commit
354cf46b51
|
@ -7,10 +7,10 @@ on:
|
|||
branches: [ master ]
|
||||
|
||||
permissions:
|
||||
contents: read # to fetch code (actions/checkout)
|
||||
contents: write # to fetch code (actions/checkout),and release
|
||||
|
||||
jobs:
|
||||
job:
|
||||
build:
|
||||
name: ${{ matrix.name }}-build-and-test
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
|
@ -93,12 +93,12 @@ jobs:
|
|||
- name: Set Windows specific CMake arguments
|
||||
if: contains(matrix.name, 'windows')
|
||||
id: windows_extra_cmake_args
|
||||
run: echo "::set-output name=args::-DASSIMP_BUILD_ASSIMP_TOOLS=1 -DASSIMP_BUILD_ASSIMP_VIEW=1 -DASSIMP_BUILD_ZLIB=1"
|
||||
run: echo ":set-output name=args::=-DASSIMP_BUILD_ASSIMP_TOOLS=1 -DASSIMP_BUILD_ASSIMP_VIEW=1" >> $GITHUB_OUTPUT
|
||||
|
||||
- name: Set Hunter specific CMake arguments
|
||||
if: contains(matrix.name, 'hunter')
|
||||
id: hunter_extra_cmake_args
|
||||
run: echo "::set-output name=args::-DBUILD_SHARED_LIBS=OFF -DASSIMP_HUNTER_ENABLED=ON -DCMAKE_TOOLCHAIN_FILE=${{ github.workspace }}/cmake/polly/${{ matrix.toolchain }}.cmake"
|
||||
run: echo "args=-DBUILD_SHARED_LIBS=OFF -DASSIMP_HUNTER_ENABLED=ON -DCMAKE_TOOLCHAIN_FILE=${{ github.workspace }}/cmake/polly/${{ matrix.toolchain }}.cmake" >> $GITHUB_OUTPUT
|
||||
|
||||
- name: configure and build
|
||||
uses: lukka/run-cmake@v3
|
||||
|
@ -115,14 +115,98 @@ jobs:
|
|||
- name: Exclude certain tests in Hunter specific builds
|
||||
if: contains(matrix.name, 'hunter')
|
||||
id: hunter_extra_test_args
|
||||
run: echo "::set-output name=args::--gtest_filter=-utOpenGEXImportExport.Importissue1340_EmptyCameraObject:utColladaZaeImportExport.importBlenFromFileTest"
|
||||
run: echo "args=--gtest_filter=-utOpenGEXImportExport.Importissue1340_EmptyCameraObject:utColladaZaeImportExport.importBlenFromFileTest" >> $GITHUB_OUTPUT
|
||||
|
||||
- name: test
|
||||
run: cd build/bin && ./unit ${{ steps.hunter_extra_test_args.outputs.args }}
|
||||
shell: bash
|
||||
|
||||
- uses: actions/upload-artifact@v3
|
||||
if: matrix.name == 'windows-msvc'
|
||||
if: contains(matrix.name,'windows')
|
||||
with:
|
||||
name: 'assimp-bins-${{ matrix.name }}-${{ github.sha }}'
|
||||
path: build/bin
|
||||
name: 'assimp-bins-${{ matrix.name }}'
|
||||
path: build/bin/assimp*.exe
|
||||
|
||||
- uses: marvinpinto/action-automatic-releases@latest
|
||||
if: contains(matrix.name, 'windows-msvc-hunter')
|
||||
with:
|
||||
repo_token: "${{ secrets.GITHUB_TOKEN }}"
|
||||
automatic_release_tag: "master"
|
||||
prerelease: true
|
||||
title: "AutoRelease"
|
||||
files: |
|
||||
build/bin/assimp*.exe
|
||||
|
||||
create-release:
|
||||
needs: [build]
|
||||
runs-on: ubuntu-latest
|
||||
if: startsWith(github.ref, 'refs/tags/')
|
||||
steps:
|
||||
- id: create-release
|
||||
uses: actions/create-release@v1
|
||||
env:
|
||||
GITHUB_TOKEN: '${{secrets.GITHUB_TOKEN}}'
|
||||
with:
|
||||
tag_name: '${{github.ref}}'
|
||||
release_name: 'Release ${{github.ref}}'
|
||||
draft: false
|
||||
prerelease: true
|
||||
- run: |
|
||||
echo '${{steps.create-release.outputs.upload_url}}' > release_upload_url.txt
|
||||
- uses: actions/upload-artifact@v1
|
||||
with:
|
||||
name: create-release
|
||||
path: release_upload_url.txt
|
||||
|
||||
upload-release:
|
||||
strategy:
|
||||
matrix:
|
||||
name: [ubuntu-latest-g++, macos-latest-clang++, windows-latest-cl.exe, ubuntu-latest-clang++, ubuntu-gcc-hunter, macos-clang-hunter, windows-msvc-hunter]
