Updated ConvertMaterials function to assign appopriate material index when using material references.
parent
b3daec65a0
commit
371d5c78f4
|
@ -580,7 +580,7 @@ void XFileImporter::ConvertMaterials( aiScene* pScene, std::vector<XFile::Materi
|
||||||
aiString name;
|
aiString name;
|
||||||
pScene->mMaterials[b]->Get( AI_MATKEY_NAME, name);
|
pScene->mMaterials[b]->Get( AI_MATKEY_NAME, name);
|
||||||
if( strcmp( name.C_Str(), oldMat.mName.data()) == 0 ) {
|
if( strcmp( name.C_Str(), oldMat.mName.data()) == 0 ) {
|
||||||
oldMat.sceneIndex = a;
|
oldMat.sceneIndex = b;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue