Merge branch 'master' into qt_assimp_viewer

pull/1981/head
smalcom 2018-05-24 12:36:59 +03:00
commit 3861fb4ab5
2 changed files with 86 additions and 10 deletions

View File

@ -146,7 +146,7 @@ bool GenVertexNormalsProcess::GenMeshVertexNormals (aiMesh* pMesh, unsigned int
const aiVector3D* pV1 = &pMesh->mVertices[face.mIndices[0]];
const aiVector3D* pV2 = &pMesh->mVertices[face.mIndices[1]];
const aiVector3D* pV3 = &pMesh->mVertices[face.mIndices[face.mNumIndices-1]];
const aiVector3D vNor = ((*pV2 - *pV1) ^ (*pV3 - *pV1));
const aiVector3D vNor = ((*pV2 - *pV1) ^ (*pV3 - *pV1)).NormalizeSafe();
for (unsigned int i = 0;i < face.mNumIndices;++i) {
pMesh->mNormals[face.mIndices[i]] = vNor;
@ -214,17 +214,15 @@ bool GenVertexNormalsProcess::GenMeshVertexNormals (aiMesh* pMesh, unsigned int
vertexFinder->FindPositions( pMesh->mVertices[i] , posEpsilon, verticesFound);
aiVector3D vr = pMesh->mNormals[i];
ai_real vrlen = vr.Length();
aiVector3D pcNor;
for (unsigned int a = 0; a < verticesFound.size(); ++a) {
aiVector3D v = pMesh->mNormals[verticesFound[a]];
// check whether the angle between the two normals is not too large
// HACK: if v.x is qnan the dot product will become qnan, too
// therefore the comparison against fLimit should be false
// in every case.
if (v * vr >= fLimit * vrlen * v.Length())
// Check whether the angle between the two normals is not too large.
// Skip the angle check on our own normal to avoid false negatives
// (v*v is not guaranteed to be 1.0 for all unit vectors v)
if (is_not_qnan(v.x) && (verticesFound[a] == i || (v * vr >= fLimit)))
pcNor += v;
}
pcNew[i] = pcNor.NormalizeSafe();

View File

@ -42,6 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "UnitTestPCH.h"
#include "AbstractImportExportBase.h"
#include <assimp/postprocess.h>
#include <assimp/Importer.hpp>
@ -52,13 +53,90 @@ class utLWSImportExport : public AbstractImportExportBase {
public:
virtual bool importerTest() {
Assimp::Importer importer;
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/LWS/move_x.lws", 0 );
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/LWS/move_x.lws", aiProcess_ValidateDataStructure);
return nullptr != scene;
return true;
}
};
TEST_F( utLWSImportExport, importLWSFromFileTest ) {
EXPECT_TRUE( importerTest() );
}
TEST_F(utLWSImportExport, importLWSmove_x_post_linear) {
::Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_x_post_linear.lws", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
}
TEST_F(utLWSImportExport, importLWSmove_xz_bezier) {
::Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_xz_bezier.lws", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
}
TEST_F(utLWSImportExport, importLWSmove_xz_stepped) {
::Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_xz_stepped.lws", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
}
TEST_F(utLWSImportExport, importLWSmove_x_oldformat_56) {
::Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_x_oldformat_56.lws", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
}
TEST_F(utLWSImportExport, importLWSmove_x_post_offset_repeat) {
::Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_x_post_offset_repeat.lws", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
}
TEST_F(utLWSImportExport, importLWSmove_xz_hermite) {
::Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_xz_hermite.lws", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
}
TEST_F(utLWSImportExport, importLWSmove_y_pre_ofrep_post_osc) {
::Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_y_pre_ofrep_post_osc.lws", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
}
TEST_F(utLWSImportExport, importLWSmove_x_oldformat_6) {
::Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_x_oldformat_6.lws", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
}
TEST_F(utLWSImportExport, importLWSmove_x_post_repeat) {
::Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_x_post_repeat.lws", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
}
TEST_F(utLWSImportExport, importLWSmove_xz_linear) {
::Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_xz_linear.lws", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
}
TEST_F(utLWSImportExport, importLWSmove_x_post_constant) {
::Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_x_post_constant.lws", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
}
TEST_F(utLWSImportExport, importLWSmove_x_post_reset) {
::Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_x_post_reset.lws", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
}
TEST_F(utLWSImportExport, importLWSmove_xz_spline) {
::Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/LWS/move_xz_spline.lws", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
}