Merge pull request #2392 from Cgettys/fix-lgtm-alerts

Fix lgtm alerts
pull/2395/head^2
Kim Kulling 2019-03-30 18:26:25 +01:00 committed by GitHub
commit 3e19545dc7
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10 changed files with 844 additions and 842 deletions

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@ -6,20 +6,18 @@ This is the main-module of PyAssimp.
import sys import sys
if sys.version_info < (2,6): if sys.version_info < (2,6):
raise 'pyassimp: need python 2.6 or newer' raise RuntimeError('pyassimp: need python 2.6 or newer')
# xrange was renamed range in Python 3 and the original range from Python 2 was removed. # xrange was renamed range in Python 3 and the original range from Python 2 was removed.
# To keep compatibility with both Python 2 and 3, xrange is set to range for version 3.0 and up. # To keep compatibility with both Python 2 and 3, xrange is set to range for version 3.0 and up.
if sys.version_info >= (3,0): if sys.version_info >= (3,0):
xrange = range xrange = range
import ctypes
import os
try: import numpy try: import numpy
except: numpy = None except ImportError: numpy = None
import logging import logging
import ctypes
logger = logging.getLogger("pyassimp") logger = logging.getLogger("pyassimp")
# attach default null handler to logger so it doesn't complain # attach default null handler to logger so it doesn't complain
# even if you don't attach another handler to logger # even if you don't attach another handler to logger
@ -67,10 +65,10 @@ def make_tuple(ai_obj, type = None):
# Returns unicode object for Python 2, and str object for Python 3. # Returns unicode object for Python 2, and str object for Python 3.
def _convert_assimp_string(assimp_string): def _convert_assimp_string(assimp_string):
try: if sys.version_info >= (3, 0):
return unicode(assimp_string.data, errors='ignore')
except:
return str(assimp_string.data, errors='ignore') return str(assimp_string.data, errors='ignore')
else:
return unicode(assimp_string.data, errors='ignore')
# It is faster and more correct to have an init function for each assimp class # It is faster and more correct to have an init function for each assimp class
def _init_face(aiFace): def _init_face(aiFace):
@ -305,7 +303,7 @@ def load(filename,
# unsigned int pLength, # unsigned int pLength,
# unsigned int pFlags, # unsigned int pFlags,
# const char* pHint) # const char* pHint)
if file_type == None: if file_type is None:
raise AssimpError('File type must be specified when passing file objects!') raise AssimpError('File type must be specified when passing file objects!')
data = filename.read() data = filename.read()
model = _assimp_lib.load_mem(data, model = _assimp_lib.load_mem(data,
@ -343,8 +341,7 @@ def export(scene,
''' '''
from ctypes import pointer exportStatus = _assimp_lib.export(ctypes.pointer(scene), file_type.encode("ascii"), filename.encode(sys.getfilesystemencoding()), processing)
exportStatus = _assimp_lib.export(pointer(scene), file_type.encode("ascii"), filename.encode(sys.getfilesystemencoding()), processing)
if exportStatus != 0: if exportStatus != 0:
raise AssimpError('Could not export scene!') raise AssimpError('Could not export scene!')
@ -369,16 +366,14 @@ def export_blob(scene,
--------- ---------
Pointer to structs.ExportDataBlob Pointer to structs.ExportDataBlob
''' '''
from ctypes import pointer exportBlobPtr = _assimp_lib.export_blob(ctypes.pointer(scene), file_type.encode("ascii"), processing)
exportBlobPtr = _assimp_lib.export_blob(pointer(scene), file_type.encode("ascii"), processing)
if exportBlobPtr == 0: if exportBlobPtr == 0:
raise AssimpError('Could not export scene to blob!') raise AssimpError('Could not export scene to blob!')
return exportBlobPtr return exportBlobPtr
def release(scene): def release(scene):
from ctypes import pointer _assimp_lib.release(ctypes.pointer(scene))
_assimp_lib.release(pointer(scene))
def _finalize_texture(tex, target): def _finalize_texture(tex, target):
setattr(target, "achformathint", tex.achFormatHint) setattr(target, "achformathint", tex.achFormatHint)
