commit
3cca102531
|
@ -0,0 +1,322 @@
|
|||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2021, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_IQM_IMPORTER
|
||||
|
||||
#include <assimp/DefaultIOSystem.h>
|
||||
#include <assimp/IOStreamBuffer.h>
|
||||
#include <assimp/ai_assert.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <assimp/ByteSwapper.h>
|
||||
#include <memory>
|
||||
#include <numeric>
|
||||
|
||||
#include "IQMImporter.h"
|
||||
#include "iqm.h"
|
||||
|
||||
// RESOURCES:
|
||||
// http://sauerbraten.org/iqm/
|
||||
// https://github.com/lsalzman/iqm
|
||||
|
||||
|
||||
inline void swap_block( uint32_t *block, size_t size ){
|
||||
(void)block; // suppress 'unreferenced formal parameter' MSVC warning
|
||||
size >>= 2;
|
||||
for ( size_t i = 0; i < size; ++i )
|
||||
AI_SWAP4( block[ i ] );
|
||||
}
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Inter-Quake Model Importer",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
aiImporterFlags_SupportBinaryFlavour,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"iqm"
|
||||
};
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Default constructor
|
||||
IQMImporter::IQMImporter() :
|
||||
mScene(nullptr) {
|
||||
// empty
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns true, if file is a binary Inter-Quake Model file.
|
||||
bool IQMImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const {
|
||||
const std::string extension = GetExtension(pFile);
|
||||
|
||||
if (extension == "iqm")
|
||||
return true;
|
||||
else if (!extension.length() || checkSig) {
|
||||
if (!pIOHandler) {
|
||||
return true;
|
||||
}
|
||||
/*
|
||||
* don't use CheckMagicToken because that checks with swapped bytes too, leading to false
|
||||
* positives. This magic is not uint32_t, but char[4], so memcmp is the best way
|
||||
|
||||
const char* tokens[] = {"3DMO", "3dmo"};
|
||||
return CheckMagicToken(pIOHandler,pFile,tokens,2,0,4);
|
||||
*/
|
||||
std::unique_ptr<IOStream> pStream(pIOHandler->Open(pFile, "rb"));
|
||||
unsigned char data[15];
|
||||
if (!pStream || 15 != pStream->Read(data, 1, 15)) {
|
||||
return false;
|
||||
}
|
||||
return !memcmp(data, "INTERQUAKEMODEL", 15);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const aiImporterDesc *IQMImporter::GetInfo() const {
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Model 3D import implementation
|
||||
void IQMImporter::InternReadFile(const std::string &file, aiScene *pScene, IOSystem *pIOHandler) {
|
||||
// Read file into memory
|
||||
std::unique_ptr<IOStream> pStream(pIOHandler->Open(file, "rb"));
|
||||
if (!pStream.get()) {
|
||||
throw DeadlyImportError("Failed to open file ", file, ".");
|
||||
}
|
||||
|
||||
// Get the file-size and validate it, throwing an exception when fails
|
||||
const size_t fileSize = pStream->FileSize();
|
||||
if (fileSize < sizeof( iqmheader )) {
|
||||
throw DeadlyImportError("IQM-file ", file, " is too small.");
|
||||
}
|
||||
std::vector<unsigned char> buffer(fileSize);
|
||||
unsigned char *data = buffer.data();
|
||||
if (fileSize != pStream->Read(data, 1, fileSize)) {
|
||||
throw DeadlyImportError("Failed to read the file ", file, ".");
