Merge branch 'master' into qt_assimp_viewer
commit
3861fb4ab5
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@ -146,7 +146,7 @@ bool GenVertexNormalsProcess::GenMeshVertexNormals (aiMesh* pMesh, unsigned int
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const aiVector3D* pV1 = &pMesh->mVertices[face.mIndices[0]];
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const aiVector3D* pV2 = &pMesh->mVertices[face.mIndices[1]];
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const aiVector3D* pV3 = &pMesh->mVertices[face.mIndices[face.mNumIndices-1]];
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const aiVector3D vNor = ((*pV2 - *pV1) ^ (*pV3 - *pV1));
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const aiVector3D vNor = ((*pV2 - *pV1) ^ (*pV3 - *pV1)).NormalizeSafe();
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for (unsigned int i = 0;i < face.mNumIndices;++i) {
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pMesh->mNormals[face.mIndices[i]] = vNor;
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@ -214,17 +214,15 @@ bool GenVertexNormalsProcess::GenMeshVertexNormals (aiMesh* pMesh, unsigned int
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vertexFinder->FindPositions( pMesh->mVertices[i] , posEpsilon, verticesFound);
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aiVector3D vr = pMesh->mNormals[i];
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ai_real vrlen = vr.Length();
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aiVector3D pcNor;
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for (unsigned int a = 0; a < verticesFound.size(); ++a) {
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aiVector3D v = pMesh->mNormals[verticesFound[a]];
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// check whether the angle between the two normals is not too large
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// HACK: if v.x is qnan the dot product will become qnan, too
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// therefore the comparison against fLimit should be false
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// in every case.
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if (v * vr >= fLimit * vrlen * v.Length())
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// Check whether the angle between the two normals is not too large.
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// Skip the angle check on our own normal to avoid false negatives
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// (v*v is not guaranteed to be 1.0 for all unit vectors v)
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if (is_not_qnan(v.x) && (verticesFound[a] == i || (v * vr >= fLimit)))
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pcNor += v;
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}
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pcNew[i] = pcNor.NormalizeSafe();
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@ -42,6 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "UnitTestPCH.h"
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#include "AbstractImportExportBase.h"
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#include <assimp/postprocess.h>
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#include <assimp/Importer.hpp>
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@ -52,13 +53,90 @@ class utLWSImportExport : public AbstractImportExportBase {
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public:
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virtual bool importerTest() {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/LWS/move_x.lws", 0 );
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const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/LWS/move_x.lws", aiProcess_ValidateDataStructure);
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return nullptr != scene;
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return true;
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}
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};
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TEST_F( utLWSImportExport, importLWSFromFileTest ) {
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EXPECT_TRUE( importerTest() );
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}
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TEST_F(utLWSImportExport, importLWSmove_x_post_linear) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_x_post_linear.lws", aiProcess_ValidateDataStructure);
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EXPECT_NE(nullptr, scene);
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}
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TEST_F(utLWSImportExport, importLWSmove_xz_bezier) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_xz_bezier.lws", aiProcess_ValidateDataStructure);
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EXPECT_NE(nullptr, scene);
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}
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TEST_F(utLWSImportExport, importLWSmove_xz_stepped) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_xz_stepped.lws", aiProcess_ValidateDataStructure);
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EXPECT_NE(nullptr, scene);
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}
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TEST_F(utLWSImportExport, importLWSmove_x_oldformat_56) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_x_oldformat_56.lws", aiProcess_ValidateDataStructure);
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EXPECT_NE(nullptr, scene);
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}
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TEST_F(utLWSImportExport, importLWSmove_x_post_offset_repeat) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_x_post_offset_repeat.lws", aiProcess_ValidateDataStructure);
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EXPECT_NE(nullptr, scene);
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}
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TEST_F(utLWSImportExport, importLWSmove_xz_hermite) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_xz_hermite.lws", aiProcess_ValidateDataStructure);
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EXPECT_NE(nullptr, scene);
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}
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TEST_F(utLWSImportExport, importLWSmove_y_pre_ofrep_post_osc) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_y_pre_ofrep_post_osc.lws", aiProcess_ValidateDataStructure);
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EXPECT_NE(nullptr, scene);
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}
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TEST_F(utLWSImportExport, importLWSmove_x_oldformat_6) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_x_oldformat_6.lws", aiProcess_ValidateDataStructure);
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EXPECT_NE(nullptr, scene);
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}
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TEST_F(utLWSImportExport, importLWSmove_x_post_repeat) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_x_post_repeat.lws", aiProcess_ValidateDataStructure);
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EXPECT_NE(nullptr, scene);
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}
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TEST_F(utLWSImportExport, importLWSmove_xz_linear) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_xz_linear.lws", aiProcess_ValidateDataStructure);
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EXPECT_NE(nullptr, scene);
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}
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TEST_F(utLWSImportExport, importLWSmove_x_post_constant) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_x_post_constant.lws", aiProcess_ValidateDataStructure);
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EXPECT_NE(nullptr, scene);
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}
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TEST_F(utLWSImportExport, importLWSmove_x_post_reset) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_x_post_reset.lws", aiProcess_ValidateDataStructure);
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EXPECT_NE(nullptr, scene);
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}
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TEST_F(utLWSImportExport, importLWSmove_xz_spline) {
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::Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_xz_spline.lws", aiProcess_ValidateDataStructure);
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EXPECT_NE(nullptr, scene);
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}
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