@ -442,24 +437,22 @@ def _finalize_mesh(mesh, target):
setattr(target, 'faces', faces) setattr(target, 'faces', faces)
def _init_metadata_entry(entry): def _init_metadata_entry(entry):
from ctypes import POINTER, c_bool, c_int32, c_uint64, c_float, c_double, cast
entry.type = entry.mType entry.type = entry.mType
if entry.type == structs.MetadataEntry.AI_BOOL: if entry.type == structs.MetadataEntry.AI_BOOL:
entry.data = cast(entry.mData, POINTER(c_bool)).contents.value entry.data = ctypes.cast(entry.mData, ctypes.POINTER(ctypes.c_bool)).contents.value
elif entry.type == structs.MetadataEntry.AI_INT32: elif entry.type == structs.MetadataEntry.AI_INT32:
entry.data = cast(entry.mData, POINTER(c_int32)).contents.value entry.data = ctypes.cast(entry.mData, ctypes.POINTER(ctypes.c_int32)).contents.value
elif entry.type == structs.MetadataEntry.AI_UINT64: elif entry.type == structs.MetadataEntry.AI_UINT64:
entry.data = cast(entry.mData, POINTER(c_uint64)).contents.value entry.data = ctypes.cast(entry.mData, ctypes.POINTER(ctypes.c_uint64)).contents.value
elif entry.type == structs.MetadataEntry.AI_FLOAT: elif entry.type == structs.MetadataEntry.AI_FLOAT:
entry.data = cast(entry.mData, POINTER(c_float)).contents.value entry.data = ctypes.cast(entry.mData, ctypes.POINTER(ctypes.c_float)).contents.value
elif entry.type == structs.MetadataEntry.AI_DOUBLE: elif entry.type == structs.MetadataEntry.AI_DOUBLE:
entry.data = cast(entry.mData, POINTER(c_double)).contents.value entry.data = ctypes.cast(entry.mData, ctypes.POINTER(ctypes.c_double)).contents.value
elif entry.type == structs.MetadataEntry.AI_AISTRING: elif entry.type == structs.MetadataEntry.AI_AISTRING:
assimp_string = cast(entry.mData, POINTER(structs.String)).contents assimp_string = ctypes.cast(entry.mData, ctypes.POINTER(structs.String)).contents
entry.data = _convert_assimp_string(assimp_string) entry.data = _convert_assimp_string(assimp_string)
elif entry.type == structs.MetadataEntry.AI_AIVECTOR3D: elif entry.type == structs.MetadataEntry.AI_AIVECTOR3D:
assimp_vector = cast(entry.mData, POINTER(structs.Vector3D)).contents assimp_vector = ctypes.cast(entry.mData, ctypes.POINTER(structs.Vector3D)).contents
entry.data = make_tuple(assimp_vector) entry.data = make_tuple(assimp_vector)
return entry return entry
@ -513,15 +506,18 @@ def _get_properties(properties, length):
key = (key.split('.')[1], p.mSemantic) key = (key.split('.')[1], p.mSemantic)
#the data #the data
from ctypes import POINTER, cast, c_int, c_float, sizeof
if p.mType == 1: if p.mType == 1:
arr = cast(p.mData, POINTER(c_float * int(p.mDataLength/sizeof(c_float)) )).contents arr = ctypes.cast(p.mData,
ctypes.POINTER(ctypes.c_float * int(p.mDataLength/ctypes.sizeof(ctypes.c_float)))
).contents
value = [x for x in arr] value = [x for x in arr]
elif p.mType == 3: #string can't be an array elif p.mType == 3: #string can't be an array
value = _convert_assimp_string(cast(p.mData, POINTER(structs.MaterialPropertyString)).contents) value = _convert_assimp_string(ctypes.cast(p.mData, ctypes.POINTER(structs.MaterialPropertyString)).contents)
elif p.mType == 4: elif p.mType == 4:
arr = cast(p.mData, POINTER(c_int * int(p.mDataLength/sizeof(c_int)) )).contents arr = ctypes.cast(p.mData,
ctypes.POINTER(ctypes.c_int * int(p.mDataLength/ctypes.sizeof(ctypes.c_int)))
).contents
value = [x for x in arr] value = [x for x in arr]
else: else:
value = p.mData[:p.mDataLength] value = p.mData[:p.mDataLength]
@ -541,7 +537,9 @@ def decompose_matrix(matrix):
rotation = structs.Quaternion() rotation = structs.Quaternion()
position = structs.Vector3D() position = structs.Vector3D()
from ctypes import byref, pointer _assimp_lib.dll.aiDecomposeMatrix(ctypes.pointer(matrix),
_assimp_lib.dll.aiDecomposeMatrix(pointer(matrix), byref(scaling), byref(rotation), byref(position)) ctypes.byref(scaling),
ctypes.byref(rotation),
ctypes.byref(position))
return scaling._init(), rotation._init(), position._init() return scaling._init(), rotation._init(), position._init()