|
||||
# For Windows msvc, for Linux and macOS let's use the clang compiler, use gcc for Linux.
|
||||
include:
|
||||
- name: windows-latest-cl.exe
|
||||
os: windows-latest
|
||||
cxx: cl.exe
|
||||
cc: cl.exe
|
||||
- name: ubuntu-latest-clang++
|
||||
os: ubuntu-latest
|
||||
cxx: clang++
|
||||
cc: clang
|
||||
- name: macos-latest-clang++
|
||||
os: macos-latest
|
||||
cxx: clang++
|
||||
cc: clang
|
||||
- name: ubuntu-latest-g++
|
||||
os: ubuntu-latest
|
||||
cxx: g++
|
||||
cc: gcc
|
||||
- name: ubuntu-gcc-hunter
|
||||
os: ubuntu-latest
|
||||
toolchain: ninja-gcc-cxx17-fpic
|
||||
- name: macos-clang-hunter
|
||||
os: macos-latest
|
||||
toolchain: ninja-clang-cxx17-fpic
|
||||
- name: windows-msvc-hunter
|
||||
os: windows-latest
|
||||
toolchain: ninja-vs-win64-cxx17
|
||||
|
||||
needs: [create-release]
|
||||
runs-on: ubuntu-latest
|
||||
if: startsWith(github.ref, 'refs/tags/')
|
||||
steps:
|
||||
- uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
name: create-release
|
||||
- id: upload-url
|
||||
run: |
|
||||
echo "url=$(cat create-release/release_upload_url.txt)" >> $GITHUB_OUTPUT
|
||||
- uses: actions/download-artifact@v1
|
||||
with:
|
||||
name: 'assimp-bins-${{ matrix.name }}-${{ github.sha }}'
|
||||
- uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: '${{secrets.GITHUB_TOKEN}}'
|
||||
with:
|
||||
files: |
|
||||
*.zip
|
||||
|
||||
|
|
|
@ -3,9 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2022, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2023, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -59,31 +57,31 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <stdio.h>
|
||||
#include <stack>
|
||||
|
||||
using namespace Assimp;
|
||||
namespace Assimp {
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
ImproveCacheLocalityProcess::ImproveCacheLocalityProcess()
|
||||
: mConfigCacheDepth(PP_ICL_PTCACHE_SIZE) {
|
||||
ImproveCacheLocalityProcess::ImproveCacheLocalityProcess() :
|
||||
mConfigCacheDepth(PP_ICL_PTCACHE_SIZE) {
|
||||
// empty
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns whether the processing step is present in the given flag field.
|
||||
bool ImproveCacheLocalityProcess::IsActive( unsigned int pFlags) const {
|
||||
bool ImproveCacheLocalityProcess::IsActive(unsigned int pFlags) const {
|
||||
return (pFlags & aiProcess_ImproveCacheLocality) != 0;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Setup configuration
|
||||
void ImproveCacheLocalityProcess::SetupProperties(const Importer* pImp) {
|
||||
void ImproveCacheLocalityProcess::SetupProperties(const Importer *pImp) {
|
||||
// AI_CONFIG_PP_ICL_PTCACHE_SIZE controls the target cache size for the optimizer
|
||||
mConfigCacheDepth = pImp->GetPropertyInteger(AI_CONFIG_PP_ICL_PTCACHE_SIZE,PP_ICL_PTCACHE_SIZE);
|
||||
mConfigCacheDepth = pImp->GetPropertyInteger(AI_CONFIG_PP_ICL_PTCACHE_SIZE, PP_ICL_PTCACHE_SIZE);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Executes the post processing step on the given imported data.