|
||||
}
|
||||
|
||||
// get header
|
||||
iqmheader &hdr = reinterpret_cast<iqmheader&>( *data );
|
||||
swap_block( &hdr.version, sizeof( iqmheader ) - sizeof( iqmheader::magic ) );
|
||||
|
||||
// extra check for header
|
||||
if (memcmp(data, IQM_MAGIC, sizeof( IQM_MAGIC ) )
|
||||
|| hdr.version != IQM_VERSION
|
||||
|| hdr.filesize != fileSize) {
|
||||
throw DeadlyImportError("Bad binary header in file ", file, ".");
|
||||
}
|
||||
|
||||
ASSIMP_LOG_DEBUG("IQM: loading ", file);
|
||||
|
||||
// create the root node
|
||||
pScene->mRootNode = new aiNode( "<IQMRoot>" );
|
||||
// Now rotate the whole scene 90 degrees around the x axis to convert to internal coordinate system
|
||||
pScene->mRootNode->mTransformation = aiMatrix4x4(
|
||||
1.f, 0.f, 0.f, 0.f,
|
||||
0.f, 0.f, 1.f, 0.f,
|
||||
0.f, -1.f, 0.f, 0.f,
|
||||
0.f, 0.f, 0.f, 1.f);
|
||||
pScene->mRootNode->mNumMeshes = hdr.num_meshes;
|
||||
pScene->mRootNode->mMeshes = new unsigned int[hdr.num_meshes];
|
||||
std::iota( pScene->mRootNode->mMeshes, pScene->mRootNode->mMeshes + pScene->mRootNode->mNumMeshes, 0 );
|
||||
|
||||
mScene = pScene;
|
||||
|
||||
// Allocate output storage
|
||||
pScene->mNumMeshes = 0;
|
||||
pScene->mMeshes = new aiMesh *[hdr.num_meshes](); // Set arrays to zero to ensue proper destruction if an exception is raised
|
||||
|
||||
pScene->mNumMaterials = 0;
|
||||
pScene->mMaterials = new aiMaterial *[hdr.num_meshes]();
|
||||
|
||||
// swap vertex arrays beforehand...
|
||||
for( auto array = reinterpret_cast<iqmvertexarray*>( data + hdr.ofs_vertexarrays ), end = array + hdr.num_vertexarrays; array != end; ++array )
|
||||
{
|
||||
swap_block( &array->type, sizeof( iqmvertexarray ) );
|
||||
}
|
||||
|
||||
// Read all surfaces from the file
|
||||
for( auto imesh = reinterpret_cast<iqmmesh*>( data + hdr.ofs_meshes ), end_ = imesh + hdr.num_meshes; imesh != end_; ++imesh )
|
||||
{
|
||||
swap_block( &imesh->name, sizeof( iqmmesh ) );
|
||||
// Allocate output mesh & material
|
||||
auto mesh = pScene->mMeshes[pScene->mNumMeshes++] = new aiMesh();
|
||||
mesh->mMaterialIndex = pScene->mNumMaterials;
|
||||
auto mat = pScene->mMaterials[pScene->mNumMaterials++] = new aiMaterial();
|
||||
|
||||
{
|
||||
auto text = reinterpret_cast<char*>( data + hdr.ofs_text );
|
||||
aiString name( text + imesh->material );
|
||||
mat->AddProperty( &name, AI_MATKEY_NAME );
|
||||
mat->AddProperty( &name, AI_MATKEY_TEXTURE_DIFFUSE(0) );
|
||||
}
|
||||
|
||||
// Fill mesh information
|
||||
mesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
|
||||
mesh->mNumFaces = 0;
|
||||
mesh->mFaces = new aiFace[imesh->num_triangles];
|
||||
|
||||
// Fill in all triangles
|
||||
for( auto tri = reinterpret_cast<iqmtriangle*>( data + hdr.ofs_triangles ) + imesh->first_triangle, end = tri + imesh->num_triangles; tri != end; ++tri )
|
||||
{
|
||||
swap_block( tri->vertex, sizeof( tri->vertex ) );
|
||||
auto& face = mesh->mFaces[mesh->mNumFaces++];
|
||||
face.mNumIndices = 3;
|
||||
face.mIndices = new unsigned int[3]{ tri->vertex[0] - imesh->first_vertex,
|
||||
tri->vertex[2] - imesh->first_vertex,
|
||||
tri->vertex[1] - imesh->first_vertex };