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@ -21,7 +21,7 @@ FORMATS = ["CSM",
"STL", "STL",
"IRR", "IRR",
"Q3O", "Q3O",
"Q3D" "Q3D",
"MS3D", "MS3D",
"Q3S", "Q3S",
"ZGL", "ZGL",

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@ -6,7 +6,6 @@ Some fancy helper functions.
import os import os
import ctypes import ctypes
from ctypes import POINTER
import operator import operator
from distutils.sysconfig import get_python_lib from distutils.sysconfig import get_python_lib
@ -14,7 +13,7 @@ import re
import sys import sys
try: import numpy try: import numpy
except: numpy = None except ImportError: numpy = None
import logging;logger = logging.getLogger("pyassimp") import logging;logger = logging.getLogger("pyassimp")
@ -193,9 +192,9 @@ def try_load_functions(library_path, dll):
# library found! # library found!
from .structs import Scene, ExportDataBlob from .structs import Scene, ExportDataBlob
load.restype = POINTER(Scene) load.restype = ctype.POINTER(Scene)
load_mem.restype = POINTER(Scene) load_mem.restype = ctype.POINTER(Scene)
export2blob.restype = POINTER(ExportDataBlob) export2blob.restype = ctype.POINTER(ExportDataBlob)
return (library_path, load, load_mem, export, export2blob, release, dll) return (library_path, load, load_mem, export, export2blob, release, dll)
def search_library(): def search_library():
@ -276,5 +275,5 @@ def hasattr_silent(object, name):
try: try:
return hasattr(object, name) return hasattr(object, name)
except: except AttributeError:
return False return False

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@ -435,6 +435,7 @@ aiProcess_Debone = 0x4000000
aiProcess_GenEntityMeshes = 0x100000 aiProcess_GenEntityMeshes = 0x100000
aiProcess_OptimizeAnimations = 0x200000 aiProcess_OptimizeAnimations = 0x200000
aiProcess_FixTexturePaths = 0x200000 aiProcess_FixTexturePaths = 0x200000
aiProcess_EmbedTextures = 0x10000000,
## @def aiProcess_ConvertToLeftHanded ## @def aiProcess_ConvertToLeftHanded
# @brief Shortcut flag for Direct3D-based applications. # @brief Shortcut flag for Direct3D-based applications.

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@ -1,6 +1,6 @@
#-*- coding: UTF-8 -*- #-*- coding: UTF-8 -*-
from ctypes import POINTER, c_void_p, c_int, c_uint, c_char, c_float, Structure, c_char_p, c_double, c_ubyte, c_size_t, c_uint32 from ctypes import POINTER, c_void_p, c_uint, c_char, c_float, Structure, c_char_p, c_double, c_ubyte, c_size_t, c_uint32
class Vector2D(Structure): class Vector2D(Structure):