|
||||
void ImproveCacheLocalityProcess::Execute( aiScene* pScene) {
|
||||
void ImproveCacheLocalityProcess::Execute(aiScene *pScene) {
|
||||
if (!pScene->mNumMeshes) {
|
||||
ASSIMP_LOG_DEBUG("ImproveCacheLocalityProcess skipped; there are no meshes");
|
||||
return;
|
||||
|
@ -93,11 +91,11 @@ void ImproveCacheLocalityProcess::Execute( aiScene* pScene) {
|
|||
|
||||
float out = 0.f;
|
||||
unsigned int numf = 0, numm = 0;
|
||||
for( unsigned int a = 0; a < pScene->mNumMeshes; ++a ){
|
||||
const float res = ProcessMesh( pScene->mMeshes[a],a);
|
||||
for (unsigned int a = 0; a < pScene->mNumMeshes; ++a) {
|
||||
const float res = ProcessMesh(pScene->mMeshes[a], a);
|
||||
if (res) {
|
||||
numf += pScene->mMeshes[a]->mNumFaces;
|
||||
out += res;
|
||||
out += res;
|
||||
++numm;
|
||||
}
|
||||
}
|
||||
|
@ -109,9 +107,54 @@ void ImproveCacheLocalityProcess::Execute( aiScene* pScene) {
|
|||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
static ai_real calculateInputACMR(aiMesh *pMesh, const aiFace *const pcEnd,
|
||||
unsigned int configCacheDepth, unsigned int meshNum) {
|
||||
ai_real fACMR = 0.0f;
|
||||
unsigned int *piFIFOStack = new unsigned int[configCacheDepth];
|
||||
memset(piFIFOStack, 0xff, configCacheDepth * sizeof(unsigned int));
|
||||
unsigned int *piCur = piFIFOStack;
|
||||
const unsigned int *const piCurEnd = piFIFOStack + configCacheDepth;
|
||||
|
||||
// count the number of cache misses
|
||||
unsigned int iCacheMisses = 0;
|
||||
for (const aiFace *pcFace = pMesh->mFaces; pcFace != pcEnd; ++pcFace) {
|
||||
for (unsigned int qq = 0; qq < 3; ++qq) {
|
||||
bool bInCache = false;
|
||||
for (unsigned int *pp = piFIFOStack; pp < piCurEnd; ++pp) {
|
||||
if (*pp == pcFace->mIndices[qq]) {
|
||||
// the vertex is in cache
|
||||
bInCache = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!bInCache) {
|
||||
++iCacheMisses;
|
||||
if (piCurEnd == piCur) {
|
||||
piCur = piFIFOStack;
|
||||
}
|
||||
*piCur++ = pcFace->mIndices[qq];
|
||||
}
|
||||
}
|
||||
}
|
||||
delete[] piFIFOStack;
|
||||
fACMR = (ai_real)iCacheMisses / pMesh->mNumFaces;
|
||||
if (3.0 == fACMR) {
|
||||
char szBuff[128]; // should be sufficiently large in every case
|
||||
|
||||
// the JoinIdenticalVertices process has not been executed on this
|
||||
// mesh, otherwise this value would normally be at least minimally
|
||||
// smaller than 3.0 ...
|
||||
ai_snprintf(szBuff, 128, "Mesh %u: Not suitable for vcache optimization", meshNum);
|
||||
ASSIMP_LOG_WARN(szBuff);
|
||||
return static_cast<ai_real>(0.f);
|
||||
}
|
||||
return fACMR;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Improves the cache coherency of a specific mesh
|
||||
ai_real ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshNum) {
|
||||
ai_real ImproveCacheLocalityProcess::ProcessMesh(aiMesh *pMesh, unsigned int meshNum) {
|
||||
// TODO: rewrite this to use std::vector or boost::shared_array
|
||||
ai_assert(nullptr != pMesh);
|
||||
|
||||
|
@ -126,91 +169,57 @@ ai_real ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int me
|
|||
return static_cast<ai_real>(0.f);
|
||||
}
|
||||
|
||||
if(pMesh->mNumVertices <= mConfigCacheDepth) {
|
||||
if (pMesh->mNumVertices <= mConfigCacheDepth) {
|
||||
return static_cast<ai_real>(0.f);
|
||||
}
|
||||
|
||||
ai_real fACMR = 3.f;
|
||||
const aiFace* const pcEnd = pMesh->mFaces+pMesh->mNumFaces;
|
||||
const aiFace *const pcEnd = pMesh->mFaces + pMesh->mNumFaces;
|
||||
|
||||
// Input ACMR is for logging purposes only
