Merge pull request #1272 from assimp/issue-1262
closes https://github.com/assimp/assimp/issues/1262: fix .pull/1110/merge
commit
3d5e94477f
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@ -196,7 +196,6 @@ namespace Grammar {
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return NoneType;
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}
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} // Namespace Grammar
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namespace Assimp {
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@ -523,6 +522,10 @@ void OpenGEXImporter::handleObjectRefNode( DDLNode *node, aiScene *pScene ) {
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if ( !objRefNames.empty() ) {
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m_unresolvedRefStack.push_back( new RefInfo( m_currentNode, RefInfo::MeshRef, objRefNames ) );
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}
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} else if ( m_tokenType == Grammar::LightNodeToken ) {
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// TODO!
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} else if ( m_tokenType == Grammar::CameraNodeToken ) {
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// TODO!
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}
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}
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@ -602,6 +605,13 @@ void OpenGEXImporter::handleCameraObject( ODDLParser::DDLNode *node, aiScene *pS
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//------------------------------------------------------------------------------------------------
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void OpenGEXImporter::handleLightObject( ODDLParser::DDLNode *node, aiScene *pScene ) {
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aiLight *light( new aiLight );
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m_lightCache.push_back( light );
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std::string objName = node->getName();
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if ( !objName.empty() ) {
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light->mName.Set( objName );
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}
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m_currentLight = light;
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Property *prop( node->findPropertyByName( "type" ) );
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if ( nullptr != prop ) {
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@ -917,7 +927,7 @@ void OpenGEXImporter::handleIndexArrayNode( ODDLParser::DDLNode *node, aiScene *
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}
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//------------------------------------------------------------------------------------------------
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static void getColorRGB( aiColor3D *pColor, DataArrayList *colList ) {
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static void getColorRGB3( aiColor3D *pColor, DataArrayList *colList ) {
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if( nullptr == pColor || nullptr == colList ) {
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return;
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}
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@ -931,6 +941,23 @@ static void getColorRGB( aiColor3D *pColor, DataArrayList *colList ) {
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pColor->b = val->getFloat();
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}
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//------------------------------------------------------------------------------------------------
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static void getColorRGB4( aiColor4D *pColor, DataArrayList *colList ) {
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if ( nullptr == pColor || nullptr == colList ) {
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return;
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}
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ai_assert( 4 == colList->m_numItems );
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Value *val( colList->m_dataList );
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pColor->r = val->getFloat();
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val = val->getNext();
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pColor->g = val->getFloat();
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val = val->getNext();
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pColor->b = val->getFloat();
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val = val->getNext();
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pColor->a = val->getFloat();
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}
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//------------------------------------------------------------------------------------------------
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enum ColorType {
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NoneColor = 0,
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@ -981,7 +1008,17 @@ void OpenGEXImporter::handleColorNode( ODDLParser::DDLNode *node, aiScene *pScen
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return;
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}
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aiColor3D col;
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getColorRGB( &col, colList );
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if ( 3 == colList->m_numItems ) {
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aiColor3D col3;
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getColorRGB3( &col3, colList );
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col = col3;
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} else {
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aiColor4D col4;
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getColorRGB4( &col4, colList );
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col.r = col4.r;
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col.g = col4.g;
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col.b = col4.b;
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}
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const ColorType colType( getColorType( prop->m_key ) );
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if( DiffuseColor == colType ) {
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m_currentMaterial->AddProperty( &col, 1, AI_MATKEY_COLOR_DIFFUSE );
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@ -132,7 +132,6 @@ protected:
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void copyMeshes( aiScene *pScene );
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void copyCameras( aiScene *pScene );
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void copyLights( aiScene *pScene );
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void resolveReferences();
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void pushNode( aiNode *node, aiScene *pScene );
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aiNode *popNode();
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@ -106,6 +106,7 @@ SET( TEST_SRCS
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unit/SceneDiffer.cpp
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unit/utSIBImporter.cpp
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unit/utObjImportExport.cpp
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unit/utOpenGEXImportExport.cpp
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unit/utPretransformVertices.cpp
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unit/utPLYImportExport.cpp
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unit/utPMXImporter.cpp
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@ -0,0 +1,21 @@
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LightObject (type = "infinite") {
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Param (attrib = "intensity") {
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float { 3.0 }
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}
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Color (attrib = "light") {
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float[3] { { 0.7, 1.0, 0.1 } }
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}
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}
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LightObject (type = "point") {
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Param (attrib = "intensity") {
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float { 0.5 }
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}
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}
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LightObject (type = "spot") {
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Color (attrib = "light") {
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float[4] { { 0.1, 0.0, 0.1, 1.0 } }
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}
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}
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@ -0,0 +1,70 @@
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/*
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---------------------------------------------------------------------------
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2017, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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#include "UnitTestPCH.h"
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#include "AbstractImportExportBase.h"
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#include <assimp/Importer.hpp>
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using namespace Assimp;
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class utOpenGEXImportExport : public AbstractImportExportBase {
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public:
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virtual bool importerTest() {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/OpenGEX/Example.ogex", 0 );
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return nullptr != scene;
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return true;
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}
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};
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TEST_F( utOpenGEXImportExport, importLWSFromFileTest ) {
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EXPECT_TRUE( importerTest() );
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}
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TEST_F( utOpenGEXImportExport, Importissue1262_NoCrash ) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/OpenGEX/light_issue1262.ogex", 0 );
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}
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