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@ -24,12 +24,13 @@ This sample is based on several sources, including:
- ASSIMP's C++ SimpleOpenGL viewer - ASSIMP's C++ SimpleOpenGL viewer
""" """
import os, sys import sys
from OpenGL.GLUT import * from OpenGL.GLUT import *
from OpenGL.GLU import * from OpenGL.GLU import *
from OpenGL.GL import * from OpenGL.GL import *
import logging;logger = logging.getLogger("pyassimp_opengl") import logging
logger = logging.getLogger("pyassimp_opengl")
logging.basicConfig(level=logging.INFO) logging.basicConfig(level=logging.INFO)
import math import math

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@ -5,7 +5,7 @@
This module demonstrates the functionality of PyAssimp. This module demonstrates the functionality of PyAssimp.
""" """
import os, sys import sys
import logging import logging
logging.basicConfig(level=logging.INFO) logging.basicConfig(level=logging.INFO)
@ -50,8 +50,8 @@ def main(filename=None):
print(" colors:" + str(len(mesh.colors))) print(" colors:" + str(len(mesh.colors)))
tcs = mesh.texturecoords tcs = mesh.texturecoords
if tcs.any(): if tcs.any():
for index, tc in enumerate(tcs): for tc_index, tc in enumerate(tcs):
print(" texture-coords "+ str(index) + ":" + str(len(tcs[index])) + "first3:" + str(tcs[index][:3])) print(" texture-coords "+ str(tc_index) + ":" + str(len(tcs[tc_index])) + "first3:" + str(tcs[tc_index][:3]))
else: else:
print(" no texture coordinates") print(" no texture coordinates")

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@ -292,6 +292,8 @@ def main():
output.write(templt.replace("<HERE>",s)) output.write(templt.replace("<HERE>",s))
# we got here, so no error
return 0
if __name__ == "__main__": if __name__ == "__main__":
sys.exit(main()) sys.exit(main())

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@ -151,11 +151,8 @@ def handle_unset_args(field,entity,schema,argnum):
return n+template_allow_optional.format() return n+template_allow_optional.format()
def get_single_conversion(field,schema,argnum=0,classname='?'): def get_single_conversion(field,schema,argnum=0,classname='?'):
typen = field.type
name = field.name name = field.name
if field.collection: return template_convert_single.format(name=name,argnum=argnum,classname=classname,full_type=field.fullspec)
typen = 'LIST'
return template_convert_single.format(type=typen,name=name,argnum=argnum,classname=classname,full_type=field.fullspec)
def count_args_up(entity,schema): def count_args_up(entity,schema):
return len(entity.members) + (count_args_up(schema.entities[entity.parent],schema) if entity.parent else 0) return len(entity.members) + (count_args_up(schema.entities[entity.parent],schema) if entity.parent else 0)
@ -218,7 +215,7 @@ def get_derived(e,schema):
return res return res
def get_hierarchy(e,schema): def get_hierarchy(e,schema):
return get_derived(e.schema)+[e.name]+get_base_classes(e,schema) return get_derived(e, schema)+[e.name]+get_base_classes(e,schema)
def sort_entity_list(schema): def sort_entity_list(schema):
deps = [] deps = []
@ -300,5 +297,8 @@ def work(filename):
with open(output_file_cpp,'wt') as outp: with open(output_file_cpp,'wt') as outp:
outp.write(inp.read().replace('{schema-static-table}',schema_table).replace('{converter-impl}',converters)) outp.write(inp.read().replace('{schema-static-table}',schema_table).replace('{converter-impl}',converters))
# Finished without error, so return 0
return 0
if __name__ == "__main__": if __name__ == "__main__":
sys.exit(work(sys.argv[1] if len(sys.argv)>1 else 'schema.exp')) sys.exit(work(sys.argv[1] if len(sys.argv)>1 else 'schema.exp'))

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@ -43,7 +43,8 @@
"""Parse an EXPRESS file and extract basic information on all """Parse an EXPRESS file and extract basic information on all
entities and data types contained""" entities and data types contained"""
import sys, os, re import sys
import re
from collections import OrderedDict from collections import OrderedDict
re_match_entity = re.compile(r""" re_match_entity = re.compile(r"""