|
||||
if (!DefaultLogger::isNullLogger()) {
|
||||
|
||||
unsigned int* piFIFOStack = new unsigned int[mConfigCacheDepth];
|
||||
memset(piFIFOStack,0xff,mConfigCacheDepth*sizeof(unsigned int));
|
||||
unsigned int* piCur = piFIFOStack;
|
||||
const unsigned int* const piCurEnd = piFIFOStack + mConfigCacheDepth;
|
||||
|
||||
// count the number of cache misses
|
||||
unsigned int iCacheMisses = 0;
|
||||
for (const aiFace* pcFace = pMesh->mFaces;pcFace != pcEnd;++pcFace) {
|
||||
for (unsigned int qq = 0; qq < 3;++qq) {
|
||||
bool bInCache = false;
|
||||
for (unsigned int* pp = piFIFOStack;pp < piCurEnd;++pp) {
|
||||
if (*pp == pcFace->mIndices[qq]) {
|
||||
// the vertex is in cache
|
||||
bInCache = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!bInCache) {
|
||||
++iCacheMisses;
|
||||
if (piCurEnd == piCur) {
|
||||
piCur = piFIFOStack;
|
||||
}
|
||||
*piCur++ = pcFace->mIndices[qq];
|
||||
}
|
||||
}
|
||||
}
|
||||
delete[] piFIFOStack;
|
||||
fACMR = (ai_real) iCacheMisses / pMesh->mNumFaces;
|
||||
if (3.0 == fACMR) {
|
||||
char szBuff[128]; // should be sufficiently large in every case
|
||||
|
||||
// the JoinIdenticalVertices process has not been executed on this
|
||||
// mesh, otherwise this value would normally be at least minimally
|
||||
// smaller than 3.0 ...
|
||||
ai_snprintf(szBuff,128,"Mesh %u: Not suitable for vcache optimization",meshNum);
|
||||
ASSIMP_LOG_WARN(szBuff);
|
||||
return static_cast<ai_real>(0.f);
|
||||
}
|
||||
if (!DefaultLogger::isNullLogger()) {
|
||||
fACMR = calculateInputACMR(pMesh, pcEnd, mConfigCacheDepth, meshNum);
|
||||
}
|
||||
|
||||
// first we need to build a vertex-triangle adjacency list
|
||||
VertexTriangleAdjacency adj(pMesh->mFaces,pMesh->mNumFaces, pMesh->mNumVertices,true);
|
||||
VertexTriangleAdjacency adj(pMesh->mFaces, pMesh->mNumFaces, pMesh->mNumVertices, true);
|
||||
|
||||
// build a list to store per-vertex caching time stamps
|
||||
unsigned int* const piCachingStamps = new unsigned int[pMesh->mNumVertices];
|
||||
memset(piCachingStamps,0x0,pMesh->mNumVertices*sizeof(unsigned int));
|
||||
std::vector<unsigned int> piCachingStamps;
|
||||
piCachingStamps.resize(pMesh->mNumVertices);
|
||||
memset(&piCachingStamps[0], 0x0, pMesh->mNumVertices * sizeof(unsigned int));
|
||||
|
||||
// allocate an empty output index buffer. We store the output indices in one large array.
|
||||
// Since the number of triangles won't change the input faces can be reused. This is how
|
||||
// we save thousands of redundant mini allocations for aiFace::mIndices
|
||||
const unsigned int iIdxCnt = pMesh->mNumFaces*3;
|
||||
unsigned int* const piIBOutput = new unsigned int[iIdxCnt];
|
||||
unsigned int* piCSIter = piIBOutput;
|
||||
const unsigned int iIdxCnt = pMesh->mNumFaces * 3;
|
||||
std::vector<unsigned int> piIBOutput;
|
||||
piIBOutput.resize(iIdxCnt);
|
||||
std::vector<unsigned int>::iterator piCSIter = piIBOutput.begin();
|
||||
|
||||
// allocate the flag array to hold the information
|
||||
// whether a face has already been emitted or not
|
||||
std::vector<bool> abEmitted(pMesh->mNumFaces,false);
|
||||
std::vector<bool> abEmitted(pMesh->mNumFaces, false);
|
||||
|
||||
// dead-end vertex index stack
|
||||
std::stack<unsigned int, std::vector<unsigned int> > sDeadEndVStack;
|
||||
std::stack<unsigned int, std::vector<unsigned int>> sDeadEndVStack;
|
||||
|
||||
// create a copy of the piNumTriPtr buffer
|
||||
unsigned int* const piNumTriPtr = adj.mLiveTriangles;
|
||||