|
||||
}
|
||||
|
||||
// Fill in all vertices
|
||||
for( auto array = reinterpret_cast<const iqmvertexarray*>( data + hdr.ofs_vertexarrays ), end__ = array + hdr.num_vertexarrays; array != end__; ++array )
|
||||
{
|
||||
const unsigned int nVerts = imesh->num_vertexes;
|
||||
const unsigned int step = array->size;
|
||||
|
||||
switch ( array->type )
|
||||
{
|
||||
case IQM_POSITION:
|
||||
if( array->format == IQM_FLOAT && step >= 3 ){
|
||||
mesh->mNumVertices = nVerts;
|
||||
auto v = mesh->mVertices = new aiVector3D[nVerts];
|
||||
for( auto f = reinterpret_cast<const float*>( data + array->offset ) + imesh->first_vertex * step,
|
||||
end = f + nVerts * step; f != end; f += step, ++v )
|
||||
{
|
||||
*v = { AI_BE( f[0] ),
|
||||
AI_BE( f[1] ),
|
||||
AI_BE( f[2] ) };
|
||||
}
|
||||
}
|
||||
break;
|
||||
case IQM_TEXCOORD:
|
||||
if( array->format == IQM_FLOAT && step >= 2)
|
||||
{
|
||||
auto v = mesh->mTextureCoords[0] = new aiVector3D[nVerts];
|
||||
mesh->mNumUVComponents[0] = 2;
|
||||
for( auto f = reinterpret_cast<const float*>( data + array->offset ) + imesh->first_vertex * step,
|
||||
end = f + nVerts * step; f != end; f += step, ++v )
|
||||
{
|
||||
*v = { AI_BE( f[0] ),
|
||||
1 - AI_BE( f[1] ), 0 };
|
||||
}
|
||||
}
|
||||
break;
|
||||
case IQM_NORMAL:
|
||||
if (array->format == IQM_FLOAT && step >= 3)
|
||||
{
|
||||
auto v = mesh->mNormals = new aiVector3D[nVerts];
|
||||
for( auto f = reinterpret_cast<const float*>( data + array->offset ) + imesh->first_vertex * step,
|
||||
end = f + nVerts * step; f != end; f += step, ++v )
|
||||
{
|
||||
*v = { AI_BE( f[0] ),
|
||||
AI_BE( f[1] ),
|
||||
AI_BE( f[2] ) };
|
||||
}
|
||||
}
|
||||
break;
|
||||
case IQM_COLOR:
|
||||
if (array->format == IQM_UBYTE && step >= 3)
|
||||
{
|
||||
auto v = mesh->mColors[0] = new aiColor4D[nVerts];
|
||||
for( auto f = ( data + array->offset ) + imesh->first_vertex * step,
|
||||
end = f + nVerts * step; f != end; f += step, ++v )
|
||||
{
|
||||
*v = { ( f[0] ) / 255.f,
|
||||
( f[1] ) / 255.f,
|
||||
( f[2] ) / 255.f,
|
||||
step == 3? 1 : ( f[3] ) / 255.f };
|
||||
}
|
||||
}
|
||||
else if (array->format == IQM_FLOAT && step >= 3)
|
||||
{
|
||||
auto v = mesh->mColors[0] = new aiColor4D[nVerts];
|
||||
for( auto f = reinterpret_cast<const float*>( data + array->offset ) + imesh->first_vertex * step,
|
||||
end = f + nVerts * step; f != end; f += step, ++v )
|
||||
{
|
||||
*v = { AI_BE( f[0] ),
|
||||
AI_BE( f[1] ),
|
||||
AI_BE( f[2] ),
|
||||
step == 3? 1 : AI_BE( f[3] ) };
|
||||
}
|
||||
}
|
||||
break;
|
||||
case IQM_TANGENT:
|
||||
#if 0
|
||||
if (array->format == IQM_FLOAT && step >= 3)
|
||||
{
|
||||
auto v = mesh->mTangents = new aiVector3D[nVerts];
|
||||
for( auto f = reinterpret_cast<const float*>( data + array->offset ) + imesh->first_vertex * step,
|
||||
end = f + nVerts * step; f != end; f += step, ++v )
|
||||
{
|
||||
*v = { AI_BE( f[0] ),
|
||||
AI_BE( f[1] ),
|
||||
AI_BE( f[2] ) };
|
||||
}
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
case IQM_BLENDINDEXES:
|
||||
case IQM_BLENDWEIGHTS:
|
||||
case IQM_CUSTOM:
|
||||
break; // these attributes are not relevant.
