X3D Exporter: fixed missing attributes
parent
855589d2a1
commit
3c8a4a5abb
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@ -140,7 +140,7 @@ void X3DExporter::AttrHelper_Col3DArrToString(const aiColor3D* pArray, const siz
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AttrHelper_CommaToPoint(pTargetString);
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}
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void X3DExporter::AttrHelper_Color3ToAttrList(std::list<SAttribute> pList, const std::string& pName, const aiColor3D& pValue, const aiColor3D& pDefaultValue)
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void X3DExporter::AttrHelper_Color3ToAttrList(std::list<SAttribute>& pList, const std::string& pName, const aiColor3D& pValue, const aiColor3D& pDefaultValue)
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{
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string tstr;
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@ -150,7 +150,7 @@ string tstr;
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pList.push_back({pName, tstr});
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}
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void X3DExporter::AttrHelper_FloatToAttrList(std::list<SAttribute> pList, const string& pName, const float pValue, const float pDefaultValue)
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void X3DExporter::AttrHelper_FloatToAttrList(std::list<SAttribute>& pList, const string& pName, const float pValue, const float pDefaultValue)
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{
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string tstr;
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@ -134,7 +134,7 @@ private:
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/// \fn void AttrHelper_FloatToAttrList(std::list<SAttribute> pList, const std::string& pName, const float pValue, const float pDefaultValue)
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/// \overload void AttrHelper_Col3DArrToString(const aiColor3D* pArray, const size_t pArray_Size, std::string& pTargetString)
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void AttrHelper_FloatToAttrList(std::list<SAttribute> pList, const std::string& pName, const float pValue, const float pDefaultValue);
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void AttrHelper_FloatToAttrList(std::list<SAttribute> &pList, const std::string& pName, const float pValue, const float pDefaultValue);
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/// \fn void AttrHelper_Color3ToAttrList(std::list<SAttribute> pList, const std::string& pName, const aiColor3D& pValue, const aiColor3D& pDefaultValue)
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/// Add attribute to list if value not equal to default.
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@ -142,7 +142,7 @@ private:
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/// \param [in] pName - name of new attribute.
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/// \param [in] pValue - value of the new attribute.
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/// \param [in] pDefaultValue - default value for checking: if pValue is equal to pDefaultValue then attribute will not be added.
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void AttrHelper_Color3ToAttrList(std::list<SAttribute> pList, const std::string& pName, const aiColor3D& pValue, const aiColor3D& pDefaultValue);
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void AttrHelper_Color3ToAttrList(std::list<SAttribute> &pList, const std::string& pName, const aiColor3D& pValue, const aiColor3D& pDefaultValue);
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/// \fn void NodeHelper_OpenNode(const std::string& pNodeName, const size_t pTabLevel, const bool pEmptyElement, const std::list<SAttribute>& pAttrList)
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/// Begin new XML-node element.
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