unsigned int *const piNumTriPtr = adj.mLiveTriangles;
|
||||
const std::vector<unsigned int> piNumTriPtrNoModify(piNumTriPtr, piNumTriPtr + pMesh->mNumVertices);
|
||||
|
||||
// get the largest number of referenced triangles and allocate the "candidate buffer"
|
||||
unsigned int iMaxRefTris = 0; {
|
||||
const unsigned int* piCur = adj.mLiveTriangles;
|
||||
const unsigned int* const piCurEnd = adj.mLiveTriangles+pMesh->mNumVertices;
|
||||
for (;piCur != piCurEnd;++piCur) {
|
||||
iMaxRefTris = std::max(iMaxRefTris,*piCur);
|
||||
unsigned int iMaxRefTris = 0;
|
||||
{
|
||||
const unsigned int *piCur = adj.mLiveTriangles;
|
||||
const unsigned int *const piCurEnd = adj.mLiveTriangles + pMesh->mNumVertices;
|
||||
for (; piCur != piCurEnd; ++piCur) {
|
||||
iMaxRefTris = std::max(iMaxRefTris, *piCur);
|
||||
}
|
||||
}
|
||||
ai_assert(iMaxRefTris > 0);
|
||||
unsigned int* piCandidates = new unsigned int[iMaxRefTris*3];
|
||||
std::vector<unsigned int> piCandidates;
|
||||
piCandidates.resize(iMaxRefTris * 3);
|
||||
unsigned int iCacheMisses = 0;
|
||||
|
||||
// ...................................................................................
|
||||
|
@ -245,23 +254,23 @@ ai_real ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int me
|
|||
|
||||
int ivdx = 0;
|
||||
int ics = 1;
|
||||
int iStampCnt = mConfigCacheDepth+1;
|
||||
while (ivdx >= 0) {
|
||||
int iStampCnt = mConfigCacheDepth + 1;
|
||||
while (ivdx >= 0) {
|
||||
|
||||
unsigned int icnt = piNumTriPtrNoModify[ivdx];
|
||||
unsigned int* piList = adj.GetAdjacentTriangles(ivdx);
|
||||
unsigned int* piCurCandidate = piCandidates;
|
||||
unsigned int *piList = adj.GetAdjacentTriangles(ivdx);
|
||||
std::vector<unsigned int>::iterator piCurCandidate = piCandidates.begin();
|
||||
|
||||
// get all triangles in the neighborhood
|
||||
for (unsigned int tri = 0; tri < icnt;++tri) {
|
||||
for (unsigned int tri = 0; tri < icnt; ++tri) {
|
||||
|
||||
// if they have not yet been emitted, add them to the output IB
|
||||
const unsigned int fidx = *piList++;
|
||||
if (!abEmitted[fidx]) {
|
||||
if (!abEmitted[fidx]) {
|
||||
|
||||
// so iterate through all vertices of the current triangle
|
||||
const aiFace* pcFace = &pMesh->mFaces[ fidx ];
|
||||
unsigned nind = pcFace->mNumIndices;
|
||||
const aiFace *pcFace = &pMesh->mFaces[fidx];
|
||||
const unsigned nind = pcFace->mNumIndices;
|
||||
for (unsigned ind = 0; ind < nind; ind++) {
|
||||
unsigned dp = pcFace->mIndices[ind];
|
||||
|
||||
|
@ -281,7 +290,7 @@ ai_real ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int me
|
|||
*piCSIter++ = dp;
|
||||
|
||||
// if the vertex is not yet in cache, set its cache count
|
||||
if (iStampCnt-piCachingStamps[dp] > mConfigCacheDepth) {
|
||||
if (iStampCnt - piCachingStamps[dp] > mConfigCacheDepth) {
|
||||
piCachingStamps[dp] = iStampCnt++;
|
||||
++iCacheMisses;
|
||||
}
|
||||
|
@ -297,16 +306,16 @@ ai_real ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int me
|
|||
// get next fanning vertex
|
||||
ivdx = -1;
|
||||
int max_priority = -1;
|
||||
for (unsigned int* piCur = piCandidates;piCur != piCurCandidate;++piCur) {
|
||||
for (std::vector<unsigned int>::iterator piCur = piCandidates.begin(); piCur != piCurCandidate; ++piCur) {
|
||||
const unsigned int dp = *piCur;
|
||||
|
||||
// must have live triangles
|
||||
if (piNumTriPtr[dp] > 0) {
|
||||
if (piNumTriPtr[dp] > 0) {
|
||||
int priority = 0;
|
||||
|
||||
// will the vertex be in cache, even after fanning occurs?