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
} // Namespace Assimp
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_IQM_IMPORTER
|
|
@ -0,0 +1,78 @@
|
|||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2021, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file IQMImporter.h
|
||||
* @brief Declares the importer class to read a scene from an Inter-Quake Model file
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_IQM_IMPORTER
|
||||
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include <assimp/material.h>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
class IQMImporter : public BaseImporter {
|
||||
public:
|
||||
/// \brief Default constructor
|
||||
IQMImporter();
|
||||
~IQMImporter() override {}
|
||||
|
||||
/// \brief Returns whether the class can handle the format of the given file.
|
||||
/// \remark See BaseImporter::CanRead() for details.
|
||||
bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const override;
|
||||
|
||||
protected:
|
||||
//! \brief Appends the supported extension.
|
||||
const aiImporterDesc *GetInfo() const override;
|
||||
|
||||
//! \brief File import implementation.
|
||||
void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) override;
|
||||
|
||||
private:
|
||||
aiScene *mScene = nullptr; // the scene to import to
|
||||
};
|
||||
|
||||
} // Namespace Assimp
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_IQM_IMPORTER
|
|
@ -0,0 +1,134 @@
|
|||
#ifndef __IQM_H__
|
||||
#define __IQM_H__
|
||||
|
||||
#define IQM_MAGIC "INTERQUAKEMODEL"
|
||||
#define IQM_VERSION 2
|
||||
|
||||
struct iqmheader
|
||||
{
|
||||
char magic[16];
|
||||
unsigned int version;
|
||||
unsigned int filesize;
|
||||
unsigned int flags;
|
||||
unsigned int num_text, ofs_text;
|
||||
unsigned int num_meshes, ofs_meshes;
|
||||
unsigned int num_vertexarrays, num_vertexes, ofs_vertexarrays;
|
||||
unsigned int num_triangles, ofs_triangles, ofs_adjacency;
|
||||
unsigned int num_joints, ofs_joints;
|
||||
unsigned int num_poses, ofs_poses;
|
||||
unsigned int num_anims, ofs_anims;
|
||||
unsigned int num_frames, num_framechannels, ofs_frames, ofs_bounds;
|
||||
unsigned int num_comment, ofs_comment;
|
||||
unsigned int num_extensions, ofs_extensions;
|
||||
};
|
||||
|
||||
struct iqmmesh
|
||||
{
|
||||
unsigned int name;
|
||||
unsigned int material;
|
||||
unsigned int first_vertex, num_vertexes;
|
||||
unsigned int first_triangle, num_triangles;
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
IQM_POSITION = 0,
|
||||
IQM_TEXCOORD = 1,
|
||||
IQM_NORMAL = 2,
|
||||
IQM_TANGENT = 3,
|
||||
IQM_BLENDINDEXES = 4,
|
||||
IQM_BLENDWEIGHTS = 5,
|
||||
IQM_COLOR = 6,
|
||||
IQM_CUSTOM = 0x10
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
IQM_BYTE = 0,
|
||||
IQM_UBYTE = 1,
|
||||
IQM_SHORT = 2,
|
||||
IQM_USHORT = 3,
|
||||
IQM_INT = 4,
|
||||
IQM_UINT = 5,
|
||||
IQM_HALF = 6,
