diff --git a/code/AssetLib/glTF2/glTF2Importer.cpp b/code/AssetLib/glTF2/glTF2Importer.cpp index 566e48a69..441219feb 100644 --- a/code/AssetLib/glTF2/glTF2Importer.cpp +++ b/code/AssetLib/glTF2/glTF2Importer.cpp @@ -299,9 +299,9 @@ void glTF2Importer::ImportMaterials(glTF2::Asset &r) { } static inline void SetFaceAndAdvance1(aiFace*& face, unsigned int numVertices, unsigned int a) { - if (a >= numVertices) { - return; - } + if (a >= numVertices) { + return; + } face->mNumIndices = 1; face->mIndices = new unsigned int[1]; face->mIndices[0] = a; @@ -309,14 +309,14 @@ static inline void SetFaceAndAdvance1(aiFace*& face, unsigned int numVertices, u } static inline void SetFaceAndAdvance2(aiFace*& face, unsigned int numVertices, unsigned int a, unsigned int b) { - if ((a >= numVertices) || (b >= numVertices)) { - return; - } + if ((a >= numVertices) || (b >= numVertices)) { + return; + } face->mNumIndices = 2; face->mIndices = new unsigned int[2]; face->mIndices[0] = a; face->mIndices[1] = b; - ++face; + ++face; } static inline void SetFaceAndAdvance3(aiFace*& face, unsigned int numVertices, unsigned int a, unsigned int b, unsigned int c) { @@ -328,7 +328,7 @@ static inline void SetFaceAndAdvance3(aiFace*& face, unsigned int numVertices, u face->mIndices[0] = a; face->mIndices[1] = b; face->mIndices[2] = c; - ++face; + ++face; } #ifdef ASSIMP_BUILD_DEBUG @@ -498,7 +498,7 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) { } aiFace *faces = nullptr; - aiFace *facePtr = nullptr; + aiFace *facePtr = nullptr; size_t nFaces = 0; if (prim.indices) { @@ -664,7 +664,7 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) { aim->mFaces = faces; const unsigned int actualNumFaces = static_cast(facePtr - faces); if (actualNumFaces < nFaces) { - ASSIMP_LOG_WARN("Some faces in mesh had out-of-range indices. Those faces were dropped."); + ASSIMP_LOG_WARN("Some faces had out-of-range indices. Those faces were dropped."); } if (actualNumFaces == 0) {