diff --git a/code/glTF/glTFAsset.h b/code/glTF/glTFAsset.h index e7dd9c438..38b0951da 100644 --- a/code/glTF/glTFAsset.h +++ b/code/glTF/glTFAsset.h @@ -749,7 +749,7 @@ namespace glTF /// \fn void Read(Value& pJSON_Object, Asset& pAsset_Root) /// Get mesh data from JSON-object and place them to root asset. /// \param [in] pJSON_Object - reference to pJSON-object from which data are read. - /// \param [out] pAsset_Root - reference to root assed where data will be stored. + /// \param [out] pAsset_Root - reference to root asset where data will be stored. void Read(Value& pJSON_Object, Asset& pAsset_Root); #ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC diff --git a/code/glTF2/glTF2Asset.h b/code/glTF2/glTF2Asset.h index 1fcb348bb..ee8818b56 100644 --- a/code/glTF2/glTF2Asset.h +++ b/code/glTF2/glTF2Asset.h @@ -783,7 +783,7 @@ namespace glTF2 /// \fn void Read(Value& pJSON_Object, Asset& pAsset_Root) /// Get mesh data from JSON-object and place them to root asset. /// \param [in] pJSON_Object - reference to pJSON-object from which data are read. - /// \param [out] pAsset_Root - reference to root assed where data will be stored. + /// \param [out] pAsset_Root - reference to root asset where data will be stored. void Read(Value& pJSON_Object, Asset& pAsset_Root); };