|
||||
IQM_FLOAT = 7,
|
||||
IQM_DOUBLE = 8
|
||||
};
|
||||
|
||||
struct iqmtriangle
|
||||
{
|
||||
unsigned int vertex[3];
|
||||
};
|
||||
|
||||
struct iqmadjacency
|
||||
{
|
||||
unsigned int triangle[3];
|
||||
};
|
||||
|
||||
struct iqmjointv1
|
||||
{
|
||||
unsigned int name;
|
||||
int parent;
|
||||
float translate[3], rotate[3], scale[3];
|
||||
};
|
||||
|
||||
struct iqmjoint
|
||||
{
|
||||
unsigned int name;
|
||||
int parent;
|
||||
float translate[3], rotate[4], scale[3];
|
||||
};
|
||||
|
||||
struct iqmposev1
|
||||
{
|
||||
int parent;
|
||||
unsigned int mask;
|
||||
float channeloffset[9];
|
||||
float channelscale[9];
|
||||
};
|
||||
|
||||
struct iqmpose
|
||||
{
|
||||
int parent;
|
||||
unsigned int mask;
|
||||
float channeloffset[10];
|
||||
float channelscale[10];
|
||||
};
|
||||
|
||||
struct iqmanim
|
||||
{
|
||||
unsigned int name;
|
||||
unsigned int first_frame, num_frames;
|
||||
float framerate;
|
||||
unsigned int flags;
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
IQM_LOOP = 1<<0
|
||||
};
|
||||
|
||||
struct iqmvertexarray
|
||||
{
|
||||
unsigned int type;
|
||||
unsigned int flags;
|
||||
unsigned int format;
|
||||
unsigned int size;
|
||||
unsigned int offset;
|
||||
};
|
||||
|
||||
struct iqmbounds
|
||||
{
|
||||
float bbmin[3], bbmax[3];
|
||||
float xyradius, radius;
|
||||
};
|
||||
|
||||
struct iqmextension
|
||||
{
|
||||
unsigned int name;
|
||||
unsigned int num_data, ofs_data;
|
||||
unsigned int ofs_extensions; // pointer to next extension
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
@ -376,6 +376,12 @@ ADD_ASSIMP_IMPORTER( IRRMESH
|
|||
AssetLib/Irr/IRRShared.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( IQM
|
||||
AssetLib/IQM/IQMImporter.cpp
|
||||
AssetLib/IQM/iqm.h
|
||||
AssetLib/IQM/IQMImporter.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( IRR
|
||||
AssetLib/Irr/IRRLoader.cpp
|
||||
AssetLib/Irr/IRRLoader.h
|
||||
|
|
|
@ -202,6 +202,9 @@ corresponding preprocessor flag to selectively disable formats.
|
|||
#ifndef ASSIMP_BUILD_NO_M3D_IMPORTER
|
||||
#include "AssetLib/M3D/M3DImporter.h"
|
||||
#endif
|
||||
#ifndef ASSIMP_BUILD_NO_IQM_IMPORTER
|
||||
#include "AssetLib/IQM/IQMImporter.h"
|
||||
#endif
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
|
@ -370,6 +373,9 @@ void GetImporterInstanceList(std::vector<BaseImporter *> &out) {
|
|||
#endif
|
||||
#ifndef ASSIMP_BUILD_NO_MMD_IMPORTER
|
||||
out.push_back(new MMDImporter());
|
||||
#endif
|
||||
#ifndef ASSIMP_BUILD_NO_IQM_IMPORTER
|
||||
out.push_back(new IQMImporter());
|
||||
#endif
|
||||
//#ifndef ASSIMP_BUILD_NO_STEP_IMPORTER
|
||||
// out.push_back(new StepFile::StepFileImporter());
|
||||
|
|
Binary file not shown.
After Width: | Height: | Size: 361 KiB |
Binary file not shown.
After Width: | Height: | Size: 116 KiB |
Binary file not shown.
Loading…
Reference in New Issue