /** Helper structure to represent a 3ds file node */ struct Node { - Node() - : mParent(NULL) - , mInstanceNumber(0) - , mHierarchyPos (0) - , mHierarchyIndex (0) - , mInstanceCount (1) - { - static int iCnt = 0; - - // Generate a default name for the node - char szTemp[128]; - ::ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++); - mName = szTemp; - - aRotationKeys.reserve (20); - aPositionKeys.reserve (20); - aScalingKeys.reserve (20); - } - + Node() = delete; explicit Node(const std::string &name) : mParent(NULL)