|
||||
unsigned int tmp;
|
||||
if ((tmp = iStampCnt-piCachingStamps[dp]) + 2*piNumTriPtr[dp] <= mConfigCacheDepth) {
|
||||
if ((tmp = iStampCnt - piCachingStamps[dp]) + 2 * piNumTriPtr[dp] <= mConfigCacheDepth) {
|
||||
priority = tmp;
|
||||
}
|
||||
|
||||
|
@ -324,7 +333,7 @@ ai_real ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int me
|
|||
while (!sDeadEndVStack.empty()) {
|
||||
unsigned int iCachedIdx = sDeadEndVStack.top();
|
||||
sDeadEndVStack.pop();
|
||||
if (piNumTriPtr[ iCachedIdx ] > 0) {
|
||||
if (piNumTriPtr[iCachedIdx] > 0) {
|
||||
ivdx = iCachedIdx;
|
||||
break;
|
||||
}
|
||||
|
@ -333,9 +342,9 @@ ai_real ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int me
|
|||
if (-1 == ivdx) {
|
||||
// well, there isn't such a vertex. Simply get the next vertex in input order and
|
||||
// hope it is not too bad ...
|
||||
while (ics < (int)pMesh->mNumVertices) {
|
||||
while (ics < (int)pMesh->mNumVertices) {
|
||||
++ics;
|
||||
if (piNumTriPtr[ics] > 0) {
|
||||
if (piNumTriPtr[ics] > 0) {
|
||||
ivdx = ics;
|
||||
break;
|
||||
}
|
||||
|
@ -345,29 +354,29 @@ ai_real ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int me
|
|||
}
|
||||
ai_real fACMR2 = 0.0f;
|
||||
if (!DefaultLogger::isNullLogger()) {
|
||||
fACMR2 = (float)iCacheMisses / pMesh->mNumFaces;
|
||||
|
||||
fACMR2 = static_cast<ai_real>(iCacheMisses / pMesh->mNumFaces);
|
||||
const ai_real averageACMR = ((fACMR - fACMR2) / fACMR) * 100.f;
|
||||
// very intense verbose logging ... prepare for much text if there are many meshes
|
||||
if ( DefaultLogger::get()->getLogSeverity() == Logger::VERBOSE) {
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("Mesh %u | ACMR in: ", meshNum, " out: ", fACMR, " | ~", fACMR2, ((fACMR - fACMR2) / fACMR) * 100.f);
|
||||
if (DefaultLogger::get()->getLogSeverity() == Logger::VERBOSE) {
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("Mesh ", meshNum, "| ACMR in: ", fACMR, " out: ", fACMR2, " | average ACMR ", averageACMR);
|
||||
}
|
||||
|
||||
fACMR2 *= pMesh->mNumFaces;
|
||||
}
|
||||
// sort the output index buffer back to the input array
|
||||
piCSIter = piIBOutput;
|
||||
for (aiFace* pcFace = pMesh->mFaces; pcFace != pcEnd;++pcFace) {
|
||||
unsigned nind = pcFace->mNumIndices;
|
||||
unsigned * ind = pcFace->mIndices;
|
||||
if (nind > 0) ind[0] = *piCSIter++;
|
||||
if (nind > 1) ind[1] = *piCSIter++;
|
||||
if (nind > 2) ind[2] = *piCSIter++;
|
||||
}
|
||||
|
||||
// delete temporary storage
|
||||
delete[] piCachingStamps;
|
||||
delete[] piIBOutput;
|
||||
delete[] piCandidates;
|
||||
// sort the output index buffer back to the input array
|
||||
piCSIter = piIBOutput.begin();
|
||||
for (aiFace *pcFace = pMesh->mFaces; pcFace != pcEnd; ++pcFace) {
|
||||
unsigned nind = pcFace->mNumIndices;
|
||||
unsigned *ind = pcFace->mIndices;
|
||||
if (nind > 0)
|
||||
ind[0] = *piCSIter++;
|
||||
if (nind > 1)
|
||||
ind[1] = *piCSIter++;
|
||||
if (nind > 2)
|
||||
ind[2] = *piCSIter++;
|
||||
}
|
||||
|
||||
return fACMR2;
|
||||
}
|
||||
|
||||
} // namespace Assimp
|
||||
|
|
Loading…
Reference in New Issue